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In this video I describe why the proposed 0.5 PD method for DCS shown by Lukas S does not actually work. This is not a put down of the work Lukas has done for the community, he is a respected member of the community with lots of great optimization videos for VR and every one of you should go check his channel out. I show how the PD Lukas used for his benchmarking was incorrect and how I came to the conclusion using RenderDoc and a Spreadsheet with the calculations which you can find below.
DCS SteamVR Resolution Calculator - docs.google.com/spreadsheets/...
Lukas S YT - / channel
RenderDoc - renderdoc.org/
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