I can't believe it's been so long since Doom Eternal that we're looking at a new Doom game on the way. Time to get hype. If I got something wrong here, okay. It's just a fast reaction while I'm excited. Let's just have some fun here. Also, this video is very relevant: kzbin.info/www/bejne/p6XOZ4uFfMx1qtE "There is no Doom Eternal 2". Support me on Patreon: patreon.com/underthemayo Mayo merch here! teespring.com/stores/underthemayo KZbin Memberships to my channel now available, click the "Join" button. Follow me on Twitch at twitch.tv/underthemayo
@isaaclai16366 ай бұрын
It feels so strange, Eternal feels like it released like a year ago
@rayhoyer48296 ай бұрын
This game better not be as hard to play as eternal was
@frozezone29476 ай бұрын
I was looking forward to your speculation of the new doom and you didn't disappoint
@frozezone29476 ай бұрын
Oh and mayo I have this question Ive been wanting to ask you since hugo martin started an interview with you and the other doomyubers
@minegaming135246 ай бұрын
Excuse me, can you remind me my beginner guide, the heavy cannon, they have a mod called precision bolt which is used for quick swapping, micro missiles, it’s used for quick swapping with the rocket launcher, does that mean it can work on all weapons with the micro missiles?
@bufflb41846 ай бұрын
I'm 99% sure that the mancubus/hell knight one-shot kill is just to make the trailer more cinematic. No way their health is that low, even if there's a weakpoint/parry stun state.
@underthemayo6 ай бұрын
The mancubus one shot isn't a kill, it's a weak point break. He's definitely still alive.
@PossiblyAnIrishGuy6 ай бұрын
@@underthemayo if that's actually the case, then they really leveled up the destructible demons system to a whole new echelon. I wonder if you could blow off both a Mancubus' arms while he's still alive, would be a cool thing but also pretty funny and/or gimmicky.
@alexkovacevic20296 ай бұрын
@@underthemayoyou always have this arrogant sheen about you. Its kinda gross
@SB-dc5on6 ай бұрын
@@underthemayoit definitely looks like a death animation but it’s just my opinion
@adamdavis17376 ай бұрын
I was hoping for quake. I kind of thought that the Quaker remasters coming out was a bit of a hint that they were doing something with the franchise again while doubling as a way to get people talking about it. But this looks sweet, and as someone who preferred the gameplay pace and atmosphere/design of 2016 over Eternal. This looks like it's more up my alley. Not that I didn't think eternal was great
@Chano-h2h6 ай бұрын
For the enemies dying so easy, remember that in almost every doom trailer all enemies are one shot basically, to mantain the flow of it ig.
@OnTheArchipelago6 ай бұрын
Yea, its just for cinematic purposes
@Kwatcher1006 ай бұрын
Well, we were told that in this game you, “hit like a truck.” So who knows?
@Dasaltwarrior6 ай бұрын
@@Kwatcher100 I def think enemies will be less durable, as the enemy count seems juiced up quite a bit compared to Eternal and 2016 in mob shots
@paperclip63776 ай бұрын
@@KZbinTookMyNickname.WhyNot oh God not the walmart version of Titanfall
@BardicGM6 ай бұрын
Well there's also the aspect that the team behind it said when 2016 cme out that the closest difficulty to the canon slayers power was easy moe.
@iWant2BeASaiyan6 ай бұрын
That "Baron" at 6:20 has the head that looks super similar to the Doom Hunter minus the visor. I think this may be one of the Agaddon Hunters before Eternal. I may be wrong but I can't wait to see it next year!
@FyruHawk6 ай бұрын
yeah i saw a reddit post that also pointed out the glowing thing on his chest is very similar too, just on the opposite side.
@AidenSmith-fw5xe6 ай бұрын
I was thinking this as well
@ShadesMan6 ай бұрын
I figured it was a baron at first, but his horns and his face look like a Doom Hunter, sans cyclops-visor. Indeed could be the Agaddon Hunters of old, pre-cybernetics!
@googlefish806 ай бұрын
As dumb as this sounds, I dont think that's a baron, im thinking and hear me out, I think thats the Bruiser from Doom 3.
@The_Dinosaur_Heretic6 ай бұрын
@@googlefish80 It would have a TV face if it was a Bruiser. I’d love for him to make an appearance, but I strongly doubt he will
@thomascoushman11066 ай бұрын
I have a theory that you can parry green attacks. This would be similar to shooting the marauder or gladiator when the eyes are green in eternal. It would make sense with that one enemy firing 5 projectiles but only 1 is green
@EstonianFreedom1006 ай бұрын
I noticed those attacks as well, there must be a mechanic tied to them for sure
@cerealofbonedmilk6 ай бұрын
I bet he cant parry projectiles from a certain other game about going into Hell
@las4gna846 ай бұрын
@@cerealofbonedmilk Doom Slayer is gonna parry his shield like it's the fucking Sawed-on Shotgun lmao
@ronthorn36 ай бұрын
lol don’t tell Mayo, he sucks at parries 😂😂.
@Madchimpz6 ай бұрын
Good catch, I think that definitely is the case because the Hell Knight also had a green glow on its arms right before doom slayer parried its jump attack. And right before that, an Imp was preparing to shoot a green fireball before getting killed. I like that mechanic, you can't just parry every attack, only certain ones.
@chester511616 ай бұрын
I like how the gameplay looks a lot more weighty and heavy hitting and not as much of a streamlined hyper efficient killing machine that the doom slayer ultimately culminates into in Eternal.
@maxburrill61926 ай бұрын
This is probably before he started putting thrusters and shit in his suit to let himself fly around like he does later.
@simionmatei97156 ай бұрын
@@maxburrill6192to be fair, what he wears there its not even the preaetor suit
@cyberdemon65176 ай бұрын
as hugo said himself hit like a truck
@FastFox9166 ай бұрын
Machine, turn back now
@youreafurryhuh6 ай бұрын
@simionmatei9715 actually it is
@shortwinger36 ай бұрын
So the bone gun is called the “Bone Crusher,” the new plasma rifle is called the “accelerator”, and the impaling gun is called the “Rail Spike”. There was already an interview in which Hugo and another ID Software dev were asked what their favorite weapons are.
@francocentrone1976 ай бұрын
where can I find that interview?
@rawmaw6 ай бұрын
Where?
@ezzwhitezombie6666 ай бұрын
Should’ve been called “the skull grinder”
@SHARATHCHANDRA-dh6yx6 ай бұрын
Or skull shredder or bone shredder
@thorveim11746 ай бұрын
Meanwhileme wondering whats "rail" about the rail spike, that thing has seemingly no rail whatsoever
2:13 this bonegun is just good old unmaker i like it
@The_Dinosaur_Heretic6 ай бұрын
I bet it’s gonna be called the SkullGrinder
@cabnbeeschurgr6 ай бұрын
Grimdark unmaker my beloved
@ahmed_gamer_gym_biker6 ай бұрын
I think it could be called NailGun
@samokazem22116 ай бұрын
yes, it unmakes skulls.
@Schlangeguzik6 ай бұрын
@@The_Dinosaur_Heretic what if it is, that's would be badass
@biga91446 ай бұрын
They better give us a greatsword to go with the shield
@_strayfer_6 ай бұрын
Oh I’m sure they will
@Yaboi-if8bw6 ай бұрын
Oh, I have faith they will give us the Slayer's Crucible from Doom Eternal
@jamesallred4606 ай бұрын
Hell yeah!
@TheDragonfriday6 ай бұрын
Even better the shotgun with attached greatsword
@knowledgeanddefense10546 ай бұрын
I believe there's a name for it
@EWischan6 ай бұрын
id Software's tweet mentions a trilogy. This could be the last Doom game for a while.
@maxburrill61926 ай бұрын
I mean, the DOOM: Eternal DLC ending seemed pretty final for this particular iteration of the series. We did it. The big bad is dead, and Hell has lost all its power.
@simionmatei97156 ай бұрын
@@maxburrill6192there are stilll enought content to be explored for at least one more trilogy There still that thing about the Profecy of the Black Priest
@blazkowicz_the_3rd8106 ай бұрын
Probably for the best, i love doom, it is my game for many many years, but they need other IPs as well. And they should be mixing it, not just doom, although i cant complain.
@Kobalt_Rax_the_one6 ай бұрын
@@maxburrill6192 Are you sure ? Samur and the Hell Crucible that would become the dark priest most likely , Vega . The other group of Seraphs that are regarded as the Acient Gods and may be related to the higher being that created Primavels like Devoth etc. There is literely more lore and secrets to be revealed. But the next Doom the sequel to Eternal would most likely be like a fresh new start , the cycle will begin anew.
@RL-DarkSpark6 ай бұрын
@@simionmatei9715 So we have the father and Davoth the original god, but is there like a devil or is Davoth supposed to be the devil
@raptyrn12906 ай бұрын
One extra thing I'd like to point out is clearly there will be more environmental kills 5:43 We can see that demon impaled on a bed of spikes behind it and just in general, the demons seem to be affected by physics a lot more just overall, and that's going to make things super interesting
@maxburrill61926 ай бұрын
I hope they give us the Dark Messiah super kick. That shit would be hilarious.
@ItsCosmoTewulf6 ай бұрын
I always thought the environmental glory kills from 2016 were neat, so I'm glad it looks like they're expanding on that concept rather than pushing that aside like they did with Eternal.
@papayer6 ай бұрын
@@ItsCosmoTewulfEternal had crushers.
@James111116 ай бұрын
Reminds me of Bulletstorm just abit.
@ItsCosmoTewulf6 ай бұрын
@papayer I was more talking about the glory kills rather than just environmental kills in general. I guess I went off on a bit of a tangent there lol
@raptyrn12906 ай бұрын
I'm not convinced that's a baron that to me looks like an Aggadon Hunter before it got resurrected as a Doom Hunter Like, the real deal this time
@asimplepie22796 ай бұрын
I’m so excited
@macgyverman12346 ай бұрын
Looks to me like he’s shooting Nine Inch Nails.
@CritStanley6 ай бұрын
The quake vibes in this game are very overwhelming. :P
@Robster8816 ай бұрын
@@CritStanley underwhelming* this doesn't feel like Quake.
@M1551NGN06 ай бұрын
Fun fact: the soundtrack from the second level and the last level of DOOM 2016 is a remix of Quake theme
@HugoStiglitz886 ай бұрын
Hope not. Nin is absolutely garbage
@CritStanley6 ай бұрын
@@Robster881 it does to me. Knight/marine hopping through dimensions of dark gothic medieval age vibes fighting against magic and insanity inducing monsters. That’s Quake. To me, Doom was always fighting invading demons in futuristic high tech bases and then taking the fight to Hell in the end. Of those two things, Dark Ages leans _heavily_ towards what I always associated with Quake.
@solracstormhunter30236 ай бұрын
3:00 If you wagch closely, the Chainsaw Shield is sawing on the Revenant, as it pins it to the ground. Might be a mechanic to keep flying enemies, or troublesome enemies in check for a few seconds and weed out other enemies, that demand more attention. 🔎
@distantsea6 ай бұрын
Ah good old Round Trip, the best move Sparda has
@rawmaw6 ай бұрын
Awesome!
@boi73166 ай бұрын
The Shield saw is now the coolest thing I've seen.
@Hedron10276 ай бұрын
@@distantseaJackpot!
@Kodaiva5 ай бұрын
To me it seems like near the end of it being on screen it somewhat gets back up too
@PatrickN86 ай бұрын
6:30 Mister sword and board here sure looks like an Aggadon Hunter
@Cri_Jackal6 ай бұрын
I don't think Glory Kills are here, I believe that decapitating mace swing what just a straight up melee kill, the player targetting the weak point that is the head.
@cabnbeeschurgr6 ай бұрын
Agreed. Maybe it'll have more melee options, but less/no finishers
@procow22746 ай бұрын
Its actually a flail
@Mrjohnny1646 ай бұрын
He only killed the rider of the pinky, the pinky is still alive. Its probably considered "part" of the pinky so there shouldnt be a glory kill opportunity
@cabnbeeschurgr6 ай бұрын
@@Mrjohnny164 if I had to guess maybe it's a deeper weak point system, enemies will have phases and you can do finishers/melee on certain weak points to break them off of the demon entirely
@CatInKnightsArmor6 ай бұрын
@@cabnbeeschurgridk about that I think glory kills are too big of a part of Doom games DNA at this point for them to not be in this one
@HevonCZR6 ай бұрын
The most Quake looking Doom game ever for sure. In a parallel world this would have been a new Quake.
@FBI_420696 ай бұрын
or it's doom but in a different time period not everything has to be something else reskinned because it's not what you wanted, if you don't like it don't play it.
@lostsanityreturned6 ай бұрын
@@FBI_42069simmer down fido... stop being a precious little flower, they weren't complaining.
@idglet95656 ай бұрын
@FBI_42069 C'mon man, the devs haven't been shy about their love of Quake and it's influence on their work. To flat out deny the obvious influences is either dishonest, disingenuous, or just completely blind. Any fan of FPS games and their history would have no problem with the statement they made.
@FBI_420696 ай бұрын
@@idglet9565 saying everything that looks like quake a reskin is also dishonest, disingenuous
@Led....6 ай бұрын
@FBI_42069 he didn't even say it didn't look cool lol. Just a simple comparison. Please go touch grass
@kyle35_366 ай бұрын
I like how it’s suppose to be a “grounded” game yet it has a gum that grinds up skulls and shoots the fragments at enemies. I’m sure you were referring to the gameplay but it’s just a lil funny
@Narko_Marko6 ай бұрын
Grounded as in, you are literally on the ground way more than in previous doom games.
@thanus66366 ай бұрын
Grounded as in, you are literally putting three times as many demons into the ground.
@nobody-yk2hu6 ай бұрын
Honestly I'm interested how we get ammo for the skull grinder (until we get its official name I'm reffing it as the skull grinder) like do we have to glory kill small enemies and use their skulls as ammo of are they gonna take inspiration from the Hecatoncheires in greek mythology and have an enemy with lots of heads that give us lots ammo for it I wanna know how they incorporate other weapons a d I hope we see the return of the soul cube and hopefully people will finally stop hating doom 3 for being different I know not everyone hates it but it feels like half of the players seem to
@paytonkraft75646 ай бұрын
I don't think they meant THAT kind of grounded.
@JefeMaestro836 ай бұрын
I think that this game is, a clearly, Doom with Quake skin
@CRT_YT6 ай бұрын
i bet 0 dollars it was originally a quake game but corporate wanted it to be doom
@skandy68476 ай бұрын
same honestly @@CRT_YT
@jaredmccain75556 ай бұрын
The rail gun is good evidence for that.
@SkyFly198536 ай бұрын
Hexen and Heretic too...
@FBI_420696 ай бұрын
or it's doom but in a different time period not everything has to be something else reskinned because it's not what you wanted, if you don't like it don't play it.
@jijigri92246 ай бұрын
Not sure if it gets mentioned later in the video, but at 3:09 we see the enemy shooting a green projectile along with the other projectiles. And at 5:23 the Hell Knight was charging a green attack before getting parried I think we can imagine that attacks colored in green can be parried by the shield
@filipvadas76026 ай бұрын
A gun that grinds Demon skulls into bone splinters and then fires them as projectiles is the most *metal* thing I have ever seen
@WolfShi3ld6 ай бұрын
Like what I saw. More enemies, larger maps, slower player movement without slowing enemies, lower target healthpools, weapons made for crowd control, varied enemy attacks that look like they can't all be solved by circling an arena forever. Seems to be taking notes from Serious Sam. Here's hoping all that forces actual target prioritization, which is the one thing Eternal lacked.
@purebaldness6 ай бұрын
Bare in mind low health pools was a staple of Doom Eternal trailers
@RedCommunistDragon6 ай бұрын
@@purebaldnessIt’s been years since I’ve seen the 2016 trailers, but, I assume it was a staple for those as well.
@corvax86446 ай бұрын
Basically Doom but as a hacknslash
@purebaldness6 ай бұрын
@@RedCommunistDragon i think so, at least in the one where the cyberdemon is at the kadingir samctum
@papayer6 ай бұрын
???? Eternal forced the shit out of priority targets if anything lol, Arch-vile, Marauder, buff totem, carcass, cybermancubus.
@dereturd6 ай бұрын
I feel like theyre going back to OG Doom level, gameplay design and enemy placements. Though ofc not necessarily the OG layouts, but the amount of enemies on screen, the open areas and the mobility isn't as high octane as before.
@energeticyellow16376 ай бұрын
That's what I was thinking. Literally a more grounded old-school experience, maybe we'll see a return of the old level design with more backtracking
@steel1286 ай бұрын
i'm more of a fan of the 2016 setup over Eternal, so this is more welcoming to me
@Kobalt_Rax_the_one6 ай бұрын
@@energeticyellow1637Old level design are more strait up mazes ,I don't think it will be quite like that , at least not as frustrating to navigate and know where to go at times . I think it will be a bit more beefed up design of 2016 one , maybe. Either way it will still be an interesting and creative design regardless .
@Go_Coup6 ай бұрын
@@Kobalt_Rax_the_one , they're not mazes. They were known for not being mazes, as that's what many first-person games used. Getting lost in a large map doesn't mean that it's a maze.
@Kobalt_Rax_the_one6 ай бұрын
@@Go_Coup They do have a maze like or labyrinth design everyone knows that , not necessarily strait up but yea .
@Jane-qh2yd6 ай бұрын
The "Baron of Hell" that you pointed out in the trailer is not a Baron of Hell at all. The Baron has horns that point forward, with the tip actually facing down and sitting below his eyeline. The Baron also has no spikes coming out of his shoulder plates, and his teeth are crooked and evenly big, without any canines. This demon has curved horns that point directly upwards, as well as a small horn coming out of its forehead. This is the EXACT same horns that the Doom Hunter has in Eternal. This demon also has spikes coming out of its shoulders, and a similar mouth/teeth to the DH. This is without a doubt the Agaddon Hunters that were used to make the Doom Hunters.
@antoniotrivelloni81916 ай бұрын
The chainsaw shield has me feeling some type of way. As long as the mech and dragon segments aren't too long, they'll feel so cool. Imagine dogfighting a squad of Pain Elementals on a DRAGON
@YEY08066 ай бұрын
Or dragon demons
@antoniotrivelloni81916 ай бұрын
@@YEY0806 God, just IMAGINING that is getting me hyped. I don't think I've actively wanted a game to be good for years like I want this game to be good.
@kingchirpa6 ай бұрын
The dragon feels like a nice point A to B type thing. Sort of like how a lot of games recently have gliders where you can soar over the map.
@bmFbr6 ай бұрын
That Bethesda release schedule sheet that leaked some time ago is from like 2019 and it already had Doom Year Zero listed, and that was even before Eternal got out. So it wasn't any sudden change of plans, not "it's better to launch another Doom now", it was in their plans from the start.
@TylerMcVicker16 ай бұрын
Holy shit you worked fast on this one. I’m not even done with info collecting!
@underthemayo6 ай бұрын
I'm like Neo with this shit.
@asimplepie22796 ай бұрын
Hey VNN
@KneeCapHill6 ай бұрын
They really should've made ammenda woth Gordon. His music was a huge reason for the popularity of Doom 2016 and eternal
@rawmaw6 ай бұрын
4:51, I actually don't think this is a form of a "ground pound". To me, it looks more like a dash done mid-air that's simply targeted towards the floor. So dashing is not as static as it is in Eternal when it comes to its directions. But of course, I could be wrong.
@fatlegoman87566 ай бұрын
I can't get over the heaven's spaceship Doom guy gets shot out of
@JamesTamesGames6 ай бұрын
it's giving me serious sam vibes with how the small soldies are charging at you
@Jack_War6 ай бұрын
Yes, and the original Doom games
@AleenaLearner6 ай бұрын
@@Jack_Warfrom 1995? I wouldn't say they were charging
@Jack_War6 ай бұрын
@@AleenaLearner some enemies charge at you, like the pinkys. And I thing this new Doom game it's very similar to serious sam because it's very boots on the ground, unlike the doom 2016 or eternal that were more like Quake
@AleenaLearner6 ай бұрын
@@Jack_War pinkys zig zagged, like revenants and archviles. I do recommend DooM 2, it makes you feel chased by generals, oou can give it a try
@IagoM0136 ай бұрын
When I saw the Mech combat and Dragon segment I thought they were cool and, after thinking, now Im wondering if that was just them teasing that the game will have cool and unique set piece moments. I trust ID on this, one of Doom 2016's criticism is that the pacing wasn't really good; in Eternal they added platforming sections so the players cool off after the action, but it was somewhat "controversial", and added more Boss Fights; I think Dark Ages may have actual unique set pieces to improve the pacing and also add diversity to the campaign gameplay from time to time. It makes me remember the Gears Of War franchise with the cool set pieces like fighting bosses, using vehicles and even controlling the enemies's monsters like the Brumak or the Reaver.
@starchman87586 ай бұрын
we dont gotta worry about developer passion you cannot make a gun that crushes skulls into shrapnel and fires them at enemies without loving it lol
@Lakezhealme6 ай бұрын
I originally subbed to this channel because it was the best Doom Eternal hub when the game came out. Ahhhh, it feels so good to be back! I fully anticipate watching your vids covering this new exciting Doom game.
@nbdante6 ай бұрын
Slayer can now parry and stuns the enemies with his shield! I noticed in the trailer that they didn't show any verticality in Doom's movement! Maybe this time is more focused on ground movement and brute force, since he has a shield doesn't need to move fast and dodge! The game looking amazing!
@citizen30006 ай бұрын
Doom guy
@maxburrill61926 ай бұрын
"We now interrupt DOOM to bring you Warhammer: Vermintide."
@SchwererGustavThe800mm6 ай бұрын
1:10 This new Super Shotgun design is incredible! For those who dont know, its a hybrid between an original rabbit eared coach gun and a Winchester Model 1887!
@balsabozovic4510Ай бұрын
I love how they made it a lever action just so he can terminator style flip it to reload in order to use shield lmao
@cherrikola9996 ай бұрын
If there's one thing I REALLY want to return, it needs to be a heavy hitting, laser- esque gun like the Gauss Cannon or Ballista. After all, the Ballista WAS made by the Sentinels and their technology, so it's possible an early model of it could appear.
@thorveim11746 ай бұрын
There is, the gun that shoots huge spikes seems to act JUST like this
@cherrikola9996 ай бұрын
@@thorveim1174 hmmm maybe
@inkayy796 ай бұрын
3:50 at first i thought those were cacos but looking further into it they actually look like early concept art renditions of maykrs/maykr drones from the art book!
@DeathMetalThrasher6 ай бұрын
A gun that uses crushed skull bits as ammunition is incredibly metal.
@Muramasa17946 ай бұрын
The big demon at 6:40 is the doom hunter pre-augmentation not a Baron of Hell
@spearten_coffee6 ай бұрын
The map size is very interesting and I think this may be getting us much closer to classic Doom with how many enemies and large maps people have made there. I like toning the pace down a little bit from being a super acrobat because after many Ultra Nightmare playthroughs, I think I'd like to quick switch a little less. One of my biggest turn-offs with eternal is the early game and how much weaker you feel in regards to health, armor and ammo. I'd like to ditch a lot of those RPG elements and just focus on gun upgrades/variety and if there are unlocks, just have them be cool abilities like the runes or things that completely change how you use some guns.
@legacyisanimesh6 ай бұрын
What I thought about the new weapon at 2:00 that it was a better heavy cannon with micro missiles.
@jonathanbrockway58616 ай бұрын
I saw the trailer earlier and wondered how long it would be before you got a video out. You didn't disappoint Mayo!😁👍
@underthemayo6 ай бұрын
I've been at it for the past 4 hours lol. Not easy to do something like this the same day if i dont just wanna ramble.
@jonathanbrockway58616 ай бұрын
@underthemayo watching your video shows you're as excited for this as I am. I'm also somewhat cautious but I trust Hugo Martin and his team to nail it. Not to mention also watching your gameplay analysis videos in due course!
@gageshippy22566 ай бұрын
@@underthemayothis will definitely be a slower game than eternal. The very addition of the shield is a big testament to that. In eternal you mainly avoided damage. Running around as an efficient killing machine. In the dark ages i feel like we'll actually have to "battle" the demons more.
@Jazzy--6 ай бұрын
The ultrakill "critic" using ultrakill music. Ironic lmao
@rca47886 ай бұрын
do you realise he has the music from the second gabriel fight on background?
@Jazzy--6 ай бұрын
@@rca4788 that's not from ultrakill? Lmao
@LaggyLuke6 ай бұрын
@@rca4788 Yeah that's what he just said?
@SparePencils6 ай бұрын
Yall got stunlocked by a single ytuber and cant get over it.
@Kodaiva5 ай бұрын
@@rca4788 literally the entire soundtrack of the video is ultrakill
@DECIMATOR696 ай бұрын
I think Hugo said that the next game he wants the player to feel like a tank oposed to the fly like the butterfly sting like a bee of eternal
@balsabozovic4510Ай бұрын
I saw quakecon gameplay, slayer definetly feels like a tank but with at least 2 barrels lmao, amount of carnage blood and gore that was shown goes way beyond anything in eternal
@gabrielrodriguez69366 ай бұрын
In my opinion, in response to the “Doom Factory” concerns at 7:30 , I think Id is trying to warm the greater gaming community up to introduce quake as their next game. So they’re people get their fill of doom while simultaneously introducing a new style in preparation for quake. That’s what I’m hoping at least.
@Ashtonyss6 ай бұрын
LOVE the gothic quake-like designs of the enemies and weapons.
@CritStanley6 ай бұрын
The Quake vibes here are so strong, I'd believe it if a dev came out and said "This was going to be a Quake game, but we decided to make it a Doom prequel midway through development"
@DirransRL6 ай бұрын
I got a lot of Turok vibes from it bizarrely enough.
@the_furry_inside_your_walls6396 ай бұрын
I love how the plasma gun looks like a mix of the Eternal and 2016 barianta while also having a distinct Argentan look to it as well.
@switchiro52626 ай бұрын
Here before everyone says "You always compare X to Doom The Dark Ages"
@Kobalt_Rax_the_one6 ай бұрын
@ET0228Maybe a 8+ or 9 at most how knows but yea depending on your preferences and comfort zone, it won't be quite the same.
@viis6 ай бұрын
This looks so sick!! Gives me Doom meets Quake meets 40k vibes and I’m all for it
@tyler_dtm6 ай бұрын
My lovely Quake....(
@CritStanley6 ай бұрын
It is weird that Id is making Doom be more like Quake, rather than just making a Quake game. :P
@SWY13566 ай бұрын
@@CritStanley because doom is alot more known and wanted, like mayo said, id doubts quake would make as much money as doom, so i guess ID tried to make the new doom a little bit like quake. Just hope that they use dark ages as a means to gather resources to make a quake game
@Kodaiva5 ай бұрын
@@CritStanley it's because people will buy doom.
@riflemanm16a26 ай бұрын
The weapon at 6:06 is a flail. A mace does not have a chain; instead, the pointy head is attached directly to the handle.
@thevoyager96496 ай бұрын
It would kill if Trent Reznor scored the soundtrack for this game.
@MantisGod88156 ай бұрын
He needs to come back for quake if it ever happens. Just give the man whatever money he wants.
@sachiekat12386 ай бұрын
Yoooooo
@igodreamer70966 ай бұрын
Interesting for sure
@Hex_Scythe_takanashi6 ай бұрын
@@iananglin4325better to have Celldweller and Sonic Mayhem
@logiclunacy6066 ай бұрын
I mean if it was like the quake 1 soundtrack it would be somewhat inconsistent with the other side of the trilogy.
@Marcilit6 ай бұрын
6:24 that enemy has a mechanical arm that is the same armor style as the dark lord's
@usedtissue23286 ай бұрын
I clicked on the video and then I realized who the uploader was
@ElPicoleto906 ай бұрын
2:38 wow ure right ,didnt notice, its a revenant... with a pilgrim look
@____GoMeZ____6 ай бұрын
While the trailer is friggin awesome, remember E3 for Eternal? It was VERY different from what we got at Launch. I expect the same to happen here. Dont put all your eggs into this trailers basket, it WILL be different come launch. And this is in no way a complaint or me admitting it looks bad - all im saying is, it will most certainly be different from this.
@Wapaz6 ай бұрын
Your attention to detail is great Two other things I noticed: - the HP of the enemies are probably lowered for the trailer - there's very little verticality in the arenas shown, hopefully that's not reflective of the final game
@balsabozovic4510Ай бұрын
I disagree, hopefully it is, id love modern take on og doom combat, where you meet hell on battlefield instead of quake arenas
@Uptoll6 ай бұрын
Ngl I wish Doom Guy had the Sentinel Armor like the one you can get for free in DOOM Eternal. Would’ve been more cool imo
@asimplepie22796 ай бұрын
Yes and no, because I fucking LOVE this new suit
@ihatestairs90346 ай бұрын
this new suit is better
@512TheWolf5126 ай бұрын
since you mentioner armies, i think that having this game take inspiration from Serious Sam series would be pretty great
@_eya6 ай бұрын
you get to be big mech guy
@citizen30006 ай бұрын
Wow yeah the classic Doom gameplay of piloting vehicles
@rawmaw6 ай бұрын
@@citizen3000 you pilot a Revenant in DOOM Eternal. not that big of a deal.
@MantisGod88156 ай бұрын
@@citizen3000 It's probably going to be a little set piece moment, which are fun in small doses and the fan base has been pretty vocal about piloting a mech for a while now. They were never heavy handed with that kind of stuff so I wouldn't worry about it.
@G59forlife.6 ай бұрын
@@citizen3000how is anybody complaining about this game bruh. weirdo
@TiredAsl6 ай бұрын
@@citizen3000imagine complaining about that? U trippin
@GeoStreber6 ай бұрын
The floating guys behind the arachnotrons are basically what the arachnotrons are without their mechanical legs.
@underthemayo6 ай бұрын
You think that's a place where they're being manufactured?
@GeoStreber6 ай бұрын
@@underthemayo Not necessarily a centralized plant, but yes. At some point, the mechanical part needs to be combined with the organic stuff.
@DestroyerApollyon6 ай бұрын
"I do like when combat systems have a parry option." - Ultrakill's biggest hater
@underthemayo6 ай бұрын
I like Ultrakill's parry option...
@HugoStiglitz886 ай бұрын
Ultrakill is trash dude lmfao give it a rest
@DestroyerApollyon6 ай бұрын
@@HugoStiglitz88 If "Ultrakill is trash", then why is it's reviews better than Doom Eternal's?
@cato32776 ай бұрын
I love the aesthetic change from Eternal to Dark Ages is almost a return to 2016’s gritty hellish look.
@balsabozovic4510Ай бұрын
Nah, dark ages looks way darker then even 2016, i would love if there were some sections that are in darkness where you need to relly on demons glowy bits to fight them
@juliotironi31346 ай бұрын
Still cant believe they parted ways with mick gordon...... his music was one of the biggest reasons doom eternal blew up the way it did
@xdrastig_42076 ай бұрын
I honestly like the slower-paced approach, since eternal already set up a crazy standard in speed which would only be surpassed in a title by pro players I think people kind of forgot doom guy is a killing machine who could canonically tank everything instead of being a speeding bullet, making him a tank suits him better as a character imo Another point I'd like to make is that doom guy canonically nerfs himself with guns just for fun, so it makes sense for him to change his fighting style every title Btw, for anyone complaining about the dashes missing, if you look closely doom guy charges at enemies with his shield, I think dashes will be used as an offense mechanic instead of "avoid damage" as shown in the trailers
@Dlngusrat6 ай бұрын
This game should have infinite ammo, and a style meter.
@sharky90086 ай бұрын
No reload button but ammo is limited
@Dlngusrat6 ай бұрын
@@sharky9008 The joke is that this would make the game more like Ultrakill, and would trigger AboveTheMustard 🤓🤓
@StronkiTube6 ай бұрын
A gun that actively crushes and minces skulls to shoot bone shards. This is the kind of awesome creativity I love, similar to the planet shooter in Amid Evil that just randomly takes planets from the universe to shoot at enemies.
@hihat41796 ай бұрын
Gives me Painkiller vibes
@deus_nsf6 ай бұрын
Yes!
@truthseeker333-id7ex6 ай бұрын
i love how the mancubus looks almost like the doom 3 mancubus, i wonder if they will implement the doom 3 theme in this game like mick did in DOOM2016
@Craft22996 ай бұрын
I have a feeling theres an openworldness to this game. The large "Arenas" dont look like arenas, more like fields, and you get a flying dragon.
@JohnSmith-ip6kc6 ай бұрын
They need to give the guy that came up with the skull shrapnel shooting bazooka a raise… and a promotion
@RTXWorld-m2h6 ай бұрын
I was wondering about you after the trailer reveal and you publish a video at 5am when i was about to sleep. Ok
@METALLIFY166 ай бұрын
Man I’m glad that the combat is gonna be more grounded like it used to be. Doom Eternal was wayyyy too twitchy feeling. Not everyone is hopped up on cocaine like speed runners and dudes who play this shit 24/7
@SimakSantana6 ай бұрын
its like the new call of duties theres so much new stuff it can never go back to the regular movement systems
@mikeyahl73636 ай бұрын
Gun that mulches skulls for ammo. Gun that mulches skulls for ammo. Gun that mulches skulls for ammo. Gun that mulches skulls for ammo. Gun... that *mulches* ... *skulls* ... for ammo.
@thunderred52636 ай бұрын
So unskuller cuz it uns the skulls
@metalheadmaniac86866 ай бұрын
@@thunderred5263 I can't put how much I love "it uns the skulls" into words.
@ShreddedNerd6 ай бұрын
I can't believe you want every game to be a clone of Doom Eternal
@blues35316 ай бұрын
I love that the art style has a much more serious, gritty look to it. 2016 perfected that, and Eternal was a step back in art style IMO with its lighter tone. This is a nice return.
@PossiblyAnIrishGuy6 ай бұрын
They showed so much and so little at the same time, definitely left people asking questions. The Atlan mechs and dragon could be very fun, I trust id to not overuse them or at least have dedicated sections or whole levels for them so when it comes to replaying you can pick and choose which ones are ground combat vs mech vs air. I just wanted to point out, I'm pretty sure the "Imp" creature you noted is actually a Prowler. It's just standing more upright, but its claws look like a Prowler's and its eyes too. As well, I'm surprised you didn't say anything about the nailgun type weapon that the Slayer uses to impale the Prowler. From a mechanics standpoint, maybe it's like a dedicated Precision Bolt gun? While the skullmuncher gun is like either an Unmaykr or a riff on the Chaingun. I'll miss the meathook, but like you said in your prior video we shouldn't get used to these things if the game is going a different direction. I'll also miss Mick Gordon. He was done dirty but as you said, there doesn't seem to be any follow up whether it's just a private settlement or something more litigious. I doubt Mick wants to sue and it seems like id Software didn't have a leg to stand on to sue him for libel based off what he posted in his Medium page. So it's a stalemate, which ultimately sucks for fans since we'll never get a truly mastered release of the Doom Eternal OST. The music in The Dark Ages trailer sounded like both David Levy and Andrew Hulshult at the same time, here's hoping it's them again. I preferred Andrew's work personally over David's, but I understand that Andrew has been super busy in the last year or two with Amid Evil: The Black Labyrinth as well as scoring the Iron Lung movie made by Markiplier. Speaking of which, play/review/give your thoughts on Amid Evil! I hope you feel excited and invigorated further by The Dark Ages. I'm optimistic that it'll be as mechanically exhaustive as Eternal was, maybe more. So who knows, maybe you will unintentionally end up covering it for 2 years again! One thing as well I wanted to note is that with the presence of a shield, I think it's possible that the multiplayer could make for something interesting if they go down the Deathmatch route vs Battlemode like in Eternal. I know MP isn't your thing, but I'd be curious about your thoughts on how it could be affected based off this trailer alone. Roll on Quake Con!
@Kroenchkin6 ай бұрын
most important would be SNAP MAP RETURN
@justsomeguyontheinternet58986 ай бұрын
5:04 in the trailer you do actually some of the demons dying by fading away. Just a slight bit after the part where that imp is killed.
@Touktouksoans6 ай бұрын
If you look closely, the parried attack from the Hell Knight is glowing green. One of the projectile shot by the soldier on the Pinky is green and the orb charged by the imp is green too. I think green glowing attacks will be the cue for parryable attacks for the shield !
@BFG-hv2ml6 ай бұрын
I honestly did not expect to see new Doom game this early since I saw midnight’s video “there wont be a new doom game” But I am ready to open my wallet, finish the game, and then make the conclusion.
@Baguette186 ай бұрын
ultrakill music lol
@stevenmcburney81676 ай бұрын
I love to think that Hugo and his team, when coming up with new weapon ideas was like “okay, here is a skull, how do we weaponise it?”
@BoTheJo6 ай бұрын
can't wait. almost redownloaded eternal seeing this
@JAGtheTrekkieGEMINI17016 ай бұрын
Looks MUCH *Cooler* than Eternal tbh Ps. The "Razor Shield" reminds me of the Razer Wind as a weapon from Turok2&3...
@lucassimoes33516 ай бұрын
i cant belive he wants people to play doom eternal ithe way its intended but doesnt play any other game how its intended to be played.
@wjveryzer79856 ай бұрын
2016 was VERY grounded and i prefer it because of that!
@MILDMONSTER12346 ай бұрын
Serious Sam/Painkiller with a doom skin
@balsabozovic4510Ай бұрын
I saw quakecon footage, it is nothing like serious sam, apart from insane amount of enemies on screen
@affandede64126 ай бұрын
Those flying brain thingies are probably what Arachnotrons look like when they are out of their spider suit.
@sticklyboi6 ай бұрын
i dont think i can trust analysis from the feller that cant understand a game as simple in concept as ultrakill
@underthemayo6 ай бұрын
I am a fan of Ultrakill so don't worry.
@JamesHolmez6 ай бұрын
This actually may be a Segway into Quake. The font for "The Dark Ages" seems very qaukeish as well as the weapons, set pieces and tone so far. So heres hoping
@zachtaylor53126 ай бұрын
Can’t believe it’s real. Thought it was some fan-made thing at first. Didn’t realize how far along a new game was
@stoicghost43136 ай бұрын
Rejoice. D2016s atmosphere is back
@theeternalslayer95136 ай бұрын
I honestly think that the devs played Dark Souls/blood born, and got inspired by the visual and dark medieval themes of the two games. So I think they are inspired in that and decided to make it into a new Doom
@jeanfrancozaratemarcial79166 ай бұрын
Don't mention From soft here... Mayo ain't a fan of them at all lol.
@vanardnb6 ай бұрын
This setting has been done many times before and after those games
@rudymirelez74635 ай бұрын
If they got rid of those stupid jumps, that will improve the playability. It looks good so far. Nice video.
@theoutsider07246 ай бұрын
I just hope the combat will have strategic elements to it like in eternal and not as slow (and simple) as in 2016. I miss the meathook already 😢
@idglet95656 ай бұрын
The gameplay looks very Painkiller X Bulletstorm. Incidentally, both are People Can Fly games. I guess we know what Hugo Martin was playing in his downtime.