I think I can explain the mecha koopa glitch. Because you throw it up on the very last frame, it still wakes up and so it falls down, however you throwing it up will cause it to get stuck in a pseudo falling state, and because it's in the falling state it's able to damage enemies (in other words it has a permanent damage hitbox, explaining why the rocket koopa just kills its own bullets).
@NILno-hm4io2 жыл бұрын
I thought the same thing
@probablypablito2 жыл бұрын
@@NILno-hm4io yeah it just acts as a shell but it walks
@NILno-hm4io2 жыл бұрын
@@probablypablito now that I think about it, it's true what you say, but it sounds funny for me.
@hakimmohammad5812 жыл бұрын
Cool
@RaichuGamesFormalyBeef2 жыл бұрын
The word to describe it was thick
@carlporrazzo12372 жыл бұрын
You experimenting on your own is a fun addition to this series ☺️
@ayo.20222 жыл бұрын
Fun fact about the size-changing Koopas, you can also make them change colour by making a Green Koopa walk into a Red Shell of any size and vice versa. This is probably a better-known fact since this was a frequently used gimmick in the original SMW, but I just thought I'd point it out anyway
@Ch3k0v2 жыл бұрын
Coolio!🙂🤜🤛
@stein462 жыл бұрын
I think I got an Idea how the play after goal glitch could work in SMB style. If you hold a pow in SMB2, what if instead of taking damage just before entering the pipe, you collect a fireflower on the exact frame of entering the pipe and then throw the pow? That's how it's done in the other styles, but I don't know if you can keep the pow this way.
@magma902 жыл бұрын
You can keep the pow this way :) I tested it
@west3Dgaming2 жыл бұрын
@@magma90 Well did the glitch work? let's see it
@magma902 жыл бұрын
@@west3Dgaming I couldn’t get the glitch to work
@f.n.85402 жыл бұрын
the glitch i think is caused becuase mario lets go of the pow in the pipe and it stops him for a second, so it wouldnt work when he holds pow over his head and goes down
@greasyfries5632 Жыл бұрын
9:48 "Lemmys balls... yet... another... great...........reason why we love lemmys balls"💀
@DJDroz-gh5nt2 жыл бұрын
Not all Uno Mas levels are glitches, some are just features people don't know about.
@DefaultMan1107 Жыл бұрын
Exactly, like the mini koopa becoming a big koopa
@DJDroz-gh5nt Жыл бұрын
@@DefaultMan1107 that's more an oversight to do with their behavior but yeah, it is intended kinda.
@ImNotFunny541 Жыл бұрын
Uno Más looks cool.
@vlionheart2 жыл бұрын
The cat paw effect in the vibrating thwomp level is hilarious. Kinda reminds me of those classic DBZ or Jojo moments
@TheRealHedgehogSonic Жыл бұрын
The pigs tho. That's what it's like to eat too many beans.
@BabyMatiny2 жыл бұрын
Hey DGR! I am currently experimenting ways to try and get the play after goal glitch to work in SMB1 style (or even sm3dw) and while experimenting I noticed that if you have the glitch setup (in nsmbu) and are in maker mode, once you hit the goal and can move, the invisible walls on either side of the level are gone! you can run past the castle and to the left of the sign in the beginning. though the camera doesnt follow you, you can seemingly run forever! but anyways I will update if I figure out a way to get it to be done in 3dw or smb1 style update: I got it in 3d world lol. Unfortunately I don't think it is possible in any other style though. (I don't really know how to share it because I already got suspended from the game from Nintendo before, so I don't want to risk going through that again, but I do really want to share it!) update 2: I dont know if this is only in 3d world style, but apparently putting an enemy right on the flag with this glitch, soft locks the game. you cant move and the game is frozen. luckily, you can still go back in to maker mode by pressing -
@quinnencrawford97072 жыл бұрын
yo can you just. describe the 3dw setup
@BabyMatiny2 жыл бұрын
@@quinnencrawford9707 i can try to upload a video of it on my channel then give a link.
@quinnencrawford97072 жыл бұрын
@@BabyMatiny way better idea. thanks
@BabyMatiny2 жыл бұрын
@@quinnencrawford9707 i can try to get the vid out by tomorrow
@weathermansam22 жыл бұрын
Update?
@CyanSkyAnfall2 жыл бұрын
One of my questions about that awesome mecha-koopa glitch is do the kills still count for you past that initial kill? Like imagine if someone used that same Uno Mas glitch for required kills? And on top of that you had to “escort” the mecha-koopa for said enemies! The only real big problem is the person playing would need to know how to activate the glitch :/
@TheJadeFist2 жыл бұрын
That Instability tower sure looks like it's prime for some kind of wonky troll tech, just for whimsical it is.
@draco45692 жыл бұрын
Or, if tweaked right, it could work as a wonky series of platforms for a crazy boss fight.
@paulnewton22842 жыл бұрын
The Lemmy's Balls fake softlock could have devious applications for troll levels.
@jacobfsofficial2 жыл бұрын
"this is why we love Lemmy's balls"
@stevensilvainus6084 Жыл бұрын
We love Lemmy's balls.
@CuppzGeo8 ай бұрын
Make a TROLLED! Level
@Furetto1262 жыл бұрын
I love those testing intermission where you try various things :D
@Gixerius2 жыл бұрын
8:10 nobody saw that coming, I love it :D
@Flshstick99 Жыл бұрын
Sonic is so ugly
@MelodyLumina Жыл бұрын
if i had to guess, the reason the aftergoal glitch only works in new soup is because the victory animation there has a unique "flip" movement you can't do regularly? maybe that screws with something
@danielcasas9244 Жыл бұрын
That is definitely good thinking
@SUPERELIASK2 жыл бұрын
Amazing how DGR manages to discover new glitches from old glitches also amazing is the fact that DGR will never learn the names of the Koopalings
@Speed-TV2 жыл бұрын
lemmy's balls
@gengarzilla16852 жыл бұрын
I personally can't be bothered to remember most of them.
@SUPERELIASK2 жыл бұрын
@@gengarzilla1685 I learned them thanks to Mario Kart Ludwig, Roy, Morton and Wendy are the simplest Iggy is the one with the glasses Lemmy is the one with the bouncing balls Larry is the remaining normal one
@hypemugen2 жыл бұрын
2:25 "as soon as mario gets big, that mushroom is easy to grab" 5:38 "just explodes in its mouth" 9:53 "why we love lemmy's balls" 11:00 "mario is too big to fit" 17:14 "oh my goodness how long it is" Can Dave even hear himself? I hope his kids cant lol
@bprocrast2 жыл бұрын
Even if his kids heard him, they wouldn't have a dirty mind like us so wouldn't know better. It's not Dave's fault, it's our fault
@IanC142 жыл бұрын
😏
@hypemugen2 жыл бұрын
@@bprocrast Its my fault.
@billymkj27632 жыл бұрын
Get yo head out of the gutter!
@Zel-Veraan2 жыл бұрын
Where's The_Ashman? This is another "Strange Things Dave Says" episode
@gariannobinger99332 жыл бұрын
if i remember right, SMBU was the only version that still allowed inputs after the flagpole (jump and switching directions), but other SMB games don't. Maker is replicating that?
@Stolkmen2 жыл бұрын
6:48 Bowser, my man, you need to drink WAY less coffee in the morning my dude.
@willsith97622 жыл бұрын
That invincible block has the same energy as being in a dream, knowing you can run faster than this, but you just can't.
@princeyy69 Жыл бұрын
EXACTLY what i was thinking
@TS_Mind_Swept Жыл бұрын
The reaction to the toppple tower was definitely the best part of the video LUL
@spookymoblin88882 жыл бұрын
I think the reason the play after goal glitch doesn’t work in the other styles is that a small cutscene plays after you finish (walking to the castle, doing the peace sign pose) so it takes away your ability to play, where in new supe there isn’t any.
@saw21352 жыл бұрын
I'm wondering if coming out on a platform instead of falling out of the pipe is also changing what happens in the after-level glitch.
@maxifire322 жыл бұрын
i think the mecha koopa glitch occurs because you throw it right when it wakes up making it think it's been thrown even though it's awake allowing it to kill enemies
@CyanicCore2 жыл бұрын
Definitely one of the best compilations to date. While a couple are just for show, nearly everything has a real use, either in a troll sequence or its own level! This especially goes for Mechakoopa companion, but crunching Bowser would do nicely in some sort of dance/celebratory section. P.S. Did you miss a door in the last level?
@Imaproshaman72 жыл бұрын
This was awesome. The testing part was neat. I wonder if we'll get more creators using things like that in future levels. That would be cool.
@djplasmaslash282 жыл бұрын
DGR coming up with his own Uno mas. And I thought you said you weren’t a level creator
@totalmarh11 ай бұрын
Man gave the uno mas creators homework 💀
@chronosVR.2763 Жыл бұрын
19:22 it should be possible by using the item smuggling glitch on tracks to bring them to sm3dw edit: no its not the track needs to be in the subworld
@datmeme66432 жыл бұрын
Corporate needs you to find the difference between this pictures. (Shows Lemmy and Iggy) DGR: They're the same picture.
@THE_Gabo_34292 жыл бұрын
Did you know the infinite 1up trick with a shell is an actual hidden feature that the Nintendo put, thinking that this trick would be very hard to preform… but you know we gamers are just that good👍
@spinel11462 жыл бұрын
Bowser was doing the Minecraft crouch of peace, he just wanted to be friends
@SuchAUniqueHandle2 жыл бұрын
8:05 I might make a level for this. if I do, I'll list the code below.
@brandi372 жыл бұрын
8:10 that is amazing
@the_emerald_memes_official Жыл бұрын
2:24 9:51 Deaf people: 😊 Blind people: 💀
@Happy-American Жыл бұрын
😂
@Happy-American Жыл бұрын
17:13 too 🤣
@widzu95_2 жыл бұрын
TBH you could upload this red Mechakoopa one youself and became one of the Uno Mas guys. Infinite 1-ups is really something.
@bigsalmon79732 жыл бұрын
11:55 is still crazy to me, they got a slope AND a block to exist om the same spot, you shouldn't be able to enter that pipe, I'd love to learn about that one
@blue_azul2 жыл бұрын
I think that's just the top of a semi-solid peeking through the slope
@ACCW422 жыл бұрын
The question I have is: what happens when two invincible mecha koopas meet each other? Do they both die? Neither? Only one?
@megarotom15902 жыл бұрын
probably both bc the mecha koopas weren't made entirely invincible they were just placed in a state where it thinks they were thrown even though they're up and about. So as such they can clear out normal enemies but upon hitting a boss they die themselves. So I'd venture to guess they aren't immune to damage, they just automatically deal damage as if they were thrown it's even theoretically possible that they wouldnt hurt mario due to these properties but unknown
@megarotom15902 жыл бұрын
@Mega Mewtwo thanks
@charliewood79192 жыл бұрын
I like how Dave has been to playing with these uno mas
@killwillv26102 жыл бұрын
Yooo that Mecha Koooa tech is nuts!
@andyalvein51382 жыл бұрын
It's amazing how many bugs and glitches can have an apparently simple game like SMM2.
@Furetto1262 жыл бұрын
It's somewhat like Minecraft, a simple sandbox game but with some of the weirdest and most useful bugs out there
@cheddartaco2 жыл бұрын
simple?
@fidel_soto2 жыл бұрын
Not simple at all
@andyalvein51382 жыл бұрын
@@cheddartaco "apparently" simple. All today's games have a ton of coding behind.
@andyalvein51382 жыл бұрын
@@fidel_soto "apparently" simple. All today's games have a ton of coding behind.
@evilsmoo33582 жыл бұрын
Could you boop a big koopa into a small shell? Like a puzzle level with a spare shell and a big koopa, and you need a little koopa to activate something, and the big koopa won't fit?
@Teverell2 ай бұрын
I'm not a Mario player let alone a level creator but I did notice that in the after level glitch, there was a platform that stopped Mario sliding down the flagpole even though the flag went down - if you start him at the very top of the flagpole and have a platform to stop him sliding down in Super Mario World style - or try that with the other styles, maybe it works then too? Get him to the goal but with a platform so he just touches the top of it?
@XperimentorEES Жыл бұрын
Regarding mechakoopas, I'd say the reanimating animation interrupts the kicking animation, and as a byproduct never ends the harming effect enemies are only supposed to have while airborne from being tossed by mario. Glad to see you having run doing your own science on it too XD The compilation levels are some of the most curiously amusing, though it's odd some sound/visual effects overload and stop working while others have no trouble being continuous.
@caxtnova2 жыл бұрын
Mario clipping halfway through that block at 0:45 reminds me of that time DGR made it halfway through Spiny Control.
@DubberRucks2 жыл бұрын
Ah yes, here's the obligatory Spiny Control comment 😆 👍
@GrimBirthday2 жыл бұрын
I love the mecha koopa one I can think of a ton of levels that could use that
@LancerkingNoel2 жыл бұрын
The mechakoopa gets Shell properties, so all eeneemies that can be hit by a koopa shield can be hit by the mechakoopa or anithing it throws. Boom Boom and Bowser can bee hit by shields but they break on them. Also, the bombs they shot get mixed on being enemies and hitting for you, that's why they autoexplode
@Chris_48002 жыл бұрын
Always cool to see new stuff especially that mind bending instability level. 🤯
@kookookapleksky24102 жыл бұрын
4:10 where is this montage music from? I hear it all over the channel but I just don’t know what it is
@deadxthenobody37002 жыл бұрын
Hopefully someone has the answer bc I've been wondering this too
@Rocky24182 жыл бұрын
I really got a kick out of seeing the red mechakoopa destroy its own bullet as it shot it. To me, it almost looked like it was hiccupping each time it happened, for some reason. :-D
@retro31882 жыл бұрын
Dave. Iggy: Wears glasses; tall. Lemmy: No glasses, smallest of all 7.
@tylerherr42882 жыл бұрын
the mecha koopa one is because any object has a couple states when you throw an inactive mk it turns on the damage_enemy state when it hits the ground then it turns damage_enemy off but if you throw it on that last frame before it wakes up the damage_enemy state is turned on but the mks ai takes over and starts walking around like normal and by technicality the mk never touched the ground so the damage_enemy state was never turned off
@blaze-zee-wolf2 жыл бұрын
Basically what I said except in way more detail
@tylerherr42882 жыл бұрын
@@blaze-zee-wolf oh you did Eh KZbin comment section I'm not scrolling through the entire thing just to see if my point was made for me Have a like though
@jamespike2132 жыл бұрын
Big fan of the new content of creating the uno mas ideas on your own.
@edwardfelice82962 жыл бұрын
One of my fav series from DGR!
@SuperArystoteles Жыл бұрын
The Mechinator. You could not throw it up because of the "frame perfect thing" and during the animation of getting up this mecha boi have properties changed from "usable by mario" to "harm mario" but the animation time allows you to ADD the "damage after throw" to its properties before they are fully changed. As if you were adding extra cookies to that jar which was supposed to be closed. ;) +Note if you were to hop on mechinator and let it jump up on its own it would go back to normal. (And no, its not invincible because its still an enemy but it becomes a living thrown shell).
@Speed-TV2 жыл бұрын
The play after goal glitch might work in mario 3D world using a crate
@Marinealver2 жыл бұрын
DGR makes his own Uno Mas level
@PlutoDarknight Жыл бұрын
The mecha koopa essentially stores the info that it is supposed to act like a kicked object while being reanimated at the same time. Could probably make some interesting escort levels with it.
@Flegz12 жыл бұрын
I love Uno Mas!
@d-classamogus2 жыл бұрын
Therapist: "Teabagging Bowser doesn't exist he can't--" 6:45
@amoura392 жыл бұрын
OMGGGGG THAT "instability" COURSE LOOKS UNNATURAL AND BEAUTIFUL LOL
@Richard-xu7kz2 жыл бұрын
I laughed so hard on this one, like to see more stuff like this tested!
@vincere45912 жыл бұрын
13:25 “Yeet” is a more old school term, a bit more often seen in the mid to late 2010s, but there are people who still use the term nowadays. Never really fell out of style, just because less popular. Regardless, you used the phrase properly.
@theblackwidower Жыл бұрын
Here I thought Unomas was a holiday cerebrating the card game Uno.
@WillRennar2 жыл бұрын
8:12 - Weren't these things put up in front of Bowser's used car lot?
@Pacvalham2 жыл бұрын
Lemmy has balls. Can anybody come up with a better mnemonic than this?: "Lemmy see them balls"
@a_random_tire Жыл бұрын
i love that you test them, that is so cool
@charleslee83132 жыл бұрын
Uno Mas Grande -- that was a work of art.
@djlamar22 жыл бұрын
That stationary Bowser Uno Mas level made my day XD
@HarryBoSweets2 жыл бұрын
Uno Mas is one of my favourite series
@gugatiela2 жыл бұрын
No me troll series
@zyler3192 жыл бұрын
6:51 he's just t-baging
@hakimmohammad5812 жыл бұрын
I saw LANKY MARIO when getting the SMB2 Mushroom.
@LilyTheCuteKitty4322 жыл бұрын
Maybe instead of taking damage before going into the pipe to bring the POW with you in SMB1 to do the goal glitch, make the same effect with a power up like the fire flower.
@matthewwise77282 жыл бұрын
One of my fave dgr series 😍
@Robeebert2 жыл бұрын
4:25 it is as if the mecha koopa has inherited the state of being kicked as a natural state, so it can deliver a hit once to any individual actor. this includes actors it spawns, such as the red mecha's bullets.
@Robeebert2 жыл бұрын
i am two days late to explaining this
@StyxMkVI2 жыл бұрын
When you went into the maker and all of the Koopalings were still new and untouched made me age 2 years
@kh68532 жыл бұрын
Me too
@Sauraen2 жыл бұрын
All of them except for Lemmy are still untouched on my copy of the game too.
@tdm3bros2 ай бұрын
6:47 What banger is he listening to? 🎧
@KittenKatja2 жыл бұрын
That compilation reminds me of the old days in Platform Racing 2.
@stygianhero90722 жыл бұрын
8:52 "You can just chill on top of th---" *becomes jfk*
@rsavori2 жыл бұрын
Lemmy is the ball koopaling and Iggy is the fast Sniper koopaling
@chaiotic2 жыл бұрын
Really love seeing you tinkering around!
@DerpidyDerp2 жыл бұрын
"Explodes in it's mouth" something you'll only hear on this channel.
@WhimsicalLittledawg2 жыл бұрын
These are crazy! ESPECIALLY THE MECHAKOOPA ONE
@gugatiela2 жыл бұрын
Day 2 of asking play luigi's mansion 0:46 I never seen that before on super mario maker 2 it's so confusing, is that even possible? Or is that a glitch? It would be glitch.. These uno mas levels is weird..
@brawlman6442 жыл бұрын
The blasts mechakoopa might now be the most broken enemy in MM2... think of how this could be abused in endless challenge should one appear
@prodigygaming15122 жыл бұрын
Love the drawing board sections
@johnsapp88102 жыл бұрын
Why did you not show what happens when you jump in the pit on the After Level Glitch level? That seems like a missed opportunity to me, since most of these levels are likely gone at this point.
@FORGOTTENMINDFREAK232 жыл бұрын
Very considerate to include the warning on the last one
@katt-the-pig2 жыл бұрын
2:08 I'm eating McDonald's right now.
@andreupelachs1152 жыл бұрын
Loved instability.
@Marcibee052 жыл бұрын
"As soon as Marios big, that mushroom is easy to grab."
@bachandanga332 Жыл бұрын
9:49 Things I've shouldn't said (DGR edition)
@AndGoatz042 жыл бұрын
not only does the machakoopa hit more than once, *it also combos*
@justinjordan74492 жыл бұрын
DGR: hey Bowser are you all right buddy Bowser: yeah just rocking out down here
@PokemonRebornFan2 жыл бұрын
Bowser is just vibin
@DubberRucks2 жыл бұрын
Bowser be getting his mornin' reps in before facing off with Mario. He just arrived early today is all lol
@hypemugen2 жыл бұрын
7:34 it looks like the skulls' eyes on the upper right corner are wide open hahaha
@phosphorus42 жыл бұрын
Yeah that’s like with the cloud blocks
@trexpanda2 жыл бұрын
Dave you need to do the Mechakoopa trick with 2 players and see if the Mechakoopas will destroy each other. As for the play after beating the level maybe you need to get a 1 up for it to work
@amoura392 жыл бұрын
I love when DGR talks about Lemmy's balls
@Rippi__2 жыл бұрын
Instability can make a good arena
@lexmolasko Жыл бұрын
Mechakoopa glitch: "so it hurts boom boom but it kills boom boom."
@LemoneVR2 жыл бұрын
Bowser was just doing the peace dance.
@orisphera2 жыл бұрын
I think the first one is just a typical off-grid block. I remember seeing a video about them where they showed they are rendered not where their hitbox is
@jaxon31862 жыл бұрын
"as soon as mario gets big that mushroom gets easy to grab"