DEBUNKED: MYTH Behind VRAM -- Real VRAM Usage in GAMES

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Nicolas11x12 English

Nicolas11x12 English

Күн бұрын

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In this video I'm talking about and debunking a common myth behind our GPU's VRAM (video memory). I'm also showing you the actual VRAM usage in a few games.
MSI Afterburner: www.msi.com/La...

Пікірлер: 307
@Nicolas11x12English
@Nicolas11x12English 3 жыл бұрын
This is something I've wanted to talk about a long time now. 😄 Once again, it makes perfect sense for users to initially assume "VRAM usage" in benchmarking tools equals "actual VRAM usage". 😅 Unfortuntately there's more to that, and I hope I managed to get that point across. 😋
@jakedill1304
@jakedill1304 2 жыл бұрын
I'm really glad you did by the way, I had my suspicions.. I ended up tumbling on more well-known video, and at this point I'm kind of knowing better than to watch his videos on GPU performance on the internals.. it's always ended up being a one two combo being patronized and confused and ultimately not knowing anything beyond the surface terminology LOL that was that was harsh... Still he should know better... One thing that I learned through id tech engine was how poorly Windows is set to it's a memory pipelines, as far as what it wants to do in the background what it wants to cash into paging file and constantly run into RAM or compress.. that was one of the first things I figured out and it caused a massive performance well stuttering drop anyways. Like I 32 gigs of RAM use the ram windows for fuck sake.. it's what is for, I will deal with your fucking applications in the background later which I did LOL and since I have OEM home I do on a daily basis almost but whatever. but the more I learn about console API and how the consoles are designed considering all games are pretty much designed around the consoles nowadays first, and even some of the rare PC games are still designed around the consoles because the tools are designed to run the consoles by default and we're just kind of at this point in PC gaming hardware where we've been over stacking anyways to deal with poor coding ever since you know basically the Xbox. and it makes a lot of sense though because these consoles don't have ram like they don't have real ram they have gddr ram they have a small amount of regular ram if I recall, but for the most part their system ram is their video ram, which is of course taking his toll on game design over the last 20 years go figure, it was bad enough when they didn't even have a lot of gddr RAM, now at least they have more ample amounts.. but it's one of the reasons that you've seen so much graphics technology pushed but you don't really see a lot of anything else as well as the degradation of those things as well over the years as the graphical Fidelity gets pushed and even less resources matter, despite the fact that they managed to at least figure out streaming to a degree to make up for some of it, for better or worse.. Now on engines that like allow some basic user access like the ID tech engine, even if you do have to hack it to get more like reasonable access and it's still not what we used to get with a console.. and shit that's lucky if that certainly not going to happen on your average game these days especially one that's trying to lock down for microtransactions. But on those, was able to get an impression of how the memory allocations going and how Windows deals with it, sadly part of it is Windows doing its Windows live service bullshit and a lot of cases but you can sort of fix that like I said with the memory pipelines, although at this point the brute force factor of ssds and the CPUs that we have with multiple cores and all the things, like it's pretty miniscule.. although again until I force Windows to stop using a paging file and compressing into ram, I was always getting stuttering with unreal and basically any heavy text streaming engine which is all of them nowadays for better or worse. once I was able to get the game to stop trying to compete with my windows hard drive for what Windows wanted to do and made Windows chill out as best as I could, things were a lot smoother but we're still dealing with a massive amount of video memory, and I'm assuming again this is because engine thinks that your video memory is your memory and it's optimized to use that video memory for what it does for better or worse again, even though that's not really how modern computers work outside of consoles. With the tools that I have and not being able to actually like go in on a programming level, a skill I don't have but even if I did that would be far more complicated and also might even involve having to deal with DirectX etc or Vulcan whatnot and that's that's providing you can get in to the thing in the first place and find what you're looking for.. so regardless of that when you have an engine like source or id and I want to say cyberpunk, even if you have to use coding but the tools are a lot more optimal and seems like people already beat a lot of people to the punch on that one.. which is great and probably feasible entirely because of the lack of DRM scheme, or at least on the scale and quickness of it.. although in all fairness with cyberpunk oddly enough, it seems to run more like a PC game than it does a console game and I think that may have been part of the problem with its release on consoles, the way my windows is set up I don't have almost any of the issues that many users have with the streaming causing all those glitches which is pretty much what most of the actual glitching in that game was or is it's just not being able to deliver things in time and it's got so many things to do cuz it's all scripting-based but I guess that's neither here nor there cuz cyberpunk runs fucking great for me LOL, but games like red dead and definitely the older ID engines, seems like the tools are there but well maybe not for red Dead then I don't even want to get into LOL although they might be because of the rage engine and all the GTA modding. I'm just going to post this and I'm going to start again because this I swear I wasn't going to rant LOL. Anyhow... I think what I was getting at was if there's a way to direct certain things into RAM as opposed to into the video RAM that would be more optimal, I think a lot of glitching and whatnot could be solved.. I don't know enough to really go further on that, I feel like I had a light bulb and got excited about it and realized that it's still requires actually unfucking the game up and that's not going to happen as long as the primary performance development Target is consoles, although again hopefully things will be a little bit better now that they at least have a reasonable amount of ram although I doubt it cuz the first thing that consoles games tend to do with any resources they have is try to push graphical fidelity, you almost never get any sort of system or gameplay or scripting and improvement because well I guess it's not really wanted, fuck I'll just be happy if I can lean left and right in most games which I can't LOL.
@jakedill1304
@jakedill1304 2 жыл бұрын
Till like trying some up and hopefully this doesn't end up just as long, clearing up things like ram and windows and it's pipeline getting things to not ever go into the paging file, and getting the game to send things to the right places so that it's not trying to compete with the operating system for resources.. on top of you know getting the actual live service always on cell phone style app quote shit that Windows 10 likes to run constantly into the background compressing in and out.. that seem to have a huge difference for me, and if the game wasn't trying to throw this into video RAM then that might solve other things but.. shit I feel like I'm completely deflated on my light bulb moment here is all of it requires actually coding the game correctly for a PC not a console and games are coded for PCs not consoles, the we wouldn't need to have so much performance overhead for one and for two you can actually use the resources right like remember those physics cards and remember the days when textures just loaded in, or at the very least your systems loaded in and your CPU wasn't just a glorified page Turner for the GPU... I should probably stop anyhow this is great thank you for doing this video, it's just kind of scratched an itch at some of the gas lighting I felt like was going on.. I've never really been worried about video memory, every time I have a video card I can usually push the resolutions I want it's not the video memory that's the issue, fortunately I've managed to scale displays with gpus to a degree even if not quite there yet obviously for 4K in the modern age it has any of the last generation unobtainium gpus at this point, but going back a few years it's it's pretty hard-pressed to find anything under a gigs of RAM, and if you got unlucky on your bandwidth.. that sucks.. but that's GPU 101 I guess, that being said it has been kind of scratching my brain as to how much video memory you actually need just giving on these counters and the fact that nobody really addresses that their actual reason why so much video memory is being used as opposed to system ram which is also being used for some fucking reason by the way LOL which again cracks me up... 0 oh fuck I really have to stop I'm doing it again .
@labrat2277
@labrat2277 2 жыл бұрын
Modding games like Skyrim etc may use more vram for the textures etc.
@valenrn8657
@valenrn8657 Жыл бұрын
Your 8GB VRAM is enough position didn't hold for Hogwarts Legacy
@drek9k2
@drek9k2 Жыл бұрын
While yes this is completely true OP, and very much is just like the way how "allocated" in system memory doesn't mean you are running out of RAM, but that doesn't mean "you will never use more than 16gb of RAM" and similarly nor does it mean that 8gb is actually enough or won't be a crashy stuttering mess, as 3070 owners been figuring out the hard way. Now I won't deny that some of these ports/remasters/alleged "full release" aren't janky af, however that didn't stop a whole variety of games including really polished titles like Doom Eternal from already using too much VRAM literally back in 2019; this was, in fact, the reason why that game got a recommended setting of a Radeon VII or a 2080ti or something like that, because it actually legit needed 11gb VRAM back when it was released in March 2019 for ultra nightmare settings. So while this is also true to this day you're just going to see more and more titles being true, much like how 4gb VRAM now isn't enough at 1080p, 10gb is going to be nowhere near enough for 4k, and it is so much worse that these shitty configurations get saddled to overpriced RTX cards given that RT actually needs quite a bit more VRAM. If you don't believe me just try using your 3070 at full blast the next two years lol Jensen literally just assumes you guys throw your cards out every 2-3 years and kinda Applelike hopes you don't even notice how not getting your money's worth and how cucked the overall product is, very much like the worst, sleaziest practicing of these companies such as Dell (and now HP and others) using shitty fucking proprietary boards and plugs everywhere, or well anything about HP and other cheap laptops, soldered on RAM, soldered on GPU, soldered on SSD like wtf, and it's all literally designed to be as anti-consumer as possible as to force you into replacing it. If you make hammers, and you could introduce a structural weakness downgrading the integrity of the hammer so it snaps in half after two years, why wouldn't you? There is no other industry with as lax standards as computing and gaming, and then you guys sit around wondering why yet another borderline scam "still in alpha" ea preorder shitshow goes off. And nVidia has been literally sued for this btw--and lost, mind you, just imagining a megacorp actually losing in court not being able to get bailed by its fleet of lawyers you know they dun goof'd--so it's not exactly something new, 3.5gb 970 aside, it's been true of literally all their kids and some of their absolute worst aging lineups like Kepler are plagued not even so much by the shitty drivers and lack of API compatibility with features like Vulkan but rather even the GTX 780ti 3gb--yes, THREE gb only on the 80ti model--which otherwise would have been playable is basically in the garbage bin because of its VRAM. No one even brings up the GTX 770 anymore explicitly because the VRAM, which is bad enough if nVidia was just being cheap (on their pricey shit mind you, fyi 980=$550, 770=$400, that's what price normally should be, no this is not inflation this is naked greed) but so much worse when you realize they do this on purpose. So as someone who's used nVidia and not gotten my money worth and even when I buy used ending up feeling ripped off, this is one of those things these companies need to be held accountable like Apple's gross employment of child slaves and destruction of the environment or the anti-right to repair, any of a million things wrong with Dell, Electronic Arts, HP, and Apple, and when we don't do that and lick their balls they can and will try to get away with murder. Hence part of why the GPU market is so fucked right now, zero accountability, and people keep trying to sweep under the rug like somehow what nVidia did to RTX 3070 owners wasn't that bad. It is. 3070ti 8gb, vs much faster RX 6800 16gb, is going to age like such milk it wouldn't even surprise me 6700XT just mopping the floor with it thanks to VRAM limitations. It isn't even "fine wine" it's the fact nVidia designs these to age and fail on purpose and I'm pretty mad about it. So while everything you said is true vis a vis allocation and usage, fact is that we have a bunch of games that won't run without freezing and stutters on Ampere because of its lack of VRAM. I thought it was hilarious they finally did 12gb to 3080, just so it wouldn't age so clearly fast and be useless above 1080p too soon.
@philosoaper
@philosoaper 3 жыл бұрын
I've been doing 3D modeling for 25 years and while the games I play aren't as dependant on its size, content creation sure is
@intech7863
@intech7863 3 жыл бұрын
I sold today one 3090 to one person working like you 3d modeling, he was using 1080ti , it was verry nice guy with good expensive car.This job look big deal
@h1tzzYT
@h1tzzYT 2 жыл бұрын
"Process VRAM usage" - shows how much vram current running process (in this case this game) requires. "Total allocated VRAM" - shows how much of VRAM is allocated from all programs in windows, windows itself, if opened - web browsers, spotify, discord, etc. Also allocation increases from multiple monitors as well, so the more monitors and with higher resolution are connected the higher allocation will be. (This value is the same as in windows task manager, under GPU tab "Dedicated GPU memory usage") Regarding the whole VRAM usage debate, none of these two values shows true game VRAM requirements and when it will start to starve of VRAM deficiency. And there are no ways to truly know it unless you test with less VRAM, but usually its impossible to test with same GPU as there are no ways to artificially limit VRAM usage. These values are more suited as guidelines rather than definitive proof, but usually performance starts to drop, when game has saturated 100% of "Total allocated VRAM" and it will have issues when "Process VRAM usage" will be at 100% of total GPU VRAM buffer.
@rokaspleckaitis8924
@rokaspleckaitis8924 2 жыл бұрын
So is "Process VRAM usage" the allocated vram from the video and "Total allocated VRAM" the dedicated vram from the video? Is that what you mean? Cause that doesn't make any sense. Or is it the other way around? Or are you saying "Process VRAM usage" is something completely different? In short, your explanation is confusing
@h1tzzYT
@h1tzzYT 2 жыл бұрын
@@rokaspleckaitis8924 quick correction and clarification of my previous post, there is no such thing as "allocated vram" or "real vram" usage. All programs including windows itself use vram for certain elements such as GUI. fps tracking software such as msi afterburner can track your desired program detailed specifications, such as API, vram usage and other things. To do so, it needs to "hook" its own code into that program to be able to track those specifications. Now "process vram usage" is the vram usage of currently tracked program(process), in most cases its the game, because thats what we are mostly using it in and "total allocated vram" is vram being used from all programs on the computer including currently running game. Though it doesnt mean that we should ignore it because it is as important as "process vram usage". Many (too many in fact) people regard process vram usage as "dedicated" vram which is nonsense all of that usage is allocation, game doesnt *own* that vram space, it just separates "total vram usage" from currently tracked process vram usage aka "game vram usage". I personally use "game vram usage" and "total allocated vram" in my statistics to make it a little bit clearer for my viewers.
@rx1834
@rx1834 Жыл бұрын
Yeah this video is flawed and incomplete. The VRAM usage figure is still a very rough guide whether it's total, dedicated, or per process.
@awebuser5914
@awebuser5914 Жыл бұрын
​@@h1tzzYT "All programs including windows itself use vram for certain elements such as GUI..." The point your missing is that for typical Windows desktop tasks, the VRAM usage is next to non-existent. I run a 4k desktop and literally a dozen Firefox windows open and numerous other apps running and the VRAM usage is a whopping 0.7GB! Unless your non-gaming apps are in the extremely rare edge-case where VRAM is actually utilized in any real way, it's a complete non-issue.
@mttrashcan-bg1ro
@mttrashcan-bg1ro Жыл бұрын
I've noticed that it's even higher if there's different refreshrates across multiple monitors, it lowered by around 0.1gb when I changed my second monitor to 144hz from 170hz to match my main monitor. Another thing, is I noticed some games tend to list the "other programs" Vram amount like the newer Call of Duty games, and for example, MW2 lists a few GB which makes no sense because when you close the game the total in Task Manager is far less than what the game said other programs were using. That was a big problem with Vanguard and causes people on 6gb (or less) GPUs to have issues.
@jtnachos16
@jtnachos16 2 жыл бұрын
I feel the need to, even though it's quite late, provide a TLDR for the info provided in this video, for the sake of easier understanding for those that know nothing about computers: The 'allocated' amount, is the program going 'hey, can I use this?' and your gpu going 'sure, I'll set it aside for you' The dedicated memory amount is what the program currently has in it's hands, as opposed to just set on the table next to it. It is far from unusual, even with standard RAM as opposed to VRAM, for a program to request allocation of SIGNIFICANTLY more RAM/VRAM than it is currently utilizing. This buffer means that if there is a sudden need for more, it doesn't have to wait for the system to give an okay on that usage, it's just already available, and prevents the program from having to flush existing data out of memory to make some space in a hurry should such a situation occur. Both of which will cause stutter. They set up a buffer for that purpose. Another, related thing, is that some programs will load more stuff into dedicated memory and allocate more in general, simply because there is some left over. It's why you have to be cautious about, say, Horizon Zero Dawn's numbers as shown in this video. Under those numbers, it would look like the game wouldn't run properly on any GPU with less than 10GB of RAM. That's not the reality though. It's basically indicating the game is changing it's buffers based on available resources, as opposed to just using a more strict setup.
@Stef3m
@Stef3m 2 жыл бұрын
Great explanation, something that even self defined "expert" techtubers seems to completely ignore
@Tanzu15
@Tanzu15 Жыл бұрын
All facts🙏
@lehelzelenka207
@lehelzelenka207 Жыл бұрын
And then came Far Cry 6 with the HD texture pack and put the RTX 3060Ti amd 3070 to it's knees. Fps dropped massively due to the lack of VRAM headroom. And this year the same happened with Hogwarts Legacy! Nvidia should just listen to the buyers who would like a little bit of VRAM futureproofing. Buying a 600€ card and having to lower texture resolution to medium is really making you question your life choices! 😀
@Extreme96PL
@Extreme96PL Жыл бұрын
Hogwarts Legacy was fixed they fixed memory leaks, VRAM usage and optimized streaming. Far Cry 6 HD texture pack actually made no sense textures looks the same 99.9% most of the time like without even my cousin with 4090 said that he uninstalled them because that pack was just waste of SSD space.
@perckmalice70
@perckmalice70 Жыл бұрын
I run HL on a 3070Ti on 1440p high settings with no issues. 8GB VRAM here. 80-100 fps average.
@ryomario90
@ryomario90 Жыл бұрын
@@perckmalice70 I assume you don't use ray tracing, in which case your claim of 80-100 might be true, but that card runs out of video memory in 1080p high settings+high ray tracing.
@perckmalice70
@perckmalice70 Жыл бұрын
@@ryomario90 ray tracing is broken in most games. And no I don’t use ray tracing the graphics in 1440p is already really good. If I wanted ray tracing I would have went with the 3090Ti instead.
@TazzSmk
@TazzSmk Жыл бұрын
GTX 1080 Ti is aging very well in 2023 :))
@pinktuna3693
@pinktuna3693 Жыл бұрын
that it is :)
@KennyKenKin
@KennyKenKin Ай бұрын
You aint lying... mine just went out and it breaks my heart. I got it at launch tho so there was years of good times
@TazzSmk
@TazzSmk Ай бұрын
@@KennyKenKin can happen sadly, all my old gpus died (last one dead being EVGA GTX770 Superclocked from 2013) :D
@AndyMutz
@AndyMutz 3 жыл бұрын
nice tutorial, I didn't know the option to load additional plugins in afterburner :)
@Nicolas11x12English
@Nicolas11x12English 3 жыл бұрын
Thank you, you're very welcome! :)
@vincent741
@vincent741 Жыл бұрын
this video aged like 3070 ti
@probeldll
@probeldll Жыл бұрын
Straight to the point
@brovid-19
@brovid-19 2 жыл бұрын
I think it's also a myth that 8gb is "Enough"
@dazeen9591
@dazeen9591 Жыл бұрын
Depends on your settings. 8GB is definitely not enough for 4K gaming. We already had GPUs with 12GB Vram back in 2015. And now we have GPUs with 24GB Vram in 2023. If 8GB is supposed to be enough, GPUs would never have gone past the 12GB mark from 2015. 8GB models are outdated by this point. If you want to "future proof" avoid 8GB unless your budget literally doesn't allow for anything better than... Like RX 6600 (non XT). Honestly, I don't think 12GB is enough either. The safe number for future is 16GB. So the weakest GPU you should realistically expect to age well is the RX 6800 (non XT). It might age better than 3080Ti even.
@anonymusug727
@anonymusug727 Жыл бұрын
​@@dazeen9591 Bro its not even enough for 1440p
@dazeen9591
@dazeen9591 Жыл бұрын
@@anonymusug727 I never said it was. I got 16GB for my 1440p and I view that as the minimum. You should not buy GPUs with less than 16GB in 2023 unless you're playing on 1080p resolution or below.
@Neilos-sd6ti
@Neilos-sd6ti Жыл бұрын
Me gaming on 4gb: ....
@thatguy3000
@thatguy3000 Жыл бұрын
@@anonymusug727 Not for newer gen games but for older games like before 2023? It's barely enough to get a smooth 60+.
@surfx4804
@surfx4804 Жыл бұрын
Good to know. Though in Cyberpunk 2077 on 4090 in Ultra and Path Tracing, DLSS, Framge Gen .. I can get over 14k Allocated and Dedicated (15k in some instances) . SO to some degree it seems the game will make make use of more if it is there. With less vRam games will use less just fine but some exibit issues as they don't gracefully use less.
@rfldss89
@rfldss89 2 жыл бұрын
Thank god someone is actually performing real use tests, and not just blindly following common wisdom!
@rx1834
@rx1834 Жыл бұрын
Yeah except he failed to prove that these figures are the ones to watch out for. Without such proof these are just useless numbers. How do I know that performance won't degrade before that number hits my VRAM limit?
@vmafarah9473
@vmafarah9473 Жыл бұрын
this video aged like a milk.
@Strongholdex
@Strongholdex Жыл бұрын
@@vmafarah9473 Nvidia fucked up this generation when it comes to Vram.
@Hi-levels
@Hi-levels Жыл бұрын
@@vmafarah9473 and smeels goofy as nvidia slime junk shid
@StuartHollingsead
@StuartHollingsead 2 жыл бұрын
1080TI doesn't handle cyberpunk very well. so keep that in mind. How fast has the release of new video cards been? If you buy a 3090 you can probably still game until the 5090 comes out. Or you can do the 3070 4070 5070 upgrade scheme. Depends on your job and dedication to gaming.
@SilverX95
@SilverX95 2 жыл бұрын
The major problem is that some games don't use more video memory is due to the fact that the game was designed for console first because of the memory limitations on PS4 and Xbox One but a good example like zero Dawn they factor in that PC hardware has more resources so they didn't Short change on the PC version of the game also this kind of explains a lot about 2077 and all the pop in that happens because they hard limit the resources.
@kramersigil7436
@kramersigil7436 Жыл бұрын
It´s like we are back years ago, where one would measure the gpu power by its memory ammount. By the time the vram, 8gb on a 3070 or 10gb on a 3080 for example, dont cut anymore, thats probably a time where you would have to lower some settings for pure lack of horsepower. And lowering those settings, will definetly lower the vram usage as well. But, if you have similar cards, with similar prices and performance with more vram, then it´s a no brainer on what to buy.
@Richdadful
@Richdadful Жыл бұрын
Simply lower texture settings. The core of those GPUs are powerful but Vram is lacking.
@abdulhkeem.alhadhrami
@abdulhkeem.alhadhrami 2 жыл бұрын
You now helped me really lower my requirements, currently searching for a gpu replacement for my 980.
@forbie4404
@forbie4404 6 ай бұрын
what is your budget?
@abdulhkeem.alhadhrami
@abdulhkeem.alhadhrami 6 ай бұрын
@@forbie4404 already installed it last year February, 4070 ti thanks again!
@abdulhkeem.alhadhrami
@abdulhkeem.alhadhrami 5 ай бұрын
@@forbie4404 i replaced a year ago 4070 ti.
@bliglum
@bliglum Жыл бұрын
Wrong. 3070Ti users are feeling the pinch these days. Card is only a year old, Core is plenty powerful, yet users are being forced to dial back textures etc. to prevent stutters or glitches.
@JustSomeDude31
@JustSomeDude31 Жыл бұрын
Nowadays you see that VRAM is most definitely very important. You need more VRAM than most graphics cards provide nowadays. This vidoe is 2 years old, but 2 years ago this was already becoming apparent.
@jakedill1304
@jakedill1304 2 жыл бұрын
This also explains why the memory allocation features that have just started being a thing don't really have much of a performance increase.. what's the point of allocating your video memory to ram if it's already trying to use your video memory as RAM? That's kind of a rabbit hole but, like one would argue it's essentially already using your video memory as RAM anyways given the consolitus nature of the programming in gaming applications nowadays.
@silverwatchdog
@silverwatchdog Жыл бұрын
Horizon zero dawn dedicated is also not right. I played it on a 10GB RTX 3080 and it ran flawlessly, with no stutters that would indicate a shortage of vram, and no massive fps dips in vram intensive areas.
@Extreme96PL
@Extreme96PL Жыл бұрын
I played it on my 1060 6gb and it was fine.
@badass6300
@badass6300 3 жыл бұрын
Finally someone made a video about it. I've been repeating it for years. Games buffer VRAM and monitor tools are absolutely pointless when the Vram bar/percentage doesn't show what it is used for. Back in the day we had GPUs with double the standard amount of Vram for crossfire/slightly, since VRAM didn't stack, but mirrored. Excellent video as always and on a really important topic.
@bestopinion9257
@bestopinion9257 3 жыл бұрын
Someone this is as bad as someone else. None is a real game developer.
@Nicolas11x12English
@Nicolas11x12English 3 жыл бұрын
Thank you very much!
@Jasontvnd9
@Jasontvnd9 2 жыл бұрын
Remember going for the 2GB GTX560ti in SLI for that purpose. The 1GB cards where Vram limited in BF3 ultra , Single card was given 35-45 fps and the sli config kept me above or around that magic 60 I wanted. Shame sli and xfire are both basically dead now
@badass6300
@badass6300 2 жыл бұрын
@@Jasontvnd9 yup sadly that's the case, but at the same time we are getting multi-chip modules which is the better alternative as it doesn't rely on software at all.
@mattmexor2882
@mattmexor2882 2 жыл бұрын
I wonder if you have to actually decrease ram availability to the game and eventually starve the game engine and monitor the effect on frame times to see the actual vram usage of a game. Since the games are buffering things to their vram for quick access, it may still be using more vram than has any significant effect on performance for the game.
@mr.galaxy3762
@mr.galaxy3762 Жыл бұрын
great tech journalism keep up the good work Nicolas!
@Nicolas11x12English
@Nicolas11x12English Жыл бұрын
Thank you very much! :)
@gametestinglab8861
@gametestinglab8861 Жыл бұрын
Try latest 2023 games. Older ones are ok on 8gb.
@michaelthompson9798
@michaelthompson9798 3 жыл бұрын
Very interesting video this one 🤯🤯😳😵‍💫! You beat Gamers Nexus to this discovery💡! I didn’t realist that these applications went to that extreme level of detail. Job well done Nicholas 🥰🎉🥳👍. Looking forward to seeing your next episode 🥰👍
@Nicolas11x12English
@Nicolas11x12English 3 жыл бұрын
Thank you very much for your super kind words! Actually, Steve 100% has been aware of that, but just hasn't officially talked about it. At least as far as I know. Thank you!
@dracopug
@dracopug 2 жыл бұрын
I mean could you blame consumers wanting more vram when AMD tells it's customer base that "less than 8 gigs of vram doesn't cut it" (paraphrasing) in an article they released a few years ago? Now they're promoting gaming cards like the Rx 6500 that only has 4 gigs, a 64 bit memory bus and only x4 PCIE lanes. Nvidia and AMD are both malicious, lol.
@acanthopterygii
@acanthopterygii 2 жыл бұрын
For 1080p you are good in gaming for next 4-5 years.
@acanthopterygii
@acanthopterygii 2 жыл бұрын
@Salt Maker everybody think different... your comment isnt so smart
@godofdeath8785
@godofdeath8785 2 жыл бұрын
@@acanthopterygii tbh he right. I can't imagine how people can enjoy 1080p after 1440p? Though if they never tried 1440p i guess 1080p can be fine for them
@xkillerpn
@xkillerpn 3 жыл бұрын
Open ark at 1440p max settings and use a 6g card Vs a 16g card. Now at a distance with the 6g you can see the rocks pop out of no were and trees etc, on the 16g card you will go to 10g VRAM and nothing pops it's just a natural flow. With this there is more games like this, it's one of those things that's a big no-no at least for me, distance is always to a max on any game. I have a 6800xt and I had a Vega 64 with hbcc at 12g. To check VRAM just use hwinfo 64 there is nothing better for it
@GaneshMKarhale
@GaneshMKarhale 2 жыл бұрын
Hey tell me, if we have 12 gb vram, can we game with 4GB Ram
@NewOldie
@NewOldie 2 жыл бұрын
@@GaneshMKarhale you can try but most games recommend 8 gb and up.
@vmafarah9473
@vmafarah9473 Жыл бұрын
I didnt know tree poping effect in low vram
@lancemarchetti8673
@lancemarchetti8673 2 жыл бұрын
Running the real-time Matrix demo in Unreal Engine will definitely depend on more Vram. On compiled games..not so much.
@-Rizecek-
@-Rizecek- 2 жыл бұрын
So if I have a game where the full 8Gb will be used, but the dedicated one will be loaded to 7.3GB, for example. Will 8Gb slow down the game or not.
@ImperialDiecast
@ImperialDiecast Жыл бұрын
As long as your game's actual vram usage remains within your card's vram size, even if the game would like to dedicate more vram than you have on your card, and cant, you should still have smooth gameplay.
@DamienRamirez
@DamienRamirez 2 жыл бұрын
Should this up with a 10GB vs 12GB 3080 at 4K test & Then done a test with Resize bar on vs off with the 12GB 3080 at 4K test for V-ram as that makes a difference (also watch Ram amount & CPU usage/frequency). ;)
@arnigx
@arnigx Жыл бұрын
this test is before hogwart legacy, forspoken, Re 4 remake, TLOU vol 1 is launching on 2023....
@NotEnoughSound
@NotEnoughSound 2 жыл бұрын
I hope people listen to the end segment. yes, if you are running the computer only dedicated to one topping program at a time, then of course you will not have that much need for more than something like 6gb. but let's be real, who now days doesn't have other crap running in the background and running 3 monitors with different things on each screen? this video explains very well how it works, but you shouldn't build a multi tasking computer with this in mind, it's the same problem when certain people try to explain how you don't need more RAM for a hand full of games, then people actually following that advice have it all running like shit because they, of course, want to have more tasks active on the computer at the same time.
@toonnut1
@toonnut1 3 жыл бұрын
I still think my 3070 hasn't got enough vram
@mrhappy8966
@mrhappy8966 3 жыл бұрын
that's the card I had originally late last year and I felt the same way traded it for a 6800xt feel cozier at night
@scotchwhisky6094
@scotchwhisky6094 2 жыл бұрын
I'm satisfied with my 3060's 12gb of v-ram. It's great for poorly optimised games that eat up v-ram. Probably memory leaks.
@toonnut1
@toonnut1 2 жыл бұрын
@Kasish Savitha I've got the 3080 now
@user-ol3tf1qi6c
@user-ol3tf1qi6c Жыл бұрын
Funny how out of date this video has become in just a year.
@andreamichelezucchi8600
@andreamichelezucchi8600 Жыл бұрын
This video doesn't make the situation any better. There are many tests of 8GB cards stuttering like crazy in newer titles. Checking the "true amount" of VRAM used doesn't matter when games simply can't run smoothly on certain hardware. The video is also misleading, becuase VRAM isn't only used by the games you play, but all the OS and applications that are open use VRAM, so a game using 6GB of VRAM could still stutter in an 8GB card, if other applications need more than the 2GB left.
@Agrabelek_Michal_K
@Agrabelek_Michal_K Жыл бұрын
The future is DLSS and FSR in the future games will come out in 5fps optimization on ultra and you will have to turn it on to play. 12GB VRAM won't help, 16GB VRAM won't help. You will have to use AI that will reduce the appetite for VRAM and give FPS boost. Unfortunately, pure performance and the amount of VRAM will no longer be enough and if so, it will only be available in Hi End cards that most will not be able to afford. Developers don't want to optimize games, only release them in low optimization and people has to boost the playability with Dlss, fg and fsr.
@erickalvarez6486
@erickalvarez6486 Жыл бұрын
Too close to the mic, I don't like those mouth noises. Anyways just reakused this was more than a year ago so I think there's a need of a new video thanks to RE4, TLOU Part 1 and Hogwarts Legacy
@randomguy_069
@randomguy_069 Жыл бұрын
Not defending any company. But people have been stating these three as prime examples when we have others who worked fine. I have 3070 Ti and have played Metro Exodux on ultra without any problem. Cyberpunk worked fine too, with RT. Plague Tail also worked fine, and Jedi Survivor has 2070 Super as recommended so it would work fine too. And dead space is fine too on this card. RE4 Remake has issue with Ray Tracing. TLOU Part 1 is a bad port, its using around 7 GB for low quality. And Hogwarts Legacy is working fine with patches and engine.ini edits, I am playing it currently on high/ultra but disabled RT. Tried RT while it was working okay it is bugged in new patch.
@LoneWolf-tk9em
@LoneWolf-tk9em Жыл бұрын
When u realise that PS5 has 16gb of vram 😐
@vmafarah9473
@vmafarah9473 Жыл бұрын
but no ram.
@Extreme96PL
@Extreme96PL Жыл бұрын
PS5 have shared memory which means its PC's RAM and VRAM combined on top of that games can use only 13gb rest is reserved by OS, XSX is the same in terms of memory while XSS have 10gb shared memory but 8 for games.
@valenrn8657
@valenrn8657 Жыл бұрын
@@Extreme96PL Xbox Series X: 1 CPU core (or 2 threads) reserved for OS/Dashboard Games can use SMT or not; 8 physical cores at 3.8 GHz (SMT disabled), or 16 cores and threads at 3.6 GHz (SMT enabled) The OS/Dashboard reserves 2.5GB GDDR6 memory from the 336 GB/s memory pool and 32 Meg from the 560 GB/s pool. Xbox Series S: 1 CPU core (or 2 threads) reserved for OS/Dashboard Games can use SMT or not; 8 physical cores at 3.6 GHz (SMT disabled), or 16 cores and threads at 3.4 GHz (SMT enabled) The OS/Dashboard reserves 2 GB GDDR6 memory from the 56 GB/s memory pool and 16-32 Meg from the 224 GB/s pool. PlayStation 5: 1.5 Cores (out of 8) reserved for OS/Dashboard The physical cores run at 3.5 GHz or lower as SmartShift adapts. The OS/Dashboard reserves 3.5GB memory.
@Infading
@Infading Жыл бұрын
Video aged like milk
@globusdiablo
@globusdiablo 2 жыл бұрын
Excellent video. Thank you.
@netslum12
@netslum12 2 жыл бұрын
Hello Sir! Good testing! Would you do a similar benchmark with 30 series 8gb? I wonder how horizon would do since it wants to use more vram than nvidia was willing to give us
@drek9k2
@drek9k2 Жыл бұрын
Any games that are using more than 8gb are generally going to be trying to use system RAM, and which btw because that memory is way slower even the DDR5 kits yes even your overclocked 6000mhz XMP whatever, it's going to stutter and lag like a motherfucker with these really huge framedrops and hitching as it keeps switching to system memory over VRAM. Do note, that while this does happen in DDR5, it surely isn't helping you much when you're running on DDR4 or even lower either. So basically, best case scenario, it still runs, albeit poorly. It may flat out crash or fail to boot properly (though this is much rarer). It WILL definitely have an impact, and make it a miserable experience. I really don't think you want this considering I heard multiple people say their 6900XT was the "smoothest" gaming they ever had, whereas even Linus had to admit it felt smoother than the 3090 somehow, which does not bode well for the 30 series in general adding in hitching and stuttering and framedrop all over the place on top of that. You literally just need to turn your settings down. Because the gameplay is going to feel like you're getting 24fps in some areas. It feels so damn bad, when you ran out of VRAM. This is again such a big deal because did OP even enable raytracing ultra on all of em? RT is a known VRAM hog. And that is basically meaning you effectively can't enable RT ON for your RTX card at ultra high resolutions on the newest games. Then you'll understand why 3070 was basically sold as a 1080p card and why 3080 got sold as a 1440p card, because they already knew pretty much everything other than the 3080ti and 3090 was gonna run out of VRAM. If you guys are kids you may not know this, but people who've been screwing around since it was ATI Radeon and 8800GT know full well the pain of nVidia's driver support issues and VRAM problems.
@jlmpc8733
@jlmpc8733 Жыл бұрын
Well, now that the 3060 beats the 3070 in Hogwarts Legacy it's up again
@cadetsparklez3300
@cadetsparklez3300 Жыл бұрын
you se eall those textures? wonder why they are blurry? because theve me made half res to fit into vram and make the games smaller for ssds. ssd prices are down and vram is going up, one day all the new games will use the full res textures, and 4x the pixels = 4x the size, and the 3080 will become useless
@Extreme96PL
@Extreme96PL Жыл бұрын
I wonder when devs stops to increase textures because games like Cyberpunk 2077, Shadow of the Tomb Raider, Guardians of the Galaxy etc already have very sharp textures to the point i dont see how higher resolution would make them sharper lol.
@CallMeBungus
@CallMeBungus 2 жыл бұрын
"Me with my virtual memory set to 30,000"
@SerjStar
@SerjStar Жыл бұрын
Cyberpunk runs out of vram ans then fps drops like crazy
@andreabriganti1226
@andreabriganti1226 2 жыл бұрын
Since those gpu should stay for some years, inside a pc and the prices are going to be around 20% higher for a mid-range gpu of next gen, 8GB should be the right amount of v-ram for fhd, 10GB for ulltrawide fhd and qhd resolutions, 12GB for ultrawide qhd and more for uhd. However I agree that we overlook at it, sometimes just adjusting some settings on a game could lead us to save a bit of v-ram with almost no quality downgrade... Thanks for this video, stay safe and keep going.
@deleater
@deleater 2 жыл бұрын
You forgot one big thing. The current smooth experience that the gamer is experiencing is not due to just the dedicated VRAM, it is in fact continuously read/written from the allocated section of the VRAM. And the allocated section of the VRAM is; depending of the game position; being continuously updated in advance from the SSD. In the end, yeah those extra dollars will do give you smoother experience even when it's about say only 10% difference in 1%ile fps.
@Chris.Thanopoulos
@Chris.Thanopoulos 2 жыл бұрын
So the sweet spot right now is the 6gb gpu !!!!
@Skyshadow1
@Skyshadow1 Жыл бұрын
So its pretty much exactly like i have it in my head, everything designed for 1080p should be very fine with 8gb of memory. Anything above 1080p with 8gb you are stretching your margins very thin, which, given the current prices of the products designed to play above 1080 efficiently, anything that offers below a 12gb safe threshold is criminal. Which seems to be the exact way Nvidia 4070 thinking also hahah. This stands for today, if you want a 2-3+ years card, 12gb is out of the table, you need above 16gb. I am not saying all games need that kind of vram, but its shameful to pay above 500 euro for a product to be limited by memory within 2 years in the products performance spectrum, even if its for a couple of games. There shouldnt be any, and the fact that testers right now are casualy making 3070s-3070ti's crash due to low vram in games like RE is a disgrace to nvidia. That card costs 500 euros in my country as we speak and the ti version 550-600 euros. 1070 ti had 8gb of vram stock, a card released in 2017. Having said that, if i was buying those products at 300 maybe 400 euro price range i would be ready to face some limitations in extreme scenarios on the products performance spectrum. But not when its almost double that price range, if im paying whats very close to a months salary here, games better be running as expected 100% of the time.
@auntiepha8343
@auntiepha8343 3 жыл бұрын
🏆Stopped in to see what Nicolas11x12 has to say about VRAM. Very interesting PC component topic!👍
@Nicolas11x12English
@Nicolas11x12English 3 жыл бұрын
Thank you very much!
@evobsm2328
@evobsm2328 2 жыл бұрын
Is 128 mb vram bad? 😅 im just getting into all of this or like... what happens when i dont have enough
@mullerstephan
@mullerstephan 2 жыл бұрын
no, you are good. If you run out of it you can just download more
@K4nj
@K4nj 2 жыл бұрын
@@mullerstephan lol
@mrhappy8966
@mrhappy8966 3 жыл бұрын
I have a 6800xt and after changing the monitoring settings in afterburner cod cold war was using 13gbs of vram at 1440p.
@shadowaussien7743
@shadowaussien7743 3 жыл бұрын
Cards are all over priced while nivida and amd. Make millions on scalpers and false pricing people can't upgrade is the shortage scapegoat is created
@ZhangMaza
@ZhangMaza Жыл бұрын
this video a little bit outdated now after i analyzye the last of us part 1 X)
@pcmasterrace9024
@pcmasterrace9024 3 жыл бұрын
Amazing video keep it up 👍
@Nicolas11x12English
@Nicolas11x12English 3 жыл бұрын
Thank you very much! :)
@juanitoalcachofa3485
@juanitoalcachofa3485 Жыл бұрын
You enlightened me, and surely many more with this information you presented us. Thank you
@Nicolas11x12English
@Nicolas11x12English Жыл бұрын
Thank you for your kind words! :)
@amisauto4360
@amisauto4360 Жыл бұрын
You guys think 8gb v ram will enough for 1080p gaming in the future?
@zeed9913
@zeed9913 Жыл бұрын
i meaaan its showing in some games now that its not enough in ultra settings at least
@jonathanwilliams5329
@jonathanwilliams5329 Жыл бұрын
Stumbled on to this video because I had some odd results with Resident evil 2 and 3 remake. Setting it to max and playing on my 4k TV at 1440p with my laptop that has a 3060 mobile 6GB 115-130watt. Setting it to max everything! At 1440p it said it would need almost 13gb of vram. In reality I loaded it up and used msi after burner to watch FPS and it never dropped from my tv's cap of 60FPS. those in game vram usage meters are very misleading as it wanted me to run it on all low for 1440p but even makes out my video car seldom drew more than 100watts.
@musabmohammed8446
@musabmohammed8446 Жыл бұрын
I have the same laptop card and did the same thing and didnt encounter any probs in resi 2 or 3 remake but my fps dropped all the way down from 80fps to 24 fps and stayed at 24fps in resi village
@Extreme96PL
@Extreme96PL Жыл бұрын
@@musabmohammed8446 RE games use its textures settings different than most of games when you increase texture settings you increase space in VRAM for textures the higher you go the less chance is that you will have pop in or stuttering related to assets streaming. As far as i know so far in all RE games high +2gb or high +3gb is enough to avoid pop in, low res textures and stuttering.
@JustGaming24
@JustGaming24 Жыл бұрын
is 12gb vram for 1440p enough for at least 3-4 years?
@pinktuna3693
@pinktuna3693 Жыл бұрын
it might be. but to be on the safer side, i'd go with 16GB. look what happened early this year. no one was worried about it till the VRAM epidemic happened to 8GB cards at 1080p
@ImperialDiecast
@ImperialDiecast Жыл бұрын
@@pinktuna3693 the "epidemic" only lasted for a few weeks and turns out was a problem with the games that needed patching. For example you can run TLOU at 1440p on an 8GB card now, but couldnt early this year.
@zeed9913
@zeed9913 Жыл бұрын
​@@pinktuna3693 they should have worried because new consoles were coming with 16 shared ram which leaves it with around 12 vram for gaming and ps5 uses ultra texture and sometimes native 4k which means 12 is enough (for 2k) until next gen comes
@righteousone8454
@righteousone8454 Жыл бұрын
What's really interesting is that Re-Bar (NVIDIA) and SAM (AMD) use vram intelligently, when you enable it, it will use about 85-95% of your GPU vram when either one is enabled. I freaked out when I saw 7.5gb of VRAM used in Ready or Not with RTX 3070, but it ran smooth as butter, same goes with AMD 6950xt, that was now utilizing 12gb or even 14gb of VRAM in same game. It is definitely misleading to how much you need, and different GPU architectures may see benefit in having more ram, or not. Because RTX 3070 was one of those new gen cards I was concerned with having not enough of VRAM, but I was wrong. This is also silly to put 12 GB of VRAM on RTX 3060, it may help a bit, but not that much, and a huge cost.
@nemanjafilipovic358
@nemanjafilipovic358 Жыл бұрын
I'm seeing some big price drops on 3080 10gb, so i was thinking of getting it instead of 6800xt, but i'm concerned with that 10gb for future and now in general. I don't plan to switch a gpu for atleast 4-5 years, so idk which one is a better pick (say they are same price)
@gb7418
@gb7418 Жыл бұрын
I thought resize bar must be compatible with a particular game (or the other way around) for it to work…?
@FrostPhoenix_
@FrostPhoenix_ 2 жыл бұрын
What font are you using in Rivatuner Statistics?
@skysharma7100
@skysharma7100 Жыл бұрын
is 4060ti 8gb VRam good option for 1440p 4-5 years?
@zeed9913
@zeed9913 Жыл бұрын
not even for now if you want to play on 2k
@intech7863
@intech7863 3 жыл бұрын
I was curious what it is as i saw on benchmarkt videos .Thanks alot ) So it good to have more vram even loaded vram is welcome right.
@towb0at
@towb0at 2 жыл бұрын
I wonder how significant the visual downgrade is when you are limited to 8gb of vram in games like horizon zero dawn or doom eternal
@Extreme96PL
@Extreme96PL Жыл бұрын
Horizon was working fine on my 1060 6gb so i guess it would be fine on 8gb too lol. Doom Eternal works different you let game allocate more VRAM to textures, the more you allocate the less chance is that you will have pop in and stuttering related to streaming. But in reality high or ultra is enough to let game use full res textures and have no pop in or stuttering.
@Longjumping-War2484
@Longjumping-War2484 Жыл бұрын
Why are you only showing fps oriented games?? Try showing games like RE series and we'll know if 8gb is enough for AAA graphics quality games. Graphics quality games is what you need Vram for. The point is what we need for playing those kind of games in future I think. The question you ask yourself is how good you want your game to look while your playing it. That's why I ended up buying an RTX 4080. I wanted the Eye candy!! Lol! Clock speed is only of half of the equation.
@resurikeiryu1895
@resurikeiryu1895 2 жыл бұрын
Heavily modded Skyrim?
@dnsean03
@dnsean03 2 жыл бұрын
Division 2 uses alot
@E.Mayer666
@E.Mayer666 2 жыл бұрын
What about VR
@vmafarah9473
@vmafarah9473 Жыл бұрын
you asked what i have
@maromorostar6621
@maromorostar6621 2 жыл бұрын
The vram usage shown in task manager should be the real numbers
@slusheewolf2143
@slusheewolf2143 2 жыл бұрын
No matter what, in 2022, 4GB is the minimum you need. Most modern graphic-intensive games like Final Fantasy XV and Cyberpunk 2077 don't even run on high settings, even if your GPU supports it, because it needs to load large textures in RAM. 6GB is always the ideal, but 6GB of VRAM is expensive, so for people like me on a budget, I always ask for them to get a GPU that equals to AT LEAST a 1060 of performance in the graphics department and AT LEAST 4GB of VRAM in that department. Anything underneath that number will destroy your performance for modern gaming, and anything above those numbers are always better if you can afford it.
@slusheewolf2143
@slusheewolf2143 2 жыл бұрын
I'm not even gonna go into VR. I am a VR user. VR needs even MORE VRAM than standard gaming conventions.
@nivea878
@nivea878 Жыл бұрын
in MW2 all maxed out @1440p, my 4080 rtx uses between 10 to 13 GB VRAM wtf*** others like rise of tomb raider use less than 6 gb vram
@Extreme96PL
@Extreme96PL Жыл бұрын
MW2 and all other modern CoDs engine like to allocate much more than it needs you can see that even on 4090 almost full VRAM is allocated :)
@ChineseNinjaWarrior
@ChineseNinjaWarrior 2 жыл бұрын
Thank you for showing us that the gpu can't use the whole vram it has, but only a fraction of it... Now do the same with 1GB 4GB 8 and 16GB VRAM hell you even showed one 24GB VRAM card saying that it doesn't matter, show us the tests with those cards and then apologize for disinformation.
@ricsim78
@ricsim78 Жыл бұрын
While this is not "wrong", try playing Hogwarts Legacy or Cyberpunk 2047 in 4K with Raytracing on a 4070 Ti, which is basically a more limited 4080! I make 3D renders in DAZ and Blender, I am still learning the ropes. Renders take my Raptor Lake 13900K from 15 minutes to an hour and a half, depending on how complex. I need to switch to Nvidia for the Cuda cores and Iray, which can reduce renders to mere minutes, so 24 GB VRAM would be ideal for me. So keep that in mind, more VRAM is still better to have for the future games and content creators as well.
@rocketman2010
@rocketman2010 3 жыл бұрын
Is 4gb vram enough for 1080p
@scotchwhisky6094
@scotchwhisky6094 3 жыл бұрын
To be on the safer side go with 6gb or 8gb.
@basshead.
@basshead. 2 жыл бұрын
Nope
@vmafarah9473
@vmafarah9473 Жыл бұрын
its enough as this channel stated for rest of your life
@benjithefox1278
@benjithefox1278 2 жыл бұрын
Let's say you have everything you need to play a game except you lack the VRAM for the graphics hardware. Is it still playable?
@nemanjafilipovic358
@nemanjafilipovic358 Жыл бұрын
I mean the games here are probably on max settings, u can always lower resolution/graphics and use less vram
@bigbear514
@bigbear514 Жыл бұрын
People saying this video aged poorly very evidently didn't watch the video and completely missed the point of what was said.
@Nicolas11x12English
@Nicolas11x12English Жыл бұрын
Finally someone said it! :D
@vmafarah9473
@vmafarah9473 Жыл бұрын
This video aged like a milk.
@siyzerix
@siyzerix Жыл бұрын
The issue, is that supposed high end GPU's do not have more vram than previous generation high end GPU's. For example, the rtx 3080 10gb does not have more vram than the 2080ti. The rtx 3080 did get more vram later on at 12gb, but it was also costlier. Or how the rtx 3070 kept the same 8gb of vram for 3 generations of xx80 class GPU's in a row. The question is, why are we paying higher and higher prices for these GPU's when they don't even increase the vram amount. Obviously vram is cut down to save costs. Where are those cost savings for us, the consumers? I mean the largest boost to vram capacities was with pascal, where the xx60 class, xx70 class, xx80 class and xx80ti class doubled the vram amount, in most cases. Even the xx50 class made 4gb of vram more common with the 1050ti and the mobile 4gb 1050. It is still baffling to think that the rtx 3070 and 3070ti share the same vram capacity as the 1070/ti.
@dampintellect
@dampintellect Жыл бұрын
That and 8GB is not enough in some titles. The 3070 is supposed to be a 1440p card, but lacks the proper VRAM to do so in some games despite being fast enough. The 3080 is advertised as capable of 4k which is true in some case and not in others, as 12GB of VRAM is only one more than the 1080ti had. And we've seen 12GB is pretty limiting in 4k. Of course this varies from title to title.
@siyzerix
@siyzerix Жыл бұрын
@@dampintellect Here's a question I want nvidia to answer. If vram is so expensive that you can not afford to give the 3070 more than 8gb of it, why did you give the 3050 and 3060 8 and 12gb? If vram is cheap, then where are the cost savings nvidia? Why is the 3070ti $600 with just 8gb of vram? Why is the 3050 so expensive? Etc. Either vram is so expensive you have to skimp on it, or vram is so cheap your mid tier gpu's have more vram than your top end skews.
@Lyu-Phy
@Lyu-Phy Жыл бұрын
Vram is not that expensive for the manufacturers, it's one of the cheapest components actually. Well could be that they are cutting costs but I think their goal lies elsewhere, while also using less money: The way Nvidia is doing artifical vram limiting is to motivate people to buy more because they feel they need more vram with each generation. Could there be more vram? absolutely, but it's not the end of the world tbh.
@siyzerix
@siyzerix Жыл бұрын
@@Lyu-Phy Nvidia's trying to make vram feel like its expensive and premium. But then again, the 3060 has 12gb of vram and 3050 has 8gb, not sure what's going on there. And sure, its not the end of the world, but given how nvidia's trying to push higher resolutions you'd think they'd pack more vram.
@Checkout17
@Checkout17 Жыл бұрын
@@siyzerix It's obvious why. They want you to buy a new GPU every 1-2 years. For example, if they give 12 or 16GB ram for the 3070-3080 and the current 3080 (Super) with 12GB also 16GB VRAM, many gamers will buy a new gpu every 3-5 years, and of course they want to avoid that. That is one of the main reason. The xx90 RTX cards could have had 32GB VRAM long ago, and the high end 3080 cards 16-24GB VRAM. Unfortunately that is not the case.
@engahmednofal
@engahmednofal 2 жыл бұрын
thanks
@ImperialDiecast
@ImperialDiecast Жыл бұрын
people saying the 6800 with 16GB VRAM is king compared to 8GB poorvidia just got rekt.
@vmafarah9473
@vmafarah9473 Жыл бұрын
in my place poor means passy*.
@allenramollari9418
@allenramollari9418 2 жыл бұрын
Holy shit what nice b roll lol
@vangelis7
@vangelis7 Жыл бұрын
This aged like diahhrea
@callmetatan
@callmetatan 2 жыл бұрын
2:47 same LoL
@vladvah77
@vladvah77 3 жыл бұрын
TLDR: So basically unless I wanna play either the biggest disaster in gaming history aka Cyberpunk 2077, any Ubisoft game or SONY's unoptimized console port better known as Horizon Zero Dawn my 8 GB GDDR6X only 😳 brand new ASUS TUF Gaming RTX 3070 Ti I just bought this week is enough for max settings @ 4K resolution gaming, thank you 👍
@lenzor100
@lenzor100 2 жыл бұрын
Haha, I have the exact same card and has also been wondering. The consensus was previously that 8 gigs was perfectly fine until Radeon started pumping large amounts of vram on slower cards. Now suddenly people freak out when there are badly optimized games that can use more than 8 gigs... 8 gigs of vram is enough as long as game developers can code for shit.
@memebot6490
@memebot6490 2 жыл бұрын
Horizon Zero Dawn has been fixed and is decently optimized now
@moustafa_1994
@moustafa_1994 3 жыл бұрын
What about horizon zero dawn with something like rtx 3070 ?
@rockjaxn
@rockjaxn 3 жыл бұрын
I have a RTX 3070 and i dont know what HZD is doing with the VRAM, but i am playing it at Ultra and i have no problems or stutter. And GPU usage is at 99%.
@moustafa_1994
@moustafa_1994 3 жыл бұрын
@@rockjaxn looks like games can scale with available resources?
@silverwatchdog
@silverwatchdog Жыл бұрын
I have a 3080, but still it has less than the 11GB of usage showed, and it didn't cause problems. No texture pop in or stutters. It has 10GB of VRAM, but I have never felt that the VRAM was a performance limiter.
@neeld.5522
@neeld.5522 Жыл бұрын
This video did not age well... kinda like those low VRAM graphics cards
@Vkz222
@Vkz222 Жыл бұрын
2022 12gb wud be enough
@tobiwonkanogy2975
@tobiwonkanogy2975 2 жыл бұрын
Assigned vs True usage . Assigned is still not usable for anything else.
@JayzBeerz
@JayzBeerz 3 жыл бұрын
6GB GDDR6 is all anyone needs for gaming in 2021.
@bestopinion9257
@bestopinion9257 3 жыл бұрын
Nope if you don't want popping up things when step by.
@FG-td4vs
@FG-td4vs 3 жыл бұрын
uhhh no
@scotchwhisky6094
@scotchwhisky6094 3 жыл бұрын
Only on 1080p, even then 8GB is more future proof.
@bestopinion9257
@bestopinion9257 2 жыл бұрын
@Xigap Of course it depends on the game. When hardware offers more, games ask for more. As long there are cards with more than 10 gb, games will require so. And yes, you can play with 4 gb but lowering the details. In RDR 2 my RX 580 4GB can't play with all details exactly because of VRAM limitation. The game does not even let you put more details.
@seizonsha
@seizonsha Жыл бұрын
Resident Evil 4 and The last of us shows that if you want to play the latest AAA games in 2023 and beyond you need 10gb minimum for 1080p.
@user-jx5xq8hu9e
@user-jx5xq8hu9e 5 ай бұрын
bullshit , i can play re4 with rtx 3070ti with raytracing everything maxed at 1440p with no problem.
@Screamer26
@Screamer26 Жыл бұрын
This aged really bad
@RBFR01
@RBFR01 2 жыл бұрын
anything less than 24gigs of vram is useless as certain games use 17+ gigs. My 2080super only has 8 gigs and it's garbage
@krisshietala2119
@krisshietala2119 Жыл бұрын
This aged poorly.
@DEEEEEZNUD
@DEEEEEZNUD Жыл бұрын
LMAO, don't buy 8GB gpu in 2023, better go with 12 or 16 GB
@Vivicect0r
@Vivicect0r Жыл бұрын
Well, this video didn't age well at all =)
@alchemira
@alchemira Жыл бұрын
Re4 remake, The Last of Us, and Hogwarts Legacy. 8GB is far from enough for them: You are dead wrong.
@clownavenger0
@clownavenger0 Жыл бұрын
Hogwarts was fixed, RE4 remake has bugged RT that looks poor anyways, and TLOU is a poor port overall that has crashed on everybody at times. With that said all 3 games are playable at high settings and 60+ FPS on a 3070ti. 8GB on a 3070ti is the worst case yet still gives a great gaming experience.
@alchemira
@alchemira Жыл бұрын
@@clownavenger0 Three consecutive AAA games have VRAM issues. Don't you think It's just the beginning? 3060ti and higher should have come with 16GB VRAM in the first place.
@clownavenger0
@clownavenger0 Жыл бұрын
@@alchemira well one was a memory leak. Another was a bug with RT. If people want to play their games at screenshot settings I guess the 3070 is not a good card for that in some future releases.
@alchemira
@alchemira Жыл бұрын
@@clownavenger0 We were able to send men to the moon with a computer with 256KB RAM. You can't expect this kind of performance from game developers in 2023. GPUs with 8GB VRAM wasn't future proof in 2022, and DOA in 2023.
@clownavenger0
@clownavenger0 Жыл бұрын
@@alchemira well an 8GB GPU will have around the same allotment as the PS5 for VRAM So I don't see it being dead anytime soon.
@DrivinginNewYorkCityNYC
@DrivinginNewYorkCityNYC Жыл бұрын
These videos didn't age well. 😅😅😅😅😅
@johnathanera5863
@johnathanera5863 Жыл бұрын
Yes it did. Just morons who dont know shit about VRAM who are overrating it and yelling about it again. 8bg of vram is still completely fine for 90% of actual users.
@pinktuna3693
@pinktuna3693 Жыл бұрын
@@johnathanera5863 i'd agree with that for older games (pre-2023). but at this point ain't no way 8GB is enough for maxing out new games at 1080p. and its only going to get worse later down the line
@romainprovost7164
@romainprovost7164 3 жыл бұрын
Oh i was thinking that my rtx 2080 gaming x trio was obsolet with only 8gb of vram
@AlluringPegasu13
@AlluringPegasu13 2 жыл бұрын
my 3060 has just 6 gb vram i am in a laptop
@vmafarah9473
@vmafarah9473 Жыл бұрын
@@AlluringPegasu13 3060 already obsolete imo. I sold my 3060 lap and bought 3070.
@AlluringPegasu13
@AlluringPegasu13 Жыл бұрын
@@vmafarah9473 it run games tho so no issue from my side
@vmafarah9473
@vmafarah9473 Жыл бұрын
@@AlluringPegasu13 I sold it coz of that. now i play 1440p betterbut still 10Gb is what 1440p needed.
@AlluringPegasu13
@AlluringPegasu13 Жыл бұрын
@@vmafarah9473 cool i left this pc master race stuff a few months back i dont even play much games so yea
@Hi-levels
@Hi-levels Жыл бұрын
How much did nvidia pr team sent you for this BS video? I wonder
@pinktuna3693
@pinktuna3693 Жыл бұрын
its an old video. he ain't seen the future, unfortunately
@Hi-levels
@Hi-levels Жыл бұрын
@@pinktuna3693 lol
@theelectricprince8231
@theelectricprince8231 Жыл бұрын
Age like milk 😂😂😂😂😂😂😂😂
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