Dracula X on Sega Saturn - The Flawed Masterpiece

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Sega Lord X

Sega Lord X

6 жыл бұрын

In 1998, Konami dropped a port of Castlevania Symphony of the Night in Japan. There it was called Dracula X Nocturne in the Moonlight, and to everyone's disappointment, it was not the quality it should have been. Does that mean the game is without any merit at all? I go over my feelings on the matter, and share whether or not you should have it in your collection.
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Пікірлер: 605
@SegaLordX
@SegaLordX 6 жыл бұрын
There have been a number of viewers inquiring about why I didn't mention Maria specifically in this video. I was never a fan of Maria's gameplay in the Saturn version here, so it wasn't a factor in how I felt. I always thought her(and Richter for that matter) were over powered additions that added little to the experience. The game was easy enough with Alucard, with them it was nearly pedestrian. After seeing a number of the comments, I see many felt quite differently, and in hindsight I definitely should have mentioned her and showed at least a few seconds of her gameplay. I'll definitely try and consider these things in future episodes and be more thorough. Thanks for watching!
@sammymcfone8281
@sammymcfone8281 6 жыл бұрын
Sega Lord X how the fuck you dont have more subs is shocking to me. Your content is great.
@sammymcfone8281
@sammymcfone8281 6 жыл бұрын
I had an idea. I know it's prolly been done before but what about a personalized version of a GameCube vs ps2 with specs and with your own fav games and why that was possible on x console and not y console. Doesn't have to be those two consoles... I know you don't mind getting technical and neither does your audience... it the best part of your breakdowns so far for me. I think it might have more wider appeal and get peeps to your channel rather than just the rather (excellent btw) niche content. Just an idea. Keep em coming either way. Good luck.
@LouiesVarietyHour
@LouiesVarietyHour 6 жыл бұрын
Sega Lord X you don't like her in this version she's at least good in the psp version. It's redemption !
@avalond1193
@avalond1193 5 жыл бұрын
@@LouiesVarietyHour she suck on psp nerfed weaker less moves less animations and slower
@reagandow850
@reagandow850 5 жыл бұрын
Sega Lord X - I haven’t read any comment other then yours, right here and I say you are 100% DEAD RIGHT!! I’m crazy for All the Castlevania 2D games and part of the reason I love them are because they are typically hard as shit!! Games today hold your hand far too much so I guess maybe the younger generation where “everyone gets a trophy” probably would love the easy characters. But you can watch someone play on twitch if you don’t want a challenge!! If you want to PLAY a game, then PLAY it damnit!! 😁
@voodoocustompickups2547
@voodoocustompickups2547 Жыл бұрын
I got SOTN in 1998 for the original PS and loved it. I played it every day. Got 200% and then heard about the glitches to get out of the castle, skip Death at the beginning, the unfinished level under the gate, the Heart Refresh glitches and all that extra stuff. I still play it on my Xbox One to this day. My kidd are amazed that I remember where all the items, hidden rooms and glitches are.
@Yukatoshi
@Yukatoshi 5 жыл бұрын
Sadly this was handled by Konami's "C" team. Still playable but it just didn't take advantage of the Saturn at all.
@AceTrainerX3
@AceTrainerX3 4 жыл бұрын
Their team at Nagoya(who developed this port) also developed Castlevania Legends for the GameBoy. Huh...
@LucianTheWorldGamer
@LucianTheWorldGamer 4 жыл бұрын
Yeah... the infamous "C"onami
@Debiruman1666
@Debiruman1666 3 жыл бұрын
The game couldn't have been much better on the Saturn, you can't ask them to make the Saturn do what the PS1 can do but the Saturn can't, like sprite transparencies... the Saturn version is great anyway, just technically a bit inferior, not such a big deal... everybody talks like the Saturn version is a turd, no, it's not, it's just a slighlty inferior version of a masterpiece, but it's still a masterpiece.
@dexterramey8787
@dexterramey8787 3 жыл бұрын
@@Debiruman1666 The Saturn was supposed to be a 2d power house. Look at street fighter alpha on Saturn vs ps1 no comparison.
@ajgreen868
@ajgreen868 3 жыл бұрын
@@Debiruman1666 but it could’ve been better than the ps1 version. Specially the animations and frame rate.
@stevenjaywilson1996
@stevenjaywilson1996 6 жыл бұрын
i like how the first area has a different theme depending on the character.
@Nahuelx
@Nahuelx 5 жыл бұрын
Imagine if they made the port/update for Dreamcast instead of Saturn.
@HollowRick
@HollowRick 4 жыл бұрын
@iVirtualPlays agreed the japanese controller is one of the best 2D controller ever made
@drunkensailor112
@drunkensailor112 4 жыл бұрын
Even street fighter Alpha 3 looked better in Saturn than on dreamcast
@geniedumal2974
@geniedumal2974 4 жыл бұрын
Nah, they just needed to fine tune it more for the Saturn. It came out in 1998, and the last Saturn game in Japan actually came out after the last Dreamcast game IIRC. Saturn still had a couple years life in it. Japanese gamers didn't flock to the Dreamcast; they were waiting for the PlayStation 2. Saturn had a large install base on the Saturn in Japan, so Konami should have just perfected Castlevania: SOTN and released it in 1999.
@Nahuelx
@Nahuelx 4 жыл бұрын
@@drunkensailor112 Street Fighter *Zero.
@Nahuelx
@Nahuelx 4 жыл бұрын
@@geniedumal2974 *Dracula X NITM.
@Gojiro7
@Gojiro7 6 жыл бұрын
I only watched this video to finally see some high quality video footage of Maria as a playable character and Richters updated sprites and neither were shown or even mentioned.
@samwisegamgee1243
@samwisegamgee1243 6 жыл бұрын
"Shit port on a budget price" 😂
@ShadeFrost
@ShadeFrost 6 жыл бұрын
When it comes to the game play smoothness the PSX version is clearly the best of the two versions, but even with its flaws the Saturn version is in my opinion far superior when it comes to all the extras. This is my favorite version of the game even tho it's laggy at times, that effects were cheapened down , because all the extra stuff withing the games are more than enough to compensate for this flawed masterpiece. Also this isn't just a simple port of the game.... actually the team had to reprogram a bunch of stuff in order to make it run on the Saturn because of it's unique ways to run games which is also why they never bothered porting the Saturn version to other consoles. Technically this isn't a port... too many things were changed it this game to be called a port. Without being a brand new game this is definitely a new enhanced version of a port, which makes it unique. Like I said, the effects and the gameplay smoothness is way way way better on the PSX version as well as the effects, however the Saturn version is definitely the best version of both considering every bonus it got, like the two new castle areas, the new items, the new enemies, the Maria gameplay, the alternate Richter costume and the extra music is has to offer compared to the PSX version. Final words.... Castlevania Symphony of the Night is my favorite game of all time and a undeniable masterpiece.
@Chugga0921
@Chugga0921 4 жыл бұрын
Yes
@Sirynx77
@Sirynx77 6 жыл бұрын
I remember back in the day, when this port arrived at the local import shop where I used to go. My friend was really interested since he had a Saturn so he immediately asked to look at it. When we both saw the KCEN Nagoya logo we immediately said "oh" in disappointment. Too bad it wasn't handled by the Tokyo group which was their top development at the time. He still picked it up because it was Dracula X port.
@Mitjitsu
@Mitjitsu 6 жыл бұрын
The long loading times were more of an issue than the slowdown was. One additional feature everyone seems to forget the Saturn version has is the internal clock.
@CorvetteZ06owner
@CorvetteZ06owner 6 жыл бұрын
I really enjoy your “sega” intro😎👍🏻
@markgreywolf642
@markgreywolf642 3 жыл бұрын
I remember after months of play this game, I kept questioning myself what's the unexplorable side after defeating Richter. took me probably 2 months after playing it over and over and exploring how to get to the catacombs. After getting into the catacombs, passing the spikes really had me going and then I finally figured it out. I even got the armor to get past the spikes on the chapel to meet maria. after months of playing I still can't get past richter unexplored map so I gave up I even had a countless dream about it... I thought richter was the ending. After that, I decided to loot some items... I was doing some experiments then for some reason, I had the two rings worn at the same time at the clock tower and then I entered the clock room and it began rotating like crazy and I was like having a goosebumps and made me excited in this game again... I met maria, wore the glass, went to richter and defeated the dark priest and the teleported to the inverted castle. The revelation and a year of wondering of the unexplored of draculas room has finally discovered. This game really had me wondering and excited with those hidden rooms and alternative ending. It was the best game I've ever played back in the day.
@Kos4Evr
@Kos4Evr 5 жыл бұрын
It's clear that konami wanted this to be the definitive version. They added more areas, more equipable gear, more powers and a 3rd playable character as well as more music. The Saturn port should have looked as good as the PlayStation version if not better. Adding higher resolution and putting it on a system that just does 2D games better than the PlayStation. Everything points to the reality is that this should have been amazing.
@chrisj11
@chrisj11 5 жыл бұрын
I just want to let you know that I appreciate and enjoy your channel 🤗, even though I'm more a PSX fan- I can see ur enthusiasm w/Sega and in turn u make me enjoy watching ur video (sometimes watching the same video more than once)😉
@Silvergun_Raven
@Silvergun_Raven 6 жыл бұрын
Congrats on reaching 1k! I always wanted to play this version of SOTN, but I usually just play the PSP or XBLA version.
@SegaLordX
@SegaLordX 6 жыл бұрын
Thank you. :) Yeah, they are far cheaper options, so I don't blame you at all.
@MVC2fan1
@MVC2fan1 6 жыл бұрын
So do i.
@Jaymunnie
@Jaymunnie 6 жыл бұрын
Wouldn't it be nice if in another 3 years as a celebration for Castlevania's 35th year anniversary, we get "Collector's Edition" of older Castlevania games remade in HD, along with a translated version of the original Japanese game that included all of the game's original content that was removed in the USA's release?
@SegaLordX
@SegaLordX 6 жыл бұрын
That's the dream, brother. That's the dream. :)
@nanoua27
@nanoua27 6 жыл бұрын
...And then you remember what KONAMI is today, and you just realise it ain't gonna happen...
@nicholasmontesano5663
@nicholasmontesano5663 6 жыл бұрын
Personally I would disagree. How can you graphically enhance perfection?
@no_nameyouknow
@no_nameyouknow 6 жыл бұрын
If they had inticreates do some remakes using pixel art and just updating the games to widescreen and/or remaking 1 and 3 with updated pixel art I would love it, but a 2.5d remake would suck.
@richardealy869
@richardealy869 6 жыл бұрын
Jaymunnie in the form of pachinko machines or an android app?
@mangaloveranix8412
@mangaloveranix8412 3 жыл бұрын
For the Sega Dreamcast, Konami didn't make a single game for it, except one Castlevania game that was cancelled-Castlevania Resurrection. It was meant to recreate the first game with the core of it being met with many more enemies and new, longer stages. It was a huge game that made anyone who love the franchise want to play so darn bad, but it wasn't turned out swell because Konami didn't trust the system while the PS2 was instantly launched in 1999. That was absurd since the Dreamcast was released in 1998, a year my brother was born and before the western debut of the Pokemon anime. I love the franchise ever since I played the portable games on my mobile phone and they were Action RPGs or to Platformers while I read the manga TokyoPop licensed in English after the PS2 games, such as Curse of Darkness. I even was thinking about playing those PS2 games on PCSX2, but I suddenly realized my laptop may not handle games with a lot of slowdown and transparency issues, especially on the 3D games. So, I must wait for my new gaming laptop so that I can work, research, and play without any snot stooping me down.
@segat-800
@segat-800 4 жыл бұрын
Where there's transparencies, it's being rendered on VDP2. Where there's dithering, it's being rendered on VDP1.
@yellowblanka6058
@yellowblanka6058 6 жыл бұрын
Welcome back to KZbin, you're looking healthy man.
@SegaLordX
@SegaLordX 6 жыл бұрын
Trying to keep it that way. Thanks. :)
@TheMinchio
@TheMinchio Жыл бұрын
I recently got me a Saturn (finally!), and had the chance to pick up a copy of SotN, even though I’m not a Castlevania fan, but I really felt I had to have this game for the Saturn, even with the flaws is still a masterpiece 😊
@MaxPower-gd2zr
@MaxPower-gd2zr 6 жыл бұрын
I played this game solely for the added content and the option to play as maria , which are good enough to convince me to buy the game again on the Saturn.
@SegaLordX
@SegaLordX 6 жыл бұрын
I never cared much for Maria, myself. After you learn her magic, she is even more OP than Richter. Kinda took the fun away. The magic was cool, though.
@MVC2fan1
@MVC2fan1 6 жыл бұрын
Originally, she has a power to summon animals. However, in the beginning of this game, she uses her power to help Richter, which caused her to lose her powers. although she's quite OP in the Saturn version but got balance in the PSP version. SotN took place four years after the events of Castlevania: Rondo of Blood.
@Naeem_El
@Naeem_El 6 жыл бұрын
I grow up being a true Sega fan boy so I never really played this series. So I believe I will start with the one on the Snes classic and then go to Sega Genesis Bloodlines.
@SegaLordX
@SegaLordX 6 жыл бұрын
Both awesome games. Good place to start.
@classicmail8239
@classicmail8239 6 жыл бұрын
The Plastation is a polygon based console where as the Saturn is a sprite based console. If a game has been coded in a particular way, such as transparencies for example, those things can be affected simply by how the hardware deals with these tasks. GameHut has some excellent videos on how this makes the consoles so incredibly different and how things that look simple might have been more of a challenge in the port to the Saturn console.
@dad7275
@dad7275 Жыл бұрын
Actually in the hands of the right developer the Saturn can push ALOT more polygons than playstation. I think its like 500,000 playstation vs 800,000 saturn per second.
@BawesomeBurf
@BawesomeBurf 3 жыл бұрын
Finally got around to picking up this version earlier in the year and I was not disappointed. Sure, it may not be perfect, but I love the extra items and areas, the enhanced Wing Smash, and the third hand for equipping items. It's also cool that the Duplicator is available as soon as you find the Librarian, although the price for it is still ridiculous. Playing through as Maria right now which is a lot of fun.
@Chugga0921
@Chugga0921 Жыл бұрын
it is the best version of the game
@cnh2132
@cnh2132 5 жыл бұрын
No love for Maria? :( Not once was she mentioned in this video. It would seem the game was kinda tailor made for her. The system is less laggy when you play as her.
@fluttershystayshigh4202
@fluttershystayshigh4202 5 жыл бұрын
Maria was heavily op'ed and not much fun to use if you were looking for any kind of challenge, she was basically the easy mode character, lol not saying she wasn't fun to play as but like in Rondo of Blood she got boring quickly because of her being so op'ed.
@geniedumal2974
@geniedumal2974 4 жыл бұрын
@@fluttershystayshigh4202 That's because she wasn't made for you. She was made for kids and newcomers to the series.
@davidochi1182
@davidochi1182 3 жыл бұрын
Genie du Mal fuck you
@Debiruman1666
@Debiruman1666 3 жыл бұрын
The system is less laggy when you play Maria because she has less special effects on her...
@ArcadeFreak-gw5rp
@ArcadeFreak-gw5rp 6 жыл бұрын
Man I am soooo glad I found your channel again. For some reason KZbin deleted me from your channel.
@SegaLordX
@SegaLordX 6 жыл бұрын
I left for awhile. Some personal health stuff I needed to sort. Glad you found your way back. :)
@ArcadeFreak-gw5rp
@ArcadeFreak-gw5rp 6 жыл бұрын
Sega Lord X well I hope everything is ok with you and glad you came back as well
@tchitchouan
@tchitchouan 6 жыл бұрын
Flawed is an understatement, the port is absolutely butchered with slowdowns, stretched sprites, weird aspect ratio and many other technical issues. play the game on PlayStation or Xbox instead.
@SeaToSkyImages
@SeaToSkyImages 6 жыл бұрын
That slowdown and dithering hurts my soul.
@RichtersShadow
@RichtersShadow 6 жыл бұрын
Great timing with the video. I literally just finished with my playthrough of SOTN last night. It was my first time with the Sega Saturn version and it's fantastic. Slowdown does affect certain bits, but strangely never in places where it matters. The main area where I found it to be noticeable is the high tower that links to the library.... but that area doesn't really have much in the way of enemies, so it wasn't an issue. For me, this is the best version of the game. Whilst the XBLA version runs perfectly, the additions to the SS version more than makes up for the occasional slowdown (slowdown that IMO never negatively affects the action). The extra areas, items, bosses, playable characters , etc make this feel like the most complete version of the game. It is a shame that it was tainted from being a 'lazy' port, but it was understandable. SOTN is a huge game, and for a dying console it just makes sense that Konami wouldn't rebuild the game using 2D sprites just for the Saturn. As you all probably know, the PS version used 3D models with sprites mapped onto them to make it perform better.... which proved to be difficult for the Saturn to handle. For me, it was definitely worth the 80/90 euros I paid for it. I spent a long time playing through the game and I know I will spend many more hours with the game in the future.
@SegaLordX
@SegaLordX 6 жыл бұрын
Yeah, this engine would have needed to be rebuilt for it to shine on Saturn. It just wasn't in the cards.
@pedronicolau9246
@pedronicolau9246 6 жыл бұрын
I totally agree with you and dont forget that SS vers. has a fourth button to use items, in the playstation you have to pause unquip shield, equip food, use food then again you have to go equip shield. Way better gameplay in saturn ^^
@wolfpacsyxx
@wolfpacsyxx 6 жыл бұрын
I like the Saturn version more honestly I can look past some slowdown for so much extra like weapons, areas, moves, colors, backgrounds, and sound.
@23GreyFox
@23GreyFox 6 жыл бұрын
I stay with the PS1 version all the day.
@DTM-Books
@DTM-Books 5 жыл бұрын
It’s really not that bad. The haters have been bawling over the past 20 years, but the game’s flaws such as the slowdown and loading times are manageable. Yes, the PSX version is the better one, so good for Sony fans. Saturn usually had the better version of 2D games, so this is a rare instance of the tables being turned. In the grand scheme of things, the differences are fairly minor. As for the transparency effects, just use RF or Composite and you’ll be fine.Remember that was how the programmers intended these videogames to be seen. This is an issue with modern HD displays and modern gamers who are used to massively super-powered consoles. Heaven help them if they have to play Commodore 64 for a month. Again, Castlevania fans have PSX, PSP and Xbox versions available if these issues prove too much to handle. But if you’re a Saturn fan or want to play the exclusive content, this Castlevania is great fun.
@jcchaconjr
@jcchaconjr 6 жыл бұрын
You’re back! I hope this means that you’ve been doing well. Glad to see content back on your channel, and I have resubscribed! Just take your time and don’t try to do too much too soon. Your content is worth the wait. Glad to see you back man... i’ve done quite a bit of Sega collecting since you’ve been away!
@SegaLordX
@SegaLordX 6 жыл бұрын
I'm good and hanging in there. Thanks for the support. :)
@CousinHubertRetrogaming
@CousinHubertRetrogaming 6 жыл бұрын
I had absolutely no problems with the saturn graphics or slowdowns. What ruined the experience for me was the long waiting time to make the map appear in the menus. Then what about the non skippable super long death scene... It's unbearable for such a long game where you're sure to die very often and where you need to look constantly at the map...
@SegaLordX
@SegaLordX 6 жыл бұрын
I gotta admit, it was truly irritating getting in and out of the map screen. I stopped using it in the end.
@leomon32
@leomon32 6 жыл бұрын
My TV didn't like it at all, I remember I had to sometimes switch it on and off because it didn't catch the change of resolution.
@noop9k
@noop9k 6 жыл бұрын
You are not supposed to die often in SOTN, as it is super easy compared to other games in series.
@TheDeathOfLucifer
@TheDeathOfLucifer 5 жыл бұрын
@@noop9k I'm not sure that you're not suppose to die often, but it is pretty hard to die
@xUNKNOWNxAC94
@xUNKNOWNxAC94 5 жыл бұрын
That Astal "Sega" intro. Fucking Majestic
@alexvids9232
@alexvids9232 4 жыл бұрын
This is the only version I ever played using scart on a PVM monitor. The eye candy is insanity. I loved this game on saturn regardless and Maria is my favorite because I love girl characters period. I don't have extra time to play to perfection so her being easier is a plus for me.
@netten2057
@netten2057 Жыл бұрын
Im running on a pvm too and looks amazing :3
@CplEthane
@CplEthane 6 жыл бұрын
The Saturn's hardware background layers have no problem with transparency effects. You can see this in that part of your video where you point out where some transparency effects work (the fog/cloud in the background) and the giant skull sprite is just a faked-up transparency mesh effect. The Saturn's sprite layer cannot conform along with background transparencies, which is why the giant skull (and Alucard's mist form among others) are a mesh. This is also why the dialog boxes are mesh as well, because they're supposed to be set above the sprite layer as in the PS1 version. However, sprites cannot be rendered behind a transparency, so KCET went with the mesh workaround. Also, the Saturn cannot natively render the 256 x 224 resolution SotN originally ran with on the PS1. So, KCET did the laziest thing possible, and simply (using a software method) STRETCHED the playfield to fit a horizontal resolution of 320, and it looks atrocious. This is far worse than the lost transparencies and the slowdown, if you ask me. Finally, the Saturn's reputation as being a "2D monster" is largely undeserved. By the time the 32-bit platforms debuted, rendering planar sprite and tile-based graphics became a trivial matter for these systems. The Playstation 1 could easily keep up with the Saturn in the 2D department, except when it came to games required a RAM upgrade which the PS1 lacked the ability to do. The background/sprite hardware Sega added to the Saturn was added later in the system's development to augment the 3D hardware the system was originally built around (it freed up a lot of CPU to have a raster FX floor in, say, Virtua Fighter than it did rendering it with polys or straight off the CPU alone) and not the other way around, like how most Saturn fans believe. I mean, come on -- Sega was the one who started the 3D polygon revolution in arcades with Virtua Fighter and Virtua Racer and Wing War. Why on earth would they then decide to craft a "2D powerhouse" for their next-gen system? Ridiculous.
@SegaLordX
@SegaLordX 6 жыл бұрын
A few things. The Saturn could indeed overlay VDP2 transparencies over sprites, as seen in numerous Saturn 2D shooters, and the entire waterfall area in Keio Flying Squadron 2. I think you mean that VDP2 can't overlay a transparency on the VDP1's half-transparency feature. One overrides the other. VDP1's half-transparency will also crush anything else it's rendering behind it. The problem with Dracula X here isn't VDP2, it's the fact that VDP1 is drawing most of the screen. In much of the game, VDP1 is drawing both sprites and backgrounds, essentially doing it the way the PS1 does it. This doesn't take advantage of the Saturn at all, as Saturn was meant to have dedicated sprite and background layers in a 2D game. VDP1 couldn't use it's half-transparency ability anywhere doing this, as it would have crushed most of the backgrounds in the game. For this game to have shined on the Saturn hardware, it would have needed to be redone from the ground up. As for the Saturn was no more powerful than the PS1 statement: The PS1 was designed to move around about 4000 sprites when rendering 2D graphics. Saturn's VDP1 could render out 16K sprites with not a single hit to framerate. Dragon Force has armies of 100vs100 on screen, with transparencies and other special effects. It is true that the 32-bit machines chewed 2D graphics up and spat them out, but Saturn had advantages other than its memory. Last thing: Saturn was designed to be both a 2D and 3D powerhouse. The problem was that the internals were virtually done in mid 1993. Saturn was designed to blow the Jaguar and 3DO out of the water, and Sega was confidant that it would do that. Then of course Sony smacked them across the face with the PS1 hardware, forcing them to drop VDP2 into the machine last minute. It didn't make up the difference between the machines 3D abilities, leaving just the 2D powerhouse part of the original intent. Saturn fans latched onto the mantra because there wasn't much else to have pride in other than the games themselves. Which unfortunately, most of the world didn't care about either.
@CplEthane
@CplEthane 6 жыл бұрын
The Saturn was _never_ intended to be a "2D Powerhouse". This is a canard contrived by its fans (me being one of them) to assuage the fact that their system ultimately failed in the market. The VDP1, as you state correctly here, was beside itself in the original design. The VDP1 is also the system's 3D video chipset. This should tell you that the Saturn was, from the very beginning, intended as a way to deliver their AM1/AM2 3D arcade games to a home console. The VDP2, which entirely raster-based, was (again as you state here) added late in its design. The reason for this is the VDP2 allowed Sega to cheaply and quickly augment raster and raycasting effects which they immediately put to good use in their Virtua Fighter series and the like. It was not implemented with Mega Man or Astal or anything like that in mind. That it worked out for 2D games was a bonus, and not the intent. If the Saturn never received the addition of the VDP2, it would have done just as fine handling ports of Street Fighter Alpha 3 and even Dracula X if done competently. Efficiently implementing a software-based background layer and sprite system is _trivial_ on a typical 90's 32-bit architecture. Hell, look at the 32x. It had the same two CPUs as the Saturn, albeit running at 80% of its speed, and it had 256k of video memory to work with. And that's it. Any 3D or 2D work had to be handled with software. Virtua Fighter for the 32x was rendered entirely by software. Same for Knuckles Chaotix. The Saturn also doesn't receive the credit it deserves when it comes to its actual processing abilities, either, especially when it came to 3D. Here's a fine example: kzbin.info/www/bejne/jXWtmJirpMaGrLM Environment-mapped textures on the Saturn handled in its software. It takes a hell of a lot more of out of an architecture to render something like this than it ever would to implement a few background planes and a bunch of quickly-blitted sprites. This is just another example of why the Saturn's 2D abilities are grossly overstated (and its 3D capabilities understated.)
@SegaLordX
@SegaLordX 6 жыл бұрын
I agree with everything you have said here aside from the 2D powerhouse thing again. Your assertion of VDP1 being the 3D renderer is of course true, but you need to consider what else it was designed for. The PS1's 2D sprite capability was directly limited by its fill rate. Sega designed this not to be the case with VDP1, which can draw sprites on top one another near infinitely with no performance hit. I again use Dragon Force 1 and 2 as examples, as there is nothing on the PS1 or N64 even remotely similar in scope or volume of sprite activity. Nor could there have been. That's the definition of 2D power for me.
@CplEthane
@CplEthane 6 жыл бұрын
Is it? Let's assume that the PS1 maxes out its stock sprite capabilities (admittedly, I know less about the PS1's capabilities than I do the Saturn's. But please bear with me here.) What's to stop the developer from then shifting the remainder of this load over to the polygon-rendering side of the VDP? If you treated each polygon as a tiled sprite, you eliminate the z-axis calculation entirely freeing up more CPU time for even more sprites. In the purest technical sense, no, this polygon pretending to be a regular tiled sprite isn't a hardware sprite, but to the player, this isn't going to matter in the least. And how many textured polygons can the PS1 handle at once? It's thousands, isn't it? This is a purely academic argument at this point because no game is ever going to come close the ridiculous number of sprites the Saturn and the PS1 can field at once. There's only one traditional 2D game that I know of which was released on both systems where the Saturn arguably had the edge and that was one of the Mega Man releases (8 I believe.) In one of the levels, one of the independent background layers on the Saturn had a sine wave shift effect (to simulate heat in the traditional fire-based boss robot stage) which the existence of the VDP2 hardware made trivial. I've managed to implement this very same effect in the PC-Engine demos I've created, it's rather simple given the nature of a hardware raster layer system, even on an 8-bit Famicom. The Playstation version lacked this effect, likely because the of the nature of its video chipset (using an offscreen buffer) made this impractical. And that's it.
@megagrey
@megagrey 4 жыл бұрын
I still weep when I think of the cancelled Castlevania Resurrection.
@brandinsaurusrex
@brandinsaurusrex 6 жыл бұрын
There are only 2 Castlevania games on Sega consoles but Bloodlines is my personal favorite game in the franchise. Also, Master of Darkness for the SMS is a must own.
@SegaLordX
@SegaLordX 6 жыл бұрын
Bloodlines is my favorite Genesis game. I adored the design and gameplay.
@brandinsaurusrex
@brandinsaurusrex 6 жыл бұрын
Sega Lord X It’s a tough call with the Shinobi, Shining Force, and Phantasy Star franchises being on there. Plus stuff like Rocket Knight, Streets of Rage, etc. but I agree that Bloodlines bests them all. It also bests Super Castlevania IV which I am also a big fan of. SC IV is just too drab and samey compared to Bloodlines vibrance and variations.
@shawnmacdonald9722
@shawnmacdonald9722 6 жыл бұрын
Bloodlines is a great game, don't even pretend it added anything new to the table. It's like every other Castlevania game out there. At least in Super Castlevania you could whip in 8 directions and it has some of the best controls I have seen in a Castlevania game.
@brandinsaurusrex
@brandinsaurusrex 6 жыл бұрын
Shawn Macdonald I would argue that the ability to use the spear, rather than a whip, changed the feel of the game immensely. The spear is my preferred weapon as most of the time I play using Eric Lecarde so, to me, it’s a huge deal. It also allows for diagonal attacking. I also prefer Castlevania 1 and 3 over 4 so maybe “being just like every other Castlevania out there” is more of a compliment than a detriment..
@LitGaming999
@LitGaming999 6 жыл бұрын
Brandonsaurus64 I'm gonna disagree with you on that. Sc4 had the snes mode 7 involved. It was actually a perfect castlevenia other than symphony of the night. Last of the 2d side scrollers. Which symphony was not. That was an exploritory 2d game. Like metroid.
@TheAgeofWarriors
@TheAgeofWarriors 6 жыл бұрын
This is completely unrelated but this video made me remember that Legacy of Kain: Blood Omen was supposed to come out on Sega Saturn before it was cancelled. I wonder how that game would of turned out on the Saturn...
@SpeedyDePalma
@SpeedyDePalma 6 жыл бұрын
There were two cancelled Castlevania games for Sega consoles, Resurrection for the Dreamcast and Bloodletting for the 32X.
@Samanosuke2727
@Samanosuke2727 4 жыл бұрын
Now this is where ReviewTechUSA mentioned having this game in mint-perfect condition before he regretted selling a game off for another.
@povertygamer
@povertygamer 4 жыл бұрын
No getting around the lack of transparencies, but this game actually runs really well using the Mednafen core in Retroarch. There is no slowdown and it's locked at 60fps
@markmeadows7093
@markmeadows7093 3 ай бұрын
All these older franchises. We need remasters. Some of these games are lost for ever on their respected platforms.
@atomicskull6405
@atomicskull6405 5 жыл бұрын
The Saturn hardware doesn't support all of the blending modes that the PS1 does which is why many of the transparency effects are missing. Dithering seems to have been used for any effect that requires multiple transparent sprites to overlap each other.
@raymondlaney8508
@raymondlaney8508 6 жыл бұрын
Love this game and never had the chance to play it on a Saturn. Never owned one :( I need to get one! Always wondered how this version was. Great upload and you deserve more subscribers dude. Love you're videos and subbed yesterday!
@SegaLordX
@SegaLordX 6 жыл бұрын
Thanks Raymond. If you want a Saturn, loose systems on Ebay aren't too expensive. Start with some cheap, import friendly Japanese games.
@raymondlaney8508
@raymondlaney8508 6 жыл бұрын
Sega Lord X Thanks for the info. I have a shop near me but they are charging quite a bit for them. Definitely gonna start as you said. How do they run o HD tv
@SegaLordX
@SegaLordX 6 жыл бұрын
There are a few ways to get it looking decent on an HDTV. There are component cables available, or you could get a SCART to HDMI upscaler for cheap. The latter introduces some lag, but it's tolerable with most games.
@jonathanbetenbender307
@jonathanbetenbender307 6 жыл бұрын
This game is so expensive I'd have to say just emulate. Imo it has the best/funnest version of Maria. Later on you get godspeed boots for Alucard (lets you run really fast like in the intro). You could also get the Alucard spear (Eric Lacarde uses this in Bloodlines), and the rainbow cloak (changes colors periodically). There's a few seconds of loading between every single room though. Oh and Richter has an alternate costume... And you have a third hand for potions (weird I know but convenient).
@tymaginnis7746
@tymaginnis7746 6 жыл бұрын
This is awesome! Great choice for a video. If you decided to do more of these, I would definitely enjoy them.
@atomicskull6405
@atomicskull6405 6 жыл бұрын
The problem with transparency is because the Saturn didn't support alpha channel (per pixel) transparency only simple (per sprite) transparency and they seemed to have just shrugged and replaced the alpha channel effects with dithering when porting the engine. Everything that used per polygon transparency on the PS1 version is using per sprite transparency in the Saturn version while everything that used alpha channel transparency on the PS1 uses dithering on the Saturn version. What it comes down to is that the engine was designed for the PS1 hardware and they didn't bother rewriting it for the Saturn hardware opting to just kludge around the things that couldn't be directly converted over. This dithering appears to not be a static part of the graphics asset but generated by the engine on the fly, for example notice the clouds flying by that are only dithered where they cross over the moon. They could certainly have done a better job if they had rewritten the engine for the Saturn but the alpha blending effects were never going to be as good on the Saturn owing to lack of hardware support for that (though certainly they could have done better than dithering)
@jamesandalotofgames9211
@jamesandalotofgames9211 Жыл бұрын
This is a old video but I must say you have to be the biggest video game fan I’ve ever seen. You were ordering games from Japan in your teens??? That’s insane
@mecca6801
@mecca6801 2 жыл бұрын
maybe because i had the 4gb backup cartridge but i don't remember this much slowdown. still a classic game
@SegaLordX
@SegaLordX 2 жыл бұрын
This game did not use the 4MB RAM Cartridge originally. There is a fan made patch that uses it it, but that's to reduce load times and does not affect the amount of slowdown.
@brianwalker7771
@brianwalker7771 6 жыл бұрын
Great video as always my brother and I both love your channel. This is the first of your videos we have seen in a couple of months though since in it's infinite wisdom Moronic KZbin unsubscribed us both! We are both back though and glad to see you still hard at work.
@SegaLordX
@SegaLordX 6 жыл бұрын
Thanks, Brian. Actually, I had closed the channel down for awhile. I only recently returned.
@denim8932
@denim8932 6 жыл бұрын
I had read somewhere though that the Saturn's engine was just a port of the PS1's, which was made entirely with polygons because the PS1 can't do true 2D. Here's a document about porting SoTN on the PS1 to the Saturn, check it out: www.vgmuseum.com/mrp/cv-sotn/documents/nocturne-port.htm
@SegaLordX
@SegaLordX 6 жыл бұрын
I've seen it before and it makes a few good points. I really hope one of those on the original port team steps out to talk about it some day.
@denim8932
@denim8932 6 жыл бұрын
tbh!! konami has some explaining to do lmao
@Incubusnut
@Incubusnut 6 ай бұрын
Love this channel and your enthusiasm for video games.
@LucianTheWorldGamer
@LucianTheWorldGamer 4 жыл бұрын
That's a great piece of history you documented there, thanks!
@samuraigundam0079
@samuraigundam0079 6 жыл бұрын
Forgot to mention that Richter is playable from the get go, as well as the option to play as Maria.
@MiazgaStudio
@MiazgaStudio 5 жыл бұрын
what track is that music at the end of this video ? :)
@Momoka7
@Momoka7 6 жыл бұрын
The only thing i miss here, is the mention of Maria Renard. The Original on PSX did let you play as Alucard, per Password Richter and as Axe Armor. But ... the Sega Saturn version added to that. Firstly by having a *Real* Choice when you Start a New game between Alucard, Richter and Maria Renard. Yes you can also play as Maria Renard on the Castlevania Dracula X Chronicles for PSP Version, but ... she plays Different then in the Saturn Version. Otherwise Great Video! I owned this Game back in the day, and i still own the Soundtrack CD from Japan for it ;p Never going to let that one go ...
@geniedumal2974
@geniedumal2974 4 жыл бұрын
SOTN looks just fine on Yaba Sanshiro with anti-aliasing fixing the texture problems.
@StriderRyu7
@StriderRyu7 6 жыл бұрын
As fan and previous Saturn owner, I enjoyed this port a lot! Even though the language barrier was there and suffered the technical issues you mentioned,the added stuff outweighs the bad. Plus,that special Richter sprite was tops! No other version has it( including Dracula X Chronicles) Nice vid,man.
@miikasuominen3845
@miikasuominen3845 6 жыл бұрын
Saw the video a couple times on my recommended list. Just now I actually noticed, that it was you and you're back! Fantastic! Subbed again, I'm glad you are back and got your problem solved.
@SegaLordX
@SegaLordX 6 жыл бұрын
Thank you. Welcome back. :)
@GoreGraveBass
@GoreGraveBass 6 жыл бұрын
"bought it from my regular importer." I love that so much. eBay wasn't much of a thing back then and I remember having to go to independent stores to purchase imports.
@SegaLordX
@SegaLordX 6 жыл бұрын
Back then you needed a regular place or guy to help you out. I lived in central VA and we didn't have anything close to an import shop. Everything was mail order then.
@GoreGraveBass
@GoreGraveBass 6 жыл бұрын
We were lucky to have a couple of independent game stores when I was younger. Unfortunately they all closed down in the early 00's. We even had a store in a mall called "Import Paradise." All of the games were imports and you could even place an order.
@SegaLordX
@SegaLordX 6 жыл бұрын
God, I would have killed for that. Best I had "local" was a import store 4 hours away, and their stock was quite weak and expensive. I damn near fainted when I saw import Saturn games at EB Games when they got them. But that didn't last very long.
@GoreGraveBass
@GoreGraveBass 6 жыл бұрын
I think the only import I ever saw at EB Games was Shenmue 2, the Japanese version. Great video by the way! The Saturn is a console I missed out on unfortunately since it wasn't popular among my family and friends. Glad to hear you're back!
@stevencsk79
@stevencsk79 6 жыл бұрын
Glad to see you back, was wondering what happened. Also very sad that you are not wearing the sega cap!
@SegaLordX
@SegaLordX 6 жыл бұрын
I still have it! I'll get back around to it. ;)
@JAC3DG33K
@JAC3DG33K 6 жыл бұрын
Didn't notice the slowdown as much as the missing graphics which are an eyesore in some areas. Glad the longer load times were not in my head, I thought that was me being used to new consoles. I lucked out and got it for around $20 a few years ago right before the price sky rocketed. Due to Maria and other added content I still believe it was worth the $20 I payed at my local retro store, even though I still prefer the PSX version better, which I unfortunately loss in a move, but unlocked in the PSP version of Dracula X.
@userperkingmacbeth6715
@userperkingmacbeth6715 6 жыл бұрын
Wish there was a game that had all the extra content of the Saturn version, but played like sotn.
@dezm101
@dezm101 6 жыл бұрын
I would love a copy but damn that price! I will stick with a back up copy for now...
@MatticusFinch1820
@MatticusFinch1820 Жыл бұрын
I could forgive most of the issues of this port but i cannot forgive the fact i have to pause, go to the menu, hit L and then get the map. In a game where you have to check the map like, every 30 sec, the loading to pause, loading when you press L and loading back out is a KILLER. I powered through and beat this version but ill never play it again, i have it on PS1 instead. If i were to ever buy this version again it would just be for completionist sake, id never play it again.
@drunkensailor112
@drunkensailor112 Жыл бұрын
There is a patch for the Saturn version where they fixed this with the map and also got rid of the slowdown when you have the 4mb ram cart
@jnielsen5000
@jnielsen5000 6 жыл бұрын
I have the game but never played it. It’s been sitting in storage for around 12 months along with the rest of the collection as we’re building a new home. Just watching your gameplay, I’ve gotta say that it looks awesome and I can’t wait to play it.
@realevostevo
@realevostevo 6 жыл бұрын
I heard the difficulty of the port boiled down to the Saturn using rectangular polygons for 3d rendering and the Playstation using triangular polygons. Although a 2d game, the game's levels use texture mapped polygons meant to appear as 2d sprites aside from the characters. This is what I heard. So, in order to port it optimally, the stages would have had to be redone. Transparencies are another thing. The Saturn can do them but it has to be done in a particular way due to the way the 2 processors work together. Yes I'm a noob with this information but I've heard things here and there and have a beginners understanding of it. Basically from what I've gathered, the game would have had to be rebuilt from the ground up aside from character sprites.
@drunkensailor112
@drunkensailor112 6 жыл бұрын
It had nothing to do with saturn selling badly. Until 1997 saturn was outselling playstation in japan and by 1998 saturn was still a major factor in japan where this game was released.
@ThatOldSchoolMagic
@ThatOldSchoolMagic 6 жыл бұрын
I feel like Collecting for the saturn now a days is a lot tougher than it would have been a decade ago. Many saturn games now cost double or even triple their original worth due to the system’s rise in popularity as of recent years. Hopefully at somepoint a lot of stuff starts to go down.
@SegaLordX
@SegaLordX 6 жыл бұрын
In the meantime, items such as the Psuedo Saturn makes playing back ups easy. There are alternate paths to Saturn ownership while you seek out the real thing.
@jeremycline9542
@jeremycline9542 6 жыл бұрын
Growing up I never had Nintendo, though I watched others play all the classics, so my perspective is a little different, and to me, this looks like an amazing game. Maybe it's because I have no reference, nothing to compare it to.
@SegaLordX
@SegaLordX 6 жыл бұрын
Coming at it from that view, you'd likely appreciate the game more than the average Saturn owner.
@brianmccloskey1319
@brianmccloskey1319 4 жыл бұрын
They should make it all together the original version from Sega saturn Sega Genisus and ps1 to the xbox Series X and ps5 that will be a dream come true with all the levels and all the enemies
@Liquidcadmus
@Liquidcadmus 6 жыл бұрын
great review and commentary. Symphony of the night is a masterpiece in any platform. they really put love into the making of it.
@SegaLordX
@SegaLordX 6 жыл бұрын
I agree, the core game is excellent.
@LukeDodge916
@LukeDodge916 4 жыл бұрын
This game on PS is probably my favorite game of all time, the soundtrack and ambience is just so epic! I didnt even realize this made it to Saturn, and I had both systems for years... Great video. I'm getting a Saturn again soon because I dont think we're gonna get mini releases of Saturn, and your channel has helped me fall in love with the console again.
@sillkthashocker
@sillkthashocker Жыл бұрын
Did you buy one?
@LukeDodge916
@LukeDodge916 Жыл бұрын
@@sillkthashocker Not the Saturn version, not yet. My buddy has a copy I'm trying to get him to sell me... I'm playing my PS copy for the time being.
@sillkthashocker
@sillkthashocker Жыл бұрын
@@LukeDodge916 👍
@RichterBelmont02
@RichterBelmont02 4 жыл бұрын
The real deal for me is the SPEAKING CLOCK in the game system featuring MARIA'S VOICE.
@hairy_cornflake
@hairy_cornflake 6 жыл бұрын
If wish they could finally rerelease this game with all the added content. I'm surprised the PSP port didn't have these levels but did feature Maria as a playable character.
@MVC2fan1
@MVC2fan1 6 жыл бұрын
Ture, but the PSP port must be 180% completed once.
@spidermcgavenport8767
@spidermcgavenport8767 6 жыл бұрын
The Wicked Garden and The Prison would be worth the buy. Including the playable Maria. but no one has shown the upside down castle version of each of these spaces.
@xtlm
@xtlm 2 жыл бұрын
This game is basically one of the two reasons I bought a Sega Saturn tbh Being a huge Castlevania fan, specifically for SotN...this was the definitive version for me with the extra content it features.
@radracer8889
@radracer8889 6 жыл бұрын
These titles are so confusing, Dracula X is both the SNES “port” of Rondo Blood and the SOTN port to the Saturn?
@SegaLordX
@SegaLordX 6 жыл бұрын
Dracula X is the series in general. The original was on the PC Engine, that's Dracula X Rondo of Blood. The SNES game is a re-imagining of that game. Dracula X Nocturne in the Moonlight is the direct sequel to Dracula X Rondo of Blood. Castlevania Symphony of the Night is simply the Western name for it.
@hayden7525
@hayden7525 Жыл бұрын
The upside-down garden is fucking unplayable with the slowdown
@kurokoro
@kurokoro 6 жыл бұрын
The psp version that you unlock on dracula x chronicles is like the ps1 mixed with the sega saturn version,it has more unlockables and you can play as maria,the only thing is that you have regular Richter instead of stylish richter.
@SinceSpacies
@SinceSpacies 6 жыл бұрын
I'll be keeping an eye out for this. I am still trying to get into the Castlevania series. Being a Sega fanboy for ages I just never was exposed to the franchise.
@SegaLordX
@SegaLordX 6 жыл бұрын
Yeah, I think many Sega fans missed playing a number of Castlevania games, especially in Europe. This game here is easy to get into, so it's a good one to start with.
@Eliburgo
@Eliburgo 5 жыл бұрын
Castlevania bloodlines?
@hayden7525
@hayden7525 Жыл бұрын
The reason we love the Saturn version is because of the flaws I think, and the rarity of it.
@canterlotsnob9888
@canterlotsnob9888 6 жыл бұрын
Wow, has been a while since i was suscribed to the old channel. Welcome back sir :)
@SegaLordX
@SegaLordX 6 жыл бұрын
Thank you. Appreciate the message. :)
@ajgreen868
@ajgreen868 3 жыл бұрын
@@SegaLordX I’m curious why you dissapeared for awhile if you don’t mind me asking?
@RetroTech100
@RetroTech100 6 жыл бұрын
I'm interested to know when you first got it back in the day did it continually annoy you during your playrhrough or did you quickly forget its flaws while playing? Awesome vid as always.
@SegaLordX
@SegaLordX 6 жыл бұрын
I quickly got use to the slowdown. It was a non issue a few hours in. The lingering annoyance was the load times to get in and out of the map screen. It's ever present and really gets on your nerves.
@retropulse03
@retropulse03 5 жыл бұрын
Yep, time to subscribe. I saw this video on the side pain and literally said "Damn, I'd love to hear his take on this game" Yep, time to subscribe.
@beetumdadd1
@beetumdadd1 11 ай бұрын
So many Saturn ports dropped the ball thanks to devs just fumbling smh
@bs2455
@bs2455 5 жыл бұрын
Maria was the reason I got this game. I already had the playstation version but wanted the extra content
@metalbrainmextrememetalent6810
@metalbrainmextrememetalent6810 5 жыл бұрын
I heard that Konami’s b- team dev department ported the game. Some people prefer the Saturn version, because the extra content. I’ve never played it myself, so I can’t say. I did own a Saturn, or my brother owned the Saturn, and I owned the PlayStation. We mostly used the Saturn for fighting games. I doubt I will ever get a chance to play Sotn on Saturn.
@kaneda4102
@kaneda4102 4 жыл бұрын
I haven’t played the Saturn version yet but there was no explanation about what these technical flaws are? I hear it has slowdown but it looked great in the footage.
@thomasbeall9069
@thomasbeall9069 3 жыл бұрын
Slowdown is really bad, pay the fee hundred bucks and discover for yourself. Thankfully I scored it for $90 when I did. I'll likely never play it agian, PS is the real game, real version. Saturn is a bothced port.
@cpnnpr
@cpnnpr 6 жыл бұрын
Tip top review yet again. I have this for Saturn, but have not played it yet.
@SegaLordX
@SegaLordX 6 жыл бұрын
Thanks. Definitely give it a go. You'll encounter its short comings pretty fast, but the core game and additional content definitely make it worth playing.
@ironkong26
@ironkong26 6 жыл бұрын
I couldn't bring myself to buy this. Why didn't they use the 4mb cart.....
@SegaLordX
@SegaLordX 6 жыл бұрын
Given the circumstances of the port, I doubt it woulda helped much with the slowdown, but it should have helped with the load times and map debacle.
@suprastevio2264
@suprastevio2264 4 жыл бұрын
I recently picked up SotN on Google Play. It really is a fantastic port. The touch controls imo are awful, but the controller support makes up for it. Plus you get to play as Maria which is a huge bonus. I've beaten it of course lol. I'm now going back and forth between my Richter and Maria playthroughs at the moment.
@tresojos
@tresojos 4 жыл бұрын
on Google Play?????? It's for PC??????? wow i gotta find that
@DeskoDev
@DeskoDev 6 жыл бұрын
Nice video! Title kinda made me think this was a Rondo of Blood port I never heard of (since it's also part of the Dracula X arc as the first part of the Japanese name states and the SNES US release uses that as the name).
@MattsGeekCorner
@MattsGeekCorner 4 жыл бұрын
great video and that batman music at the end was awesome.
@andrewmaasch1724
@andrewmaasch1724 6 жыл бұрын
Despite it's flaws - this game still looks amazing! It's the price that puts me off however. Might look into purchasing a repro disc of it for my Saturn. Great review! 🖒
@steves3649
@steves3649 4 жыл бұрын
I want to buy it
@steves3649
@steves3649 4 жыл бұрын
Just to play as Maria
@SheldonKreger
@SheldonKreger 6 жыл бұрын
Might have to pick this one up on my PSP or Vita. Looks like a unique experience all around!
@valrond
@valrond 6 жыл бұрын
Very nice video. It comes when I'm replaying all Castlevania games, starting from Vampire Killer in the MSX2, a game I could never finish when I was a kid 30 years ago, and not I'm at Castlevania III on the NES. I have played SOTN on the PSX when it came out, on the 360 when it came out on xbox live, and last year on the PS Vita. It's still an amazing game. But I never got to play it on the Saturn (and I have one of those).
@justvisiting4229
@justvisiting4229 3 жыл бұрын
I might be the only person in the world that likes this port. The slow loading times, lag, and graphical downgrades are all valid points. But lets face it, the original game was rushed do to preasure from corporate. This was mentioned in an IGA interview and it's also evident in game. They wanted Maria playable in the original, the inverted castle was just an easy, quick way to make the game twice as long, and there was that slab at the start that you could only get underneath via a glitch which led to a save room, proving they had intended to put something else down there. The Saturn team basically tried to finish the game. But with their own ideas on how to go about it. So I feel like the Saturn version is the more complete game, sort of. The Underground Gardens felt a little out of place from the rest of the game, but the Cursed Prison was awesome. Some of the new enemies are very cool. Plus, I love being able to play as Richter while he's wearing his trench coat. The third hand, while it may not make any sense, is very useful. Some of the new music is actually pretty good too. I like both versions of the game for different reasons and I'm glad we got both of them. I would still like to see a Director's Cut made and release someday. We sort of got one on the Dracula X: Chronicles PSP game. But I want to see that expanded on. In particular, some outside zones to get rid of that claustrophobic feeling we get from being inside the castle for the entire game start to finish.
@arthurwulfrun
@arthurwulfrun 5 жыл бұрын
Doom on the saturn was similar to Doom on PS1, playable, but riddled with loading times and missing half of the levels. It clearly wasn’t a patch on the Original PC games, but it wasn’t “truly unplayable”.
@cornflakes2933
@cornflakes2933 4 жыл бұрын
I honestly wish the new ports were the Saturn version with english voice actors. When I play SOTN, I prefer the Saturn version mainly for the added weapons, items, stages, and boss.
@jrez8225
@jrez8225 6 жыл бұрын
A damn shame because this version should have been the best version out there, with its extra playable characters and added levels. I'm still a proud owner nonetheless!
@jonathanbetenbender307
@jonathanbetenbender307 6 жыл бұрын
There are some noteworthy items, but I'd say the selling points are the godspeed boots and playing as maria (my favorite version)
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