Ok, non-phasing player CC selection 16:14 drms: +1 if space is a VP space +1 if attacking from 2 or more spaces, and +1 if Attackers are using a CC if >=6, then use that card.
@StukaJoe Жыл бұрын
Eddie, I just realized that this video was made using the original CDG Solo Method (2016 version). The new (2017) version is the one that has remained stable to this day and adopted by GMT. The part of the video you point out is an alternate way to deal with combat cards in the game, where the decision of the defender to play a CC card is determined by a die roll with applicable modifiers. I don’t know if you have the CDG Solo System by GMT. If you don’t, I can send you a copy. Cheers!
@eddydelrio1303 Жыл бұрын
@@StukaJoe thank you José, I do have the GMT published version of your design. I will review its details for Paths of Glory and consider its application in C&R.
@justRayEvansopinion8 жыл бұрын
Looks like an interesting game--and a subject which I suspect not many people have played, or perhaps do not know much about. I would have problems pronouncing some of the place names, but a minor detail. Wonder if this game would sell well if sold in Spain, (and printed in Spanish, obviously)?
@FernandoLMompo8 жыл бұрын
I watched this test video and the one longer using the CDG Solo Method. But do you have one actually explaining how it works? I looked for it but I did not find it (not at least used with C&R) If not, where can I find this explanation. Thanks
@StukaJoe8 жыл бұрын
There is no video explaining the method. However, at Boardgamegeek there are instructions as to how the method is used for Paths of Glory. Look up the file section of the Paths of Glory page at BGG. The video about the Method using Paths of Glory explains the Method as situations develop.
@FernandoLMompo8 жыл бұрын
Ok. That's what I thought, but I was not sure. Thanks.