Nice presentation. Gravity Sketch always looks interesting. My mental block is the absence of friction and resistance. 'Gravity' in the sense of consequence of movement. The counter, 'weightless' has both a benefit to freedom of movement and the drawback of nothing to push against. The friction of drawing on paper vs the slick smooth surface of a digital tablet changes the character of the lines. In the digital design evolution, that is the first level of reduction of friction. Modern designers have accepted that loss, however I'd argue there has been a slight cost in the end result. Drawing in space with zero friction as with Gravity Sketch seems like the next step in reduction. Nothing to steady the hand, nothing to dampen, nothing to build upon or to subtract from. Each movement is new and abstracted to entirely visual feedback. No pins to the real world other than visual. The absolute joy of working with Chavant clay is the physical resistance and the compression and scraping. The subtleties of temperature and tools all come into play. At the same time it is very expensive in terms of time and energy. Slow to iterate, difficult to build long slow perfectly fair surfaces that are simple in CAD. Shaping on a clay CNC platform and being able to work back for forth between the two methods is the ideal. Digital aspects are obviously the way to form find, in my mind, there is a physical aspect that will be integrated in the next evolutions.