Thank you for this. This was very helpful. Are you still creating new tutorials? I'd be interested in seeing a detailed walkthrough of the node weight map brush (and some of the other tools). I tried using the geometry selector (to the left of the 'paint brush') in the node weight tool and I don't quite understand what it does. I assumed it would select geometry so that you could manipulate dformers and such (much like the paint brush), but it doesn't seem to work in that way. At least not for me. Then I thought maybe you could highlight certain geometry so that only those could be selected by the paint brush. Nope. Not sure what it's purpose is in the node weight section.
@GameDeveloperTraining3 жыл бұрын
Hi there. I will be making more videos on Daz, just waiting for them to fix the newer features so that whatever I record is relevant. Already got a video on weight maps in the daz studio beginner to advanced playlist
@martymartin80363 жыл бұрын
@@GameDeveloperTraining Thank you for the reply. Yes, I have watched that video as well. I guess I'm just having issues with what each of the tools in the weight mapping tab does. I get the paint brush, and I get the smoothing brush, I just have problems with the geometry selector, the directional gradient and the spherical gradient modes. I can't get the deformers or dforce maps to react, but I can with the paint brush.
@Michael_H_Nielsen4 жыл бұрын
Daz has magic you are showing me. thx :)
@cedb33605 жыл бұрын
very nice way to do it. What about the edges of the plane? Wont it shows?
@GameDeveloperTraining5 жыл бұрын
If they are visible it's just something you would have to fix in post. being as it's so close to the original surface, a quick sweep with the "spot healing brush" tool would do it.
@tweedledumart41545 жыл бұрын
This was news to me. Thanks ’!
@MegaVamp695 жыл бұрын
I did a test the other day with something sorta like that, but it was only with dforce. i could send you the settings if you would like to have a look at it.