When they said “Director’s Cut”, they didn’t mean it with a possessive apostrophe. The director was cut.
@darkind4 жыл бұрын
Director's cut? More like Directors cut
@chantolove4 жыл бұрын
why is this comment getting more attention than my comment explaining the “burger” shop statue
@yellowmello12234 жыл бұрын
Yeah, the lighting director's salary was cut.
@slinkyslink51614 жыл бұрын
Director scut
@AlynRapi4 жыл бұрын
its because they used the director's cut to make the port duh
@joshjager58313 жыл бұрын
Having only ever played the DX version, most of this video was me saying "wait that's _not_ supposed to look like that??"
@TheKeitaNobodyAskedFor3 жыл бұрын
same, it sucks how bad the dx version is
@ChillavaKirby2 жыл бұрын
I feel like currently MOST of us are in that scenario which is pretty tragic in all honesty
@Jourmand1r2 жыл бұрын
to be fair his examples of dreamcast footage are all clearly footage from an upscaled emulator
@RevolvingCube2 жыл бұрын
@@Jourmand1r could have been the steam version mod betterDX with the Dreamcast texture and lighting
@joshjager58312 жыл бұрын
I've since played the game on a Dreamcast emulator, and I gotta say it totally changes the feel. Definitely the definition version I'll play in the future
@captainimperialism45684 жыл бұрын
As a kid I thought “DX” was just a weird, stylized abbreviation of “Director’s Cut”, like the X stood for cut or something.
@evansmith62423 жыл бұрын
i thought this as an adult
@weegyartist3 жыл бұрын
Wait, so thats not what it is?!
@lunarfloure3 жыл бұрын
Same
@madcubester73653 жыл бұрын
Director's xut
@theminecraft25163 жыл бұрын
@@weegyartist DX means “Deluxe”
@danielleighton41612 жыл бұрын
It really sucks when downgrades like this happen to games because it leads a lot of people into thinking the game was more dated than it actually was.
@ILikeSoda229 Жыл бұрын
This is actually what led to the misconception that “Sonic had a rough transition to 3D”
@spindash64 Жыл бұрын
@@ILikeSoda229 You’ll notice most of the complaints that “3D sonic was never good” popped up around the time that the HD ports of SA1 and 2 happened… which just so happened to break a lot of things in JUST subtle enough ways that people who never saw the original wouldn’t realize how bad they got it. I think another issue is that the higher poly Models of DX clash with the lower poly NPCs and environments. So it looks like a 2003 game with bad NPC models rather than a 1998/99 game with _excellent_ character models
@OliverKane3582 Жыл бұрын
Sonic fans acting like people dislike the game just because they probably player the DX version, lol
@captaincoldcuts3997 Жыл бұрын
@@OliverKane3582It’s true tho
@poppysilver Жыл бұрын
@@OliverKane3582 DX was uglier and had more glitches...
@datguylikespie4 жыл бұрын
He finally remembered his password.
@vintheguy4 жыл бұрын
longest recorded attempt of recovering an email and password in human history
@Helicopter74 жыл бұрын
He woke up early during hibernation
@WiqedWhiteGorilla4 жыл бұрын
Legit 🤣🤣
@her09664 жыл бұрын
holy shit what if that was actually it
@supakusuta4 жыл бұрын
Is that what actually happened?
@SergeantCubby4 жыл бұрын
When the world needed him most, he vanished. Until he comes back 3 years later
@charmyzard4 жыл бұрын
The port qued him into a coma to silence him
@PKSkyler4 жыл бұрын
guess that patreon money finally ran out
@infinitefiree3 жыл бұрын
"Director's cut" just means that the new director decided to remove some stuff from the game, as in "The director has cut the lighting engine." for example.
@evie53753 жыл бұрын
lol
@myriam72233 жыл бұрын
It can also mean it's *his* cut of the game, but then i guess it shouldve been some kind of early version, if that makes sense.
@BenN643 жыл бұрын
@@myriam7223 r/woooosh
@piranhalettuce3 жыл бұрын
@@BenN64 r/ihavereddit
@BenN643 жыл бұрын
@@piranhalettuce jokes on you! I don’t have a Reddit account!
@LucasRPDJ Жыл бұрын
I'm rewatching this video after 2 years, and the "you can steal it, but if you are a coward you can ask permission" still gets me xD
@memersonic9228 Жыл бұрын
Same
@superadrik09 Жыл бұрын
Me to
@ozmond Жыл бұрын
I’ve got a sealed copy of DX coming in the mail!
@Magma_dude16 Жыл бұрын
Hi Ur vids are great!
@Mojojojo9001 Жыл бұрын
“Or, if you are a coward… like me…
@viv7194 жыл бұрын
Director's Cut meaning that the director cut lighting and textures.
@conlia3 жыл бұрын
it also means the original director was cut
@kyleh14943 жыл бұрын
@@conlia I guess you could say, the director’s cut. I’ll leave now
@kyleh14943 жыл бұрын
Lmao
@dyland92093 жыл бұрын
The real directors cut was the friends we made along the way
@Schnort3 жыл бұрын
Director's cut meaning that they cut the director and employed a new one. Oh snap, a more intelligent person already said this.
@Haynster4 жыл бұрын
“I just can’t be bothered explaining what mipmaps are” Yep, that’s cybershell
@hurt43224 жыл бұрын
"In today's age, people need information mashed up and regurgitated to them like little baby birds" Yep, that's cybershell
@zeefacterfafter3Ай бұрын
"There's nothing offensive about genocide" Yep, that's cybershell
@mossbag694 жыл бұрын
You've only been gone 3 years. You're 6 years too early.
@BabzaiWWP4 жыл бұрын
its been 3 years already?
@atom45324 жыл бұрын
didn't know mossbag was a cybershell fan!
@datoda35934 жыл бұрын
Time truly goes fast lmao, remember first time finding out about him like it was yesterday
@ballthatbounces6264 жыл бұрын
The hollow knight lore master meets the sonic lore master.
@amirgarcia5474 жыл бұрын
Braixlet Technically, 2 years and 10 months, but who’s counting?
@VGamingJunkieVT2 жыл бұрын
I agree that lighting can make or break a presentation. If you notice, many indie games combine very simplistic low poly models with modern lighting and they tend to look surprisingly charming. Shadows both give depth to the world and ground things in the world. Without them, objects would appear flat and floaty, since you couldn't tell where they are relative to the ground.
@Nicholas_Steel Жыл бұрын
The main benefit is Ambient Occlusion, that alone is what makes it easy to tell when an object is touching another instead of floating in space.
@lego174 Жыл бұрын
I know, I love classic looking characters on realistic environments, which is why I love gzdoom’s lighting.
@OpossumFan Жыл бұрын
One of my favorite examples of this is the boomer shooter subgenre, it allows for the differentiation between enemies and levels without either resorting to mood-killing color pallettes or some of the dithering-esque (idk what it'd be called for 3d) techniques early software rendering techniques used
@VGamingJunkieVT Жыл бұрын
@@OpossumFan TF2 and Doom are still probably the golden standard when it comes to recognizable enemies. Even the GBA version, where distant enemies are measured by a handful of pixels, has enemies you can recognize by a glance.
@pretzelboi643 ай бұрын
Surprisingly basic is more like it. Can't stand those low poly default Unreal/Unity lightning games. No skill whatsoever
@MishKoz4 жыл бұрын
When playing this game on Steam, I saw how bad it looked and thought "oh it's just an early 3D game, that's not really surprising." They really didn't do the Dreamcast version justice.
@deathrod1234 жыл бұрын
Aren't you the guy who did the dreamcast version justice?
@bowbowbowser4 жыл бұрын
Go back to iceberg hell
@jpkaokthesilverspooner9754 жыл бұрын
Holy fuck, I took you as a guy who watched cybershell.
@bowbowbowser4 жыл бұрын
@ the knuckles apparition
@tommygunng44514 жыл бұрын
For a second I thought I was hallucinating when I saw “Cybershell” on the notification.
@RiotaiPrower4 жыл бұрын
I ignored it for a good moment, and had to do a double-take. Certainly caught me off-guatd.
@lbp41434 жыл бұрын
Same
@lbp41434 жыл бұрын
Same
@dudeout74 жыл бұрын
*When I Saw This I Nearly Fainted*
@thesuperpeshet4 жыл бұрын
I literally screamed
@zooblesdoobles72983 жыл бұрын
This video really shows how technically advanced Sonic Adventure was on the Dreamcast, some of these lighting features are so cool
@HOTD108_3 жыл бұрын
The Dreamcast was a very technically advanced system. It's insane how impressive most of its library was for the time.
@EAting_the_mEAl3 жыл бұрын
I'm re-playing sonic adventure these days and it's very impressive how good this game looks and it is 22 old.
@cyqry3 жыл бұрын
@@HOTD108_ If I recall, a company actually used the Dreamcast as the basis for a PS2(?) emulation system and it actually ran the games better than the hardware the games were meant for. The Dreamcast was insanely advanced for its time.
@abarette_3 жыл бұрын
@@cyqry "If I recall, a company actually used the Dreamcast as the basis for a PS2(?) emulation system and it actually ran the games better than the hardware the games were meant for." Oh yeah I know about this one !
@jackomahony20423 жыл бұрын
@@theemblemhunter "sucks" is a powerful word. The game is still great
@JD3Gamer Жыл бұрын
SADX has gaslit people into remembering Sonic Adventure as being worse than it is. I first played it on Dreamcast but I've watched so many people play the DX version on KZbin that I forgot how the game originally looked. Seeing it side by side is crazy. Glad that we have mods now to make the PC version more like the original.
@CreativityNull Жыл бұрын
I think it's because Dreamcast was a shortlived and not very popular console, at least in English speaking countries. So the more common experience of Adventure was the DX port.
@101Volts Жыл бұрын
@@CreativityNull Its short lifespan also gave people like me more of a chance to get a Dreamcast in 2003. I paid $40 for one at EBGames* in (probably) July of 2003, and I got a copy of S.A. later on that year, my first Sonic game. I think it cost somewhere from $8 to $13, but only the game disc. * EBGames was sold to Gamestop not too long after that. I couldn't afford a PS2, Xbox, or Gamecube at first so I went for the previous generation of systems at first (I'm *not* saying that the Dreamcast was previous generation - it's the same generation as PS2, Xbox, and Gamecube, but it died early. I had N64 and then PS1 first, so my previous statement still counts.)
@BagzAndPresident10 ай бұрын
We? I dont remember you contributing anything
@JD3Gamer10 ай бұрын
@@BagzAndPresident reread it. I clearly meant we as in the Sonic community as a whole have these mods. I didn’t claim that I contributed anything.
@CreativityNull10 ай бұрын
@@BagzAndPresident wow... This comment is absolutely terrible. First, obviously their last sentence is shortening a bit that should be implied of, "Glad that we have mods *AVAILABLE TO US* now..." There is nothing here that would imply that OP was claiming ownership or responsibility for any of the mods of Sonic DX. Second, in what way are you certain that OP hasn't contributed to the mods? While I don't think they did either, I can't be certain. Even if I knew every GitHub/discord/forum username that did contribute to the mods, the KZbin username for one of the contributors could easily be different. Either way, are you okay?
@MegamegamikeG14 жыл бұрын
My favorite part is that he doesn't even mention how long he's been gone. He just drops a new video again EDIT: Relax people, I just thought it was funny. I'm not judging him
@hyoroga864 жыл бұрын
Well, would we want him to?
@manuelpatino78634 жыл бұрын
@@hyoroga86 The people who paid for his Patreon might, lol. I LOVE his content and persona... but still.
@SillyLittleDemon4 жыл бұрын
he made the videos and he scheduled the uploads but accidentally set it to 2020
@starburst91324 жыл бұрын
I say it’s nobody’s business tbh it’s been like 3 years everyone should get over it let the man do his thing
@justinrush74634 жыл бұрын
Thats what the last parody vid is for
@TheRogueRenegade4 жыл бұрын
Cybershell? I haven't heard that name in years
@BuckRoseYT4 жыл бұрын
You shouldn’t be smoking mr James.
@Bowblax24 жыл бұрын
They should just remake Sonic Adventure from the ground up and make it look as good as unleashed
@evershadowvii78484 жыл бұрын
Didn't expect to see you here, Bowblax. I guess everyone in existence missed Cyber.
@dylansurendranath30914 жыл бұрын
Bowblax Yo what's up Bowblax, love your commentary videos
@harryman87354 жыл бұрын
Preferably better if possible, but I agree with your statement
@ActuallySmiley4 жыл бұрын
Next video: Twitter vs cybershell
@Splatomix4 жыл бұрын
@@harryman8735 with new gen consoles coming up, of course it's gonna look better... run better too... looking at you, Jungle Joyride...
@nerdychocobo10 ай бұрын
I remember playing sonic adventure briefly at a games con on a dreamcast, which was my first time seeing the game in person rather than in KZbin videos, and I was blown away by how good it looked. I was especially impressed by the fact it clearly uses a lot of real life images for its textures, and how well that worked despite how stylized the sonic world is
@keybladersora7214 жыл бұрын
I dunno, I always thought DX was an Acronym for “Director’s Cut”.
@BinglesP4 жыл бұрын
Same here, because X and C have similar sounds. And that an X-shape is a common shape for cut-wounds, but that reason is admittedly a little too far-fetched.
@keybladersora7214 жыл бұрын
Bingles Praise Is it? To me it’d make the most sense, SADX sounds more like short hand, making things a lot easier.
@BinglesP4 жыл бұрын
@@keybladersora721 Probably. I'm pretty good at coming up with assumptions.
@cst12294 жыл бұрын
Director's Xut
@Hero-XV4 жыл бұрын
Same for me too, glad to see that I'm not the only one.
@commanderkief34303 жыл бұрын
Gotta love how tails turns into a damn loading wheel when he runs
@Persun_McPersonson3 жыл бұрын
Where is that *damn* loading wheel?!
@leociresi42922 жыл бұрын
When Tails takes to the air, he goes Yah!
@holydiver49884 жыл бұрын
dreamcast: upgrade gamecube: go back pc: I SAID GO BACK
@Gnidel4 жыл бұрын
2004 port is fine. That's why it gets all the mods. Even mods installed on top of Steam version convert it to 2004 port.
@charliekahn42054 жыл бұрын
PC is the best imo because you can mod it to get the GG roms plus MS roms, and the DC graphics.
@ViperAcidZX4 жыл бұрын
SADX Mod Installer on PC: That's better
@hurt43224 жыл бұрын
@@Gnidel nonono, the 2004 port gets mods mostly becuase it's bad
@shank89664 жыл бұрын
zo0pid some add new characters it’s the best version because of mods so get you’re salty ass out of here
@SonicPlayerNL6 ай бұрын
WTF ICE CAP FOR THE BIG THE CAT'S WAS NIGHTTIME??? WE HAVE BEEN FUCKING ROBBED
@Brain_With_Glasses4 жыл бұрын
Should've been called "Sonic Adventure: Performance mode"
@JoshSonic4 жыл бұрын
Perhaps the texture and lighting downgrades were intentional to squeeze 60FPS without proper optimization, in which case, it is indeed Performance Mode!
@deepmind53184 жыл бұрын
Or Sonic Adventure: Degradation. It even sounds radical, man.
@SianaGearz4 жыл бұрын
@@JoshSonic In a way yes. You can do table lighting, fundamentally like Dreamcast version, using register combiners on Gamecube, but then your odds of hitting 60fps anywhere near consistently are close to zero, and i don't think you can optimise it that much, it's just how it is. Because then you're offloading what would normally be a vertex pipeline workload onto the pixel pipeline. On the other hand, the vertex pipeline on Gamecube is completely rigid and you just can't implement an exotic lighting function there. Also stencil shadows had to be sacrificed too, but then, anywhere where they're ACTUALLY needed, those few cutscenes, would have been fine at 30. But i guess it just doesn't pay to make exceptions for such special cases. Which is to say they definitely didn't put nearly enough effort into fixing 60fps related bugs and issues resulting from their chosen lighting system and issues from lack of Dreamcast's order independent transparency, but then, they probably just didn't get nearly enough time allotted by the management. Maybe 60fps was a late decision rained down from above, which messed up the whole plan.
@TorutheRedFox3 жыл бұрын
@@JoshSonic texture quality doesn't affect performance at all it only takes up more VRAM when it's higher quality, but outside of that, there's zero impact on performance
@TheCoolWind4 жыл бұрын
Cybershell: *Uploads a video after not uploading for 3 years without any explainition* Everyone: *Waiting for an answer* Cybershell: So, lightning sucks on Sonic Adventure DX
@digitalgamer4574 жыл бұрын
Exactly.
@Mantis424 жыл бұрын
its probably an old video he only recently finished imo
@HalfDuck4 жыл бұрын
@@Mantis42 Yeah at one point in this the mic quality changes. Most of it was probably done in 2017 and he never edited it
@nitinanku4 жыл бұрын
HalfDuck Yeah he asked the guy who made the blog if he could make the video on it back in 2017 or 2018, probably got fairly far and then quit on it.
@theylivewesleep.51394 жыл бұрын
This video was made with two different mics, suggesting that it was mostly done already a while ago.
@Triple-Q4 жыл бұрын
Cybershell is the only Sonictuber I can trust.
@Narutass434 жыл бұрын
Can we expect a remix featuring CyberShell?
@TrueSavage5554 жыл бұрын
Dumbsvile and Dillin Thomas are Sally simps. Cybershell is where it's at for sonic content
@antoniogonzalez75554 жыл бұрын
yeah, just not with your money
@MisterGraa4 жыл бұрын
True Savage How though? He has made mutiple videos making fun of #Rally4Sally
@TrueSavage5554 жыл бұрын
@@MisterGraa Some of his earlier videos where like that. I was also gonna say Dumbsvile as well but he isn't really a sonic youtuber in the same way Dillin and Cybershell are.
@tatsudragneel4761 Жыл бұрын
I think the team localizing the title probably thought DX meant "Directors Cut" instead of "Deluxe" and/or thought western players would understand the term "Directors Cut" more. It's a common term used for movies and other games. They probably exist but I can't think of other games that use DX/Deluxe (for their western releases) besides recent Nintendo games.
@ChiefMedicPururu Жыл бұрын
Deluxe, just like in Japan, would've have been better.
@HOTD108_5 ай бұрын
@@ChiefMedicPururuNah, I think it'd be better if they just didn't downgrade the game at all.
@ChiefMedicPururu5 ай бұрын
@@HOTD108_ We're talking about the title.
@technicolormischief-maker56833 жыл бұрын
The Dreamcast version seems much more stylized in the level aesthetics as well. I was always baffled by people who said that Sonic Adventure’s visuals aged well, since the DX version goes for a muddier “realistic” look that consistently looks dated by the time the next-gen consoles roll around.
@AkameGaKillfan7772 жыл бұрын
Level themes, yes. Character design, SA2 onwards blows SA1 out of the water.
@lupolinar2 жыл бұрын
..I just tried to replay SA2, but man, is it annoying after Stage 1 - I totally forgot about this. xD
@Jdudec3672 жыл бұрын
Eh...I dunno they don't seem that dated.
@AkameGaKillfan7772 жыл бұрын
@NES The SA1 character models were dated on arrival. Almost nothing about them is round or smooth, and the weird stock animations they came up with that are completely unnatural and often look unfinished do not match their dialogue at all.
@orangeslash1667 Жыл бұрын
@@lupolinar The dream cast version had better lighting but the gamecube version has better framerate. Gamecube can be 60, while Dreamcast is 30. I'm starting to understanding why 3d Sonic is failing, because it's very hard for Sonic to go too fast without the framerate going down. Thankfully the 2d games don't have this problem.
@owenw.16434 жыл бұрын
holy shit i never realized that sonic adventure was so.... detailed and pretty
@chocov12334 жыл бұрын
Really, even the ports keep some of the effects. it is still very impressive when compared to the competition.
@thevarietypacksnaxx4054 жыл бұрын
Me either! Playing it on gamecube made me think oh it was an early 3d game, it must've looked just as bland and boring on dreamcast. Apparently, they just did a terrible job on the conversion.
@eclipserepeater24664 жыл бұрын
I only played it on dreamcast, and I never suspected that the DX version was so ugly! :O
@Remliv4 жыл бұрын
@@eclipserepeater2466 DC is still the best way to play
@cole_man.exe_20024 жыл бұрын
@@Remliv I say the Steam version with the Dreamcast Conversion mod is the best way to play SA1.
@TotallyGoodatGames3 жыл бұрын
24:18 I NEVER KNEW THAT WAS SUPPOSED TO BE A LIGHTING EFFECT. I always thought that weird white and black texture was supposed to be some kind of out-of-place floor light! It makes so much more sense as the light from the grate above!
@austria-hungary76802 жыл бұрын
Before i watched this video i knew that was a problem. Well its not that i knew, its just that i thought it was out of place. I was aware it was a sewer so i thought it was either a floor light or not.
@unadamlar212 жыл бұрын
I thought that was somehow a weird looking carpet or floor tiling. Now that I know what it's supposed to be it sticks out so much!
@jamrah87132 жыл бұрын
When I was younger and played it on pc I thought it was supposed to be some grate on the floor, or a floor light like you said. I never knew it was supposed to be lighting 💀god this port was abysmal
@garydsketch2 жыл бұрын
When I was a kid I thought it was some kind of sticky pad for some reason? And that's why Sonic stuck to it for a second and waved his arms around
@tygamike2 жыл бұрын
Same. I figured it was electric in some way because Sonic got stunned when he stepped on it.
@CaptainTechnicalityLP Жыл бұрын
I'm not really a fan of Sonic Adventure's aesthetics, but this video did give me a better appreciation of its usage of the Dreamcast's graphical capabilities. Transparency effects are still one of the most difficult things to get to run well even on modern graphics cards, so the fact that they were able to pull off so many complex transparency interactions is quite impressive.
@ChiefMedicPururu Жыл бұрын
Especially in 1998.
@BigBoy25710 ай бұрын
Bruh how are you not a fan of
@lilaa32 ай бұрын
that's because Dreamcast has a form of built-in per pixel transparency sorting fixing most issues with tranperancy!
@Pr0jectFM4 жыл бұрын
SADX Director's Cut: *disregards touches that made the director's vision more cohesive* Maybe they called it that because they cut the director out of the game
@robertwyatt39124 жыл бұрын
It was actually supposed to be “director is cut”, but someone mistook the i for an apostrophe
@sackydzNG3 жыл бұрын
@@robertwyatt3912 I mean, adding the apostrophe still conveys the same meaning, it’s just up to context.
@theunknown08873 жыл бұрын
The Sega Dreamcast has blast transparency and the GameCube doesn’t…
@silverreaps68033 жыл бұрын
Explains why the transparency is so bad on gamecube but how did they fuck it up even more on pc
@MetalMania3433 жыл бұрын
@@silverreaps6803 because they made the pc version based off the Gamecube one, then some of the files got fucked up, and they never bothered to change it. The End.
@HOTD108_3 жыл бұрын
Is blast transparency the sequel to blast processing?
@ciciREDACTEDXD3 жыл бұрын
and thats why you need to remember that "sega does what nintendon't"
@dominicballinger65363 жыл бұрын
Dreamcast does what GameCube don't.
@charmyzard4 жыл бұрын
Guys, he didn't leave, *this horrible port just qued him into a coma to silence him* Chill
@ElDoctor03114 жыл бұрын
Cyberchill
@supermetroid009 Жыл бұрын
Cybershell, don’t ever change, even as you grow more subscribers you still act the same way you did when you first started out with your honest and really laid-back personality .
@ChristopherMoom4 жыл бұрын
I'm really excited to see Cybershell take another nap and return to his channel in 2022
@hyperthethiccboi86984 жыл бұрын
Yes then the cycle will forever continue like that
@juniperd.29854 жыл бұрын
Nice joke, dude. Real fuckin’ mean.
@Rosiepunzel4 жыл бұрын
So We meet again person who was on every video a few months ago
@cumekira704 жыл бұрын
hi bro
@hurt43224 жыл бұрын
Like we'd last in 2020. He came back cause he knows the world will end
@KayrBayr134 жыл бұрын
New Title: The Dreamcast was too advanced for its time.
@deepmind53184 жыл бұрын
Actually, technically the GameCube version should have done all graphical effects as well or better than the dreamcast version, but that would have taken actual effort, and we know sega and effort cannot be in the same sentence, especially when they created one of the worst video game of all time, sonic 06.
@sonicdash96524 жыл бұрын
@@deepmind5318 Heck, even the first Xbox has advanced graphics for it's time.
@doltBmB4 жыл бұрын
@@deepmind5318 No, a lot of these changes were made because the gamecube literally couldn't do what was needed. Neither could the xbox. It wasn't until we got programmable graphics pipelines with much later hardware that it was possible to replicate what DC did in hardware.
@chocov12334 жыл бұрын
@@deepmind5318 Sonic 06 had so much effort put into it it isn't even funny. So much ambition and love was put in the game, regardless of how likeable the plot was. The only problem is that Sega higher-ups decided to have the developers rush the game to meet a strict deadline, not to mention that the dev team had to split in two to develop both 06 and a Wii exclusive (Sonic and the Secret Rings).
@chocov12334 жыл бұрын
@@sonicdash9652 Heck yeah, have you seen Splinter Cell, those games still hold up in many aspects, but honestly stealth games usually look good years later since they should be meticulously designed to be the best experience possible (Sly Cooper, Metal Gear Solid 2 and 3, Hitman: Silent Assassin).
@InsidiousOne4 жыл бұрын
The PC version developers meeting: - Well, so, how do we program all those lighting effects... - Don't bother, they will mod it eventually anyways
@JoshSonic4 жыл бұрын
Isn't that basically Bethesda mentality?
@ahmadkazan79944 жыл бұрын
Basically what the one hive mind brain cell of all sonic fans says.
@shirohimayumikira2344 жыл бұрын
@@ahmadkazan7994 They all rage like no tomorrow over little changes to gameplay.
@TheDinoKid-ys5qb4 жыл бұрын
Accuracy 100
@LLotad4 жыл бұрын
@@shirohimayumikira234 no ones raging its just not the definitive way to play the game.
@granixo9 ай бұрын
This is a great video, seriously, congrats. 👏 But there's one thing a lot of people seem to miss when it comes to SA1 and SADX. The Dreamcast had 8MB of Video Memory. The Gamecube only had 3MB. That was probably THE major reason so many textures and effects needed to be cut. I mean, they COULD have reprogramed the game to offload that stuff onto the system memory, but they probably didin't have the time to do it.
@gorfelbt9 ай бұрын
Ok, I did NOT know that. But I feel they could have done something special like some kind of gamecube patented "cell-shaded" style.
@Gutsybird4 жыл бұрын
When they said "Director's cut" they meant the Director himself is cut.
@netcat224 жыл бұрын
Underrated comment
@Helicopter74 жыл бұрын
Rick T nice name
@dontknolaji4 жыл бұрын
Lol
@eyy_man11624 жыл бұрын
funny link bro
@eyy_man11624 жыл бұрын
I thought the Director got a new cut 😔
@Zinkolo4 жыл бұрын
You forgot to address the fact that the collision is different in the DX version which is why the glitches happen. Also yes this port matters because it is likely why this became an infamously trashed game online.
@franklinbrooksstoppedcomme32674 жыл бұрын
He mentions it like once, and that's all.
@ultrapyrusbrawler4 жыл бұрын
@Brandon Andres I feel that it's a big issue in the SADC Vs SADX debate. Is the DX version a bad port and a technical downgrade versus the Dreamcast release? Yes. Does the DX version make the game so unrecognizable that it fundamentally changes the experience? No. There's merit in the argument, but so many people conflate how much it actually changes Sonic Adventure as a whole.
@theharvardyard23564 жыл бұрын
Does the mod he mentioned at the end fix the collision?
@DoKDelta4 жыл бұрын
@@ultrapyrusbrawler I feel as though no matter which version, there's going to be heated debate. I've had friends who outright prefer the ports for the sole purpose of being able to skip cutscenes.
@ultrapyrusbrawler4 жыл бұрын
@@theharvardyard2356 Yes. the Dreamcast Conversion fixes pretty much all of the issues with DX.
@Bluesine_R4 жыл бұрын
The "DX" doesn't mean "Director's Cut", it's actually an emoticon denoting the port's quality.
@angusyoungwannabe18974 жыл бұрын
don't wooosh me, but that joke doesn't make sense, the dx there stands for deluxe, not director's cut lol
@Bluesine_R4 жыл бұрын
@@angusyoungwannabe1897 Sure, it stands for ”Deluxe version, satisfaction 100% guaranteed or whatever.” My point still totally stands, though.
@wuavo91574 жыл бұрын
@@angusyoungwannabe1897 did you even play the port
@speedytuurt74064 жыл бұрын
DeluXe?
@deathbringer20004 жыл бұрын
I actually thought that DX stood for Director's Cut when I played it in like 2011.
@sonicthehedgehog23145 Жыл бұрын
Truly a great example of: “ I’m so happy I grew up with this And not this”
@mysticrainbowdragon4 жыл бұрын
When the world needed him the most, he returned
@vintheguy4 жыл бұрын
That's not how avatar went The blue people never disappeared in the first place
@GalacticMoblin4 жыл бұрын
Original Guy haha nice
@lpfan44914 жыл бұрын
Yugioh in a nutshell.
@therealmarioplumber74404 жыл бұрын
The link to this video literally has the word "SORY" in it. Even KZbin knows
@BMMS214 жыл бұрын
Yes
@rustingflamberge4 жыл бұрын
That’s a really lucky coincidence
@blank-hv8xt3 жыл бұрын
this is just so depressing, especially since the dx version was much more widely played by consumers than the dreamcast version. It really makes me think that so much of the criticism of this game couldve been avoided if more people had played it on dreamcast
@CoralCopperHead3 жыл бұрын
Or if they focused on the game and not the 'ugli grafix tht r soo baaaaad!!!11!1'
@sleepythemis3 жыл бұрын
I literally didn't know until now that DX was just a remake of the original... I grew up with the OG Dreamcast version and never understood the complaints, especially stuff about bugs. It all makes so much sense but I never bothered to look it up and find out LMAO
@m00028563 жыл бұрын
@@sleepythemis Yeah it’s really sad that the remakes were the more mainstream versions that were never tested or bug fixed as heavily as the Dreamcast versions were. =/ I don’t mind some of the graphical updates (mainly SA2 only) but there are a lot of bugs both visually and gameplay wise. Weird clipping through the levels and problems with collision that I never see happen on the Dreamcast version. The chaos emeralds and transparency in general being screwed up in SA2B (things that are supposed to be transparent or in a background layer actually end up reversed in a lot of instances in the GC version of SA2; see any scene with chaos emeralds or flashing lights like when the Biolizard is summoned; Biolizard appears in front of the explosion of light instead of behind it etc). Not to mention wtf happened with the SA1 character models? They went from being normal fuzzy animals to being plastic as hell. ._. Updating the models to appear more anime-like and similar to the official art would have been a great change, but why did they turn them plastic? Also they kept some of the more exaggerated expressions that only worked on the more cartoony versions like when Sonic sees Tails crash or whatever by the pool in Station Square. It doesn’t look weird in the Dreamcast version despite being just as absurd because the art style is more silly looking. The game was made for that art style, and they didn’t bother to adjust it for the new style they went with in DX.
@NintenBricksFilms3 жыл бұрын
never met anyone who owned a dreamcast
@blank-hv8xt3 жыл бұрын
@@NintenBricksFilms yeah it was a failed console, but I was lucky enough to have one and play this game the og way. I was totally blown away by it as a kid
@cheezemonkeyeater2 жыл бұрын
"It doesn't even happen in the DreamCast version." I guess that explains why people can have fond memories of this game from the original version then. Because bugs like that make the only version I've come across really unfun to play. That right there alone qualifies DX as a terrible port.
@SILVERF0X132 жыл бұрын
Ya as someone who owned a dreamcast and played that when I was a kid, I got really confused for a long time about people saying the game is super glitchy since I didn't remember falling through floors and stuff all the time. It wasn't until college or something that I learned that the glitches were introduced on gamecube. I didn't realize until this video though how much better the game looks on dreamcast. Definitely gonna use these mods for playing in the future
@Piero_Joseph_and_Chris5 ай бұрын
Unfortunately, I grew up with the PC version, yeah, I remember all those stupid collision issues, so happy that mods exist now.
@moozdoomz75734 жыл бұрын
I clicked on this video thinking “oh I haven’t seen this one before” and then i saw the time posted, and i gasped.
@hypercosmicthehedgehog15254 жыл бұрын
Lmao
@reefreshgroup4 жыл бұрын
Same
@SonicCentral4 жыл бұрын
I’m so happy.
@hyperthethiccboi86984 жыл бұрын
Bruh same
@ZackyBonk3604 жыл бұрын
Hey I'm subbed to you, funny to see that we like the same creator
@sanicfan19924 жыл бұрын
OMG ME TO
@supremegoat244 жыл бұрын
@@ZackyBonk360 yeahm it's really crazy, a major sonic related channel watches videos of another major sonic channel. it's really crazy man, like who would have thought?
@zrisethesonicgamer4 жыл бұрын
I agree
@rye75894 жыл бұрын
When dad comes back after going out to buy cigarettes
@lemonadesnake4 жыл бұрын
or milk
@theylivewesleep.51394 жыл бұрын
Strange, isn’t it?
@bloodyr3ap3r874 жыл бұрын
LemonadeSnake damm it i was literally about to say that lol 😂
@chainswordcs4 жыл бұрын
i actually thought he just peaced out
@Strangeisntit_real4 жыл бұрын
Admiral Bahadurahjit what.
@BradsGonnaPlay2 жыл бұрын
I suppose it could be because it was the proprietary version, but this video does a great job of showing how the Dreamcast was phenomenally ahead of its time.
@Colddirector4 жыл бұрын
Figures that Cybershell only comes back when the world is ending.
@manboi17944 жыл бұрын
I think he woke up from a nightmare where someone made a video that's better than his so he decided to make a new video and also wake up after 3 years
@senorchewie4 жыл бұрын
Lol he needs money so he came back after the Patreon dried up.
@Outta-hz1ej4 жыл бұрын
Cringe the world is not ending
@eltiolavara94 жыл бұрын
@@senorchewie if he needed money hed do shitty top 10 videos
@Colddirector4 жыл бұрын
@@Outta-hz1ej its a joke
@kennylauderdale_en4 жыл бұрын
He has Risen.
@TheMuslimMan13374 жыл бұрын
Oh hi obscure anime man
@metashy3444 жыл бұрын
I cant belive it XD
@xerzy4 жыл бұрын
now that's a crossover I wasn't expecting
@vintheguy4 жыл бұрын
will the real sonic lore master please stand up, please stand up, please stand up
@GoldenHelmet1004 жыл бұрын
minky momo dead
@BierBart123 жыл бұрын
I always disliked how the mystic ruins looked in DX, finally I understand why. Holy shit, it looks so nice in the dreamcast version I love dark, ancient jungly shades green like that
@cakelayer3 жыл бұрын
It looks really nice on the dx version and in the dc version it looks dark, misty and eugh
@KirbyGotenksabsorbed3 жыл бұрын
@@cakelayer My thoughts exactly. I have no idea why people often try use this as an example of why DX's textures are supposedly worse (spoiler: they aren't).
@cakelayer3 жыл бұрын
@@KirbyGotenksabsorbed yeah, and the dc version has that nasty polygon jitter as well like its a PS1 game
@thetbhresistance70423 жыл бұрын
@@cakelayer it's supposed to be dark and misty. Cus it's a dark and misty Jungle lmao
@KirbyGotenksabsorbed3 жыл бұрын
@@thetbhresistance7042 Most of the area is somewhat savanna-like ruins leading to a variety of biomes, and only one portion of it is an actual jungle. 90% of the time the Mystic Ruins are in literal broad daylight, and it's exactly why the darker textures don't work well in the main area which has like four trees, so I don't know how you came to the conclusion that "dark and misty" actually fits. The original textures there are a mostly flat green with no variance in the grass texture, which is pretty ugly. The original textured grass is also cut off from the rocky/grounded areas too abruptly and neatly for the theme of "ancient ruin". Of course, the actual jungle section's textures are extremely similar to the original, with the only notable change in the GC version being the grounded areas and roads in it are more brown and earthy. The greenery and its colour are extremely similar to the original. So it's quite interesting that you're specifically criticizing something which was virtually unchanged between versions, and it was virtually unchanged because it actually worked in that section and only in that section.
@ZorrotheArtist Жыл бұрын
It really pisses me off when people say “Sonic Adventure is so bad, it’s super buggy and looks terrible, blah blah blah,” only to find out they’re talking about SADX. It’s about as annoying as the “Sonic had a rough transition into 3D” shit.
@okagron4 ай бұрын
Game is still jank and overly-ambitious for its own good, let's not try to blame the DX version for the reception it gets now when the original isn't that much better. And yes, Sonic had a rough transition to 3D, that's a hard fact.
@ZorrotheArtist4 ай бұрын
@@okagron I’ve played both versions and DX has been far more janky for me than the Dreamcast version. With the Dreamcast version, it was only really the camera that was annoying to deal with, but for DX, for some reason the movement feels really weird. Could just be the controller I use, but I used the same one for both versions. And no, Sonic didn’t have a rough transition to 3D. If anything, he had a near perfect one. The style of the classic Sonic games was near perfectly translated into 3D, but expanded upon immensely with story cutscenes, hub-worlds and NPCs that each actually change their dialogue after an important event or a stage. This allowed for a more grand story to be told in-game, which wasn’t exactly possible in the previous games, where their stories were more so in the manual or on the back of the box, and that grand story was an expansion on the lore of the Master Emerald and the Echidnas. Every other character was also fun to play as. Tails offered a slight challenge to all the stages with the races against Sonic, Knuckles’ treasure hunts were actually good in this game, Amy wasn’t the best but her campaign was short and some of the levels were a joy, and Gamma was fucking awesome. The only bad one was the addition of Big The Cat, I honestly can’t find anything to defend those stages. Anyways, that’s just my opinion. Ya’ don’t gotta listen to me, obviously.
@RunstarHomer3 ай бұрын
DX is not the reason people say Sonic had a rough transition to 3D. Don't forget everything that happened next. Heroes, Shadow, Sonic 06, etc... Not only was it a rough transition, but now it's 25 years later, and Sonic is STILL rough in 3D. With the arguable exception of Generations, there hasn't been a single 3D sonic game that hasn't come with a comical amount of glitches, unfinished jank, and plain old bad design. Even Frontiers (even though I mostly enjoyed it) is a poorly optimized, unpolished mess, and straight up copy-and-pastes entire levels from recent games.
@MEAGABOI12693 ай бұрын
Sonic technically did have a rough transition The Saturn Era that is. NOT Sonic Adventure
@ZorrotheArtist3 ай бұрын
@@MEAGABOI1269 Those weren’t mainline games, though. They were spin-offs and didn’t really attempt at transferring the typical Sonic gameplay style over to 3D. Sonic 3D Blast also wasn’t true 3D I’m pretty sure, since it was being dual developed for both Genesis and Saturn.
@2crazyvideomonkeys4 жыл бұрын
Me before watching the video: "whaaat, the GameCube version looks better. Just look at those models!" Me after watching the video: "Sonic, what have they done to you and your world?"
@Sonictheoofhog43 жыл бұрын
Me before watching this: dx SUCKS Me after watching this: dx STILL SUCKS
@sanglish183 жыл бұрын
people who prefer DX graphics barely pay attention to anything else than the main character models. Even with better models, I think the Dreamcast ones works better with the cutscene animations, DX models just looks too weird and unfitting for being too "round" and polished, basically, the Uncanny Valley effect.
@conqueror553 жыл бұрын
@@sanglish18 your opinion I like both but the Dx has a better super sonic look if you say one thing to me about being wrong then your angry
@conqueror553 жыл бұрын
@@sanglish18 also I play the xbox 360 version and that one has a little better version of cream so dont yell at me I love to play as metal sonic
@grasstails97373 жыл бұрын
@@bountyhunter64 YES
@mootwo_4 жыл бұрын
Summary of the video Dreamcast: best out of the 3 versions covered Gamecube: Fullbright mode PC: Fullbright AND aggressive fog also use PKR's mod installer to make the PC and Steam versions more like Dreamcast
@capnkaba4 жыл бұрын
Yes. The game is then playable
@Landmasters Жыл бұрын
That mod is a gift from the heavens. I was 7 when the game came out and as said 7 year old I wasn't the most careful with CD-Roms and it extended to Sonic Adventure and Sonic Shuffle. I played through it about three years ago, got to Gamma's fight against Zeta and the game started to chug extremely hard from the scratches, but barely got through, at which point I retired my original copy Being able to enjoy the cutscene skip, keep the frame rate, and enjoy it without the glitchy/ugly presentation is all I could ask for
@billybyrns25574 жыл бұрын
"People need information regurgitated to them like little baby birds." Man's got a point...
@tyshco29694 жыл бұрын
*then why did he make this fucking video?????*
@Fi___3 жыл бұрын
@@tyshco2969 money
@arvinpersaud1563 жыл бұрын
@Selim Mašić The site was actually very cool, you should seriously check it out.
@StafkiGTN3 жыл бұрын
@@tyshco2969 to tell us to stop waiting for him to upload and instead do your own research. Take his advice.
@tyshco29693 жыл бұрын
@@StafkiGTN Dude, this was just a shitty joke I made seven months ago.
@minemariosonic4 жыл бұрын
He's actually back?! 2020 has something good!?
@hyperthethiccboi86984 жыл бұрын
Yes
@iluvlean4 жыл бұрын
Yes
@pacecory14 жыл бұрын
Yes
@callmecalicoo4 жыл бұрын
Yes
@vintheguy4 жыл бұрын
Yes
@Diwasho4 жыл бұрын
Maybe "Director's Cut" in the title refers to all the cut features and downgrades as opposed to the usual understanding of the term where it's the director's ideal (or less restricted) version of his work. Or maybe it refers to the death by the 1000 paper cuts, as Cybershell aptly described it.
@theylivewesleep.51394 жыл бұрын
Sonic Adventure: Circumcised.
@pixeldemon61734 жыл бұрын
Or, as someone else already stated in the comment section, the version, where the director was cut off.
@thekeyandthegate40934 жыл бұрын
Okay, downgrades, I understand, but I think you're exaggerating by saying "cut features". If anything, DX has more actual Gameplay features than the original game.
@HaloAdmiral Жыл бұрын
The Dreamcast was so ahead of the curve in that generation. It’s a shame the lack of DVD support and ease of piracy killed them. I feel like they could have made some amazing games if they held on longer
@AkameGaKillfan777 Жыл бұрын
And that SEGA was just straight-up greedy
@Banana807 Жыл бұрын
I wonder how future segas consoles would have been if sega was still a first party company
@kinger41 Жыл бұрын
Competition from the PlayStation 2 was also a major part in killing off Sega's console business iirc.
@spindash64 Жыл бұрын
No. They certainly wounded it, but the Dreamcast’s death was signed in 1994, when the 32X was released alongside the new Saturn, forcing SEGA into competition with itself. SEGA continued to torpedo its own market with blunders like this, and no amount of potential upgrades or lucky breaks could have saved the Dreamcast from this point on. As it stood, it was already about in the best situation it could hope to be in, with SEGA’s flagship character in Japan getting his first full 3D game within a month of OoT, and for as incredible as that game is, the graphics are clearly in Adventure’s favor. I’ve seen it called a small, white, square plastic JFK, because its life was cut short before its full potential could be seen. But beyond even that… much like JFK, when the blow was dealt, there was nothing on earth that could have saved it
@RueLangston Жыл бұрын
@@spindash64comparing the Dreamcast to JFK is crazy ngl 😭😭😭
@xanosghoul3 жыл бұрын
After watching this it genuinely feels like DX is a huge contributor to the common perception that Sonic Adventure is a buggy/bad game and that Sonic games in general are unpolished and bad.
@ChiefMedicPururu3 жыл бұрын
Yep.
@Everik-ct6pg3 жыл бұрын
That's most likely the case, since the DX version was on way more popular consoles than the Dreamcast, thus most people only played the DX version and assumed the original was the same.
@ChiefMedicPururu3 жыл бұрын
@Rando ?
@RiownerTias3 жыл бұрын
The only serious bugs I had come across with the Dreamcast version were: Light speed dash broke in Lost World at one point, Zero's theme was more subtle than what you find now, and the notorious Twinkle Park stage for Big that just NEVER WORKED on mine. The only benefit DX gave was the Chao's Black Market in my opinion. :o
@mstaken4me3 жыл бұрын
Actually - I now agree with this - *especially* after seeing that notorious loop bug on Emerald Coast didn't exist / wasn't nearly as bad on DC. I just wish DC had skippable cutscenes! Then it would be the ultimate version. :)
@stinky18954 жыл бұрын
I always assumed the name DX was an abbreviation of Director's Cut, like the X was signifying the act of cutting instead of being an actual letter at the beginning of a word. But yeah, knowing the Japanese title, that makes no sense. Weird!
@interrobangings3 жыл бұрын
that would be redundant though -- why would it be "sonic adventure director's cut: director's cut" lmao
@j-lien3 жыл бұрын
@Noah zzstu Smith that's why they said "assumed" past tense bro
@gohan79264 жыл бұрын
This man has been dead for years and just comes back with a video out of nowhere. And doesn’t even act like he left. Glad to have you back though
@RabidNemo2 жыл бұрын
I'm actually really glad you did this because I had a Dreamcast and I remember that darker Green Grass and actually thought that I was just kind of remembering it wrong. They made some changes to the style of the Chao Gardens as well (simplifying them)
@NeoKesha3 жыл бұрын
"You should agree that remasters should improve the game or at least not make it any worse" And i am watching this video after Sonic Colors Ultimate release
@jwx95092 жыл бұрын
Ironic
@k-leb46712 жыл бұрын
DX isn't even a remaster. I mean, ignoring the fact that I think "remaster" is a stupid term for video games, it's clearly been changed from the ground up for the GameCube. Remake more like.
@satelliteprime2 жыл бұрын
@@k-leb4671 No, a remake from the ground up would imply that the game uses new underlying framework and code. Not to mention in almost every case, an entirely new engine. Remaster is more appropriate for games than it is for things it was used on prior like movies or images, because you can be most thorough with a game when it comes to rebuilding the end product entirely. Unfortunately for our purposes, SADX is indeed a remaster, and that's really it's primary problem. It's a clunky remaster, trying to run code tailor made for a specific system on what were, at the time, a myriad of other very different systems not designed to run this particular game. And in a lot of cases, the systems either didn't know how, or the creators of the remaster didn't know how to translate the functions from the Dreamcast to the new target machines. And, unfortunately, it has stained the game's legacy phenomenally because this was never rectified with a new remaster or actual ground-up remake when technology advanced and such a thing became easier to do.
@HOTD108_2 жыл бұрын
Is Sonic Colours Ultimate bad? I haven't played it.
@starbit222 жыл бұрын
@@HOTD108_ sonic colours ultimate is a good game, its the same as the wii adding better graphics, sonic customization and optional new soundtrack
@natepfeiffer52243 жыл бұрын
Watching footage, I always thought this 2004 GameCube game was ugly and broken as hell. I now see it’s quite impressive for a 1999 game that LOOKED WORSE ON GAMECUBE SOMEHOW. Sorry sonic.
@kaczmaracyck2 жыл бұрын
I was thinking during the video that the reason why it looks worse was partly a bad port, and then the cut effects were meant to improve the framerate. Like he said, the GameCube port targets 60 but doesn't always get there. It's just a shame that the 360 port then used the GameCube port, it wouldn't have had to cut any effects to reach 60 fps like the GameCube did. Really I think he GameCube is plenty powerful to run the original at 60 fps too, I mean have you seen what Factor5 did with some of their games? It's almost infuriating but with the restoration mod on PC I can't really care that much.
@pedronerd81163 жыл бұрын
I love how they messed so many things from the GameCube one, so much that I don't know how many times he said "and the Pc version is even worse"
@mchevre2 жыл бұрын
This video was super interesting. I had the same experience as you - playing SA1 when it first came out on DC. In 1999, the best looking graphics I had ever seen to that point were the pinnacle of the 5th gen, such as Ocarina of Time and Goldeneye 007. So when I rented a Dreamcast and Sonic Adventure, it was absolutely amazing. Many years later I wanted to replay it but no longer had a Dreamcast, so I got the Gamecube version. I remember having the same feeling of being like (I could've sworn it looked better than this but oh well I guess it's just an old game's graphics not aging well). I also found that it made me motion sick, which could be due to the change in frame rate or it could just be me in my old age unable to handle the primitive camera.
@dryoshi2254 жыл бұрын
He’s back from his 2,000 year slumber
@vintheguy4 жыл бұрын
You Your finally awake You were trying to cross the border to go into hiding so you wouldn't have to complete the sonic 3 bonus video
@bowbowbowser4 жыл бұрын
Thats not right do you mean 20,000 years
@gaby-bq1wu4 жыл бұрын
I love how Cybershell just returns to KZbin after being gone for 2 years, like nothing ever happened.
@theylivewesleep.51394 жыл бұрын
It’s an old video based on the mic quality changing.
@NathanWoyessa4 жыл бұрын
Its funny how he makes a 9/11 joke when this video was also released on 9/11
@TheMuslimMan13374 жыл бұрын
@@cdfactory Just like 9/11
@yannatoko98984 жыл бұрын
11/9/20.
@reversalmushroom4 жыл бұрын
@@cdfactory It was an inside job.
@JontyLevine4 жыл бұрын
He actually finished the video in October 2019, but waited 11 months so the release date could be an easter egg.
@GO-tq6hs2 жыл бұрын
It was always so sad how many people said SA1 was such a terrible game because they only played the ports. I remember renting a dreamcast with SA from Hollywood Video for a special promotion before it released. Dreamcast truly felt next gen to me, since I grew up with PC's in my house and Dreamcast was the first time I felt like "Wow my PC can't do this". Also the DX version feels very much like "We need to port this but don't have any of the original team and we lost the hard drives a bunch of the assets were on." Like they were able to rip some of the assets from the final build of the DC version of the game but others got corrupted or didn't work so they just remade them worse.
@coolness1768 Жыл бұрын
Honestly, Sonic Adventure is a game that I feel like some people would not like it even if they played the DC version. SA has not aged well. But, I still love Sonic Adventure, and think it's a fun game despite its flaws.
@The_Boctor4 жыл бұрын
This game's stupid title made my kid-self mistakenly think "DX" was actually shorthand for "Director's Cut."
@aaronlindsey22194 жыл бұрын
same
@spong2664 жыл бұрын
It is, DX is a commonly used abbreviation for directors cut
@felipe_drawmania16044 жыл бұрын
@@spong266 It also means deluxe(the game Is called DX In Japan also).
@dave68484 жыл бұрын
Same wait huh
@dave68484 жыл бұрын
I play/watch Kirby. I should've known this. Dang I'm stupid.
@aqee14 жыл бұрын
The day his videos are recommended to me, he actually posts.
@Insert.Oregano4 жыл бұрын
"You could go to the website and read all the changes" Yeah, I think I just might "but I know you won't" Dammit, you're right
@zx03204 жыл бұрын
dont be lazy go ahead and actually go to the website like i did
@DragonArbock6 ай бұрын
I think the difference between SA1 and SA2 is that SA1 was really made to sell the Dreamcast and pulls out all the stops. SA2 was made when they already knew the DC was being discontinued and thus they made a game that would be much easier to port. They probably had no clue how to make half of SA1's polished effects even work on GC.
@ChiefMedicPururu6 ай бұрын
Yet Battle still broke on GC, just not as hard as DX did to SA1.
@cranktherider43024 жыл бұрын
"Dont worry, I'll talk about [the chao] later." >its later >Chao Garden uploaded >approx 1h15m >fear
@BinglesP4 жыл бұрын
But hey, at least we got to find out about the Chao viewer Or at least I did
@WackJack1874 жыл бұрын
I never realized how impressive the dreamcast version was
@jon47153 жыл бұрын
Dreamcast was an incredible console. My first taste of good 3D graphics. People could hardly believe Soul Caliber was real.
@jackiethecartoonfan23003 жыл бұрын
Yeah I grew up with the Dreamcast version.
@Lord_Seraph3 жыл бұрын
That's why there's a Dreamcast mod on PC
@pruttJoel3 жыл бұрын
I remember when I saw Sonic Adventure for the first time at a friend's house. When Sonic talked I screamed out loud: "Woah dude!!!! It looks like when humans talk!!"... Yeah, well. Yeah...
@michaelmoran63643 жыл бұрын
Going from ocarina of time to this game on the dreamcast was night and day though Zelda was a better game this game played like a movie
@Swagkage4 жыл бұрын
DAD
@snoops92144 жыл бұрын
Swagkage!!! I had no idea you were a fan of cybershell 👏
@BitchChill4 жыл бұрын
It's you
@princeali78714 жыл бұрын
You watch Cybershell? You should cover more Sonic stuff on ur second channel then, I would love to see u talk about that!
@YourWaveyness4 жыл бұрын
The idea that Swagkage is possibly a Sonic fan brings a sense of joy
@patchat53654 жыл бұрын
Cybershell is back and Swagkage is a fan? Is this a crossover episode?
@MikeRox835 ай бұрын
I absolutely loved Sonic Adventure and the promise of 60fps on DX made it one of my most anticipated games. I don't think anything has ever been as big of a let down as getting DX day 1 was. The fact that it's the version most people have played is a travesty and has definitely tarnished the game's legacy.
@SuperMario-qz3vu4 жыл бұрын
me: sees "Why Sonic Adventure DX is a Bad Port" me again: oh ok me again again: WAIT ITS MADE BY CYBERSHELL??
@HYPERxSONICxFANx20124 жыл бұрын
GameCube has better character models
@cauapereira10194 жыл бұрын
@@HYPERxSONICxFANx2012 YES it does, people just prefer the dc ones because of nostalgia. i always play the pc version with the dreamcast conversion but the gamecube models
@HYPERxSONICxFANx20124 жыл бұрын
@@cauapereira1019 I only ever played DX
@prism1824 жыл бұрын
Lol
@aaronlindsey22194 жыл бұрын
@@cauapereira1019 TBH I first played SA when I was 3, but never really played through the game until I got older and played on DX. I think it's objective, but the overall game seems more consistent in the OG. (including models, gameplay, etc.
@KilosFoxo4 жыл бұрын
i never noticed that the clock tower in the adventure world was where speed highway ended
@JackBz4 жыл бұрын
Sonic Adventure a fair amount of these moments in the game that are easy to miss but make the world feel like a cohesive whole if you do notice them. Sky Deck has some great ones; you can see parts of the egg carrier adventure field in the distance during the moment with the giant canon, and after the wing falls off it's actually visibly missing in the CGI cut scenes
@fruitpun6h4 жыл бұрын
2020 was so bad that cybershell returned from his slumber
@MLBlue304 жыл бұрын
Truly a sign of the times.
@PETRIXXXX4 жыл бұрын
Why is everything coming back this year
@kavehgaming5464 жыл бұрын
i dont understand what is cybershield but this game have the best game platform...
@SheepStar87 ай бұрын
24:15 LOL, I literally thought that square was some sort of grate underneath the ladder when I was younger!
@LatinaCreamQueen4 жыл бұрын
24:03 this blew my mind, I always wondered what it was trying to portray. I thought maybe it was like a safety panel under the ladder? Although seeing the Dreamcast version I get it now.
@jackofalltrades4174 жыл бұрын
That alone was enough for me to take back what I said about the DX version looking better.
@DougSalad3 жыл бұрын
Well, Mario 64 got an entire fan decompilation of the code and now has ports to every system known to man. Maybe it's time for fans to de-compile SA for Dreamcast. We could call it Sonic Adventure: De-Compilation, or SADC, for short ;)
@icee16833 жыл бұрын
I would love that to happen
@Whiteythereaper3 жыл бұрын
And now Mario 64 is getting another Switch Port, this time as the classic ROM in an N64 Emulator
@qwertyuiop.lkjhgfdsa2 жыл бұрын
yes i can offer emotional support. and uh. that's all i can give
@DougSalad2 жыл бұрын
@@Whiteythereaper All-stars was also just a rom. Roms aren't ports
@Natalietrans2 жыл бұрын
If we can fix it to be like the Dreamcast version, we can decompile it.
@thatguyknownaswill81804 жыл бұрын
I like how they put a bunch of transparency effects in this game to make up for how shit the Saturn was at handling transparency
@grasstails97373 жыл бұрын
dont blame it it was released in 1994 not 1995/1996!
@grasstails97373 жыл бұрын
@Paul Bell its not my fault glitches exist edit : deleted the clone
@grasstails97373 жыл бұрын
@Paul Bell *its not my fault youtube glitches exist
@carlosemilio51803 жыл бұрын
@@grasstails9737 the ps1 was released 1994
@grasstails97373 жыл бұрын
@@carlosemilio5180 sonic 3 and knuckles was released in 1994.
@PinkuMonsuta10 ай бұрын
When my boyfriend and I met, we discussed games and Sonic Adventure came up as one of our favourite games. The first question that came out of his mouth after that was “Dreamcast or DX?” My answer was “Dreamcast” and I think I passed that test with flying colours. 🤣
@kparkz82324 жыл бұрын
"Cybershell", now that's a name I haven't heard for a long while...
@Turtlemannn4 жыл бұрын
Who is this "Cybershell" person?
@zacariasvelazquez84004 жыл бұрын
@@Turtlemannn the sonic lore Master
@vintheguy4 жыл бұрын
You Your finally awake You were trying to cross the border to go into hiding so you wouldn't have to complete the sonic 3 bonus video
@12...3 жыл бұрын
It's absolutely baffling that every subsequent release of the game was based on this ancient half-assed port
@gmestanley22143 жыл бұрын
I think so too. But I imagine it went like this, the developers going "Oh, that's the remake right? Great! Slap some improvements on it and call it a day".
@cakelayer3 жыл бұрын
Half-assed? OK idiotic dreamcast purists, playing the dresmcast version PUT ME OFF THE ADVENTURE GAMES, its glitchy, its broken, the lighting is non existent, and the models look like poop
@gmestanley22143 жыл бұрын
Interesting, it's the first time I hear of the Dreamcast version being glitchy. Can you tell me an example? Also it was literally half-assed, you can see it had little effort put into it when you look into the changes. And I prefer it over the original version lol
@cakelayer3 жыл бұрын
@@gmestanley2214 Well, the dreamcast version literally has nonexistent lighting, bland ugly textures and some glitches include dying to the emerald coast whale because I spindashed (which would normally help me), clipping through the boardwalk, because I spindashed, and falling off at the beginning of speed highway, again and again, it isn't very good and while the speed highway glitch is there, I don't remember the other 2 being in sadx, and sorry for calling yall idiotic, I get heated thats all
@Terrazon3 жыл бұрын
Heated gaming moment
@bensmith79634 жыл бұрын
Imagine traveling back in time and telling everyone Cybershell would return on 9/11 during a global pandemic.
@portablerefrigerator49024 жыл бұрын
Amazing
@deepmind53184 жыл бұрын
Imagine
@SUPERFunStick10 ай бұрын
The algorithm is INSISTENT on me watching this video, and as a lifelong Dreamcast fan, man I'm happy Google spies on us. In this one scenario anyways. Because opening a video with self depreciation, quickly followed by insulting the audience is literally the best thing i think I've ever seen on KZbin, and you've instantly earned my sub. I look forward to you regurgitating tasty gaming morcels down my little baby bird like throat.
@TravisPlushProductions4 жыл бұрын
Pkr will remember that
@whatuh9914 жыл бұрын
Hey-
@vintheguy4 жыл бұрын
You Your finally awake You were trying to cross the border to go into hiding so you wouldn't have to complete the sonic 3 bonus video
@jorefad1304 жыл бұрын
K
@Gunn2h14 жыл бұрын
I remember you
@sherzanman11883 жыл бұрын
Or better SA dx with modern sa2 model is mind blowing
@TheCommentGuy84 жыл бұрын
Directors cut means: how much of the money SEGA was willing to cut to the directors.
@dreamareakoso37914 жыл бұрын
exactly
@gendid13964 жыл бұрын
So not much
@AkameGaKillfan777 Жыл бұрын
Not like they had much since they were losing money for 5 years straight
@jonahsyd67254 жыл бұрын
Just when I thought 2020 couldn’t get any more unpredictable.
@particalman10162 жыл бұрын
Not owning a Dreamcast and really wanting to play the Sonic Adventure games, I was so excited when they were ported to the Gamecube, seeing this comparison video had me like "This and that aren't supposed to be like that!?!?" I do like the models, except seeing the original Super Sonic model had me like "Wow, that looks so much better" And the lighting was eye opening as well. This was an excellent and educational video!!
@bocodamondo4 жыл бұрын
yay! more 30+ minute glorious high quality sonic content by cybershell
@TheyCallMe3clipse4 жыл бұрын
Yo it’s bocodamondo! How have you been man?
@mufasa52884 жыл бұрын
Haven’t seen you in years man holy crap
@nutty48434 жыл бұрын
Hey Boco! What are you up to these days? Still animating i hope.
@kitsunedotexe35874 жыл бұрын
he says its not been done, yet it had many fucking times