Doom But Something's Not Right - Episode 4: Thy Flesh Consumed (Blind Ultra-Violence 100%)

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decino

decino

Күн бұрын

Game: The Ultimate Doom
PWAD: Doom, The Way We Remember It.wad
Difficulty: Ultra-Violence
Source port: PrBoom+ UMAPINFO (-complevel 3)
Pistol start.
Blind (never played or seen the maps before).
All kills and secrets.
No saves.
Subscribe for more playthroughs!
Link to WAD:
www.doomworld.com/forum/topic...
Link to source port:
github.com/coelckers/prboom-p...
Widescreen status bars:
forum.zdoom.org/viewtopic.php...
Doom II Minor Sprite Fixing Project:
www.doomworld.com/idgames/gra...
00:00:00 Introduction
00:00:09 E4M1
00:03:58 E4M2
00:10:31 E4M9
00:17:50 E4M3
00:23:08 E4M4
00:43:16 E4M5
00:52:03 E4M6
01:00:40 E4M7
01:07:02 E4M8

Пікірлер: 715
@KarelMika
@KarelMika 2 жыл бұрын
Perfect Hatred being the same as in the original WAD is the most cursed thing of all.
@reloadpsi
@reloadpsi 2 жыл бұрын
Indeed. I hate Perfect Hatred with perfect hatred, but it's burned into everybody's memory.
@jamez6398
@jamez6398 2 жыл бұрын
The closer to the original the more cursed, so, obviously, if it's exactly like the original, it's the most cursed...
@iguana9173
@iguana9173 2 жыл бұрын
Yes it is.
@krystallinekris
@krystallinekris 2 жыл бұрын
I think the biggest change was the lack of pinkies on that platform. There's only 4 in this WAD, but I'm sure there were like, 10-15 up there in the original.
@EsoiTheGrumpyMawile
@EsoiTheGrumpyMawile 2 жыл бұрын
biggest change I could see was that random green torch in front of a switch
@umbaupause
@umbaupause 2 жыл бұрын
Normal E4M1: "American McGee must have been insane to not put any medkits in this map." This E4M1: "A medkit?! This is ultra cursed!!!"
@audiosurfarchive
@audiosurfarchive 2 жыл бұрын
It's crazy what you get used to, and then realize how wrong it feels when "re-created-membered-maked."
@stephenhowe4107
@stephenhowe4107 2 жыл бұрын
There are Medikits - 4 of them, just not on Ultraviolence difficulty
@audiosurfarchive
@audiosurfarchive 2 жыл бұрын
@@stephenhowe4107 they're on other difficulties than UV? _Ohhhh nooooo.._ *Anyway..*
@alexeyvlasenko6622
@alexeyvlasenko6622 2 жыл бұрын
Strange way to misremember this map, too - main thing I remember about it is that there is no health (and also scarce ammo if going for 100% kills)
@audiosurfarchive
@audiosurfarchive 2 жыл бұрын
@Marvin's Doom Channel yeah: Too which I was implying _who cares because its NOT UV_
@KingKool2099
@KingKool2099 2 жыл бұрын
Decino: Medkit in E4M1? The most cursed thing so far. Me: THE ROOMS SWITCHED SIDES!
@williamsmith666
@williamsmith666 2 жыл бұрын
That was the first thing I noticed, too.
@JediMB
@JediMB 2 жыл бұрын
Strange mirror universe.
@Saturn-A1
@Saturn-A1 2 жыл бұрын
In hurt me plenty there is medkits
@exiledPostman
@exiledPostman 2 жыл бұрын
If m5 is "the way he remembers it" then he must have been on some of that good shit when he last played it.
@SpacialKatana
@SpacialKatana 2 жыл бұрын
🤣🤣🤣
@mjc0961
@mjc0961 2 жыл бұрын
Congratulations to the maker of E4M2 for the second "Did I load in the WAD?" award.
@mjc0961
@mjc0961 2 жыл бұрын
E4M4 would have been a cool map on its own, but given the idea behind the WAD... There's no way the map maker remembers E4M4 like that.
@mjc0961
@mjc0961 2 жыл бұрын
At least they found a way to make E4M5 interesting 🤣
@cainmarder6408
@cainmarder6408 2 жыл бұрын
Episode 1: Minor Cyberdemon hiccup but everything is fine Episode 2: Everything is fine...? Episode 3: Everything is fine but slightly cursed Episode 4: Aaaahhhh it burns! Ahhh!
@zdude0127
@zdude0127 2 жыл бұрын
E4M5: *completely breaking reality itself* Map Author: Everything is fine here.
@expendableround6186
@expendableround6186 2 жыл бұрын
It's *RAW!*
@Dianbler
@Dianbler 2 жыл бұрын
That's the non eclidean experience.
@DinnerForkTongue
@DinnerForkTongue 2 жыл бұрын
E4M5: [intense lift noises]
@exiledPostman
@exiledPostman 2 жыл бұрын
This entire series is like the Doom map equivalent of the ink blot test. And if you put a cyber demon in episode 1, it's a sign that you're a psychopath.
@themartonjanos6194
@themartonjanos6194 2 жыл бұрын
Every episode has at least one of these types of maps: 1. the botched 2. the nigh carbon copy 3. the super detailed 4. the absolutely cursed
@lecoindugamer7644
@lecoindugamer7644 6 ай бұрын
Unruly evil does 3 and 4 Perfect hatred does 2 And they will repent does 1
@PeterLawrenceYT
@PeterLawrenceYT 2 жыл бұрын
The project leader submitting an untested map shows a lot about this. Great idea, but some maps should have definitely have been vetoed and tested way better. Doom 2 the way we remember is probably going to end up pretty much the same.
@thehobnob
@thehobnob 2 жыл бұрын
Hopefully the project lead will take some lessons from this project onto that one. Especially as the Doom 2 project is going to have recreated music and graphics too…
@madcio
@madcio 2 жыл бұрын
@@thehobnob Considering project lead is fine with cyberdemon in e1m7, I doubt there will be any lessons taken. I wonder how many maps from Doom II will be straight copied?
@moneyspider2172
@moneyspider2172 2 жыл бұрын
He likely tested the map in zdoom. It handles sector-action tagging (basically how the game decides which door/lift etc. to move) differently to vanilla, so what might work in zdoom can cause the entire level to unravel in vanilla or other ports. This is why you test your maps using the correct source port, people XD
@DinnerForkTongue
@DinnerForkTongue 2 жыл бұрын
@@moneyspider2172 There is no _one_ correct source port. You just gotta playtest with all the major port branches.
@moneyspider2172
@moneyspider2172 2 жыл бұрын
@@DinnerForkTongue That's true, but if you intend to make a vanilla-compatible map, then testing it with chocolate doom or the original executable will avoid any outstanding issues like this one. Zdoom has numerous changes (such as smaller monster hitboxes, or different explosion physics) that can cause maps to break on vanilla or demo compatible ports.
@reloadpsi
@reloadpsi 2 жыл бұрын
This is the mapmaking equivalent of when you're in school and they tell you that making a guess is better than not putting down an answer at all.
@DinnerForkTongue
@DinnerForkTongue 2 жыл бұрын
And M5 is like when you mess up the order of operations when solving an equation and end up with 0 as a divisor.
@Keldor314
@Keldor314 2 жыл бұрын
"Who wants to do E4M4? Anyone? No?" "We can't remember what it looks like" "Yeah, I can't either" "So no one can remember anything about it?" "Nope" "I remember maybe some wood or some green marble or something..." "Are you sure?" "Well... Not really... Say, what if I submit that map I made last month? The one everyone said reminded them of E4?" "...Alright"
@ChristianEater91
@ChristianEater91 2 жыл бұрын
The project leader making a broken map says a lot about the project
@ericgrimes341
@ericgrimes341 2 жыл бұрын
Yeah we can’t forget E4 was supposed to be Hell. Completely twisted and broken
@williamsmith666
@williamsmith666 Жыл бұрын
@@AlphaCarinae No they're not. Not even close. Its because the guy allowed too many civil liberties with the redesigns that it killed the project from within.
@williamsmith666
@williamsmith666 Жыл бұрын
The guy allowing too much revisionist history and creative freedom in a project based solely on memory was the first nail in the coffin. Dude was an idiot.
@markosofranic3905
@markosofranic3905 Жыл бұрын
@@ericgrimes341 It's not supposed to be Hell, bcs Doomguy already went out of Hell when he killed the SM. E4 is actually hell on Earth, when Doomguy realised Hell invaded Earth.
@Final-Ts
@Final-Ts 2 жыл бұрын
I busted out laughing in E4M5 after the Tag Zero effect started, and you went... "Who made this??" "Oh.... it's the project leader, himself" Dude, I almost spit beer all over my monitor!! LMFAO!!!
@XzMondayNightzX
@XzMondayNightzX 2 жыл бұрын
With how cursed M1 is compared to M2 is crazy. Whoever did M2 either has a good memory or had to pistol start it 1000 times. He even remembered the barons. All 3 of them. Not even John remembered those. "Not even real... seriously?" There's two of these guys? You playing on Ultra violence? "I must be." (He wasn't.) This dude remember more than John who made the map
@williamsmith666
@williamsmith666 2 жыл бұрын
"And Doomsday, John? DOOMSDAY?"
@genericwhitekidthesecond4330
@genericwhitekidthesecond4330 Жыл бұрын
To be fair John was doing cocaine at the time. Stephen King was also doing coke and he later admitted he didn't remember writing several of his books.
@BPKPhoenix
@BPKPhoenix Жыл бұрын
#FreeCivvie
@thiccyosh
@thiccyosh 2 жыл бұрын
They should have called E4M5 "Marble Madness". Ngl tho it made me laugh with the level crapping itself.
@irishgerman98
@irishgerman98 2 жыл бұрын
This entire wad is like the literal embodiment of the meme: “Mom, can I get Doom?” “We have Doom at home.” *The Doom at home…*
@DOOMSlayer6476
@DOOMSlayer6476 2 жыл бұрын
Literally
@ccdmn1557
@ccdmn1557 2 жыл бұрын
Unfunny meme is unfunny
@stides40
@stides40 2 жыл бұрын
@@ccdmn1557 miserable much?
@xilpes6254
@xilpes6254 2 жыл бұрын
@@ccdmn1557 well the meme actually works in this case
@ablayhappy8969
@ablayhappy8969 Жыл бұрын
@@DOOMSlayer6476 hello doom slayer, how you doing?
@THEGRUMPTRUCK
@THEGRUMPTRUCK 2 жыл бұрын
That E4M4 is legit one of the most cursed maps I've ever seen.
@n3onkn1ght
@n3onkn1ght 2 жыл бұрын
To be fair, the original is so utterly forgettable it's possible the mapmaker's brain filled in the gaps with a much more interesting map, like a sensory deprivation tank.
@DinnerForkTongue
@DinnerForkTongue 2 жыл бұрын
Go back and watch E4M5. You obviously haven't. lol
@estefencosta1835
@estefencosta1835 2 жыл бұрын
Like 90% of the map is just invented and has nothing to do with the original. I struggle to even call it a stylized version of e4m4.
@krystallinekris
@krystallinekris 2 жыл бұрын
@@estefencosta1835 Actually, no. If you do actually remember the map, very little of what the Mapmaker added was actually "Additional." Sure, it's way over-embellished and some parts a little too big, but (most) everything is actually from the original map. The big 'secret jumping' area? That's in the original, but it's just a small room with 2-3 rows of green pillars, nothing on them, and a Soulsphere and... Invul... I think? On a ledge on the far side of a fire pit. The little side path I think may be added, the one that goes around the gates to the exit, but I think there was a little blue 'Well' in the original (though I think in the original it was just health bonuses around it, no soulsphere that was a secret), and the side areas in the second big main area are present, just way smaller, iirc.
@The_Kenster
@The_Kenster 2 жыл бұрын
you see it's funny that Perfect Hatred is recreated so accurately because John Romero has photographic memory
@jeremyabbott4537
@jeremyabbott4537 2 жыл бұрын
god his reaction when he ran into that shitty baron trap he made was great
@JeanMarceaux
@JeanMarceaux 2 жыл бұрын
@@jeremyabbott4537 not even real
@youmukonpaku3168
@youmukonpaku3168 2 жыл бұрын
There are 80 Barons of Hell across all 36 levels of Ultimate Doom on Ultra-Violence. Forty-four are in Episode 4, and of those, **twelve** are in Perfect Hatred, John Romero's raised middle finger to episode runs.
@Seb-Storm
@Seb-Storm 2 жыл бұрын
@@youmukonpaku3168 what about sigil? Isn't that supposed to be E5? Which is hard even decino had a rough time
@Seb-Storm
@Seb-Storm 2 жыл бұрын
@Kenny Green was romero in this project?
@BrianM_3rd
@BrianM_3rd 2 жыл бұрын
Oh man, I've never seen that Tag 0 bug before, but now I absolutely NEED to see a concept map that uses it intentionally where something causes reality to start collapsing in on itself into some kind of corrupted hyperbolic nightmare.
@EsoiTheGrumpyMawile
@EsoiTheGrumpyMawile 2 жыл бұрын
Would be more fun to use line action 53, all platforms move up and down!
@spase667
@spase667 2 жыл бұрын
Have you played Going Down? There’s something similar to that idea in map 26.
@genericwhitekidthesecond4330
@genericwhitekidthesecond4330 2 жыл бұрын
Yeah honestly. This could work as apart of somesort of cosmic horror anomaly. Something Lovecraftian where it's actually impossible for the mere human brain to properly perceive it so reality is just broken.
@Shepardus
@Shepardus 2 жыл бұрын
I once tested a map that was intended for limit-removing ports, but ran into tag 0 bugs in several locations, distorting the level geometry and revealing HOMs everywhere. Turns out that the map worked fine in GZDoom, so I guess it was an example of authors testing their maps in GZDoom rather than the "most vanilla" ports intended. Thankfully they were able to figure out the problem soon after I reported it, and the next version of the wad fixed the issues.
@supra107
@supra107 2 жыл бұрын
It would definitely be spectacular if such a map would become lilith.pk3 2.0.
@The73rdSecret
@The73rdSecret 2 жыл бұрын
A medikit in E4M1 would've helped me A LOT when I first played the original map
@iguana9173
@iguana9173 2 жыл бұрын
Yes it would definitely. Actually on the PlayStation 1/ Sega Saturn versions of doom they do have medikits on the ultra violence difficulty.
@TheWrathAbove
@TheWrathAbove 2 жыл бұрын
@@iguana9173 I wonder if that might have influenced the map maker
@riffbw
@riffbw Жыл бұрын
Normal difficulty also has 3 medkits. One in the tunnel and one at the end of each of the rocket launcher teleporters. Could be remembering from an easier playthrough.
@Xeotroid
@Xeotroid 2 жыл бұрын
The map rules should have included them being vanilla-only and a mandatory slapping in case of a visplane overflow.
@mr.tadpole1697
@mr.tadpole1697 2 жыл бұрын
Yup
@hajo5400
@hajo5400 2 жыл бұрын
Woah its the music man, fancy seing you here! Any projects in the works? Doesnt even have to be doom covers.
@DinnerForkTongue
@DinnerForkTongue 2 жыл бұрын
E4M5 demands for a pie to the face!
@ccdmn1557
@ccdmn1557 2 жыл бұрын
This.
@nich3897
@nich3897 2 жыл бұрын
I'm a HUGE fan of E4M5's (accidental) execution. I feel like there's a LOT of potential in tag 0 abuse on purpose for weird, gimmicky maps
@DinnerForkTongue
@DinnerForkTongue 2 жыл бұрын
Me too. It makes me giggle.
@xyz39808
@xyz39808 2 жыл бұрын
Fever Nightmare difficulty
@RogueOmega
@RogueOmega 2 жыл бұрын
I mean, the fact it creates see-through walls could definitely be used for some interesting gimmicks. Maybe, like, a map where the player can see the enemies waiting ahead of them and they have to decide whether or not they want to take a quicker, straighter route to the exit at the cost of braving harder, more enemy-heavy fights, a longer, more detour-heavy route to the exit with easier fights, or a mix of the two.
@felynecomrade
@felynecomrade 2 жыл бұрын
I'm pretty sure that the lore states that Hell's reality "bleeds" into our dimension. The game glitching out would be a perfectly lovecraftian way of showing such insanity taking place.
@jimcameron6803
@jimcameron6803 2 жыл бұрын
That death in E4M9 wasn't your fault, decino. Putting a totally gratuitous mastermind there that the author knows damn well wasn't in the original and making you drop into an equally gratuitous inescapable death pit in surprise isn't playing fair.
@DinnerForkTongue
@DinnerForkTongue 2 жыл бұрын
I suspect the mapper meant to add a teleporter or lift out of it, but forgot. A 20-damage death pit is irritating - a 5-damage one is just infuriating.
@manreal
@manreal 2 жыл бұрын
@@DinnerForkTongue He forgor....
@yurionedge2199
@yurionedge2199 2 жыл бұрын
I like the Spider Mastermind being added in that map but the inescapable death pit is BS
@AntonisVaik
@AntonisVaik 2 жыл бұрын
This wad, apart from triggering me immensely showed me that my memory is so much better than everybody else's.
@XenoSpyro
@XenoSpyro 2 жыл бұрын
I can't wait for "Doom 2 but from memory" and someone stuffs a Cyberdemon in Entryway because they confused it for Plutonia 32
@lankymaccrazyhair264
@lankymaccrazyhair264 2 жыл бұрын
"Time to play some punch out, then." Ah yes, my favorite punchout character, the Baron of Hell ....come to think of it, a ROM hack of one of the punchout games with a Baron of Hell in it would be rad.
@Spectere
@Spectere 2 жыл бұрын
You know, Doom does have more than enough enemies to replace all the opponents in the original Punch-Out… 🤔
@belandino
@belandino 2 жыл бұрын
There's a Doom Punch-Out mod somewhere. It looked cool.
@LansTheGryphon
@LansTheGryphon 2 жыл бұрын
That's actually an ending to the wad called "Vanguard"
@notalostnumber8660
@notalostnumber8660 2 жыл бұрын
E4M9: I did it! E4M4: But I got him E4M5: What? I broke him!
@violentbeetle2441
@violentbeetle2441 2 жыл бұрын
The "I only tested it in gzDoom, what difference does it make" syndrome strikes again. On another news I got an idea for secret map for my WIP megawad now.
@1pcfred
@1pcfred Жыл бұрын
If you're not using GZDoom that's a you problem.
@novaseer
@novaseer 7 ай бұрын
@@1pcfred found graf zahl's alt account decino's probably running prboom, as does basically any speedrunner/person running crazy hard wads because that way it's compatible with demos
@bulldozer6781
@bulldozer6781 2 жыл бұрын
Decino: Why can't you just be normal?" E4M5: *demonic screeching*
@DinnerForkTongue
@DinnerForkTongue 2 жыл бұрын
[angrily spouts lift noises]
@paulj505
@paulj505 2 жыл бұрын
I guess that E4M1 was that traumatizing, that WAD's creator preferred to remember it as easier version. Also I didn't know about that switch in E4M2 before.
@greenguykanoe2912
@greenguykanoe2912 2 жыл бұрын
E4M5 is like the original but Doomguy took hell shrooms
@jhfoleiss
@jhfoleiss 2 жыл бұрын
"No one cares about items, except for BigMacDavis" LOL
@tomasdekkers8038
@tomasdekkers8038 2 жыл бұрын
It's funny because it's true.
@jhfoleiss
@jhfoleiss 2 жыл бұрын
@@tomasdekkers8038 Yup! I agree =)
@ritamariealan93
@ritamariealan93 2 жыл бұрын
Glad to see the accuracy of maps is just as inconsistent as TFC's difficulties
@SilverSpireZ
@SilverSpireZ 2 жыл бұрын
E4 was already crazy enough, so I can’t wait to see how ridiculous *this* is
@mr.tadpole1697
@mr.tadpole1697 2 жыл бұрын
E4M5 says it all.
@tombstone118
@tombstone118 2 жыл бұрын
@@mr.tadpole1697 It's basically called "Look how they massacred my map!"
@DinnerForkTongue
@DinnerForkTongue 2 жыл бұрын
@@mr.tadpole1697 They Will Elevator Muzak.
@VaerosTrash
@VaerosTrash 2 жыл бұрын
I'm impressed how accurate is E4M2 in this project, kudos to the author for making my favorite map so good as the original.
@NekoArc
@NekoArc 2 жыл бұрын
The utter disdain for an out of place medkit is palpable. Cant wait till the Doom 2 version is uploaded!
@proxy1035
@proxy1035 2 жыл бұрын
it always feels weird to have very accurate levels like E4M2 when even the iconic E1M1 was pretty badly recreated
@sunfl0wer_988
@sunfl0wer_988 2 жыл бұрын
Most likely it's just the mappers since every level has a different mapper with different skills and memories.
@proxy1035
@proxy1035 2 жыл бұрын
@@sunfl0wer_988 oh then i misunderstood the project, i thought it was just the same group of people building all maps together as a team instead of each of them building separately
@SlimBarista
@SlimBarista 2 жыл бұрын
I feel like E1M1, in particular, was made to seem messed up on purpose, maybe as a sort of an introductory gag to this wad. Seriously, how could anyone familiar with FPS gaming ruin the iconic lava room that bad? and how couldn't even a rookie mapper draw a simple zigzag bridge? ... It was intentional, I can't think otherwise.
@doommaker4000
@doommaker4000 2 жыл бұрын
@@SlimBarista What if... What if it wasn't. These are the kind of thoughts that keep you awake at night
@krystallinekris
@krystallinekris 2 жыл бұрын
@@SlimBarista Remember, this isn't about mapping ability, this is about how they thought the map looked if they hadn't looked at it in months. Well, except that tag0 thing.
@ItsHyomoto
@ItsHyomoto 2 жыл бұрын
I was reading some comments over at Doomworld and I think this wad could be better named, "When a project gets away from you." I guess it was for the mappers and not the players, because what was released is a mishmash of sporadically broken maps with no commitment to a theme, and wildly varying quality. I would like to applaud individual maps for their specific merits, but as a whole the best part about this wad was Decino playing it.
@Jgallstar1
@Jgallstar1 2 жыл бұрын
Man... Stuff like this e4m4 is such a bummer. Completely against the spirit of it, you know that none of these maps were that detailed. Just kind of seems like the mapper wanted to show off rather than participate in the experiment
@lanceFin85
@lanceFin85 2 жыл бұрын
100%
@VaerosTrash
@VaerosTrash 2 жыл бұрын
I agree. Actually that E4M4 was also featured in another separated project called 'RAMP'. Can't really say that map was already made before of this project or not. but it's totally different and has nothing to do with the original.
@casssss
@casssss 2 жыл бұрын
Agreed. The map itself is fine but disappointing in context
@DinnerForkTongue
@DinnerForkTongue 2 жыл бұрын
@@casssss And secrets.
@Jgallstar1
@Jgallstar1 2 жыл бұрын
@@VaerosTrash hmmm, maybe it got accidentally compiled in this episode? I think I'm just going to believe that it was just accidentally put in here 😂
@DarkQuill
@DarkQuill 2 жыл бұрын
First three maps: Pretty close to the original, scarily close for map2, good stuff. Fifth map: *laughs in ultra curse*
@DinnerForkTongue
@DinnerForkTongue 2 жыл бұрын
[frantic lift noises]
@feliperojas-doomride
@feliperojas-doomride 2 жыл бұрын
it's a shame when you have some mappers giving their best to recreate their maps and others just don't care enough to make a serious effort
@DinnerForkTongue
@DinnerForkTongue 2 жыл бұрын
Community projects in a nutshell.
@EMdemo
@EMdemo 2 жыл бұрын
I wouldn't say it's not a serious effort, but if you're hitting a wall in remembering more stuff accurately, I honestly appreciate more them doing something that's gonna entertain... Also, there's no helping unholy cathedral tho (last episode lol)
@davidhubbard8353
@davidhubbard8353 2 жыл бұрын
I agree, but I think Decino just complains too much. I love his videos but hearing him complain about this, that and the other...kinda gets tiring. Just appreciate the effort on some of these and if something wasn't faithful to the project, call it out but don't let it linger.
@doomerrasa8475
@doomerrasa8475 2 жыл бұрын
@@davidhubbard8353 I personally have to disagree. In the case of this wad, finding things to complain about is kind of the point of the wad. In general, I think he's the appropriate amount of frank.
@FFKonoko
@FFKonoko 2 жыл бұрын
@@doomerrasa8475 I not only disagree, I find it hard to understand how someone can think the point of the wad is to complain. Its to test people's memory, mapping is one thing, doing so from memory is insane. The fact that some of the levels are so close speak to vast amounts of replaying and memorization. The main point of contention is, if someone doesn't remember what there should be, but knows there should be something.... Then I don't hold it against them if they just go idk and try to make it up or drop in a surprise. The point of the wad is to play and have fun.
@radarlockeify
@radarlockeify 2 жыл бұрын
E4M5 is a Doom version of the movie Cube! 🤣
@makhauser42
@makhauser42 2 жыл бұрын
All right, decino can't even kill a cyberdemon without cheats anymore!!11
@hfc2x
@hfc2x 2 жыл бұрын
I'm 100% certain the person who made E4M5 has never mapped for vanilla or Boom-derived ports, and I know this map must have only be tested with a ZDoom-derived port. I know because I once had a discussion with some friends who had no idea vanilla Doom maps break with tag 0 sector actions, because they've only ever mapped for ZDoom.
@genericwhitekidthesecond4330
@genericwhitekidthesecond4330 2 жыл бұрын
I mean development skill really has nothing to do with this. I'm pretty sure they would have let a babies first wad get through if it looked even vaguely like a doom map.
@williamsmith666
@williamsmith666 2 жыл бұрын
@@genericwhitekidthesecond4330 Doomworld wad designs in a nutshell.
@lolmcswagger7247
@lolmcswagger7247 2 жыл бұрын
Seeing as how this whole project is a tragic comedy, I’ll make sure that I’ll snatch up leadership and disperse it to the best people I know so that a Final Doom rememberance project of some sort isn’t going to be a quality mishmash
@doomkidvr2494
@doomkidvr2494 2 жыл бұрын
Well you did episode 4 that's off the bucket list
@tomasdekkers8038
@tomasdekkers8038 2 жыл бұрын
7:38 There's a hidden switch there?! I've been playing Doom all my life and never knew about this 😂I've been watching too many speedruns. By the way, how can you re-create a map so faithfully? I could not tell the difference, while the other maps are so completely off.
@TheGuyWhoIsSitting
@TheGuyWhoIsSitting 2 жыл бұрын
I noticed some subtle differences but it really was uncanny how well they remember the map.
@FFKonoko
@FFKonoko 2 жыл бұрын
The ones that are far off that people complain about are made from memory from a while back. The others are probably made from memory in a "literally just finished playing the map a couple times before starting to map" :p
@zipzip4680
@zipzip4680 2 жыл бұрын
I choked at "oh my god that's the exit switch" because of how cursed E4M5 map was, this was the cherry on top
@TheBrutalDoomer
@TheBrutalDoomer 2 жыл бұрын
DOOT but some things aren't right Episode 4: Thigh flesh concealed
@Andy_Paluzzi
@Andy_Paluzzi 2 жыл бұрын
E4M5 was good for a laugh at least 😂
@DinnerForkTongue
@DinnerForkTongue 2 жыл бұрын
NGL, the constant lift sounds, HoM effects and the shifting architecture made me laugh histerically for some 3 seconds. Hell Derp at its finest!
@Sharahdogmeat
@Sharahdogmeat 2 жыл бұрын
@@DinnerForkTongue it's the random monsters getting stranded that got me
@jehovasabettor9080
@jehovasabettor9080 2 жыл бұрын
That glitch with the whole level going up and down, it looks like it could be used for some truly mindfuck puzzles.
@ichiban_co.
@ichiban_co. 2 жыл бұрын
Me: ok not to bad really *e4m5 begins* Me: well at least they made it memorable
@humanconvertile
@humanconvertile 2 жыл бұрын
Imagine decino's reaction if we happened to see a few Doom II enemies in these maps because the creator of the WAD was remembering what was in the PS1 version XD
@csucskos
@csucskos 2 жыл бұрын
I don't know anything about this project, but to me it seems more of a cursed Doom recreation rather than a true "only from memory" project. Like a fever dream. At least I would not have been able to remember the textures this well or the map layout, but some of the choices are ridiculos... like that Cyberdemon in E2. Or the red key in M1.
@DinnerForkTongue
@DinnerForkTongue 2 жыл бұрын
Or the tag 0 debacle in M5. Also, you mean the Cybie in E1.
@genericwhitekidthesecond4330
@genericwhitekidthesecond4330 2 жыл бұрын
@@DinnerForkTongue I don't think the Tag 0 stuff was intentional.
@DinnerForkTongue
@DinnerForkTongue 2 жыл бұрын
@@genericwhitekidthesecond4330 It wasn't, but independent of intention, it's hella cursed.
@friedchickenUSA
@friedchickenUSA 2 жыл бұрын
e4m2 is essentially the normal map except theres some suspicious fast doors behind the starting area.
@WaterCrane
@WaterCrane 2 жыл бұрын
The cute pixel/voxel art of the integrated circuits is kind of inspirational actually. I am planning on making a "computer core" level for my pack, and large ICs like that might work great! I'm sure their large size can be explained away as being some kind of quantum CPU!
@TheBrassDancer
@TheBrassDancer 2 жыл бұрын
ducino: this is cursed E4M5: hold my beer
@makhauser42
@makhauser42 2 жыл бұрын
Our doom boi decino was so shocked of dying on E4M9, so he even forgot to tell at the same time how cursed that level was
@krazyfinndude666
@krazyfinndude666 2 жыл бұрын
56:57 did you notice the map name is Abaddons Taco Warehouse XD
@uffiez
@uffiez 2 жыл бұрын
going from that over-polished e4m4 to that mess of an e4m5 was hilarious
@PrismaticAngel
@PrismaticAngel 2 жыл бұрын
Lmao that E4M5 is a comedy of errors.
@user-kl9wy4jp4u
@user-kl9wy4jp4u 2 жыл бұрын
Loving your blind runs, this one was fun too, keep it up.
@Doomy_Doom
@Doomy_Doom 2 жыл бұрын
I hope the D2 project considers introducing some standards for playtesting and compatibility. Consistently functional maps come first.
@feangren
@feangren 2 жыл бұрын
Man, E4M2 has too many barons for a Doom 1 map, but even for a Hell Revealed map there would still be too many :D
@igoros
@igoros 2 жыл бұрын
I really enjoy this wad, and i am very expected to the Doom II. Great work!
@sangreesraro3996
@sangreesraro3996 2 жыл бұрын
Thanks. Had a lot of fun watching you play this project.👍 Big fan of Vanilla Doom so this experience was interesting
@moose5300
@moose5300 2 жыл бұрын
Serotonin here I come! I needed this today, thanks decino!
@10000spidersinatrenchcoat
@10000spidersinatrenchcoat 2 жыл бұрын
Decino on a slaughter map: ok, let’s just kill these archvilles first than the fifty revenant, easy Decino on vanilla without enough ammo: omg this is cursed!
@JMAR_GAMES
@JMAR_GAMES 2 жыл бұрын
I love the BigMacDavis reference at the end! I love both you guys, him for teaching me how to play the Doom games to their fullest and you for teaching me the ins and outs of the games!
@Batgirl_fangirl
@Batgirl_fangirl 2 жыл бұрын
Kudos for not giving up on the broken maps, they really were trippy and weird! 😵
@thepiratedoggo1996
@thepiratedoggo1996 2 жыл бұрын
E4m2 is a romero level. the amount of barons is probally accurate. XD i remember the closet having 4 barons on UV. it's impressive people make these from memory.
@Chozo_Ghost
@Chozo_Ghost 2 жыл бұрын
Part of me is willing to see just how cursed THIS chapter can be... The other part of me is getting Vietnam flashbacks from all the times pistol starting these maps and shotgunning Barons D:
@lankymaccrazyhair264
@lankymaccrazyhair264 2 жыл бұрын
E4M5: *is just... all that* me, who gets motion sickness from doom maps that aren't broken: Oh no.
@RetroGamingWithEdgarRivera
@RetroGamingWithEdgarRivera 2 жыл бұрын
Wow This is quite the experience my friend. I really enjoy the playthrough and yes I was in Shock to see the E4M5 who broke was like What!!! As Result I'm quite impressed. Other than That Amazing playthrough video as always ;-).
@CamDeElite
@CamDeElite 2 жыл бұрын
E4M5 is exactly how I remember it! Mind blowing.
@koolandblue
@koolandblue 2 жыл бұрын
Watching this video and comparing it to the original Episode 4 video from 2 years ago is interesting. It really shows how much decino has improved with his presentation and commentary.
@matthew-epurnell1610
@matthew-epurnell1610 2 жыл бұрын
38:20 Hello, Decino! Please know that the tiny picture of a castle might be a reference to the game "Wolfenstein 3D." Please keep up the excellent work, I highly enjoy watching your videos, but not as much as I enjoy playing DOOM. :)
@dotcomgamingd5564
@dotcomgamingd5564 2 жыл бұрын
thank you a ton for the tag explanation during e4m5! I wouldve been completely lost without it since I dont make any maps or even mods
@dotcomgamingd5564
@dotcomgamingd5564 Жыл бұрын
wait why is there a tribute to romero in E4M4, didnt american mcgee do that map
@mishtimou2705
@mishtimou2705 2 жыл бұрын
Big Mac Davis was the 1st Doomtuber I subscribed to. Glad to hear you mentioning him. And yes, he does care about 100% items. I really don't know how he does 100% everything all the time but it is amazing.
@ablayhappy8969
@ablayhappy8969 Жыл бұрын
This is the best recreation of this episode. One of the best video which I saw on your channel. Very Good, Decino! 24.11.22; 18:09.
@ZeroMH
@ZeroMH 2 жыл бұрын
E4M5 seems like some fever dream
@TheWeedlover2
@TheWeedlover2 2 жыл бұрын
When you mentioned a map generator that leaves an S signature, I looked into it and it turns out that yes, there is one that does that. A map generator called SLIGE does this in the starting room of every map it builds, both in the ceiling and as a secret sector in the room. The map also follows the general layout of a SLIGE map very closely. I'm not often one to make accusations usually, but I think the map creator made a SLIGE map, added the outside room, made that the starting room and dumped a BFG in the original starting room.
@thedungeondelver
@thedungeondelver 2 жыл бұрын
E4M5: L̡̗̙̗̦̹̤̒̀̃̅̈͛͢Ȉ̎ͣͣ͋̋̚͏͎̯L͈͓̥̎̓̋̉ͮ́́Ǐ̮͙̼̦̼̽͒ͨͦ̀ͅT̗̝̦͖̹̪̠̞͖̀ͩ͒̏H͍̳͉̭̦̠ͬ̀ͯ̄͆ ͈̰͈̪͕͎̈̔͝ͅH̫͆͌̒̊͂͆ͨ̎Ā̸̹̺̦͚͓̜̜͎̤̕S̜̳̺̯̰̙̣͛ͤ̔̐͝͞ ̨̙̯̪̖̑͗ͪͧͨ̄̔̈Y͇͔̰̰̿ͬ́̋̉̾͘Ǫ̷̈̈͏͈͙̣̦̟̟̙ͅƯ̢̝̠ͮ̐͂̇̊̓͛̒͘
@xlistenerx
@xlistenerx 2 жыл бұрын
E4M4 was something special, but E4M5 was an experience, and definitely more interesting than it's original lmfao
@yrkeats1989T
@yrkeats1989T 2 жыл бұрын
i enjoy your content big chief
@jasonmarcus6940
@jasonmarcus6940 2 жыл бұрын
I’ve been loving these remake wads, it’s been interesting seeing maps strictly made from memory and getting it right for the most part with the nice surprise thrown in here and there. Although I think map5 here should have come with a dose of DMT and Tool’s “Third Eye” as the music 😅
@serhiy-serhiiv
@serhiy-serhiiv 2 жыл бұрын
Technically, this version of e4m1 is more difficult than the original one, because a total health including the medikit is 125, while total health including green armour is 150. Edit: nevermind, there's armour inside a secret
@Vordikk
@Vordikk 2 жыл бұрын
There was another medikit after RL secret :) i'm just on this place, went in comments in case if smb else mentioned or no
@Rawnesss
@Rawnesss 2 жыл бұрын
Even if you include that... the monster count IS WAY WAY lower here. The shotgunner placement is not as sadistic.. and the original Hell Beneath enemy count is 63. versus 33. It is way way easier.
@serhiy-serhiiv
@serhiy-serhiiv 2 жыл бұрын
@@Vordikk I noticed it, but decided not to edit the comment
@Vordikk
@Vordikk 2 жыл бұрын
@@serhiy-serhiiv horosho)
@ravagerslb
@ravagerslb 2 жыл бұрын
It isn't. It lacks the 4 barons on the NIN secret, for example.
@chain872005
@chain872005 2 жыл бұрын
CBM stands for Clearly has Bad Memory
@lankymaccrazyhair264
@lankymaccrazyhair264 2 жыл бұрын
Wow, a Spider Mastermind actually caused a kill? Unbelievable, might be the most cursed part of this entire wad
@DrAmp-ic3jw
@DrAmp-ic3jw 2 жыл бұрын
You took no damage from monsters in E4M1. Perfect Doom
@thedarkcrawler5896
@thedarkcrawler5896 2 жыл бұрын
This wad gives a lot of good material for a video compilation of Decino's pure pain and suffering, that would be so funny hahaha
@chopstantinople
@chopstantinople 2 жыл бұрын
E4M5 was the best laugh I’ve had all week. Cheers.
@Dymundback
@Dymundback 2 жыл бұрын
44:05 "Ok. Yeah, uhhh kids... Dont do drugs." Is what Decino was probably going to say.
@GavImp
@GavImp 2 жыл бұрын
I'm eager to see how cursed Doom 2 could be if there's this mod there! Doom 2 is my childhood and speaking of this video, really E4M5 was a mess xDDD
@simian01
@simian01 2 жыл бұрын
So happy you found out about the E4M2 hidden switch that bridges the platforms in the central area. I was getting ready to yell at my screen.
@watchmakerful
@watchmakerful 2 жыл бұрын
Why is this switch NOT a secret?
@simian01
@simian01 2 жыл бұрын
@@watchmakerful Well it’s a Romero level; he’s such a prankster!
@mercuryCS
@mercuryCS 2 жыл бұрын
Can't wait to try it out, looks cool
@cyruscatfisher
@cyruscatfisher 2 жыл бұрын
Why is this so calming?! Great maps, excellent commentry and actual skill
@PrismaticAngel
@PrismaticAngel 2 жыл бұрын
Decino: Come on Cyberdemon, teleport in. Cyberdemon: No, I don't think I will.
@Xeogred
@Xeogred 2 жыл бұрын
E4M4 this is the weirdest E4M5 hold my beer...
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