Disintegration Effect-Material Function - [UE4 Tutorial]

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UnrealCG

UnrealCG

Күн бұрын

Пікірлер: 111
@UnrealCG
@UnrealCG 7 жыл бұрын
Don't Forget to Subscribe. Here is a Playlist of my most popular tutorials: goo.gl/tDSaZq
@UnrealCG
@UnrealCG 7 жыл бұрын
Yeah, that's why I made a material function.You can just drag and drop the material function into any material you want and you will get this same effect. I forgot the mention that in the video.You might have used material functions like world aligned blend in your material.This will work in the same way. You will be able to add it to any material.
@UnrealCG
@UnrealCG 7 жыл бұрын
I will check it out.What problem are you having?
@UnrealCG
@UnrealCG 7 жыл бұрын
Ok, It looks like a very complicated material.When you connect it to the character mesh, it is not working?
@UnrealCG
@UnrealCG 7 жыл бұрын
It is hard for me to say without seeing anything, coz it is a complicated material. So many things could go wrong.
@lethiagames9208
@lethiagames9208 6 жыл бұрын
next time reupload this but with a higher voice (not offending btw)
@angeihd
@angeihd 2 жыл бұрын
Dude, thank you so much, now that I have brought this to my Capstone Project, it will be one of the most polished releases in my college ! it works wonderfully.
@Scatricia
@Scatricia 7 жыл бұрын
I had next to no understanding of how to do materials like this before watching this video and I was so happy when it worked, Great tutorial : D
@FGK_Capone
@FGK_Capone 5 жыл бұрын
Seriously, this is very nice. You are a good teacher, very easy to follow. Your work is appreciated !
@bunnyoncaffeinegames5594
@bunnyoncaffeinegames5594 7 жыл бұрын
Excellent tutorial. I really liked how you explained everything start to finish and did not leave any details out. Was able to repeat without guess work, which says a lot. Great job!
@cole7800
@cole7800 6 жыл бұрын
Exactly what I was looking for, thank you!
@ShatteredDawn17
@ShatteredDawn17 5 жыл бұрын
Incredibly helpful, thank you for providing such good content. Audio was very low though.
@KINGDOMSONSTV
@KINGDOMSONSTV 7 жыл бұрын
Brilliant Tutorial - flowed very well and works very well - Thank you
@rebeccarodriguez584
@rebeccarodriguez584 6 жыл бұрын
Very well done material tutorial. Reminds me of the disintegrator gun from Saints Row IV. XD
@UnrealCG
@UnrealCG 6 жыл бұрын
Thank you, I am glad you like it.
@tobimingo
@tobimingo 4 жыл бұрын
Se tutorial is amazing it easy to understand you explain very well brief continuous as it is sorry for my English bad.
@iamisandisnt
@iamisandisnt 6 жыл бұрын
The first carefully explained material video I've seen. Could use more volume on the microphone, but thanks! I'll post results to my stream soon :)
@UnrealCG
@UnrealCG 6 жыл бұрын
Thanks. I am sorry my mic was really bad at that time.I have seen your streams before and your game looks amazing :)
@abdelrahmansaid6738
@abdelrahmansaid6738 5 жыл бұрын
thanks for the tutorial
@ascentslight_games
@ascentslight_games 6 жыл бұрын
Good vidéo dude, thanks you !
@TheSiimur
@TheSiimur 3 жыл бұрын
How would add this onto movie sequence?
@buddhathegod
@buddhathegod 5 жыл бұрын
Thank you for a real cool tutorial! I really love that you also included the last steps of how to implement it using it! I just wanted to check though, I'm not using the shooter-template, so I tried just using the Even Beginplay, but it doesn't seem to be working there... any idea of where I'm going wrong?
@Dudehahanoway
@Dudehahanoway 4 жыл бұрын
If you want to change the disintegration effect from a fire texture to the hex texture he showed at the beginning inside of your material instances, you can convert the fire texture you copied into your material to a parameter!
@HaraldKrefting
@HaraldKrefting 7 жыл бұрын
Normalize audio pls
@UnrealCG
@UnrealCG 7 жыл бұрын
Ok I will do that next time.
@andresestevez2701
@andresestevez2701 2 жыл бұрын
los videos mas antigüitos son los primeros que tienen traduccion subtitulo al español, ahora si te entiendo mas rapido xdxd
@wolfsblessing
@wolfsblessing 5 жыл бұрын
So when I put an object with this material it works fine with the emissive, but when I click Play, the emissive doesn't show up. It disappears as it should but the emissive doesn't show... and as mentioned, this happens only after I click play. Can you tell why that can happen?
@HeXtion
@HeXtion 7 жыл бұрын
Really nice tutorial :) thank you!
@UnrealCG
@UnrealCG 7 жыл бұрын
Welcome :)
@przemysawstachura2491
@przemysawstachura2491 7 жыл бұрын
That effect is soo coooool! Looking forward to your next videos :) (and would be great if you did something with your microphone) :D
@UnrealCG
@UnrealCG 7 жыл бұрын
Yeah, I need to buy a better mic.
@moustafaeid8395
@moustafaeid8395 6 жыл бұрын
brilliant and smart , please we ant more , more___my teacher
@cristiangambadori220
@cristiangambadori220 7 жыл бұрын
thanks for sharing this man
@prdvms
@prdvms 7 жыл бұрын
Nice tutorial!
@un1g
@un1g 7 жыл бұрын
nice work!
@blade7532
@blade7532 6 жыл бұрын
Is there a way to use this so it randomly integrates and disintegrates the material? I'd like to have a sphere with the player spawning inside of it, and I'd like to use a material behaving like that
@scottlee38
@scottlee38 7 жыл бұрын
Nice! Subbed
@LightningTrooper
@LightningTrooper 6 жыл бұрын
Thanks for such an informative video! Could you pls advice why changing of the color param in the material instance changes not only the color of the edge but the material entirely?
@UnrealCG
@UnrealCG 6 жыл бұрын
You need to connect a color node to the base color for that.
@flooblybub
@flooblybub 5 жыл бұрын
perfect! thank you
@fabianoperes2155
@fabianoperes2155 5 жыл бұрын
Really nice. Is there a way to create inner volume so it doesn't look empty when desintegrating?
@lordvader1o1-captaingoldhe16
@lordvader1o1-captaingoldhe16 4 жыл бұрын
great tutorial... but i am having an issue with the function. I followed you perfectly throughout and when it comes to just before making an instance... it doesnt compile. In my material I wish to use the function in it says "Function dissolve_material_func: [node if} Arthmetic between types float and float3 are underfined" and then under that another error saying "Function dissolve_material_func: [node if] Cannot force a cast between None-numeric types" please help
@UnrealCG
@UnrealCG 4 жыл бұрын
You missed a component mask. Select the component mask and tick only R channel
@lordvader1o1-captaingoldhe16
@lordvader1o1-captaingoldhe16 4 жыл бұрын
@@UnrealCG i didnt like i said i followed your tutorials exactly
@Tsitex
@Tsitex 7 жыл бұрын
man you're good
@UnrealCG
@UnrealCG 7 жыл бұрын
Thanks
@unpseudo1266
@unpseudo1266 7 жыл бұрын
I think too :)
@The-Vay-AADS
@The-Vay-AADS 4 жыл бұрын
thank you very much! :)
@ruibronze
@ruibronze 2 жыл бұрын
muito legal, tirando que está com o microfone no lugar errado aparentemente
@Thunder_Owl
@Thunder_Owl 5 жыл бұрын
Hello. I know it was asked before, but, was there material download made available at some point? I did see in comments that is possibly coming? Thank you very much in advance!
@UnrealCG
@UnrealCG 5 жыл бұрын
Hi, That was on my patreon and introduction video. I gave this away for free on itch in that video. Here is the link : crystalgamedev.itch.io/disintegration-effect-noise-textures-for-unreal-engine-4
@Thunder_Owl
@Thunder_Owl 5 жыл бұрын
Thank you, and yes - I also already found that post :) You are great! kzbin.info/www/bejne/ipC8f5qnqZVjfpI
@Thunder_Owl
@Thunder_Owl 5 жыл бұрын
You know, i downloaded it for free, but after testing that project, seeing materials, textures - i donated some small "thank you".
@UnrealCG
@UnrealCG 5 жыл бұрын
Thank you very much, man.
@edbrown6188
@edbrown6188 6 жыл бұрын
Hello sir. Could you tell me why a disintegrate will work on an actor but not on a character?
@UnrealCG
@UnrealCG 6 жыл бұрын
It's probably because you have multiple materials on the character if so you have to add the material function to all the materials
@edbrown6188
@edbrown6188 6 жыл бұрын
@@UnrealCG Thanks for quick reply. I learn a lot from your channel!
@edbrown6188
@edbrown6188 6 жыл бұрын
I got it working! Great stuff! Thanks again
@mufaya
@mufaya 7 жыл бұрын
even I make everything (I suppose so) right, when I take the amount back to 0, the normal does stay there
@mufaya
@mufaya 7 жыл бұрын
idk why but recreating the inst... material fixed it. lel edit: well... it didn't. I forgot giving color to the instance so I thought it got fixed. so result is: still having the problem :)
@mufaya
@mufaya 7 жыл бұрын
nvm I did it with set material on fracture
@mufaya
@mufaya 7 жыл бұрын
ok... I didn't... lol. NEED HELP HERE! normal is in there on the material even the amount is 0
@mufaya
@mufaya 7 жыл бұрын
why does it work well with "T_Metal_Gold_D" which comes in starter content but not with some others?
@mufaya
@mufaya 7 жыл бұрын
it doesn't even work with the texture you use... fire tiled isn't it? I need help here... (I'm like doing a conversation with myself)
@PainTrain-i1t
@PainTrain-i1t 5 жыл бұрын
Really cool, the audio is just a bit quiet. :)
@InnerspaceX
@InnerspaceX 7 жыл бұрын
Awesome, thanks.
@UnrealCG
@UnrealCG 7 жыл бұрын
Thanks.
@momongasama5607
@momongasama5607 6 жыл бұрын
Is there any way to make the material disintegrate when the value is 0.41 instead of 1?
@UnrealCG
@UnrealCG 6 жыл бұрын
Just multiple the scalar amount value by 2.43 then clamp it between 0-1
@momongasama5607
@momongasama5607 6 жыл бұрын
@@UnrealCG thank you so much!
@Astaraa
@Astaraa 6 жыл бұрын
The color values aren't changing anything on mine. Everything seems set right. Any ideas? Using UE 4.21.2 Thanks for the tutorial!
@AmkZul
@AmkZul 6 жыл бұрын
Did you ever figure this one out? mines buggered as well
@UnrealCG
@UnrealCG 6 жыл бұрын
Hey guys try downloading the project files from here :goo.gl/dnxWBv
@NikoLackovicChannel
@NikoLackovicChannel 6 жыл бұрын
Hey thanks so much for this !! But what to do when my mesh have several materials instead only one? I tried it with mesh with 3 materials and always only 1 material disintegrate, other ones stays same
@UnrealCG
@UnrealCG 6 жыл бұрын
You need to drive the scalar parameter of all the materials with the timeline or you could just create a scalar parameter collection and hook it up with all the material
@spacekusa
@spacekusa 7 жыл бұрын
I am getting SM5 error ... (node if) if input B must be of type float
@UnrealCG
@UnrealCG 7 жыл бұрын
I think you have a vector 3 connected, Change that to a scalar input function.
@awesome2-bers587
@awesome2-bers587 6 жыл бұрын
2 questions: 1. How would you make it so that it disintegrates into another material? For example instead of transitioning to 1 which makes it invisible, it does all the effects but the invisible part is changed for another material. 2. How do you repeat or reset the effect? I have it set up so that it goes from 0-1 and then 1-0 using the timelines and a flip flop node to use the same key, but it can only be used those 2 times. Any other time I try to use it, it just pops between 0 & 1 (and vice versa) instead of doing the disintegration effect. It seems to me like it's completely ignoring the timelines after doing it the first 2 times. Other than that great tutorial although the audio volume is a quite low.
@SazzieChan
@SazzieChan 6 жыл бұрын
Question 2: To me that sounds like you have your blueprints plugged into the "Play" node of the timeline. You want "Play from start".
@RexArtTv
@RexArtTv 6 жыл бұрын
How would you add a faded sound effect to this?
@UnrealCG
@UnrealCG 6 жыл бұрын
Download some sound effects and play it when the projectile hits the mesh.
@pensandomusica
@pensandomusica 6 жыл бұрын
Greetings! This is a great tutorial! I would really appreciate it if you could explain how to apply this effect to a 2d sprite... as of an effect to disintegrate a character when it teleports in a 2d platform game.... I couldn’t apply this material to the animated sprites without compromising the sprite itself... Thanks in advance!
@pensandomusica
@pensandomusica 6 жыл бұрын
Nevermind... Got it... thanks anyways and congrats on the great work!
@UnrealCG
@UnrealCG 6 жыл бұрын
Glad to hear that, Sorry I wasn't here.
@CoolMachination
@CoolMachination 7 жыл бұрын
dude are you from India, then again your videos are awesome. Thanks
@UnrealCG
@UnrealCG 7 жыл бұрын
Yes
@myjohnson666
@myjohnson666 7 жыл бұрын
Everything works great, but I'm having an issue with my projectiles. They are still disappearing after the object is gone, as if it were still there. I'm sure its an easy fix but I don't know Blueprints well enough to make it register that the object is destroyed. Any tips?
@UnrealCG
@UnrealCG 7 жыл бұрын
That's really easy to do, just like how we destroyed the bullet.Just Drag from the finished output of the timeline and right click and search for destroy actor, for target right click and search for self and connect that to the target. Hope this helps.
@myjohnson666
@myjohnson666 7 жыл бұрын
Awesome worked like a charm. Thanks man! You got yourself a sub.
@MatthewGarciaMusic
@MatthewGarciaMusic 6 жыл бұрын
I was gonna say the same. After the effect is said and done, just delete it. Kinda like when you hit the object with the projectile, it deletes it, same thing with the rock. Good tutorial, You were hard to understand due to your English, but it was very well informative and I learned quite a lot. Thank you!!
@フランク-e7f
@フランク-e7f 4 жыл бұрын
Thanks! but i barely can hear you! Fix the audio please, dont be shy
@Nightmist
@Nightmist 7 жыл бұрын
Give me a download link to the material I can’t do that by myself holy
@UnrealCG
@UnrealCG 7 жыл бұрын
I will do a give away a bit later, I will include this material.
@madmid9midnight597
@madmid9midnight597 6 жыл бұрын
Love your tutorial but please the audio is so LOW....
@timtimtim89
@timtimtim89 6 жыл бұрын
max volume with headphones, cant hear.
@timtimtim89
@timtimtim89 6 жыл бұрын
its ok i ended up creating gui interface using visual basic to address the sound
@starscream2092
@starscream2092 7 жыл бұрын
Hi, you have very nice and informative tutorials, could you please explain how to do this ? /watch?v=0ZkcZjyXq0w Its a plugin from Nvidia flow plugin, but it have to be built into UE4 before using
@UnrealCG
@UnrealCG 7 жыл бұрын
This looks cool. I never used any thirdparty plugin from nvidia.Let me do some research.Thanks for the suggestion, StarScream.
@andresestevez2701
@andresestevez2701 2 жыл бұрын
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