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Today we continue our celebration of Doctor Who's 60th Anniversary by taking a look at the excellent UNIT Sourcebook for Doctor Who: Adventures in Time and Space.
This 160-page hardcover basically opens up an entirely new style of play, in which players are members of the elite UNIT team that aims to defend the Earth from alien threats. As such, the combat rules are significantly expanded, new mechanics for base-building and mass combat are introduced, and in general the game is far more action-packed than a Time-Lord-and-companions Doctor Who game.
Even if you don't plan to run a UNIT campaign, I'd consider this supplement an essential purchase. Having the materials necessary to introduce UNIT into the game world can be useful during any campaign, and this supplement allows for a whole different play style if the standard Doctor Who exploratory/non-combative approach doesn't work for your group.
Next time, a little something for the GMs: a look at one of the incredible Doctor Sourcebooks, which provide incredible amounts of information and ideas for prospective Doctor Who GMs :)