【丁寧解説】ジオノードでわさーっと草が生えるアニメーションを作る回!【Blender】

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サコッシュ伊藤3D

サコッシュ伊藤3D

Күн бұрын

Пікірлер: 2
@岩田邦夫-v8k
@岩田邦夫-v8k 21 күн бұрын
岩に葉っぱが刺さるのがコリジョンで回避できるなら、映像作品でも使い物になるんだけど・・・。
@b3d-yw7uy
@b3d-yw7uy 21 күн бұрын
コメントありがとうございます。ジオメトリーノードと物理演算は相性が悪いので、コリジョンを有効にするのはなかなか難しいですね。葉が大きい草ではなく、芝生のような植物なら突き抜けは目立たなくなるかもしれません。
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