I Turned Cellular Automata into a Game

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DaFluffyPotato

DaFluffyPotato

Күн бұрын

Пікірлер: 313
@DaFluffyPotato
@DaFluffyPotato 5 ай бұрын
Remember to wishlist Yawnoc on Steam! store.steampowered.com/app/2824730/Yawnoc/ Thanks again to Blackthornprod for hosting the competition. I'm excited to finally be working on another Steam game after 5 years!
@alex.g7317
@alex.g7317 5 ай бұрын
Cool concept
@3_or_more_characters.
@3_or_more_characters. 5 ай бұрын
where's the game download link idemandthelink(edit) i refuse to get it from steam(edit2)
@fabianlaibin6956
@fabianlaibin6956 4 ай бұрын
@@3_or_more_characters. wtf, did you just really beg for a game for free
@Sashim1X
@Sashim1X 5 ай бұрын
Potato: I didnt work on it to much Proceeds to make an entire steam game in an afternoon
@damicapra94
@damicapra94 4 ай бұрын
using pygame too, and not a full fledged game engine
@akhilallamraju9079
@akhilallamraju9079 4 ай бұрын
@@damicapra94 That's his speciality
@Wishbone_Games
@Wishbone_Games 5 ай бұрын
My best description for how i felt competing against fluffy was like going into a boss fight that you know youre not high enough level for. It was a really fun experience and im for sure gonna play yawnoc when its out, also im gonna get my revenge someday
@OLIVE_MANN
@OLIVE_MANN 5 ай бұрын
Nobody else like, 69 is perfect
@sakshambhitale293
@sakshambhitale293 4 ай бұрын
Kid 😂
@lobstrosity7163
@lobstrosity7163 4 ай бұрын
Your game is much more interesting to me for what it's worth.
@xamanto
@xamanto 4 ай бұрын
Dangit, I spoiled the ending for myself by reading your comment.
@kbin7042
@kbin7042 3 ай бұрын
@@OLIVE_MANN being the 696th like is a sight to behold
@AncientEntity
@AncientEntity 5 ай бұрын
someone shut this man down he's too powerful
@langcao3544
@langcao3544 5 ай бұрын
He made a good retro/arcade game in ONE DAY using a low level framework with MS PAINT FOR ART
@exosproudmamabear558
@exosproudmamabear558 5 ай бұрын
​@@langcao3544Omg
@JessieOC
@JessieOC 5 ай бұрын
SOMEONE shout-out @DaFluffyPotato .. Legend, mention his "Power Level were deemed over 9000". 😅
@StockworthChanning
@StockworthChanning 5 ай бұрын
Splitting the prize was a super classy move.
@jademonass2954
@jademonass2954 4 ай бұрын
"I knew i would not win on visuals" literally one of the prettiest games ive ever seen in my life
@litterbox019
@litterbox019 4 ай бұрын
holy shit v1 ultrakill
@the_parasites
@the_parasites 4 ай бұрын
​@@litterbox019 that's v2. its red.
@Yawne.
@Yawne. 4 ай бұрын
Well you havent seen many then
@JorgetePanete
@JorgetePanete 4 ай бұрын
I've*
@the_parasites
@the_parasites 4 ай бұрын
@@Yawne. hey dude how about we just let people compliment a game's graphics, eh?
@osilayereight2546
@osilayereight2546 5 ай бұрын
You know you are dealing with smart people, if they are rather split the prize than being greedy.
@saparapatepete
@saparapatepete 5 ай бұрын
it was a wise call because any of them could have won
@Houtblokje
@Houtblokje 5 ай бұрын
@@saparapatepete Not only that, but they knew they wouldn't win or lose on skill but purely on something random like the judges personal preferences, because their games were so different.
@skeletonwithagun2119
@skeletonwithagun2119 5 ай бұрын
But gambling is fun
@RugbugRedfern
@RugbugRedfern 5 ай бұрын
I was super impressed playing your game after the first week, it's even more impressive that you did it in one day! I'm excited to see how you take the concept further in the next devlog. Enemies following cellular automata rules is a strong hook for a roguelike with a lot of interesting opportunities. Best of luck! 🔥
@DaFluffyPotato
@DaFluffyPotato 5 ай бұрын
Thanks! Although it wasn't exactly one day. It was "one day's worth of work" (~12 hrs) mostly on Saturday with a bit of Friday and a couple lines of code on Thursday. The PixKartz playtest absorbed a good chunk of my first Saturday. Game jams have trained me for crunching, but I can't really do long periods of gamedev. lol
@abbasuccess3155
@abbasuccess3155 5 ай бұрын
@@DaFluffyPotato I think you can inform players before each level what cellular automata the level is based on and the rules and then slow down the spawning of enemies a bit. This can add an element of strategizing to the game, as players can now choose which enemies to fight and which to let be as they would die by the rules of the automata anyways. Great game! Also, how did you do the art with MS-Paint? 🤯
@Nevir202
@Nevir202 5 ай бұрын
@@abbasuccess3155 As it is a roguelike, and that is all about customization, it would be interesting if the player gained some way to effect the cellular automata rules.
@kesorangutan6170
@kesorangutan6170 5 ай бұрын
Damn, you can burn a whole forest with that amount of cooking.
@WynterLegend
@WynterLegend 5 ай бұрын
Yawnoc is just evidence that a solid gameplay loop and concentration on fun means far more than graphics or even story. Well done.
@greenben3744
@greenben3744 3 ай бұрын
To be fair, the graphics are also quite solid.
@darkmattermango4775
@darkmattermango4775 5 ай бұрын
Man, you have GOT to make natural obstacles like trees that function on *SOME* variation of conway's game of life. it's too cool of an idea for me to not cry if it's never added.
@nathanpetrich7309
@nathanpetrich7309 5 ай бұрын
epileptic trees
@naked_molerats_are_awesome
@naked_molerats_are_awesome 3 ай бұрын
Yeah, make evil trees that grow roots to mess with the player
@LighthoofDryden
@LighthoofDryden 5 ай бұрын
you working so few hours during the competition is unreal for how much you made Already had Yawnoc wishlisted, it’s great to get to see some more of your process here. You’re an inspiration!
@cryoq1
@cryoq1 5 ай бұрын
The fact you made this in 3 weeks is crazy
@MateoC-f4n
@MateoC-f4n 5 ай бұрын
more like 2 sundays and an entire week
@centarian2559
@centarian2559 5 ай бұрын
Idea for a level: A smooth life bossfight where it never stops moving, it just moves really slowly, and you destroy chunks of it at a time
@SinfulCreature
@SinfulCreature 5 ай бұрын
I was halfway through developing a game that turns Conway's Game of Life into a synchronised turn-based 1vs1 strategy game when I moved on to other projects. I might have to blow the dust off and revisit it some day.
@teodoricusslack4524
@teodoricusslack4524 5 ай бұрын
that sounds good, hope you get far with it!
@alvin_row
@alvin_row 5 ай бұрын
YOOOOO Congrats! The judging at the end did feel a bit weird, especially when most judges mentioned their gaming preferences. Everyone has biases, and it's ok to mention them, but it feels like winning or losing depends on what the judges like best, and that's not a good feeling when there's money on the line. Both games look great though, and congrats again on the win!
@NethanielShade
@NethanielShade 5 ай бұрын
Fortunately, they split the prize, so the only thing her really won was the knowledge that more people preferred his game over the other, out of an extremely small pool. Basically he just won emotional gratification. Not to put that down, the game looks freaking awesome and I immediately wishlisted it after this video finished.
@jemm113
@jemm113 5 ай бұрын
Tbf with how drastically different the games are it’s hard to judge them on an objective basis.
@ThomasStewartDev
@ThomasStewartDev 5 ай бұрын
Awesome stuff! Extremely impressive game
@DaFluffyPotato
@DaFluffyPotato 5 ай бұрын
Thanks!
@CreativeSteve69
@CreativeSteve69 5 ай бұрын
wow this was a surprise upload popato, it's great to see the noah bros being open with any gamedev tool you can use in their competition. everyone's games all looked equally really fun. Really impressive game in such a short amount of time fluffy.
@MateoC-f4n
@MateoC-f4n 5 ай бұрын
just a regular python wizard defeating guys using Unity, Godot and Unreal
@DanielJoyce
@DanielJoyce 5 ай бұрын
This actually looks super cool. There are also the cell life automata base on rules on different cells attracting / repelling each other. You could make the player one of the "colors" and have items change the rules.
@Solanaar
@Solanaar 5 ай бұрын
this is such a fascinating video and splitting the prize is more significant than you might realise. In a time of cutthroat competitiveness in the AAA(A)-industry what sets the indie scene apart is this sense of lifting one another up. That is the soul of art and creativity and this small act shows this spirit wonderfully. This is a really refreshing take. On regards of your game, I am super fascinated, how well you managed to marry the different design elements. I was kind of sceptic when you started out with designing such developed graphics before any gameplay. That's usually a telltale sign of a designer putting visuals before play, but I was proven wrong and i couldn't be more happy abobut it. I am a visual person and having appealing visuals inspires me a lot. How did you manage to not get lost in the art design, though? Because that is the usual point of failure. How do you deal with scope, since each week you had a working product that still left enough room to improve on. That was what amazed me. Each feature was implemented at the right time in the process. Are you using an agile system? I would love to learn from you, because I struggle making meaningful process with my creative hobbies while maintaining a day job. Disregarding the crunch phase at the end the first two weeks seemed like it would be a viable long term strategy to do game dev when having little free time. The game turned out great and I wholeheartedly agree with the judges: The completeness you were able to deliver in such a short amount of time is astounding.
@DaFluffyPotato
@DaFluffyPotato 5 ай бұрын
Most of my gamedev experience comes from game jams. Placeholder art and prototypes are big time sinks, so it's a huge advantage if you can avoid them. Nailing down the art direction is also one of the harder things to get right, so it's easier if I do it first. By the time I start drawing, I already have a fairly thorough game design in my head. Testing out ideas in your head is a pretty important skill for doing well in game jams in my opinion. The revisions later are usually pretty minor gameplay feel type things.
@Solanaar
@Solanaar 5 ай бұрын
@@DaFluffyPotato thanks for the answer. That's really insightful. And quite the valuable skill to have. It makes sense how game jams helped develop it - it's not something you can do without a lot of experience.
@cuadernoazul5958
@cuadernoazul5958 5 ай бұрын
wow the way you implentef the concept of cellular automata in a game is actually so creative and the fact you did a Steam game from scratch in just a few weeks and it looks amazing! Congrratulations
@quantum_hg3299
@quantum_hg3299 5 ай бұрын
It's great how you made this game in such a small time ! Congratulations 🎉
@timwaagh
@timwaagh 5 ай бұрын
i knew about yawnoc already somehow. congrats. i personally could never handle such a pace.
@Rockyzach88
@Rockyzach88 5 ай бұрын
Damn, I was just thinking about this a couple of days ago (making a cellular automata into a game somehow) and here's one!
@themoocroo
@themoocroo 5 ай бұрын
Whenever I get too confident as a programmer I watch Potato and he humbles me
@KingJellyfishII
@KingJellyfishII 3 ай бұрын
literally my exact experience. Working on a game for a year and not getting as far as potato got in 1 week is an experience for sure
@drivinmecoco1
@drivinmecoco1 5 ай бұрын
awww its nice to know behind the scenes they care about the devs and its kinda just for show😊
@soupnoodles
@soupnoodles 5 ай бұрын
Splitting the prize is such a W
@Vedranation
@Vedranation 5 ай бұрын
I remember finding your channel from watching that same Blackthronprod competition and thought your game was super cool. I'm really happy to see you keep working on it and hope you'll release Yavnoc Soon :D
@ShorteDev
@ShorteDev 5 ай бұрын
Cool devlog! Can't wait to see how you update the game even more 😁
@live_destin-3408
@live_destin-3408 4 ай бұрын
7:30 "Can't wait to add latina's or something" 🤣😂😂
@_hallowed_
@_hallowed_ 4 ай бұрын
Damn, making something of that quality in 3 weeks in incredibly impressive! The win was well deserved
@StaresStaringly
@StaresStaringly 5 ай бұрын
I was literally frothing when I saw this in the comp, I'm glad to see this follow up video 🤩
@Booshly
@Booshly 3 ай бұрын
I like how he casually says well i cant quit the competition anymore so i guess ill have to win the whole
@muskydev
@muskydev 5 ай бұрын
You deserve all the love youre gonna get from this man, been watching you for a while!
@ryanmccampbell7
@ryanmccampbell7 5 ай бұрын
Maybe you're already doing this, but a cool idea would be to recognize certain stable patterns like gliders and give them custom sprites (maybe even custom abilities), which would give more enemy variety.
@Backrub3Bucks
@Backrub3Bucks 5 ай бұрын
super cool game man - look forward to seeing your skills develop (even further!) and what other creative ideas you can put forward in the software world, be it a game or something else entirely.
@seeinggrey7945
@seeinggrey7945 4 ай бұрын
A cool idea for a boss wave could be where the ground falls beneath you in the game of life pattern while you’re fighting
@levijeske27
@levijeske27 5 ай бұрын
The moment you showed the discord call 😂 seeing everybody and then your avatar got me
@graydhd8688
@graydhd8688 18 күн бұрын
this is awesome, I was fascinated with game of life when I found it and wondered what more complex games could come from it and this is really promising I would love to see it explored more
@bubblyphysics
@bubblyphysics 3 ай бұрын
You should add some sort of weapon or ability to the game to create your own growing groups of cellular automata that block enemy fire and collide with their forces, you could even make multiple types of these "friendly blocks" and maybe even add an enemy that poisons or burns or even infects these! That would be really interesting in my opinion and I think this game so far is extremely cool and innovative.
@realElzie
@realElzie 5 ай бұрын
I’m homeschooled as well. Very happy to meet another homeschooled game dev :D
@edoardospagnolo6252
@edoardospagnolo6252 4 ай бұрын
Amazing work! Wishlisted and I can't wait to see and play the final game once it's out!
@64revolt
@64revolt 3 ай бұрын
Splitting the price was class af. Also, this looks incredibly fun to play.
@John-me1hz
@John-me1hz 5 ай бұрын
You must be insanely efficient with your development, because making such a fun game with engaging gameplay after just one day is unbelievable.
@raphaelfrey9061
@raphaelfrey9061 4 ай бұрын
The sequel of this game must be something with lenia, a smooth cellular automata
@MaartenBroekman
@MaartenBroekman 4 ай бұрын
Smashed the “Add to wishlist” button… this looks like a hilariously fun game… can’t wait to see the released version
@S0ggyW3tW4t4r
@S0ggyW3tW4t4r 5 ай бұрын
Fluffy's cooking 👌👌👌
@kinnectar820
@kinnectar820 3 ай бұрын
Congratulations! Looks like an awesome game, I wishlisted.
@simplythecat4068
@simplythecat4068 5 ай бұрын
Concept kinda reminds me of Demon Spore where you have to escape a research facility under lockdown overrun by a constantly expanding infection. Running into big chunks of the thing is incredibly scary since it starts to form "hub" nodes that rapidly expand creating more enemies and nodes, easily overwhelming you.
@lemonsuck
@lemonsuck 2 ай бұрын
I was just wondering if you would implement just a visual thing where the projectiles of enemies look like the “gliders” from Conway game of life
@viniciusfs
@viniciusfs 2 ай бұрын
I laughed at guys wearing tuxedos to look serious and professional!
@Tnt0gamer
@Tnt0gamer 4 ай бұрын
for 3 weeks this is insane. i wish i had this much creativity and could implement it this quickly
@SrV4riable
@SrV4riable 4 ай бұрын
That's crazy, the other day I was playing with a graphical library and ended up doing the Conway's Game of Life. While I was observing the cells moving around I thought, holy moly, a really nice game could be done using this as inspiration, and then I find this video, KZbin algorithm is sometimes amazing. And by the way, the game looks really cool, I'm looking forward to play it. Also congratulations for winning!
@bgiv2010
@bgiv2010 4 ай бұрын
So... Very cool idea. Some lifeforms launch projectiles. They only go in cardinal directions but it could be a cool bullet heaven game.
@lalunafate
@lalunafate 4 ай бұрын
This was a fun watch, thanks for sharing your journey, i'll keep an eye out for Yawnoc :)
@reinosoDev
@reinosoDev 5 ай бұрын
YOURE THE GOAT!!! And im not talking about pygame, im talking about gamedev in general
@elshadshirinov1633
@elshadshirinov1633 4 ай бұрын
Props to you both for splitting the prize. I'd also pick yours, cause nothing beats great gameplay for me. Have used wireworlds in a game years ago, so was happy to see CGL used in a clever way.
@thisisnowtaken
@thisisnowtaken 5 ай бұрын
Wishlisted. It looks insanely good for a couple weekends and a week of after-work additions, so I can't wait to see what it's like after a couple months of development!
@AmaroqStarwind
@AmaroqStarwind 5 ай бұрын
I love the player sprite. It's like a raptor with an assault rifle and a skirt.
@x12_79
@x12_79 5 ай бұрын
I can't express how much I love your videos
@livedandletdie
@livedandletdie 3 ай бұрын
As a concept, I'm surprised at how fresh it feels, despite being someone very familiar with Cellular Automata, especially conways's B3/S23 I never would've thought that someone would implement it in such a fashion into a game. And I never suspected B36/S23 to be implemented either in such a fashion, and not both into the same game of a roguelite...
@Jakob.Hamburg
@Jakob.Hamburg 4 ай бұрын
Nice story. :D Thank you for telling, showing, coding. Congratulations to the first place. I just wishlisted the game on steam. It looks pretty good. : )
@Hazeiss
@Hazeiss 4 ай бұрын
Star wars Rulestring: 3456/278/6 The 6 at the end means that if a Star Wars particle dies, it stays for 6 frames, and dissapears, instead of going away instantly. The 'dying' particle is not counted as a neighbor, and nothing can be born into that space until it dies. The dying particle will also turn from a dark blue to a much brighter blue as it dies It's as cool as you can imagine And i would like to see it in this game
@Hazeiss
@Hazeiss 4 ай бұрын
Btw the description is from the powder toy wiki
@Polygonetwo
@Polygonetwo 5 ай бұрын
This sounds like an absolute blast. All the games in the competition sound cool but Yawnoc in particular is very much up my alley. Gonna lose so much time to it when it comes out, heh.
@gaimnbro9337
@gaimnbro9337 4 ай бұрын
The way you did game of life is so smartttt
@janus6375
@janus6375 4 ай бұрын
Missed the chance to call is “Conway’s Game of Death”
@pierrenarcisi4658
@pierrenarcisi4658 5 ай бұрын
The game looks really fun, and props to you for splitting the prize
@jeffreyohler2599
@jeffreyohler2599 4 ай бұрын
14:41 *Unexpected outcome!* That's a true show of good character right there. You almost never see that now days. Kudos to you. *Now use your half to make that one of the best games on stream!!!*
@sehotfingunep
@sehotfingunep 4 ай бұрын
The centipedes could’ve had the same form of movement as the google snake game. It would make them seem more connected to cellular automata based enemies since they would both follow a grid. You could also add another long enemy that has the google snake movement & keep centipedes the same
@emperor8716
@emperor8716 Ай бұрын
4:09 after the blackthornprod drama, seeing #1 is hilarious
@erikgrielenberger2565
@erikgrielenberger2565 5 ай бұрын
I am truly amazed by how much you achieved in just three weeks. Dude I am so excited for this game.
@official-phuh
@official-phuh 5 ай бұрын
Congrats Fluffy your game looks amazing. Very inspiring for gamedev and for those of use who use Pygame especially.
@Swordfish42
@Swordfish42 4 ай бұрын
Oh goth I wanted a cellular automata game for years, since I learned about them! Maybe you could make a beta branch, so we don't have to wait lill you make it perfect? It could also help you hone out any issues, more people testing is always good!
@DaFluffyPotato
@DaFluffyPotato 4 ай бұрын
The competition version is on itch.io
@OrtinFargo
@OrtinFargo 5 ай бұрын
Really polished and will be looking forward to it!
@DerSolinski
@DerSolinski 5 ай бұрын
Note: If you find a gator it's cool. If a gator finds you it's not...
@lemonlordminecraft
@lemonlordminecraft 5 ай бұрын
Insane how your pixel art, in both style and quality, is a match for Hyper Light. Damn, bro, that's some good shit
@bigwhoopgames
@bigwhoopgames 5 ай бұрын
Great video as always!
@mohammedal_abi3814
@mohammedal_abi3814 5 ай бұрын
Things that you should consider to add to your game 1- Different characters with different speeds and health and attack damage 2- Different charms that you can get from doing some tasks like killing this boss or killing one thousand enemies or stuff like that 3-work more on the sound effect 4- Independent levels with some bosses that you can get charms for completing it I really liked your game, and I hope you launching it soon 🔥
@slendi9623
@slendi9623 3 ай бұрын
im so exiced for you guy's games, they are awesome
@eduardozanette9236
@eduardozanette9236 4 ай бұрын
I love how this played out! As a biologist that has worked with agent based models... I hope you get some more ideas on mechanics related to the cellular automata! ;)
@garthgoldwater5256
@garthgoldwater5256 Ай бұрын
this is such a cool way of using automata
@bounana
@bounana 5 ай бұрын
dude gg!!! making this in pygame is INSANE! its really my type of game and i'm totally hyped for release!
@l9m241
@l9m241 5 ай бұрын
I was messing around with Conway's Life and was messing with different life types and was thinking about how it would be cool to have a game based off of this. And it was like my wish was granted! This is so awesome. Can't wait to play it!
@Epicmango9
@Epicmango9 5 ай бұрын
Just wanted to say that this is an amazing game, and it would be perfect for me and i know some other ppl that would love for this to be a mobile game. Keep growing and one day you'll be collabing with brackeys and more
@xCCflierx
@xCCflierx 5 ай бұрын
This goes to show how important it is to sharpen your skills and stockpile assets. No project is useless. Your custom game framework did a lot of work early on to get something playable fast.
@uidsea
@uidsea 5 ай бұрын
Those optimal outcomes are so relatable
@bullzey4722
@bullzey4722 5 ай бұрын
Absolutely love the game idea and the work you did to it. My only critisizm I'd have currently while you are still working on it, is that I often find it hard to see the player even with the minimal effects you've got going on currently. It'd be great if the player stood out a bit more from the grassy fields and red flowers :D
@kiveynen
@kiveynen 5 ай бұрын
I love the concept!
@langcao3544
@langcao3544 5 ай бұрын
I played this already, but I didn't know you made this in TWO DAYS! I'm trying to learn pygame rn, thanks for the clear tutorials.
@DaFluffyPotato
@DaFluffyPotato 5 ай бұрын
I didn't. It was ~12hrs week 1, ~12 week 2, and ~24 week 3.
@Choco794
@Choco794 5 ай бұрын
So just two days in total! That’s crazy as per me, hope I can reach your stage one day.
@lewisnapper
@lewisnapper 5 ай бұрын
Very cool idea! I'm currently working on a compact engine for simulating cellular automata with different grid types and boundary conditions (in C++/OpenGL) as a research project. It'd be interesting to see how you could use the more complex grids in your game...
@nathanbernards
@nathanbernards 5 ай бұрын
I REALY REALY want to watch Retromation stream this
@muskydev
@muskydev 5 ай бұрын
When will we be getting fluffly framework 👀
@DaFluffyPotato
@DaFluffyPotato 5 ай бұрын
The framework license says July 2024, so you can pull it out of my games (just the framework part) when July hits.
@alienredwolf
@alienredwolf 4 ай бұрын
The fact that you had Discord notifications in your actual video made me think I was losing my mind.
@jusore
@jusore 4 ай бұрын
It would be nice to at the end you both mix your games into one with that different styles 😗
@Matt-Lane
@Matt-Lane 5 ай бұрын
I just bought 'Drawn Down Abyss,' excited to try it out because you're one of my main inspirations for game dev.
@DaFluffyPotato
@DaFluffyPotato 5 ай бұрын
It's an interesting concept, but it's not really up to par with what I can do nowadays since it's 5 years old now. I hope you enjoy it though!
@bobjhon7391
@bobjhon7391 4 ай бұрын
We need the Yawnoc dev log.
@Tablecuppz
@Tablecuppz 4 ай бұрын
1:23 that bullet is too cute
@Noizzed
@Noizzed 4 ай бұрын
When he said rainbows for his horror game i immediately thought of Death Stranding
@ingusbingus8750
@ingusbingus8750 4 ай бұрын
this game looks insane
I made Games with Python for 10 Years...
28:52
DaFluffyPotato
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