Deep Dive into Merging | Unreal Engine 5 features

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Hoj Dee

Hoj Dee

4 ай бұрын

Merging can reduce draw calls and help with project optimization. There are several ways to do it. In this video, I demonstrate how to merge actors and static meshes. Also, I'll go over all the settings.
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RELATED VIDEOS:
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Pivot: • Changing the PIVOT in ...
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Merging materials: • Merging Materials in U...
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Union: • Combining Meshes Using...
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LINKS & STUFF:
Free assets on my website: www.hojdee.com/courses-detail...
UE documentation for Merging Actors: docs.unrealengine.com/5.3/en-...
UE documentation for Mesh Sockets: docs.unrealengine.com/5.3/en-...
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Пікірлер: 4
@ArsBeneVivendi
@ArsBeneVivendi Ай бұрын
Very informative and to the point, thank you
@HojDee
@HojDee Ай бұрын
Glad you liked it :)
@musilab
@musilab Ай бұрын
Amazing tutorial! I love that you go into every option and explain! One question: I've tried all methods, but I keep getting my geometry simplified once merged. Do you have any advise to solve? Thank you!!
@HojDee
@HojDee Ай бұрын
Thanks for the comment :) I mean I can't tell until I know what options you used...Or see the model
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