Boss looks great, you got great movement in it for only a few animation sprites. While watching you play, it looks like the game might benefit from letting you click further away to where you want to move, so if you can move 3 times, instead of manually clicking each tile, just allow the player to click 3 tiles away.
@Greedable9 ай бұрын
i agree, ive been using my own grid movement script up until now, but i think i might need to switch to astar or something to make it easier on myself
@Plexplay9 ай бұрын
I really enjoyed the boss! I'm excited for more bosses to come in the future :)
@Greedable9 ай бұрын
glad you liked it, i had fun making it so i plan to add at least a couple more
@sparky4089 ай бұрын
This looks amazing
@sambbarfuss66899 ай бұрын
Super cool. The boss looks impossible though 😂
@Greedable9 ай бұрын
i find that getting to the boss is harder than the boss itself, at least in the runs that ive done
@firmantus9 ай бұрын
The Boss Sprite is very cool
@brandonjacksoon9 ай бұрын
Liked and subscribed!
@tbrownz9509 ай бұрын
Great dev log! Really enjoyed how you showed your process. What was the game at 1:26?
@Greedable9 ай бұрын
thanks! it was Core keeper
@PaahtimoGames9 ай бұрын
Fought the boss and it was fun! Can wait for more!
@Greedable9 ай бұрын
glad you liked it!
@JADEN_THE_ONE9 ай бұрын
Bro i had to start this video over 2× cause ik i heard smth else than what he meant
@eboatwright_9 ай бұрын
Very cool!
@matthewomalley28589 ай бұрын
This boss and game looks amazing, the process has been great to watch. Do you plan on adding anything to the area outside of the grid that the player can interact with? It takes up nearly half the screen but is very plain with just a solid colour. Still dope tho
@Greedable9 ай бұрын
when you hover over an enemy their ui appears there, but i may end up changing that so im not sure 🤷
@matthewomalley28589 ай бұрын
@@Greedable Fair but maybe just some tiles with some randomised details will just add a bit of visual distinction when those ui elements aren't being used. I know youll crush it :)
@buzatusebastian27359 ай бұрын
hello, i have a question do you know why my sprites are "pixelated", when imported into unity? the sprites are hand drawn NOT PIXEL ART, the sprite looks fine when it covers a bigger portion of the screen in playtime but if i zoom out the camera or scale down the sprite/change the ppu to make it smaller (like hollow knight size) it becomes pixelated. Ive been searching everywhere on the internet for a solution but i cant find any answer anywhere. If you have any idea why please let me know, ty!
@MerrowGula9 ай бұрын
why does your UI look so clean ?
@Greedable9 ай бұрын
when you redo the ui multiple times eventually it starts to look okay haha