Рет қаралды 80
Our celebration of 60 years of Doctor Who continues, with a detailed look at one of the excellent soucebooks that Cubicle 7 has produced for the first 12 Doctors (the 13th Doctor Sourcebook is coming next year). I chose to take a look at the Fourth Doctor book, since I know little about him, and honestly I'm blown away by how much useful stuff is in there for GMs.
The early chapters summarise that Doctor's incarnation, give stats for them and their companions, and offer tips and tricks for evoking the feel of that era of the show. Then, every single episode is covered, with a full plot synopsis, stats and writeups for every NPC, antagonist and gadget featured in that episode, plus adventure seeds for follow-up adventures!
Honestly, as a GM, you could open to any random adventure and be loaded down with ideas on how to come up with new challenges for your players. I give these books my highest recommendation, especially if you're a fan of the franchise, and of course if you're GMing the game. They're reasonably priced, absolutely packed with gameable info, and fun to read to boot!
Next time: maybe the Time Traveller's Companion, maybe the 1.5 revised rulebook? We'll see what I have time for :)