Exactly what was my first approach to the granular engine. It would be such a nice thing to have a slice function in KH's regular sampleengine. THX Dash
@arirahimzadeh3 ай бұрын
Genius ! Knowledge gained .
@rossimatic2134 Жыл бұрын
Thanks for that mod value trick. Spent hours in FL micro-adjusting parameter mapping . Your patreon and youtube are helping make up lost time !
@IngoGarza Жыл бұрын
Just wanted to thank you for all the hours of content that you have uploaded. It has helped me immensely with my synth work and it has unlocked my creativity.
@XinnXsya Жыл бұрын
Nicely done.. I like to use velocity>remap and a midi note per retrigger for various subdivisions and a repeatable randomized pattern
@thamilanban Жыл бұрын
Thank you mate
@theme542 Жыл бұрын
Awesome, thanks! I was trying to figure this out before but couldn’t do it. The remap quantization is super helpful / a great idea.
@psy-lion Жыл бұрын
Soundgasm 😍
@xgmode Жыл бұрын
This also works great for DnB breaks, thanks for making this video.
@charlyclark460310 ай бұрын
Thanks Bro. Your tutorials are really amazing.
@MrChrisanova Жыл бұрын
just awesome, thx again Dash 🙂
@bludge1083 Жыл бұрын
ye thats awesome :)
@polliwobble2 ай бұрын
Not sure how in the world you put this together but great work man 🙂🙏
@rayvin4298 Жыл бұрын
PHENOMENAL!
@stefku76 Жыл бұрын
oh man, cool stuff!
@SubliminalAudioLab Жыл бұрын
OMG!!!!
@janrechberger8601 Жыл бұрын
Hey man, great tutorial as always, just cant figure out why mine does not hold the time, so that when i play from the beginning it dropos out of sync
@DashGlitch Жыл бұрын
Check you have entered the correct root note :)
@triaswinter296 Жыл бұрын
mega
@martinleduc3210 Жыл бұрын
Hi, Very nice presentation. Do you know of a tool (plugin VST3) to morph in real time 2 sources: 1) a breathing sound live ~ 2) a generated atmospheric composition? I've been developing a Max MSP patch where i tried MorphEQ, Shade, Snap Heap (thanks to you), but most of it is too beat oriented and fast for my biofeedback postdoc study at Concordia in Montreal. Sorry for the strange question, our of the grid and the beat, which by the way i love, but for this project, it's another kind of experience and i have a hard time finding the way. Thanks if you have time of a proposition, Martin