I learned a lot too. Researching for the tutorials is a good way to discover new things, because it forces me to look at holes in my own understanding and then try and figure out what I'm missing in a way that I hope I can unravel and explain in my videos. It often surprises me how much, under normal use, I take for granted and don't really question until I try to think of a way of explaining what I'm doing to others. Thanks for the feedback Anyreck, I'm glad you learned a lot too!
@kyricus11 жыл бұрын
Thanks David, this tutorial helped me understand lattice's a bit more. I still need to work on those.
@JBCreatieve2 жыл бұрын
thank you to sharing you experience with us, very usefuly to learn. give great idea's
@davidbrinnen2 жыл бұрын
I've always enjoyed exploring these procedural landscapes with the camera, searching for interesting views.
@davidbrinnen11 жыл бұрын
Thanks for the feedback, pleased you like them. I'll doubtless add more of these as time goes on.
@davidbrinnen4 жыл бұрын
@First Munch Hi First, sorry to hear about the accident. Well, what has happened, nothing as exciting as being offered a brilliant job. Just as DAZ has not so far developed the software beyond where it is now and needing to pay the bills I decided to teach myself 3D modelling. I followed tutorials by Peter kzbin.info and if you are curious how this has turned out you can find the results here. www.daz3d.com/catalogsearch/result/?q=Brinnen If you have specific questions about Bryce I will of course do my best to answer them. I don't always spot notifications on the you tubes, so if I neglect to answer you can collar me at Mail at davidbrinnen dot co dot uk - though depending on where I am I can't promise a swift response.
@Lofi_Lunar_Lounge11 жыл бұрын
The geocrafting videos are great! Keep up the excellent work!
@OmanAMNOTGOODWITHCOMPUTER3 жыл бұрын
i know this is an old guide but thanks for this. so easy to follow!
@davidbrinnen3 жыл бұрын
Thank you for the feedback, I'm glad it is still being useful even after all this time.
@melor9911 жыл бұрын
Thanks for another great tutorial. May I ask you about the sky and water materials used here, are they your own or with those that come with Bryce? Thanks again David.
@CarlosRobertodeSousaeSilva11 жыл бұрын
congratulation, very good job. Admiro muito seu trabalho.
@veggiemitegames90444 жыл бұрын
Probably not your intended audience, but I'm actually using this to edit and make terrain for a game called Cities Skylines. The in game terrain editor is woefully inadequate, and pro 7 was on sale for 12$ Had bryce in the past, but not since 2007. This was a nice refresher.
@davidbrinnen4 жыл бұрын
Cool. Maybe you should make a video showing how you've gone about this and what problems people might run into? At a few dollars, Bryce is an affordable 16bit hightmap creating/editing tool. Anyway, thanks for the feedback and I'm glad the video helped.
@davidbrinnen11 жыл бұрын
If you only get half you are working on a terrain. Look on the create shelf... to the right of the terrain is a tree, then a stone and then a funny looking pointy brown blob. That's a lattice. That's what you need if you want the back to mirror. Create one of those and copy and paste over your height map. Or use the Edit conversion menu to convert the terrain to a lattice. Either way will work.
@Anyreck11 жыл бұрын
Thanks indeed - I learned a lot from this. Super demonstration.
@ScribblingDreams11 жыл бұрын
How did you get the arch to mirror? When I create the arch it only appears as one half, with solid selected the back is flat, but it is only half of the arch.
@RobertMartinezPhoto11 жыл бұрын
Great tutorial thanks! Would you have a tutorial on making a forest with snow on ground and trees? I am trying to create one and then was going to add falling snow in Photoshop.
@davidbrinnen11 жыл бұрын
Snow on trees? Bryce 7.1 Pro - Snow on trees effect - by David Brinnen. Er... as for snow on the ground, check out the pro materials, I think you should find some suitable materials in there. If you don't know where the pro materials are hidden or various other of your free content with 7.1 check out Horo's PDF horo.ch/docs/mine/pdf/BryceContent_v4.pdf very useful!
@Advection3577 жыл бұрын
Wow Bryce is still around... I've used it in the past millenium a few times :-)
@davidbrinnen7 жыл бұрын
Yes it is surprising how many people have either stuck with Bryce or come to it anew, even after so many have proclaimed it to be an extinct piece of software. There must be some magic in it.
@Advection3577 жыл бұрын
I think one of the possible reasons is because Bryce is simple in it's way and good at what it does.. so it never changed too much and it's loyal user base prefer it that way..
@davidbrinnen7 жыл бұрын
That sounds perfectly plausible. Though I use the software and understand it to a fair degree, I don't have any insights to offer as to the lasting appeal it has enjoyed. All I can observe is that it remains surprisingly popular while a lot of software of a similar vintage has drifted into obscurity.
@davidbrinnen11 жыл бұрын
Thank you very much Carlos! Muito obrigado Carlos!
@Remember_when4 жыл бұрын
What sky/atmosphere are you using? Great video, btw.
@davidbrinnen4 жыл бұрын
Hi, thanks for the feedback. I think the sky is one made by Horo and included in this set. www.daz3d.com/bryce-7-1-pro-islands-2-including-skydomes Don't hold me to that, 100% as it's been seven years since I made this video!
@Remember_when4 жыл бұрын
@@davidbrinnen Thanks for getting back to me. It's been about 14 years since I used Bryce to make an image. I won some software and lots of product with my Bryce images. Now I'm having to relearn how to set up my UI again or simply use it. I dread relearning the material tools as that was rough and I was a lot younger then. Can you tell me how to change the rendering area? Your area is large but does not take up the entire rendering area. I know that I can choose standard, etc. with the small triangle on the lower left side but they aren't big enough and I can't get out of them once I click on one of the options. Right now Bryce 7 pro defaults to much larger than the rendering area so I can't see it all when it renders. Hope that I made sense.
@davidbrinnen4 жыл бұрын
@@Remember_when Aye, use File > Document setup to establish your render area by pixel x pixel dimensions.
@Remember_when4 жыл бұрын
@@davidbrinnen Thank you and thanks again for the great series of videos.
@davidbrinnen4 жыл бұрын
@@Remember_when No probs. If you get stuck, feel free to fire questions my way. It has been a while since I've been focused on this software, so I can't promise to know the answer - but I can give it a go. I also recommend you to DAZ3D Bryce forum. There are some nice helpful folks there that will only be too happy to welcome you into their midst.
@stefanjohansson20488 жыл бұрын
Say you have daz3d and hexagon already, would it make sense to buy carrara over bryce?
@davidbrinnen8 жыл бұрын
As it happens, I do already have Carrara, like Hexagon, I did not find the interface suited me. That's not a reflection on the quality of the software, it is just that I am very particular about what interface I can work with. For example I choose Modo over any number of other equally capable modelers that I tried because I found I was comfortable with the interface/workflow. My approach is to trial things and see what best fits the way you work, features are important obviously, but with most software in a particular field there are ways and means to work around missing features. For Modo's deficiency in UV mapping (though to be fair it has advanced in later versions) I also use UV layout by Headus - and that has a most unconventional interface, but I found I quickly accommodated to it. So that settled that.
@stefanjohansson20488 жыл бұрын
Thanks for the quick reply. Yes I have been watching both Bryce and your Carrara tutorials thumbs up for those I'm learning a lot.
@davidbrinnen8 жыл бұрын
Well I can only lay claim to making some Bryce tutorials. But yes, no problem. Here is my advice in a nutshell. If you are doing something for fun use the tool that is most fun to use, while giving some consideration to cost. If it is work, use the tool that gets the most done in the shortest time, the cost can be written off against tax.