Back around 1996 or so, when I was working at Intel in Oregon, testing some of the first 3D video cards ever, we played a hell of a lot of Quake, to see how the OpenGL support of the cards worked in the game. Good times.
@GreySkullification Жыл бұрын
Nice. It was for "Science". Hey you'll never know until you "stress test".
@simonrockstream3 жыл бұрын
These videos are seriously the best there is on KZbin, these are legitimate documentaries of video game history and have serious value. You are doing amazing work, and I seriously hope you will continue making these kinds of videos. Discussing, analysing and talking about important games and the impact they've had.
@purebaldness3 жыл бұрын
The channel, Ahoy, is good for gaming documentaries, including id games. Throwing it out there just in casr
@adduk833 жыл бұрын
@@purebaldness To add to your recommendation. Summoning Salt makes fantastic documentaries on the history of speedrun records. ‘S’ tier storytelling - highly recommended.
@AssaulteedOne3 жыл бұрын
Another great recommentation for channels that cover retrospectives & video games history very well are: NoClip & Raycevick
@cloudbloom3 жыл бұрын
@@purebaldness I was going to recommend Ahoy and Retro Ahoy, that guy is next level
@purebaldness3 жыл бұрын
@@cloudbloom been on YT for about 12 years or so, whilst dodging exploitative, algorithm chasing BS in recent years, as much as I can and I can safely say he's my favourite uploader, ever.
@HuGiv53 жыл бұрын
I want to give a huge congratulations for the Digital Foundry team, no doubt now one of the greatest teams covering gaming of all time. Sensational job Richard, bringing John & Alex was a master stroke & the rest of the crew too. Simply outstanding. Happy birthday DF Retro!
@nicklong273 жыл бұрын
I feel like John Carmack himself should watch this video. It would make him proud.
@protocetid3 жыл бұрын
Wonder if he has any Quake prototypes lying around, it was a vastly different game.
@TheRealAtello3 жыл бұрын
John Carmack is an eldritch being, he's seen every possible reality of this video's existence and nonexistence.
@Snufflegrunt3 жыл бұрын
He famously doesn’t look back all that much
@Pussik3 жыл бұрын
Lol, like he doesn't have better stuff to do...
@NotEnoughSound3 жыл бұрын
@@protocetid doubt it, Romero is the most likely source, though he was done at ID by the end of Quake 1
@benhope51003 жыл бұрын
Does anyone else prefer the look of the software renderer? The grittiness of it fits the look so well!
@DivebombMovies3 жыл бұрын
very much so
@JFinns3 жыл бұрын
Agreed, but you can use a modern renderer like vkQuake and just turn off texture filtering to maintain that look.
@LonelySpaceDetective3 жыл бұрын
Whenever I load up a source port like Quakespasm for the first time on a system, the first thing I do is tweak it to resemble the software renderer as much as possible. Hell, I even turn off animation interpolation because the choppy animations are just so iconic to me.
@jfitnesshealth3 жыл бұрын
@@LonelySpaceDetective same here!!! Gl_texturemode 0, r_lerpmodels 0, r_lerpmove 0 , and weapons positioning, scr_ofsx -5 assuming the POV is 100.
@SevenCompleted3 жыл бұрын
Yeah thats why I turn off a lot of the texture filters
@AndyGaskin3 жыл бұрын
The excitement of this gaming era can't be overstated. Art, technology, culture, and community seemed to travel at warp speed with mind-boggling advancement almost every week.
@SynthMusicWorld3 жыл бұрын
It was pretty awesome. I was working at Intel at the time, and I got to test out some of the very first 3D accelerated video cards, AGP video card technology, and the advent of USB. I miss those days.
@DubElementMusic3 жыл бұрын
Its still the same, even more excitet imo. Just buyed a rtx card few months ago, awesome times, but i still play n64 games on the emulator sometimes, i also like the more abstract graphics of old games some modern games uses. Im 20 years we play on complete new kinds of hardware technologys and looking back to this very exciting times😎
@dancode97383 жыл бұрын
@ammonitida Interestingly Carmack was postulating virtualized geometry after working on mega textures for Rage, before he shifted on to VR. This is what initially inspired the Epic graphics programmer to pursue the UE5 approach if I recall.
@hannibalb82763 жыл бұрын
It was the golden age of PC gaming
@yellowblanka60583 жыл бұрын
@@DubElementMusic Moore's Law has practically ground to a halt and now the most we can expect is a new process technology/architecture with a modest performance increase, it's nothing like the days of moving from 386 to 486 to Pentium, Pentium II etc. where we were advancing by orders of magnitude every few years.
@FreakinTheComments3 жыл бұрын
Quake's Soundtrack is by far some of Trent Reznor's best work. It's haunted, unnerving soundscapes transforms Quake into something dreary, uncomfortable, & thrilling. Production-wise, it sounds like an extension of the ideas found in Nine Inch Nail's "The Downward Spiral" & that era of NIN's discography, though it's by far more surreal & abstract than anything else the band put out at the time. If you're even remotely into NIN, Reznor, or ambient music, please give it a proper listen either by playing Quake or streaming the album.
@matternicuss3 жыл бұрын
Quake's soundtrack still sounds incredibly modern to these ears. It's just as unsettling today as it was back in 1996.
@sebastianchinaski19183 жыл бұрын
Not only the soundtrack, Reznor produce every sound you hear in the game.
@WDeranged3 жыл бұрын
Quake might be the first game I pirated on a 32k modem. No soundtrack though, I didn't know what I was missing.
@animanaut2 жыл бұрын
Quake was my introduction to NIN. i was also baffled how they put a full soundtrack on the same disc as the game itself
@M.W.H.3 жыл бұрын
DF team is a godsend to the gaming community. Everytime i feel my generation of gamers is fading away they give us a reminder that we were, we are and will always be a part of some of gamings greatest moments. To my fellow old gamers and to my dearest late friend.. Game is not Over.
@M.W.H.3 жыл бұрын
@Dam Sen absolutely not, but whatever makes you feel like a chimp champ.
@M.W.H.3 жыл бұрын
@Dam Sen no, it's a normal human response to someone who thinks like he's news.
@M.W.H.3 жыл бұрын
@Dam Sen "Any generation can still enjoy Quake as much as anyone did back in the 90s, if not more because even the current generation's low-end PCs can run the game without any problems, Quake destroyed PCs back in 1996." after reading that I think you completely misunderstood my comment. there's a lesson to learn here if you can figure it out. have a nice day.
@Jamic93 жыл бұрын
This is classic DF. This video will become a timeless classic and will be enjoyed by many for years to come. A fantastic addition to the DF archive.
@EposVox3 жыл бұрын
Another absolutely stellar episode, John (& Audi!). Fantastic job, thank you for your hard work and artistry.
@TheRealJochen3 жыл бұрын
Quake in general is amazing
@Kivlov843 жыл бұрын
@@TheRealJochen DigitalFoundry kicks ass when it comes to quality and professionalism. Brilliant.
@bliglum3 жыл бұрын
Quake is still more fast and fun than many FPS's to this day.
@abadenoughdude3003 жыл бұрын
Yeah, modern FPS's prioritize covers, aiming down sights and sniping while Quake is more about impulsively blasting rockets at whatever moves before your face. Having played Q1 for years, my first reaction to early console FPS's like Halo was as if it's playing in slo-mo.
@Zodemus2 жыл бұрын
@@abadenoughdude300 and then Quake 2’s rail gun is as good a test of accuracy as anything that came after
@elismightyplays12822 жыл бұрын
%100 I grew up on COD and Battlefield and only started playing quake when the remaster came out on PS4, its now one of my favourite games ever. Deathmatches have a pace that I always wanted but never knew existed.
@cathalsurfs2 жыл бұрын
@@elismightyplays1282 Nothing will ever come close to Q1 deathmatch.
@rikpeol36122 жыл бұрын
What fascinated me most about the predecessor Doom, as well as about Q1, was the aggression of the opponents against each other and using it strategically.
@Kiryutka223 жыл бұрын
When I first saw Doom I was blown away. I remember thinking "nothing will ever top this". Then a couple of years later I saw Quake. My jaw was on the floor. These games changed my life forever. I hope iD's next project will be a SP Quake game. I would be soooo happy.
@francescoberta3 жыл бұрын
If you still remember, what appeared to be the major difference between the two, back then? Graphics?
@Kiryutka223 жыл бұрын
@@francescoberta It was a combination of things. But I would say the animation of enemies and lighting is what sealed the deal for me.
@kurtdewittphoto3 жыл бұрын
That was EXACTLY my experience. I said those same words about Doom lol.
@raresmacovei83824 ай бұрын
So, id's next game turned out to be: DOOM: The Dark Ages
@phanboyiv3 жыл бұрын
I'm relatively certain that Quake is singlehandedly responsible for the invention of machinima, as well.
@AgsmaJustAgsma3 жыл бұрын
You're absolutely right. Diary of a Camper was the one that started it all.
@Eispfogel3 жыл бұрын
The Seal of Nehahra is the one i remember the most. What a great piece of Art that was :) This was always the Quake Story in a movie. It was perfect!
@fcukugimmeausername3 жыл бұрын
Quake also started the internet
@protocetid3 жыл бұрын
Quake invented inventions
@antivanti3 жыл бұрын
"What do you call an alien with three balls?"
3 жыл бұрын
This video is a masterpiece, especially for someone who grew up on a Quake.
@jonathantodd99063 жыл бұрын
I love the atmosphere of Quake 1 and am sad that none of the other games picked up on it
@younglobo3 жыл бұрын
Same. That gothic gloominess is part of why it appeals to me so much.
@Aggrofool3 жыл бұрын
Actually there are indie FPS games on Steam right now trying to replicate the mood and feel of Q1. You can also make your own Q1 based on the source ports than Dark10X mentioned.
@rars0n3 жыл бұрын
If you have a Sega Saturn, check out the WIP game Hellslave.
3 жыл бұрын
That's why it's my favourite. Not a fan of the generic sci-fi direction.
@wayne90313 жыл бұрын
Oh that ambient moody music, made my hair stand on end, made the game do scarily atmospheric
@moosemaimer3 жыл бұрын
"I ain't afraid of no Quake!" Oh Duke... if only you had known.
@mjc09613 жыл бұрын
He should have been afraid of Randy Pitchford. Which reminds me, how greasy is Randy?
@ClannerJake3 жыл бұрын
@@mjc0961 it doesn't matter how greasy, he still can't get women wet.
@LonelySpaceDetective3 жыл бұрын
In all fairness, the fact that DN3D managed to stand its ground against Quake and is still remembered as a classic and an important entry in the history of FPSes shows the validity of that quote at the time, and in some ways it still works since the Quake series nowadays is kind of treated as id's red-headed step-child (though not as much as RAGE or Keen at least). You know what joke didn't age nearly as well? In the shitty Christmas-themed level pack for DN3D, there's a level named "The Land of Forgotten Toys", and there's a section based on the classic first level from DOOM. Hahaha, ahahaha, I don't think I need to explain that. All that said, the state that Duke is in right now is definitely a massive shame. Thanks Randy!
@UOHCUNY3 жыл бұрын
Now both are dead
@dr.velious54113 жыл бұрын
@@mjc0961 Randy bo bandy is just grease all the way through, he's transcended humanity just to become a congealed blob of unpleasant sticky goop.
@c.h.66693 жыл бұрын
DF Retro ♥ all the best, John!
@Jabroni_693 жыл бұрын
why is this comment 4 weeks old
@Newgodofwar3 жыл бұрын
@@Jabroni_69 This is very odd indeed.
@Mickey20993 жыл бұрын
How is this comment older than the video??
@Minnevan3 жыл бұрын
@@Jabroni_69 people who donate money to the channel get to see videos early
@ETPC3 жыл бұрын
playing quake over 2020 and 2021 with my friends with our own little custom mod and maps (one of us is EXTREMELY talented!) has been an amazing way to ride out the pandemic and still stay connected. outstanding video, john!
@sewerynlitwicki67423 жыл бұрын
lol
@HorseheadNebula853 жыл бұрын
One of the biggest improvements I've noticed is that the shots of John with his OLED as the background are much better looking. Great color balance between John and the BG.
@jorismak3 жыл бұрын
the corners of his glasses do weird stuff :P
@grobariza3 жыл бұрын
best FPS ever made for me personally. Absolutely loving the remaster
@larsmuldjord99073 жыл бұрын
Didn't feel like an hour, I was drawn in and loved every minute of it. Great work! Quake is one of my favorite games - one of the few I've completed several times and also used to mod back in the day. It's always a great day when well-made videos are released that underline exactly why I love the game. Quake is a sum of a bunch of different things that aligned perfectly.
@cmdrdrdeath66243 жыл бұрын
This is the version of Quake I want raytracing for. I liked it a lot more than Quake 2
@JFinns3 жыл бұрын
Yep, since vkQuake already runs great with Vulkan it would be a good starting point. Think they chose Q2 because of the colored lighting.
@KokLiangLim3 жыл бұрын
The nostalgia man, really hits hard. Still remember playing on Pentium Pro 200mhz, with friends, over dial up....
@draculathevampire9343 жыл бұрын
......
@chefjeff13663 жыл бұрын
This video should be preserved as the definitive handbook on the technical legacy of Quake. Relatively concise, yet deeply informative and captivating. All first-person shooter fans should watch - especially younger generations - and know this history behind modern 3D gaming. Just brilliant.
@electricmiragemedia3 жыл бұрын
My god, the interlaced smoothly animated B-roll is so satisfying.
@benvanasdale62733 жыл бұрын
In 7th and 8th grade, the science teacher in my school was a lowkey gamer...he overheard my friends and I talking about Quake. He helped us set up an after school "computer club" in the lab where we all played shareware quake multiplayer. Man I love this game.
@speedy88933 жыл бұрын
Excellent work as always John! I'm beyond happy to see that there's now a DF Retro Patreon tier; I've never supported something so quickly before. Can't wait to see what's to come, hope you have fun with it, and wishing you nothing but success with this new chapter for DF Retro.
@guspaz3 жыл бұрын
There was another contemporary 3D accelerated quake that was missed in this comparison: Quake RAVE, which used the low-level layer of Apple's QuickDraw 3D called the Rendering Acceleration Virtual Engine (RAVE). It was platform-specific and never gained much traction, being replaced by OpenGL and dropped entirely in OS X.
@matthewrawls11843 жыл бұрын
lol, don't think I've heard mention of RAVE in, like, decades.
@AstralPhnx3 жыл бұрын
OH MY GOD I FORGOT ABOUT RAVE
@Swisshost Жыл бұрын
I still have the mac version, with the scary game manual.
@d1jal3 жыл бұрын
Finally catching up on this. John, once again you go above and beyond!
@BhargavaMan3 жыл бұрын
That Carmack impression was 10/10 ngl
@Astfgl3 жыл бұрын
What a coincidence. I have been getting back into Quake again for the past month or so and really been obsessing about it, and here John comes with an hour-long deep dive into everything Quake to satiate my needs! Thanks a lot John, I am going to thoroughly enjoy this.
@LunatiqHigh3 жыл бұрын
My old crew has apparently already rounded up the troops in the last few months to play some Q4 CTF and Duels again. I was just about to go reinstall all my Quakes again. lol and this video pops up
@5Qu1Z33r3 жыл бұрын
Brought a nostalgia tear into my eye) Spent around billion hours playing different versions of Quake)
@generalcjg3 жыл бұрын
Well, now John has to do a DF Retro EX talking about Nightdive Studios's latest Quake 1 port available on all current Gaming platforms.
@pferreira19833 жыл бұрын
The first time this video was released it was bad timing because Geeks & Gamers already did a detailed retrospective. Now it happens they've released a remaster after this video has come out. Bad luck or what? 😆
@generalcjg3 жыл бұрын
@@pferreira1983 Geeks and Gamers is not a Gaming focused channel despite what its channel name says, it's a channel focused more on cultural war stuff and making all sorts of drama videos ranting about non Gaming related stuff (unless its The Last of Us 2 where that's the only Gaming related thing they talk about nonstop) like Marvel, Disney Star Wars, etc. KZbin's algorithm favors that channel making negative/drama related content, so anything non drama Gaming related they do (like their Quake retrospective video) will not reach nearly the same amount of views as Digital Foundry's videos; in fact, G+G's Quake video hasn't even gotten to 20,000 views while Digital Foundry's Quake 1 DF video is already at the 250,000 view landmark despite G+G's Quake video being 6 months old and DF's Quake video being 3 months old. Plus Digital Foundry has *way* more subscribers than Geeks and Gamers, so by default DF's videos will get more views than G+G's videos. Also Digital Foundry's content is way more unique and in depth than whatever stuff Geeks and Gamers has to say in Gaming because Digital Foundry focuses a lot more on the technical and game design aspects of Gaming rather than the other aspects of Gaming like cultural impact and other stuff which G+G focuses more on. Comparing Geeks and Gamers with Digital Foundry should not even be a thing considering how different both channels are in terms of size, the type of content they release, the type of audiences they have, and their channel goals.
@pferreira19833 жыл бұрын
@@generalcjg That's a shame as well since their Quake retrospective was almost as detailed as this one. As soon as this video was released I thought I'd seen it before. 😂
@late_night_coder61123 жыл бұрын
It’s almost like they saw all the hard work that was done on this video and went “You know what’d be funny?”
@pferreira19833 жыл бұрын
@@late_night_coder6112 I know! 😂
@mosaeed91123 жыл бұрын
Great DF Retro! I remember playing Quake on my Sega Saturn! Awesome memories flooding back!
@Omar-Asim3 жыл бұрын
I've missed these high quality big episodes of DF Retro, gonna watch it all soon.
@AndyGilleand3 жыл бұрын
I remember playing a Dreamcast port of Quake although it may have been homebrew.
@klogik52493 жыл бұрын
It would have been homebrew b/c Q1 was never officially ported to DC.
@JackBandicootsBunker3 жыл бұрын
Was it Simpsons Quake?
@joejoe26583 жыл бұрын
my alcoholism makes me forget too...
@GimpyDingo7 ай бұрын
I love homebrew and beta/unreleased game. There is a homebrew and a "demo" if Quake for DC I still have copies sitting on a CD spindle. 😅 HL Blue Shift was great on DC. Back in the day i downloaded a few versions of Thrill Kill, unreleased MK2, betas of Tony Hawk for PSX. Now it's cool you can easily find things like Ecco 2 and Castlevania for DC.
@kennethbergan3 жыл бұрын
This was an amazing episode, cheers John
@Mickey20993 жыл бұрын
This episode of DF Retro was great. One of your best. Brings back memories from my first computer, a Pentium 133 with 32Mb of Ram. This was one of the first PC games I ever played.
@francescoberta3 жыл бұрын
The amount of craft and work that went into the making of this hour-long video is absolutely insane, good job DF!
@EGOS423 жыл бұрын
Your typical Doom player after entering Quake deathmatch for the first time: "Guess I gotta learn mouselook."
@TheTruth-mv7hm3 жыл бұрын
Yea there two different games
@LonelySpaceDetective3 жыл бұрын
You joke, but it was Quake that brought mouselook into the mainstream for FPSes AFAIK. At the very least, WASD originated in its competitive scene. EDIT: I know games like Marathon and Duke 3D did it first, but I don't think mouses were really seen as that important for FPSes by most people before Quake came along.
@JL-rj9fl3 жыл бұрын
@@LonelySpaceDetective Well said - I remember having to adjust to Quake, and it was a huge adjustment (especially playing against others through QuakeWorld). Nobody I knew (or ever met) used mouselook in any FPS prior to it.
@Owdaks2 жыл бұрын
@@LonelySpaceDetective you're right, Descent was out already though, iirc, but i remember Quake at release being the first real fps with mouselook. Been playing them since then, with inverted y axis.. cause of flight sims, Epic, Wing Commander etc
@dadrising64642 жыл бұрын
@@Owdaks games like decent were played with a joystick or keyboard only.
@arbiter-3 жыл бұрын
Such a good video, glad to have this type of DF Retro back. Also, I'm jealous every time you show a shot of your CRT. I want one.
@davep82212 жыл бұрын
I have one sitting on the floor in my bedroom. It may or may not work. All yours for S&H ;-) Sadly, all of my ViewSonics are history :-( Another case where "retro" tech is better, if less convenient.
@DottorNi3 жыл бұрын
Let's be fair: I was initially sceptical about the content and the duration of the video but I have to say that this was surprisingly very entertaining! Thanks.
@PixelPipes3 жыл бұрын
A masterpiece. I learned a lot and felt inspired. Thank you for this!
@GreySkullification Жыл бұрын
Quakespasm + Arcane Dimensions = modern Quaking at its finest level in my experience. Thank you. The love really comes through in this video.
@Diepzeevis3 жыл бұрын
Amazing video - thank you! God, I miss the gothic gloom of Quake so much. Sad that almost everything after that went scifi. Lucikly there were Hexen 2 and Heretic 2 to enjoy, but other than those two it was and is slim pickings. Also: software rendered Quake looks a hell of a lot better than that early 3Dfx smoothed out mess.
@PratikAnand3 жыл бұрын
No one discusses retro game graphics like these do. I enjoy these videos immensely
@RQUKOfficial3 жыл бұрын
I remember my first time playing GLQuake on my brand new, shiny Orchid Righteous 3D 3DfX card. It was housed in my very modest IBM Aptiva PC. Good times!
@heneedsomemilk6553 жыл бұрын
Phenomenal job with this episode. Really raises the bar on videogame docs to another level. Great production quality, going knee-deep into the tech details, and covering the game from so many relevant creative angles. Amazing job here.
@prltqdf93 жыл бұрын
Essential reading: *Masters of Doom*
@adduk833 жыл бұрын
A friend lent me their copy - fantastic read!
@brandonsanchez74653 жыл бұрын
I just starting reading that book, it's really good so far
@alexsilva283 жыл бұрын
Have it wishlisted on Amazon
@Housesider3 жыл бұрын
Read it back in 2012, such an excellent read. Once I read the last sentence I was still left wanting more.
@CMONCMON0073 жыл бұрын
I really want to read that
@JM-ii2yk3 жыл бұрын
Living in the edge of a small town in rural North Carolina, USA I forget that there are other tech nerds who enjoy the minor details until I see your df retro notifications and remember they just shipped them all to Great Britain. Keep up the good work guys.
@jsward963 жыл бұрын
(sees Quake in the title) Joe Rogan: Pull that up, Jaime.
@nathanb18863 жыл бұрын
Love this one. Quake changed my life. I spent all my money on that Verite card you mention :)
@mopeybloke3 жыл бұрын
No one has told John that shamblers take half damage from explosives.
@brandonsanchez74653 жыл бұрын
I remember feeling like a dummy when I spammed rockets at the shamblers on the Ziggurat map on hard mode after reading up about that.
@szeltovivarsydroxan99443 жыл бұрын
I've been playing Quake for over 15 years, before I knew that.
@GrammerPancreas3 жыл бұрын
Sort of similar case with the cyberdemon in Doom, too; it takes no splash damage, so a considerable amount of damage is lost when using rockets against it, but the main difference there is it's still worth it because they do more DPS than any other weapon except the plasma gun and BFG.
@LonelySpaceDetective3 жыл бұрын
To quote a certain prisoner forced to review games for the internet: "You ought to remember: Shamblers are explosion *resistant*, not explosion *proof*."
@esmerylan3 жыл бұрын
@@GrammerPancreas Doom kind of trolls you when it comes to the Cyberdemon, since his first appearance comes in a level that gives you a rocket launcher immediately and has tons of rocket pickups! It's been a while since I played through Quake so I can't remember what weapons are available when the Shambler first shows up.
@DanWhite10253 жыл бұрын
This is a real work of art dude. Not just another KZbin video. I can’t imagine how many hours poured into this. Thanks for all the hard work!
@Ray_20973 жыл бұрын
Awesome stuff, can't wait to see more old school pc gaming goodness. That early era of 3D acceleration will never be beaten and it was made for guys like you to make DF retro videos :D.
@tenshin20023 жыл бұрын
This brought back many memories, of a more interesting time for gaming and technology! Great video, keep em coming John!
@x4MatCx3 жыл бұрын
I've just seen 2 seconds and I know this will be a great episode :). Thanks John for this brilliant content :)!!! Edit: 11:18 .... MDK music
@snake-v9t3 жыл бұрын
Wow so happy to see this in my feed this morning John, DF Retro is the best, I really appreciate the hard work and love you put into these. Quake is amazing!
@shu1723 жыл бұрын
Thank you John, for me Quake is indeed the most important PC game of all time
@iseptimus3 жыл бұрын
The best time in PC gaming history. So much variation. I was, I guess lucky, to work in PC building back then so got to test and buy most of the cards on the market.
@MellowGaming3 жыл бұрын
Man, that VQuake at 240 with the anti-Aliasing looks like how my brain will tell me N64 games looked. Like the rose tinted lens version of them. I was playing N64 Quake a few weeks back and having a blast with it. Need to get that Saturn port some day.
@SilkRobes3 жыл бұрын
God bless you John! Very well organized and presented. Thanks for helping re-live some awesome times with you.
@MostlyPennyCat3 жыл бұрын
PowerVR's Tile Based Rendering was so far ahead of the curve at the time. It took a decade before Hidden Surface Removal became viable on The Big Two.
@JamonDeMarNatural3 жыл бұрын
This is the best DF Retro yet, you takes in all way to Quake in tech of the same time, with details and quotes from the developers really strike well. And you own personal take in the tech, style of gameplay and how it's now in the present it's what make this video section shine.
@yachidan3 жыл бұрын
Well done John. As always 👏
@horiaplaton67662 жыл бұрын
One of the best Quake 1 documentaries. Congrats.
@janruudschutrups93823 жыл бұрын
I love these detailed retrospective series! Running Quake and Half Life on my Pentium 2 with TNT2 videocard, ah sweet nostalgia! :D
@tha8baller3 жыл бұрын
I slaved away a summer to afford dual voodoo 2s in SLI to play quake and quake 2 back in the 90s. SLI allowed me to run at a grand resolution of 1024 x 768 at 60 FPS... it blew my mind at the time along with the first cable internet, quake had insane multiplayer back in the day. I can absolutely attest quake drove me into pc gaming and building systems. Great video! Very nostalgic take on a golden age
@Notsram773 жыл бұрын
I spent much more time playing Quake than doom, duke, or even Quake 2.
@arbiter-3 жыл бұрын
Same here, and I had the Saturn version only. Don't think I ever beat it though because the battery for saving games has been dead for as long as I can remember. I had to leave the system on the entire time I was playing a game if I ever wanted to complete it.
@blakecasimir3 жыл бұрын
Probably because Quake 2 is a better technical achievement than it is a good game worth playing... SP falls flat, DM is still very solid though.
@protocetid3 жыл бұрын
@@BobsRevenge its the Quake sequel we never got, and probably will never get since Microsoft owns it now
@TheTruth-mv7hm3 жыл бұрын
@@protocetid do you mean that version or quake in general cause I think Id software is working on quake right now
@protocetid3 жыл бұрын
@@TheTruth-mv7hm What I mean is Quake 1 never got a direct sequel and the community gave it to us with AD. Quake Champions is dying/dead.
@soundboyaudio3 жыл бұрын
Thanks so much John, what a feat. Absolutely fantastic production and storytelling. 1 small criticism, dropping your head at the end of sentences to change page or move the script or whatever is happening there takes me out of the feeling of having you tell me this story.
@crazyworldoutthere43793 жыл бұрын
The good old days. Thanks for the coverage john.
@hannibalb82763 жыл бұрын
It's not just nostalgia either, the Quake, Quake 2, Quake 3 era truly was the golden age of PC gaming.
@crazyworldoutthere43793 жыл бұрын
@@hannibalb8276 Yes
@SimonVaIe3 жыл бұрын
@@hannibalb8276 and it's still lasting. Nostalgia would be saying that it ended.
@itstheterranaut3 жыл бұрын
Excellent. One thing that rarely gets mentioned re Quake is the subtle yawing motion added to movement, particularly when you strafe. It added so much to the feel of your character having weight and heft, and not just being a mobile crosshair.
@churibman3 жыл бұрын
This is exactly what I needed today. Thank you, John!
@ohareport3 жыл бұрын
is anything more anticipated than a full df retro episode? fuck yeah john!
@letterman42903 жыл бұрын
I remember those sweet times of the beginning of real 3d gaming and Quake was the real first step back then.
@JCR90013 жыл бұрын
Very cool shoutout to Quaddicted! The Quake community is still pumping out tons of mindblowing maps!
@fr_46653 жыл бұрын
Quake 3 was such a good game, ID Software has been always ahead of time with this one and Doom
@purebaldness3 жыл бұрын
Pinnacle of eSports IMO. In league with Street Fighter and StarCraft
@HeloisGevit3 жыл бұрын
@@purebaldness esports has never been bigger than LoL tho.
@vitaobatera3 жыл бұрын
I played Q1 and Q2 a lot, hundreds of hours each... but never got into Q3... Unreal Tournament was released 3 days before Q3 and in my opinion is a much more enjoyable and different experience... Q3 was the absolute downhill by not being a sucessor to Q2... one of my top 10 games of all time.
@purebaldness3 жыл бұрын
@@HeloisGevit that's mostly because LoL wasn't released in 1999. Online gaming is many magnitudes bigger now than it was back then.
@InnuendoXP3 жыл бұрын
Quake 3 was fantastic in so many ways, I just wish it had an actual campaign too.
@szeltovivarsydroxan99443 жыл бұрын
Am I the only one who always heard "Geoquake" when John said GLQuake?
@mjc09613 жыл бұрын
yes
@eddiewalpole3 жыл бұрын
No, I was confused for a second as well when I first heard it.
@CasperEgas3 жыл бұрын
Ha, yes, until it finally came on screen.
@iameod3 жыл бұрын
same
@david07123 жыл бұрын
Since second time, First sound GL Quake.
@mac2309zzz3 жыл бұрын
What a superb video! Seeing GlQuake for the first time time was one of the most memorable moments in my gaming experience. Good to see proper credit given to Carmack and Abrash for this work of art.
@MichaelPohoreski3 жыл бұрын
glQuake at 512x384 at a silky smooth 60 FPS with _transparent_ water! SO many good memories also playing CTF, Thunderwalker, TF, and MegaTF! Quake was literally THE killer app!
@Barbaroossa3 жыл бұрын
Masterpieces from the community such as the Arcane Dimensions mappack make me believe that Quake will be eternal, and our grandchildren will still be captivated by it, decades from now.
@JL-rj9fl3 жыл бұрын
This brings back great memories. A friend of mine got a Voodoo card and my mind was blown away when I saw how good it looked and how fast it ran on his Pentium. It was also my first experience playing online against others on Quakeworld. Love the videos!
@eastcoasteric3 жыл бұрын
I’m eagerly awaiting a fully featured RTX version of Quake 1. I’ve always loved the first game over the others, from its style/atheistic to its sound track (which I’m lucky enough to own on vinyl). There’s still nothing like it.
@Chattin-rv3fq3 жыл бұрын
Amazing video, KUDOS to those of the DF team that worked on this piece of art!
@TheLanCannon3 жыл бұрын
One thing that always stood out to me, at least in GLQuake, were enemy animations. They have very few key frames with no interpolation so they end up looking like stop motion animation. Modern source ports fix this via interpolation, but for some reason, the enemies seam to animate perfectly in the Saturn port. But it could just be that the low animation frame rate more closely matches the low overall frame rate.
@LonelySpaceDetective3 жыл бұрын
Considering the nature of the Saturn port, I wouldn't be surprised if the monster animations were redone and/or somehow handled differently. Personally, I kinda love the look of the animations without interpolation. It just feels *right* for Quake in a way I can't really put into words.
@j377yb33n3 жыл бұрын
@@LonelySpaceDetective it kind of fits for the unsettling and almost unreal (ha) horror aspect. I think it was the first terminator film, where the t1000 was animated at a slightly lower framerate than the film reel ran at, giving it an unsettlingly jerky and unnatural feel. it's probably something similar
@utternonsenseproductions24153 жыл бұрын
The passion, insight and production value of DF Retro episodes like this is fantastic.
@RGDcommentnode3 жыл бұрын
The first 3D accelerator I bought had only 4 megabytes of video RAM. It let me play Quake 1 in OpenGL at a glorious 640x480 resolution. That doesn't sound like much today but in 1997 that was a big upgrade over software render at 320x240.
@dmer-zy3rb3 жыл бұрын
its literally the jump from ps1 resolution to better picture quality than a ps2
@Edexote3 жыл бұрын
@@dmer-zy3rb More like Dreamcast resolution. Not many games on the PS2 rendered at that resolution.
@tallscreengabbo3 жыл бұрын
This episode brought back so many memories... Quake 1 was my jam back in the day. Huge game for me...
@brownpaste3 жыл бұрын
lol the john carmack impression. perfect
@kurtdewittphoto3 жыл бұрын
I'll never forget my brother's friend bringing the demo over on a big stack of floppy disks. I was so blown away by it. Spent freshman and sophomore year of high school completely obsessed with Quake.
@trblemayker51573 жыл бұрын
We need a Quake single player follow up after Doom Eternal's run.
@Goober893 жыл бұрын
I'm glad I'm not the only one who wants this
@SuperFriendBFG3 жыл бұрын
Agreed. Instead of glory kills, though, a mix of melee / traditional Quake-style combat and movement is in order. Let's make that axe far more useful.
@Sheepy0073 жыл бұрын
Dusk
@Beaut_Beau3 жыл бұрын
Thanks John, the huge effort you put into these DF Retro videos is admirable. This is another incredible, detailed, well structured and well thought out video!
@2bobrob3 жыл бұрын
Machine Games (New Wolfenstein devs) also released an unofficial "episode 5" for Quake a few years ago called Dimension of the Past. Its excellent!
@heebs97283 жыл бұрын
Interesting.....I'm going to have to check this out, thanks
@digitalchewie3 жыл бұрын
Great video. How many other people tried to move the cursor off the player window at 55:00? 🤣
@TheT0nedude3 жыл бұрын
DF needs to do another quake video as the enhanced version of quake has now been released by night dive studios...and as with doom 64 and the original doom's it's a fantastic version.
@JizzburnGigaqueer3 жыл бұрын
One of your best videos to date, John. The production quality is being pushed to truly amazing levels.
@thiagovidal61373 жыл бұрын
Oh man I'm not ready for an hour of this. Let me order a pizza first.
@graphicsgod3 жыл бұрын
I did Digiornos! Because it's not delivery..
@inky5168 Жыл бұрын
Ever since it's arrival I've praised and preached Quake as the biggest game changer (of the last 30 years). BTW I first played it using a Pentium 133, no GPU and 8MB RAM. It ran beautifully. I've never been as blown away by a game as my first play of Quake. HL was the second game to impress in a similar manner.
@orbitingdecay67973 жыл бұрын
Please review the Quake remaster
@GlazeonthewickeR3 жыл бұрын
Been browsing KZbin forever for something to watch tonight, thank god for DF
@MrInvinciblewarrior3 жыл бұрын
Quake was everywhere at the time - except in Germany, where only somehow the quake engine existed. ;)