Deep Dive on Level 0-4 Spell Changes in D&D 2024 Player's Handbook!

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Pack Tactics

Pack Tactics

Күн бұрын

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@PackTactics
@PackTactics 2 ай бұрын
There are spells I didn't mention because I covered them in 3 different videos. Link in the description.
@animerules0072
@animerules0072 2 ай бұрын
The way Armor of Agathys is worded, it lasts for just 1 hour. The loss of the temp hp within that hour ends the spell early. Meaning you can’t extend the effect beyond that hour by adding more temp hp. Combining it with polymorph is still awesome to get that bigger temp hp pool. The duration on the spell refers to all parts of the spell. Meaning that temp hp is gone in that hour timeframe as well. The duration gives the exceptions to the rule that temp hp last until long rest, not the other way around as you’re suggesting. The Druid wild shape could potentially work as an example here. If the Druid comes out of wild shape, their temp hp is gone.
@schmelzwah
@schmelzwah 2 ай бұрын
I think you still missed Major Image which had it's upcasting changed from not needing concentration at level 6 to not needing concentration at 4th level or higher, which is significant, especially for warlock illusion mages as they previously would not have had access to permanent major image and now they do.
@PackTactics
@PackTactics 2 ай бұрын
@@animerules0072 Spell descriptions say what they do and it's backed by the rules of temporary hp.
@animerules0072
@animerules0072 2 ай бұрын
@@PackTactics I don’t have access to the books yet, but I have not come across any new rules under spells or adjustments to duration/concentration that would indicate certain things carry over once the duration expires. I’m under the impression that since a line is now gone from temp hp you’re assuming the rule has changed for spells.
@PackTactics
@PackTactics 2 ай бұрын
@@animerules0072 Ok? 5:28 Look I found one. Read the last sentence. Also then like 30 seconds later I mention another video where I find 2 more cases all shown on video. It's not hidden or anything. Just read what it says. The temp hp lasts until you take a long rest and the spells support that because it doesn't say otherwise. Specific beats general and it's agreeing with the general rule for Temp hp duration.
@akumaraion9109
@akumaraion9109 2 ай бұрын
Not only Barkskin gives you 17 AC now, it also is a Bonus Action and doesnt require Concentration anymore. It may not be useful if everyone in your party has great AC but they clearly buffed it xD
@Snockooz
@Snockooz 2 ай бұрын
While i agree. But I think it would have been better if it counted as armor and stacked with shields and other ac improving items like ring of protection. It wouldn't be overpowered either considering it only lasts an hour.
@5-Volt
@5-Volt 2 ай бұрын
I'm kinda bummed that they pretty much reverted it from what it was like in the play test. The constant temp HP thing was interesting & flavorful.
@aaronwhite1882
@aaronwhite1882 2 ай бұрын
My Sorcerer with 10 AC and Barkskin from a homebrew race the DM made is going to love this change.
@dabeef2112
@dabeef2112 2 ай бұрын
It's a OK option for non-moon druids before they wild shape as the benefit should still apply.
@AchmedtheHealer
@AchmedtheHealer 2 ай бұрын
Moon druids in 2024 get bonus ac while wild shaped to 13+wisdom mod, also there is bonus action conflict. But barkskin has gone from a trap bad spell to potentially useful in low levels or specific other circumstances.
@ComicaPaloozaStudios
@ComicaPaloozaStudios 2 ай бұрын
I still remember a meme about Magic Aura where the party, playing Curse of Strahd, had set up Protection from Evil and Good (or possibly Hallow), so Strahd couldn't affect them where they were hiding from him, so he then went and used Magic Aura to mask himself as a Humanoid creature, bypassing their defenses. "How do you do, fellow Humanoids?"
@PackTactics
@PackTactics 2 ай бұрын
That is something Strahd would do.
@jonathansands3304
@jonathansands3304 2 ай бұрын
Sleep changed from “anti-goblin horde at low level, and getting less useful as levels go up” to having a decent use in most cases. It also gets rid of the whole needing to go meta and talk about monster HP with the DM. And while it is two saving throws, at least they’re both within one round (one when you cast, the second at the end of the target’s turn); you cast it, which immediately incapacitates them if they fail the save, and by your next turn the target(s) has either shrugged it off or fallen unconscious.
@Wesmin
@Wesmin 3 күн бұрын
I was confused at him saying it got nerfed, since in my opinion its a massive buff. It was fairly useless above level 3-5. Good luck trying to use it at level 10 above. Now you could use it any time its no longer a "take at 1 drop at 5" spell.
@uchihajunior5648
@uchihajunior5648 2 ай бұрын
And now hunger of hadar upcasts, wich makes sense, considering it's exclusive to the class that rellies on upcasting spells.
@jinxtheunluckypony
@jinxtheunluckypony 2 ай бұрын
Sleep is a *LOT* weaker at levels 1 and 2 but it’s a lot more usable from level 3 onward. I could see a Wizard holding onto Sleep for moderate difficulty encounters where they don’t want to burn higher level spells.
@htlchtlc
@htlchtlc 2 ай бұрын
Btw produce flame now doesn't end when you throw the fire, so you can keep throwing fire for 10 minutes while maintaining the light
@htlchtlc
@htlchtlc 2 ай бұрын
@@The_Yukki no need to waste bonus action
@Jasta85
@Jasta85 2 ай бұрын
Needed something to listen to while doing my house cleaning today, perfect timing!
@PackTactics
@PackTactics 2 ай бұрын
Optimal.
@scrubnub6203
@scrubnub6203 2 ай бұрын
Shield wasn't nerfed because all defensive reactions were buffed (Like defensive duelist) and people were going crazy about divine favor because they made that non-concentration but did nothing to help hunters mark be a half decent "feature"
@malmasterson3890
@malmasterson3890 2 ай бұрын
It's not a good excuse, but it's an excuse. I wouldn't be surprised if Hunter's Mark or Ranger in general gets an errata after all the backlash.
@jaquanepatterson2537
@jaquanepatterson2537 2 ай бұрын
@@malmasterson3890hunters mark should a sort of death by a thousand cuts feature where the more you damage a creature the more damage you hit to the creature. With other features that allow you to turn this bonus damage into other effects like barbarian and rogue.
@CivilWarMan
@CivilWarMan 2 ай бұрын
There is an interesting use case for Blade Ward. If allowing non-PHB materials, Earth Genasi from Monsters of the Multiverse can cast Blade Ward as a bonus action. So an Earth Genasi Fighter in melee is pretty tanky. They can get Blade Ward up quickly, can have very high AC due to armor and shield, which is then boosted due to Blade Ward debuffing attack rolls against them, have good Con saves so they're more likely to maintain concentration if they are hit, and usually have either few or no spell slots, so they're less lilely to be concentrating on something else. An Earth Genasi Eldritch Knight could also concentrate on Blade Ward and then leave their spell slots free to cast Shield if they need to pump their AC even higher in an emergency.
@PackTactics
@PackTactics 2 ай бұрын
Earth Genasi also gets Pass without trace. It's super strong! In this video I just went with PHB only. Well, mostly.
@sharalakid
@sharalakid 2 ай бұрын
True strike is absolutely HUGE now for early-mid game spellblades dude
@floofzykitty5072
@floofzykitty5072 2 ай бұрын
I believe the Command spell used to require that the creature can understand your speech. Command now working on anything is a pretty significant change. Most creatures do not know many languages, if at all. Some of them basically just have a part in their stat block telling the DM to make it up. Constructs, monstrosities and beasts were effectively immune to the spell but they are now vulnerable to it. You can actually use Command on something like a direwolf now.
@edheldude
@edheldude 2 ай бұрын
So cast Nystul's Magic Aura on your friend, and use Banishment to send him on a planar holiday.
@lucasramey6427
@lucasramey6427 2 ай бұрын
That doesn't make it his native plane the spell doesn't make it so he was born in hell
@trexterminater3
@trexterminater3 2 ай бұрын
@@lucasramey6427 if they become a creature native to there, then it doesn't matter if they were born there, like how someone born overseas still has citizenship in their home country, a fey is native to the feywild regardless of where they popped out
@BlazeLycan
@BlazeLycan 2 ай бұрын
You can summon a Giant Fly with Find Familiar now. Huge creature, decent strength, good hp for a familiar.
@zachariahsmith8450
@zachariahsmith8450 2 ай бұрын
I'm pretty sure this doesn't work. The only statblock I have found for giant fly is the magic item in the DMG and it doesn't have a cr listed at all.
@BlazeLycan
@BlazeLycan 2 ай бұрын
@@zachariahsmith8450 you can find it on dndbeyond when you search for beasts with cr ranging from 0 to 0.
@NM-tm4dz
@NM-tm4dz 2 ай бұрын
Yeah, Giant Fly is null CR, it’s just listed online in some places as 0 CR because I guess they don’t have the option for “- CR”
@itsyaboiguzma2325
@itsyaboiguzma2325 2 ай бұрын
Nystul's magical aura into an inconcious mind flayer so you could cast planar binding on it is super funny ngl.
@michaelsellers4788
@michaelsellers4788 2 ай бұрын
They would have to be willing though, I don't understand how broken this spell is.
@burgernthemomrailer
@burgernthemomrailer 2 ай бұрын
@@michaelsellers4788Suggestion:
@Small_Wizard
@Small_Wizard 2 ай бұрын
​@@michaelsellers4788Use suggestion to force them to willingly fail.
@alatres6294
@alatres6294 2 ай бұрын
​@@michaelsellers4788just use suggestion beforehand
@funnyctas
@funnyctas 2 ай бұрын
@@michaelsellers4788 planar binding
@Adurnis
@Adurnis 2 ай бұрын
I was the one who mentioned the vulture for find familiar; a deer is also an option and probably a better one. Also a goat or a hyena.
@PackTactics
@PackTactics 2 ай бұрын
Yeah it was you. Sorry about that. I forgot your name.
@Adurnis
@Adurnis 2 ай бұрын
@@PackTactics I forget it most times too.
@PackTactics
@PackTactics 2 ай бұрын
@@Adurnis You forget your name? lol
@Adurnis
@Adurnis 2 ай бұрын
@@PackTactics Makes it tricky to reserve tables at restaurants for sure
@darkestlight660
@darkestlight660 2 ай бұрын
Nick based paladins with divine favor is actually really good damage, even without divine smite.
@timothyshapka1309
@timothyshapka1309 2 ай бұрын
5-7.5 extra damage a round as an easy pre fight buff? I do think he's underestimating it
@darkestlight660
@darkestlight660 2 ай бұрын
@@timothyshapka1309 mmhm, it's not like it's that bad of a trade. It'd out damage divine smite in two rounds easy. And if you can precast it, yeah, it's obviously good.
@ЗлодейБританец-э6й
@ЗлодейБританец-э6й 2 ай бұрын
I think his his main argument is damage now > damage later
@darkestlight660
@darkestlight660 2 ай бұрын
@@ЗлодейБританец-э6й which isn't a terrible point, but dismissing it as he did entirely misses the idea that you can precast. And I mean, out damaging in only 2 rounds isn't that big of a give
@blackwing1362
@blackwing1362 2 ай бұрын
@@ЗлодейБританец-э6й but also it's a bonus action, so it's still free damage.
@Melix0ff
@Melix0ff 2 ай бұрын
Sleep is not nerfed, it is reworked. Now you can cast sleep at higher levels and not shoot yourself in the foot
@andreashesseerichsen438
@andreashesseerichsen438 2 ай бұрын
Let me just go ahead and use nystuls magic aura to make myself a beast and then polemorph the barbarian into me
@Ninosai
@Ninosai 2 ай бұрын
I once used Phantasmal Force to make someone who'd caused the death of all his close ones to see their dead spirits (which my character had seen in his dreams) to surround him and hurl insults at him/attack him. The DM said he'd not even roll a saving throw on that cause the guy was so traumatized by it. I'd only intended to immobilize the NPC with the spell until we dealt with the rest of the people around but a building nearby was destroyed and a rock crushed him xD Glad to see it's getting boosted.
@TheSolitaryEye
@TheSolitaryEye 2 ай бұрын
Resistance nerf is very sad, but I can see Blade Ward being a good racial/background cantrip for a fighter, who isn't gonna concentrate on anything anyway.
@Godoflegos
@Godoflegos 2 ай бұрын
That'd be a nice option for Two-Handed weapon users. They don't have the option for a shield, but they do have the benefit of a free hand they can actually cast with. (I guess a shield user could use it on the opening turn, but once they lose concentration its not worth recasting). Granted, even if you CAN recast it.. I can't really imagining choosing to burn MULTIPLE actions in one combat for the sake of a 2-ish AC boost.
@yusharider
@yusharider 2 ай бұрын
Bro lookin like DaVinci out here
@dabeef2112
@dabeef2112 2 ай бұрын
Sleep isn't really a nerf. It went from only being useful for the 1st 2 levels of play to remaining useful for the entire game. I admit I wish it had at least a 10' radius but it's not as bad as you think it is. Maybe they should have added upcasting that increases the area of effect.
@bigsnake8_TM
@bigsnake8_TM Ай бұрын
They did add upcasting to increase the area of effect. Though, if you bought the new Players Handbook you probably already knew that by now.
@dabeef2112
@dabeef2112 Ай бұрын
@@bigsnake8_TM Where are you seeing this? I'm looking on DNDBeyond right now and it doesn't have anything about upcasting sleep.
@bigsnake8_TM
@bigsnake8_TM Ай бұрын
@@dabeef2112 I miss remembered, yeah it doesn't do that.
@dabeef2112
@dabeef2112 Ай бұрын
@@bigsnake8_TM No but it should.
@timelordomega5914
@timelordomega5914 2 ай бұрын
The new Armor of Ag is probably incredible on Fiend warlocks!
@IgnavumFortuna
@IgnavumFortuna 2 ай бұрын
Divine Favor is a nice Spell. For a first level spell slot, you could get 4d4 at level 5. Nothing amazing, but that's 10 dpr, for one 1st LVL spell. With no concentration. And it does not eat your BA every time the target dies, like Hunters Mark.
@PackTactics
@PackTactics 2 ай бұрын
You can searing smite with that slot.
@androlgenhald476
@androlgenhald476 2 ай бұрын
I'm confused. Didn't pack tactics make a whole video about how Favored Foe was better than Hunter's Mark? Now here is a better version of that, and it's bad?
@xolotltolox7626
@xolotltolox7626 2 ай бұрын
​​@@PackTacticssearing smite is concentration and smites suck in terms of damage The spell may be bad, but it not being concentration is a MASSIVE insult to rangers and Hunter's mark, because 1)HM is concentration 2) HM is only single target and 3) HM is only for one attack
@thordorb
@thordorb 2 ай бұрын
@@PackTactics With how Con saves scale compared to AC, I'd take the chance of 10d4 radiant over 10d6 fire
@limaTheNoob
@limaTheNoob 2 ай бұрын
@@androlgenhald476 Favored foe didn't use actions NOR spell slots. Divine favor uses both. I think that's a main difference and it makes those things not really comparable imo
@alatres6294
@alatres6294 2 ай бұрын
hey kobold, isnt web technically buffed? it used to only force a save on the target's turn but now it works on any turn when they first enter it
@nacholord2328
@nacholord2328 2 ай бұрын
It works even better with forced movement now.
@ReaverKain
@ReaverKain 2 ай бұрын
The issue is that it now uses Athletics which creatures can be proficient in, making it easier to break. 😢
@nacholord2328
@nacholord2328 2 ай бұрын
​@@ReaverKainYes, it got nerfed and buffed.
@lucasramey6427
@lucasramey6427 2 ай бұрын
​@@ReaverKaintbf it's not a major debuff not many monsters have proficiency in athletics and it's pretty obvious when they would really it's a buff towards players who take proficiency in athletics so if they do get caught in it they'll have an easier time getting out
@TheAceOfFire
@TheAceOfFire 2 ай бұрын
15:48, "You can't touch yourself anymore..." Oh!? We'll see about that!
@droolhd
@droolhd 2 ай бұрын
Witch Bolt got it's Range doubled! This is a huge buff in my opinion.
@lextatertotsfromhell7673
@lextatertotsfromhell7673 2 ай бұрын
6:17 World Tree Barbarian can give 2d6 temp hit points to one person within 10ft every turn while raging at lvl 3. so that's an option Glamour bard can use a bonus action to grant someone with in 60ft a bardic inspiration dice of temp hp archfey warlock can grant themself 1d10 temp hp everytime they teleport at lvl 3 which they can do for free around 3 tomes a long rest which at level 6 they can cast as a reaction to taking damage fiend gains temp hp anytime they take down an enemy or an enemy near them is taken down of cha + lvl those are all i can think of rn
@timjensen4320
@timjensen4320 2 ай бұрын
Yes, divine favor is only 1d4 so not great. Issue is Hunter's mark is 1d6, but requires concentration, only applies to one target, and requires and BA to move. Yet Hunter's mark is apparently good enough that Rangers are supposed to want to build around...
@nacholord2328
@nacholord2328 2 ай бұрын
Both spells suck lol
@PackTactics
@PackTactics 2 ай бұрын
False. You don't build around Hunter's mark.
@thordorb
@thordorb 2 ай бұрын
@@PackTactics That's pretty clearly not the point of this comment.
@floofzykitty5072
@floofzykitty5072 2 ай бұрын
​@@PackTactics Keyword: Apparently
@timjensen4320
@timjensen4320 2 ай бұрын
Exactly. You shouldn't build around hunters mark. But we were told making it concentration free was "too powerful", yet divine favor is concentration free and still weak? I'm tempted to tell my Rangers they can switch out the free Hunters mark castings for free Divine Favor instead and just call it hunters mark.
@jackbarman7063
@jackbarman7063 2 ай бұрын
Sleep seem like a really good use of a first level slot for high level adventurers. It can shut down a boss for a round (or more) just like hideous laughter or command and has the potential to get more than one creature in the AOE.
@johngeralt
@johngeralt 2 ай бұрын
Haste no longer specifies an attack with a weapon, so it pair with Eldritch Knight and Valor Bard's ability to change their attack into a cantrip.
@lucasramey6427
@lucasramey6427 2 ай бұрын
I haven't seen screenshots of their feature that lets them do that but if it goes by the same rules as bladesinger it absolutely doesn't allow you to replace an attack with a spell because the haste action isn't taking the attack action
@GirlPhoenix85
@GirlPhoenix85 2 ай бұрын
⁠Haste now says, "gains an additional action on each of its turns. That action can be used to take only the Attack (one attack only), Dash, Disengage, Hide, or Utilize action." So yeah, you should be able to cast a cantrip using the Attack action when combined with those features.
@VALUST17
@VALUST17 2 ай бұрын
It always could pair with the Bladesinger feature, the arguments that it couldn’t were flawed. It’s nice to see that WOTC finally made an effort to clarify the matter.
@angelicburger2233
@angelicburger2233 2 ай бұрын
isnt magic made so that it is its own kind of action separate from the attack action
@VALUST17
@VALUST17 2 ай бұрын
@@angelicburger2233 normally, yes. But the Eldritch Knight and Bladesinger have class features that allow them to cast a cantrip in place of one of their attacks when they take the ATTACK action.
@vitinhoaps
@vitinhoaps 2 ай бұрын
Divine favor is insane for a lvl 1 bonus action spell. It adds 1d4 per attack, at level 5 just with 2 attacks per turn (not even considering off hand attacks, swipe or polearm master) for 10 turns, the spell itself can add 20d4 along of its duration, and it can't lose the concetration. And it can stacks with others types of concentration. Crazy shit for a lvl 1 bonus action spell.
@kbowman772
@kbowman772 2 ай бұрын
Divine favor is better than Divine Smite once you get a bunch of attacks.
@Sangtrone
@Sangtrone 2 ай бұрын
The Chromatic Orb math is wrong, it should be 11/32 not 11/23. Plugging that into damage gives about 13.605 damage.
@StriderZessei
@StriderZessei Ай бұрын
Too bad it's so expensive component-wise. What level 1 character is going to have a 50gp diamond?
@thehandsmeltedjar5296
@thehandsmeltedjar5296 2 ай бұрын
You can also auto paralyze a creature without the poisoned condition immunity. And 2 successful attack rolls with your spell mod. Ray of sickness is auto poisoned condition, summon undead rotting has a melee attack that if it hits and the creature is already poisoned it is paralyzed without save.
@uchihajunior5648
@uchihajunior5648 2 ай бұрын
Counterspell makes it so you don't lose spell slots when you get counterspell, but it doesn't aply if you cast the spell without expending a spell slot, like with ranger's new favorite enemy or archfey warlock's steps of the fey, but since monster on the new monster manual don't use spellslots, they can cast spells a number of times per day, they waste their use of that spell more then the players do.
@turin236
@turin236 2 ай бұрын
That is an interesting observation, hadn't thought of that
@ishanijasmin
@ishanijasmin 2 ай бұрын
Blade Ward is an excellent pick for Magic Initiate on a Monk. -1d4 on attack rolls against you really helps the middling defence, and you can cast it round one and still BA attack twice
@grassaegis1974
@grassaegis1974 2 ай бұрын
Finally got the notification
@kristiandahl1310
@kristiandahl1310 2 ай бұрын
Twilight clerics are going to be a warlocks best friend with that armor change
@samuelraymond5852
@samuelraymond5852 2 ай бұрын
I'm not sure what he meant in the video put the duration of the spell didn't actually get increased if you're in combat and you were going to lose your temporary hit points and then someone gives it to you back it's still good but after an hour you lose the damage for the spell no matter how many temporary HP you have
@kristiandahl1310
@kristiandahl1310 2 ай бұрын
@@samuelraymond5852 oh yeah totally will fade off but at least it will last longer than it usually does now with the cleric refreshing tmp HP.
@vitinhoaps
@vitinhoaps 2 ай бұрын
There is no twilight cleric in 2024 dnd
@kristiandahl1310
@kristiandahl1310 2 ай бұрын
@@vitinhoaps Is if you hybrid the rule books. Which I feel alot of people will be doing.
@vitinhoaps
@vitinhoaps 2 ай бұрын
@@kristiandahl1310 Which is stupid IMO, since 2024 rules are supposed to be balanced around the 2024 book.
@srmillard
@srmillard 2 ай бұрын
You’re the best! 👏
@jonp8015
@jonp8015 2 ай бұрын
Super-common house rule for Nystul's is to make both affects only affect the senses of creatures... It's a bit of a nerf from RAW, but it's preferable to just banning it outright.
@MakisOfEquinox
@MakisOfEquinox 2 ай бұрын
Hard disagree on Divine favor, 1d4 a round extra changes sword and board from dealing 1d8+str a round to 1d8+1d4+str per attack it's like being able to wield a heavy weapon with one hand and still get your shield bonus to AC. Depending on how long your DM runs combat it pays for itself well over using the same slot for a smite in most cases while still being able to smite on a crit OR use one of the new smite spells since they are no longer concentration.
@TheSqoad
@TheSqoad 2 ай бұрын
6:30 - I discovered that you can now use Find Familiar to summon a Haungharassk. A Huge slug with 52 (7d12+7) HP. It's not very fast, but it perfectly useable as a mount for its Spider Climb, and it can be an excellent body blocker to keep enemies back. And the best part is that touching it gives you 6 Temp HP for 24 hours. Not sold yet? How about any creature or object that touches it also gains the benefit of Remove Curse? This is a really useful familiar for a lot of utility! The only problem is its weakness to salt. But, honestly, who carries that around?
@ЯрикШеш
@ЯрикШеш Ай бұрын
Its an npc, so you cannot summon it.
@TheSqoad
@TheSqoad Ай бұрын
@@ЯрикШеш Oof. Oh well.
@JJones-g2f
@JJones-g2f 2 ай бұрын
Divine favor works exceptionally well for dual wielders. Especially Vengeance Paladins who can stack Hunters Mark on top of it. 3.5 + 2.5 X three attacks using a nick weapon and Dual Wielder at level 4 equals...carry the one...no--wait, cross that out...well, a buttload of damage, anyway!
@guilhermemelo3760
@guilhermemelo3760 2 ай бұрын
You forgot to mention command no longer states that the creature cannot harm itself
@Zapdos7471
@Zapdos7471 2 ай бұрын
Blade Ward reveals an interesting flaw in cantrips. Any effect with a duration has to use concentration otherwise it’s effectively a class feature on the level of an invocation. Concentration then means that none of those duration effects can be combat centric and feel viable since it’s a buff you will likely lose in the process of using it once. Like blade ward could simply give you resistance to one attack in the next round as a bonus action and it would feel sensible in a game where casters have less hp and naturally try to avoid being singled out. I would honestly prefer a cantrip like that over mage armor, shield, blur, and misty step all existing together.
@paulfeeder4262
@paulfeeder4262 2 ай бұрын
the shield laugh was good. the pain was palpable
@luissilva-oh9zz
@luissilva-oh9zz 14 күн бұрын
I found a different way to do a find Familiar Spell to summon a mount for small creatures. Goat, pig, and vulture would be awesome option for mounts that could be put away, used as spies or alarms while sleeping. Another spell that goblins could have access to would be plant growth with small trails thru it, so they can travel unimpeded while medium+ use up 4X movement. One last thing small creatures can now wield heavy weapons without disadvantage if their str is 13+. Imagine a group of Goblin Barbarians wielding great axes running towards your group. How you like and have a great one.
@gavincounts3188
@gavincounts3188 2 ай бұрын
If I’m not mistaken, Armor of Agathy’s lasts until the 1 hour mark, and I think the phrasing of Hungar of Hadar implies that it simulates the Darkness spell, creating magical darkness. The argument against that wording is why would it change at all, but I digress.
@oldpernilong0
@oldpernilong0 2 ай бұрын
Wow, now nystul's shenanigans are finally _CLEARLY_ RAW... Some old tweets of jeremy hinted that nystul was supposed to be able to work with "hold person", what meant that the spell being broken was RAI and intended all along. I know this opens a whole can of worms that can get broken really fast, but... HEY, now I can finally cast Nystul+Awaken on my familiars :D
@jamesgotchall7205
@jamesgotchall7205 2 ай бұрын
Hey Kobold, mask made it's broken ability obvious, but now it will be used to turn some of the party into being untouchable by hold person, which requires humanoid tag Also, sorcerer uses subtle metamagic to remove the somatic from their counter spell, boom, your counter spell can't be cancelled by another counterspell
@Tishy1037
@Tishy1037 2 ай бұрын
Hey Mr Tactics, Pack. In my upcoming campaign i am going to be playing a kobold warlock that thinks he is actually a dragon (so a clueless, fairly dumb little guy with a superiority complex) and was wondering if you had any tips for gameplay/roleplay?
@PackTactics
@PackTactics 2 ай бұрын
Depends on what kind of kobold you're playing. Like if you're playing old Kobold then I recommend asking the party to travel at nights or near nights so you have advantage more consistently. If the day is cloudy then you're fine. As for roleplay, just be fun and everyone will love you.
@Tishy1037
@Tishy1037 2 ай бұрын
@@PackTactics going to be playing volos version of kobold. Yeah, im hoping to be a fun little guy. super excited for it
@robf88
@robf88 2 ай бұрын
Surprised you not cover grasping vine. It received massive buffs
@Juanlimiau
@Juanlimiau 2 ай бұрын
"You cannot touch yourself anymore" November comes soon this year
@williamhargreaves7046
@williamhargreaves7046 2 ай бұрын
LETS GOO im so happy i literally just left a comment on treantmonks video asking if hes gonna do spells im so happy
@vinx.9099
@vinx.9099 2 ай бұрын
1d4 extra damage on every attack is good if you make a lot of attacks. plus it stacks with smites. a first level smite normally does 2d8 aka 9 damage. divine favour beats that in 4 attacks, aka 2 rounds of combat past lv5. it also stacks with smites. get the spell on a fighter(multiclass) with action surge and dual wielding and it's a huge damage buff.
@M9Seradon
@M9Seradon 2 ай бұрын
2 rounds of combat? Current Martials can easily make 4 attacks a turn by 5.
@HybridDom
@HybridDom 2 ай бұрын
That summon insect spell sounds really good
@theawkwardpotato1973
@theawkwardpotato1973 2 ай бұрын
Relying on “averages” to determine a spell’s worth when sheer luck is the real determining factor of how much a spell does in a particular instance seems like a fool’s errand. Size does matter here. A d4 is a d4. The most you’re going to get out of it is 4 without outside help like modifiers. An extra d12 per round isn’t much to scoff at. It could be on top of 3d4 or And even an extra d4 is something. I think divine favor should’ve been either a Paladin/cleric spell, maybe bump it up to a d6… it’s an extra bit of damage. It’s not bad early on. Even a d4 is likely worth a measly 1st level slot, especially when you factor in that Multiclassing will get you a good deal more slots, making those 1st level slots that much more expendable. And for a little extra damage, depending on how often you take long rests to replenish them, I think it’s worth it.
@DerfLlennod
@DerfLlennod 2 ай бұрын
So combine arcane lock with knock. If they try to dispel arcane lock, knock activates. Then tens, maybe hundreds, of guards come running to your position.
@KiithnarasAshaa
@KiithnarasAshaa Ай бұрын
While it is somewhat of a retroactive ruling, I believe that the new wording of Suggesting actually follows the intention of the old wording - the course of action doesn't have to sound reasonable _to_ the target creature, but instead must be something that the target creature can reasonably accomplish without being obviously harmful. English is funny sometimes.
@SmurfeyBlues
@SmurfeyBlues 2 ай бұрын
Thanks for pointing out how the spells have changed. While we are learning the interesting interactions that new wording brings, I will try to interpret the rules as intended. I doubt they meant to make Armor of Agathys and polymorph so broken together. Hopefully we get some clarification from Jeremy when the official drop comes.
@TheMountainLynx
@TheMountainLynx 2 ай бұрын
1d4 Radiant from Divine Favor isn't normally much, but a low level campaign about Undead and Fiends? I'd upgrade it from Junk to Niche.
@M9Seradon
@M9Seradon 2 ай бұрын
Just dual wield. Dual wielding pally can make 4 attacks at 5 with a high hit rate thanks to advantage. Makes it very likely to land all 4 hits which is slightly better damage than if you'd burned a 1st level slot on divine smite
@jackbarman7063
@jackbarman7063 2 ай бұрын
Giant insect’s health might be an error. It might mean plus 10 x the level of the spell over 4th level or the like.
@DeadmanwalkingXI
@DeadmanwalkingXI 2 ай бұрын
Almost certainly. That's how almost every other summoning spell in the book works, and would put its HP around where they should be based on those spells as well. It's still very good as the offense remains sweet, but this is an errata that should be expected if they do any at all.
@DrAndrewJBlack
@DrAndrewJBlack Ай бұрын
Great review
@armokil
@armokil 2 ай бұрын
divine favour somehow turned into lightning damage (metamagic adept feat) + tempest cleric level 6 ability - when you hit while that is active, you knock the thing 10ft away for free no save for every attack. I just think that’s fun, especially if you have a long reach.
@Mogutoukanshijie
@Mogutoukanshijie 2 ай бұрын
For sleep, target the center of a square not the corner and it would cover three of the enemies. I like the radius because with clever targeting one has tactical options when enemies are interspersed with allies.
@JayFolipurba
@JayFolipurba Ай бұрын
I think I'd still do individual Commands as a homerule. It's funny to have a bad guy Kneel (although I guess this is covered by grovel?) or to help your friend by commanding Jump, if they themselves can't right now
@gabrielrussell5531
@gabrielrussell5531 2 ай бұрын
For those wondering aboot Divine Favor, now that Smite is a bonus action because Crawford is a hack, Divine Smite deals 2d8 (9) damage with one bonus action. It would take 4 hits to equal one divine smite. Paladins have 2 attacks, and combats are usually 3 rounds.
@DeadmanwalkingXI
@DeadmanwalkingXI 2 ай бұрын
While this is true (well, combat length is game dependent), there are ways to get more attacks, which is why people are talking a lot about stuff like two weapon fighting Paladins with 4 attacks per turn. Getting 11 attacks in that three rounds is quite doable at 5th level (take the Dual Wielder Feat, grants a bonus action attack on top of TWF with Nick), and making that 8-9 attacks is even easy (either take Nick or some option allowing a bonus action attack...Polearm Master leaps to mind). To say nothing of Attacks of Opportunity and so on. Assuming anything resembling a reasonable to-hit (and Paladins can buff that a few ways...Devotion and Vengeance both buff it a fair bit) that's gonna more than make up for the damage pretty rapidly.
@alanp741
@alanp741 15 күн бұрын
tbh nystrul's magic aura is the back bones of act 1 of my campaign like if a devil can just cast magic aura to have it show up as a humanoid and then disguise self/seemless/alter self to appear as a humanoid and if its a large creature they drink the diminutive potion they can blend in with human society and no one will ever know
@floofzykitty5072
@floofzykitty5072 2 ай бұрын
RAW Phantasmal Force can't move WITH the target. You can conjure an illusory spike field around an enemy, but if you try to blind them by putting something on their head they will obviously just move their head, even by accident, and the illusion remains stationary in the air.
@jackbarman7063
@jackbarman7063 2 ай бұрын
RAW it doesn’t say anything about moving. It just says it can’t be bigger than a certain size.
@floofzykitty5072
@floofzykitty5072 2 ай бұрын
@@jackbarman7063 Exactly. It doesn't say anything about moving, therefore it doesn't move. If a spell description doesn't say it can do something, then it doesn't do it. Nowhere in the spell does it say the illusion can move or be animated, therefore we should not assume it does something the spell description does not mention, because you cannot prove/say a spell does something through a negative. Even in Pack Tactic's example of putting an Iron Maiden around someone, if they suddenly jump in fear of it appearing around them, their body will go through it, which would likely be enough to prompt a Study action, and then you essentially used a 2nd level spell to take away one action from one creature, which is something Command can do to two creatures at that level, or at that point just cast Rime's Binding Ice.
@jackbarman7063
@jackbarman7063 2 ай бұрын
@@floofzykitty5072 the phantasm can be a creature, which indicates that it does not have to be a static image. The 10’ cube is only a constraint on the size of the phantasm, not the boundary of its movement. If it can move then there is no reason to think it must stay within a 10’ area. It can move around then as long as it does not become bigger than 10’ in any dimension.
@floofzykitty5072
@floofzykitty5072 2 ай бұрын
@@jackbarman7063 An illusion being a creature does not indicate it can move, let alone naturally. If that were the case, why would Major Image *specifically* state that the image can move and be animated naturally? You're trying to make a second level spell do what a third level spell does.
@jackbarman7063
@jackbarman7063 2 ай бұрын
@@floofzykitty5072 a phantasm created to appear like a creature can attack a target, how is that done without movement. Also it doesn’t describe the illusion as an image (which is static) like for minor illusion but a visible phenomenon. Major image is superior in other ways, being able to affect multiple creatures and not requiring an initial saving throw.
@Heavenly_Heal
@Heavenly_Heal Ай бұрын
6:06 there are a few other option that allies have to give you some temp hp, and if you have 1 left from your armor of Agathys your cleric could warding flare or your world tree barb could grant u the bonus temp hp, give u another hit or two you can tank
@Heavenly_Heal
@Heavenly_Heal Ай бұрын
9:43 initial damage has been buffed, you can still maintain it even if you miss the first hit, and you are no longer required to keep activating it in order to maintain it.
@jonathanheld8152
@jonathanheld8152 2 ай бұрын
spiritual weapon also scales PER level, instead of every other level. If youre running longer combats it COULD be useful, in that it does more damage- But requiring concentration feels really lackluster
@pasqualecirone9755
@pasqualecirone9755 2 ай бұрын
I’ve always loved phantsmal force ever since I started playing with the basic DnD box 43 years ago!
@bsanders3
@bsanders3 2 ай бұрын
also Chromatic orb is guaranteed to bounce if cast at 7th level or higher, as you would be rolling 9d8-11d8 for damage, guaranteeing 2 or more d8 to be the same
@theresnoracelikegnome
@theresnoracelikegnome 2 ай бұрын
For Magic Aura, you can’t combine it with Suggestion. A person who is magically compelled to do something is not willing.
@rol9834
@rol9834 2 ай бұрын
Thanks for covering lifeberry. I can rest easy now.
@tridentgreen3346
@tridentgreen3346 2 ай бұрын
2 things I’d like to note: Hunter’s Mark actually got changed from what I recall, I believe it works with any attack roll, not just weapon attacks. Not super relevant but sometimes it might come up. Counterspell is a lot stronger on the player side on average because a lot of enemies don’t actually use slots, especially these days with modern design. They just have flat uses.
@AtelierGod
@AtelierGod 2 ай бұрын
True strike, From unusable to basically better divine smite on any melee spell casting class that can replace an attack with a cantrip, so all of them except Paladin and Ranger.
@brilobox2
@brilobox2 Ай бұрын
Not really, since you’d need to pump both Str/Dex AND your spellcasting mod for both the cantrip and other attack to have good hit chance & dmg. You’d be better off using GFB or BB since both those would deal more dmg and only require one modifier to benefit both cantrip and weapon attack
@Klaital1
@Klaital1 2 ай бұрын
You missed the other two buffs to barkskin, it is now bonus action instead of action, and doesn't require concentration anymore.
@SindarinElealar
@SindarinElealar 2 ай бұрын
Armor of Agathys is pretty nice on Moon Druid now. And Halflings typically weight 40lbs so it's easy enough to ride a Vulture (same for most small races; mediums can't ride it anyways).
@anarchyshadows7836
@anarchyshadows7836 2 ай бұрын
Armour of Agathis plus spores druid temp hp seems like a fun chip damage type build. Both old spores druid and new regular wild shape create temp hp.
@Clepto_and_Co
@Clepto_and_Co 2 ай бұрын
I missed the update to find familiar, glad to hear you can freely choose even though the list barely adds anything. My favorite new options are baboon (has actual hands), badger (burrow), crab (aquatic blindsight), giant fire beetle (illumination), and hyena (a mount for small characters)
@tehfelf
@tehfelf 2 ай бұрын
Crab was always there! Source: I was the only weirdo summoning a crab at my tables
@ratherfungames
@ratherfungames Ай бұрын
2:00 True Strike has way broader uses than subclasses that can replace an attack with a cantrip! Give any caster a light crossbow or a decent melee weapon and it's instantly their better damage (for most builds) than the standard cantrips like Firebolt. Right?
@johneubank8543
@johneubank8543 2 ай бұрын
thanks, I am linking this to my dnd friends
@Klaital1
@Klaital1 2 ай бұрын
I think Blade Ward is pretty good for Eldritch Knights, who not only do not have that much spell slots, but also can just cast this spending one attack instead of their whole action, and also tend to have good AC to begin with which makes the effect even better.
@korpakukac
@korpakukac 2 ай бұрын
Sleep is best for dealing with commoners in more rp situations when used with the old rules. I just wanna keep it like that...
@ToTheKneeProductions
@ToTheKneeProductions 2 ай бұрын
So does he just completely miss the purpose of divine favor? Its extra damage on every attack, no concentration required. Its a better use for a 1st level spell slot than divine smite is now. Since paladin can only do that once per turn they might as well pop divine favour on round 1 and now its good for that entire fight
@DeadmanwalkingXI
@DeadmanwalkingXI 2 ай бұрын
It depends on the length of the fight. If you're getting three or less successful attacks out of it, it's not as good as a Divine Smite (which will always do damage since it's after the attack), and with Searing Smite it depends on how many turns it burns for how many attacks you need with Divine Favor to be better. I do think he's heavily underestimating it, but it does legitimately depend on how long your combats are and whether the Paladin can get extra attacks somehow. If your combats are, like, two rounds and your Paladin isn't getting extra attacks somehow, then it's...not great, though it escalates the longer the combats go and the more attacks the Paladin can make per turn. At higher levels, a higher level spell slot can up the damage of Divine Smite and particularly Searing Smite as well, so there's that, and if you have a Bonus Action attack you always have to compare the 1d4 per attack vs. the full attack's expected damage, if you're casting it in combat, which makes it even more dependent on combat length. None of which is to say it's bad, I strongly disagree with that, I think it's a great and very powerful spell when used properly, but you do need to gauge when to use it if you're using it during combat. It's almost always great if you can pre-buff, though.
@cameronroberts4296
@cameronroberts4296 Ай бұрын
Yeah idk what he’s on about
@glimftw7255
@glimftw7255 16 күн бұрын
Chromatic orb chance to jump if you hit. (1-(8!/(8^n(8-n)!)))100 (this format should be taken by your mobile calcs if you write desired integer instead of n) n= number of D8s
@yanngerard2566
@yanngerard2566 2 ай бұрын
You always say spiritual weapon is bad but what bonus action do we have now as clerics except for healing word :(
@adalbertoferreira4757
@adalbertoferreira4757 2 ай бұрын
I would definetely burn two slots for divine favor and hunters mark
@trckstr2888
@trckstr2888 2 ай бұрын
Sleep is way better past level 1&2, big buff
@DoomsdayR3sistance
@DoomsdayR3sistance 2 ай бұрын
Eldritch Blast is mostly the same but there are some changes too invocations that interact with, mostly repelling blast got restricted to Huge or smaller. Shillelagh tho, due to changes in magic initiate (druid), you can now make this INT based, which allows for a SAD Eldritch Knight or Bladesinger build. Since neither club or quarterstaff are finesse tho, doesn't work for Arcane Trickster. I think Resistance and Guidance should both have been bonus action (since concentration and their effects do not justify a full action) with Resistance increasing damage reduction instead by Proficiency Bonus, not as much as actual damage resistance but more than the spell gives in this form.
@burntcustard
@burntcustard 2 ай бұрын
I think Blade Ward is alright. If you get it off before combat, it's more random, but +2.5 AC is slightly more effective than Shield of Faith's +2 AC. Shield of Faith is easier to do during combat though because it's a Bonus Action.
@mgm6723
@mgm6723 2 ай бұрын
the main thing chromatic orb has over magic missile is that it upcasts much better, as it is essentially exponentially scaling since both damage and number of attacks increases
@arcanerecovery2567
@arcanerecovery2567 2 ай бұрын
Just looking at the odds of the Chromatic Orb spell bouncing at level 1 (3d8)... 53% and at level 2 (4d8)... 78% (each time, it can bounce twice)... (not sure what the odds are you will get it bounce twice by having a 78% chance hit back to back) But overall this seems like both a powerful and fun spell to cast!
@catalyst9953
@catalyst9953 2 ай бұрын
I'm looking forward to your Nystul's Magic Aura video. It looks like it was meant to be a dm tool spell to be used to mask their bbeg. So if the king is an undead, he could have Magic Aura cast on him and appear as a humanoid, so the Paladin wouldn't be able to immediately figure out he's an undead with Divine Sense. He also wouldn't be effected by Turn Undead, which is pretty interesting. However, the loose wording of the Mask effect definitely makes it a very powerful player tool, especially when combined with Suggestion. However, any tricks involving Planar Binding or Magic Jar would require the enemy to fail 2 Suggestion spells in a row, which could be hard to pull off, but definitely not impossible.
@randomnobody660
@randomnobody660 2 ай бұрын
wait wait wait. If Nystul can make a lich unaffected by turn undead then it basically has to be able to make such a lich vulnerable to hold person/magic jar etc. Also while the old version did have wording problems from being possibly limited to divination spells and "revealing false information" to whether targeting restrictions counts as "detect creature type", the new version seems crystal clear to me. Spells of any school and magical effects for any purpose now simply treat the creature as the new type. Simple, straightforward, and broken.
@bsanders3
@bsanders3 2 ай бұрын
in sleeps defense, It is more useful for bigger enemies with high hp pools. There is no longer a hp limit for the spell, so it could theoretically even work on the tarrasque. It still sucks though because they need to fail 2 saves, which the main targets are going to be good at succeeding, and you would have gotten much more usability if it were still a widespread lil guy dropper
@marcosguzman7858
@marcosguzman7858 Ай бұрын
I have many questions about True Strike, like how much damage can it go. Like if we add Warlock Celestial Patron of Level 6: Radiant Soul and we add Agonizing Blast top of that. What is damage output be, also True Strike doesn't say it be a Melee Weapon, just weapon so that means can use Bow or Crossbow for it? '3'
@AndreGustavo-yf9hn
@AndreGustavo-yf9hn 17 күн бұрын
@PackTactics you forgot Inflict Wounds! It changed completely! It's 2d10 damage now, it's a con save and it deals half damage on save!
@sacrificed9783
@sacrificed9783 Ай бұрын
@PackTactics does that mean that the Sleep spell can't be upcasted anymore?
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