Thanks for tuning in guys! If you're psyched for DOOM Eternal - be sure to check out my documentary on DOOM too! kzbin.info/www/bejne/eYaTfWdjYr6baJo
@SuperREIGN204 жыл бұрын
What was your PC build?
@Nickcipher14 жыл бұрын
Nick930 you forgot baron of hell and hell knight comparison
@MrGrimm-gy1mu4 жыл бұрын
Nick , you froget to talk about the special skins for the slayer
@Nick9304 жыл бұрын
@@MrGrimm-gy1mu I'll talk about that stuff with my final review.
@Nick9304 жыл бұрын
@@Nickcipher1 I didn't forget, I just didn't include it. The goal isn't to cover EVERY object and character model, but just give you a general idea of how things have evolved. I also didn't include the Cyberdemon, but based on the other models, it's the same story.. he looks more like the original design rather than the new design introduced in DOOM 2016.
@damianmontalvo24694 жыл бұрын
One thing that disappoints me from doom eternal is that when you die , there is no death animation or cinematic of the demon killing you
@Zomboy1234567894 жыл бұрын
There were death animations? Not a problem for us who have never died in a Doom game.
@thinnerlight57354 жыл бұрын
Damiàn Montalvo one cool thing that happens when you fall in lava and let the animation play out, is that sometimes doom guy will give a thumbs up as he sinks into the lava in reference to Terminator.
@fa1lstar6634 жыл бұрын
They were always in 60fps tho which could be jarring and not great to see
@Laxhoop4 жыл бұрын
Damiàn Montalvo The animations were cool, but they were so unlikely to happen, given how it had to be a specific way the demon killed you, and when it did, it would likely be glitching through the environment or another enemy.
@jodyboles82084 жыл бұрын
@@fa1lstar663 how is 60fps jarring and not good to look at? Lol
@JPOG7TV4 жыл бұрын
2016 was a realistic reboot while eternal feels like a modern day adaptation of the 90s games.
@pernomardene61664 жыл бұрын
Doom 2016 is doom 1 Doom eternal is doom 2 They are both adapted to 90s doom games
@mercutioescalus67824 жыл бұрын
@@pernomardene6166 no they’re not. They’re not even reboots
@pernomardene61664 жыл бұрын
@@mercutioescalus6782 have you even played doom 1 and 2??? Doom 1 is hell on Mars (the same as doom 2016) and doom 2 is hell on earth (the same as doom eternal) also they both have the same bosses and ending as the original games
@mercutioescalus67824 жыл бұрын
@@pernomardene6166 the devs and the lore have already clarified that they’re continuations and not reboots. The icon of sin in eternal is the resurrected boss from doom II. The sarcophagus Doomguy awakens from in doom 2016 is the same one he was trapped in at the end of doom 64
@inhalitor90864 жыл бұрын
@@mercutioescalus6782 In a way, DOOM 2016 and DOOM Eternal are soft reboots. They took DOOM 1 and 2 and modernized it while adding their own twist and being a continuation. the remastered Spider Mastermind and Icon of Sin scream the vibe too.
@rewsterfewd12264 жыл бұрын
Oh no his biceps just blew the parts of the sleeves off when he flexed it one time
@anitaremenarova66624 жыл бұрын
I like how Doomguy is so angry he doesn't even freeze his arms off in outer space
@theuncalledfor4 жыл бұрын
@@anitaremenarova6662 That's not how space works. Sit down Timmy, you get an F.
@anitaremenarova66624 жыл бұрын
@@theuncalledfor Whatever, your arms would still be fucked.
@Username-wj8pz4 жыл бұрын
@Radley stikbot, etc. 2 he killed a building sized demon with no armor
@untungaimanmoeloeksukawati12074 жыл бұрын
Radley stikbot, etc. 2 bruh maybe actually play doom first
@VoidWalker-ud4hq2 жыл бұрын
One thing I missed in Doom Eternal was the special death animations when the slayer died. I felt that those were one of the big parts of Doom 2016's fear factor.
@doomslayer67712 жыл бұрын
So you’d glued be willing to sit through a animation Avery single ti e you died in eternal, which is a lot because doom eternal especially the dlc is immensely hard
@icemanspy0072 жыл бұрын
@@doomslayer6771if you ever played Doom 2016, you'd know that while the animation is happening the "restart" or "load last checkpoint" will happen, so it doesn't waste your time/
@BIadelores Жыл бұрын
That’s because 2016 was really influenced by Doom 3, and the developers wanted to add an element of survival horror to it. Eternal meanwhile seeks to make you feel as powerful and fearless as possible without ruining the gameplay loop or difficulty. That, and it would feel incongruous with the story shift they did essentially turning the slayer into a deity. That’s why I’ve always believed that Doom Eternal is closer to a sequel to Quake than Doom 2016. The horror element was an influence in the original games too, even though it was for it to come across due to limited graphics and memory. Doom 2016 felt like a very serious reboot to old Doom, whereas Eternal is more of a spectacle game.
@Espartanica Жыл бұрын
@@BIadeloresFun matters more than anything in the end
@AronF-ko6sl Жыл бұрын
That s*** used to anger me lol
@rendition85284 жыл бұрын
Doom eternal weapon: Factory New Doom 2016 weapon: field tested
@aladontheinternet63634 жыл бұрын
Fat man crys 2: battle scarred
@anulfungus67934 жыл бұрын
Makes sense since in 2016 you find them in the hands of dead soldiers and in eternal they are just found, hell the balista is literally factory new
@reallyfunnyjokehahaha45164 жыл бұрын
Is...Is That A TF2 Reference?
@aladontheinternet63634 жыл бұрын
@@reallyfunnyjokehahaha4516 no, its referencing csgo skin qualities csgo
@reallyfunnyjokehahaha45164 жыл бұрын
@@aladontheinternet6363 ...you realize that TF2 has that *SAME EXACT THING?* but there called war paints? It’s not just a CS:GO reference
@Volvith4 жыл бұрын
DOOM: "Rip and Tear, until it is done." DOOM Eternal: _"You can't just blow a hole through the surface of mars..."_
@signer00014 жыл бұрын
Objective: blow a hole in Mars
@finalcartoneer29224 жыл бұрын
*loads super shotgun* *then proceeds to blow a hole in mars* did you say something Dr. hayden?
@siimu1114 жыл бұрын
@@signer0001 or in Uranus
@ABAgamer_4 жыл бұрын
@@siimu111 "I understood that reference."
@SwaggerNauts3654 жыл бұрын
Volvith And then you proceed to do so LOL This game was so fucking good
@darkartist49324 жыл бұрын
I'm gonna say it, *Doom 2016 and Doom Eternal are both good*
@lirfrank4 жыл бұрын
Surprisingly (and saddly) controversial among Doom fans, it seems.
@yourboychungusjr.9134 жыл бұрын
You DID NOT just say that
@edgarsanabia68744 жыл бұрын
They are purchased 2016 again this time on my switch and I love it can't wait for eternal to release if it ever does
@GSF-OG4 жыл бұрын
True
@NmberSevnty4 жыл бұрын
Thank you
@baozosaurus4 жыл бұрын
DOOM 2016 feels like it is getting you to know the slayer, which is why it has more of a disturbing feel, but in Eternal, you already know what kind of death machine he is, so it looks more “radical” than 2016 from what I’ve seen
@appletizer84152 жыл бұрын
That is what they intended on
@JmKrokY2 жыл бұрын
Interesting
@lepwy83362 жыл бұрын
In Eterna,l you're the Doom Slayer. Cold, **sometimes** comic, but you get things done straight to the point. You're here to kills demon, and for you they're goofy ahh creatures... Explaining why their design changes.
@minicaco4973 Жыл бұрын
Doom slayer is weak in doom 2016 In doom eternal doom slayer is like a death machine
@einsteingamer2.0 Жыл бұрын
2016 is what doom guy sees, and eternal is what the demons see
@anddudewaslike4 жыл бұрын
2016 had a bit more of the horror element to it, and I miss that about it. Though I think Eternal leveled up the gameplay, I think Doom 2016 has a superior mood/tone but i'm also partial to sci-fi horror.
@joaquimgianini12343 жыл бұрын
I kinda prefer the more crazy bloodshed from Eternal cause it's more like the original games
@creeping_thyme3 жыл бұрын
definitely like the darker scenery in 2016 much much more
@er98753 жыл бұрын
I liked the 2016 version more visually and Im generally not a fan of horror. The realism just made it feel more satisfying imo
@Hemaaatite3 жыл бұрын
I think Eternal is more like the original game, because the original wasn’t a sci-fi horror. It was a fast paced puzzle shooter game, so in that sense I think Doom Eternal did it better imo
@anunnakiiscomming98103 жыл бұрын
eternal didnt do much for gameplay other than control how you play to a tee and add a dash/gimmick for the sake of one upping 2016, the story was so fucking cringe compared to 2016 aswell
@kalebercanbrack88574 жыл бұрын
I'd describe DOOM 2016's aesthetics as "Rust, Dust and Guts", and Doom Eternal's more as "Guts and Glory"
@thethiccdonut52574 жыл бұрын
Exactly, I think both pull off the vibe they were aiming for.
@DBumple4 жыл бұрын
@@thethiccdonut5257 completely agree with this:)
@Dispaaks4 жыл бұрын
Doom 2016 is more chill and you can take your time ( usually) And Doom Eternal is newer but you feel the rush. More like the old games. Overall both great games
@airbomb344 жыл бұрын
Doom 2016: Blood and darkness Doom Eternal: Rainbows and super mario jumping
@Pahhu4 жыл бұрын
I liked 2016's aesthetic better overall, even if the graphics aren't as good.
@gerupyon4 жыл бұрын
The demons on DOOM (2016) look scary. The demons on DOOM Eternal look badass.
@@Scazoid my guy ain’t got cake, he got the whole bakery
@corvax86444 жыл бұрын
Honestly 2016 cacodemon looks way scarier without the pupil
@gliver25493 жыл бұрын
Ya the designs where they are missing the eyes is much more creepy.
@22ndcenturydegenerate3 жыл бұрын
DOOM Eternal's Cacodemon looks like he regretted his choice of evolving by having pupil
@MrMetropolis3 жыл бұрын
Eternal’s Cacodemon looks oddly cute now that it has a pupil.
@nvmmonika3 жыл бұрын
The revenant also looks a bit goofier IMO
@007megaoof3 жыл бұрын
@@MrMetropolis yeah, it looks like a demonic Mike wizoski with the pupil.
@DeathByTechnology4 жыл бұрын
the armor is different overall i believe 2016's armor can be seen in personal chamber in the fortress of doom in Doom Eternal
@cor.tenebrarum4 жыл бұрын
You can wear it
@PlotlinePlus4 жыл бұрын
I think he wanted to keep keep the comparison running in the original game to avoid confusion. Though it still would have been cool to see since we're just talking design.
@equalfire4 жыл бұрын
and you can obtain it. and then change your appearance in the game.
@r.pmahoney52144 жыл бұрын
equalfire good to know. I was really hoping there was a way to not have the exposed arms.
@equalfire4 жыл бұрын
@@r.pmahoney5214 you only need two sentinel batteries. after the second level you should be able to have it when you really want. but i stick with the Demonic Slayer Skin. that looks awesome.
@MattRoszak4 жыл бұрын
Oh wow, the older demons looked so much creepier. Doom Eternal really does look more cartoony overall, especially with those Mario fireball obstacles.
@darkshat30774 жыл бұрын
Matt Roszak why bother make a non horror game creepy?
@yes88074 жыл бұрын
@@darkshat3077 yea the game was meant for gore it says on steam
@SwiftNimblefoot4 жыл бұрын
Nostalgia sells, it seems...
@inferior31994 жыл бұрын
I wasn't a fan of the dark and gritty design.
@AceOfHearts954 жыл бұрын
@@inferior3199 i was, considering that your literally going to hell and all, (sorry if i sound rude, just my opinion)
@haydenklein90354 жыл бұрын
Doom 2016 enemies in a nutshell: MY EYEEEEEES Doom Eternal enemies in a nutshell: OH there they are
@clairelili8734 жыл бұрын
they are not that hard to find, since they 80% of them really like to chase you
@Blue-Lady4 жыл бұрын
@@clairelili873 He means they have no eyes lol
@sushi49974 жыл бұрын
lmao
@ellocojoncrazy32704 жыл бұрын
@@clairelili873 No, I agree, one problem I have with Doom 2016 is that everything has the same urine color and it tires the eyes over time.
@Thane_Lindsay3 жыл бұрын
😂
@oscarbravo12483 жыл бұрын
I’d personally say that each have their own strengths, DOOM 2016 is great with the tension and immersion in the scenario, giving the sense of fear and claustrophobia. While on the other hand, Eternal feels more like you’re immersed in the character of the doomslayer, an unstoppable force of nature who Hell itself attempts to throw all it’s forces at you in the hopes to kill you
@BigMelvinHarrisSmoke2 жыл бұрын
Summary: Doom 2016 makes you fear the slayer, in Eternal YOU are the Slayer
@thatkaijuguy722 жыл бұрын
Nah, the entire time in doom 2016 i was literally laughing as i ripped open an imps head with my bare hands
@wingsoficarus11392 жыл бұрын
Not really, I even played on the hardest difficulty and tbh there was less tension due to how easy the game was in comparison to Doom Eternal. Sure, the environments looked gritty and "claustrophobic" but I found myself sh*tting my pants more while getting chased by two Marauders rather than running between tight corners even if there were a possibility of a hell knight or two around the corner.
@adamastor207 Жыл бұрын
@@thatkaijuguy72 let me just remember you that batman doesn't exists and you're not the joker
@scythesoultheif8368 Жыл бұрын
@@wingsoficarus1139 wrote a whole paragraph cope harder. Doom 2016 had better mood and tone.
@prodn7xt2524 жыл бұрын
Man youre fast. It released like yesterday and the comparison is already here. Keep up the good work, Nick!
@iloveseeingtheworldburn40354 жыл бұрын
Some people recieved their copy early
@Nick9304 жыл бұрын
While I'd love to take credit for moving fast, I did receive a copy early on Wednesday. Very cool of Bethesda and it helps me out immensely as I'm already working on new projects for next week (and a documentary for April ;))
@jamesstack9654 жыл бұрын
It's called his job
@salvalla4 жыл бұрын
@@Nick930 It was a fast review despite that, good job!
@lonleybeer4 жыл бұрын
Most likely got the game early
@JessWavesHello_4 жыл бұрын
10:21 : "In a game like DOOM you can't expect much in dynamic lighting effects" *DOOM 3 hides back in its shadow*
@rokr82224 жыл бұрын
Trying to make doom a horror game was the shitiest idea they have 🤣
@nazillohana71974 жыл бұрын
@@rokr8222 yup
@leobixlkolli93004 жыл бұрын
He be spittin fax
@justareader____4 жыл бұрын
Underrated comment
@vladurban60364 жыл бұрын
It was good in terms of naked tech but the game itself was... meh bad. They almost admit all their mistakes in Ressurection of Evil add-on later.
@splattie_4 жыл бұрын
I think that Doom 2016 felt like a cinematic experience where Doom Eternal felt more like a video game. Edit: To clear up confusion- this isn't a bad thing. What I mean is the games have very different tones. Doom 2016 has a more serious tone, where Eternal can be a bit more cartoony or arcady, for a lack of a better word, from my perspective at least. For a small example, Eternal weapons are discovered floating and spinning, like arcade pickup, but generally weapons in 2016 are originally found by a corpse in the environment with an animation for picking it up. They are both great and valid games.
@bperez0034 жыл бұрын
Doom 2016 is just overall a better game in my opinion. I’m that game is amazing from the sound design to the solid campaign
@splattie_4 жыл бұрын
@@bperez003 I really didn't like much of the sound design. I felt way too many sounds were high pitched, tinnitus-like sounds-- even the double jump sound. I like the story much better than Eternal, though.
@darkshat30774 жыл бұрын
Ben Perez III doom eternal’s sound design, demon designs and campaign are much better
@splattie_4 жыл бұрын
@@darkshat3077 I think it's better in nearly every aspect, but I also feel 2016 has an atmosphere that Eternal did not hold on to.
@darkshat30774 жыл бұрын
HuxLeFevre reasonable
@theslayerofgoblins8494 жыл бұрын
Honestly with the enemy designs in 2016, I fully believe they were meant to look more disturbing. Two main examples right off the top of my head are the caco and the mancubus. The revenant's also a decent example. 2016's demons look much more horrifying and a bit more threatening.
@wingsoficarus11392 жыл бұрын
I didn't even really notice a change in designs as the gameplay was too fast to really process all that tbh.
@Iamnotaspy.2 жыл бұрын
Why did I just delete my reply.
@energymass79444 жыл бұрын
that cacodemon in doom eternal looks like he regretted his life choices.
@Marvin_Aethos4 жыл бұрын
Same happens when Cacodemon’s are chainsaw’d and Glory killed.
@chillbro22754 жыл бұрын
hahahah
@Healp1454 жыл бұрын
@@Marvin_Aethos berserk cacodemon kills are the best lmao
@theguythatasked64003 жыл бұрын
I mean, do you see who’s he fighting?
@elfasto22553 жыл бұрын
@@Healp145 ha ha kick go _brrrrr_
@11Popson114 жыл бұрын
CORONAVIRUS HAS BEEN CANCELLED FOR DOOM RELEASE !
@Frytek2k4 жыл бұрын
Coronavirus has been defeated due to everyone playing doom eternal instead of going out
@Kay_Three4 жыл бұрын
@@Frytek2k Top ten ways to stop the coronavirus. Number 1: Just buy DOOM Eternal...
@cmcm58784 жыл бұрын
And animal crossing.
@leightonwilliams31294 жыл бұрын
My favorite comment of the year. REAL TALK!!!
@dennisradman60574 жыл бұрын
Just doom it
@kaijuslayer33344 жыл бұрын
Personally. I prefer 2016’s art aesthetic a good bit more then Eternal.
@darkexposure954 жыл бұрын
@The Most Racist Pokemon Ever they changed the art style to better fit the classic games and I'm pretty sure the game is more gorey over all than doom 4 despite the lack of many deaths animations
@donutello_4 жыл бұрын
i still love eternal's more colorful art style more. I'm still really tired of the gritty muddy art style of the gears of war era.
@darklordkermit77994 жыл бұрын
They are completely opposite aesthetics, they both work for their own games but if you swap the aesthetics it would ruin both.
@pangilli18804 жыл бұрын
@cool cool Are you, uh, feeling alright, dude? What kind of mental gymnastics did you have to go through to come to that conclusion?
@pangilli18804 жыл бұрын
@cool cool Gotcha, gotcha, just hard to read sarcasm in text sometimes.
@josemariantoniofajardo29412 жыл бұрын
I had the privilege to play Doom 2016 for the first time without ever having seen promos of it beforehand. Upon playing the first hour or two, I thought the game would be a survival/horror type shooter much like the one in 2004. The slow realization that ones who would be "surviving the horror" were the demons themselves, and that you (the player) were the big bad, was one of the most badass and gratifying experiences I have ever had in a videogame. It makes sense that 2016 would have more of a horror aesthetic as the subversion played a huge part in the atmosphere. It was a badass action game disguised as a space horror. Doom eternal needed no subversion. It just got right into the meat and potatoes of things, but this time it is on steroids! both are awesome.
@viewer17554 жыл бұрын
I like doom 2016’s monsters more because they look more”possessed “ , bloody,hellish, and scary
@juanjoyaborja.30544 жыл бұрын
I guess they evolved differently on Earth than Mars, I mean Earth is much more habitable.
@eljariuso95134 жыл бұрын
They should add mod brings 2016 enemies skins back like having the weapon in middle like in doom 1
@Scazoid4 жыл бұрын
The Revenant looks way better in Doom 2016.
@ethanw74164 жыл бұрын
@@juanjoyaborja.3054 damn, demons do be evolving quickly
@xANNYMUS_MLNx3 жыл бұрын
I like eternal’s demons since they feel more like a video game while 2016 looks more like a movie
@PetarBladeStrok4 жыл бұрын
Revenant looked waaay better and scarier in Doom 2016.
@definitionofinsanity4 жыл бұрын
I agree
@connor20154 жыл бұрын
hope there's a mod
@stl67694 жыл бұрын
100%
@zone5reppa7444 жыл бұрын
They're trying to go for the og doom look
@hundinger14 жыл бұрын
Well I wished the doot skin was usable in the campaign. Would have been fun to shoot the trumpets off the revenant. Don't care so much about scary.
@fe67964 жыл бұрын
It seems that in Doom Eternal the developers wanted to make things look more like the original game
@nike_swoosh91224 жыл бұрын
@Crappy Memory you can have both you know.
@aagh87144 жыл бұрын
@@realkookiegames8762 it was creepy back in 1993
@zjmstrash71814 жыл бұрын
@@aagh8714 No it wasn't lol.
@ayan18753 жыл бұрын
@@zjmstrash7181 The thing is: It was the first of its kind. At that time, this MUCH graphics didn't exist. So to them, it felt creepy.
@zjmstrash71813 жыл бұрын
@@megapotato3895 well, I guess people had different experiences.
@m4ntis7864 жыл бұрын
The reason some demons look different is because they were meant to resemble the classic versions.
@gabrielsoto22363 жыл бұрын
They fucked that up with the baron of hell though, I don't love the new design honestly, plus their power/attack animations are not quite as dramatic, also, although they have to do it to give place to the tyrants and doom hunters, I don't like the downsizing of it either, overall the baron of hell from the eternal was a disappointment to me
@dyadyabafomyot16683 жыл бұрын
@@gabrielsoto2236 they fucked up zombies, revenant and especially cyberdemon and mancubus - their new design is primitive and cartoonish, it makes them look like rubber toys. I don't think "nostalgic" look could be an excuse for bad design.
@blakecacini80162 жыл бұрын
@@dyadyabafomyot1668 the mancubus, "tyrant", and zombie look great. The revenant doesn't need glowy eyes yes, but I think anything can be an excuse when you're in the vast majority.
@blakecacini80162 жыл бұрын
@@gabrielsoto2236 yeah the baron was excellent in 2016
@airhawk-jp4vj2 жыл бұрын
@@dyadyabafomyot1668 its a tyrant, the Cyberdemon was an ancient Ba'algar shadow lord. theyre their own species of demon as seen in the Kadingr sanctum, which right before you find where the slayer was entombed, is covered in Ba'algar skulls.
@sativagx41054 жыл бұрын
2:44 “there never really has been a real use for the pistol in the past Doom games”. Doom Speed Runners: HOLD MY BEER.
@imthemilkman56004 жыл бұрын
"after you pick start picking up other weapons" it still has use at the begininng, but once you get another weapon you rarely ever use it
@sativagx41054 жыл бұрын
ImTheMilkMan I’m talking about the past doom games here, in the DOOM game before this every speed run for world records involved a huge amount of pistol play. I’m not talking about DOOM ETERNAL. I’m talking about DOOM.
@tangoplays25474 жыл бұрын
Unless it was an achievement/trophy...
@monteraid4 жыл бұрын
Sativa Gx why? What is so special about it??
@fireball6764 жыл бұрын
Monte Raid it was used to get through walls. You’d have to go watch the world record runs that use wall glitching. The pistol was an essential tool in doing that mod
@timmbruce994 жыл бұрын
Hearing the weapons' SFXs with subwoofer makes me realize they sound way better with bass. A lot will be missed out if anyone tries to compare this on mobile.
@zipper9784 жыл бұрын
Timm Bruce the problem is guns in real life have no bass
@shabushabu53194 жыл бұрын
@@zipper978 It's called stylization.
@wessleycoleman30144 жыл бұрын
Oops...I did compare on mobile. May be missing out like you said.
@dragonxz614 жыл бұрын
@@zipper978 Every sound has sound levels/bass decibels GG n00b
@coldhotpocket82264 жыл бұрын
@@zipper978 Doesn't every sound have bass? Bass is just defined as a low pitch or tone. So guns in real life should have some bass.
@grimmmst12794 жыл бұрын
doom eternal: the plasma rifile looks like the original! Me: TOASTER GUN!!!
@CaptainAmercia4 жыл бұрын
Yeah in 2016 it looked like the Doom 3 plasma rifile
@grimmmst12794 жыл бұрын
@@CaptainAmercia TOASTER GUN GO PEW PEW TOAST IS READY
@Scazoid4 жыл бұрын
It shoots out _Plasma Toast._
@noidTV4 жыл бұрын
69 likes this is the highest award you can receive.
@CaptainAmercia4 жыл бұрын
@@noidTV nope... 70 🥳
@robertjv2 жыл бұрын
To be honest I love the zombies and creatures visuals in Doom 20q6, it captures the disgusting and unnatural look to the creatures. Also, the weapons looks classic and muddy which fits so well with the setting of Doom(2016)
@yetypicalmusic18694 жыл бұрын
Doom 2016 has a heavier and darker sound, Doom eternal has a lighter and more sci-fi feel. For me it's not a which is better comparison, it's more of a pick what you like comparison.
@V2ULTRAKill4 жыл бұрын
Eternal is doom and doom 2 2016 is doom 64
@ceresta17324 жыл бұрын
I agree.
@iWillWakeYouUp4 жыл бұрын
Doom Eternal is definitely the better game, but 2016 was a more cohesive piece of work. It's art was more cohesive, its sound design, everything audiovisual about it had a more tasteful, restrained but still wacky and over the top style. And most importantly: It made - at least to some degree - sense within the context of its world. Levels were actual facilities that made geographic and practical sense. Weapons were actual "objects" in the world you could find, with a very tasteful, light blue glow to indicate that. You got a nice pickup animation and sound cue when you did so. In Eternal, you find weapons randomly floating in certain places where it makes absolutely no sense. Don't get me wrong, I absolutely love both games, and Eternal is total insanity, I love it so much, but I think they went a bit overboard in a few areas. One of them is actually the lore. I can't quite put my finger on it, but it feels noticably different and also less cohesive compared to 2016, where the lore was wacky yes, but again it felt restrained, very Dark Soulsy, it hinted at bigger things that were out of the player's scope, and just the style it was written in appealed more to me. Lastly, I think Eternal's UI is not as pretty to look at as 2016's, even though it is more functional.
@wptv29774 жыл бұрын
Doom 2016 is more atmospheric than Doom Eternal to my taste
4 жыл бұрын
@@V2ULTRAKill If you haven't played any of those games, sure!
@thethebadboy94 жыл бұрын
"and the Motion Blur Settings will be disabled" Ah, a man of culture I see
@jasongenova17414 жыл бұрын
I like motion blur
@codymullins1424 жыл бұрын
Jason Genova it makes it more cinematic
@bored50714 жыл бұрын
@@codymullins142 yeah but it makes me vomit lol
@elferson4 жыл бұрын
@Psytyrant how? i understand vr sickness but how could you get sick from looking at frames moving?
@elferson4 жыл бұрын
Psytyrant k
@austinhobbesandjustin4 жыл бұрын
Personally, I liked the chaingun design of Doom 2016. Chainguns should feel that more mechanically inclined in my opinion
@legoeater69203 жыл бұрын
I agree with doom eternal it's more of a plasma chaingun because of how blue the bullets are
@MsMacintosh3 жыл бұрын
I always liked the industrial guns. Miniguns, for example, along with AK-47s and the stuff from that Era. The mechanical feel is just purely wonderful.
@Nai_1012 жыл бұрын
@@MsMacintosh what irl guns aren't mechanical..?
@MsMacintosh2 жыл бұрын
@@Nai_101 do the plasma rifle, chaingun, or rocket launcher from eternal seem irl to you?
@Nai_1012 жыл бұрын
@@MsMacintosh You mentioned two weapons used IRL..?
@theylivewesleep.51392 жыл бұрын
2016 enemies genuinely spooked and disturbed me. 2016 also made hell feel like you were in hell. You didn’t know when you’d leave and getting there in the first place felt like a huge feat. Eternal never recaptures that and it never tried. I remember how the first level just randomly says ‘you’re going to hell now, lol’ like it’s no big deal.
@tomfarias6336 Жыл бұрын
It's cause it's not really a big deal for the Slayer, I feel like Eternal really wants the player to know they're playing as literally the strongest guy in the game
@davidjr3658 Жыл бұрын
@@tomfarias6336 I mean, if the player already played Doom 2016 and finished the campaign, then I guess it’s nice for them that the game gets straight to the point.
@darkshat3077 Жыл бұрын
It’s hell on earth, you never go to hell in the first level. Nekravol is hell
@yes9752 Жыл бұрын
In Eternal the enemies are in hell instead
@theylivewesleep.5139 Жыл бұрын
@@yes9752 that’s the problem. The player has to earn/ naturally develop the feeling of being a baller. Eternal doesn’t even try.
@TroublezAhead004 жыл бұрын
For those upset with the "cartoony" look of Eternal, there are now new renders that might give the game more of the appearance you were looking for, such as gritty or cinematic. Check them out in the game's settings today.
@swan777song4 жыл бұрын
Thank you for commenting this, I might actually buy doom eternal. I absolutely loved doom 2016
@barendbonda30104 жыл бұрын
Where can i find these settings?? :)
@marcosortiz59024 жыл бұрын
david cutrin yea
@marcosortiz59024 жыл бұрын
david cutrin just go to settings then click video
@RZZIO4 жыл бұрын
still, doom 2016 is so much better and always will be :)
@wowandrss4 жыл бұрын
This sums it up perfectly, "The game is meant to look scary but not to be scary." More details, better textures, effects etc are all welcome but 2016 looked better thematically.
@jamessalvatore70544 жыл бұрын
Except you couldnt see a fucking thing in 2016. It was scary and dark and such but it had the same issue as Agony. Couldn't see a fucking thing. Blood looked black and everything was just so dark that you didn't get to appreciate the gore and beautiful surroundings outside of being outside near fire.
@dilo16034 жыл бұрын
@@jamessalvatore7054 Sorry Bro but I think this was a problen only in your gameplay because I play the game and didn't have any issue with that 😕
@borga65664 жыл бұрын
@@jamessalvatore7054 I agree with Dilo. It sounds like your brightness was too low. Yeah DOOM 2016 was darker, but to compare it to Agony?
@theescapingman47114 жыл бұрын
@metal_ak4 true but then whats the point of it even being a horror game in the first place
@TomClacy58714 жыл бұрын
James Salvatore Doom 3 was dark.
@krick_mufc92914 жыл бұрын
My only slight dislike is that I wish it had a slightly darker tone, without losing the fun factor. It's only a tiny issue though because this game is even better than I expected. The quicker gameplay was tough to get the hang of at first but once you get it down it's so satisfying😁
@V2ULTRAKill4 жыл бұрын
They injected more doom into it and i like that
@TheExplosiveGuy4 жыл бұрын
I do like it, but I'm kinda pissed at how little ammo you get. It's kind of annoying changing weapons every three seconds. Well, I guess there's enough ammo for everything but what I want and enjoy, which is the shotguns (plural). Two extra shells per ammo cap power up? Not enough. I'm all for mixing things up, but I don't like when game devs make you play the way they want. That's what I liked about the old Doom, you found what you liked and you mopped the floor with it no matter what it was. Now, I'm not so sure...
@masterrace9214 жыл бұрын
The dash makes doom 2016 pale in comparison
@thechemist56404 жыл бұрын
They made it more faithful to the original DOOM games, which is completely fine, but I agree it lacks a very slight bit of the edge from 2016. It might have to do with the fact that the color scheme isn’t just Red Grey and Yellow this time around.
@icey_boi86154 жыл бұрын
Adjust the brightness to make it darker trust me
@SpireGuy4 жыл бұрын
Doom 2016 has the horror look Doom eternal has the nostalgic look
@anunnakiiscomming98103 жыл бұрын
doom eternal looks like it was designed by a 12 year old in their emo phase (developers of the game do too)
@ripenoodles99863 жыл бұрын
@@anunnakiiscomming9810 seek help
@moshitheduck28862 жыл бұрын
@@anunnakiiscomming9810 cope harder
@Iamnotaspy.2 жыл бұрын
@@anunnakiiscomming9810 Cope
@AliHamza-sv4ni Жыл бұрын
@@anunnakiiscomming9810 you're right . New demons look like cartoons
@Ephidiel4 жыл бұрын
The revenants in Doom 2016 were hastily created Demons when they started overrunning the UAC facility The revenants in Doom Eternal are mass production models thats why they are cleaner. Same with the Mancubus. The ones in Doom 2016 came straight from Hell The ones in Doom Eternal are build in UAC facilities which is why they use a more Modern weapon look
@briandurio64794 жыл бұрын
Finally somebody was posting what I had in mind. Honestly you could probably rationalize it like that for pretty much all the designs. Take your basic possessed and possessed soldiers the ones in 2016 were created by the hell wave that swept through the facility. That raw energy basically rip through them and mutated them nearly beyond recognition. Where is the ones in Eternal you could say that they were exposed to less extreme hell energy, getting a similar effect without the heavy mutations
@RyanRyan-gp6kn4 жыл бұрын
Is this for real?
@hockeymasktime19184 жыл бұрын
@@RyanRyan-gp6kn Nope, this is something people are taking straight from their assholes. ID software never said anything about this. It's not part of the lore or anything.
@joshuaestep99304 жыл бұрын
Maybe, but I felt like the revenants in eternal look more like plastic toys (cutting them open with the chainsaw suggests otherwise) and I personally preferred the 2016 revenant
@TalkativeHands4 жыл бұрын
@@hockeymasktime1918 Looking at the codexs it appears that not everything ephidiel said is straight from their asshole.
@meeranhaq94794 жыл бұрын
Idk, DOOM 2016's monsters looks WAY more "hellish" than Eternals
@SweatyFeetGirl4 жыл бұрын
because Doom Eternal is mostly playing on Earth..
@jage15594 жыл бұрын
@@SweatyFeetGirl the demons are from hell tho?
@SweatyFeetGirl4 жыл бұрын
@@jage1559 demons adapt you know 😂
@TheKenji22214 жыл бұрын
When demons adapt more to their new place than strangers. That was an easy one
@liamdb77124 жыл бұрын
@@SweatyFeetGirl it's not real it doesn't matter 😂😂
@dani6ge.9184 жыл бұрын
Am I the only one who feels Doom Eternal is more cartoon-ish than Doom 2016? Nothing wrong with it, Im just very used to Doom 2016 sharp themed.
@johnmerllbaxinela4784 жыл бұрын
Doom 2016 feels more....... real ifyouknowwhatimean
@jdirksen4 жыл бұрын
Dani6 Ge. Well tbf, have you ever played the original doom games? You might like Doom 64 though, it’s got a far darker atmosphere than the previous installments and also now has new levels to link the games together.
@datruedarkness49444 жыл бұрын
I like the darker, more griddy and dirty side of Doom, like it was portayed in Doom 2016 and ,I hate to mention it, Doom 3. While, yes, the original Doom idea was more cartoony and over the top action I liked a more realistic, brutal and dark approach. Especially with the glory kills and sound design (am I the only one who thinks the sticky bomb sounds like a fart) Doom Eternal seems a bit more... cartoony. The plop sound when you rip the Cackodemons eye out and the way some of the demons are cut like they were paper makes it seem more detached from reality to me.
@Reedamaster4 жыл бұрын
@@fletcherbrown2776 but they halved the download size to 37 GB, good tradeoff for some
@dani6ge.9184 жыл бұрын
@@jdirksen I played the original Doom and Doom 3; I do like them for the ambience, but I genuinely prefer and love how it feels to play Doom 2016 thanks to the really fast paced mechanics in 3d scaled maps
@KikiCatMeow3 жыл бұрын
I do really like the sound change to the Super Shotgun. It sounds so much more powerful in DOOM Eternal than in DOOM 2016. The Ballista also has some great sound design
@worsethanhitlerpt.2539 Жыл бұрын
Can you shoot both barrels at once I miss that from earlier DOOMS
@peanut-junder Жыл бұрын
@@worsethanhitlerpt.2539 yeah it shoots both at once.
@plasticglueman99664 жыл бұрын
I like the graphics of doom 2016 it's darker and shadier... Gives you more of a hellish feel
@touple61904 жыл бұрын
Yeah I love both games but eternal is a lil too bright and colorful imo
@gliver25493 жыл бұрын
Eternal was pushing a tad too close to cartoony like WoW
@gamernation14003 жыл бұрын
You mean the art style? Eternal has much better graphics, no debate.
@CommanderLongJohn3 жыл бұрын
@@gliver2549 Not in the slightest bit... I stg half this comment section is blinded by nostalgia and the other half is just flat out blind 👀
@CommanderLongJohn3 жыл бұрын
@@gamernation1400 Exactly, some people *somehow* prefer the dark-gritty-gloomy look 2016 had, which *for me anyway* made virtually all the levels seamlessly blend in together without any sticking out in my memory *and I put 1,234hrs in it till Eternal* , like 99% of them just felt like you were only fighting in dark-damp pits & caves of hell.. Regardless most of these people are just looking through nostalgia lenses, or have hardly played the game 👀
@r.b73084 жыл бұрын
13:57 That gun makes music
@biruz1174 жыл бұрын
Dubstep gun
@MorseCodeStutters4 жыл бұрын
biruz117 gunstep
@micohazakin85764 жыл бұрын
Better than any dubstep made today
@kathoden4 жыл бұрын
but the final shot was underwhelming
@TheScrubmuffin694 жыл бұрын
@@biruz117 not as fun as saints row dubstep gun tho haha
@brutalschel4 жыл бұрын
I still like 2016's design better. Much darker, and a perfect balance between horror and action. It's like, they went for the classic Doom formula in the reboot, but without leaving the Doom 3 horror atmosphere aside.
@meyes56714 жыл бұрын
Doom 3 sucked and they should've booted it to the curb sooner.
@tardisman42104 жыл бұрын
@@meyes5671 doom 3 is a great game in its own right
@odsttrooper37244 жыл бұрын
Me Yes good game, not so much of a doom game
@MrSaintRai4 жыл бұрын
Doom was never a horror game to begin with.
@wut26974 жыл бұрын
I feel like they went to much on the nostalgia side in Eternal 😄
@Oceb4 жыл бұрын
Let us all remember that the DOOM 2016 versions of the demons are still canonical, and are subspecies of the ones we see in Eternal. The Eternal Barons of Hell for example just evolved in a different location from where the 2016 Barons of Hell evolved. They are still related species though.
@liammahan44972 жыл бұрын
Wait where does it say this. I haven't finished eternal and I haven't played 2016
@Oceb2 жыл бұрын
@@liammahan4497 Honestly don't remember specifics but it wasn't said in-game. Someone who was working on Eternal said that, but I don't remember who or when.
@maxgrey36942 жыл бұрын
@@liammahan4497 it's in the in game codex you can read. Every enemy has its own short entry and the ones about demons that look drastically different from their 2016 counterpart acknowledge it in some way
@Jsnipes982 жыл бұрын
@@maxgrey3694 like the barron of hell in eternal has evolved; “The Fireborne Barons have evolved from the descendant clan of the Baron hell breed, and are indigenous to the caustic, scorched hellscapes bordering the Burning Abyss” “The Fireborne Barons have evolved in this environment, sustaining themselves on the remnants of the damned, growing obsidian carapaces and in time becoming infused with the very incendiary matter of Hell itself.”
@aideniridescence14374 жыл бұрын
Eternal's aesthetics look more "cartoony" than 2016's. 2016's look more disturbing. Lighting looks more suppressed and atmospheric with 2016. Eternal looks a bit more colorful. The design changes matches the more in your face, cheesy lines in the new game though.
@DirigibleTomato4 жыл бұрын
2016 didn't look disturbing. It looked generic. It wasn't more atmospheric, it was more bland. Muted colours and bad sound mixing do not make a game more atmospheric.
@aideniridescence14374 жыл бұрын
@@DirigibleTomato To me it's the opposite. The enemies look more generic on Eternal specially the "zombie" and "soldier"; with the contrast looking more cartoony. Lighting looks like it has more "depth", probably due to more focused resources on shadows and the subdued color tones gives a more cohesive look on the 2016 but I can understand if sacrifice in shadows had to me made as Eternal seem to have more things going on and larger arenas and levels overall (at least from my perception). In fact the high contrast cartoony colors visually helps in gameplay as things are far more indentifiable. No comment about the sound though. I wasn't bothered by either in general except the Plasma Rifle secondary on 2016. It doesn't have enough impact imo. Fair enough though as the high contrast, slightly more poppy colors gives the game a unique look and for the 2016's look, I can mostly achieve that for myself with eternal by just messing with gamma, black levels and color temps on my display.
@ninjascroll10174 жыл бұрын
I dont find eternal looks cartoony at all. I think they nailed the aesthetic perfectly
@vsluj35084 жыл бұрын
@@DirigibleTomato I think the 2016 doom had a better theme, it was also more immersive
@danyal61814 жыл бұрын
Eternal is supposed to be retro
@le_microwave3924 жыл бұрын
1:41 Dayum... Doomslayer got himself an “arm day”. I like to think he did it too much, then the sleeves popped off.
@noobguy99734 жыл бұрын
try looking at his bicep from sideways like when he is picking up The Crucible it looks f*cken weird
@le_microwave3924 жыл бұрын
NOOBGUY Really?? I never knew that .3. I guess now we learn that he’s double jointed or somethin.
@dizzy25444 жыл бұрын
I think his arms were weak after being in the cursed casket since we have litteraly no idea how long it was and after he gained his arm strength back
@fave95354 жыл бұрын
@@dizzy2544 nice assumption, but I think he got bigger biceps just for the sake of badassness
@bhasurujyothi3 жыл бұрын
@@fave9535 what I think is, 2016 is just the suit and in eternal it's the arm. cause, look at the forearm. it's the same.
@lannguyen77314 жыл бұрын
we cant ignore the fact DOOM 2016 demons look more frightful than DOOM Eternal's
@surferOS1013 жыл бұрын
What’s the point of that
@sillyfella20093 жыл бұрын
You shouldnt be scared of the demons. The demons should be scared of you
@gris0003 жыл бұрын
@@sillyfella2009 Well Yeah, but it feels more badass to kill a creature of nightmares than a cartoon character
@slickpretender44483 жыл бұрын
@@gris000 I like doom eternal way more tbh doom 2016 had a slow start compared to doom eternal
@irasac13 жыл бұрын
@@slickpretender4448 yeah it was a reboot so they had things scaling
@al_.x_45994 жыл бұрын
The ballista from doom eternal sounds so damn aggressive amd satisfying
@derangedcrouton18643 жыл бұрын
The gauss cannon feels a lot more powerful
@wingsoficarus11392 жыл бұрын
@@derangedcrouton1864 But doesn't melt demons as fast as the ballista
@darkshat3077 Жыл бұрын
@@derangedcrouton1864 listen to the ballista crossbow sound. Literally better than ALL of 2016s guns.
@truthseeker19954 жыл бұрын
13:56 Dude that Ballista charge sound is sublime!
@Arcanilumia4 жыл бұрын
The ballista as a whole sounds amazing
@JimmehRulez4 жыл бұрын
Ye
@REDACTED-054 жыл бұрын
It's amazing but who could agree with me that the Doom 2016 chaingun sounds better than the Doom eternal chaingun
@CamJam3124 жыл бұрын
@@REDACTED-05 I think the Doom 2016 chaingun turret set up sounds like an A-10 Worthog, which in my opinion sounds a lot better
@REDACTED-054 жыл бұрын
@@CamJam312 brrrrrrrrrrrrrrrrrrrrrrrrrrrr
@voivodadracula19364 жыл бұрын
I'd say Doomguy looks better now, he looks more unique and that should stop the design comparisons to Master Chief. The 2016 design is still badass tho
@Rook_Layne_Reno4 жыл бұрын
Voivoda Dracula but......Buff slayer
@naibakie85194 жыл бұрын
Why stop the comparisons to Master Chief? It's not Id's fault that Bungie ripped Doomguy off. ;)
@voivodadracula19364 жыл бұрын
@@naibakie8519 yeah, fair point
@JakeRat-xo2bw4 жыл бұрын
I really like how you can see through his mask now and he's constantly scowling at everything and everyone. It adds a lot more personality to the character.
@iveros84814 жыл бұрын
@@JakeRat-xo2bw yeah i personally like the see through helmet more than the faceless demon killer helmet
@evilhutdug46654 жыл бұрын
Tbh I like 2016 DOOM “dark” design
@Jafarmarar4 жыл бұрын
Evil Hutdug Yeah, I’m not a fan of the Fortnite/toon style graphics they’ve opted for either.
@j.c.denton23124 жыл бұрын
I'm not trying to argue pr anything but what part of doom eternal is cartoony? i mean i agree that the game isn't as dark but the new environments still have a lot of grit and definition to them in my opinion, is there an example you can give?
@akasection4 жыл бұрын
AFAIK they (id software) had full session talking about why they went that "bright" direction and explained that those colorful approach was better for players to play by themselves, compared to 2016, which darker look more appealing to watch, but adds inconvenient difficulty for players It's give and take I guess
@emaadawazem69714 жыл бұрын
Yeah same
@stephenvanbellinghen46624 жыл бұрын
@@akasection hmm it feels the opposite to me. Looks nice to play but doesnt play very nice. Doom 2016 didnt look that great to watch but was fun to play
@hadiotic43603 жыл бұрын
Listen everyone, both games are amazing.
@giornogiovanna44913 жыл бұрын
But there's a big price difference so I can't decide i should buy 2016 because I afford it. But I have to wait a bit for doom eternal. The question is, will the wait be worth it? Because in also planning on buying ghost of tsushima. Which is almost the samm price as eternal. It's confusing.
@aydinlutmergp48853 жыл бұрын
@@giornogiovanna4491 you can get a code for doom 2016 on cdkeys for $6
@picklerick27113 жыл бұрын
@@giornogiovanna4491 Personally I just finished Doom 2016 earlier this day and started Eternal just after. On a visual point 2016 is wayyy more beautiful (my pc can’t run Eternal with high graphic level but can run 2016 gorgeously). For the moment I am upset with the Eternal gameplay and upgrade mechanics but I don’t know it that much (I just finished the second level). I would refer the gameplay style to Quake. Moreover I prefer Eternal glory kills animations, which are more gore and better designed but I felt a pure satisfaction killing the monsters in 2016 (I almost had chills after doing my best in every battle sessions). I would say that they are completely different games but with a story that has continuation so just for that I would recommend you Doom 2016 as far as I don’t know if your pc can run Eternal that well or what kind of gameplay you prefer. (Don’t forget Steam sales where the whole doom bundle with all Doom games and all DLC’s for Eternal is at more or less 40-45 euros)
@picklerick27113 жыл бұрын
@@giornogiovanna4491 ok my b... Eternal is just orgasmic xDDDD
@toooydoeur2 жыл бұрын
@@picklerick2711 eternal is way better looking
@kyrieespayos25804 жыл бұрын
They really took a lot of inspiration from the og doom even the doomslayers armor takes inspiration from the og armor
@bitchasshoe87194 жыл бұрын
that was the point
@MUDSWAT4 жыл бұрын
It seems like they did a great job.
@MUDSWAT4 жыл бұрын
Are you a new school or old school player. Did you play in the 90's?
@SolisFactor4 жыл бұрын
fon SO Sick bro, but I don't remember seeing anyone ask.
@user-ky9ou5dz9q4 жыл бұрын
I prefer the nee designs. They were more modern. There was zero reason to try to pander to nostalgia anymore. No one cared or complained last time. The new designs were all more modern.
@nathanielbanks35624 жыл бұрын
While I see how the new graphics are more consistent with the OG doom concepts, I personally still prefer the 2016 art style, which I think makes the demons feel like what I’d imagine a sci fi hell army to look like.
@VexJinks4 жыл бұрын
Nah
@David_Ace_Rej_Ollsan4 жыл бұрын
In 2016, I did enjoy the levels on the UAC, they all looked great and peformed like I was actually defending a man-made facility, however, Hell levels weren't that appealing to me, the color scheme never changed and it just felt like a chore to go through (which is most probably what hell is and is supposed to be like. But don't forget that in 2020's DooM, there are way more places that are the Demons' residence and there are multiple artstyles to look at, not just the bland, reddish-brown all Hell levels were
@ZaveAres4 жыл бұрын
Yup
@dereenaldoambun91584 жыл бұрын
Nah the demons in 2016 like the hellraiser, possessed soldiers, zombies, etc. looks like a lame generic sci-fi enemies. I'm glad ID Software go back with the 'demonic' design like the Marauder, Doom Hunter, Tyrant, etc. They look much cooler & menacing to fight!!
@Soldier_Beyond4 жыл бұрын
@@dereenaldoambun9158 I definitely agree I like Eternals demon look way more. I also like the pinky aswell.
@Mikosah4 жыл бұрын
Honestly I liked the aesthetic style of 2016 more than Eternal. Everything seemed to fit in-universe, while Eternal is full of goofy, cartoonish-looking pickups, effects, animations, that kind of thing. I know the point is to look more like Doom 2, but as good of a game as that was I was never all that attached to its art design.
@hovis_esports4 жыл бұрын
Mikosah I've realized that the gameplay is arcade-like, but the story is super serious. Which may be a bad thing if not for the fact that the gameplay wouldn't be nearly as fun without these aspects of it. 🤷♀️
@MrNiceKnife4 жыл бұрын
I agree, aesthetic was better in 2016, I’ve gone in to change hdr settings to get it darker but then details get crushed. The pickups are too cartoonish imo.
@thainguyen-zk9tw4 жыл бұрын
I kinda like the eternal pickups actually. Playing on higher difficulties really cuts off the spare time you have to focus on looking for resources, telling what's a pickup and what's just background, and the pickups look so out of place that it sticks out all the time and lets you identify them effortlessly in the heat of battle, and I really think that matters when you're out of ammo and on the run from 2 different super heavy and too close to death to count a number of heavy demons. Though I do agree that some things are a bit too goofy like that sound a cacode demon makes when you make it swallow explosives, like... way to ruin the mood dude, Imma tear out your eyeball now.
@Magzzii4 жыл бұрын
Mikosah All because of gameplay purposes mate
@Mikosah4 жыл бұрын
@@Magzzii A fair answer, but I don't remember it being a problem in Doom 2016.
@emhabit4 жыл бұрын
It was a great choice to have doom eternal take place in modern day California. Really an inspired choice.
@HybridB0i4 жыл бұрын
Concept artists: So Hugo, how man spikes should the characters have? Hugo: *Y E S*
@jtof93714 жыл бұрын
*man spikes*
@stephenvanbellinghen46624 жыл бұрын
Hugo: Batman
@cokaneds4 жыл бұрын
@@jtof9371 yeah boii no girly spikes here! ONLY MAN SPIKES KAPISH!?
@YoUtUbEhAnDlEsArEgReAt4 жыл бұрын
how man spikes? It question i ask.
@JohnFortniteKennedy_4 жыл бұрын
*spikes?*
@Mrbird3214 жыл бұрын
I really liked the enemy design of 2016, it feels kind of weird to humanize the demons in the way Eternal has. Much like the Revenant, adding more details to the eyes like pupils made the Cacodemons and friends far more expressive, and in the process, lost a bit of that dead empty gaze that made them so unsettling to me. They're borderline cute in one of the examples provided around 8:10. The grotesque fleshy, stringy appearance of the more grunt-like enemies will be sorely missed. I winced a little when Doomguy shoved his hand in the Possessed's nasty little facehole during the intro sequence of DOOM 2016. There was something genuinely unsettling about it - the lack of eyes, the gaping entrance into the skull. I wouldn't stick my hand in there. The new design seems so.. Forgettable. It just looks like a naked zombie with a Pentagram on it's forehead, even the exposed flesh and muscle has been toned down to make them seem so flat and uninspired. On the flip side, I'm all onboard with the Zombie Soldiers looking like actual Zombie Soldiers and most other changes geared towards replicating the design of Eternal and 2016's progenitor, particularly the Plasma Gun.
@thecrazypotato72684 жыл бұрын
Agreed
@ChamiCh4 жыл бұрын
it's worth noting that the possessed in DOOM 2016 were the result of the lazarus wave, which could be theorized to be slightly different in effect (causing more grotesque mutations) than the sort of appearance we see in Eternal.
@michaelgimenez40324 жыл бұрын
I Agree with you except for the soldiers. In 2016 they were deamons fused with their equipments but now all the slldiers are exactly the same, its like a clone army was corrupted all at once. In 2016 you didnt feel like always fightjng "the same guy", you were fighting corrupted soldiers with similar equipment. Not sure if this makes sense, its not easy to describe an impression...
@ReplicA634 жыл бұрын
I completely agree. I like Doom 2016, thematically, much better than Eternal. The feel was exactly what I was looking for in a new Doom game. While Eternal is more like the original games, I really wish they would have carried over more of Doom 2016 than the 90's ones. I know that's just personal preference, and Eternal is a great game on it's own, it's just not exactly what I was hoping for.
@TreesOnTheMoon4 жыл бұрын
I think the complete opposite is true, demons without pupils or eyes are kinda dull and boring honestly and not very memorable. No expression, no personality. Just my opinion though.
@icecreamisnice1174 жыл бұрын
While I dig that ID are paying respect to their original designs, I can’t help but notice how much more stylised and ‘cartoony’ they look compared to 2016.
@justiny.17734 жыл бұрын
icecream is nice agree eternal looks way better
@GamingMafia_id4 жыл бұрын
@Todor Samardzhiev but is it their intention tho? I thought they make Doom basically ala Rambo and 80's action stuff, not dark & edgy.
@sophiaperennis23604 жыл бұрын
@@GamingMafia_id 80's action stuff was dark, though not "edgy". Now it's edgy, but not dark.
@iberaider4 жыл бұрын
I always felt that the darker tone of Doom 2016 was done almost to get it past the big wigs because at that point, people were still unsure if a new Doom would be any good or sell well since Doom 3 has a pretty mixed reception. But when it was proven, they had more freedom to return to their original designs.
@MrSen4lifE4 жыл бұрын
@Todor Samardzhiev lmao no they weren't. the only people who were "horrified" by Doom in the 90s were christian soccer moms. It's not just "back to the roots", even down to some of the wall and environment textures are clearly updated versions of wall textures from the original games.
@TKG_1254 жыл бұрын
Doom 2016: spooky Doom eternal: *Y O U W A N T C L A S S I C* ?
@surferOS1013 жыл бұрын
Classic is better, nothing about doom 2016 was spooky anyway
@dawn16833 жыл бұрын
@@surferOS101 ur kidding right?
@surferOS1013 жыл бұрын
@@dawn1683 No of course not, are you kidding gimmick account?
You might say there’s nothing spooky about doom 2016’s demons but I swear the baron from 2016 gave me nightmares
@pikachuiscrazy47514 жыл бұрын
Some of the sounds in Eternal sound more cartoony, like when you pop and eyeball out or splat a head off
@happsider4 жыл бұрын
I think a lot of that has to do with "audio cues" that the devs wanted you to listen for. The more you play the more you'll notice when certain things recharge, like grenades, flame belch, etc, all have sounds that help you keep track of what's going on. Probably had to make the sounds a bit "cartoony" to keep the sounds distinct.
@tokenofdevotion4 жыл бұрын
@@happsider excellent explanation
@ushidanouchida3 жыл бұрын
@@happsider I love the headshot sound 😂😂
@highrulerdiamond67173 жыл бұрын
Although the shotgun and super shotgun sounds in doom 2016 sound more loud and satisfying when it's normal firing, but the mod sounds are better in eternal
@astronumairsoft7953 жыл бұрын
Yeah like doom 2016 I feel is more sinister and dark and just nothing can get in my way , but eternal feels more Arcady and just shoot up and climb like doom guy is monkey 😂
@annihilatingfox14704 жыл бұрын
12:37 personally, I prefer the whistle of the micro missiles in Doom 2016 than in Eternal.
@27dylan464 жыл бұрын
Doom eternal is absolutely amazing the best FPS game I’ve played in years despite the graphics looking more cartoony I’d give it a 9/10 and recommend it to anyone who’s a fan of fast FPS games
@clutch_777_4 жыл бұрын
69th like let's gooooo
@TheHeroRobertELee4 жыл бұрын
Nah Doom 2016 was way better.
@lukedrewry28164 жыл бұрын
Casey Jones in what way tho
@fatpigeon74224 жыл бұрын
Luke Drewry Nolstalgia i guess? Can’t really tell.
@Scazoid4 жыл бұрын
@@TheHeroRobertELee Bruh
@willrobson7265 Жыл бұрын
It's a small detail. but I really like the sound of the Eternal heavy cannon. I think the more metallic sound helps convey the power behind each shot, and adds to the feeling of how powerful the Slayer is
@hollowhusk51664 жыл бұрын
I honestly prefer doom 2016 designs: The weapons are more "realistic" and the demons are terrifing and grotesque
@sneed9154 жыл бұрын
Doom 2016 is more in line with doom 3 while doomE is more like doom 1 and 2
@weed37284 жыл бұрын
Diegercvb agreed
@jr.jackrabbit104 жыл бұрын
100% agree, but I think that's kinda the point.
@vanders41984 жыл бұрын
Wrong. Doom Eternal design is almost 100% better.
@monkeyman27284 жыл бұрын
@@vanders4198 I mean it's their opinion How can you say someone's opinion is wrong?
@12378Martin4 жыл бұрын
I personally prefer the style of DOOM 2016. Enemies are creepier and scarier, environment is darker and more atmospheric.
@stl67694 жыл бұрын
Agree on 100%! New doom design is sack's
@aniruddhadas10114 жыл бұрын
@@stl6769 they wanted to make it more in line with og doom games,that's the main reason they don't look scary,I mean have you seen Cacodemon's original design from doom 1/2,I always laugh when they appear.All in all Doom eternal is much more wackier than 2016 which is great for me Rip and Tear HUGE GUTS !
@12378Martin4 жыл бұрын
@@aniruddhadas1011 Yeah, I completely understand their approach with Eternal's visual style, nothing's wrong with it.
@clipsanddips5134 жыл бұрын
Uhh didn't people have a problem in the first place with Doom looking dark atmospheric and scary that was one of the problems people talked about with Doom 3 saying it didn't feel like Doom along with Doom 3's gameplay.
@melonytoni90164 жыл бұрын
I thing the weapon designs were also better. The plasma looks terrible, dont care if its closer to the original.
@@jackjude No opinion in regards to relation to DOOM, but irl that's a hard disagree from me.
@MindinViolet3 жыл бұрын
I know this is an old topic now, but I just wanted to say that the visual design for the enemies in Doom 2016 was universally better. They felt more threatening and demonic and less cartoony.
@ryko14782 жыл бұрын
That's because doom eternal is not meant to take itself as seriously as 2016, and is much more arcade
@sneakysnek84162 жыл бұрын
@@ryko1478 to be honest doom eternal does take itself serious imo
@ryko14782 жыл бұрын
@@sneakysnek8416 not as much as 2016
@sneakysnek84162 жыл бұрын
@@ryko1478 i meant story wise
@wingsoficarus11392 жыл бұрын
They were supposed to be threatening? Oh sorry I didn't notice considering they would be off of my screen in 2 seconds of encountering them and on the floor in a pile of meat. Honestly though, I thought the original pallet for Doom 2016 was ugly as hell. I went back to both games recently on my newest rig and tried them both out at max settings and the RTX in Doom Eternal really just takes it a step above in terms of lighting. Also, the tessellations in Doom Eternal along with many of the details were simply superior.
@Ajay-dy3xw4 жыл бұрын
Doom 2016: scary, best atmosphere, and realism Doom Eternal: epic, and badass asf
@joaquimgianini12343 жыл бұрын
Ah yes, fat floating demon is super realistic
@johnfarstom84233 жыл бұрын
@@joaquimgianini1234 whats your point? doom shouldnt have demons?
@joaquimgianini12343 жыл бұрын
@@johnfarstom8423 No, my point is that the point of Doom isn't realism
@vinikk773 жыл бұрын
"realism"?
@Rando-hg7uu3 жыл бұрын
Remove realism from comments makes no sense fr
@DerSpalter4 жыл бұрын
Technically Eternal really does look better. I love most of the new weapondesigns, except the minigun which i liked better in 2016. But even though the textures are better i cant help but feel like most enemy redesign are just not as unique anymore. I think I was more a fan of 2016's darker style. But on the other hand those new environment... boy do they look good.
@chaser12544 жыл бұрын
100% agree
@primeministerofgreenteam19834 жыл бұрын
I think Eternal's brighter color palette is more like the classic DooM games, whereas 2016's is actually a bit more like DooM 64. Kind of ironic, actually, seeing as how Eternal was released alongside the DooM 64 port. Personally, I enjoy it. I think the brighter colors and classic redesigns really bring some flair to the game.
@chaser12544 жыл бұрын
@@primeministerofgreenteam1983 I get Your point. But as I remember, original doom wasnt so colorful after all. Only after ports like gzdoom were we able to see it in stronger / wider color palette. Original in 1993/94 on crt 14 inch monitors ;) wasnt as gloomy as Quake but had lots of dark tones.
@Mentis-de4 жыл бұрын
Doom 2016 looks more polished when it comes to level design. Everything was more shiny and detailed than in Eternal. The quality of the textures was overall a little bit better.
@MIGU3L2K4 жыл бұрын
Prime Minister of Green Team I love Eternal’s brighter color look too. I’m not a big Doom fan, so (I’m not sure if horror is a theme for Doom, I know Doom 3 was supposed to be a horror shooter) the brighter look of Doom actually pleases me much more than 2016 Doom.
@Vaith4 жыл бұрын
this just shows how impressive DOOM 2016 is honestly
@kingpixza4 жыл бұрын
Gaming is My religion stfu
@nigellange4 жыл бұрын
@Gaming is My religion Why? You have exactly ZERO DOOM content on your channel and your video quality is really poor, even when re-uploading IGN reviews. You want people to subscribe to your channel? Focus on quality content. Higher quality footage, and something unique to bring people to come to you. Pining for subs with substandard content is not the way to go. Hope you make it to where you want to be, but hopefully you'll find a better way to get there.
@lum1notryc8284 жыл бұрын
@@nigellange Whyd u write a paragraph response to a bot lmao
@nigellange4 жыл бұрын
@@lum1notryc828 haha. Is that a bot? I can't tell. I don't interact with KZbin comments.
@scuffedcovers20313 жыл бұрын
2016 demons with eternals gameplay and stuff would be hella lit
@The_Rat_King_Rising4 жыл бұрын
I've got to say, it's nice to see the modern takes on classic monsters, it just doesn't feel metal enough. The demon models don't feel metal enough.
@aaronf42754 жыл бұрын
They don’t. At all. It’s like Fortnite demon versions compared to 2016. Maybe that is an exaggeration but it gets the point. It’s like less monstrous monsters.
@The_Rat_King_Rising4 жыл бұрын
@@aaronf4275 Like, I don't want to be insulting to a great game, but they demons look goofier than all hell.
@sci-fiknight80844 жыл бұрын
TBH Doom 2016 was more of a horror game then action game but the horror does have its benefits.Doom eternal is more like a Action fps that’s harder then the original took the horror out to get more action. The demon color pallet was different for doom eternal to get more demons in. I don’t think the devs could of found a way to get the new demons to look good and have that same color as the ones from the doom 2016
@Unethical.FandubsGames4 жыл бұрын
I prefer how 16 looks but I love how Eternal sounds.
@logan62324 жыл бұрын
Cao Cao Games Yeah, i love both but i liked doom 2016s atmosphere and campaign better
@jeebuz66274 жыл бұрын
The sounds need more *B A S S*
@MKULTRA_Victim_4 жыл бұрын
What!! I thought every gun except the plasma rifle sounds better in Doom 2016
@BatMan-sg9kh4 жыл бұрын
@@MKULTRA_Victim_ Including the balista?
@Smoovkillalot4 жыл бұрын
I thought I was the only one, I felt the demons looked like demons and felt scarier
@HoloceneNamesake4 жыл бұрын
"You now have a shoulder mounted weapon." So Doom Guy is now The Predator?
@epiczechachi83284 жыл бұрын
Even Predators are scared of Doomslayer
@emhabit4 жыл бұрын
Is this a criticism? Cause this is a really bad criticism
@HoloceneNamesake4 жыл бұрын
@@emhabit Is this a English? Because this is a really bad English.
@bromo88744 жыл бұрын
@@emhabit I'm pretty sure it was just a joke but ok
@alejandroelluxray52984 жыл бұрын
The APEX Predator
@DoofusChungus3 жыл бұрын
Doom 2016 went for a more dark, gritty and creepy look. Eternal went for a recreation of the original looks. You have one that's a reboot and another that's an homage.
@worsethanhitlerpt.2539 Жыл бұрын
As long as its recognizable as DOOM Im into it. If the graphics and monsters dont look like DOOM anymore you need to revamp
@TheRealGuywithoutaMustache4 жыл бұрын
Eternal was absolutely mindblowing, Doomslayer is just the epitome of the word badass.
@leonardofarias88434 жыл бұрын
And absolutely filled with enemy variations
@Julian-jh2rq4 жыл бұрын
I see youre a man of culture, sir
@DelasVC4 жыл бұрын
'was' mindblowing? are you through already or what xD!?
@aniruddhadas10114 жыл бұрын
Yeah,can we just call him our OG doomguy instead,I mean that he is.
@_Rndom4 жыл бұрын
Aaaand you again
@ligmachance4 жыл бұрын
Looks great, but I wish the weapons had a lil more “umph”
@FirestormDDash4 жыл бұрын
The classic weapon sound pack does it for me.
@Doombringer_r4 жыл бұрын
Doom 2016 was shooting for more of a Doom 3 aesthetic while Doom Eternal was shooting for a modernized Doom 1-2, always remember that.
@barer77174 жыл бұрын
Explain Pinky. He looks absolutely pathetic,it’s the same thing only more symmetrical.
@Doombringer_r4 жыл бұрын
I didn’t say identical, only going for the aesthetic. The Hell Knight also stayed the same, essentially, due to it being more iconic and setting it apart. Plus a modern 1993 Pinky would look like a bag of flesh and cum.
@GamingMafia_id4 жыл бұрын
@IHasNoLife Productions alot of them stay the same, baron, hell knight, pinky etc. The one on 2016 looks far too distinct than the old doom (some of them, esp mancubus), I prefer eternal personally. It looks more impressive.
@justiny.17734 жыл бұрын
Four Slotted Toaster eternal is so much better
@carpetbombjesus4 жыл бұрын
I always thought it was pronounced “gawss” cannon.
@ColdSleep3 жыл бұрын
Yeah the way he said it in the vid sounded weird to me.
@slothfulstudent9783 жыл бұрын
@@ColdSleep The way he said it is correct
@fooman5304 жыл бұрын
My favorite detial is the Cacodemon having it's OG blue blood. It annoyed me in 2016 that the Cacodemon had regular colored blood.
@TalkativeHands4 жыл бұрын
Sure but why is it's blood different from the others?
@awildweeb67134 жыл бұрын
@@TalkativeHands cuz.
@yghavanx4 жыл бұрын
@@TalkativeHands its doom, it does not need an explanation
@daxx-80144 жыл бұрын
@@TalkativeHands it is the mascot of the game, and caco is my favorite demon of all
@chevydrum824 жыл бұрын
@@TalkativeHands probably to show that it's a different species
@Yotts234 жыл бұрын
The first one looks scarier
@weed37284 жыл бұрын
Antone Wilson Doom 2016 leaned more towards a horror while Doom Eternal is like the classic DOOM 1 & 2
@rowly62704 жыл бұрын
Ye , and for me first one got better music but it's not bad. It's only my opinion.
@luiz17954 жыл бұрын
and the 7:36 got me laughing a lot
@paps38414 жыл бұрын
I really like em both, I mean now the enemies look like a "modern classic" but I loved the former designs too because they looked dark, one thing that I loved from Quake is that the game looked like a darker Doom
@Grom844 жыл бұрын
@@weed3728 i can't remember sparkling confetti in classic doom 1 & 2.
@the3diamonds4724 жыл бұрын
I love how you can hear a little “fwoop” whenever you shoot the ssg and the shells pop out.
@socksleeve4 жыл бұрын
The3diamonds it’s so good
@holom20764 жыл бұрын
yeah gives out more realism to it if it were to happen in real life
@Dexiron22 жыл бұрын
14:16 I can literally sit here and listen to that the entire damn day it's by far my favorite gun animation EVER
@Crobemeister4 жыл бұрын
The lighting really bugs me in Eternal. Everything feels like it has too high an ambient light. There isn't enough contrast and range with dark and light areas. That's one area I think the art direction excels in the original over this new one.
@iWillWakeYouUp4 жыл бұрын
I agree wholeheartedly. While Eternal is clearly the superior game mechanically, I think artistically overall, 2016 is clearly the more cohesive and all around better work. Still, Eternal is fucking awesome and I love it so much. It's just a shame that it seems like the devs look down on their own work and wanted to hail the originals so much that they were willing to break artistic continuity and cohesiveness. To be quite frank, it's actually quite a shame. They went into the right direction "we won't hold back anymore", but I think they went overboard with the cartoon vibe. The lighting, and the overall presentation, are inferior to 2016. Don't believe me? I got the perfect example: The way you find new weapons in each game. In 2016, you find the weapon on a corpse or in a laboratory on a stand. You get a cool pickup animation and sound cue. In Eternal, they float and turn in the air, and glow neon green. They also removed the "falling and taking a knee" animation when you fall from big heights. He does it in cutscenes but never during gameplay. They could have even scripted it, as it would really fit in certain locations where there is no combat. Lastly, while I got a great kick out of seeing the Slayer in third person, I do not think including third person cutscenes brought enough positives to the table compared to the negatives. I felt more "character" from the Slayer in 2016 than in Eternal. THE best character moment in Eternal is - ironically - a first person cutscene, namely when he doesn't even hesitate to press the fire button inside the BFG 10000. In the third person cutscenes, the Slayer never really does anything but stand there and look. Everything they did in third person could have been done in first person, and better, I think. I also think the voice acting is questionable at times. Mostly for the intro female soldier voice, the female doctor audiologs (that was BAD at times), and SPOILERS DO NOT CONTINUE READING SPOILERS I SAID AGAIN stop reading ....blablablablablab spoilers yo the Slayer's voice himself. I think the voice was ok, nothing special (should have been deeper and more voluminous like in the previews where he grunted loudly and deeply) but the dialogue was not what I expected whatsoever. lol if anyone reads all this I'd be damn well surprised
@tipsy6344 жыл бұрын
Youre right, there are tons of amazing little touches missing from Eternal. It even looks like you were supposed to get the plasma gun for the first time from that one guard but I already had it for most of the game.
@bramblefu4 жыл бұрын
I would bet a limb it's that way on purpose for clarity in gameplay. Played well the game is much faster and more chaotic than doom 2016 - reduction in visual clutter is basically necessary if you don't want to end up with a confusing clusterfuck. Same deal for smoke effects.
@Schoney324 жыл бұрын
Esca Good point
@huhreally57714 жыл бұрын
@@iWillWakeYouUp There's at least one place in the game which involves a fall high enough to make your character put his hand on the floor briefly before being able to move again, but in general I'd say it's just that Doomguy happens to have a higher fall height tolerance threshold in this game. *Not talking about when you get off the barge at the beginning of the game, btw. Also, a general absence of extreme heighta.
@RQUKOfficial4 жыл бұрын
Combat and traversal are so much more rewarding in Eternal. Sense of scale is also very impressive, as is performance. The game doesn't miss a beat during heavy firefights. iD really have improved almost every aspect of the game. I'm loving it. Rip and tear, until it is done. I surely will. :)
@punctuationman3344 жыл бұрын
RageQuitters UK I preferred the atmosphere of doom 2016 but that’s it.
@lucifer34164 жыл бұрын
I absolutely despise the melee damage be so low though, the game is great so far but I want to feel like I can beat a demon to death with my bare hands. Instead they just bounce around a bit until they finally hit you back, melee does nothing unless they are stunned, sadly.
@GGWP-gm5cq4 жыл бұрын
Hashirama Senju there is the “blood fist” (sorry I didn’t play the game in English so I am not exactly sure the original name) where u punch so hard it sends a shock wave, one shotting smaller demons like imps and heavily damaged the bigger one. All it takes to recharge is 2 glory kills. At the same time chainsaw now refuel itself to 1 fuel, so u always have a way to replenish ur ammo. I was so confused at the beginning as well since I cannot even 2 punch a zombie like in 2016, however the game did an amazing job on slowly introducing these new tools for u to fill the gap without overwhelming u with them.
@lucifer34164 жыл бұрын
@@GGWP-gm5cq yes I know about that. But it is not the same. And has requirements. Why cant we do any damage at all with a regular Melee hit? We are the doom slayer, we have adamantine strength remember.
@moe_lester26284 жыл бұрын
@@lucifer3416 true. Takes like 20 fucking punches to kill regular shitty foot demons
@JLHoskins4 жыл бұрын
I really love the vast lore expansion of Doom in Eternal but I have to admit, I wish it had a more hellish feeling. In 2016 it felt hellish the whole way through, in Eternal however not so much
@clarkguinocor81594 жыл бұрын
Meminist Asshole To be fair it does take place on earth.
@noobguy99734 жыл бұрын
Thats problaby because of the new enviorments in DOOM 2016 the places were cool but levels looked too much like each other which was one of the biggest criticism the game had Since in this game you go to Earth invaded cities Sentinel worlds other worlds that Hell has invaded Urdak Resistance base cold polar base etc so there isn't that much Hell stuff anymore
@snazzyeye90424 жыл бұрын
@@noobguy9973 good point
@narzig59304 жыл бұрын
@NOOBGUY now Just Add 2016’s Vibe And it’ll almost be perfect
@georgebisby6524 жыл бұрын
Pretty sure there is a visual setting thing
@friendofp.246 ай бұрын
Revenant got such a downgrade. Damn. Hugo Martin said that the most well received demon in 2016 was the Revenant, it's weird how it fell so hard in Eternal.
@dang3rdomo4 жыл бұрын
On the whole, I preferred the HUD, UI, and Enemy/Character design of Doom 2016 over Eternal
@kemanorel31104 жыл бұрын
Disagree on the character design. The character design in 2016 mostly felt like a muddled version of DOOM 3's designs, which weren't really that great either. Only the Revenant and Hell Knight from 3 looked good. The rest were just bad, especially the Cyberdemon. Eternal's designs are much more like the original games', which is a pretty big improvement over 2016.
@L3ON360Z4 жыл бұрын
Only the revenant and standard zombie looked better
@AdderTude4 жыл бұрын
@@kemanorel3110 The Tyrants were so spot on, too, from Doom II.
@stfuplease10514 жыл бұрын
@@kemanorel3110 Original ≠ good
@redielg4 жыл бұрын
Same.
@arikelvara4 жыл бұрын
Slight correction on Rocket Launcher: Hugo Martin said that the Rocket launcher in Eternal is more powerful and slower!
@huhhuh3644 жыл бұрын
arikelvara it also does far more self damage, the point of the change is to make you more careful when using it compared to doom 2016
@arikelvara4 жыл бұрын
@@huhhuh364 Forget to add that point. Thanks 😀 G!
@Justin-qb1yw4 жыл бұрын
"Respect the rocket launcher" dammit Hugo :D
@dereenaldoambun91584 жыл бұрын
DOOM Eternal: Teach you not to spam ammo.
@CantoniaCustoms4 жыл бұрын
Ironically I find myself spamming the rocket launcher more in eternal while in 2016 DOOM i basically never touched it :D
@jakehowell17674 жыл бұрын
The sound design in doom eternal is just so damn rich. The sound for the super shotgun in particular is the best. Just this heavy metal, 8-gauge thunder crush that shreds demons into salsa
@ThePrimordialArchon4 жыл бұрын
Actually the super shotgun in 2016 is the most realistic to the actual double barrelled shotgun it’s based off of
@NmberSevnty4 жыл бұрын
Lynda The Legend when did we ask?
@ThePrimordialArchon4 жыл бұрын
@ZA WARUDO when was your opinion ever valid?
@guillemgonzalez8044 жыл бұрын
@@ThePrimordialArchon Yea, the sound of the super shotgun in doom eternal is a bit disappointing compared with the one in doom 2016.
@ThePrimordialArchon4 жыл бұрын
@Guillem González the 2016 audio was actually from a real shotgun
@lichking37113 жыл бұрын
TLDR: I want the gauss cannon, old chainsaw, and old graphics back. Everything else I like/love. Getting rid of the pistol fucks over people who use the 1-0 keys for weapon selection which isn't a big deal but it's trippy at first. Getting rid of the gauss cannon removes the most balanced counter to heavy demons that isn't the BFG. Used to be a 2 shot kill on a baron of hell with the siege mode, now you have massive space limitations as to when and how to use the ballista's "siege mode". You also can't move with the ballista deployed but you could with the siege mode if you unlock that ability. Also, chainsaw was rebalanced massively. You could cut open anything up to a baron of hell with a full bar and then some. Now it's limited to fodder enemies and an occasional hell knight if your gas bar is full. Definitely a fan of older graphics but new combat. Doom 2016 had more claustrophobic rooms, too - it wasn't uncommon to lock you in a small room with a couple pillars and throw several mancubus, some hell knights, and a swarm of imps. This I guess has to do with interior design. Custom kill animations were nice and they were actually pretty common, as long as you weren't blown to smithereens by the initial projectile/explosion. It's really memorable when a baron of hell rips the lower half of your body off and throws it away or when a possessed starts ripping chunks of your flesh off (happens a lot during nightmare runs). 2016 was definitely not a sight for the faint of heart but it's exactly what I imagined doom would be - gloomy, violent, and lonely. There's only 4 non-demonic life forms when you start the game - you, Olivia Pierce, Hayden, and VEGA - but it feels like you really are the only one on the entire damn planet and everything that moves wants to kill you. It's a horror sci-fi feel and it's hard to pull off without being too unrealistic. The codex entries actually describe the science behind the weapon development and you even conduct a sort of investigation of what happened to Olivia and where Samuel was on the issue. I think both games have depth and lessons to learn beyond pushing buttons or developing reactions.
@chriskamzol3184 жыл бұрын
The more I see DOOM SLAYER in gameplay footage and the mechanics... the more I want to see him in SUPER SMASH BROS ULTIMATE
@Lildeevil4 жыл бұрын
@FreeTime Player YES, JUST YES
@eridanstan49774 жыл бұрын
Calvin Powell yeaaaaaaaa!
@noahhernandez10454 жыл бұрын
I’d rather him be in MK11 because he would fit in there
@ahlyess4 жыл бұрын
I can’t really see him joining MK11. He is more likely to appear in Smash for some notable reasons: 1. DOOM is the game franchise that pioneered the FPS genre, also being the main inspiration for many other FPS games. 2. Developers of DOOM have made multiple responses and mentions about a Smash crossover, not really deconfirming Doom Slayer in any sense at all, considering that Grant Kirkhope and Phil Spencer also made responses and mentions about Banjo & Kazooie joining Smash, and look what happened later. 3. There is a very interesting video online that shows a very well made Cacodemon Mii Head outfit in game. Surprisingly the video has not been debunked by any credible resources or official resources yet, which brings me to believe that the content in the video is real and is coming soon. 4. Doom Slayer just overall seems like a great fit for Smash more than MK. I can guarantee you that a Smash inclusion for this character would bring up more excitement and curiosity from people that an MK inclusion. I don’t wanna hear any more infamous “if DOOM is added to Smash, the gore and violence will be gone, and that’s not good” arguments. Smash is a fun crossover game featuring a bunch of silly and iconic characters, and the Doom Slayer fits those categories very well. The game features a bloody thirsty space dragon and a sexy witch lady that can summon demons and torture her enemies at will. You’d think at first that those characters wouldn’t be playable at all, but look at them now.
@nelraak52334 жыл бұрын
He'd work better in Mortal Kombat
@minithegameguy46744 жыл бұрын
doom: we made everything look similar to the classic sprites doom eternal:we just made the classic sprite into 3d models
@alexthibodeau9794 жыл бұрын
I have a love and dislike towards the Eternal designs. On one hand, I LOVE the Eternal Mancubus and Cyberdemon/Tyrant for revamping the classic designs, but on the other hand, that also is my issue. The 2016 designs brought a new and unique design to the table and didn't need to be copies of the classics to still be cool. I like both games's designs, but I do appreciate the new looks that 2016 brought to the Doom Universe.
@PfMokii4 жыл бұрын
Neither have bad graphics, Eternal is just adding more details and light
@jackjude4 жыл бұрын
I really think 2016 is better lit and and atmospheric