Doom II - Ghost (Blind Ultra-Violence 100%)

  Рет қаралды 17,708

decino

decino

Күн бұрын

Level made and submitted by Premo36.
Game: Doom II
PWAD: ghost.wad
Difficulty: Ultra-Violence
Source port: DSDA-Doom 0.27.5 (-complevel 2)
Pistol start.
Blind (never played or seen the maps before).
All kills and secrets.
No saves.
Subscribe for more playthroughs!
Link to WAD:
www.moddb.com/games/doom-ii/d...
Link to source port:
www.doomworld.com/forum/topic...
Widescreen status bars:
forum.zdoom.org/viewtopic.php...
Doom minor sprite fixing project:
www.doomworld.com/idgames/gra...
Submissions overview:
submissions.decino.nl/
Flyover shots powered by Cameraman:
github.com/borogk/cameraman
My Doom settings, extended HUD and more:
decino.nl/downloads
00:00 Intro
00:09 Blind Run (No Stats)
07:17 Blind Run (Stats + 100%)
08:22 Outro
09:44 Messing Around

Пікірлер: 124
@Premo36ComputersTech
@Premo36ComputersTech Ай бұрын
Map's author here! Thanks for playing my map! Currently writing from my phone while I'm bed sick... so I apologise in advance if this comment is written poorly... A bit of background, i made a few small maps over the years, but they always targeted gzdoom, the reason why i made with map was to play around after many years with vanilla doom mapping. I learned a lot of tricks and limitations of the original engine, and your analysis video on ghost monster is one of the main reasons this map exist. So addressing some things, the group of ghost chaingunners is meant to "surprise" you as soon as you make a sound after you shoot in the cyberdemom fight. The idea is that they attack you while you are distracted by the cyberdemon. You make the first shot at 6:32 to kill the spectre, and that should have woke them up and 6:41 they start to swarm in... Which it's indeed slower than it should have (as the room is really near) but you don't have to go near the exit to trigger them.The weird thing you make me discover with the no clipping was that the barrier i put was not working... They should not be already resurrected (and stuck) at the start of the map. So the issue i think it maybe something to do with the design of the "ghost room". There are 3 sectors, one worh the archiviles, one with a barrier, and one with the crushed corpses. All room works this way, when i decide to trigger a fight, i lower the barrier allowing the archiviles to resurrect the ghost, from once they resureected, as soon as you made a noice they will be alerted via the sound tunnels. All 3 ghost room share this design. The crusher you heard at the beginning was "preparing" the future ghost in all the ghost rooms. The crusher you hear as you get close to the end is one that kills all the out of bound archiviles so that players are always able to 100% the map. The hanged body was indeed supposed to be a jumpscare, it use an instantly lowering ceiling, it's not there for any particular reason, I just wanted mess with the players :b . The archie a 3:59 it's shield by design by the "blood tears" from the rocket, you can still hit him directly but you have to aim, i did that to avoid having it killed by stray rockets. You can lower the tears with the use key, or it seems you can just squeeze through them XD. A funny glitch in that arena that is that the soulsphere column like to swallow your rockets. As I found out it was another way to mess with the player, i didn't try to fix it. The archvile at 1:52 also glitch sometimes, where it start attacks before teleporting away, you can also easly wall run to it. For this archvile the idea behind it was that you shoot as tou see and he teleports away, and down then you find an active archvile (+ spectre and ghost zombies) so you think it was the same you shooted, while in reality it was out resurrecting. The single spectre in the room was meant as an obstacle to increase tje probability of a player face rocket itself. The three spectre in the corridor where meant to slow down the player to avoid him rushing to the exit.Once again thanks for playing (and also for the kind words and suggestions!) I'm still bummed by the chaingunners issue... Shame they didn't work as intended
@zchris13
@zchris13 Ай бұрын
archviles don't need to see targets to resurrect them, they just need to be near them. so they can resurrect through walls.
@theminecraft4202
@theminecraft4202 Ай бұрын
i liked the spectre right in front of the archie, very sneaky
@BarneyCarroll
@BarneyCarroll Ай бұрын
Awesome map P36! The chaingunner scheduling bug dampens things somewhat but I love the mechanics. Would love to see this theme extended!
@PELLOCOAT
@PELLOCOAT Ай бұрын
Very creative, thank you for sharing the break down! Get well soon!
@decino
@decino Ай бұрын
Thanks for the submission! Cool map with a game exploit you don't see often, let alone building an entire map around it. Needs a bit of polish and a theme and you'll have a true gem.
@makhauser42
@makhauser42 Ай бұрын
Something strange in the neighborhood
@chpsilva
@chpsilva Ай бұрын
Who's you gonna call ?
@AB0BA_69
@AB0BA_69 Ай бұрын
3:18 There's only so much you can do with Doom's stock assets, but I liked the "dangling corpse" jump scare. Good job, mate 😊
@Premo36ComputersTech
@Premo36ComputersTech Ай бұрын
Thanks!
@c1g4n
@c1g4n Ай бұрын
tbh most doom players are more scared by fireblu than any asset :D
@XzMondayNightzX
@XzMondayNightzX Ай бұрын
Having mice in your walls is one thing but having an agitated Ayylmao that starts fires is even worse. Remember to check your home for archviles every year especially in Spooktober.
@sephiran973
@sephiran973 Ай бұрын
I loved how the video just barely started and there were zombies dying from the crushers somewhere 😂
@dreadwanderer
@dreadwanderer Ай бұрын
Decino's extended ghost impression is excellent.
@YogiTheBearMan
@YogiTheBearMan Ай бұрын
Haha. Hell ya best part
@NekoKhris
@NekoKhris Ай бұрын
If there's something strange In your DOOM WAD Who you gonna call? Ghostb- wait what do you mean an angry demon-hating man with explosives is enough? ...alright, sure, I guess. Doomguy with a rocket launcher!
@respectfulremastersbymetal8336
@respectfulremastersbymetal8336 Ай бұрын
Super cool idea. Bummer it was SPOILED for you before you played it though. That would have been a cool realization to see.
@r2dezki
@r2dezki Ай бұрын
Decino: "Busting makes me feel good"
@phoneixsfall344
@phoneixsfall344 Ай бұрын
You know what I always think about is doom guy in constant sprint mode whilst carrying all those weapons and still sprints when he’s injured down to 1%. Guy’s a straight monster.
@vonhapen1
@vonhapen1 Ай бұрын
That green armor in front of the Archvile texture at the start looks pretty neat. Pretty evil actually.
@xlistenerx
@xlistenerx Ай бұрын
"This isn't a bug, this is a feature." - civvie11
@JoeyJoJoJoestarJuniorShabadoo
@JoeyJoJoJoestarJuniorShabadoo Ай бұрын
Totally spooped.
@zeusstormbolt8116
@zeusstormbolt8116 Ай бұрын
A blind playthrough, perfect lunch time entertainment - lets go!
@Olek54321
@Olek54321 Ай бұрын
that Cyberdemon at the very end of the video got freaking destroyed haha smashed like a mosquito
@MarianGigachad
@MarianGigachad Ай бұрын
The moment i saw the title and the complevel in the description i knew stuff was going wild
@hilaireb795
@hilaireb795 Ай бұрын
ngl, I love maps that turn bugs into features. the depth that this 30+ year old game provides with the right amount of creativity is mfn incredible. Back when I was just a boy playin this when it came out I would have never imagined that we would be taking it this far. another banger from the pumpkin man!
@BigMacDavis
@BigMacDavis Ай бұрын
Forced zombie ghosts. I would have been much more vicious.
@JKRevanBR
@JKRevanBR Ай бұрын
I dunno, A hitscan squad that cant infight and will hunt you down regardless where? I guess thats the perfect ghost foe.
@paulsibilleau3639
@paulsibilleau3639 Ай бұрын
Dat Intro 🤣 Happy Halloween 🎃
@georgeheilman885
@georgeheilman885 Ай бұрын
This video is pure Doom joy.
@karllykos
@karllykos Ай бұрын
Ghost _and_ blind? That doesn’t sound like it would end well.
@askthedoctor8696
@askthedoctor8696 Ай бұрын
After seeing this, I hope pumpkin man makes a Halloween video in his spooky voice!
@TheRogueWolf
@TheRogueWolf Ай бұрын
Zombie goasts?! Somebody alert John Freeman!
@Sentinello
@Sentinello Ай бұрын
This might be my favorite recent viewer submitted map. Just needs to escalate to two more big fights before the end.
@jellyjohn6969
@jellyjohn6969 Ай бұрын
OOGA BOOGA BOOGA
@decino
@decino Ай бұрын
Quality comment.
@thor1829
@thor1829 Ай бұрын
The big scary ooga booga
@TheKiruNias
@TheKiruNias Ай бұрын
I frickin' love that KZbin offers to translate this to English.
@DEdens1525
@DEdens1525 Ай бұрын
Who ya gonna call?! Decino!
@PELLOCOAT
@PELLOCOAT Ай бұрын
Was the exit switch skull a caricature of John Carmack, I wonder. We've got Romero's Head as well as pieces of Kevin and, I think Adrian!! (extra laughs imagining the saint and scholar a skosh tipsy recording)
@Bon3_witch
@Bon3_witch 22 күн бұрын
0:17 ooOOOooOOoo spooooky 😁
@Muladeseis
@Muladeseis Ай бұрын
Imagine a map E3M9, that we know it's like E3M1, but the third time you have to walk all the corridors, ghost monsters appear!
@adinocc2042
@adinocc2042 Ай бұрын
Good one!
@scottl.1568
@scottl.1568 Ай бұрын
What the hell is this godlessness 😮
@paulcrown3754
@paulcrown3754 Ай бұрын
Like the lebowski reference
@williamsmith666
@williamsmith666 Ай бұрын
Spoops!
@Nob1ej0n
@Nob1ej0n Ай бұрын
Halloween in April! 👻😱 Pretty generous with the rockets and pillars. And really short. Kind of a showcase map. Not bad.
@GreenSlayer1456
@GreenSlayer1456 Ай бұрын
oooohhh spooky time bois. How the zombies just nonchalantly got off screened to death like in a horror movie at the beginning was pretty hilarious.
@johndoe7270
@johndoe7270 22 күн бұрын
I love the use of Ghosts. Be really neat if someone made an episode / mini-episode of ghost puzzle maps. Things like using the ghosts to kill a cyberdemon and such. Also, what happens if an archvile resurrects a ghost thats been killed? Does it come back as a ghost?
@decino
@decino 22 күн бұрын
It does.
@spase667
@spase667 Ай бұрын
I was expecting a fight where you had to use the cyberdemons rockets to kill the ghost zombies. The actual fight we got was a bit too tame in my opinion. I think it’s a good idea that can be made more fun if the author isn’t afraid to get more sadistic with it!
@Pdotta1
@Pdotta1 Ай бұрын
Vytann would just immediately wreck that cyber demon 😂
@osamaaj
@osamaaj Ай бұрын
Reverie makes use of this in one of the maps. It's fun to play
@nerdysoldier
@nerdysoldier Ай бұрын
Nice
@AbAb-th5qe
@AbAb-th5qe Ай бұрын
"Keep the cyber alive to be safe"?!
@iguana9173
@iguana9173 Ай бұрын
Interesting was title. Papa Emeritus of ghost (the rock band) and the nameless ghouls won’t be there to help you.
@Chozo_Ghost
@Chozo_Ghost Ай бұрын
I now need to see a mod that makes Papa (any iteration of him) a playable character in Doom lol
@iguana9173
@iguana9173 Ай бұрын
@@Chozo_Ghost yes that would be really cool.
@universalperson
@universalperson Ай бұрын
A good ghost monster map, that even completionists can enjoy!
@lukebehrendsbro.
@lukebehrendsbro. Ай бұрын
What a cool gimmick. Enemies that turn into ghost-through walls by Arch-Viles is never a good thing so good thing Splash damage from Rockets is always there for you. Well, this was a cool map anyway. Well done. 🙂
@scottl.1568
@scottl.1568 Ай бұрын
Friendly CyberDaemon 😊
@lucierymelez9204
@lucierymelez9204 Ай бұрын
💜💜💜💜
@Etrehumain123
@Etrehumain123 Ай бұрын
I thought the crushed zombies was supposed to be scary and I expected to hear dying demons throughout the gameplay. I forgot that ghosts means ghosts mobs, described in a doom analitics videos, and not spooky ambience.
@Kuba18i
@Kuba18i Ай бұрын
Can't believe you're all mine Me and you for all time And I'll never ever ever EVER be alone again That's right, it's you and me For ALL OF EVITERNITY! It's a ghost, The Ghost in the Machine Is there a way to hit rewind? NOPE It's a ghost, The Ghost in the Machine Icarus, that's me The Ghost in the Machine!
@AFFL1CTED1
@AFFL1CTED1 Ай бұрын
Needs a spooky midi to go alone with the title.
@gigaslave
@gigaslave Ай бұрын
Running from Evil is plenty spooky, especially the cursed version
@AFFL1CTED1
@AFFL1CTED1 Ай бұрын
@@gigaslave eh?
@-cheesent-
@-cheesent- Ай бұрын
0:27 Wait wait did i hear crushers THIS early?? i gotta see the full thing!
@frozenlake1215
@frozenlake1215 Ай бұрын
14 seconds first! Not really the type to do that, but bored at work. Go Decino!
@JKRevanBR
@JKRevanBR Ай бұрын
I never will Agree with the D_Running Diss.
@Flickeralex
@Flickeralex Ай бұрын
I ain't afraid of no ghosts ... except for the doom ones, because self splash damage xDD
@LAMAROUX34
@LAMAROUX34 Ай бұрын
0:32 ok I know already wh it's call ghost, oh my...
@prodpinknblue2894
@prodpinknblue2894 Ай бұрын
should be illegal to be this early
@FusedRage
@FusedRage Ай бұрын
Is that rejected submission slot going to be reselected?
@decino
@decino Ай бұрын
After all the submissions are recorded, yes.
@RobertGee101
@RobertGee101 Ай бұрын
👻👻👻
@user-kw4qx4qu8c
@user-kw4qx4qu8c Ай бұрын
I expected more active use of mooha-boi due to map's gimmick. But this is still okay. Reminds me of Plutonia 2 ending with Wolf SS.
@Pdotta1
@Pdotta1 Ай бұрын
The ghost mechanic could be used much more creatively. There’s a lot of potential.
@inventiveusername5191
@inventiveusername5191 Ай бұрын
I was kinda hoping for a MIDI of Cirice or Square Hammer, but interesting map nonetheless.
@weirdalfan1980
@weirdalfan1980 Ай бұрын
Imagine a ghost cyberdemon :)
@jeezboidamian8139
@jeezboidamian8139 Ай бұрын
Cursed footage of Decino saving . . . Colorised
@BeheadedKamikaze
@BeheadedKamikaze Ай бұрын
You can save as many times as you like... it's how many times you *load* that counts 😉
@MadsonOnTheWeb
@MadsonOnTheWeb Ай бұрын
I enjoyed all the maps so far. My doubt is, there are that many great mappers out there or is Decino choosing really wisely?
@decino
@decino Ай бұрын
RNG did the choosing.
@MadsonOnTheWeb
@MadsonOnTheWeb Ай бұрын
@@decino WOW!
@BeheadedKamikaze
@BeheadedKamikaze Ай бұрын
@@MadsonOnTheWeb Yes there are *a lot* of very talented Doom mappers out there. I mean look at such things as Eviternity 2, Sunlust, Swim With The Whales, MyHouse.wad, etc.
@MadsonOnTheWeb
@MadsonOnTheWeb Ай бұрын
@@BeheadedKamikaze that's great!
@regmans4329
@regmans4329 Ай бұрын
Are you gonna post your kill cam of mincing BMD on Quake 2. 😂😂😂
@scottl.1568
@scottl.1568 Ай бұрын
You forgot the Red Key, so you gotta do it again
@flaviapunktexe6924
@flaviapunktexe6924 Ай бұрын
I've once played a map with ghost but there were no rocketlauncher?
@decino
@decino Ай бұрын
Cool.
@riba2233
@riba2233 Ай бұрын
@@decino 😅 savage
@ODT81
@ODT81 Ай бұрын
1:35 platform exactly 24 units higher than yours. And then you can Hurt them with projectiles. This is the first time I heard about that. Can you explain why you can hurt them then?
@decino
@decino Ай бұрын
Watch the latest crusher analysis video.
@ODT81
@ODT81 Ай бұрын
@@decino Thank you I will.
@tornado100able
@tornado100able Ай бұрын
😨😨😨😨
@SeppyYT
@SeppyYT Ай бұрын
could a ghost Arch Vile resurrect normal Corpses?
@decino
@decino Ай бұрын
In theory, yes.
@thrwwyaccnt123
@thrwwyaccnt123 Ай бұрын
Random wuestion, but what do you guys think of playing doom using controllers?
@decino
@decino Ай бұрын
A good alternative.
@thrwwyaccnt123
@thrwwyaccnt123 Ай бұрын
gweat!
@xXWarPigs
@xXWarPigs Ай бұрын
I like doom 3🥹
@riba2233
@riba2233 Ай бұрын
as long as it's not ghost the band am I right 😅 I appreciate you messing around at the end 👍
@AB0BA_69
@AB0BA_69 Ай бұрын
Sound tunnels? Now that's a neat trick!
@decino
@decino Ай бұрын
Quite old school!
@n3onkn1ght
@n3onkn1ght Ай бұрын
Now _this_ is speedrunning!
@AB0BA_69
@AB0BA_69 Ай бұрын
Forget the ghosts. I'd be spookified by hearing Archies in the walls. 😂
@scottl.1568
@scottl.1568 Ай бұрын
Cino when I first started playing Doom it sounded like this: kzbin.info/www/bejne/j2ibhZWkrtl5hc0si=3LH7oTvy4ADz3ug5 HOW DO I GET THESE SOUNDS BACK??😮
@Denzel20.
@Denzel20. Ай бұрын
The truth is, the wad is very good. The only thing missing is the detail, I read an opinion that they gave you a dwarf, the same thing happened to me as him... And I have seen many similar opinions, I will go step by step. -The game has good Venezuela inspiration. -The game lacks more lore, like you just start in the prison, and they don't explain it. From there you can see the reason for the title -The background story of the creator is very sad 😢 -The dwarf that touched me invaded an entire country and now he's on the loose, he's a peru bear😢
@PELLOCOAT
@PELLOCOAT Ай бұрын
Please copypaste your comment into a translating program. From English into your native language.
@isbibbi
@isbibbi Ай бұрын
a ghost?
@n3onkn1ght
@n3onkn1ght Ай бұрын
Hey decino, looks like there's a few bugs in this WAD. You should try playing it with GZDoom, just to be sure.
@decino
@decino Ай бұрын
Ok!
@AB0BA_69
@AB0BA_69 Ай бұрын
Name a better combo than Decino and "having the lock to find a SoulSphere/Invuln after dealing with the main threat" 😂
@AB0BA_69
@AB0BA_69 Ай бұрын
Shame there's no custom midi for this wad though
@leoneldoleschal1194
@leoneldoleschal1194 Ай бұрын
Décimo!!!! Can I try to send a HR working Freelancer for a gaming please 🥺🥰
@decino
@decino Ай бұрын
wut
@Brick_Eater_
@Brick_Eater_ Ай бұрын
first!!!!!!!!!
@JadeJoestar-uy6hg
@JadeJoestar-uy6hg Ай бұрын
Sixth
@narmale
@narmale Ай бұрын
32nd! xD
@southpakrules
@southpakrules Ай бұрын
267
@RicardoPleasure
@RicardoPleasure Ай бұрын
couldn't watch; the beginning was too scary with all the ghost noises
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