DM Over Reacts And FLIPS OUT On Players | DnD Horror Stories

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DnD Doge

DnD Doge

Күн бұрын

Пікірлер: 89
@DunantheDefender
@DunantheDefender Жыл бұрын
"How do you slow your fall?" "My arm is a fucking grappling hook, figure it out you fucking mouth breather."
@Nesseight
@Nesseight Жыл бұрын
"wHaT dO yOu dO tO sLoW yOuR FaLL?" - "I uh, cast [Slow Fall]" "yOu hAvE DiEd!!!" I mean you don't have to be a rules lawyer to understand how this works, the two words are an adequate description. "As a reaction I take a feather from my inventory, jam it firmly up my ass, and gently float to the ground, significantly reducing fall damage." I'm not sure if the feather is necessary.
@Mad_Dog_of_the_Regime
@Mad_Dog_of_the_Regime Жыл бұрын
That's reddit, everything there is about shoving something up the ass.
@DespairDoctor
@DespairDoctor Жыл бұрын
That one DM sounds like a DM vs Party sort that thinks screwing over and killing player characters are the best way to DM
@jaydenleveille8181
@jaydenleveille8181 Жыл бұрын
I can understand the frustration of a party with one dominating strategy. DMs spend hours every week planning games and making combats that are fun and challanging. Just to have the party wipe it the same way everytime it would start to feel pointless to plan anything if the cobat will be solved the same way. That said there are lots of creatures that cant be grappled.
@diegofuentes7646
@diegofuentes7646 Жыл бұрын
Reminds me when I played a ranger for the first time. " So, I'm at my Favorite Terrain, right?" Every time I entered in a forest. Too bad the DM always gave some reason for it not be considered a forest
@Mr_Mistah
@Mr_Mistah Жыл бұрын
DND DM's are why birth control exists
@jacobburns7742
@jacobburns7742 Жыл бұрын
The gms problem was in trying to challenge his players by invalidating what the monk decided made his monk special. I as a GM stand STEADFAST aligned with the mentality of. "Let your monks deflect your arrows, don't shoot their wizards."
@AuntLoopy123
@AuntLoopy123 Жыл бұрын
As a DM, I WANT my PCs to do awesome things, and totally mop the floor with the enemies, while still giving them a challenge that makes them think. I WANT them to shine. I WANT them to say, "YEAH! I have this COOL ability that actually APPLIES!" Hey, if you can think of a way to weaponize chocolate, more power to you. I love it. If you can think of a way to weaponize prestidigitation, by making the enemy's face filthy, after taunting them, to make sure their eyes are OPEN when the filth happens, sure! I'll let you have that Blindness for a round, until he blinks the grit away. I LIKE it when the players think outside the box. Or IN the box, using the RULES AS WRITTEN to use the abilities they HAVE. Some abilities are SOOOOO COOL, but almost never actually come into play. So, even if it's minor, just having the chance to USE the cool thing is FANTASTIC. The look on the players' faces when they WIN is just SO WONDERFUL. I LIVE for that stuff. As a DM, I want them to feel HAPPY in their successes, because they had to work for it. But I wan them to SUCCEED. And, yes, I purposely made it fairly simple for them to raise dead. It's still an annoyance, but they get to keep the characters they love. It still COSTS. They still have to take the costs into account, and not just be cavalier about death. It's darned expensive. And they're not always going to have the materials readily available. But they KNOW that they can come back, and that I am now out to get them.
@jamison85
@jamison85 Жыл бұрын
As a joke, I sometimes threaten my stealth players to magically teleport them to the Kingdom of the Eternal Sun, where there is no shadow and it's noon ALL DAY. EVERY DAY. if they get a bit too edgy, but I would never outright cancel their ability or outright prevent them from doing something.
@marybdrake1472
@marybdrake1472 Жыл бұрын
That DM was just out to screw players over. You just don't nullify player abilities.
@facelessone86
@facelessone86 Жыл бұрын
That could be true, but at the same time it would be really boring if they did the exact same thing every time. I haven't watched the whole video yet, just up to the worm.
@asioca1992
@asioca1992 Жыл бұрын
@@facelessone86 There's a distinct difference between making scenarios where a player cannot use their best move all the time (i.e. making an armored enemy who you can't run up and smack like you would, say, a goblin) and outright nullifying a player's ability so that it doesn't work. There's an art to making scenarios where players have to think outside the box to overcome the issues that you put in front of them as a GM, but just saying "your move doesn't work, because reasons" is the lazy GM's method, which only works because the GM is someone who is capable of warping the fabric of the campaign just to remove your ability.
@cobalt1197
@cobalt1197 Жыл бұрын
Unless the players are being absolute jerks and ruining the entire campaign
@marybdrake1472
@marybdrake1472 Жыл бұрын
@@cobalt1197 Not even then. you talk to them first, and if that doesn't solve the problem, they get kicked.
@Mad_Dog_of_the_Regime
@Mad_Dog_of_the_Regime Жыл бұрын
"Oh no! The DM made a monster that is immune to my one and only trick! Whatever will i do? Will i cry like a bitch or man up and deal with this new challenge? What a truly difficult choice!" Redditors once again proved they are definitive manchildren.
@talkingwithadam812
@talkingwithadam812 Жыл бұрын
Rage dm A bad day is a bad day. We all have em. He apologized, took responsibility, and didnt make anyone change anything. Thats a good dude in my books.
@rynowatcher
@rynowatcher Жыл бұрын
First one: that pathfinder build is a problem... generally, it is a problem when you can stun lock a big boss and have the pc's just pound on it. Unlike the 5e monk, the stunning strike has a limit to how often you can do it, unlike flurry of grapples. Not the most broken pathfinder build; it evens put at mid to high levels, but if the campaign is ending at level 12, it will not come up much. Generally, the dm probably thought he was making the build to grapple oozes or whatever without regard to creature type. The rules still do not allow you to grapple things a certain size larger than you. Unless he is playing a giant, the op could not grapple the purple worm.
@Crocogator
@Crocogator Жыл бұрын
Second DM needs to play in a game where each round lasts 6 seconds. Don't have your action planned and said out loud in .5 seconds? Lose your turn.
@AuntLoopy123
@AuntLoopy123 Жыл бұрын
When getting my family to play with me, I had to solemnly promise NEVER to rush my sister-in-law, because if she is rushed, she will not play. I have actually counted down time in game. "You have X many rounds before stuff happens." That's fair. But she has all the time she needs to think. PLUS, anyone can call a break for any reason, at any time. And yes, we HAVE stopped the session in the middle of a battle (although we do try to get to the end of the round, for ease of picking it back up, with a photo of the battle map), just because someone called and said they needed someone to come home. BECAUSE IT IS A GAME. The whole thing about "making combat fast" is just to keep players from getting bored. But if they are all patient with each other, and willing to take the time to make sure everyone ENJOYS their turn, it's OK. When my Mother was playing with us (it's good mental exercise), we would let her take as much time as necessary, and hole her hand all the way. Because we LOVE her, and we want her to feel SAFE and HAPPY. These people who take pleasure in hurting other people in game, either as DMs versus players, or awful players hurting their companions, are people who take pleasure in hurting other people IN REAL LIFE. Because the players are REAL PEOPLE, with REAL FEELINGS. You want to add time pressure to a game without freaking people out? It's not a big deal. Just count the rounds, instead of REAL LIFE TIME. It's OK to use a real-life timer, if everyone is OK with hit. It's also OK to use a real-life timer if the time thing is applying to ROLE-PLAYING situations. But not in combat. It's turn-based, and people can take their time in their turn, if they need it. If they are not thinking beforehand, then the issue is not SPEED, but ATTENTION. And if they are planning beforehand, and then someone does something that changes their plan, they should be allowed time to change their plans. BUT, if they are tuning out, just because it's not their turn, then you address THAT issue. Simply paying attention will speed up the combat WITHOUT stress.
@iank472
@iank472 Жыл бұрын
Any DMs out there having trouble with a powerful character in their party should always talk to the player of that character. At the end of the day most people want a challenge in their games and many will happily collaborate with you to find ways to give that character a challenge without outright nullifying their entire character concept. Players and DMs are in the game to work together not to try and one up or 'beat' each other!
@Mr_Mistah
@Mr_Mistah Жыл бұрын
I disagree the only time I have fun in DND is when I completely sabotage the experience of the DM by doing the exact opposite of what he wants me to do and overall irritating him
@OziumG
@OziumG Жыл бұрын
Some DM's wanna be a Dark Soul's boss so bad, but don't understand the difference between a challenge and utter bullshit.
@AuntLoopy123
@AuntLoopy123 Жыл бұрын
If I were in that campaign in the last story, I would have said, "My character commits suicide, in solidarity. BYE." Also, the monk was in a DREAM sequence, and died, PERMANENTLY? He died IN A DREAM and had to create a new character because the DM REFUSED TO RECOGNIZE THE RULES. Yep. Death in solidarity. Also, I would be THIS CLOSE to posting about it all WITH NAMES, RIGHT THEN, WITH VIDEO, and a warning, "This DM will purposely destroy you. Do NOT play with him. He breaks rules JUST to kill off player characters. Deaths in a dream are PERMANENT. And there is NO way out. He's basically SAW of the TTRPG world."
@gigaswardblade7261
@gigaswardblade7261 Жыл бұрын
Welcome back to another episode of: “everybody hates monks”
@immolated55
@immolated55 Жыл бұрын
Solo enemies have always been a bad idea in Pathfinder. The solo worm and solo scorpion were bad calls. If you got a mini-boss, give them minions, baby versions of themselves, worshipers, something to prevent them from being locked down. Older GMs also come with a lot of baggage about DM vs Player mentality that they never outgrew.
@FnrrfYgmSchnish
@FnrrfYgmSchnish Жыл бұрын
Oh man, that "counting down and CLAPPING like some kind of absolute blithering idiot while someone is having a panic attack and struggling to make a decision" thing... yikes. Pretty much the worst possible thing to do in that situation. I would have left immediately.
@DunantheDefender
@DunantheDefender Жыл бұрын
"Broiling out of the sand" I fukkin died laughing
@yoyoboy87
@yoyoboy87 Жыл бұрын
My favorite Nipsy is Nipsy making biscuits
@Xuecnahc
@Xuecnahc Жыл бұрын
To me that sounds like two very awful parties with awful DMs... That really sounds like some players were super annoying the whole time and the first DM is the one apologizing for breaking down... That is sad, both side were just as bad... Probably more on the DM side for the second even though OP surely sounds like the kind of player that spend 10 minutes choosing the spells during battle.
@CooperAATE
@CooperAATE Жыл бұрын
The DM was totally wrong for having a meltdown, but that monk build sounds annoying af
@gramfero
@gramfero Жыл бұрын
I agree, grappling is way more annoying than simply killing the enemies in one turn
@AuntLoopy123
@AuntLoopy123 Жыл бұрын
"He'd find more legitimate ways to screw me over." The DM's job is NOT to "screw over" the players or their characters. The DM's job is to create an enjoyable story and BALANCED encounters, which are challenging, but winnable, and make character death RARE, and AVOIDABLE if the PC's don't do something stupid. It is not a competition of DM vs. Players. It is a communal effort to have fun and tell a cool story.
@ladydarkangelyuki
@ladydarkangelyuki Жыл бұрын
While I can understand saying no to using mounted combat while using an other PC as a mount, once the player did have a mount he should have been able to use the feat, granted it's a bit of a stretch to use that feat with your fists but that's a simple case of simply adding a weapon requirement. Also the dream sequence bit is stupid, if you present a puzzle you need to accept the fact that it will take the players a lot of time to solve it, also it's best to not mix puzzle with encounter, you can have hazards in your puzzle but they need to be pretty obvious.
@paulman34340
@paulman34340 Жыл бұрын
His arms are too small for a frog mount that Goblins of the same size as Monk I'm wagering didn't have a problem with? Yeah right there I'd have called the DM out on his bullshit!
@ronturner3598
@ronturner3598 Жыл бұрын
Flurry of blows is kicks and/or punches.
@justmestillme2579
@justmestillme2579 Жыл бұрын
Just to play the devils advocate, a monk can strike with legs and head as well.
@willropa4226
@willropa4226 Жыл бұрын
1st story: Well, at least it worked out in the end, I guess. Sometimes just gotta accept that players can be pretty random at times, justifiably it throws some people off their game, as seen in this DM, but improvisation mixed with rolling with the punches can get far. 2nd story: I'm gonna be blunt, I'm having trouble siding with the OP when they cuss like a sailor, because they start sounding like a That Guy Trademark. Plus, they're telling the story from their view of the Monk but acting like it's against them. Yes, these secondhand stories happen, but they whine when the Monk loses their arm, they whine when the Monk's prosthetic arm is nerfed, they whine when slow fall is vetoed by the DM, YOU ARE NOT THE MONK!!! At that point, I'll be honest, the panic attack almost seems like an overreaction. Just, OP, gotta learn to chill just a little, the DM sounds like a nutcase but the way you described it all sounded like a pot complaining to a kettle.
@Devilhand21
@Devilhand21 Жыл бұрын
Pretty sure op was trying to give reasons to why they decided to leave the group other than the panic attack. And my best guess is that op has never been in a situation like that before, where you're panicking and unsure of what to do in a situation like that for the first time, especially since the dm gave no directions or advice to op of how to get out of the situation. I don't hold it against op since they placed actual thought into the new character and wanted to enjoy it, only for the dm to be a massive dick. And monk probably just wanted to be able to do all the cool things that came with being a monk, only to be told that the character is practically useless because they were not allowed to use their abilities and the gm decided to kill off the monk unfairly after monk got done realizing that the battle would not be winnable with brute force and was instead a puzzle and needs strategy, and monk got constantly screwed over as well. This unfair and unjust attention could have been turned on to op if they stayed or someone else in the group.
@WinteryNeighborhoodWinterspell
@WinteryNeighborhoodWinterspell Жыл бұрын
DO NOT punish your players for following the rules to make strong characters. It makes people not want to play, especially if you kill their characters if you don't like them. You shouldn't punish them for clever thinking either.
@vortega472
@vortega472 Жыл бұрын
Nipsy is such a majestic baby house panther - I mean: IT'S SO FLUFFY I'M GONNA DIE majestic. I love the little guy. That last story boils my dingles! Sorry - it's just - if you're not prepared to be a DM with character aspects - tell your players - hey here are restrictions. AND DON'T DOUBLE DOWN when your players call you on your shit. Going back to rewatch Nipsy and him making biscuits.
@NEKOEVE
@NEKOEVE Жыл бұрын
Your class abilities are something you should be able to use, pretty consistently. Otherwise its like telling the wizard he can't cast spells ever. If a DM keeps inventing reasons why you can't, you need to have a talk with that dm.
@broke_af_games9661
@broke_af_games9661 Жыл бұрын
Story 1: Granted the DM list his cool, but the OP was a total douche. But I got to say.... 5e is a deeply flawed game for what they intended, but if you think you're going to grapple or Sentinel feat a huge creature at my table, you're going to get a "no"+ explanation, if that's not good enough you're going to get a response like "get fucked, I supercede the half baked rules" Story 2: Flurry of blows, one arm, forehead and two feet sounds good to me.
@littlegiantj8761
@littlegiantj8761 Жыл бұрын
They were playing Pathfinder in the first one it sounded like
@broke_af_games9661
@broke_af_games9661 Жыл бұрын
@@littlegiantj8761 that is for the correction but I think my point still stands though. Despite pathfinder being a tad more concrete with their rule interactions and consistency of game play, it boils down to where I'm willing to suspend my disbelief. A medium sized monk grappling a purple worm with his bare hands doesn't jive with me.
@littlegiantj8761
@littlegiantj8761 Жыл бұрын
@@broke_af_games9661 Did you miss the part where the Wizard cast Enlarge on the Monk to make the archetype/subclass allow him to grapple it? Go listen to the story a second time
@broke_af_games9661
@broke_af_games9661 Жыл бұрын
@@littlegiantj8761 yessir, that I did. Definitely the more important information compared to what system was being played LOL. Thanks because I was wondering what the serious f***. Clearly the GM was just trying to give him a gotcha. I will be down for a large creature grappling a huge creature. And the no limbs thing just doesn't make any sense, because not every grapple requires a limb, it just requires you to manipulate their position and hold them in place. You know when looking at grappling as a martial art and not as a game mechanic
@jewabeus
@jewabeus Жыл бұрын
Gonna be brutally honest...I just subscribed to make Nipsey happy. KZbin just suggested you to me.
@Divineshadowpuppet
@Divineshadowpuppet Жыл бұрын
All these r/rpghorrorstory characters should get together and show everyone what a good rpg should be like. I can see it now, gathered around DnDDoge in the back of Crispy'sTavren listening to SirKnox's tales as Den of the Drake stokes the fire, careful not to singe CrowesPerch.
@Renkencen
@Renkencen Жыл бұрын
I'm pretty certain the first story has been told before? The only thing missing wasn't the OP mention his character has some special grapple feat with the DM disagreed but relented afterward?
@K_i_t_t_y84
@K_i_t_t_y84 Жыл бұрын
Happy Holidays and have a great new year Doge! ♥
@thewolfstu
@thewolfstu Жыл бұрын
Heh, that second story is a mood, last time I was a player in D&D I felt like I had multiple panic attacks over it, but idk if it was an actual panic attack or not.
@mischake
@mischake Жыл бұрын
Man, warrior within was such an awesome game
@MrDragonslayer21
@MrDragonslayer21 Жыл бұрын
Simple reason I haven't subscribed even though I like your channel is that I haven't felt like it yet
@oldhatAN
@oldhatAN Жыл бұрын
As someone who ran quite a bit of Pathfinder 1e, tetori monks are a giant pain in the ass. Every encounter devolves into the same thing. The monk grapples. They rest kill whatever it is. Wash, rinse, repeat. I detested these characters every time I had to deal with one for Pathfinder Society. It's not the most broken thing in Pathfinder 1e but it may well be the most annoying. It's flurry of blows, not flurry of punches. A character does not need two arms to do it.
@DallasBrownridge
@DallasBrownridge Жыл бұрын
Im in the 47.7 percent subbed!!!
@JimAbooGames
@JimAbooGames Жыл бұрын
Guy sounds like he was trying to win dnd.
@hiperblaszter
@hiperblaszter Жыл бұрын
How do you get bleeding injury from splitting wood on you knee? It literally can't happen :D
@7thsealord888
@7thsealord888 Жыл бұрын
Story #1 - Nerfing a Character IN PLAY is a stupid and downright d##kish move. If the DM decided to change things, the right thing to do would have been to inform the Party before play, and allow those most affected by said changes to alter their Characters accordingly. Yeah, this DM definitely overreacted. If a Player is legally super-good at something, let them - just crank up the odds. Or, OCCASIONALLY, give them something their ability may not work that well against. For Mister Grappler, I'd think of something that would actually be harmful to grapple, or maybe an enormous horde entirely of low-end monsters ("Really? You're going to grapple ALL of them?"). Not for a lot of encounters, just enough to make life interesting. Story #2 - Sounds like this DM was just being an @$$. Dim light may not always be a factor in encounters, but it should crop up sometimes. Using a fellow Character as a mount seems a bit ... dubious to me, but it would depend on exact circumstances. The "arms too short" ruling was pure stupid, and it did not improve from there.
@rynowatcher
@rynowatcher Жыл бұрын
Second one: like the monk theme, by the way. It is not the dm's job to make a way to use your abilities. The giant pouch incident proves they can use it. Especially because the condition for the ability is low light. Putting out touches, darkness spells, or even just cantrips can increase the darkness. Seems like the player just wanted every field to be suited to them all the time. The mounted feat in 5e is this player trying to give themselves advantage all the time. This is broken, but not really how the feat works; your mount has to be larger than the enemy. Generally, he could go buy a war horse and use it; odd choice for a monk but not really too bad. I would not let a PC use another as a "mount" in combat as the feat specifically calls it a mount and not "a creature the PC is riding," personally. Flurry of blows can be kicks, punches, head button, knees, elbow strikes... anything, raw. Losing an arm is not a deal breaker for a monk. The prosthetic arm is kind of a tough call; depends on what you are trying to do with it, you probably do not want to reward a player for losing an arm because all your players will start chopping your arms off so they can have grapple hook hands. Cyberpunk has an inherent loss of Humanity every time you get gadgets added to your body to keep it grounded thematically and it does not end up as literal tanks. Slow fall in older editions required the monk to be touching a wall in order to work... probably a mix up between versions. Annoying, but not terrible as the dm can kill you with spikes, poisoned spikes, or a fall. The dm just meant for it to be a lethal trap, not really concerned with how. Preasuring a player to make a choice is a good tool to have in a dm's tool box. The doge is right; it makes players make mistakes, which sometimes you want. Good way to up tension. You do not want to push players to the point of breaking, but this is a good tool to have.
@CooperAATE
@CooperAATE Жыл бұрын
I'm with you on this take.
@WladcaPodziemia
@WladcaPodziemia Жыл бұрын
Whole monk story is jsut "OP and his buddy making stuff up thinking it should work like this and DM ruleing otherwise"
@l0stndamned
@l0stndamned Жыл бұрын
In both cases it sounds like the DMs are stuck in the "DM vs players" mindset, but the second is definitely more scummy that the first. While I respect that slow players can really bring down the flow and atmosphere of a game, that big countdown was totally the wrong way to confront the problem.
@paulman34340
@paulman34340 Жыл бұрын
That I agree! The first one at least has the excuse that he may have not been in his right mind (those archers getting 20's that they need to hit OP everytime is VERY sus) and apologized for it later! But the second one is worse by the fact you can easily see as he's "agreeing and nodding his head with monk" that the wheel's in his head were turning on how to screw him over! He tried quite pathetically I might add to hide behind "first timer trap" but the fact HE'S saying it makes the excuse useless! He was an ass and hope karma came his way! Had a DM who acted like the second one to another player! I noticed it and made snide remarks to him to make it clear he wasn't being sneaky, his actions ARE on notice and to quit it! Till I decided to be the villain and called him out when he did the equalivent of when this DM cut Monk's arm off! He's a douchebag, but he doesn't deal with confrontions WELL (like the OP who had the panic attack) but I don't regret it because if he didn't want to get called out in that manner and panic, he never should have done dickish moves (he was a "soft hearted" bully! The type who love to victimize targets they know or think won't fight back. But if someone glares at them, they have a panic attack and act like THEIR THE ONES BEING BULLIED) frankly speaking, his bullying stopped after that and that player (a NOOB, this was his first game) thanked me because he didn't know what to do! I'm the same when I was 20 but now in my mid 30's I don't tolerate shitty toxic behavior! I'm like my mother who was like that too! She use to be meek till she had me at 18, then she took shit from NO ONE because she figured with me around, she can't afford such weakness! She can take people getting on her, but come at me or those she cares for and she will jump on your back and go for the jugular! I followed her example once I had to deal with my own toxic group of assholes from my 10's to my mid 20's! When they all disappeared when I was 25 and I enjoyed not breathing their toxins! I swore to never allow a SINGLE parasite like them to get to me again! Much less tolerate their presence! I don't care if their scared of me! Better I put the fear of god in an asshole that keep them "on the right path" (not being a plague to others for no good reason...by being a plague to them as long as they act in that manner! "Do onto others" is a creed my family follows to the TEE! Don't want to get fucked with, don't fuck with others, especially us and we won't fuck with YOU!) The countdown REALLY made me wish I was there to PUNCH him out! I rarely feel that way as I prefer NOT to get violent, but some people need shit thrown at their smug faces!
@kermanbizzlebop8895
@kermanbizzlebop8895 Жыл бұрын
Man monk is so confusing to me You always hear people say it's one of the worst classes In the game, yet so many horror stories have dms that just DESPISE monk as If he's some overpowered OP monster. Am I missing something here? Are these dudes just bad at handling monk or is monk just actually strong.
@DisneyChar
@DisneyChar Жыл бұрын
Personally I prefer to antagonize the dm and ruin his campaign but I feel character self ending is an underrated way to exit the game.
@thegreattotemaster
@thegreattotemaster Жыл бұрын
0:21 - 0:24 Why not, you ask? I'm not subscribed *because* you keep begging for people to subscribe, and obsessively going on about how "[number]% of people aren't yet subscribed!". No offence, but doing that reeks of desperation. If you would stop begging for people to subscribe, I would subscribe, as your content is otherwise very enjoyable.
@maiaromero5782
@maiaromero5782 Жыл бұрын
Honestly... op in the first story is in the wrong. Full stop. Is it wrong of the DM to blow up full scale like that? Yes. It is. But the OP is clearly downplaying his own part to play in this story and is blatantly leaving out information to further hide things. Why write everything out in such detail before but suddenly get vague when the DM finally had enough? Very suspicious that everything that he says paints himself as just some guy trying to have fun when his actions show otherwise. He used a broken build that proved to be overpowered, and rather than make sparing use of it or trying to rebalance it to spare the DM, he just spammed it constantly to the point combat has no point. You abuse your class features to the point you no longer have to worry about combat? You are the ahole. It's not smart fighting. It's lazy. And the DM is the one suffering for it. The DM is the one doing 90% of the work in a game, and a lot of that work goes into planning and running combat. The DM clearly wasn't trying to kill OP and the party in any of these (OP admits DM only wants to run things if healer is there to back the party, so it's clearly not a DM vs. Players mentality). The DM was trying to challenge the party, and OP consistently kept ruining that. Even when DM finally presented a creative solution to counter OP's overpowered build by using the worm, the op and the party badgered him into backing down on a perfectly fine ruling. And then the party had the nerve to mock the guy to his face. What an absolute nightmare party. Whatever happened to the DM being allowed to have fun too? Guess OP forgot about that one. OP also belittles the DM about his age given he's in his 50s, so on top of being an entitled powergaming asshole, he's also ageist. Real winner. OP in the second story obviously comes across as a gross exaggeration to the point of outright lying. DM sounds like a dude running a perfectly fine campaign with some minor misjudgments here with the OP and monk (possibly one in the same with how whiney this is written) acting like infants because "I don't get to do the cool thing *I* want to do because of logic and things". Logic plays a part in games too, not everyone plays games with Conker's Bad Furday levels of goofy logic. None of what the DM said is that harsh a ruling, you just didn't get your way and resorted to suicide of your own character and then use a panic attack to gaslight for pity because you can't figure out a timed puzzle. I have mental health issues, a lot of players do. You never use them to excuse your shit behavior like killing yourself in retaliation. Both the OPs are liars or just childish in these. Makes me feel lucky to play with mostly good people.
@professorsponge1554
@professorsponge1554 Жыл бұрын
story 1: From what I read, the DM got a bit salty when a player unexpectedly bodied an encounter. The way the party enjoyed the load of bread for a mini suggests they all know each other and that this is a fairly relaxed game. Its entirely reasonable to ask 'how do you grapple the boneless undead kaiju worm?' It wasn't really right to needle the DM over it later on. But the vagueness of the shit storm afterward has me scratching my head at OP's descriptions. I gotta wonder if it was really that bad because we go from massive, in depth detail to 'he got mad.' Ultimately a nothing burger of story as everyone comes out okay. its just a 55 year old acting like a modern 25 year old. Conclusion: might have happened, but who cares? Story 2: OP, if a campaign is 85% fun, that's a good campaign. If you're upset over something not being the most amazing thing ever all the time then I hope you stay 12 forever. "Way of the Shadow was thematic for his character[duh]" Huh? Context, OP. Context. Was he a drow? Was he an assassin? Was he an albino that was scared of his nightlight as a kid? What is thematic here? While it might be a factor most people wouldn't think about, a DM would eventually pick up on and start factoring into encounters. It isn't right to goad the DM either, as that can lead to him just making even deep underdark caves all mysteriously brightly illuminated. But OP sounds like he's exaggerating. I like creating traps and boobytrapping stuff, but I can't do that if the situation doesn't call for it. Maybe halfling should have talked to the DM about what qualifies as dim light it wouldn't have been an issue. Okay, how big were the frogs? Large? Huge? It might have been a legit reason why teh halfling couldn't reach a dude with.. what? A halfling sized sword? his bare hands? OP, you suck at explaining things. Details like this might be a reason why the Monk couldn't do it. its at this point I begin to think OP is being intentionally vague to paint DM as an asshole purely because OP has a chip on his shoulder. I've played games where injury tables occur. the monk losing an arm doesn't sound unreasonable if he takes too much damage and its a called shot. Hell, in modern D&D losing a limb is kinda meaningless because regenerate exists. "How is a monk supposed to use Flurry of Blows with 1 arm" OKAY. THERE IT IS. OP clearly doesn't know what the hell he's talking about and is being a salty bitch. Flurry of Blows uses more than your fucking arms. its punches, kicks, fucking headbutts if need be. Also: Why is OP the one bitching about this and not monk? Monk seems to have been totally cool with getting his arm replaced. see? losing an arm is nothing in 5e. It sounds like DM didn't know how to create new weapons. I would have made it a move action to retract the arm. As for him using it as a flail, maybe it was full of intricate, delicate parts? Details. But at this point I seriously doubt this happened as OP describes. I personally believe OP is monk at this point and he's trying to act like a concerned 3rd party. "I retired that character because I built her terribly." Says a lot about you, OP but you do you. Wait. So the DM is clearly setting up some kind of time-loop/night shenanigans that you and the party need to use your brains to figure out, and you have a freak out? You off your character because you face a scary situation. I get it. You're the problem player and you wrote this story to make yourself feel like you were the victim. I gotcha, OP. So I was right. It was a scripted scenario where OP was never in any danger, it was just a fear effect, and OP freaked out wrote this because OP is holding a grudge. I no longer believe anything OP says at this point. From what I read, DM tried to pull back the reigns once he saw people were having trouble with the dreams, but then continue to keep up the pressure once you got past it to hopefully get things back on track. But OP's attitude soured everything and ruined the night. My earlier point about OP just making this up is further confirmed as OP says that no one at the table knows how slow fall works. You grip onto the side of the wall and slow it. Wow, so hard to figure out. Conclusion: The game might have happened, but OP is writing this as a smear against the DM. OP was probably Monk, didn't bother to read his class, had a freak out when he was put in his first dangerous situation, and chose to be a big baby and rage quit. Then, to save face with himself, wrote this poisoned story to make himself feel better.
@asioca1992
@asioca1992 Жыл бұрын
You could've probably said all this in 3 paragraphs at most, just to get that out the way. You also sound incredibly angry over a story that you weren't involved in. Not saying you're the GM, but if you were, I wouldn't exactly be surprised. Secondly, you focus way too hard on details that have nothing to do with the actual problem presented within the story. It shouldn't matter if the Monk was a drow or an albino, it doesn't matter how large the bullfrog was considering the rider was a small creature, losing an arm based on GM fiat was still garbage, and if your GMing gives someone a panic attack during game, it honestly reflects more on you as a GM than on them as a player. Seriously man, for someone crying about how OP acts like a concerned 3rd party, you sure are getting unnaturally angry over a bad GM getting dunked on for being a bad GM.
@professorsponge1554
@professorsponge1554 Жыл бұрын
@@asioca1992 You're OP, aren't you? I hit the nail on the head, and now you're going through the comments when you came to listen to someone read your shitty self insert fanfic, didn't I?
@professorsponge1554
@professorsponge1554 Жыл бұрын
​@@asioca1992 Y'know I'll indulge you with attention. I tend to type things out as I watch the video. Going through point by point as I react to unusual. The more emotional the OP is, the more in depth I tend to go. As they say, the Devil is the Details. I don't care if it 'takes away player agency' if a halfling is trying to use, say, a Gargantuan Frost Giant as a mount and he's trying to hit the kobold with a dagger at a melee weapon: I don't think the DM should bend over and say 'okay, roll to hit.' I also only brought up the question of the part about the monk's choice being 'thematic' because OP doesn't elaborate on something he himself brings up. Its the start of a trend in the story. It wouldn't be hard to leave out a detail like that and make the DM sound like an asshole, would it? And would it be outlandish for someone on the internet to embellish a story to make himself look good? Nah, everything on the internet is true. As for the panic attack: it just sounds like OP is a wuss. The ticking clock is a common trope in games of all sorts to build tension. From the moment events started to looped OP should have figured something was up. If OP really had a problem this bad, they should not have been playing. If they were not having fun, they could have just quit. I can only imagine OP must have been an absolute joy at the table. I also pointed out the fact that OP seems to know nothing about how monk works, the party seems to also know how monk's abilities work, and the DM also seems to not know them either. Funny how no one calls that out, ain't it? Its like the entire table didn't read the book, or think outside the box for the purpose of making DM look bad and OP the virtuous onlooker. Weird, huh? Like the stars aligned and the heavens parted for that to happen. Everything I brought up has a reason. I like going in depth with things. I can't ignore a plot hole or an inconsistency. I give every story a chance, but R/D&D has a known problem of people just writing fanfiction and claiming it actually happened. If a story has too many inconsistencies, too many conveniently left out details, or even too many details (like it was written as if OP was a effing stenographer) then I gotta conclude the story is sus. Now, if you wanna say 'lol u mad bruh?' go for it. I had fun writing that first post, and this one.
@asioca1992
@asioca1992 Жыл бұрын
@@professorsponge1554 Again, it's ironic that you call OP emotional while belting out rants like this in a comments section. The reason behind why the archtype was a thematic choice doesn't matter, because the issue is the fact that the DM prevented the Monk from using it consistently enough to make it seem useful throughout the bulk of the campaign. A GM shouldn't be causing their players to have a panic attack, it really should go without saying but people like you apparently need to be reminded that ttrpgs are supposed to be fun and there's nothing fun about causing someone at your table to get so stressed out that they get a panic attack. Also, when people see "flurry of blows," their first thought is a character punching someone rapidly in the face. The fact that you can use it with kicks or headbutts or whatever doesn't take away from the fact that losing an arm is a clear nerf to the Monk's capabilities and trying to claim that OP doesn't know the rules because of this is you hammering on for semantics. You sound like someone who sees a spelling error and declare yourself the winner because of it. If this is what you do for fun, then I'd suggest getting an better hobby, like maybe playing some D&D, assuming your behavior doesn't end with you winding up in a r/dndhorrorstory...again.
@professorsponge1554
@professorsponge1554 Жыл бұрын
​@@asioca1992 let's break your odd attempts to defend OP like a cardboard box. 1. "You're being emotional" Again you make this baseless assumption that I'm... angry at OP or something? Presumptuous at best. I even told you I'm not and you continue on with it. I can't help you there. Sometimes things are just a joke, and if you're taking my words this seriously, you definitely give a shit about what I wrote about OP. You care. Why? Don't know, don't care. 2. "the reason the archetype doesn't matter" Nope. stop. So, OP brings something up, then then drops it, and I point it out and you wah over it. Now it could be the fact that OP just can't tell a story and is a sloppy writer, but if it was important enough to bring up, then it should have been explained. I think its really weird why you're stuck on this point. 3. "DMs shouldn't cause players to have panic attacks." Adults shouldn't have panic attacks from a game played on graph paper. If OP has mental illness this bad he should be kept away from anything with sharp edges. Maybe given some strong anti psychotics and intensive therapy. 4. "Ttrpgs are supposed to be fun" OP made it very clear he wasn't having fun for a long time at the DM's table. He chose to stay at that table and play despite it. If he had a freak out moment that bad then he should have run screaming into the night and never touched the dice again. Instead he came back. Humans have this thing called 'agency' and when you voluntarily subject yourself to things you don't like its entirely your fault. 5. "their first thought is a character punching someone rapidly in the face" Now you're plucking at straws. Don't blame me for your lack of imagination. And as for losing an arm: No. Its not a fucking nerf when you can go to any cleric, witch, or druid and get it stitched back on or just regrown. In the story Monk gets an augmenic arm and can fight normally. Did you forget that part already? You can dismiss that point all you want, but its a fact. 6. "You sound like the person" And now personal attacks because you ran out of ammo. You don't have an argument other than attacks on my character. You presented no real arguments to challenge my opinions, and argued entirely from emotion. The few points you did raise are just regurgitated things from before but just with a few petty insults and insisting your right because you're right.
@GarmrsBarking
@GarmrsBarking Жыл бұрын
too many cats here for me to subscribe....
@HereticReborn
@HereticReborn Жыл бұрын
Never too many cats.
@GarmrsBarking
@GarmrsBarking Жыл бұрын
@@HereticReborn one cat is one to many...
@rollanddev
@rollanddev Жыл бұрын
@@GarmrsBarking ...what one dog is to few? I'm not sure where you were going with that one. lol
@GarmrsBarking
@GarmrsBarking Жыл бұрын
@@rollanddev he often shows cats to get people to subscribe... i'm just saying it has the opposite effect on me...
@rollanddev
@rollanddev Жыл бұрын
@@GarmrsBarking Yeah, I get what you're saying. Begging for likes and subscribes in every video is a huge turn-off for me, personally, and a sure way to make me *not* subscribe. Either the content's good and I'll subscribe on my own, or it isn't and I won't. Or, someone tries to manipulate me into doing it and it becomes a nope-nuhuh-not-ever from me. >_>
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