Crouch Cancels 101 - A guide to CCs in Street Fighter Alpha 3/Zero 3

  Рет қаралды 5,657

Kyokuji FGC

Kyokuji FGC

2 жыл бұрын

Crouch cancelling isn't just a V-ISM thing. Every ISM can take advantage of it.
It's all about understanding the neutral state and learning to delay or avoid it. Once you have a feel for it, you can start to improvise your own setups.
Timestamps:
0:02 - Normal VS counter-hits
0:13 - Tech flipping to escape juggles
0:23 - Explaining the neutral state and why you need to avoid it
0:47 - Ways to avoid hitting the neutral state
1:06 - Crouch cancel example/inputs
1:49 - Different CC examples
2:11 - Walk cancelling
3:10 - Other uses for CCs
4:05 - Dhalsim VS CCs
Note that CCs only work because there are recovery frames you can cancel when landing from a jump. Otherwise, you would be instantly neutral the second you touch down.
It's the same reason why aerial moves with 0 recovery frames on landing can't be used for VCs (shoto tatsus or Shin Akuma DP on console).
Font's obnoxiously big 'cause this was meant for Twitter originally.
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#streetfighter #alpha3 #FGC #zero3 #sfz3 #sfa3

Пікірлер: 25
@FranS8409
@FranS8409 2 жыл бұрын
This kind of content is like watching a western counterpart of VER's channel, this is really appreciated man. Keep up the good work!
@nyleaustin1336
@nyleaustin1336 2 жыл бұрын
More zero 3 guides are welcome. I want to pick the game up again so knowing there is a recent source of information that’s also in English is great
@Flafex
@Flafex Жыл бұрын
this is the first video in KZbin that actually explains what's Crouch Cancels
@shawnconary6810
@shawnconary6810 Жыл бұрын
Dude..ive been getting back into sfa3 and your guide playlist is a goldmine. Thank you!! I love the slowmo breakdowns, ridiculously helpful
@Rkader11
@Rkader11 2 жыл бұрын
Man you know a lot about this game dude. Sad this info wasn’t out much much earlier
@DoKDelta
@DoKDelta 3 ай бұрын
Thank you so much for this 🙏
@koo-data4742
@koo-data4742 2 жыл бұрын
This is the holy grail of US A3 content lol
@StreetfighterTips
@StreetfighterTips 2 жыл бұрын
Not a fan of A3 as much, but I do love the technical aspect of it.
@ISACVSJB
@ISACVSJB Жыл бұрын
Great video! Going to implement this in my Guy gameplay kit!
@boukafyacine6700
@boukafyacine6700 2 жыл бұрын
Can you explain it as rolento?
@ILOVEPANCAKES2K
@ILOVEPANCAKES2K 2 жыл бұрын
Great video! Thx!
@Unit_00
@Unit_00 2 жыл бұрын
ty
@Rkader11
@Rkader11 2 жыл бұрын
Holy that rolento
@geoaxis7013
@geoaxis7013 2 жыл бұрын
Finally i understand this mechanic after so many years, so this is how to setup infinites, just one doubt, how can Sagat remains crouching so long without triggering enemy's flip?
@KyokujiFGC
@KyokujiFGC 2 жыл бұрын
They do flip if you watch it back. It's just set up in such a way that they land on the grounded shadow normals, which you can't air block.
@geoaxis7013
@geoaxis7013 2 жыл бұрын
@@KyokujiFGC i see it now! Hehe, from there You just CC into jump+MP every time right? Thanks, i need a lot of practice
@Rkader11
@Rkader11 2 жыл бұрын
Tell em TELL EM
@saranghaketheeswaran9215
@saranghaketheeswaran9215 5 ай бұрын
I'm having problems doing ryus cc infinite with my. Any suggestions.
@mauricioadv451
@mauricioadv451 11 ай бұрын
How many frames you have to crouch cancel into jump? 1f, 2f, 3f ? Ty
@KyokujiFGC
@KyokujiFGC 11 ай бұрын
It varies by character. Some characters are as low 2f.
@mauricioadv451
@mauricioadv451 11 ай бұрын
@@KyokujiFGC Do you know which chars have the easiest crouch cancel vism combos? I mean more than 2f window to crouch cancel. Ty again.
@KyokujiFGC
@KyokujiFGC 11 ай бұрын
@@mauricioadv451 No idea. I know Chun has the smallest window for it. From personal feeling, Ryu's is pretty easy to keep going.
@raiden_is_dj
@raiden_is_dj Жыл бұрын
question mr alpha 3 do all these crazy shit work on the ps1/saturn versions of the game???
@KyokujiFGC
@KyokujiFGC Жыл бұрын
I believe so. They don't work in the "Upper" versions of the game though.
@raiden_is_dj
@raiden_is_dj Жыл бұрын
@@KyokujiFGC yoooooooooo
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