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Siralim Ultimate is a unique, fun, and occasionally incredibly frustrating monster catching game that puts an emphasis on team composition with each monster species having a different speciality (centaurs attack multiple times, dryads supply support to your other monsters, djinns do extra stuff when casting spells, etc) and assisting your monsters with abilities from a specific class you pick. Bash enemies into oblivion with Hell Knight, punish them for attacking you with Paladin, inflict dozens of status ailments with Defiler, and (my personal favorite) have them attack each other with Witch Doctor.
The realms you explore the randomly generated dimensions of the various gods of Siralim, an eclectic bunch whom you do missions for to gain their favor which allows you to get unique items from them from furniture to unique monsters. Each god is thoroughly different, from the grim but benign goddess of darkness Erebyss to the foul mouthed and short tempered god of anger Torun. Their worlds also have a good variety including Arcadian grassy plains, a dark mystic marsh, the corpse of a long dead god, and a wasp hive that is also a casino. The most unique god and realm of all though is probably T'mere M'rgo, a grotesque icosahedron with random body parts jutting out of him, the god of fusion and the ruler of the surreal land that is the Amalgam Gardens. Bizarre crossbreeds are the theme here and everything in this blue nightmare has a thoroughly unnatural feel. T'mere himself is actually fairly benign hence why his music isn't malevolent sounding, but fitting the utterly surreal realm the song is definitely unnerving and more than a little off-kilter, not unlike a creature has had its limbs rearranged with another.