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@solomonogbe-d9x9 ай бұрын
yo Globku i dont know if you noticed but the super punch move goku used is actually from Super dragonball heroes. considering Ultimate tenkaichi had heroes content its logical this spike game also would and seems it already has.
@samiraestefanymelodeandr-yz7gf9 ай бұрын
🎉😢🎉🎉😅
@J_Dizzle107 ай бұрын
😊😊000😊@@solomonogbe-d9x
@THEGrandMasterHawk9 ай бұрын
Thank you so much for that shout-out. 🙏 As I said before, I'm always happy to help & bring Tenkaichi to more people! 💙🤗
@Pretzel279 ай бұрын
Yo we got the hawk comment!
@Oli_XDD9 ай бұрын
Dam
@Steve-mx9rr9 ай бұрын
Grand Master Hawk
@THEGrandMasterHawk9 ай бұрын
@@Steve-mx9rr 💙
@gordonramsey17979 ай бұрын
Hi
@A.n.G_4L9 ай бұрын
I hope they keep team battles, letting us still pick up to 6 characters in versus
@Iggeh979 ай бұрын
What about the tag team mechanic?!
@gen06d9 ай бұрын
Burta Jeece vs toppo Nappa Hit vs Kale Broly To me it seems like team are still there
@ZEHAHAHA96979 ай бұрын
And fusion mechanic
@nixuniverse52409 ай бұрын
Something I noticed is that some of the voice clips are reused from the original Budokai games, but at a slightest deeper pitch. I hope it’s not just a placeholder. Some of the voice clips from those games were absolutely hilarious 😅
@montague72049 ай бұрын
Not sure about the deeper pitch dialogue but I def heard Vegeta's Galick gun line from the old BTs
@xchara20589 ай бұрын
im angry
@randomguy64159 ай бұрын
Not really many of then seem to be recreations of the original voice lines,there is even a guy who looked into it and said they were different.
@hohohoaaa22629 ай бұрын
im angry
@JLuisJoni9 ай бұрын
I'm torn on this, because while a lot of those older lines are funny, it's also a little jarring to me. Chris Sabat's Vegeta sounds almost nothing like he did all those years ago. Schemmel's Goku is in a better position, but then we get "Kayo-ken" when they haven't pronounced it that way since *Burst Limit*.
@Awsomeman3289 ай бұрын
8:33 During the trailer, you can also hear the music change from the standard fight music to something else and then back into the fight music once the camera snaps back. There is also the sound effect that is very reminiscing of this losing lock mechanic from BT3 where Goku appears to find Vegeta very quickly after losing sight of him.
@Pretzel279 ай бұрын
Thank you for giving shoutout to Hawk at 4:32. I know that he is going to push sparking zero’s competitive scene far with the tech he’s gonna make!
@Renas_Is_My_King9 ай бұрын
What I think is that they should add Robotoriyama to Sparking Zero as a tribute to Akira Toriyama 🙏🕊️
@stephenthedude43839 ай бұрын
Definitely
@Chawle-ol3fu9 ай бұрын
Seems nice until you’re beating up Toriyama which just seems disgusting
@b2fye229 ай бұрын
Or just an option under pvp and etc to just re look at old photos of him and his previous work like dragonboy etc
@stephenthedude43839 ай бұрын
@@b2fye22 that would be so wholesome 😭 hope they do something like this
@diamonshade74849 ай бұрын
He is getting the Arale buff@@Chawle-ol3fu
@DBZscrub9 ай бұрын
Great to see you getting Hawk involved, by far one of the most knowledgeable guys on the Tenkaichi series.
@DmoYuKusho9 ай бұрын
I agree with the feedback but one thing the entire dragon ball community should be asking for is GOOD ONLINE /OFFLINE PLAY. PLEASE I can’t stress this enough. Also I would like to see customization features with the clothes. I feel like we should at least be able to change the colors of the outfit.
@starrk56279 ай бұрын
I think just having new outfits is enough and way better than to be able to change colours of an already existent outfit.
@diddleswright22886 ай бұрын
@@starrk5627 yardrat vegeta????
@Pretzel279 ай бұрын
I’m so excited for the competitive scene behind sparking zero. With the ways that they have innovated with movement in bt3, I am really excited to see how we can push the movement possibilities in sparking zero!
@konstantinschreiner21229 ай бұрын
With my background of bt3 the trailer does not really look like they changed much and watching a different video beforehand confirms it, to be fair some of these moves don't look the same as the camera is smoother the follow-up punches with teleportation was a combo in bt3 but the froze the camera were you start the combo. But if you have a few minutes to check training in bt3 you too will see that most things were already there. I'm very sure the vanishing surprise attack was already in bt3 if you are close enough you could block and choose a "arrow" direction and you will teleport to your desired location, that was there to avoid a fist on rush in or a sluggish approach.
@Pretzel279 ай бұрын
@@konstantinschreiner2122 most things looks the same, but with the addition of the quick dash and the fact that it takes ki, movement might look very different. The devs have also not confirmed the additions of dragon dashes so one of the most crucial movement options for long combos, dragon dash cancels, might not even be in the game causing us comp bt3 players to have to find a new method of high speed movement (not including the thing called high speed movement)
@konstantinschreiner21229 ай бұрын
@@Pretzel27 bro quick dash is just dash but Ki efficient, and they already shown dragon rush it's just renamed.
@Est_1.9979 ай бұрын
I’m so excited!!! Have you guys noticed the hints of DBZ legends mobile mechanics they mixed in to help with the overall competitive combat meta?
@Pretzel279 ай бұрын
@@Est_1.997 not really, can you elaborate?
@Kubui019 ай бұрын
About "transformation stock" i think that one they have in the final form is for Goku´s Blue Kaioken and Vegeta´s SSBE Like, a short power up, not a full transformation
@kev-i5559 ай бұрын
yeah it should be since kaioken blue goku was showed at the end of the goku vs vegeta trailer a few months ago
@Kubui019 ай бұрын
@@kev-i555 Yeah, its possible its that, Because that seemed like an ultimate attack. And we have seen that the ultimate its the kame
@brenblue84939 ай бұрын
This is an extremely minor nitpick, but I wish they would make the Final Flash bigger. It just doesn't feel right having a skinny Final Flash
@WaveHashira9 ай бұрын
That's why Im glad that this game is still in development, hopefully they DO make the blasts bigger
@MinorPumpingIron9 ай бұрын
The charging thing would be the best way to implement this
@Ningamer-bo7ej9 ай бұрын
@@MinorPumpingIronI wish we had a break your limits features which is basically as holding L2 while doing a beam super when we're at full blue charge. Using it would have made us unable to use ki for some seconds but landing it would have given win most of the time.
@twonobiwonmusic99829 ай бұрын
They need to make all the blasts bigger
@vgdrent28529 ай бұрын
I don't think this is an extremely minor nitpick, its a fair point.
@nightfalltavion99369 ай бұрын
Team battles was confirmed in the trailer If you watch dyspo die the camera doesn't follow him as he falls. In the goku and vegeta 1v1 the camera follows vegeta completely. In raging blast you can find old clips of team battles were this happens. The camrea doesn't follow the character dying unless its the last character
@DerriousGamez9 ай бұрын
No it wasn't
@nightfalltavion99369 ай бұрын
@@DerriousGamezI edited my comment
@DerriousGamez9 ай бұрын
@@nightfalltavion9936 hmm🤔
@Lonelysum9 ай бұрын
I think that's a tag team battle like the PSP game
@jablob58209 ай бұрын
its okay bro im coping too
@m4z3919 ай бұрын
In BT3 you were always able to skip forms, if you were Goku(End) and held the stick in a direction you could skip from base to SSJ3 so i think its unlikely that little boost is for transformations
@MinorPumpingIron9 ай бұрын
Or you can't transform into blue until you have 3 of them
@deCrayonn9 ай бұрын
what i’m worried about is that if they do a dbs version of goku and vegeta, and you can’t go into each form seperately. like i wanna be able to go from kaioken to ss1/2/3/god so on
@deCrayonn9 ай бұрын
i’m worried that they’ll only only their dbs forms and not all the others. i’m also hoping for GT!
@ericmaynard5139 ай бұрын
@@deCrayonn they are already like that in the original game. Goku early - Saiyan saga moveset no transformations except kaioken move. Goku Mid - just Super Saiyan from when he beat freiza. Goku End - SS1, 2, 3 as the 3 forms and EOZ moveset. Now they already confirmed for this game Goku Super - SSJ1, SSJG, SSB, with a Kaioken move. Same for vegeta, he gets a Super variant with SSJ, SSJG, SSB
@styxxiii9 ай бұрын
The boost feature in clashes was in Tenkaichi 2 and 3. You'd press the special move trigger and it would rapidly drain your Ki and make you more likely to win the clashes. Your opponent had to work better to beat you, basically. I'm curious to know how that translates to Sparking Zero.
@YoYofua9 ай бұрын
8:43 yeah it does lock off def, the reason he locked on right after is because of the ki blast that hit em, in bt3 works the same way
@LetsPL4YA9 ай бұрын
I dont know if anyone said it already but the Final Flash at the End where the Beam Struggle is isnt Vegetas Ultimate Attack cause his Ki bar wasnt at max (also a shorter animation not as cool as gokus).
@bladersgamers4929 ай бұрын
8:05. I think it's ment to lock you out of forms in a way. Like you said I think for example goku must be ssb to go mui. Also it makes it so if you start in lets say ssb you can't immediately go to base. In the previous game trunks could start grade 3 and take the 3 bars of ki and go to base because grade 3 is slow. This makes it so you can't start ss3 or something to get 3 or 4 bars then go to blue to not worry about ss3 gameplay if you're a ssb main. Sorry if I yapped to much.
@LightBringer6669 ай бұрын
i should add about the beams, they need to have some form of impact when they touch you... not just stay there tickling you until they explode, just like the head of the beam changes shape when you use super perception, it should change shape to imply impact before blowing up. xenoverse had that same issue with its beams and i really hope they fix it. also i want to point out: the "transformation stock" isn't a stock but rather seems to be an indicator of when you can transform and how many forms you can go up into, the reason i say it's an indicator is because there are moments where it goes away and they seem to be moments where the character is undergoing an uncancelable action. this is not a new thing as such a functionality exists in the tenkaichi games, you can transform when there's a super being done, you have to wait till the opponent is done dashing/throwing the energy attack and then you can transform/switch characters. curiously, they also seem to get the indicator at 1 after gaining a certain amount of blast stocks, implying these are transformations that are accessible only when you're in a specific form. this is also not something new as it's existed in both raging blast and tenkaichi, for example look at freeza or cell, you have to level up 1 form at a time and can't skip any. i think it's safe to say that narrows down the possibilities to one, since if this was indicating a transformation back into base, why would the arrow on the indicator point upwards?
@AndresLionheart9 ай бұрын
the sound could easily fade into the ultimate song and then keep going from where it was. Or the ultimate song could be a more intense version of the same song which then alter between them according to the situation.
@wahlteofficial9 ай бұрын
I have a theory on the "transformation stock" which maybe explains it, i believe that you need 2 skill counts to transform in general with atleast 1 transformation stock, the "transformation stock" tells you how many forms you are able to go upwards in one transformation, so in other words, Goku wouldnt be able to transform into blue without 3 blue/transformation stocks if he is in base form, ALSOOO i noticed that transformation stocks build up with the Skill COunt, 1st transformation stock = 1/4 of a skill count 2nd transformation stock = 1 whole of a skill count 3rd transformation stock = 1 whole of a skill count again. Now I noticed another very interesting thing as well, remember when the screen goes black in the middle of the fight? Now I thought that was because they were trying to hide the 4th transformation stock, and I looked again, and it could be a possibility, since I noticed right before the screen goes black, it was about to fill the skill count one more time, meaning the transformation stock could go up again, BUT the screen goes black right before it happens, and they edited it to look like the fight was continuing, but i noticed that Gokus Ki magically goes back up to full charge as it drains again so they definitely edited something to that black screen happening. I believe it was them hiding the 4th transformation stock, but its just a theory for now...
@gabrielcote82119 ай бұрын
The Max Power music should definitely tune in and out smoothly. Perhaps it could be a more "intense" or "epic" version of the base track which transitions when someone is into max power and turns back when it ends.
@joggle43216 ай бұрын
Bro, the last transformation stock is for Ultra Ego and Ultra Instinct. They just didn't show that yet to the audience.
@Jirenblack989 ай бұрын
SSJB Goku’s Kamehameha seems a reference to the one he did vs. Hit in ep. 72
@pkpyro20009 ай бұрын
5:58 Something I noticed is that beams seem to home in on their target earlier in the fight when Goku uses the Kamehameha you can see the beam curve to hit Vegeta and even when Vegeta uses the Galick Gun on Goku it curves slightly so I think beam attacks are gonna be harder to dodge this time around Edit: Also I’m glad we came to similar conclusions on those “Transformation Stocks” it’s hard to tell if their anything else atm but I guess we’ll have to wait for more
@dayneohara52659 ай бұрын
So this is a shot in the dark for the transformations but I wonder if one of those stocks makes the transformation stronger. Like using the regular Skill Count gives you the regular animation but when you use the unique Skill Count maybe it’ll be like how we saw Goku go SSJB in the reveal for Sparking Zero?
@beancheesedip83379 ай бұрын
Like Globku said, it could either be Ultra Instinct, or maybe SSJB Kaioken? Or maybe it's just to power down, also like he said.
@iJustDiff9 ай бұрын
In raging blast 2 there was a minor threshold for transformations so maybe that’s what that is? I don’t remember you needing that same threshold to power down though, very well could be. Also might be, as you alluded to, potential transformations when the add MUI and evo vegeta
@WILLU5119 ай бұрын
Ooooowweeeee i can’t wait to bully people as vegito
@BeefisGolden9 ай бұрын
For the music, it would have been nice if they did context-dependent music like in FF7 Rebirth for example.. If someone goes into sparking mode, it just transitions seamlessly to a heavier version of the stage's song at the same spot and then when the mode is depleted, just transitions back to the original version of the song in the same spot.
@Osbksgdk8 ай бұрын
Need movement aura like kakarot and the camera angle while moveing is amazing also need a combat system needed like dbz kakarot modded. Also need special skills like kakarot. The game will be op.
@BlazeArceus7779 ай бұрын
I do wonder if you can cancel short dash into itself? It would drain your meter a lot faster but it would make your movement that much more flexible Zigzag movements, maybe a sway (dash out dash in) to whiff punish, etc
@Chronoflation9 ай бұрын
Super deflecting is probably useful when you don't have the time/ki to dodge a move at the last second and was shown off this way just to make it easy to see
@beancheesedip83379 ай бұрын
I could also imagine being able to use Super Perception, Vanish Assault. Like, you deflect the blast, then while the enemy is stuck in the end lag of the super, Vanish Assault to get behind them and combo them.
@AverageBananas129 ай бұрын
I think the default song should resume where it left off before entering max power mode One little detail I noticed was SSB Vegeta's final flash wasn't an ultimate like base Vegeta
@camps201519979 ай бұрын
Revenge counter is a mechanic on the first tenkaichi. It was a free way to stop someone mid combo by spamming circle. It just cost now.
@TheReZisTLust8 ай бұрын
Man i just hope its not filled with tryhards cause the gsme looks so fun.
@c-jay20429 ай бұрын
The 1 transformation stock in blue could also just be for fusion
@shinobimsh56879 ай бұрын
Its for ssbkk and ssbe
@c-jay20429 ай бұрын
@@shinobimsh5687 Oh fair
@Dynamo339 ай бұрын
If those numbers next to the Skill Count are for transformations only, my theory is that they still generate one stock even at the last form because of fusions. I assume you can go straight from Blue to Vegito or Gogeta Blue.
@lucidmind96768 ай бұрын
I’ve been replaying Tenkaichi 2 for the past few weeks and just realized the blast stocks from Sparking Zero are more similar to BT2 where the blocks are horizontal whereas in BT3 they were vertical so it’s like they’re taking elements from BT2, BT3, and Raging Blast
@EternalStorm7968 ай бұрын
Ha, same. I was replaying BT2 for the what if sagas. They're really revisiting a lot of the past, if this is intentional.
@daequancage17149 ай бұрын
Hopefully there is a menu screen and not a walk around lobby
@Daytimeprophet39 ай бұрын
@Globku in tenkaichi 2 you could use more of your ki to gain the advantage in beam struggles. That mechanic in the trailer might be a revamped version of that
@ZEHAHAHA96979 ай бұрын
No, in Budokai, you have to time the button correctly 3 times. In this one, it's 5.
@Daytimeprophet39 ай бұрын
@@ZEHAHAHA9697 in budokai
@ZEHAHAHA96979 ай бұрын
@@Daytimeprophet3 which this can take mechanics from, and was prequel series.
@Daytimeprophet39 ай бұрын
@ZEHAHAHA9697 most of the the mechanics they took have been from the 3d ones lol
@ZEHAHAHA96979 ай бұрын
@@Daytimeprophet3 bro, that does not matter when we are talking about a beam struggle mini game.
@Srvver9 ай бұрын
You can see goku bend the kamehameha a little towards the end of the blast.if it’s tru then that would be a really cool feature and it would make the super attack deflection mechanic make a lot more sense since it would mean you wouldn’t be able to move out of the way as easy as before
@x.0ghost1329 ай бұрын
I think the super perception is neeeded cause look how hard goku's Kamehameha tracks
@tevinperry18539 ай бұрын
The skip transformation was a feature in tenkaichi
@SocksGlows9 ай бұрын
I just noticed that the launching combo that goku does on vegeta (sorry it's been a while and forgot the name) but it seems the motion blur have been removed or is not as prominent as in tenkaichi 3, and also I don't quite like the fact that the characters will be facing the opponent at all times, I feel like that it may make it feel like we are forced to keep looking at the opponent and yea, but these are minor nitpicks, I'm sure the game will be awesome
@mrtaki9989 ай бұрын
For the transformation stock, I think the extra one after blue is for fusions
@habderrahmane8 ай бұрын
shouldn't it be 2 if that is the case for gogeta and vegito
@mrtaki9988 ай бұрын
@@habderrahmane Not exactly. Yes, they might have 2 fusions, but same as energy stocks, you use up 1 for any transformation, or 2 for skipping transformations, no matter the transformation that you're at, they can only transform once after blue, regardless of whether it's gogeta or vegito. Get it?
@habderrahmane8 ай бұрын
@@mrtaki998 ah ok it could be that but you would need to be in a team battle and have vegeta with you to be able to fuse(otherwise you just cant) but it is not the case in the gameplay showcase i tbh think it is just to revert to base form but we wont know for sure until the game releases
@mrtaki9988 ай бұрын
@@habderrahmane why not for both lol😂. Honestly I don't think they would change such a thing based on the game mode, but both opinions are pretty valid if you're asking me
@habderrahmane8 ай бұрын
@@mrtaki998 yeah i know both are pretty valid tbh it is just that fusing would probably only be available in team fights just like in bt3
@Godzmin9 ай бұрын
Maybe we can reflect blasts now because it's harder to dodge them? You can see a couple times that blasts seem to track a lot better than past games
@2saintlovature9 ай бұрын
I thought when Goku said “Let’s go!” and the music restarted was pretty fire tho.
@ilyanreynan17829 ай бұрын
I notice something from this and the previews trailer that might be nitpick but the Goku ssj blue hair doesnt move when hes transforming its completly static, but in the two first trailers hes hair is moving normally, so that kept me thinking if this is a way earlier build of the game, but earlier than even the first trailers? Idk
@trickytommy6709 ай бұрын
i feel like the music should only change when one of the player's health bar reaches a critical state or when a player does an ultimate skill. and i agree. the music restarting constantly during the match will throw off the flow of the gameplay. if the music changes it should only change once until the end of the match
@MII2o909 ай бұрын
Are you forgetting about SSBKx20? The one upgrade meter left for Goku and Vegeta after Blue are probly SSBKx20 and Royal Blue. UI Goku will be a seperate characther since it has a not yet mastered version.
@browneye0109 ай бұрын
I would like when you're at full power you're aura to be at it's biggest also Goku's fighting stance in blue to always be how he looks at 12:40.
@adivaknin13429 ай бұрын
i strongly think that about the transformation bar , is because they are holding one more special transformaition , which is a limited power up ( times 20 kioken on ssb , and blue evolved for vegeta) massive power spike for short term , maybe there is a drawback for using it , or only once per match for a short period
@habderrahmane8 ай бұрын
that would be stupid for blue evolved it should be a form because it should have different moveset you cant have blue evolved without final explosion and you cant have regular blue use that
@goodbye66768 ай бұрын
@habderrahmane yea it only makes sense for kaioken I can't imagine the form being on the whole time
@iJustDiff9 ай бұрын
W breakdown I also did a breakdown specifically pointing out things from raging blast 2 such as the snap vanishes, the cut in for more deliberate supers vs those like the kamehameha or masenko
@WolfXGamerful9 ай бұрын
2:32 I don't think anyone pointed this out, and I might be wrong, but Goku's combo string here looks like a reference to his kick assault on Zamasu when he couldn't use his hands.
@Jirenblack989 ай бұрын
I can see it. Good observation!
@thigulego9 ай бұрын
The short dash is a game changer
@RockinAllDay9 ай бұрын
I loved every second of it. The No.1 problem is the lack of local multiplayer. I MUST have it.
@mrwrldleader9 ай бұрын
I believe that the “ transformation stock” is just the accumulated Skill Counts. When Vegeta transformed it goes from 5/3 to 3/1
@brentsideburgess8 ай бұрын
The extra transformation stock must be kaio Ken for goku, as we saw it in the end of the rivals trailer, which means Vegetas will be Evolved
@habderrahmane8 ай бұрын
Nah i dont think blue kaioken is a transformation(it will most likely be a power up like regular kaioken) and if it was a form they would've included him at the end of the trailers in that character grid
@NovacainJayR7 ай бұрын
4:30 you can do that in Tenkaichi 3. RB just made it look better
@Maddymadd249 ай бұрын
They need to improve the aura and the explosions of deflected ki waves every super saiyan transformation should have a base an burst aura they can improve the beam clashes as well
@Lonelysum9 ай бұрын
I think it's alright for now but they are developing
@rileyanthony9 ай бұрын
I really hope we get ring outs and the tournaments mode that we know and love from the older games
@ParisFrosty9 ай бұрын
if the game runs smooth and we can make our own lobbies this game could have a lack of the common elements of the series like original storymodes and it would still be a massive success However.... If the game lags, has matchmaking issues, no lobbysystem and no form of practise options, This will be the biggest disappointment since Jump Force.
@cjwilldoit89389 ай бұрын
And the fact that ur scared that these common and pretty much standard features might not be in the game says a lot about fighting games today😂😂
@beancheesedip83379 ай бұрын
@@cjwilldoit8938anime fighting games specifically, but yeah, absolutely. The lack of very basic content and options is fucking atrocious in the last couple years of arena fighters like this game.
@beancheesedip83379 ай бұрын
This is why, as good as it looks now, I'm not nearly as hyped as everyone else. This game is being developed by Spike Chunsoft, after all, and their games haven't exactly been bangers since the days of Tenkaichi. They've either lacked basic content and modes like you mentioned already, had performance issues, or were unbalanced messes that struggle to have any combo depth, like Jump Force, with all the parry/vanishing mid combo breakers.
@cjwilldoit89389 ай бұрын
@@beancheesedip8337 to be fair tenkaichi being unbalanced is kinda what it’s known for😂
@aj222319 ай бұрын
Im not a fan of the camera style when the beam struggle connects. Too much movement and it seems they focus more on the characters during the beam atruggle then the actual beams we want to see fight it out. I like the horizontal beam power struggle. It gives your eyes a break from you and your opponent spamming teleports and in general fast fighting gameplay and just looks nicer. Hopefully thats not the only camera style for beam struggles. My other worrie is now that we saw beam struggles does it apply for spherical energy as well like ultimate Tenkaichi did? Like can piccolos light grenade beam struggle with a continuous beam like galock gum or kamehameha?
@Mikssj39 ай бұрын
Since you're mentioning fixes/improvements please refere sway/sonic sway in a future video. Hopefully they will include thay function. Preferably closer to the way it was in Raging Blast where you had to hold block and time the square button correctly.
@OnlyBuenoBars3 ай бұрын
*smoother transitions on the soundtracks.*
@nickF_CA3 ай бұрын
Choked on water when he said "Tenkaichi pro" lmfao
@Est_1.9979 ай бұрын
Guys this game will be a masterpiece 🥹 the guys at spike chunsoft are genius they’ve kept every great combat detail from the original series & even seem to have took a note from the “meta” of DBZ legends mobile combat & combined the existing & new mechanics (smoke screens) from the tenkaichi series to create combat that looks super fun competitive & refreshing. The cherry of top it all, visually it’s STUNNING!!! I’m beyond excited. This amongst other things will be a massive tribute to the late Toriyama I know they will put their best foot forward. RIP Akira Toriyama 🙏🏾
@ZzigZaG00NIN9 ай бұрын
It looks cool can't be the only reason for blast reflect but I wonder what else it could really do
@ToniCiprianiX0079 ай бұрын
No " Fight" or K.O. screen is wild. im honestly surprised no one has noticed.
@HazmatCrowl544549 ай бұрын
All I want it What if Stories, imagine what if for the ToP they grab cooler or Z Broly, What if Cell Max finished cloning, what if Yamcha was brought to the future, just some silly stuff like that.
@spiderbogus3699 ай бұрын
I live for this content, thanks globku you take me back to high school hanging with my friends talking Dragonball wondering if we could learn how to fly when Gohan teaches videl
@WorldWideDan.3 ай бұрын
Maybe it’s like blue evolution and and Kaioken x10 for the extra stock
@Mrking-jn6sr9 ай бұрын
the supers (kamehameha and galick gun) bend. so maybe they auto lock on to your opponent which would answer "why would you use a skill stock to deflect instead of dodging". maybe there's no dodging beams unless you're far enough away.
@akxay9 ай бұрын
It seems like dodging would be difficult considering how fast the move comes out and the fact that all the charge up is a cutscene before the games resumes.
@Mrking-jn6sr9 ай бұрын
@@akxay yea that could also be a big reason to use it. Either way it does (so far) seem like the game would want us to use those stocks which could make this a competitive arena fighter. Make us think more strategically in matches
@c0wboys4life9 ай бұрын
I didn’t see it in the demonstration but I hope the have swaying in this but make as good as it was in Raging Blast 1
@theodekoff53879 ай бұрын
How do you time the new beam struggle?
@TheFNAFVet9 ай бұрын
I hope they add SUPER SURVIVOR as a max power soundtrack or just a soundtrack that plays at the end of the campaign! It was my favorite OST
@MaxPhetla9 ай бұрын
I hope local split-screen comes back...but judging from leaks it might not happen 😢
@ultrabeastboygames9 ай бұрын
The max power thing is similar in raging blast 2 as well
@fofiggitty9 ай бұрын
Man you are a top tier content creator
@Makoyoyo9 ай бұрын
I just wanna know cuz I've never played tenkaichi, what changes from character to character? Is it different combos, movement speed or different links to combos, ofc non flying characters and supers but idk everything fully
@justsolid32019 ай бұрын
If you're talking about transformations in Tenkaichi, they aren't installs, they are fully developed characters with different combos, movement, and pretty much everything else
@emmettcaple87219 ай бұрын
Your base stats change like more damage dealt and less taken faster or slower movement speed depending on form like super trunks you get really high damage but a lot slower. Supers usually change and combos sometime change but with what they’ve said about sparking zero it seems like combos are gonna be different for each form I think.
@Makoyoyo9 ай бұрын
@justsolid3201 Yeah transformation and every character in general
@Makoyoyo9 ай бұрын
@@emmettcaple8721 Ooh kk cool ty bro
@EternalDahaka9 ай бұрын
Broadly stats, characters would have different heavy hits and follow ups(they're shared across the roster, but characters get random placements), different benefits in max power(number of extra pursuit followups, super armor, blast combo finisher), movement speed, charge timings for heavies and Perfect Smashes. As justsolid stated, transformations were treated as different characters, which also applies to the time versions. Goku(Early/Mid/End) all had those kinds of differences.
@michaela64259 ай бұрын
I personally really love the new combat system. The movement looks solid, the combo's fleshed out and the skill and transformation points add some much needed resource management to the combat. My only real complaint is that the camera is a bit weird. I really hope that character can feel unique compared to one another instead of "Here is ki blast spam, high speed rush, explosive wave, power up and the BT3 classic... *FULL POWER ENERGY WAVE*
@Lonelysum9 ай бұрын
FULL ENERGY WAVE VOLLEY
@solgaliosgaming94209 ай бұрын
Vanishing assaut isnt technically new. Its there in Dragon Ball Legends. You swipe your finger on the screen and your character immediately closes the distance by vanishing in high speed towards your Opponent.
@alexanderphillips11019 ай бұрын
Will the button play be like the second dragonball on ps2
@jovaughnlaing71719 ай бұрын
The vanishing assault can be done much farther than mid range it was seen later on from Vegeta
@Lonelysum9 ай бұрын
It was also in bt3 2 and tag team so raging blast didn't make it
@davidsdomainforgamers73479 ай бұрын
Also when Goku becomes battle damaged his boots change colors, the red and yellow parts switch for some reason
@Kerbrygaming9 ай бұрын
I hope they make the attacks have more impact, and add hit animations for ults like Final Flash in raging blast
@Gfromda239 ай бұрын
Some ults will have cutscenes and some wont
@simakida9 ай бұрын
9:01 I think Ultimate T had that as well
@lalo25139 ай бұрын
I think the angle of the health bar kinda gets on the way (i wish it was more horizontal instead of inclined) but this game is looking great!
@remirborges9 ай бұрын
We need LOCAL multiplayer so we can play with our friends at home like the old times. I get that they want to sell more consoles, but it would be a disservice to the original game as it was one of the main cool things Tenkaichi had back then!
@OnlyBuenoBars3 ай бұрын
*How can they implement microtransactions?* *That was one right there. Customized soundtracks on sparking mode.* 😂
@Paur9 ай бұрын
I hope the it's possible to not have the music change during the max power stuff. Honestly I didn't like it in RB2 either (but I didn't like many of the soundtracks on that game anyway) Also I wonder if deflecting an attack works similar to RB2, which left your opponent open to subsequent attack. It HAS to do something like that now that it cost to deflect blasts now. It would be great if you can use this to deflect those ki blast barrage supers.
@OnlyBuenoBars3 ай бұрын
... *This information your providing is enlightening.*
@Beezygeaux9 ай бұрын
Had to give my like before i watch it but i needed this video🙏🏽
@bohannon26926 ай бұрын
I know this comment is late but are we sure it has a light and heavy attack? I didn't like kakorot because the one attack button it was to repetitive, I have to have a heavy and light.
@Xyloprime9 ай бұрын
I loved locking off an opponent and run away when i had low health. I am gonna miss that.
@josealfredotorresmartinez84675 ай бұрын
Orange Bar (Health 0) Yellow Bar (Health 1) Lime Bar (Health 2) Green Bar (Health 3) Turquoise Bar (Health 4)
@Dahomies-oj4jm9 ай бұрын
@globku, I don’t think that last transformation bar is for powering down or up. Clearly for super Goku and vegeta there using the Dbs broly movie for there design and skills. But Goku and vegeta never transformed past blue in that movie. I think it’s there because of fusion. In the movie although Goku and vegeta never transformed past blue, they did fuse into gogeta. And in the budikai tenkiachi games., you’d always need a transformation bar to fuse, which explains why Goku and vegeta both have 1 last transformation bar. Also it means that the tag team system is back. And so I think that we will have a second Goku and vegeta for super.Because both Goku and vegeta used forms that weren’t in the broly movie, in the super show. Like ssj2 Goku vs Goku black, or super saiyan blue kaioken Goku. And I think they will have 5 forms including fusion because if we look at z Goku who can transform ssj1 -ssj3 and also can probably fuse into gogeta or vegito, he makes a total of 5 transformations. And that may not be the limit to how much a person can transform in this game, I’m going to use it as example. So as 5 transformations as the limit, ultra instinct and blue evolved can both be in the game character. And the forms would be ssj2,ssb,ui, and mui for goku or let him have 2 more transformations allowing him super saiyan and god because of the beerus fight, equaling 7 transformations including vegito, and for vegeta it could be ssj,ssj2,ssb, and super saiyan blue evolved with would equal 5 transformations including vegito. Ssb kaioken is also a thing that can fit but I would think for that more like an ability for blue, like turtles tree of might fruit in bt3. This is just a theory mind you. I love your videos man. Hope you read this and hope you have a good day.
@habderrahmane8 ай бұрын
I mean Goku(SSG) never used Kamehameha in the Broly Movie but that would be his ultimate so yes they are mostly based on DBS Broly but not entirely,they will still have some stuff from the Serie itself (and we also saw the U7 spirit bomb which am confident will be base Goku(super)'s ultimate attack)
@Dahomies-oj4jm8 ай бұрын
@@habderrahmane true but honestly what’s a Goku move set with out a KAMEHAMEHA😭. Also the universe 7 spirit bomb has ssb Goku and I know that’s how it went in the anime but my theory is either that’s a transformation animation because in the anime he lost that or he is wearing a diffrent costume so the developers make you think that’s normal super Goku that they already shown
@habderrahmane8 ай бұрын
@@Dahomies-oj4jm So what if it has ssb Goku(end) ultimate has him use the spirit bomb and then transform ssj so the same will happen with Goku(super).litteraly every base Goku(except Kid)had the spirit bomb as an ultimate in bt3 and even if it didnt hit in the show it wouldn't stop them from making it hit here biggest example is ssg's Gravity bash he did against Broly There will only be one Goku(super) that reference both the anime and movie if there was another one this one would have been called Goku(super-end) or something
@Dahomies-oj4jm6 ай бұрын
@@habderrahmaneyo coming back to this after the demo footage and you were right lol. at this point my theories are just stupid 💀
@habderrahmane6 ай бұрын
@@Dahomies-oj4jm It's Okey I mean even I Got Suprised By Quite alot of things in the Demo For example I never would have tought Blue Vegeta was Gonna Have Final Explosion as an Ultimate Makes me Kinda Sad that Blue Evolved may not be in the Game as an actuall form
@ronovecarnero53009 ай бұрын
I wanna point out, obviously just speculation but, in the Goku vs Vegeta rival trailer we do see a glimpse of what seems to be a SS blue kaioken super for Goku which could mean that extra transformation stock Goku gets could be for the SS Blue kaioken transformation.
@Nephmajiin9 ай бұрын
I personally think it may be for fusion since these are the broly movie version of goku and vegeta
@Solzer79 ай бұрын
I still believe that z-items will return. Roshi not having flight may suggest that since a certain z-item “flight” could remove that issue. Also I do hope they show an android to see how the androids charge ki.
@roxas_ssj34579 ай бұрын
I just hope that we can actually turn from kaioken to ssblue or ui thats what I really want!!
@leoultimaupgraded99149 ай бұрын
I’d love a version of Goku, where the stocks are replaced with SS2 and SS3 mainly for SS3, too iconic