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@plastictouch67968 ай бұрын
Imagine if you couldn't climb rank on league if you were toxic.
@oompaloompagrande8 ай бұрын
League content creators would be in shambles
@Colm18007 ай бұрын
bro the only reason my friend is diamond in league is because he abused his teammates into winning XD
@thetuerk7 ай бұрын
Imagine if people had to collect honours after a game to climb, toxicity would be OVER
@PJOZeus7 ай бұрын
considering if your honour is garbage you get put with afkers, kind of do@@thetuerk
@thetuerk7 ай бұрын
@@PJOZeus I don't care since i got lvl 5 every season, and if you don't afk you shouldn't either.
@AzzRushman7 ай бұрын
I remember when they added the honor system in League. Users were nice during a magical week or two.
@disappointedfather51145 ай бұрын
Yeah I got honor level 4 then, came back, now you can't honor your opponents anymore, that nice vibe is dead, and getting honor is a slow, painful grind now despite getting votes every game. Why'd they take it out?
@BleachFan25885 ай бұрын
@@disappointedfather5114Players up voted the player who fed/griefed on the other team, that's why.
@disappointedfather51145 ай бұрын
@@BleachFan2588 aaaah. Makes sense. Shame.
@BooleanDev5 ай бұрын
@@BleachFan2588thats hilarious
@bearwynn5 ай бұрын
@@BleachFan2588how silly is it that you could vote for the enemy team
@austincrook53045 ай бұрын
League’s honor system: “Best I can do is 1/3 of a key every month”
@linweihang84774 ай бұрын
The loot system is a complete trash
@linweihang84774 ай бұрын
There are thousands of skins and wards. Like there isnt even a gurentee that you get a skin shard. If you want to get a skin from a shard you eithrr have to disenchnat other skin shards or re roll into a shittier or better skin. And most of thr time is shittier since more than half of what league offers are absolute garbage. Then theres the gemstone thing. Pointless. Ive played the game for over 7 years now and got a total of 55 gemstones, not even enough to exchange the most basic mythic skin. 30 of them i got from last year only.
@nerdock47473 ай бұрын
*every other month
@noobgam63312 ай бұрын
Because it should never affect ranked gameplay. What else do you want? You "eventually" get free skins for that grind
@thatoneneeko21312 ай бұрын
@@linweihang8477 well you see what i do is that i base my character choices ingame based from my skins and honestly that's wayy more enjoyable
@Cazzzz3216 ай бұрын
Crazy that games like this were around so many years ago, had experiments like this that WORKED, and other major devs just completely overlook systems like this.
@EEEEEEEE5 ай бұрын
E
@ChairPacer4 ай бұрын
Toxicity improves engagement / playtime.
@Not_interestEd-4 ай бұрын
"hmm this system has been proven to work, what if I just don't do that and instead let bots exist?"
@cr1tikal_arc4 ай бұрын
i don't like it nor think it should be in any videogames. i would much rather be myself rather than be coerced into being nice just to make more progress. i have no issue with toxicity and actually find overly nice people to be even more annoying and condescending.
@Cazzzz3214 ай бұрын
@@cr1tikal_arc and you are a minority in all of that attitude. You enjoy that bud.
@timtamthemememan50947 ай бұрын
That sounds much better than the shadow moderation that i see a lot of games opting for.
@johnnycaralta7 ай бұрын
They shouldn't have any moderation if it's M rated. Kids games obviously should, but that's it.
@mandothepando96377 ай бұрын
@@johnnycaralta Yeah no, thats how you get sued because people are posting illegal content without you doing jack shit about it.
@johnnycaralta7 ай бұрын
@@mandothepando9637 Illegal content meaning what? Mean words? I'd rather they do nothing at all than punish undeserving people.
@mandothepando96377 ай бұрын
@@johnnycaralta I mean, instances from when I modded a game? Doxxing and death/SA/terror threats (sometimes in conjunction with the dox). Hell, we had a mod ban a player for cheating, only to receive a picture of his wife taken through his kitchen window with the players gamer tag signed on it.
@greenwalnut7747 ай бұрын
@@johnnycaralta What if you're old and only have time for a game or 2 a day.
@suursuits76377 ай бұрын
Deep Rock Galactic (mostly) solved it by having cheering and camaraderie as built-in mechanics (saluting, beers cost the same per round regardless of team size, encouraging hanging out post-match), and having the dwarves (player characters) antagonize the company they work for rather than eachother.
@squarewheel18607 ай бұрын
Deep rock is like 90% hackers now that flame or kick if you're not also hacking so...
@warriorfire81037 ай бұрын
Rock and Stone!
@SeisoYabai7 ай бұрын
Rock and stone!! Yeah the DRG community is awesome because the devs are quite sharp and designed their game to be noob friendly and mitigate player conflict by making classes a little flatter with more overlap (i.e. it's not like TF2 where rheres one dedicated Medic, every dwarf can cover every role just with different efficacy). Helps hide skill differences which gives people less reason to bitch. There's sure a fair number of toxic people still, but it's way lower than most other games. I just wish their takes on the game itself were as absolutely based, but they still made something amazing and I'll always respect it even if the game isn't going in a direction I like
@davidcox14727 ай бұрын
@@squarewheel1860as someone that very recently got into DRG I can't disagree with this more I have seen maybe one or two bots or hackers in the entire 7 months I've been playing.
@SolarFlareAmerica7 ай бұрын
@@squarewheel1860me, when I lie 😂 Like bro who bothers hacking the game? Just mod it.
@boop74412 ай бұрын
this system is so genius because even if it "doesnt work" it still works. Like even if you fail to incentivize your players to play nice, the nice players still get to max level, then they get to play ranked, with all the other nice players. I think that's cool.
@Inlevity2 ай бұрын
Didn't even think about it like that; even if it doesn't work out as well as planned, the higher you go the more likely you'll meet good people.
@apokatastasian28312 ай бұрын
It's also genius because you can train the kids to accept a social credit system.... then later in life you can redefine "toxic" to mean whatever threatens the corporations and political elite....then set them up to inform on each other to disincentivize disobedeince to the elite. it's brilliant
@Kai-K2 ай бұрын
@@apokatastasian2831 bro its a video game trying to reduce the prevalence of people calling each other slurs and griefing so that more people have more fun You could make this argument about literally any reward system that incentivizes any behavior at all. Initiative to support kids going to the dentist so their teeth don't rot? Your mom telling to go outside to get some fresh air and sunshine? Getting money for going to work and providing a valuable service?
@apokatastasian28312 ай бұрын
@@Kai-K that is true, your mom raising you right, a free person choosing a career, and mechanized technological systems with behavioral modification goals set by opaque teams of engineers, testing their ideas and gaining privatized psychological data profiles of minors......are completely the same. certainly the military and surveillance agencies have never ever used video games explicitly for social engineering or intelligence gathering before....so my comment is completely out of line. I apologize for suggesting it , continue your day citizen
@apokatastasian28312 ай бұрын
@@Kai-K Did you remember Niantic? the company that launched Pokemon go? their main product is mapmaking for the military. they made one game... they launched a game, which got children, to go to locations they pinned, to take inapp phone pictures of interior spaces google street cars cant get to..... which then became the property of niantic. they traded us digital dinosaurs for this service. was that: a.) a fun and lighthearted game bro like seriously touch grass b.) a way for a for-profit corporation, to get an army of unpaid workers to create maps of private residences in a grey area of violating the 4th amendment without technically violating it and then selling those maps for billions of dollars more than they made from the game. if you say the one that doesn't involve making billions of dollars...better check your assumptions. time to wake up sleepyheads, the machines are never your friends and they don't care if people call you names. *you are the product*
@Nuvizzle5 ай бұрын
Dawngate was easily the best MOBA I've ever played and had one of the most genuinely nice communities I've ever had the honor to be a part of. RIP.
@hosav2 ай бұрын
Yeah man, I had totally suppressed that game from my memory. I miss it so much. :(
@dafool2 ай бұрын
My friends and I still miss Renzo. Best character
@RoastedPheasant2 ай бұрын
Being on EA Origin killed Dawngate. It's really tragic.
@mis88662 ай бұрын
@@RoastedPheasant no the game was dogshit, thats why it was canned. lmao you guys are delusional, this game was a shit fest it literally had ZERO balancing the map was fucking awful unless you were an idiot who knew nothing about how mobas worked. ONE SIDE LITERALLY HAD A 38% HIGHER CHANCE OF WINNING SIMPLY BECAUSE OF THE MAP LAYOUT. you guys are actually insane to think this was a good game. If it was SO good it would have released, but it didnt, cause it was dogshit.
@clad95150Ай бұрын
No MOBA were as good a dawngate. It made me stop playing moba because no other moba could keep up. (And I tried lots of them)
@koboldconclave71417 ай бұрын
I legit froze in place hearing Dawngate mentioned I miss that game so much and it's cool to be reminded of how mindful it was
@johnnycaralta7 ай бұрын
How gay it was*
@Halfcertified7 ай бұрын
@@johnnycaraltanot an insult
@johnnycaralta7 ай бұрын
@@Halfcertified But it kinda is.
@Halfcertified7 ай бұрын
@@johnnycaralta how so?
@johnnycaralta7 ай бұрын
@@Halfcertified Usually when something is bad, it's an insult.
@Niggelsworth7 ай бұрын
Oh my god I miss Dawn Gate so much. The weird tetris runes were so cool.
@dylanalpers7 ай бұрын
All I had to hear was "weird Tetris runes" and now I'm invested
@Izunundara7 ай бұрын
You had an empty grid that you could slot shaped pieces into, and every one you fit in gave different perks, so you could choose between maximising your sheer statistical bonuses or just slam a couple big funny pieces in and let god sort em out
@puzzlejinx7 ай бұрын
Hell yeah brother, fuck EA for killing it in beta
@amythistxue17 ай бұрын
@@dylanalpers it was something of a cross between Leagues old Rune system and new one, you start with an empty grind that you can slot pieces small ones may give a small stat bonus like runes did, bigger/oddly shaped ones may give something closer to the current keystone abilities, but then these pieces would also have sockets you could slot gems into which were just straight stat bonuses like leagues old runes were so it became an actual decision point, do I want this cool ability/effect at the cost of free stats, or do I want to maximize my stats but lose out on bonus effects
@joshholmes13727 ай бұрын
@@puzzlejinxthis
@Im_Tessa7 ай бұрын
The one thing this does punish on the other hand, is playing with your friends
@rFey5 ай бұрын
It probably kinda balanced out since most of the time you're probably at an advantage if you're a full team of friends vs randoms. Not sure tho, have never heard of this game in my life.
@Snipergoat16 ай бұрын
"It couldn't be cheated" famous last words that.
@upbulb15386 ай бұрын
It's also bullshit. At least on the leaderboards shit got real toxic real quick. If you tried going off meta people would flame the shit outta you real quick. Were there nice people and nice streamers? Sure, but there were also a lot of folks who were hyper-competitive and ready to rage.
@Cryptic00137 ай бұрын
You catch more flies with honey than vinegar. A small number of people are jerks because it's who they are--a far greater number have their worst side come out when they play online, anonymously, in a sweaty, competitive environment with randos. It incentivises the worst, rather than the best behaviour. But when you turn "sportsmanship" and "politeness" into in-game stats that get you better rewards, and "rudeness" into a massive debuff, it flips that script by appealing to the gamer mind and turning that "caught up in the competition" switch toward being nice instead of naughty.
@drewwhited20882 ай бұрын
well said.
@rheokalyke3672 ай бұрын
It's important to note that "rudeness" isn't even a debuff here. The fact is, if one were to allow to punish other players for being "rude", that would lead to griefing and backhanded toxicity. They were genius by only allowing positive reinforcement, not negative reinforcement.
@darcksage18 ай бұрын
I miss dawn gate so fucking much, my roommates and I played it nonstop during the open beta.
@Ithraine7 ай бұрын
Same, I really hope someone picks it up
@eosakizo7 ай бұрын
Some people were working on bringing it back...but that was years ago :(
@Cameronskillz7 ай бұрын
It was a fantastic game and I hated seeing it shutdown
@starsn79747 ай бұрын
I’m confused so this system sounds good and all until you realize that it punishes you for having friends that want to play with you
@Ithraine7 ай бұрын
@starsn7974 ??? You aren't being punished because they are rewards for making someone happy, not something you are owed for playing Lol. You also aren't guaranteed to get ANY up-votes, so to think like that is inherently wrong.
@TH-dg2mm6 ай бұрын
Dawngate was genuinely the next gen of MOBAs. I remember seamlessly loading into the game from pre-game lobby with NO loading screen. Imagine champ select ends and you're just... in game. The best.
@Oxidjynn2 ай бұрын
Dawngate was so cool and such a fresh take on the system. I miss it so much and really wish that Shrine of Imanna/Dreambound were still being worked on like they used to be to bring the game back.
@reinhartdrial80607 ай бұрын
Omg i miss dawngate, this game was amazing.
@StrayFire7 ай бұрын
By far the best MOBA ever created.
@BlueSapphyre5 ай бұрын
@@jrbaconcheezsaturated market. Couldn’t draw in people from league and dota and every other moba coming out at the time.
@stevencaskey94405 ай бұрын
@@BlueSapphyre it wasnt even really that though. League and Dota was at their Peaks, Their Primes at the time. Esports was just getting started and EA flat refused to Advertise the game or really even give it proper Funding. So, The only way for you even stumble across Dawn Gate was by chance. Due to this EA Canceled the entire project all because it couldnt beat League/Dota at their Prime instantly while purposely being underminded by the company that owned the Developer.. When it was canceled. EA Closed the entire Studio making it, so, everyone at said studio got together, started their own studio and started a Petition to BUY the rights to Dawngate. EA and them came to an agreement of 1million (I assume cause EA thought it was impossible for them to get) when they got the 1million, EA Refused to Sell them the Rights to the game. Now said studio is currently remaking Dawn Gate from scratch under a new named called Shrine of Imana or something. Here is the timeline of it all www.reddit.com/media?url=https%3A%2F%2Fi.redd.it%2Fn383ztov9am61.png ITs been radio silent for years sadly, so, i assume they quietly Stopped the project.
@crimsonpotemkin8 ай бұрын
That's a smart idea. They should try implementing that in league. FF14 has the best community I've ever seen. It has little to no rewards for being nice, but the culture and atmosphere they created in that game makes people behave. I doubt it can be easily replicated, so this method of giving extra rewards for commendations at the end of games/runs/etc would be a nice start.
@Youwish1878 ай бұрын
Yeah FF generally has an amazing community compared to any other mmo, but you wanna stay away from social circles as in people who mainly play to hang out and talk or are hyper active in chats. My first toxic experiences were from people like that, some of those people exist in the novice network bc ig it feeds their ego for new players to tell them they’re good at the game, I’m still not max level tho so there may be more areas that are toxic but generally I’ve had like 95% good experiences with social interaction in FFXIV if not higher then 95%
@huuuuuumpy8 ай бұрын
It does have that kind of system. You level up an honor system in order to receive your ranked rewards at the end of the season like free skins etc. You get chat banned or any vacations and you have to regrind those honor levels.
@fortris8 ай бұрын
FF14 community is just as toxic as any other MMO you just don’t see it in game because their TOS is so strict that if someone reports you you’re likely to get suspended, and 3 suspensions is a permanent ban. So I guess if you’re fine with never interacting with people out of game it can seem pretty nice on the surface.
@Valkhyron8 ай бұрын
@@fortris In other words, the toxic players get the boot, and the game is therefore, by necessity, less toxic.
@alextchap998 ай бұрын
there are whats called honor rewards in league of legends where players honor others if theyve been a good teammate. but the majority of players are already max level, so theres not that strong incentive
@Illyclone6 ай бұрын
Absolutely loved this game. Love that you're talking about it
@Shadicals2 күн бұрын
Hell Let Loose has the same mechanic, each commendation you receive multiplies your already gained XP by ~1.75x per commendation.
@patrickclark84577 ай бұрын
I loved dawngate when it was out and really bummed that the game itself was shutdown
@kevinsundelin86396 ай бұрын
Aw, I didn't know it was shutdown
@teleclast7 ай бұрын
Dawngate was one of my absolute favorites, and I never even noticed this, just loved the community so I also wanted to be nice
@AkaRystik6 ай бұрын
I miss Dawngate, it did so many things so well and it never even had a chance to live. Genuinely amazing devs, brilliant ideas, real innovation, amazing community that was fun to be a part of. Never forgave EA for pulling the plug on them. Also I miss seeing Dibs on the streams he so handsome.
@BeauxJackson6 ай бұрын
If that was on COD back in the day, no one would’ve prestiged😂
@riolu6667 ай бұрын
I spent a lot of money on that game-- there was a character that rode on a gun that turned into a bike, she screamed obscenities and her ulti was a anchor that dragged from her airship
@saleam17 ай бұрын
Then you get to max level and proceed to dish out all the toxicity you’ve built up haha
@katiequeen72255 ай бұрын
As stated, you got rewards for gaining xp after max level, and those rewards were good. Therefore you were still far better off being nice
DawnGate ruled I wish it still was around. the characters and meta and companion comic were so cool
@caniscerulean3 күн бұрын
Reminds me of old halo matchmaking. I forget whether it was 1 or 2, but you could like/ dislike the players in your lobby, like meant you were more likely to match with them in the future, dislike meant less likely. Toxic players (theoretically) had longer queue times if no one wanted to play with them
@ghastlyghosties7 ай бұрын
Dawn gate was such a fun game that was taken away too early hopefully the dreambound project doesn't fail
@gmooney777 ай бұрын
This was one of the few concepts in Hell let Loose that I loved. Leveling up different classes takes AGES, but if your squad constantly commends you I think it's 10% more XP for each vote (technically all 30ish players on your team could give you the vote), then you level up at an incredibly fast pace.
@an_f-14_tomcat7 ай бұрын
It caps at 5 now. Because theres a fucking limit on how many people can like what you did I suppose :/
@StrayFire7 ай бұрын
still hell of a grind!
@bananacrabman664622 сағат бұрын
Man dawn gate was so good I miss that game, solved so many gripes I have with MOBAS.
@codyzipper6 ай бұрын
Dude dawngate is such a throwback Remember playing it back in the day, there was this squirrel boomerang lady she was fun as hell Really really sad it never took off...
@ChipperTheChipster7 ай бұрын
I literally talked about this with a group of about 20 people. I said the reason toxicity is still prevalent ib league is due to two things in equal share. 1] Rewards for being positive to randoms or friends is not really visual or rewarding enough 2] Punishment doesnt fit the crime. You brought out my point here, as i have said to them as well, i think league needs to punish toxicity with TIME. Time is one thing no one wants to waste without good reason. Give toxic members different steps, but do not remove their account. Even better, keep the number of #reports public to some degree. Before you think someone will consider it a badge of some sort, remember the punishments need to be better. I dont wanna type a whole full length explanation, here, in a comment and thru my phone lol So i will stop here, and thank you for having the swme vibe as me when thinking on 'toxic communities'
@wassup45327 ай бұрын
I kinda disagree. People dont care about rewards in league if that means suffering through a 40 minute game. Also league has punished people with time and never worked you used to have 20 minute queues. In my experience what makes league a toxic game is the ELO system. A system designed to make your winrate 50% no matter how much time you spend improving yourself. And how does it do it? By pairing you with people with worse and worse ELO (tilted players on a lose streak, trolls...) until you lose. It basically punishes you for winning. If they want to improve toxicity make the matchmaking random and only based on rank. Dont use hidden numbers that are modified by winstreaks and losestreaks.
@TheEstafista7 ай бұрын
@@wassup4532 One of the biggest league problems are cheep accounts. Doesn't matter if you get perm banned on one acc if you can get another for 5$. Also a HUGE problem is that players treating Report system as a big brother. Someone had a bad game? Report for feeding! Someone on enemy team BS you? Report for harrasment! You couldn't land a hook on enemy janna? Report for scripting! You top decided to split and didin't backed to help def? Report for trolling! People treat report system as a councler to complain to. And after so many false reports there are some real ones that slip by.
@Drazard7 ай бұрын
I had my account of 10+ years permabanned after I had some terrible life stuff happen and took it out in game. the next few months after that I trolled for months on possibly 30 to 40 accounts. it all became meaningless after that.
@Brianlikescars7 ай бұрын
I saw the words Dawngate and instantly liked. WHERE’S FENMORE?!
@shrgnatlas7 ай бұрын
DIBS!
@drchickensalad7 ай бұрын
MASKS!
@VestinVestin7 ай бұрын
"Akkaid... Your name was Akkaid 🤨..."
@tiedyedbeard34397 ай бұрын
My friend and I quote dawngate to this day. Dota and LoL wished they had 1/10 the character that dawngate had
@Brianlikescars7 ай бұрын
@@tiedyedbeard3439 reminder that Mina was one of the single most interesting playstyles ever to exist. Which is why of course LoL ripped it off shortly after DG shut down.
@amfrog82772 ай бұрын
I miss this game, man. It was genuinely my favorite MOBA at the time. It was a dark day when my friends and I had to go back to LoL
@Slyslug5 ай бұрын
Yoooo dawn gate! What an underrated game for real. Me and my buddy had a BLAST. Miss it
@curtishonts78027 ай бұрын
Man I loved Dawngate, I enjoyed their item system, that and Infinity Crisis I was really into when it came to Mobas
@Blue_Stargazer7 ай бұрын
IC and Dawngate are two games that no longer exist that is so heartbreaking. Played so much of them both and my friends that I played with reminisce often on them.
@curtishonts78027 ай бұрын
Yeah I played a mean Varion, and really enjoyed running a tanky bruiser support robin for Batman's Assassin@@Blue_Stargazer
@Blue_Stargazer7 ай бұрын
@@curtishonts7802 Oh I cannot choose which char from either. I loved to play them all. Cat prime was my fav and probably most played on IC.. and Mina in DG.
@tiedyedbeard34397 ай бұрын
Omg the item system! Ability power simply improves Ability damages. No thinking about if this Ability scaled better with ad or ap or nothing. Everything was like a decade ahead of its time with that game.
@curtishonts78026 ай бұрын
@@tiedyedbeard3439 plus they followed the vitality of the character, so if you played Fengore, you were likely to build stuff out of Hunger, so Consumption, and Desire Voluc was Consumption so you understood what stats were important to him, and how Assimilation/Voracity were probably good things to get
@shanematthews19857 ай бұрын
Damn, being reminded of dawngate like this, that hurts :(
@kojikashiin3196 ай бұрын
I’ve seen like ten of your clips now but this is how I know I’ve got to subscribe
@ChanceBunn6 ай бұрын
I just wanna say, I played Dawn Gate for awhile and I did truly enjoy my time. It is 100% a contender for my favorite MOBA.
@antigrav60047 ай бұрын
Imagine being an a-hole so powerful you were just able to grind that hard
@johnnycaralta7 ай бұрын
"Toxic" doesn't mean asshole. It's just a buzzword used to describe jokes, shit talking, celebrations, critiquing, and pretty much anything besides complimenting everybody for everything.
@Negniwret7 ай бұрын
@@johnnycaralta Yeah, toxic doesn't mean anything anymore. The word was misused for way too long But in the context of gaming, plenty of people are assholes. Blaming their team, getting angry and screaming at people, never accepting responsibility for their own failures
@johnnycaralta7 ай бұрын
@@Negniwret Those people are awesome. They open the flood gates for MW2 era game chat.
@VestinVestin7 ай бұрын
@@johnnycaralta Here we were, deeply convinced "not everything adversarial is mean" would be followed up by "I only support what's adversarial as long as it's not mean", but no... You specifically doubled down on supporting what explicitly and unequivocally is mean-spirited behavior.
@johnnycaralta7 ай бұрын
@@VestinVestin What are you whining about...?
@TH3L33TB34T7 ай бұрын
"this solved toxicity!" Dawn Gate was the first game I was called a slur lmao they didn't solve anything, people would hostage you constantly because they all knew how this worked and you had to do whatever they said or you wouldn't get any progress
@Thienthan7 ай бұрын
So you get to work as a team? Imagine that.
@StrayFire7 ай бұрын
If you realy believe that Dawn Gate did not have a much nicer community than all the other MOBAs, then you must be part of the toxic people who even bring this shitty behavior into online gaming.
@YoYakuman7 ай бұрын
Yeah, people who thing Dawngate was all nice and friendly are delusional. Or they just didn't play very much or at a high MMR. What were the karma rewards? Curious he doesn't mention them since he probably knows how pointless they were. Just that they are "really good," you could get the materials to buy shapers... Dota gives you all the characters for free. The Karma system is merely the difference between a weak Exalted roll, or the Divine roll
@gildias25566 ай бұрын
@@StrayFirewhat a narrow-minded view lol
@Dracomancili2 ай бұрын
I had friends mention that you could just get into game with eachother and then unfriend eachother if the game allowed to get around this. I put forward that the solution to that is if the game kept track of people you had been friends with for x amount of time even after unfriending them.
@ThunderPaladinКүн бұрын
I used to play Dawn Gate. I miss it. Most fun jungling ever.
@Levyathyn7 ай бұрын
I miss this game almost every day that I wake up. Sometimes I wonder how different my life would be if it hadn't been strangled in childbirth.
@jakejutras54208 ай бұрын
Oh god I miss this game, such a shame what happened to it. Never really got the chance to thrive that it deserved.
@killerkane71412 күн бұрын
Usually what happens when you force somebody to be nice for rewards.
@xxiace033 ай бұрын
I miss Dawngate so much. Had nothing but fun on that game
@CarebearApplesauce6 ай бұрын
Dawng😮ate was such a cool game with a great set of short stories tied to the characters. I had forgotten what it was called until now lol
@tartas19958 ай бұрын
Dawn gate was an amazing game
@Gendor647 ай бұрын
I love being not toxic. It makes games so much more enjoyable for literally everyone. And having systems to show teammates "i saw that you tried and that alone deserves my respect" is just a cherry on top at that point. Siege added a reputation system, and while i doubt it'll change things too much, it's still nice to know that i can give credit where credit is due.
@TheOnlyOneDed2 ай бұрын
The internet is such a puddle of water, wouldn't you say fella?
@Gendor642 ай бұрын
@@TheOnlyOneDed If it isn't the worlds number 1 banshee main. Or i suppose now dante main. It really is a small puddle.
@Just1n2802Ай бұрын
The only problem then is one that exists in siege rn where queuing with friends means you can't get commendations and you're being punished for queueing
@souswodaem13 күн бұрын
Thor bringing up DawnGate...man I really enjoyed that game.
@ErryneVox7 ай бұрын
EA robbed us of this fantastic game
@Nofxthepirate7 ай бұрын
This is the kind of social engineering we need in games
@josephreynolds24017 ай бұрын
and social media.
@captainkiwiiiii7 ай бұрын
and in real life. China Social Credit :^)@@josephreynolds2401
@billedefoudreАй бұрын
I develop several auto-moderation systems like that, in my days as a online game creator. One of those games was about diplomacy, were you had to make your gains validated by your opponents, via public and short negociations. Then,.a jury of 3 random player had to judge your négociation conformity : 1) did you fight for your own interest, first and foremost ? 2) Did you kept the négociation opened enough for your opponent to play and have fun too ? 3) did you built together something coherently written,.for your characters, faction, in-world, and the game interest ? Etc... If jury's votes are good,.you get validated. You could appeal to decision, which unfold another jury of 3 other random player,.judging the first jury members. Corruption points could be distributed to the first jury members this way, which would make them lower priority for next random jury duty of all kinds. It moderated itself, to keep people roleplaying in an open, competitive, respectful and comprehensive way. While still allowing all sorts of mischief, treachery, corruption attempts or dilemmas. People loved it. Never needed any modération, as morons, selfish people, toxic trolls, power gamers or weasel smartass were automatically outcasted from the system and not progressing at all in the game. And I'm sure there's literally dozens of other systems like that we could craft rather easily, to just make toxicity super contre-productive and progress killer.
@hazukichanx408Ай бұрын
This is awesome, hilarious and ingenious all at once. My hat is off to you, Dawn Gate devs!
@sedativeman7 ай бұрын
Final Fantasy 11 had a similar solution with the community. You had to have a party with you to do almost everything, even for the job quests that only YOU would get rewards from. It made everyone super kind to each other because they'd have to ask you for help eventually. Plus you spend so long in parties, you make friends with people naturally. 11 had the kindest community of any MMO or game that I've ever seen.
@CheshireSwift7 ай бұрын
Fuck, didn't expect to run into Dawngate mentions. Loved that game so much.
@YT_Toxic-Mothman2 ай бұрын
Sware if given enough time this dude could solve anything honestly love hearing his story's and stuff such a cool dude
@jackpointon59426 ай бұрын
I miss dawngate so much, i loved that game. Moya for life
@JoshuaKayle7 ай бұрын
“TEN THOUSAND YEARS.”
@tahsinulhuq94476 ай бұрын
Imprisoned for
@silviosouzadeoliveira39102 ай бұрын
He sounds like a disney villain casting a curse lol.
@oliverboii7034 Жыл бұрын
I'd advoxate that drg has a good community too
@joshuachambless34248 ай бұрын
ROCK AND STONE
@carllangner488 ай бұрын
rock and stone
@nevergon...92738 ай бұрын
Rock and stone
@spicynachozz8 ай бұрын
ROCK N STONE TO THE BONE!!
@threeprongedfork70618 ай бұрын
ROCK AND STONE TO THE BONE
@NightRitual6 ай бұрын
Dawngate was really good, great mechanics, movement was smooth and responsive, and fun character design.
@vivigarr2 ай бұрын
I miss Dawngate so much! It was such a fun game.
@Siphonife8 ай бұрын
Bro I liked DawnGate. I went looking back for it and saw it was offline x.x
@PirateSoftware8 ай бұрын
Miss it, honestly.
@CorruptionAura8 ай бұрын
I think it was ea killing it because it wasn't instantly as popular as lol or dota even though I think it has much better bones than the other two
@krelekari7 ай бұрын
Amazing way around it, stops malding people from taking their rage out on their teammates which happens all too often
@TheDsRequiem6 ай бұрын
Until someone doesn't play exactly how someone else wants them to
@icebox19546 ай бұрын
Amazing how easily abusable the system is. I'd merely threaten people to give me stuff or do as I command or purposefully withhold an approvement. Easy as can be.
@xheralt6 ай бұрын
As they say at Ad Astra Games -- the key to successful game design is encouraging desired player behavior.
@M4GG0TK1NG6 ай бұрын
Some games do stuff similar to that now and it doesn't make them less toxic. It just becomes the default that everyone votes for everyone else. It's the epitome of "when everyone is special, no one is"
@marcusbrown38807 ай бұрын
So what happened was, all my friends unfriended me, then we all searched for each other in matchmaking, and voila!! We beat the system and the nerds was all so confused
@manos79587 ай бұрын
Thanks for being the one voice of reason in a sea of lemmings.
@StrayFire7 ай бұрын
Didnt work back then. The system keeps track of who you were once friends with.
@manos79587 ай бұрын
@@StrayFire So the system itself was toxic, guess that is another reason it didn't even manage to pass beta phase.
@ventu79076 ай бұрын
Imagine being punished for playing with your friends
@junkie21008 ай бұрын
i like the idea, ive seen a similar concept implemented in the beta version of the game foxhole, havent played the full version but in the beta you could give people commendations for good work which would eventually rank you up, and it wasnt all about fighting either, you also had to manage your logistics, have people gathering supplies, loading them up, driving them to the front lines, took a lot of working together
@anidiot98317 ай бұрын
Still a thing! Pretty sure it's the only way to rank up, and you have to participate in the game to be able to give them out
@kazukixe5 ай бұрын
this is such an amazing concept and idea, this could be implemented into so many games
@Magnapinna40966 ай бұрын
i can already hear the thunderstorm whispering " NOW! "
@andreasnorberg82852 ай бұрын
"hey billy wanna play some games with me and the boys?" "No sorry guys i dont want to grind for 10000 years"
@animationtime72657 ай бұрын
So that means that nice guys finish first. Interesting.
@Awake02265 ай бұрын
Dawngate was SO GOOD! i miss it so much and think about it all the time.
@Awake02265 ай бұрын
renzo main
@Srjl5 ай бұрын
Man, I miss dawn gate. It was a nice change of pace to the stale state that other mobas was in.
@getonleagueguys75577 ай бұрын
So if you're in ranked and some guy is an asshole, he's probably pretty good.
@bensmall26027 ай бұрын
Incentives man. They almost always work better than punishment
@StAjoraGames7 ай бұрын
Depends on the punishment I think. If the punishment for cheating was your PC being fried, not many would take that risk (assuming it was a good game). It's no longer a Steam account and/or a new copy of the game; it's not thousands of dollars at risk. I'm talking about confirmed cheating, multiple humans verifying through replays and admin tools like what Camomo does in his Rust content. Personally I'd like to see both. Fantastic and highly desirable rewards for not being an asshole and wrath of god punishments for cheaters.
@StarryxNight57 ай бұрын
@@StAjoraGamesIf the punishment for being mean was having your PC fried, you just wouldn't play the game. Never know when some trigger happy mod or some toxic lobby vote kills your system
@StAjoraGames7 ай бұрын
@@StarryxNight5 Tell me you didn't read it without telling me you didn't read it. "If the punishment for cheating.......multiple humans verifying through replays and admin tools"
@Grumblik5 сағат бұрын
I remember Dawn Gate. I miss it.
@Rurukuken6 ай бұрын
Every time he talks about Dawn Gate I get sad. Loved that game
@anthonyorosco18506 ай бұрын
Imagine leveling 8x slower than other people because you like playing with friends
@singami4657 ай бұрын
So you're telling me people who were playing in parties had to grind 32 more? Sounds like an amazing system for a game that's definitely alive right now.
@Devilinabag7 ай бұрын
This is what I thought. I've never heard of the game and this video already produces a few thoughts on why it was shuttered.
@sovietmoose56246 ай бұрын
No, the people playing alone and being good sports could grind 32 times less, the bar was the one match worth of experience. You arent being punished for playing with friends unless they tailored the rank system around getting that 32x bonus.
@MrKyle7006 ай бұрын
I MISS DAWNGATE SO MUCH IT WAS SO GOOD
@StefanLopuszanski6 ай бұрын
Having played in Dawn Gate and having studied the genre (including being cited on the Wikipedia page) it worked somewhat but fell apart at higher ranks. Been forever though since I've played it so I forget all the specifics.
@davidetosi23917 ай бұрын
Or...hear me out on this. Maybe if you are forced in a team game with 4 braindead monkeys with an ego big as a house, at least have rewards for playing the game if your stats are good even if your teammates do everything in their power to drag you down. Toxicity is born from suffering for things out of your control, knowing that at the end of the game even if you have an afk in team or if one of your teammates just want to actively ruin the expetience for your team, even when the loss is ensured, you are mitigating the penalty by playing the game in the best way and if your stats shows that you did great even with an handicap you will be rewarded, maybe not like a win, but more like a mitigated loss.
@benjaminfrost27807 ай бұрын
alternatively people got alt accounts or "unfriended" their friends to vote them. Unless the terminology is "can't vote people you are in a party with" then you solve only a part of the problem. Whale problem or if it was gonna be free to play like it probably was then you just have a problem in full. Also...game got cancelled and never released...so lets not say it solved something when it only had an untested theory.
@StrayFire7 ай бұрын
system kept track of your past friends. use your brain!
@benjaminfrost27807 ай бұрын
@@StrayFire did they say that? Other games with systems that don't let friends up vote or honor you certainly don't "track your past friends"...so there is no reasonable reason to assume that this one that didn't even launch would.
@StrayFire7 ай бұрын
@@benjaminfrost2780 I know it did track it in some way because we tried cheating the system and it didnt work.
@benjaminfrost27807 ай бұрын
@@StrayFire You tried it when? The game never launched.........care to try that again?
@StrayFire7 ай бұрын
@@benjaminfrost2780 I played this game for 9 months and even participated in tournaments. Are you completely dead in the head?
@gtjio3 ай бұрын
God I miss Dawngate every day. It really was the best MOBA out there but it got canceled for no reason
@XeiomАй бұрын
I remember that system and it was super good. Genuinely crazy to me that no games replicate it. You also had to vote as part of increasing your own reward so if someone was so toxic that you wanted to reduce their reward it cut into your reward - So you would only not give others the reward if they were toxic enough to make you willing to have less reward just to punish them
@kiaforchia48878 ай бұрын
can you descrbie deep rock galactic, its pretty non toxic, tis heavenly
@PirateSoftware8 ай бұрын
ROCK AND STONE
@smackmmk8 ай бұрын
And that's how you do it folks, Don't lecture your players through story, or NPCs telling them how to be a better person or anything like that. Unlike other forms of art and media, we can use mechanics in the game to influence behavior and thus shape the community. Very interesting social experiment.
@NoThatRyan8 ай бұрын
In what game are moralizing NPCs the mechanism for creating a healthy "community"?
@smackmmk8 ай бұрын
@@NoThatRyan game developers oftentimes use story, and quest lines with NPCs to get the player to agree with their particular politics or way of thinking. They think that if they tell these types of stories, players will learn a lesson, and act better or be better in the future. This can be seen in a lot of modern AAA games now a days.
@kaelhound3 ай бұрын
This reminded me of the fact that I have the OST saved somewhere on my MEGA cloud. I remember loving the game, really sad it died
@swarmsovereign5158Ай бұрын
Dude, loved Dawngate so much. Moya was amazingly broken and fun
@Zepha217 ай бұрын
forcing people to be nice is a very stupid idea, instead you have to create a climate that encourages friendliness. overwatch: someone makes a mistake, everyone loses => toxicity warframe: extra player = worst thing is they make no difference => people don't mind each other => not toxic
@kendallewis17536 ай бұрын
Enlighten me. I wanna know more!
@Arkayjiya6 ай бұрын
"forcing people to be nice is a very stupid idea," Can't be that stupid if it's literally working. There's very little difference in practice between natural niceness and manufactured niceness (among individuals at least, manufactured niceness of companies for example is another story), either way it will encourage a friendly culture and the niceness will end up genuine in both cases.
@Zepha216 ай бұрын
@@Arkayjiyano, it's not working
@Arkayjiya6 ай бұрын
@@Zepha21 You literally have an example where it worked here. Do you have another example? A scientific study maybe?
@Zepha216 ай бұрын
@@Arkayjiya it only looks like it works, the underlying problems continue. just because you forced them to be quiet doesn't mean they're not angry or fighting.
@diojoestar51787 ай бұрын
imagine riot games had human devs
@Baphominx5 ай бұрын
On FF14 what they did is (for a time) whenever someone was toxic, they were 100% banned with no chance of getting the account back at all, this happened for a little while and it was enough so that everyone got really really scared of being banned forever, no one ever knew if the tyranny was lifted or the bans just stopped because no one was toxic anymore out of fear. I don't even know that's truth but it was told to from older players when I asked why no one flamed me after I failed to clear a debuff leading to a TPK, and most interesting, no one even told me about the debuff and what I had to do until I asked them what I was doing it wrong.
@keithkent36625 күн бұрын
I hope season 3 is something the cast is just as excited to work on as we are for you guys to work on it, now that Sword AF and D20 are between seasons i have no idea what to do with myself lmao
@Vindiorix7 ай бұрын
Phony positivity to receive rewards.
@paradox95516 ай бұрын
Exactly, that's the trouble with this kind of system. It rewards fake niceness and passive aggressiveness instead.
@ekuude6 ай бұрын
I'll take phony positivity rather than earnest negativity every time. It's not going to solve everything but it lets you reward players who play well and behave well too.
@brianp66827 ай бұрын
You dont understand what toxicity is. If no one can keep it real and have negative comments, that is SUPER toxic in a fascist sort of way
@ryancier6 ай бұрын
Toxicity is usually an issue of putting expectations over communication. In games I've played in League, if we had a talkative shotcaller, we were usually good. It would be when people just expected everyone else to know what they were doing that things went south. Hate to sound a little boring, but it really comes down to cohesion and leadership.