Discovering Strange Things Out of Bounds In Ocarina of Time 3D | Boundary Break

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Shesez

Shesez

Күн бұрын

Пікірлер: 1 500
@Tigerwolf102onYoutube
@Tigerwolf102onYoutube 3 жыл бұрын
I honestly always thought it was super cool how the developers of the N64 version used 2d textures to make up for the limitations of the N64. Super creative and I honestly never thought it looked too out of place
@ideadlift20kg83
@ideadlift20kg83 2 жыл бұрын
They actually underestimated the N64s power during development. It wasn't until the final stages they realized that the N64 was more powerful than they thought. So we could've actually gotten more from OoT but it was too late. You can see some graphical improvements and animations in Majora but they too had very limited time to experiment.
@fishfish2128
@fishfish2128 2 жыл бұрын
It looked cheap and tacky
@KeybladeMasterAndy
@KeybladeMasterAndy 2 жыл бұрын
@@fishfish2128 Maybe nowadays, but on an old CRT? Such a tactic was actually common in 3D games at the time, and still produces some damn good visuals in newer games.
@sixstanger00
@sixstanger00 2 ай бұрын
It's a technique carried over from the SNES. All of the "3D objects" in _Super Mario Kart_ are 2D textures (pipes, piranha plants, etc), and just like the trees in _Super Mario 64,_ they will always face you no matter your relation to them spatially. There were other games that took advantage of SNES' Mode 7 used 2D textures to simulate 3D objects, like the _Super Star Wars_ games, _Indiana Jones' Greatest Adventures,_ and _F-Zero._ The only SNES games to truly be 3D were _StarFox_ and _StuntRacerFX,_ both using the SuperFX chip to handle polygon rendering. But contrary to what someone has replied on this thread, N64 developers used this technique all the way up to the end of the N64's life, and BTW, it was further utilized on GameCube (all of the foot soldiers like Stormtroopers, Rebels, etc in _Rogue Leader)_ are 2D animated textures. Like all cases, it was always a matter of using memory efficiently. No point in committing tons of RAM to rendering full-3D objects that are going to be viewed from afar or barely noticed during gameplay.
@immaswellboi8274
@immaswellboi8274 5 жыл бұрын
4:54 you've heard of swordless link now get ready for linkless sword
@Frydchickn3000
@Frydchickn3000 4 жыл бұрын
Lol
@Mommavery
@Mommavery 4 жыл бұрын
This is underrated
@va1nnless868
@va1nnless868 3 жыл бұрын
lmaoooo
@jerodzimmer1781
@jerodzimmer1781 5 жыл бұрын
"Pulsating sac of meat" might just be the nastiest conglomeration of words I've ever heard
@Dargonhuman
@Dargonhuman 5 жыл бұрын
"Pulsating Sack of Meat" is my Insane Clown Posse cover band.
@General12th
@General12th 5 жыл бұрын
only if it squirts something moist and juicy
@soopershpee5842
@soopershpee5842 5 жыл бұрын
Looks like somebody has never watched vinesauce
@Cole-ek7fh
@Cole-ek7fh 5 жыл бұрын
Dargonhuman that is the most useless thing i've ever heard of.
@stevenmills6502
@stevenmills6502 5 жыл бұрын
A "DOG" IS A MAN'S BEST FRIEND.
@Kafei01
@Kafei01 3 жыл бұрын
1:34 All caves are in the same map, amazing, I would never have expected such a thing !
@Namewastaaken
@Namewastaaken 5 жыл бұрын
All the grottos look like a bunch of shoes lmao
@royalrick1
@royalrick1 5 жыл бұрын
Was what I was thinking, lel
@naranciaisbestboi125
@naranciaisbestboi125 5 жыл бұрын
Dammit, beat me to it.
@elmariohuwu3624
@elmariohuwu3624 5 жыл бұрын
I thought of that.
@ucitymetalhead
@ucitymetalhead 5 жыл бұрын
I was just about to say that.
@BruceShankle
@BruceShankle 5 жыл бұрын
I can't unsee that wow.
@Roonifer
@Roonifer 5 жыл бұрын
Ah yes, "Long Long" Ranch has always been one of my favorite locations in Ocarina of Time.
@justanotherperson-_-8132
@justanotherperson-_-8132 5 жыл бұрын
Lmao
@matthewredding2734
@matthewredding2734 5 жыл бұрын
why doesnt this have more likes
@ACG895
@ACG895 4 жыл бұрын
It’s Lon Lon ranch
@command_blockling_400mc9
@command_blockling_400mc9 4 жыл бұрын
auto generated captions be like
@JustaSimplefact
@JustaSimplefact 4 жыл бұрын
@zeldamaster Luke You win at being the worst.
@zebdawson3687
@zebdawson3687 5 жыл бұрын
I might just be looking too far into the whole subject, but I’ve been thinking about it for a while now, so I’ll voice my opinion: Shesez, I know you do these as entertainment, and damn are these videos entertaining, but I also feel like you’re doing a MASSIVE service to the gaming industry as a whole. By showing the “other side” of gaming, from the developer’s perspective, you allow us to see things we as gamers would never be able to see. You bring awareness to things like resource allocation and common, clever ways to get around limited hardware or software. It’s like the “behind the scenes” featurettes you find on DVD’s and Blu-rays. Just seeing what the devs do gives us a lot more appreciation for the games we all know and love, the amount of time and effort they put into something that we might otherwise have not given a second thought to. I really appreciate what you do, man. Whether you realize it or not, you’re providing a great service for an aspect of the industry that for the most part just goes unnoticed. I’ve said it before, but I’ll say it again: you’re awesome, man! Thanks for such great content! Edit: I’ll be watching every video on your playlist. Don’t you worry about that.
@BoundaryBreak
@BoundaryBreak 5 жыл бұрын
Very Very kind of you Zeb. Thank you so much
@TheGunFreak94
@TheGunFreak94 5 жыл бұрын
Lol no one cares loser
@eternal4074
@eternal4074 5 жыл бұрын
@@TheGunFreak94 >mlg kid pfp
@scotchtapeworm3755
@scotchtapeworm3755 5 жыл бұрын
For reals. I'm trying to make indie games, and watching this was really inspiring, and helpful in that aspect
@4717-b7j
@4717-b7j 5 жыл бұрын
@@TheGunFreak94 so far 191 people care why are you so vitriolic? Need to talk?
@HoopyFroodood
@HoopyFroodood 5 жыл бұрын
3:00 Irises/pupils. Retinas are the thin layer of light-processing cells inside and on the back wall of the eye. It's where the "rods" and "cones" are. Just being "that guy." Love your work, thanks for doing what you do!
@Ob_GynKenobi
@Ob_GynKenobi 5 жыл бұрын
The retina comment really bothered me also.
@dusting1593
@dusting1593 5 жыл бұрын
I just ctrl+f'd "retina" to see if anyone else mentioned this. Also really bothered me lol. I'll hear people often mix up iris/pupil/cornea, but never retina.
@the7th494
@the7th494 5 жыл бұрын
I cmd+f'd too!
@KelsomaticPDX
@KelsomaticPDX 4 жыл бұрын
Cornea would be technically correct, but there's no reason why "eyeball" doesn't make 100x more sense in every way. Other than wanting to sound smart (but failing to).
@KelsomaticPDX
@KelsomaticPDX 4 жыл бұрын
​@Nintendough I know... I'm saying he should've just said eyeball or eye. No need to be pointlessly specific.
@fullplaygames566
@fullplaygames566 5 жыл бұрын
Do boundary break of The Legend of Zelda Majora's Mask 3D
@NatsumiTakanawa
@NatsumiTakanawa 5 жыл бұрын
THIS
@rosesapling72
@rosesapling72 5 жыл бұрын
pls
@GeniusGoblin
@GeniusGoblin 5 жыл бұрын
I was just thinking that yes
@waluigioverlord2941
@waluigioverlord2941 5 жыл бұрын
Indeed
@einootspork
@einootspork 5 жыл бұрын
Since that game added support for player camera control, I wouldn't be surprised if there was actually more there than in the original game.
@JustJory
@JustJory 5 жыл бұрын
9:49 the lost woods looks like a yoshi
@NewSoupWiiHii
@NewSoupWiiHii 3 жыл бұрын
It DOES!
@astrochiken
@astrochiken 5 жыл бұрын
"I HAVE NO MOUTH AND I MUST SCREAM" -Those random townspeople, probably.
@jchorsky3259
@jchorsky3259 5 жыл бұрын
And then you realise it's a book that sacrred me as a kid
@germanikolaas
@germanikolaas 5 жыл бұрын
That's actually a really creepy game
@Jester_Jean
@Jester_Jean 5 жыл бұрын
@@germanikolaas where in the german version an entire character was CUT making the game unfinishable stil haven't played it to this day v.
@galaxystar3450
@galaxystar3450 5 жыл бұрын
You my friend have good taste in creepy games
@oslfreeport7988
@oslfreeport7988 4 жыл бұрын
So true so very true
@SquintStint
@SquintStint 5 жыл бұрын
That zoom out shot of the lost woods gave me goosebumps.
@xJC4Rx
@xJC4Rx 5 жыл бұрын
This feels way more in depth than some of your other episodes. Like you left no stone unturned. Insanely good job.
@BoundaryBreak
@BoundaryBreak 5 жыл бұрын
thank you so much man!
@steviewonder8656
@steviewonder8656 5 жыл бұрын
@@BoundaryBreak she's a woman.
@4717-b7j
@4717-b7j 5 жыл бұрын
@@steviewonder8656 man = mankind not men/women
@steviewonder8656
@steviewonder8656 5 жыл бұрын
@@4717-b7j no one likes a smart ass
@BigHailFan
@BigHailFan 5 жыл бұрын
A gossip stone?~
@AzureRoxe
@AzureRoxe 5 жыл бұрын
15:18 EXCUSE ME? Are we gonna just brush away the fact Dampe has a SHEIKAH book in his home?
@benshapiroeatscrack8865
@benshapiroeatscrack8865 5 жыл бұрын
Wait what
@benshapiroeatscrack8865
@benshapiroeatscrack8865 5 жыл бұрын
Damn so they're linking all the Zelda games together? Like they knew of breath of the wild back then? That's insane. Miyamoto is a genius
@ForumcoldiArchon
@ForumcoldiArchon 5 жыл бұрын
Only in the 3ds version.. and botw has been in development for years.. it was supposed to be a wiiu exclusive and the sales made them wait and launch it with the switch (probably change a lot aswell). The 3ds versions were a sideproject
@1Thunderfire
@1Thunderfire 5 жыл бұрын
Not sure how much Miyamoto is involved with the later Zelda games. Maybe Aonuma was responsible for that one.
@Jester_Jean
@Jester_Jean 5 жыл бұрын
@@benshapiroeatscrack8865 what does a sheikah book have to do with BotW?
@edwardrichards8947
@edwardrichards8947 5 жыл бұрын
Man this takes me back! When this game came out, I really wanted to play it, but I couldn’t afford it- when my friend found out and knew I would potentially be moving soon for work, he bought it for me on my birthday. That man is my best friend, and this is one of my favorite games!
@champgreen9985
@champgreen9985 5 жыл бұрын
You’re old
@mya5555
@mya5555 5 жыл бұрын
Keith Tutor 😂😂
@edwardrichards8947
@edwardrichards8947 5 жыл бұрын
Keith Tutor thanks
@champgreen9985
@champgreen9985 5 жыл бұрын
Edward Richards I’m just playin but you did date yourself. I was a you going when ocarina came out
@JakeIGuess
@JakeIGuess 5 жыл бұрын
So, I confess to having never actually completed (or even played) a Zelda game before. However, I recently decided to change that and start playing OOT so I could try out the randomizer. I'm actually amazed at how enjoyable the game is given it's almost the same age as me. I really have been missing out.
@ZealKingdom
@ZealKingdom 5 жыл бұрын
Spectacular episode. I can not get enough of Ocarina of Time.
@AzureGreatheart
@AzureGreatheart 5 жыл бұрын
15:43 “I have to go, my people need me.”
@legendaryzelda945
@legendaryzelda945 5 жыл бұрын
I've played this many times on my N64 but not on the 3DS. I love how most of the bosses are just stored underneath the ground, just waiting..lol
@eduardoosuna1995
@eduardoosuna1995 5 жыл бұрын
Can I get your insta? 🥰
@kingawkward6508
@kingawkward6508 5 жыл бұрын
@@eduardoosuna1995 15:42
@PorkSnorkle
@PorkSnorkle 5 жыл бұрын
@stranger things 3 HAHAHAHA
@legendaryzelda945
@legendaryzelda945 5 жыл бұрын
@@kingawkward6508 Hmm? I have NO clue what any of you are on about.. 😆
@FR099Y
@FR099Y 5 жыл бұрын
@@legendaryzelda945 If you missed that. Eduardo was being creepy. and stranger things' reaction was what the character model did in the time stamp link :)
@SCMabridged
@SCMabridged 5 жыл бұрын
14:35 "Eyes up here, pal!" One suggestion I have is when covering effects like 12:09: it would be better if you first showed how it looks from the intended perspective before the "magic-revealed angle" to give people a better sense of how effective the trick is in practice. Other than that, thanks for the great video.
@Weneedaplague
@Weneedaplague 2 жыл бұрын
The dungeon map layout reminds of me of the NES dungeon layout, they had to pack the maps to fit into a single sheet so it would only call one bit per room in every dungeon
@tr_shi00
@tr_shi00 5 жыл бұрын
As a fledgling game developer, this was a pretty satisfying watch. It's really cool to see all the creative solutions that developers take in order to create a certain effect. My favorite one was the Phantom Ganon size shifting trick. Great job on the video!
@agirlinsearchof9057
@agirlinsearchof9057 5 жыл бұрын
Probably the reason Link’s head isn’t culled out with the slingshot view is because, when you hold down the R button (I think), you get a view behind Link’s head. Doesn’t explain why Link’s face isn’t culled out, though.
@lpfan4491
@lpfan4491 5 жыл бұрын
another reason could be that there was a first person mode planned for oot n64,but it got scrapped and has to be enabled by glitches. it was obviously never finished,so they never uncalled the face in first person segments(in first person mode,the face flips into the camera somewhat)
@KawaiiKlau
@KawaiiKlau 5 жыл бұрын
I love your channel so much !!
@xwasp0
@xwasp0 5 жыл бұрын
Jasper’s a cool dude y’all. His tool helped me discover some interesting things about the unused galleries in Luigi’s Mansion. Speaking of which, I need to get back to making that video sometime. Anyway, great video as always, Shesez!
@zeldadungeon
@zeldadungeon 5 жыл бұрын
Absolutely fascinating! Great video
@aleaiactaest6503
@aleaiactaest6503 3 жыл бұрын
Yo zeldadungeon, you were the only reason I ever beat oot, much thank
@kirishimamemelord6947
@kirishimamemelord6947 5 жыл бұрын
3:03 what I look like when I open up my camera and it's on selfie
@Mr.Knightman912
@Mr.Knightman912 3 жыл бұрын
Big noose.
@master_matthew
@master_matthew 4 жыл бұрын
15:21 Thats because the same logo asset is used in the 3ds main menu screen, where you can blow on the mic and cause it to spin around revealing the backside iirc.
@mayflowwy
@mayflowwy 4 жыл бұрын
11:34 You, uh, lef the camera there for a bit there, buddy
@stormthegates
@stormthegates 5 жыл бұрын
Dude please dont stop making these videos. I look forward to seeing you take us all on a tour through the areas of our favorite videogames that we were never able to see
@nojachi_6829
@nojachi_6829 5 жыл бұрын
The grottos, i knew that before, because you could hear a golden skulltula from 3 other grottos. Realy cool to see the shoes from above.
@marquismoody7584
@marquismoody7584 2 жыл бұрын
Omg, you just solved a literal two decades longe mystery.
@sagebell6629
@sagebell6629 5 жыл бұрын
More than anything, I just want a SUPER HD remake of Ocarina of Time for the switch. I mean, how COOL would it be to have a Breath of the Wild level graphics Ocarina of Time?? I would pee my pants
@Subliminal-b5s
@Subliminal-b5s 4 жыл бұрын
I'd probably die
@Mr.Weeast
@Mr.Weeast 4 жыл бұрын
And they kept all the original secrets and tricks from the original game.
@SupaDanteX
@SupaDanteX 4 жыл бұрын
kzbin.info/www/bejne/l2iqfnh9aNmXjdU
@Viktoria_Selene
@Viktoria_Selene 4 жыл бұрын
YES!
@chaotickreg7024
@chaotickreg7024 3 жыл бұрын
We'll be saying this every 5 years
@MasterSwordRemix
@MasterSwordRemix 5 жыл бұрын
OoT 3D looks so good outside of the 3DS resolution. We need a Switch port stat! (Great video too)
@assholian3225
@assholian3225 5 жыл бұрын
It only looks this good because citrus emulates the textures to be upscaled and look better, the game dosent look very good just upscaling the normal game
@youwillpayforyoursins9372
@youwillpayforyoursins9372 5 жыл бұрын
@@assholian3225 that's what he said, *outside* of the 3ds resolution
@assholian3225
@assholian3225 5 жыл бұрын
@@youwillpayforyoursins9372 If it is outside the 3DS resolution it would not look good, this is no longer the actual ocarina of time 3D. It is not on actual hardware and is using that as advantage to redo textures and the look in all.
@youwillpayforyoursins9372
@youwillpayforyoursins9372 5 жыл бұрын
@@assholian3225 it's upscaling the textures. It doesn't mean that there are completely new textures, it's just that they are at an higher resolution
@assholian3225
@assholian3225 5 жыл бұрын
@@youwillpayforyoursins9372 Let me give you an example dude, games in the 3DS era used very small ratios "like 800-600" which is almost as much as 480p, this follows for DS games too, when they are all made the textures are made small, they cant upscale, and if they do its a blurry mess, a emulator like Citra takes a 3DS game cartridge file "3DS ROM" and makes it upscaled on its on data base of textures and what have yous, just for the sole purpose of entertainment on like a tv or better quality for youtubers, and overall people who cant afford the system or game. So everything in this is falsely upscaled, it would not look this good in rerelease, unless on scratch, cause Nintendo hates emulaters.
@Yourname942
@Yourname942 5 жыл бұрын
9:59 I used to always think that those other platforms were other Hero's and their respective guardians from other dimensions unrelated to Link.
@BlackBeard95
@BlackBeard95 5 жыл бұрын
I think Final Fantasy 10 and 12 would have some interesting stuff to see. Take awhile to make the videos on those games though
@Litronom
@Litronom 5 жыл бұрын
Here are two more little discoveries I made: 1: They added waving blue flags to the Hyrule Castle roof in the remake 2: The crown of Lord Jabu-Jabu got a makeover. In the N64 version, its emblem resembles the Zora Sapphire, whereas in the 3DS version they added a forth blue jewel at the bottom, so it is now more difficult to figure out that connection. Not really anything outside of bounds, but those small details can be overlooked quite easily.
@kyrios2773
@kyrios2773 5 жыл бұрын
I couldn’t be more happy to see a Zelda boundary break, thank you for the great content
@hannhenson9294
@hannhenson9294 5 жыл бұрын
Hey man, keep making these, love them. It's not only interesting, but as someone who's trying to learn game design, they're also a really valuable resource.
@Xilefian
@Xilefian 5 жыл бұрын
2:20 I wrote about this on another video of yours, guess you never saw it. They have the 3D geometry there to populate the depth-buffer, so Link can move behind objects in the 2D scene without having to split the 2D scene into separate layers for foreground/background. It's a very, very clever trick and one that's not possible on the PlayStation due to its lack of a depth buffer, so it's a major optimisation benefit of the N64 if you were to use pre-rendered backgrounds (which take up so much cartridge space that almost no games did).
@tucannYT
@tucannYT 5 жыл бұрын
8:10 New Super Mario Bros. DS. The Mario game I grew up with. Simply amazing.
@PS4sos21
@PS4sos21 5 жыл бұрын
This is one of the greatest games of all time in my opinion. So thank you for making an upload for this. The more that experience this amazing adventure, then all the better. The more that enjoyed what I enjoyed many times over makes me happy!.. Thank you for making Zelda great again!
@remote-kid_link_dragmire
@remote-kid_link_dragmire 2 ай бұрын
You know the haunted wasteland is never revisited in other games for you enter the desert in different angles of the Gerudo desert, this must mean that the Desert Colossus is so sacred that it's protected to the point that no one goes to see it ever again until breath of the wild and tears of the kingdom when you can just explore the whole desert and the Desert colossus is probably burried under sand or its seen as something else that is forgotten by the Gerudo. 😅
@choroka
@choroka 5 жыл бұрын
feels weird seeing certain parts of the map despite playing that oot3d map on tf2
@baccarah7010
@baccarah7010 5 жыл бұрын
8:17 this is the thing I was itching to see the most
@pianoboy5448
@pianoboy5448 5 жыл бұрын
Half the length, 2x better overall Great job
@fuffidageld2120
@fuffidageld2120 5 жыл бұрын
You can see the back of the logo, because it is also used in the home menu, where you can turn the logo by blowing in the mic :)
@3DSage
@3DSage 5 жыл бұрын
I'm programming a simple 3D version of this for the Game Boy Advance! I just posted a 3D Minecraft on the GBA on my channel so I want to make Zelda next :)
@EvlutnTrnrDaisy
@EvlutnTrnrDaisy 5 жыл бұрын
Fantastic episode!!!! I love the zoom-outs! The Lost Woods look so small when you see it like that! The desert was so neat to see! Weird but cool to how they handle FPP mode and the bits about Sheik and the Iron Knuckles are neat since I saw your original vid. ^_^
@elviswjr
@elviswjr 5 жыл бұрын
The N64 version of OoT was one of the first games I ever owned and as a child I often wondered what the out of bounds areas would look like if they were fully modeled. My imagination ran wild back then and I wondered things like what it was like beyond Hyrule and the rumors of an obtainable Triforce kept me searching and playing well beyond the end of the game. Good times.
@DaMaLoJo
@DaMaLoJo 5 жыл бұрын
the zoom-out of the Lost Woods + that music choice = actual magical childhood tears in my grown adult eyes
@dekkuboboo8486
@dekkuboboo8486 5 жыл бұрын
i like it when you play as Zelda, trying to save Link from Bowser while fighting of the covenant and Mother Brain
@Jtiger987
@Jtiger987 5 жыл бұрын
17:18 Ah yes, A Link to the Playlist, my favorite Zelda game of all time
@kickassninja831
@kickassninja831 5 жыл бұрын
Sorry to hear KZbin's screwing you, too, man. I've been subbed since the old days and really enjoy your videos. Keep them coming!
@Zeusifer
@Zeusifer 5 жыл бұрын
If you asked me he is screwing us by constantly trying to change boundary break.
@desertwhaler
@desertwhaler 5 жыл бұрын
Are you a conservative by chance? I know that have been censoring and screwing them a lot lately.
@brennanboone1879
@brennanboone1879 3 жыл бұрын
Looking back, this is one of the most impressive remakes nintendo has ever done.
@flyingfish1138
@flyingfish1138 5 жыл бұрын
I was wondering if you were gonna continue sequence break sometime? I actually liked it a lot. Edit: Alright so it got some popularity and a heart from Shesez(thanks!!!) so I’ll add some games I believe could suit sequence break. It was tough coming up with a list of games, but hopefully this helps! 1. Majora’s Mask I always thought about what would happen if you had a certain mask way earlier than intended. This could lead to skips and odd glitches as well, and was the first to come to mind. 2. Luigi’s mansion This would be kind of the opposite of getting items early; what if you were able to skip the scene where you Rt the Poultergust? Could you still function, and how? Probably wouldn’t lead too far, but still interesting. 3. Basically every main series Metroid in existence: Metroid generally depends on you gathering items throughout your adventure, so that can be heavily thrown off by having items early or skipping them. Metroid could be covered in one semi-long video as well, and might be my most realistic suggestion. That’s all for now, I’ll try to think of more! Thanks everyone! Dang, the edit removed Shesez’s heart! Hopefully he’ll see it again 😢
@KezVanBeck
@KezVanBeck 5 жыл бұрын
Johnthefish 39 super metroid is one of the most covered sequence breakable games I've ever come across, the possibilities are endless. He wouldn't be able to bring anything new with that one
@Varunic219
@Varunic219 5 жыл бұрын
Here's a heart from Shesez ❤
@flyingfish1138
@flyingfish1138 5 жыл бұрын
Vincent L Lol thanks :)
@amh7912
@amh7912 5 жыл бұрын
Pretty sure he won't see edits, but new comments maybe.
@BruceShankle
@BruceShankle 5 жыл бұрын
MM wouldn't be that interesting, there's not a lot of things that would result from sequence breaks and if something cool did result it was probably already known from speedruning and glitches.
@olivia7782
@olivia7782 5 ай бұрын
Man I really love the visual style of the OoT and MM remakes-- great fit for an episode despite how much is still unmodeled, the scenery has so much detail and appeal
@matriarchofazure7607
@matriarchofazure7607 5 жыл бұрын
This remake warmed my heart, but at the same time it reminded me that I'm getting old. A handheld remake that far outclasses a console original that came out when you were a smol kid.
@aaronchaska
@aaronchaska 5 жыл бұрын
Pro tip: save the playlist so you always have direct access to new uploads no matter what. It's basically a backup sub feed for individual creators (who make playlists of their uploads, that is).
@Chihiro_Fujisaki
@Chihiro_Fujisaki 5 жыл бұрын
I love Ocarina of time so much! Old zelda games where bomb!
@tifawockhardt
@tifawockhardt 5 жыл бұрын
were*
@killerbee5605
@killerbee5605 5 жыл бұрын
CosmicPinkk grammar nazi
@eeveekiller2792
@eeveekiller2792 5 жыл бұрын
Zelda FTW
@MetricZero
@MetricZero 5 жыл бұрын
As an aspiring game environment artist, your videos and the noclip website are a huge massive help for learning. Thank you so much.
@noodlenat293
@noodlenat293 5 жыл бұрын
This makes the game look extremely modern that it has aged amazingly well. Some serious technology and design was used to make this game. This stuff blows my even today, can't imagine being in the 90's and seeing this game
@Evdafawth
@Evdafawth 5 жыл бұрын
It is impressive, but this is the 3ds remake you're looking at!
@riseoftheflutes1739
@riseoftheflutes1739 5 жыл бұрын
Oh My Gosh!!! The speedrunning grotto trick with bomb hovering makes sense now!!
@megamariofan4009
@megamariofan4009 5 жыл бұрын
9:50 Just look in the OOT 64 guide for the full view
@goldsaint2658
@goldsaint2658 5 жыл бұрын
*I'm happy people still play/check ocarina of time still*
@iggnifyre6333
@iggnifyre6333 5 жыл бұрын
"If you saw the original version of the N64 version, you're gonna see a lot of similarities here." There are people who have claimed that, while Nintendo says they built the 3DS version from the ground up, there is a lot of unused content left from the N64 version that wouldn't exist if they really did make it from the ground up, including a lot of speedrunning glitches.
@SSDARKPIT
@SSDARKPIT 5 жыл бұрын
They said, they recreated those "glitches" so as not eliminate the old "feeling" of the original N64 version... basically they added in those glitches on purpose.
@housinengi9512
@housinengi9512 5 жыл бұрын
@@SSDARKPITits not hard to keep gliches in code. so i dont see why anyone says that nintendo didnt really build the 3ds version from the ground yet art and such were all redone and the code was easy to remake since they have the master key
@lpfan4491
@lpfan4491 5 жыл бұрын
well,there is unused data from the n64 game left in the oot3d files. while they may have built the game itself from the ground up,they used a lot of old data as referencepoints and they remastered some of the old assets
@lpfan4491
@lpfan4491 5 жыл бұрын
(btw,i am not really against it. it just means that there is almost no thing that is worse than on n64 and manx things are even better because they recreated it with more modern possibilitys and knowledge about games)
@PinkAndTheKeytarCat
@PinkAndTheKeytarCat Жыл бұрын
1:50: "Keep that in the back of your mind--" Everyone who knows why February 21st is significant: *violently activates mental notepad*
@ClevelandRock
@ClevelandRock 5 жыл бұрын
Nicely done! How about Kid Icarus: Uprising next?
@4dojo
@4dojo 2 жыл бұрын
I love these out of bounds videos. It's like the vanilla game is the blue pill and these videos show you how far the rabbit hole really goes.
@blueberrygumball2034
@blueberrygumball2034 5 жыл бұрын
Shesez did you know that the top of the roof of the castle is the smash stage we've had since N64?
@ramgladore
@ramgladore 4 жыл бұрын
This is really neat. Taking the camera to positions where it normally would not be able to go reveals much of the geometry in the rooms that was never created because the player would never see them. This is done so that the game runs as fast as it possibly can since the 3ds has limited resources to work with. Its just a shame that many people who create content for VRChat don't understand this when creating rooms or avatars with 200k+ triangles. You get 30 people with unnecessarily complex avatars in the same room and even people with decent gaming computers will slow down to a few frames a second.
@thebariobro7664
@thebariobro7664 5 жыл бұрын
You alright dude? You seem a little less energetic then usual but not saying it made the video worst just pointing it out. Keep up the good work!
@shrom9336
@shrom9336 5 жыл бұрын
He's probably suuuuper tired
@thebariobro7664
@thebariobro7664 5 жыл бұрын
@@shrom9336 yeah I guess that could be it
@johtrio
@johtrio 5 жыл бұрын
that's what i thought so too ... :< but that's probably the case. boundary breakin must take a lot out of ya
@chutneybe
@chutneybe 5 жыл бұрын
Your so cool, you go over every little detail, and you've got me back into the Zelda franchise! You rock Shesez! Keep it up!!!
@SideEffectsmusic
@SideEffectsmusic 5 жыл бұрын
I remember when I first played The Lost woods I didn't realize the music would tell you which way to go. So I just did try and error with pencil and paper
@ZeldaLover6
@ZeldaLover6 5 жыл бұрын
Same
@vap1777
@vap1777 4 жыл бұрын
Side Effects I looked at the tunnel shapes the first time.
@ZeldaLover6
@ZeldaLover6 4 жыл бұрын
I eventually learned that that darkest tunnels were the ones you can actually go through, the ones with light at the ends led back to Kokiri Forest so then I didn’t need a map, especially once I memorized how to navigate the place by heart. Took a long time though.
@vap1777
@vap1777 4 жыл бұрын
ZeldaLover6 yeah and the cone shaped ones take you to kokiri, the ones that end in a square do not.
@Acorn_Anomaly
@Acorn_Anomaly 4 жыл бұрын
@@vap1777 Can you see the cone shape in-game?
@Danosauruscrecks
@Danosauruscrecks 5 жыл бұрын
I love that the moon is just chilling at the bottom until it's needed
@aarongreenfield9038
@aarongreenfield9038 5 жыл бұрын
I don't think they culled all of link out behind the camera, because In the land of Zelda, it's not just about being armed.
@BelleAim
@BelleAim 5 жыл бұрын
This was so cool! Thanks for finding and sharing all these cool "behind-the-scenes" shots. I'm going to check out the N64 one next!
@ErickMcNerney
@ErickMcNerney 5 жыл бұрын
9:45 lies! all lies! When you actually play the lost woods and get lost, it seems at least 10 times that big. Crap, I suck at games.
@KGSOLOMANBumbleBeetuna
@KGSOLOMANBumbleBeetuna 5 жыл бұрын
Dude this was the first video game I ever played when I was only five years old twenty years later it’s still my favorite game it’s so weird to see how it was put together great video
@Velnerea
@Velnerea 5 жыл бұрын
Can you do a Majora's mask 3D episode?
@eddieanderson9399
@eddieanderson9399 4 жыл бұрын
12:55 Volvagia coiling up like a snake and seeing how long his body goes on forever is a trip lol
@AdrianBigyes
@AdrianBigyes 5 жыл бұрын
"Thanks for clicking on the video." You're very welcome.
@ebkroze1999
@ebkroze1999 5 жыл бұрын
"This is Jerry Jerry has 'blah blah blah' Jerry forgot some 'streaming services' *cogh wink cogh* This is Wells Fargo" *outtro*
@TwilightRO1
@TwilightRO1 5 жыл бұрын
Anyone know the neat soundfont remix of LostWoods theme @9:44 ? I need it in my life.
@johtrio
@johtrio 5 жыл бұрын
i think that's OoT's ed credits lol
@Ech0Chamber
@Ech0Chamber 5 жыл бұрын
@@johtrio FINALLY! THANK YOU!
@johtrio
@johtrio 5 жыл бұрын
@@Ech0Chamber no prob !! ^^
@soullessSiIence
@soullessSiIence 5 жыл бұрын
It's kind of creepy realizing how actually small and limited the world of OoT really is. That's supposed to be a legendary forest of hundreds of square miles, but it's a damn box of like 500m by 200m. I've always ended up having these weird thoughts for no reason. It's such a tiny world, I can't believe this actually was immersive back in 1998.
@marquismoody7584
@marquismoody7584 2 жыл бұрын
There was nothing like it then.
@villager9874
@villager9874 5 жыл бұрын
In the water temple if you roll and go first person (veiw 👀) towards the door of the water temple you will see the boss hiding behind the door
@ssj4gogeta130
@ssj4gogeta130 Жыл бұрын
4:55 and 12:38 I can’t stop laughing! 😂😂💀💀💀
@WitheredFreddo
@WitheredFreddo 5 жыл бұрын
Im hyped to see the revisit of Majora's mask. ;3
@Individuo80
@Individuo80 5 жыл бұрын
Being chased by a floating logo with a huge shield and sword. The daily life at Hyrule Field.
@Squogly
@Squogly 5 жыл бұрын
Any plans on doing a Boundary Break of the Metro Series?
@cheekybum1513
@cheekybum1513 5 жыл бұрын
Plovatro Bardengal ooh. That sounds good. Although the engine those games use are infamous for being difficult to mod so it may be a challenge doing a boundary break
@wtfox8206
@wtfox8206 5 жыл бұрын
I don’t necessarily know what I’m talking about but I have to ask: is each room in a video game in its own separate void? If so, how does the game load each in sequence?If not, how far does each room’s void go? Would it be possible to put the entire game in one of those voids just really far away?
@DwLMayhem
@DwLMayhem 5 жыл бұрын
"Shadow Link" irrationally triggered me
@saraross8396
@saraross8396 5 жыл бұрын
If I had to guess (knowing nothing about game development) I'd say that the reason part of him is left in when using a long range weapon is so that there is a trigger/something to load if you decide to target lock. When you target lock it shifts to the third person perspective.
@neonwaves6449
@neonwaves6449 5 жыл бұрын
If you were to do a 3ds majoras mask episode, the lobby of the mayor's residence there is a 3D model of clock town that I had a hard time looking at it, if you could at least go above that, that would be pretty neat and it shows all of clock town. 😁😁
@Some_Random_Guy
@Some_Random_Guy 5 жыл бұрын
if you go to the website he mentions at the end of the video you can check it out yourself right now
@RubbiDuckiLuci
@RubbiDuckiLuci 4 жыл бұрын
*_Thank you_* for not zooming in on Dead Hand's face/body.... For _20 years_ that thing has haunted me... I always had to have my brother fight it for me, because it gave me the chills.
@javierbenez7438
@javierbenez7438 5 жыл бұрын
6:15 What's that yellow thing underneath?
@Majoranator
@Majoranator 5 жыл бұрын
The moon.
@NateIsCorrupt
@NateIsCorrupt 5 жыл бұрын
Ocarina is my favorite game! I loved your video on the awesome 3DS remaster. Keep up the good work!
@AmasuOfficial
@AmasuOfficial 5 жыл бұрын
One of the best game of my life. The first 3DS game I bought.
@jesselindsey9760
@jesselindsey9760 4 жыл бұрын
13:13 "it reveals to you how massive its length really is" *wriggles eyebrows*
@wawatooki
@wawatooki 5 жыл бұрын
14:35 me like
@percyblakeney5283
@percyblakeney5283 5 жыл бұрын
fun fact: while I haven't used or explored the toolset he's using, you can actually get somewhat 3d views of rooms you're only supposed to see at certain angles in a vanilla copy of ocarina of time 3D by teleporting into the room via farore's wind. You are only supposed to be able to use farore's wind in certain dungeon rooms, but theres a glitch that allows you to create a farore's wind save point in any room in the game exclusive to OOT 3D. To activate it you have to switch farore's wind with any usable item, and then activate it the frame directly after dropping the menu. I usually got it to work by repeatedly swapping it in and out and then button mashing the activation key, it has to be the very next frame. if you activate it it will warp you into the area of the game you chose but will unlock the camera.
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