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@FarothFuin3 ай бұрын
Ok, quick question: the dmg it says something about, for example, put 2 spells on the same staff? Like shield and magic missile to make a combo staff? I mean, they used to burn charges accordingly with the spell level, like staff of power, but these ones burn charges per spell, so a single staff with 6 charges with 2 spells would not have that much power but grants more versatility in combat ☝️🤔 And i think if there is, the rules would say it can only apply to a non magical item? So you cannot for example, increase a weapon power from +1 to a +2 or a +3? I mean, sometimes you just want the same item but better instead of another item that improve some part but not all, and sometimes the 'item juggler' isnt allowed on the table or seems weird from the setting perspective 🤔☝️ But if it is possible to 'improve' a magic item, what would be the cost? Again the normal rules? Put a lv1 spell in a legendary sword would cost only 50gp and 10 days?
@jasminebryant42383 ай бұрын
Is there anything that indicated in the DMG that the spell you cast into an armor, staff, weapon has to be at the minimum level? Can I for example create an Armor or staff that has Armor of Agathy at 5th level if I have 5th level slots and take the time needed for a 5th level spell?
@rodlimadiniz3 ай бұрын
"Exhaustion does not affect your crafting" is Kobold Industries motivational poster on the factory floor.
@KikinCh1kin3 ай бұрын
How bosses motivated the factory workers in the 1800s
@robf883 ай бұрын
Ranger best crafter? Tireless let's them work OT!!
@H3xx993 ай бұрын
I want to see a bunch of soviet style propaganda posters for kobolds that demonize adventurers.
@patricklippert83453 ай бұрын
"To Die on the Job is to Die for Your Dragon"
@JugglingAddict3 ай бұрын
@@robf88 Have the artificer help them to make it cost only a quarter of the time and a quarter of the gold and perhaps a cleric on standby to cast greater restoration.
@NamelessVoice3 ай бұрын
The elf wakes up four hours before the rest of the party, takes out an anvil, and starts hammering away at a sword. No one else can sleep.
@kinosaga213 ай бұрын
*sips in silent spell*
@mariaelisapaiva3 ай бұрын
@@kinosaga21 That lasts like, 10 min.
@Leftists_are_Losers3 ай бұрын
Elven weavers are preferable to elven smiths … yarn, cloth, and such are much quieter …
@kinosaga213 ай бұрын
@@mariaelisapaiva as a ritual yes
@mariaelisapaiva3 ай бұрын
@@kinosaga21 I mean, the duration of the spell is 10min. If you are casting as a ritual that's +10min, and the duration is the same.
@boatman34013 ай бұрын
It's super funny that the new rules push monks to be Popeye since a lot of monks will probably take the sailor background and constantly drink spinach potions to get stronger.
@guardiantree88793 ай бұрын
I don’t believe in coincidence, this was planned lol
@lmt8313 ай бұрын
Can’t wait to hear a story about permanent potions after a monk takes a pugilist and then healing potions and now always punches harder
@somebodyrandom27Ай бұрын
"I'm hurtin' them plenty, cause I rolled a twenty! I'm Popeye the Sailor Monk!"
@1.21jiggawatts23 ай бұрын
The elf trance thing is even stronger if you play an Shadar Kai, Eladrin, or Astral Elf. Ontop of only having 4 hour long rests, they can get proficencies in tools that they can change out at the end of a long rest. So you don’t need to worry about getting tons of different tool proficiencies, you can just change your trance proficiency to match whatever you want to craft.
@FarothFuin3 ай бұрын
Just making a character for a new campaing and choosed eladrin to represent he is from wonderland and having a lot of tools proficiencies and jewelry tools and thinking i was gonna be op and you remind me this Man, my creation bard is literally make stuff up from nowhere on that campaing
@nm23583 ай бұрын
Basically Elf Bard is the crafting meta, lol.
@killcat19713 ай бұрын
@@nm2358 That will depend on what happens with Artificers.
@PackTactics3 ай бұрын
Bastion video Might come out on Monday or Tuesday.
@RaethFennec3 ай бұрын
I can't wait! I'd love to see what a few optimized Bastions look like with the new DMG version. I have a lot of thoughts on them and I did a bit of math on the UA!
@SolnerV23 ай бұрын
I am looking forward to building my animal crossing house in DnD
@reiyoka3 ай бұрын
Can you release it on Tuesday? I’m gonna be busy on Monday 😔
@spacespector3 ай бұрын
A Lair for the kobold!
@joeyattack993 ай бұрын
Nice! I'm really interested in them but I need a bit more depth (still love Ginny Di tho)
@ShinGallon3 ай бұрын
I'm still mystified by the "you can't show screenshots of the book but recreating them is okay" stipulation. Like, just...why? What's the point? If you can recreate them what difference does it make?
@Proud_Knight3 ай бұрын
IIRC they can't copyright the rules/mechanics, but they can copyright the book itself and how those rules are presented
@PackTactics3 ай бұрын
I'm Lawful evil. I haven't broken the NDA.
@ShinGallon3 ай бұрын
@@Proud_Knight Right, but it still makes no sense. Damn rules lawyers...
@sportybrian3 ай бұрын
Maybe they're embarrassed by how much of the book they've already had to patch? I get things break after it's in the hands of players, but beforehand!?
@ChEEsEmc3 ай бұрын
i thought it was mostly to hide art, not the rules. to me the biggest reason to buy these books is the presentation and art, not the rules themselves
@Thomas-zt7dm3 ай бұрын
The irony of artificer not being part of 2024 DnD w/ the insane amount of changes to crafting is a wild choice
@1.21jiggawatts23 ай бұрын
Wow, Weapon of Warning is insane now. Tons of battles can be determined simply by how the first round goes, so making it extremely likely you go first is amazing. This is really strong with the new Alert Feat (which is an origin feat). You will almost always go first with advantage and proficency in initiative rolls (and assuming a decent dex if you build around this), but then you can swap your initiative with any of your party members who happened to roll low even with advantage.
@lorenzobiraghi25453 ай бұрын
It's actually pretty similar to the inspiration, LOTR's Sting. Quite a few times the gang is about to be jumped by orcs, then the sword glows and they can all prepare for the fight. Just as insane as it should be
@taylorsmith91973 ай бұрын
add a Dance Bard who can add their Bardic Inspiration Die to the entire team's initiative and your whole team will always go first
@mycatistypingthis54503 ай бұрын
Weapon of warning was already overtuned for uncommon, no idea why they didn't bump it.
@nightdweller29023 ай бұрын
I'm going to be playing a Forge Cleric in a high level game soon and this crafting is going to be amazing.
@lucasramey64273 ай бұрын
Definitely think about potentially playing a shadar-kai, eladrin, or astral elf because their trance lets them have a floating tool proficiency
@nightdweller29023 ай бұрын
@@lucasramey6427 For story reasons, he's a dragonborn. The campaign is 40 years after the end of our last game and he's the son of my previous character, a dragonborn fighter. I tend to disregard race in optimizing my builds, because I like flavor over function in that regard and my group tends to allow for greater flexibility in proficiencies at character creation.
@truecross40902 ай бұрын
@nightdweller2902 I'm a pretty lenient DM but if I had a player that was like a red dragonborn smith I would shave off an hour or something from his crafts because there is no need to pre heat a forge and etc when you have fire breath. Lol.
@casual18573 ай бұрын
Crafting a legendary item over the course of a campaign sounds incredible
@VannMunson2 ай бұрын
It's nice that we get to play as a proper magic smith after Tolkien and actual mythologies have been planting that idea in people's heads for so long. For a while now I've been dreaming up a jeweler warlock who is pact-bound to go adventuring and finding sources of raw magical power that he can absorb and imbue into his crafts. Rings, necklaces, brooches, crowns. Now I finally have a system to accommodate this character.
@slayeroffurries11153 ай бұрын
Magic item crafting has aways been the GOAT! Anyone who got a wand of fireballs as a fifth level wizard in 3.5e knows the increase in power
@michaelmuirhead9103 ай бұрын
A one level dip into Artificer gives you the ability to create any type of tool set. A must have for a wizard player that understands crafting is optimal.
@cabbagepigeon933 ай бұрын
But the feature is in lvl 3, not 1...
@aquartertwo3 ай бұрын
@@cabbagepigeon93 Also, you'd need to be proficient in it, afaik
@JayJayFlip3 ай бұрын
Xanathar's guide to everything already had this as a feature but you need to hunt monsters to get materials for all magic items. Like hunting a displacer beast for it's hide for a bag of holding. I've been using this as a dm for ages and my players love it.
@caiusdrakegaming8087Күн бұрын
Why was displacer beast hide needed for a bag of holding? I'd rather match the creature to the item's effect so a displacer beast would be needed for like a cloak of evasion or something
@JayJayFlipКүн бұрын
@caiusdrakegaming8087 I think I must have been thinking of Blink Dogs lol. I suppose Phase spider silk would work too. Definitely a bad example. To be fair it's not just killing creatures, sometimes it's something like a magic rock usually in caves guarded by monsters or something or a mermaid tear. Or a tree branch from a tree that's been struck by lightning thrice.
@aquartertwo3 ай бұрын
I love Enspelled Weapon & Armor specifically for how much it encourages teamwork shenanigans with strong 1st-level spells. Give a Javelin of Ensnaring Strike to the Barbarian, a Scimitar of Divine Favor to the Monk, Rapier of Divine Smite to the Champion Fighter, a Longbow of Find Familiar to the Rogue, a Full Plate of Shield to the Paladin. So many great combos!
@hankisdank3883 ай бұрын
17:02 “there’s nothing they can do” It’s not a black hole; it’s a gate to the Astral Plane. Many targets sufficiently powerful for you to consider using a holding bomb on them likely have ways of clawing back into the Material for revenge later, which is worth keeping in mind if you intend on making a use-and-forget of it. A Tarrasque presumably isn’t going to have any followers to shift it back, but it could be imagined drifting across the plane in hibernation, waiting for something to provoke it.
@SebastianAMP3 ай бұрын
Crafting enspelled weapons of divine smite (since it's now a 1st level spell) is going to allow paladins with arcana proficiency and smiths tools to get all the smites they could ever want. I'm thinking an elven paladin smith kinda akin to Noldor elves from Tolkien's legendarium.
@lucasramey64273 ай бұрын
(Reminder that shadar-kai eladrin and astral elves have a trance that lets them float a tool proficiency too, also those three types of elves make good flavor choices for all of the paladin subclasses)
@eslin28453 ай бұрын
This and a shield of shield of faith for AC
@tylarsaunders43033 ай бұрын
Been waiting days to watch this
@PackTactics3 ай бұрын
I've been working for days to make this. ❤🐊
@tanvirrahman73393 ай бұрын
Finally, I can play a blacksmith and be relevant.
@nickm91023 ай бұрын
It's more than just that. If you have the crafter feat WotC just gave Wizard's a way to make money. And at lvl 9 you can get a raise.
@FarothFuin3 ай бұрын
You mean artificer
@oldmankatan73839 сағат бұрын
Finally, that blacksmith NPC will be SUPER INTERESTING to your players when you introduce them! 😂
@randomdude23273 ай бұрын
Winter is coming in, got some good food and code outside, and new dnd content dropping…Christmas has truly come early. Also thank you pack tactics for putting out amazing content!
@pasqualecirone97553 ай бұрын
I feel artificers need to be updated accordingly. As half casters they’ll always be lesser craftsmen to full casters.
@slayeroffurries11153 ай бұрын
We will see what WotC will make of artificers in time
@MagiofAsura3 ай бұрын
Maybe market the eberron setting in a competent manner this go around.
@theindiefox3473 ай бұрын
They do get a feature that lets them half the cost of materials needed for crafting uncommon or common magic items and reduce the crafting time to 1/4. Meaning with a friend you can hammer out common magic items in 5 hours and uncommon magic items in 10.
@heavygaming11672 ай бұрын
@@theindiefox347 oh no bro 💀
@heavygaming11672 ай бұрын
a legendary magic item in 500 hours is broken a deck of many things
@alexpratt85333 ай бұрын
The ability to create enspelled armor is crazy strong with the Shield spell. Up to six charges of +5 AC per day in addition to whatever other tricks you may have is incredible. My first thought is a Paladin, since most Paladins don't have a built-in use for their reaction. With enspelled plate, a shield, and the defense fighting style, you can hit an AC of 26 as early as level 2 a few times per day. That's insane. This WILL be the first magic item I craft in-game. Also, I love the new crafting rules. It makes the tool proficiencies that you choose so much more impactful.
@daninjapenguin10193 ай бұрын
"Always produce something! It's absolutely better than doing nothing! End of video." I came here for D&D tips but ended up getting life advice.
@FarothFuin3 ай бұрын
Just. Do it!
@acelegna3 ай бұрын
"The 8 hours of crafting don't need to be consecutive." Can you clarify please, as the rules just say that the "days" don't need to be consecutive. My DM and I read this as "1 work day needs to be 8 hours in that same day"
@Oriansenshi3 ай бұрын
1 workday being 8 hours is an arbitrary measurement of time. For common items that take 5 days that just means it is any combination of 40 hours, but if you do more than 8 in one day you run the risk of getting exhausted. But doing less than 8 in a day is always an option. You can chip away at that 40 hour total with 1 hour here or 1 hour there.
@acelegna3 ай бұрын
@@Oriansenshi yes, but the fact remains that the rules say that the "days don't need to be consecutive". It says nothing but the hours. I think Pack Tactics and other people are viewing this from a programmer's point of view: If: 1 work day = 8 hours And: workdays don't need to be consecutive Therefore: hours don't need to be consecutive And I don't think that's the point of this rule. But I might be wrong
@jdbq20003 ай бұрын
@@acelegna I guess your DM has the final say in the matter. Personally speaking, I think the way that it's being interpreted by Pack Tactics and others is simply the common sense interpretation. If I were to plan to spend 8 hours working on crafting, only to have my work interrupted unexpectedly at the 4 hour mark, what exactly happens that invalidates the four hours of work I just did? You could take each item on a case by case basis and figure out the processes involved for each, but generally speaking I don't see why progress could only be made in 8 hour increments and no less than 8 hour increments.
@jdbq20003 ай бұрын
That said, I will admit that allowing someone to pick up and drop the process whenever they like could lead to some painful bookkeeping, but if I was DMing for someone who wanted to do that, that would be entirely on the player to keep proper records. And there would definitely be times where the environment just wouldn't be suitable for crafting, unless they got creative.
@timogul3 ай бұрын
I really don't see why a crafting process should _need_ to be consecutive. Sometimes you might need to spend a period of time on a single task, like heating and working on metal, but such tasks should only take an hour or so at a time, nothing should take a full eight consecutive hours. I could understand a rule of needing to only count whole hours rather than minutes, but not requiring 8 hour days.
@nadirku3 ай бұрын
I think I might dislike my understanding of the crafting rules presented here, it seems overly restrictive... Like why can't a Fighter with just Tool Proficiency with Smith's Tools, and a Wizard with Proficiency with just Arcana coordinate to craft a magic item that neither of them could create when working alone? Also, why do the helpers each need proficiency with BOTH Arcana, and the relevant Tool Proficiency? Instead of having rules that ALL of the characters involved need Proficiency with ALL of the Skills/Tools involved, I think the crafting system might be a lot more fun if so long as at least one character has proficiency with each of the Skill/Tool proficiencies required to make the magic item, an individual character only needs one of those Proficiencies to contribute to making the item, but the more proficiencies they have, the more they contribute to completing the work. Like what if crafting a common magic item were updated to take 10 days (80 hours), requiring 5 days (40 hours) of crafting time from someone with Proficiency with Arcana, and 5 days (40 hours) of crafting time from someone with Proficiency with the required tool, but 1day (8 hours) of work from a character with Proficiency with both Arcana, and the relevant Tool Proficiency would count towards both of those crafting times, and effectively count as 2 days (16 hours) of the total 10 days (80 hours) of total crafting work?
@H3xx993 ай бұрын
I home brew that Extra dimensional spaces just cancel their weight negating properties out. No Astral Bombs at my table. On the other hand, I'm much more lenient about using portable holes to expand player homes. Had one party take the seats out of a stage coach and tack up portable holes on the walls and basically had a mobile mini base to camp and craft in, and store tons of loot in.
@Kwantomkaos3 ай бұрын
My clockwork gnome artificer with the artisan background is gonna be extra useful now.
@fluffyderp77783 ай бұрын
I'm hyping for new video Kobold, love it :3
@Kingpsycho023 ай бұрын
I am a huge regeneration fanatic, i play this berserker paladin who relies on his armor and regeneration to stay alive. So I am going to be excited to talk with my dm about making that spell armor to make a plate that can cast regenerate 6 TIMES
@Anddq21 күн бұрын
Another fun armor outside of the 2024, from Book of Many Things. Armor of the fallen. Grants speak with the dead, arguably one of the most useful plot driving utility spells, as well as raise the dead, which is fantastic for a healer to have.
@TomaszDurlej3 ай бұрын
Best thing is it's win-win situation. Crafting during adventure here and here, profit. Time sensitive mission without no time for crafting? Now it feels more time sensitive, because you must actually sacrifice something.
@tuvampirofavorito12753 ай бұрын
I am planning on DMing a survival campaign and this will be really helpful when determing the crafting.
@PackTactics3 ай бұрын
You still need raw materials and that might be tricky in a survival game but I'm sure you and the DM can work something out.
@tuvampirofavorito12753 ай бұрын
@@PackTactics I am not sure how a conversation between me and the DM (me) would go. But yeah, I will be giving a few choices like, if you find a cave, you can try and look for iron inside there, I would also be leaving some iron and other things that would be dificul to find like gems and similar in ruins
@PackTactics3 ай бұрын
@@tuvampirofavorito1275 Oh. I didn't read that you were the DM. I just skimmed. My bad.
@draegonspawn53613 ай бұрын
. Just imagine your are Smeagol and Gollum you've got this
@tuvampirofavorito12753 ай бұрын
@@PackTactics is ok, mistakes happen
@ninjassasen3 ай бұрын
I love crafting rules. I'm currently going running a group through the Avernus AL modules, awarding Downtime Days at the end of each module. And this is a great use for those days. (assuming they save up enough coin)
@countadvocate3 ай бұрын
Arent they steering away from the whole "resistant to nonmagical damage" and just straight up giving monsters resistance to slashing, piercing, bludgeoning? And the new form of getting around that is giving classes a way to deal a different type like radiant or force? Will magic weapons even help get around the resistance anymore?
@bigdream_dreambig3 ай бұрын
As far as I understand, that has been the speculation based on related changes that people have noted in the new PHB, but it has yet to be confirmed, so likely won't be until the new Monster Manual is released.
@BlazeMakesGames3 ай бұрын
I still really really love the enspelled items just as a concept. It finally gives us a lot more room for creativity with basically custom magic items that could potentially do a lot of interesting things both in and out of combat. Plus the Artificer's ability to craft Uncommon tier items super fast and cheaply really can make this pretty noteworthy because all of a sudden by default they can do things like craft a staff of cure wounds in like 2.5 days for 50 gold. Or 1.25 days with a buddy. If you have the gold, inside of a week an artificer can be pumping out like 3 staves each with different useful first level spells that now nobody needs to prepare And they have a pretty solid list of basic 1st level spells to pull from like Cure wounds, the new jump spell, Absorb elements, etc. And Spells like Alarm and Disguise Self would be nice to have without ever needing to prepare them. Hell if you get access to Find Familiar then an enspelled staff would essentially let everyone in the party have a familiar wouldn't it? How does the material costs of spells factor into the enspelled item? Also, the artificer specific magic casting implement, the All Purpose Tool, essentially gives them free proficiency in all tools, so they can craft literally anything lol. Tho even without that I do appreciate that Tinker's Tools are mentioned as the requirement to craft general wonderous items which the Artificer of course is centered around.
3 ай бұрын
In the early days of the new PHB the Artisan background was widely panned as being the worst, but with the crafting rules it is looking a lot better.
@seerai-423 ай бұрын
being able to craft a dragon's wrath weapon is pretty cool, because if youre in a campaign all about hunting dragons you can craft one and then make it stronger as you play by letting it absorb the magic of a dragons hoard.
@lucamonticelli2673 ай бұрын
Gotta love that despite the rules are clear that crafing requires 8 h every single day and rhe fist thing people do is "Oh you can segment the hours across multiple days".
@Scorned3 ай бұрын
I think my biggest problem with crafting in these games is they've never made it to where investing in a crafting based build was worth it. A fighter with a tool proficiency through their background that doesn't sacrifice their stats can be just as good as a forge cleric dwarf or if there is a difference it's very minor.
@lucasramey64273 ай бұрын
Thief rogue is literally the build you're talking about and it's the best build in the game tied to the subclass with the best features in the game
@theubiquitouspotato3 ай бұрын
Yeah hopefully they work this into the artificer properly when it comes out.
@michaeldejean37422 ай бұрын
If you want to craft an item with a spell in it, you have to have the spell prepared. A Forge Cleric can make very different items than an Eldritch Knight Fighter can
@caiusdrakegaming8087Күн бұрын
@@michaeldejean3742 I fin that limitation for enspelled weapons and armor to be a little silly. What if you have a scroll of the very spell you want to put into an item? Can you not use that even though it's not a 'prepared spell' RAW?
@michaeldejean3742Күн бұрын
@ a spell scroll is a one time use of the spell. Creating the item takes at least a week of enchanting the spell into the item
@Phentari3 ай бұрын
Potion of Pugilism will also be a nice added option for Tasha's Bubbling Cauldron, in case your monk didn't have time to stock up.
@Captaincory13 ай бұрын
Noble and scribe backgrounds are good for this since they get the skilled feat, they can pick arcana and the two tool proficiencies they want for their arcane artisan. A human warlock with lessons of the first ones can pick arcana from their class and pick skilled twice for all of the tool proficiencies for making magic items
@The_Fallen_13 ай бұрын
It's here!
@PackTactics3 ай бұрын
Welcome! 🐊
@MathewRYF2 ай бұрын
Considering all of the improvements to crafting in general, I feel like playing as an Artificer in this new system is going to be really flavorful! That class's whole THING is making magic items after all xD
@PackTactics2 ай бұрын
This boosts Artificer
@MathewRYF2 ай бұрын
@PackTactics Now I'm curious: how many tool proficiencies could be stacked onto one artificer? xD That'd be a fun experiment.
@googloocraft122 ай бұрын
Artificer shure gains a lot from it. But they also are the class with the most antisynergy because they can’t infuse magic items, so yeah they will be better for there team by crafting items, but let’s be real here any other class could also do it
@sovelisholimion3 ай бұрын
Something to note about the broom of flying, is that at least it's attunement now :D Much more balanced.
@lennonthomas12232 ай бұрын
oh my warforged cleric of the forge/rune knight fighter is going to have a very fun time, dont need sleep so more crafting, dont need to buy raw materials because as a forge cleric i can just melt down anything made of metal, plenty of lovely ways to make potent arms and armor
@lennonthomas12232 ай бұрын
fuck it my new goal is to craft a god damn artifact of my own
@prosamis3 ай бұрын
17:20 conditions like that imo are up for debate
@krimm2 ай бұрын
It’s a bit strange, following these rules and the ones in PHB, crafting a Plate +1 (rare, 50 days) is faster than Plate (nonmagical, 150 days)…
@Toby_Hon_Cannoli3 ай бұрын
I see these rules and I think of them in the context of something like Tomb of Annihilation and I admire the amount of strategy that would have to go into simply providing magic weapons to your team 😂
@CivilWarMan3 ай бұрын
I've been planning on trying out a Celestial Blade Warlock with a Paladin dip the next chance I get to play, and while I was initially thinking using a heavy weapon for the Pact Weapon, a one-handed weapon with Rod of the Pact Keeper as an offhand for the extra spell slot is very tempting.
@KiithnarasAshaa2 ай бұрын
When you said "Dragon Campaign," I was imagining Council of Wyrms were you play _as_ dragons ; )
@karlgrimm30273 ай бұрын
I have been using Xanathar’s crafting rules for a while.
@Ralathym3 ай бұрын
When you craft an item, can you choose its random properties? Example: A robe of useful items has 4d4 random patches with effects determined by a table (or the DM) Can I choose the result of the 4d4? Can I choose the results of the table? A robe of useful items is a consumable uncommon item that takes 5 days and 100gp to craft If the answers are Yes and Yes, It can give you 16000gp worth in gems If the answers are No and Yes, It can give you an average of 10000gp worth in gems If the answers are No and No, it can still give you 1280gp worth in gems, silver coffers and coins
@ArceusShaymin2 ай бұрын
I guess it truly depends on whether you need any of the items the patches could produce effects for as a prerequisite? This is an interesting case.
@earthenkindquests3 ай бұрын
Hot tip = You can craft ("purchase") a common magic item of Kobold Plushie that actually is as powerful as a very rare magic item, and then it can unlock the ability to craft ("purchase") a legendary artifact of the Gator Plushie.
@ken_cognito3 ай бұрын
Do you need proficiency with calligraphy now to craft spell scrolls? I ask because one dnd ph say you need arcana or calligraphy, but the graphic at 13:24 lists it as a required tool proficiency.
@blivetwidget3 ай бұрын
I've been trying to get an answer to this myself. After all the takedowns during PHB previews, creators are understandably very reticent to show actual images of the rulebook, so we can only go off what they are saying. What they're saying about the new DMG is that Arcana skill and Calligrapher's Tools are needed to craft scrolls. But PHB 223 says you need only "proficiency in the Arcana skill OR with Calligrapher's Tools" to craft scrolls. Is there some undiscussed exception in the DMG for scrolls or is it presenting an alternative ruleset? What they're saying also is that Herbalism Kit OR Alchemist's Supplies are needed to craft potions. PHB 223 requires the Herbalism Kit specifically to craft Potions of Healing (no ability to do it with Alchemist's Supplies) - are the basic Potions of Healing an exception to the potions allowed by Alchemist's Supplies, are all potions of healing exceptions, or (again) is it an alternative ruleset? The DMG has historically contained both rules additions and rules alternatives incompatible with the rules given in the PHB, e.g. Spell Points in 2014, so I wouldn’t be surprised whichever it is. Thus far I just haven't been able to suss out which it is from the information given.
@ken_cognito3 ай бұрын
@@blivetwidget if it’s not a error the only thing I could think it would mean is that “Spell Scrolls” have the lesser requirement, while “Scrolls of blank” require both proficiencies. It’s hard to get clarification given how similar the terms and requirements are.
@cd78483 ай бұрын
Great video!
@PackTactics3 ай бұрын
Thank you!
@FlCl30002 ай бұрын
The enspelled category is amazing. 200 gold and the skilled feat and a paladin can make a great sword of divine smite? 200 gold and a Druid with woodcarving can make a good berry quarter staff for 60 points of healing “a day” ? Fantastic. Also the amount of solid items you can make with just a feat and no spell casting is pretty nuts.
@RJeremyHoward3 ай бұрын
I was a Wizard/Ranger that accidentally tripped into getting a MizzApp. It definitely changed my build.
@FlCl30002 ай бұрын
One thing I do want to know is can I stack crafting? Like say I want to make a + 1 enspelled moon touched great sword? I’d assume not but if so would I just add all the costs and the time associated and have a 450 gp 25 day project? Can I enchant an existing item? If I find a +1 ironwood sword can spend the time and money to improve it to +2? I’m assuming for now it’s a no but it would be nice if it might be elaborated on. Customizing is great and you don’t want people to get too crazy with it when attunment slots are limited it I am a big fan of a characters image. If I spend a good long time with a great sword and it becomes part of my motif or something it always feels bad to ditch it for some fancy new number stick instead of finding a way to improve it and keep it around.
@kringekobold3 ай бұрын
But can I make kobold magic items
@PackTactics3 ай бұрын
Yes! There's Knave's eye patch! That's insane on a kobold!
@GodLoverOdin3 ай бұрын
Question about the enspelled stuff, who holds concentration? Is it like glyph of warding or do you hold the concentration?
@digifreak903 ай бұрын
Unless it specifies otherwise, it would be the user's concentration unless they changed the rule from the 2014 DMG. "The spell uses its normal casting time, range, and duration, and the user of the item must concentrate if the spell requires concentration. Certain items make exceptions to these rules..." (2014 DMG page 141)
@alexcaffri90913 ай бұрын
The immune enemies are a cool idea,,, but i was playing rogue in a table full of casters and half casters and the dm summoned one at level 2 without ever having let us shop and not having given out any magic weapons i could use. I just hid the whole fight, it was super cool. This would have been awesome there since we did a whole bunch of boat travel beforehand
@margaretmyklebust25773 ай бұрын
Great video as always, Kobold
@KoiosDusklight3 ай бұрын
Do you need both arcana and the tool proficiency? The PHB seems to say either or works for scribing scrolls, but the table which you showed also includes scrolls and seems to suggest you need both?
@tuseroni6085Ай бұрын
enspelled weapon...can that be used with fast hands? could i have: scimitar of enspelled green flame blade short sword use a bonus action to activate the green flame making an attack with the scimitar, then make a normal attack with the scimitar, then make a third attack using the two weapon fighting and because of the nick property on the scimitar that is an action and not a bonus action and get sneak attack in there somewhere? or better still, put the enspelled green flame blade on the short sword, so you get the vex effect from the green flame attack giving advantage on the scimitar attack, then make another short sword attack and have advantage on your next attack next turn. am i understanding this right?
@KuaEtus3 ай бұрын
🐊c´man. Pipes of Haunting says "each creature of your choice" it doest affect your allies. i love the doll one.
@ATMOSK12343 ай бұрын
The sigma grindset of dnd
@dew-it87443 ай бұрын
Artificer got removed so martials could became the artificer
@PackTactics3 ай бұрын
Just so you know, this boosts the old Artificer because they get a lot of tool prof.
@dew-it87443 ай бұрын
@@PackTactics yeah fair enough. Plus crafter is really OP and basically means you’ll get effectively all the tool proficiencies as an artificer
@googloocraft122 ай бұрын
You could also just take Shadar-Kai and then you don’t need to take Artificer to have some tool proficiency . Also Artificer didn’t even receive all the buff that other martial/ half caster received. Like weapons mastery or some level 1 and 2 spell free cast per day. So they are not relatively stronger, but relatively weaker. Also the big part of Artificer is infusion, but you can’t infuse magic items so this kind of an antisynergy. You don’t even need to role dice to create item so your double tool proficiency bonus that you gain at level 6 is usless
@trentoncampbell16523 ай бұрын
Can you explain the changes to resting and how it affects rest casting?
@Pandormu2 ай бұрын
could you craft items if you no longer required sleep, such as aspect of the moon, light activity for 8hrs?
@PackTactics2 ай бұрын
I would say yes but talk to your DM first.
@Pandormu2 ай бұрын
@PackTactics we about to make so many jump scrolls 😄
@9espanatorres18 күн бұрын
Great breakdown, i was wondering is there a level requirement to be able to craft any item in the new 2024 rules? I was under the impression you couldn't craft anything until level 5, is this the case or am i wrong? For example i want to create a rod of the pact keeper for my warlock, and I'm 1st level, is it possible RAW? Any clarification on this would be very helpful. Thanks!
@derekmadson74773 ай бұрын
re. Wand of Magic Missiles... "you gotta be American about this." I literally LOLed. :)
@bezerker9073 ай бұрын
I’m curious about the Enspelled weapons. It simply says “you can expend a charge…to cast the spell.” Is this a use magic item action? Do thief rogues sell their soul and all good morals to get their hands on a weapon enspelled with Booming Blade for a near guaranteed chance at double sneak attacks? I could see it going both ways bc me and my dm are debating if the fast hands ability overrides the casting time of the spell for spell scrolls (for hour/minute long casts I totally understand that a rogue couldn’t just magic hands away and instead does it in a bonus action). If everyone mostly agrees that thieves can use spell scrolls with their bonus action, wouldn’t the same be true for enspelled weapons?
@josephbuttery25863 ай бұрын
I have question regarding creating said magic items, specifically enspelling weapons and armor. RAW is there anything stopping you from creating a Greatsword +1 or Adamantine Armor and attaching then enspelling that item? I don't see a problem with it because it takes up precious attunement slots and allows the player to customize their weapon or armor further, but I can't find a good answer on this and I feel like the answer is no or it depends on your DM, but I play a lot of AL. Looking for the input of the hive mind.
@googloocraft122 ай бұрын
RAW you can’t because you craft a magic item and adamantine armor and enspelling are two different magic items.
@patrickscott14873 ай бұрын
The Artificer's lvl10 "Magic Item Adept" is gonna go hard with this crafting. 1/4 of the crafting time and 1/2 of the gold cost for common & uncommon magic items (10hrs & 25gp and 20 hrs & 100gp respectively)
@googloocraft122 ай бұрын
It’s level 10, like almost nobody play at this level, and when you are level 10 I don’t think this will really matter anymore.
@fernandozorin2043 ай бұрын
Can you have an empowered weapon with a cantrip, but with higher save or attack bonus?
@Heavenly_Heal3 ай бұрын
9:43 D: is that why my beloved Cure Wounds and Healing Word are no longer Evocation spells??
@Darkzipper133 ай бұрын
Here's what I can't figure out: material components. Let's say you want to make a weapon or staff enspelled with Revivify. Do you need to have the material components just once when crafting the item? Do you need the material components on hand each time you cast the spell using the enspelled item? I'm looking around and I haven't been able to find the answer.
@googloocraft122 ай бұрын
It says that you are casting the spell, not reproducing its effect like the spell storing item of the Artificer level 11, so you need to respect everything the spells says, because your casting it.
@MikeyThoughts3 ай бұрын
Does it talk about any benefits of having expertise in tools or expertise in arcana? Would it reduce the crafting time?
@Voitan3 ай бұрын
Nice, going to craft wands of magic missiles, and have a firing squad of magic rifleman.
@salimufari3 ай бұрын
16:40 Each creature of your choice. Yes it can effect allies but only if you pick them.
@FarothFuin3 ай бұрын
Ok, quick question: the dmg it says something about, for example, put 2 spells on the same staff? Like shield and magic missile to make a como staff? I mean, they used to burn charges accordingly with the spell level, like staff of power, but these ones burn charges per spell, so a single staff with 6 charges with 2 spells would not have that much power but grants more versatility in combat ☝️🤔 And i think if there is, the rules would say it can only apply to a non magical item? So you cannot for example, increase a weapon power from +1 to a +2 or a +3? I mean, sometimes you just want the same item but bettee instead of another iyem that improve some part but not all, and sometimes the 'item juggler' isnt allowed on the table or seems weird from the setting perspective 🤔☝️ But if it is possible to 'improve' a magic item, what would be the cost? Again the normal rules? Put a lv1 spell in a legendary sword would cost only 50gp and 10 days?
@googloocraft122 ай бұрын
Where does it says that you can put two spells in a item
@nealfernandez5223 ай бұрын
Hey, why did they restrict illusion spells for spelled weapons? Is there some OP combo by giving martial illusion spells?
@zammorac3 ай бұрын
Do the new rules still have the part about if you cast a spell from a magic item you don't need the material components? If so, I'm totally making an Enspelled Staff of Glyph of Warding
@ottodeluxe3 ай бұрын
So, I may be late to the party, and this might have been spoken about already, but I see little to no restrictions in the official rules. To me it sounds like if the DM does not house rule this, a lvl 1 character with some funding could find an NPC to make then an enspelled weapon (let's make it twin daggers for sake of argument), and make two fireball enspelled daggers. The rules read "while holding the weapon, you can expend one charge to cast its spell", but technically not how long it takes. It does not say to take an action to cast the spell, nor does it say to make an attack action casting the spell, so it kind of sounds like I can just blast 12 fireballs in turn one of combat at will, and still have my action. Even if we use common sense and say casting this spell is like casting any other spell, you lack flexibility, but any evoker would pale in comparison. And let's not forget, you are still level one, but spit spells like a sorcerer on crack, even if it's just the base version. I love crafting, when I DM I like high power campaigns with rule of cool and all, I can always crank up the CR if my party is too well equipped, but even then this sounds so horribly imbalanced. I mean, replace fireball with raise dead. Nuff said.
@feralart3 ай бұрын
Do you still have to find item creation formulae, or can you just infuse power during creation?
@danritts29603 ай бұрын
Crafting works now?! That's the best thing I've heard about the new game! YEEEEEEHAAAAAWWWWWW!!!!!!!!
@nickm91023 ай бұрын
This is what they had in 2014. They just tied tools to it and pulled it out of the DMG. unfortunately you still need the DM to allow most of the really good things. I do see an Artificer dip on a wizard being more common if allowed also the Wizard enchanting the Marshal's weapons with spells.
@googloocraft122 ай бұрын
Actually you can’t craft items during a short rest because it’s says that a short rest consists of 1h during which a creature does NOTHING MORE STRENEOUS than reading, talking, eating or standing. Unless your crafting a something like a watch and your just screwing some screw, well there’s no that much thing you can craft that is not more strenuous then reading. Like common hitting with a hammer a piece of metal is for shure more streneous then reading
@AUTpl4yed3 ай бұрын
why craft moon-touched weapons? isn't "resistance to non-magical s/p/b" gone now? so if an enemy has resistance to slashing a moon-touched longsword won't help
@PackTactics3 ай бұрын
They're always relevant especially now when we don't have the new Monster Manuel out. You got to keep in mind this is backward compatible and there's a sea of past books, homebrew and third party stuff.
@AUTpl4yed3 ай бұрын
@@PackTactics fair enough, everyone handles the pre-2024 content differently
@TrashJack30003 ай бұрын
So, now the new "Artisan" background is worth taking (for the one tool proficiency you get with it and the three tool proficiencies you get with the included "Crafter" feat, not for the rest of that feat since it doesn't work with magic items and is still pretty crap in and of itself)?
@mrinfinity55573 ай бұрын
How does fabricate work along with crafting magic items?
@Tigersight03 ай бұрын
6:35 - This. This is my party. We just hit level 5 and I have like 100 gold. Some DMs don't just shower wealth on the party all the time. Edit: We raided a dungeon one time. It took us (ingame) a week+ and we came out with like a coupld hundred gold. But all of our horses outside had starved to death, which meant we lost money overall.
@psusac3 ай бұрын
Can my fighter with armorer skill hire a wizard to provide the arcana skill to craft an item?
@jacobjones10583 ай бұрын
I thought just the work days didn't need to be consecutive. You can craft by the hour not the day? Or is it up to the dm?
@googloocraft122 ай бұрын
Up to DM
@Anjiruu3 ай бұрын
Man, if I have to spend a significant amount of time crafting an item myself, plus i need to have proficiency in both Arcana AND the toolkit needed, then the material cost in gold should be half if not only a quarter of what it would cost just outright buying it from a merchant
@nacholord23283 ай бұрын
It's half.
@googloocraft122 ай бұрын
@@nacholord2328Half for none magic items from what I understood. It doesn’t says it’s half for magic items.
@danielk9906Ай бұрын
@PackTactics "BUT KOBOLD!" How can you split work hours if the rule only says that the DAYS dont need to be consecutive? Doesnt that mean the work hours need to be consecutive, since they arent included in the "dont need to be consecutive part"? Also how can crafting be done while short-resting, if they specify that you cant do nothing while shortresting aside eating, drinking, sleeping, reading or standing watch?
@mythicalthings17963 ай бұрын
You should do a video on the weirdness of the Echo from Echo Knight, like how it can fly, not be targeted by most spells, etc
@PackTactics3 ай бұрын
I already made that video years ago.
@mythicalthings17963 ай бұрын
@@PackTactics Shit did you? Time to go watch it and save it for people when I play it
@Thomas-zt7dm3 ай бұрын
Warlock forcing their pact of the chain familiar to make stuff is my next goal lol
@alliedvoyd3 ай бұрын
Not sure where you got that the talking doll has a super high perception and investigation... but appreciate the video as always
@nacholord23283 ай бұрын
The doll is an object; it doesn't have intelligence or wisdom scores. It doesn't need to make any check. As long as the trigger condition happens, it will speak the prepared phrase.
@megablasters53 ай бұрын
Are all potions bonus action now or only the potion of healing?