Dravidians overview (Aoe2)

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Spirit Of The Law

Spirit Of The Law

Күн бұрын

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1:25 Team bonus
2:00 Receive 200 wood after advancing
2:42 Fishermen and ships carry +15
3:10 Barracks techs cost -50%
4:10 Skirmisher and elephant archer attack 25% faster
UNIQUE UNITS
5:45 Urumi Swordsman
7:40 Thirisadai
8:50 Unique techs
TECH TREE
11:33 Archers A-
12:06 Infantry A-
12:37 Cavalry C-
12:55 Siege B
13:25 Navy A+
14:00 Monks C+
14:20 Defenses B
14:41 Trash units A-
15:05 Strategy ideas
15:55 Sponsor
___________________________________________________________
Patreon: / spiritofthelaw
Background music from Epidemic Sound: www.epidemicsou...
Game: Age of Empires II Definitive Edition

Пікірлер: 449
@MrAsaqe
@MrAsaqe Жыл бұрын
You did it Dravidians. You hold the exclusive A+ for Navy. The waves quiver at the wake of your ships
@nianticseizure
@nianticseizure Жыл бұрын
makes me proud to be an irl vegetarian dravidian fisherman
@lildreng
@lildreng Жыл бұрын
2 Civ overviews in a week? We're just being treated at this point!
@HostageMax
@HostageMax Жыл бұрын
the end is near
@globalmediagroup6805
@globalmediagroup6805 Жыл бұрын
Hmmm
@SIGNOR-G
@SIGNOR-G Жыл бұрын
@@HostageMax until the next expansion
@HostageMax
@HostageMax Жыл бұрын
@@SIGNOR-G i meant the end of the world thought :D
@SIGNOR-G
@SIGNOR-G Жыл бұрын
@@HostageMax yeah whatever man. If you dont mind i would like to have the world last a little longer. Got things to do.
@Hansmaffai
@Hansmaffai Жыл бұрын
One interaction you didn't point as particularly strong is Wootz Steel on Siege Elephants. SE have much bigger splash-radius than other trample-units and even hit units in the second and third row. At 8 Dmg they usually deal 4 trample-dmg wich gets negated by basic armor to only 1 dmg. But Dravidian SE deal their full 4 dmg to every enemy unit within 2 tiles of them. When 5 Dravidian SE get to a mass of 40 Arbs in the lategame it only takes 2 hits from each elephant and all Arbs are dead. In mass battle against meele units they actually outperform the dravidian battle elephant thanks to their bigger splashradius. A mass of 12 SE will even win costeffectivly against chevaliers when you standground-patrol them into the fight and then swap to aggressive.
@poyloos4834
@poyloos4834 Жыл бұрын
Im glad they gave us at least a little bit of potential combat ability on the SE. it would feel silly that an elephant draped in armor and weaponized tusks would do as little as a ram would to units, and while I understand why we can’t be giving them siege bariants of war eles, I’m glad they go from “literally ineffective” to “at the very least an option” in some few niche matchups.
@widodoakrom3938
@widodoakrom3938 Жыл бұрын
Yeah this civ must be nerfed
@tinyman1144
@tinyman1144 Жыл бұрын
@@widodoakrom3938 No no no, don't nerf these guys, they're my favourite!
@annaairahala9462
@annaairahala9462 Жыл бұрын
@@widodoakrom3938 lol no, dravidians if anything need a buff since they're on the lower half for win rates
@tinyman1144
@tinyman1144 Жыл бұрын
@@annaairahala9462 Also this, as I was just memeing. Though personally I think they're okay as they are. the longsword skirmisher play with them is very nice, and wootz steel helps with the infantry's already-fast building destruction rate, as you then ignore building armor as well. Surprised that Spirit did not mention that part
@henryericson7482
@henryericson7482 Жыл бұрын
The +175 wood civ bonus on stables is really underappreciated.
@Hamanuna
@Hamanuna Жыл бұрын
who in their mind would make stables as Dravidians? Unless there's a scenario where's possible
@FreeOutsystems
@FreeOutsystems Жыл бұрын
@@Hamanuna Just like Spanish Archer rush is god tier, castle age elephant rush dravidians is the same
@INameIsGood
@INameIsGood Жыл бұрын
I think he meant it as in you save 175 wood by not building stables
@henryericson7482
@henryericson7482 Жыл бұрын
@@INameIsGood 11 yes exactly :)
@icethresh
@icethresh Жыл бұрын
@@henryericson7482 so you kinda get 375 wood in feudel + castle age thats op tbh
@Skyace13
@Skyace13 Жыл бұрын
A civ that is amazing at everything except handling the most popular strategies in the game: any form of pressure in castle age.
@2nightwehunt
@2nightwehunt Жыл бұрын
Well yeah..but not every civ needs to be specialised in stable/range on Arabia..
@CrnaStrela
@CrnaStrela Жыл бұрын
Pressure them even earlier from feudal, most civs would struggle hard against this as evidence by Dravidian wins by timeline that shows it win the most before 15 mins.
@caniblmolstr4503
@caniblmolstr4503 Жыл бұрын
@@CrnaStrela the Cuman dark age rush anyone
@misteral9045
@misteral9045 Жыл бұрын
I really hope Spirit gets sponsored by a martial arts company, because I wanna hear from Spirit of the Brawl.
@marcuspontius3967
@marcuspontius3967 Жыл бұрын
😂
@renangoncalvesflores
@renangoncalvesflores Жыл бұрын
How about a milk company then?
@Weldedhodag
@Weldedhodag Жыл бұрын
this would be a side project where he analyzes the Fighting Game rosters
@lorefox201
@lorefox201 10 ай бұрын
👏👏👏
@16vSciroccoboi
@16vSciroccoboi Жыл бұрын
I absolutely love Dravidians. The first couple times I got them I panicked because they seemed weak, but I just keep winning with them.
@andreaslind6338
@andreaslind6338 Жыл бұрын
Between the infantry bonuses and not having to put anything into horses you effectively have the goths bonus. You also get the Celt/teuton wood bonus until late in the game. These are two of the strongest bonuses in the game, in one civ, AND you get woodz Steel.
@testpleaseignore
@testpleaseignore Жыл бұрын
I literally manually searched for Spirit of the law Dravidian last night because I wanted some ideas on how to best utilize these guys to say seem fun and sure enough the next day here we are xD spirit of the law mind-reader confirmed
@Binarokaro
@Binarokaro Жыл бұрын
Really looking forward to seeing someone win with the infamous Dravidian stable rush
@CrnaStrela
@CrnaStrela Жыл бұрын
Viper did that, using the bonus wood to make 2 stable scout rush, it was fairly succesful too, but of course it falls flat when both player are in castle 11
@alakazam15
@alakazam15 Жыл бұрын
- Really looking forward to seeing someone win with the [meme strategy]. - Viper did that. Of course.
@SirPraiseSun
@SirPraiseSun Жыл бұрын
@@alakazam15 the living meme too bad memes dont win tournaments
@jesterro2372
@jesterro2372 Жыл бұрын
there is nothing better to watch while eating dinner than Spirit's civ overviews
@arcticbeak
@arcticbeak Жыл бұрын
Every video that contains the turtle ship is instantly one of my favourites. Same goes for elephant facts, love those too
@TriFusVenom
@TriFusVenom Жыл бұрын
The healing on the elephants is a bit better than you let on I think since they have a lot of hp so they survive longer and therefore have more time to utilise the healing effect per unit than another unit would since those units would get one-shot most of the time anyway. It's really good on the elephant archers I think, especially if you micro them a bit to try to make a different unit getting hit each time. The tech is still not that useful but u could see it as some kind of resource income through time and having it working on as many units as possible is just a good eco at that point. :)
@dragovern
@dragovern Жыл бұрын
without husbandry they can't scape at all so they will heal less than what having bloodlines does.
@teddyhaines6613
@teddyhaines6613 Жыл бұрын
The thing about elephants when you're using them is you don't fear taking scratch damage here and there that wears you down. You fear taking a ton of bonus damage at once from pikes (or skirms for elephant archers) or getting them converted by monks. Or well, not being able to get to them at all because of their cost. A trickle of healing will be overwhelmed in the first case, is irrelevant in the second, and exacerbates the third problem since you need to invest stone for a castle and the cost of the upgrade.
@nemou4985
@nemou4985 Жыл бұрын
This bonus is only good if you garrison your elephants because otherwise they get killed by being too slow. Other units actually heal better since they have more chances to escape. PS: Who at Age of Empires design thought elephants are slower than humans? Armor-clad, weapon-wielding humans at that.
@tlsgrz6194
@tlsgrz6194 Жыл бұрын
Urumi Swordsman, wielding basically the worst imaginable weapon against armor, gets to ignore armor. Make it make sense
@martinnolhaf3151
@martinnolhaf3151 Жыл бұрын
Agreed, kinda stupid. The Splah damage makes sense, kinda. And then ALL Infantry and Cav get this...
@GnanaPrakash86AP
@GnanaPrakash86AP Жыл бұрын
I think the weapon was supposed to be aimed for weak spots of the enemy like the less armoured regions, but I guess they couldn't make that a mechanic in Aoe so they chose this I guess
@tlsgrz6194
@tlsgrz6194 Жыл бұрын
@@GnanaPrakash86AP I doubt thet was the idea behind it. Not when the upgrade Wootz Steel seems to attribute the armor penetration to the material of the weapon. Apart from that, a whip is also a terrible weapon to aim for weak spots.
@destruction8946
@destruction8946 Жыл бұрын
It would be cool and more balanced if wootz only affected swordsmen. Urumi are strong enough.
@caniblmolstr4503
@caniblmolstr4503 Жыл бұрын
​​@@tlsgrz6194 it's nor a whip but a flexible sword. That sinewy thing you see and mistook for rope is actually wootz steel
@pavelpodmarkov1906
@pavelpodmarkov1906 Жыл бұрын
If you haven't already, you should do a video about friendly fire in AOE2!
@hugoboss3707
@hugoboss3707 Жыл бұрын
YESS OMG
@michaelandreipalon359
@michaelandreipalon359 Жыл бұрын
Which will be the sacrificial units and civs though?
@werftheb7033
@werftheb7033 Жыл бұрын
TheViper will be like : "Now that SotL made a Dravidian video, my pocket pick is no longer secret :C"
@tuxness
@tuxness Жыл бұрын
New SOTL video on a Friday?! what a way to kick off the weekend!
@TheBergyBirdman
@TheBergyBirdman Жыл бұрын
6:46 you display supplies as one of the techs that benefits Urumi. For an analytical creator who's been working with aoe2 for a decade, that's a massive oversight.
@dontspikemydrink9382
@dontspikemydrink9382 Жыл бұрын
yeah, noticed that too
@joshrossman3796
@joshrossman3796 Жыл бұрын
Lol I wish it applied 😅
@NewandForgiven
@NewandForgiven Жыл бұрын
Possibly it was meant as indirectly, as if you went infantry before Utumi's, you'd have saved on supplies for round 1... or possibly I'm reaching a lot :)
@mig6789
@mig6789 Жыл бұрын
You must be fun at parties
@benithisraelm
@benithisraelm Жыл бұрын
I doubt they get 50% off on infantry armour upgrades.
@to_baldly_go
@to_baldly_go Жыл бұрын
I'm stuck in bed after surgery, playing loads of AOE... This video is just the thing I needed 😎👍
@Dartaen
@Dartaen Жыл бұрын
Then better don't look at the stable tech tree or you'll need a psychiatrist as well. ;-)
@to_baldly_go
@to_baldly_go Жыл бұрын
@@Dartaen my eyes! 🤮😱
@jamesjamey8596
@jamesjamey8596 Жыл бұрын
Hope you get better soon 😽
@marcinwitkowski217
@marcinwitkowski217 Жыл бұрын
Get well
@user-iz2tm5ih4e
@user-iz2tm5ih4e Жыл бұрын
Get well soon
@hahahagreatname
@hahahagreatname Жыл бұрын
You should compare Wootz steel to some other infantry and Cavalry unique techs, like Farimba, Garland Wars as examples. there's alot of variation to how good Wootz steel actually is
@nkl7345
@nkl7345 Жыл бұрын
He actually published a Wootz Steel video 9 months ago
@hahahagreatname
@hahahagreatname Жыл бұрын
@@nkl7345 It wasnt much of a comparison video but it did at least mention other unique techs
@teddyhaines6613
@teddyhaines6613 Жыл бұрын
It depends on what units your opponent makes and what upgrades they get, factors over which you have no control. For that reason and also because none of the units that benefit from Wootz steel have mobility (except the light cav you totally want to be making), I'd say it's the worst of the three.
@ad3z10
@ad3z10 Жыл бұрын
Once you get to imp, their Siege elephants are also surprisingly good general combatants with the armour ignoring splash damage and 'only' taking 44 damage from halbs compared to the 67 battle elephants take. For civs without halbs they can be really annoying to kill as just a couple of them require sending some proper military to deal with. I'm also often tempted to go for MAA & archers rather than a drush and grab supplies first as it pretty much pays for itself after 4 MAA.
@LORDKunzite3
@LORDKunzite3 Жыл бұрын
The Dravidians are one of my favorite civs as well. I really like how the devs reworked the indian civ(s). One of the best DLCs so far.
@osiris3676
@osiris3676 Жыл бұрын
Nice vid as always! Is there any chance you can look into the true cost of wonders? i mean looking into the max amount of villagers you can use, and how much does it actually cost for you to idle them building it so if there is any sweetspot in the time you gain from building it faster vs the lost income
@LichKingg23
@LichKingg23 Жыл бұрын
Dravidians were my first civ in a random multiplaeyr game and since they are one of my beloved, you never forget your first.
@fisnikbekteshi
@fisnikbekteshi Жыл бұрын
First time i enjoy seeing a sponsor in a video, hope you get more as you truly deserve, even tho i havent plau aoe 2 in a looong time i still watch every video
@marcuspontius3967
@marcuspontius3967 Жыл бұрын
And to add, one of the more rare cases where you watch several ads for the SAME sponsor without getting quickly tired of the sponsor, since SotL usually spice it up with a different touch / pun each time.
@TheKobasen
@TheKobasen Жыл бұрын
With full tech tree and cheaper tech I think barracks deserves A instead of A- because you can get champion faster and easier to get halbs against cavalry.
@nemou4985
@nemou4985 Жыл бұрын
Also Urumi Swordsmen are possibly best infantry in the game
@TheKobasen
@TheKobasen Жыл бұрын
@@nemou4985 1/4 of coustillier (charge attack) 1/4 of druzhina (splash damage) 1/4 of leitis (ignore armor) 1/4 of shotel warrior (glass canon)
@swisstravellearth6232
@swisstravellearth6232 Жыл бұрын
Finally your Intro is back, love it! I also love the way you mixed in the stats against Cav Civ! Awesome! Somehow, I haven‘t figured out yet how to play them.
@annaairahala9462
@annaairahala9462 Жыл бұрын
The cav ignoring armor applies to the siege elephant as well. Because of that, their elephant becomes a ram that can adequately fight back in Imp
@andrezuhlsdorff7446
@andrezuhlsdorff7446 Жыл бұрын
It‘s just sooooo great to have the intro back SOTL, thank you for that :D
@SIGNOR-G
@SIGNOR-G Жыл бұрын
Ahh i was waiting for this overview. This is a certified "Indha ganame pogirin" moment
@nicita27
@nicita27 Жыл бұрын
Dravidians stable is worse than a meso stable because you actually could make a stable as Dravidians wich would be a huge waste of res.
@marcuspontius3967
@marcuspontius3967 Жыл бұрын
Having the pleasure to watch a civ-overview and look forward to what SotL would come up for the squarespace-ad is not bad at all 😁
@k.jsparks6918
@k.jsparks6918 Жыл бұрын
Team: has a naval bonus Spirit: the negative is this has no help on land
@AGoodLittleSub
@AGoodLittleSub Жыл бұрын
Medical corps in combination with the Dravidian stable perfectly illustrates my love/hate relationship with Dravidians. I love the easy 20pop MAA into archers with them, even more the super strong and rather easy 18 pop archer rush, with either a range and blacksmith or 2 ranges being down immediately without killing your eco. Then you have a great early game, can get ballistics quite quickly in early castle... and then when you ever fall behind in early midgame or even slightly before you just have almost nothing to defend yourself and carry yourself through to your rather strong lategame, as typical turteling and using some mobility to at least distract your opinion or snipe siege just isn't an option. But you can research a tech that - if at any point at all - will help you almost only with post imp huge elephant archer - siege ele armies. But ofc that's how they were designed and something that can happen with many civs (mongols would come to mind). To me it's just especially glaring with dravidians. I wonder what a good replacement for medical corps could be and what to do with their stable, as it kind of just feels tagged on, but offers almost zero utility. I feel like actually giving them husbandry and maybe the last armour for cav could have a big impact and actually even somewhat close some gaps for the civ (just by making lightcav situationally viable) which, for me, are a huge source of frustration. Even Ethiopians have hussar, albeit a bad version of it, and an overall way more capable stable with situational use and are one of the strongest archer civs in the game. I could also imagine buffing medical corps for battle eles and extending it to lightcav (not buffing it for ele archers as they can creep into op territory already) could actually also be an interesting idea, giving them a kind of frail but possibly cost effective mobility boost when microed nicely with regard to the light cav. But something has to be done about the elephant in the room especially imo, as it feels weird to give a civ a fully useless regional unit. Another perspective could be to have Urumis be less of a glass cannon, toning down their DPS a bit but make them less frail maybe? But yeah, the biggest sore point to me just is the stable, which just is there so it isn't not there, just as their battle elephant, which has literally zero usepoints. They never are viable in absolutely no circumstance whatsoever. Finishing that small essay off, to me the two sentiments would be: buff some small things other than the stable, optimally by replacing medical corps, and actually go bold and just scrap the stable entirely (maybe even replace their scout). Or give them something which makes battle elephants and light cav at least not a guaranteed mistake to go for, also optimally by making medical corps stronger for stable units.
@user-iz2tm5ih4e
@user-iz2tm5ih4e Жыл бұрын
Hi there! You could post this on the official forum - AOE2 Forum or Steam Discussion. It’d be really nice. Hardly people read comments here. Your points are 100% true. Why did Devs gives stables to Dravidians in the first place.? Guess Medical Corps can apply to Light Cavalry as well. Self-regenerating Light Cav with Wootzsteel is a nice idea. Not going to be OP either, since Dravidians lack the last Cav armour upgrade, Husbandry and Bloodlines. Battle Elephants are pathetic. Don’t know how to buff them. Could give Elite version of the same.
@Dawnrim
@Dawnrim Жыл бұрын
Came for the SotL theme tune (and the overview of a very fun civ to play imo), didn't realize I stayed for the squarespace pitch.
@Sosuke0727
@Sosuke0727 Жыл бұрын
This is the first civilization with A+ rank on the navy 🌊
@MrAsaqe
@MrAsaqe Жыл бұрын
Dravidians rule the waves
@SargonTheGrape
@SargonTheGrape Жыл бұрын
I barely play Age Of Empires 2, or RTS games in general. I've always had trouble with keeping track of different parts of the map and making sure none of my stuff is sitting idle. But I still really enjoy videos like this. Makes me wanna try my hand at it again.
@josephbrandenburg4373
@josephbrandenburg4373 Жыл бұрын
Just play online and lose until your ELO levels out- then you'll be matched up against people you have a fair shot at beating.
@thegreatqtip4516
@thegreatqtip4516 11 ай бұрын
As a very new player, your videos have made the game a lot more approachable. Thanks very much for the great videos!
@tsardean9192
@tsardean9192 Жыл бұрын
Great video but gotta disagree on the Stable ranking, D tier at most. I can't think of any civs (other than the meso civs) with a worse stable.
@martytu20
@martytu20 Жыл бұрын
All the C- cavalry ratings SOTL gave have bad stables with a redeeming factor (Koreans have hussar, Vikings surprise knight rush, Malay cheaper elephants, Britons full smith techs).
@SIGNOR-G
@SIGNOR-G Жыл бұрын
What about bohemians?
@martytu20
@martytu20 Жыл бұрын
@@SIGNOR-G Free mining techs for early castle knights. It just falls off fast like the Malay, without the cheaper cost to make elephants at least cost effective.
@fermontes4705
@fermontes4705 Жыл бұрын
They are my favorite civ in the game actually
@blackdragoncyrus
@blackdragoncyrus Жыл бұрын
As someone who never played AoE, I'm excited for the Rome DLC.
@SIGNOR-G
@SIGNOR-G Жыл бұрын
Who you gonna play?
@Muenni
@Muenni Жыл бұрын
Ghost busters!
@MrVlad12340
@MrVlad12340 Жыл бұрын
YESSSS! Another dose of that sweet sweet SoL stuff.
@nozyspy4967
@nozyspy4967 Жыл бұрын
7:24 As a British person, can I just say thank you so much for actually pronouncing the U in Jag-U-ar.
@micahbonewell5994
@micahbonewell5994 Жыл бұрын
I strongly feel that Jaguar warriors either need a buff, or to be changed all together. They seems to be quite useless.
@LeicaFleury
@LeicaFleury Жыл бұрын
I am of the opinion that they should be a lot beefier and a little faster.
@nemou4985
@nemou4985 Жыл бұрын
Not gonna happen since DE team hates american civs. Like when they removed Obsidian Arrows and gave a "maybe +1 damage to skirmishers" tech instead...
@micahbonewell5994
@micahbonewell5994 Жыл бұрын
@@nemou4985 That could be, i don't know. But Obsidian Arrows was way too OP.
@nemou4985
@nemou4985 Жыл бұрын
@@micahbonewell5994 They made it OP themselves. It used to only give +3 damage and they made it +6 by doubling the armor bonus vs stone defenses due to a glitch in their engine. They could have fixed it.
@LeicaFleury
@LeicaFleury Жыл бұрын
@@nemou4985 mayans and azteca used to be mega OP and now devs are scared of overtuning them again I think. I personally hate current gurjaras. They feel so cheap...
@autronic9306
@autronic9306 Жыл бұрын
This channel is shredding. Have a nice day man.
@gletscherminze9372
@gletscherminze9372 Жыл бұрын
dravidian Elephant Archers are probably my favourite unit to play - the dps is just insane. Also I think they could use redemption to not always get owned by a couple mangonels in castle age.
@a.nonimus6705
@a.nonimus6705 Жыл бұрын
They are fun to play. Unfortunately they get wrekt by skirmishers too lol bombard cannons help, but it's really not quite enough. Wish they had useable light cav...
@demiserofd
@demiserofd Жыл бұрын
I think medical corps is underrated, especially on elephant archers, but also on their battle elephants. Looking at your results, and the new stats on medical corps, your battle elephants will actually be top-tier after about 1 minute. Add to that wootz steel and you have a surprisingly potent unit. Same goes for elephant archers really. Having a healing elephant archer is roughly like having an extra villager working. I think the big challenge with dravidians is that you need to play very conservatively and take advantage of their regeneration until you can mass an unstoppable army.
@tankofnova9022
@tankofnova9022 Жыл бұрын
Can an imperial age Urimi 1 shot a loomed villager? Think about it, Aside from Eagles they are pretty much uncatchable to other infantry. Even slipping a few in to your opponent's base when under attack can be cause for panic as vills drops like flies when they aren't looking.
@CrnaStrela
@CrnaStrela Жыл бұрын
They can't, but they do 2 shot them, the charge attack + normal attack (29+14) do enough dmg to kill them. FU Elite coustillier however, can one shot vills while move fast on horseback, so I don't think handful of slipped Urumi would do much, not as much as a single Coustillier can do.
@nemou4985
@nemou4985 Жыл бұрын
@@CrnaStrela Well it depends, the area damage from Urumi charge attack can kill a bunch at the same time if more than one pass...
@user-iz2tm5ih4e
@user-iz2tm5ih4e Жыл бұрын
urumis are easily killed by TC arrows 11
@tankofnova9022
@tankofnova9022 Жыл бұрын
@@user-iz2tm5ih4e You do this as a counter attack when your opponent is in your face. Lots of vill kills before they even notice to garrison.
@nemou4985
@nemou4985 Жыл бұрын
@@user-iz2tm5ih4e Your enemy's army isn't composed of movable TCs...
@MrAllmightyCornholioz
@MrAllmightyCornholioz Жыл бұрын
SHIVA BLESS THE DRAVIDIANS
@Bambusleitung38
@Bambusleitung38 Жыл бұрын
I just had to smile as soon as I heard the first few notes of the intro.
@sashidharan1192
@sashidharan1192 Жыл бұрын
I am pleased to talk our civilization. Dravidians are known as people in Southern India. Dravidian civ is based on cholas empire. In game the units are speaks in Tamil. It's my mother tongue. I am happy to hear it.
@HurtFrej
@HurtFrej Жыл бұрын
I like your videos man, but if this stable doesn't get an E or at least a D- then what will? Your scale might as well be C to A at this point
@alexthielke
@alexthielke Жыл бұрын
Hey Sotl awesome vid like always only one small thing you ve missed this time: 200 Wood in Castle age helps a bit with fast siege push
@sebazpereyra9431
@sebazpereyra9431 Жыл бұрын
Yeah! I knew the speedy teutonic knight would make it to the new intro!
@eva-238
@eva-238 Жыл бұрын
Any chance you can make a video to introduce the intro? Like this scene is about...and comes from this video. A lot of them seems quite hilarious or epic, like the Goth's plan or demo ship taking trebuchet. I'm relatively new to the channel, only been watching for a year or two.
@navigatedd4344
@navigatedd4344 Жыл бұрын
won so many games on islands with dravidians… new ship is crazy if u are able to mass it
@Greywander87
@Greywander87 Жыл бұрын
For the regen, it's probably better to think of it more like an HP bonus, where the bonus grows the longer the unit stays alive. In this case, their higher HP helps them stay alive longer and get more benefit out of regeneration. You could have a unit with low HP that regenerates super fast, so they'd be easy to kill but heal to full so long as they don't die, but elephants are tanky enough that it would just be unfair if they could top off between fights. With that in mind, you might consider doing a comparison with Bloodlines (especially since Dravidians don't get Bloodlines) to see which one allows the elephant to live longer, and under what circumstances, and if it's different for different elephant units.
@gElectroniks
@gElectroniks Жыл бұрын
from what i saw and calculated in the game, urumi charge doesnt apply to buildings but armore penetration does fully apply so they are a big anti-building raiding sepcialists :D in my view of course
@charleyruwart8983
@charleyruwart8983 Жыл бұрын
Awwww. The most friendly and wise voice in aoe2
@libbon4060
@libbon4060 Жыл бұрын
Dude, the skirmisher bonus really tied the civ together.
@Davtwan
@Davtwan Жыл бұрын
You still had one more pun in you. I’m proud. ❤
@chandrasivaram
@chandrasivaram Жыл бұрын
As a Dravidian , I like this how AoE2 represents this Civ as Naval and infantry powered with ELEPHANTS . There should be TECH for ELEPHANT SPA and Massage :)
@caniblmolstr4503
@caniblmolstr4503 Жыл бұрын
They say Dravidians... But its obvious they meant the Cholas
@amogh6270
@amogh6270 Жыл бұрын
​@@caniblmolstr4503exactly 💯
@Dragonette666
@Dragonette666 Жыл бұрын
I mainly play EW so the meta is different. I open with skirmishers + spears since so many make either archers or scouts to rush. I get a good mob and start to push in feudal and then will try to castle drop right away. In castle I upgrade both units and maybe make a few elephant archers. When I hit Imp I play based on how the other players react to me. If they are making knights I upgrade to halberd. I don't think this video touched on that but the barracks upgrade bonus applies to both units so you get Halberd for 150 food / 300 gold.
@MastaDJMax
@MastaDJMax Жыл бұрын
Lovely segway at the end
@arcan762
@arcan762 Жыл бұрын
feels good hearing the intro song again
@2nightwehunt
@2nightwehunt Жыл бұрын
Concept: Spirit of the Raw, where you do adult actress overviews
@benithisraelm
@benithisraelm Жыл бұрын
The new intro is pretty cool
@Anttown123
@Anttown123 Жыл бұрын
Long time no see A+ great civ no doubt.
@zeitghastactive
@zeitghastactive Жыл бұрын
I dont even play AoE 2 but im just having fun watching people play this game
@joshs5500
@joshs5500 4 ай бұрын
"Hey guys, spirit of the law here" ...well that's going to be a like from me dog.
@zeroomega3781
@zeroomega3781 Жыл бұрын
How to make elephant archers both good and historical? Give them both melee and ranged attack
@widodoakrom3938
@widodoakrom3938 Жыл бұрын
Yeah make sense
@user-iz2tm5ih4e
@user-iz2tm5ih4e Жыл бұрын
This thing you said is similar to Bengalis’ Rathas at the moment, and switching between ranged and melee mode is a pain in the ass. So, some players had proposed a change to elephant archers like Hul'che Javelineers tech of Mayans, wherein the unit throws two projectiles/arrow instead of one. Others have talked about having two men shoot from the top of the elephant instead of one person at a time. Garrisoning vills and/or infantry on elephants is also talked about😂 Why should only rams garrison infantry and vills and not chad elephants
@DCdabest
@DCdabest Жыл бұрын
I love that the Dravidians invented Lightsabers before George Lucas. Truly our South Asian friends have a rich and powerful culture. From a certain point of view. ;)
@MadnessTW
@MadnessTW Жыл бұрын
If the devs are looking to buff Dravidians on land only, swapping their UTs might be one way to do it. Medical Corps would be more suited to that stage of the game and having infantry be more viable before then sounds good to me, especially if your midgame is awkward right now. Urumis look broken. They do too well vs units they should be countered by. They also don't make any sense. The overhead strike does area damage while the wide one deals single target damage. They also have a charge attack that I don't think works well on infantry. Couldn't they just always deal area damage with the wide animation, no charge attack and possibly with reduced damage? Would excluding them from Wootz Steel be an option? Good video, btw. Didn't expect one so quickly. You're a daring one releasing these at this time of year and ahead of all the patches they promised.
@nianticseizure
@nianticseizure Жыл бұрын
Excluding them from wootz steel makes no sense as that was a very major reason their metallurgy & metal weapons were the strongest irl. Urmi's were also the last weapon trained for a reason. You have to be talented to never miss with it because it allows the user to wield centrifugal force on each slash. They were fast and strong both physically and chemically. A way to balance them would be to make it so Dravidians can research Wootz Steel during the Castle Age but not ignore 100% armor. At most., 90%, but the devs should test this out before balancing this change.
@VickyCruz
@VickyCruz 6 ай бұрын
@@nianticseizureall they need is hussar and bloodlines.. top tier in late game with wootz steel
@shrimpboom8
@shrimpboom8 Жыл бұрын
Noticing that only some of the civ overview titles were pluralized really messed me up.
@AnimeFan-dl4qd
@AnimeFan-dl4qd Жыл бұрын
The big problem with Dravidians is: They do not have any useful, fast pacing unit. lets compare them with Goths: Goths have a great stable and even if not-they can recruit they unique unit in their barracks(after anarchy). Also their unique unit is good at raiding because of their ability to absorb arrows. Dravidians on the other hand need castles to recruit their unique unit and their are doing essentially the same work as their infantry with wood steel. So, without a raiding unit, without a unit which can help quickly ) 12:40 in order to get wootzl steel, you need a castle. Also this upgrade is rather expensive meaning it is more for lategame. However, in late game, having a light cav unit without good armour upgrades make them weak against castle or even tc fire. So, no it is not really useful considering the costs.
@VickyCruz
@VickyCruz 6 ай бұрын
They need hussar and bloodlines.. with wootz steel they will instantly become top tier in late game
@iLoveAmuroNamie
@iLoveAmuroNamie Жыл бұрын
Spirit of the Law Best Law
@kjsdpgijn
@kjsdpgijn 6 ай бұрын
Whooo, the Branch Dravidians
@justincronkright5025
@justincronkright5025 Жыл бұрын
I've come to think I'd like them with my Vietnamese... Have them as a fast Imperial sort of civilisation to boom on Imperial Skirmishers with either Elephant Archers or Urumi Swordsmen... with even Siege Onagers. So Imperial Skirmishers with 8 damage & 8 range alongside tanky front-line Elephant Archers at 7 range, with just decimating ranged units or any infantry filtering in & maybe some Urumi Swordsmen or cheaper Upgraded Infantry - in particular the Halberdiers, to flank & deal massive damage to any strong cavalry.
@joshrossman3796
@joshrossman3796 Жыл бұрын
Great work keep it up 👍
@shykorustotora
@shykorustotora Жыл бұрын
Ahh yes, Dravidians. My favorite Meso civ XD
@kenners1993
@kenners1993 Жыл бұрын
Does wootz steel cause siege to take less damage due to ignoring their negative melee armour?
@CrnaStrela
@CrnaStrela Жыл бұрын
Nope, that issue has been resolved long ago when they moved Leitis attack from Leitis into melee.
@kenners1993
@kenners1993 Жыл бұрын
@@CrnaStrela ah okay thanks
@ralfwolters3843
@ralfwolters3843 5 ай бұрын
Think they need to add siege engineers to make them more viable on land
@besacciaesteban
@besacciaesteban Жыл бұрын
I would change the 200 wood bonus to 150/275/350
@darkdill
@darkdill Жыл бұрын
Dravidians really had it bad against strong siege civs before they got access to Bombard Cannons. But even with them, Mangonels can really ruin their day in Castle Age. It's also worth noting that Wootz Steel does nothing against siege units, as armor-ignoring effects don't work on them. This usually isn't a problem since most siege units have no melee armor to begin with, though it is noticeable with Bombard Cannons (2 melee armor) and against the Teutons (Ironclad). Finally, even if they have Light Cavalry that can ignore armor, I don't see that as being very useful. They still get slaughtered by any anti-cavalry units, and the lack of Bloodlines, Husbandry and Hussar make them squishy even against regular units like Xbows, not to mention they die more easily to TC and Castle fire. Besides, you could achieve better combat performance with Champions or even Halbs due to Wootz Steel.
@user-iz2tm5ih4e
@user-iz2tm5ih4e Жыл бұрын
Some nice points. I want to add that Dravidians don’t have any units to counter Bohemian Hussite Wagons and that addition of BBC (their only civ specific buff) did nothing in this matter. A common counter to Hussite Wagons are Cavalry and Siege units, but Bohemians also have 25% faster attacking Halbs and now you can think of Dravidians. Battle Elephants and Armoured Elephants can counter Hussites but Halbs come in their way.
@Hamanuna
@Hamanuna Жыл бұрын
@@user-iz2tm5ih4e Dude, Bohemians don't have faster attacking Halbs, they just deal more bonus damage
@darkdill
@darkdill Жыл бұрын
@@user-iz2tm5ih4e I think the Dravidian plan against Bohemians on land maps is to attack them early, before they can get out Hussite Wagons, Hand Cannoneers, and Houfnices. If things get to Imperial Age, there isn't much the Dravidians can do by that point. Lacking Siege Engineers means Houfnice will snipe Dravidian Bombard Cannons and Siege Onagers with ease. That said, Siege Onagers will devastate Hussite Wagons if they can get a shot off.
@user-iz2tm5ih4e
@user-iz2tm5ih4e Жыл бұрын
@@darkdill yes, as a Dravidian player, the first thing I do when the game starts is to check if my opponent is Bohemian, Portuguese or Korean. The first two are deadly if not finished off earlier (like in early castle age itself). Siege Onagers are a good counter (heavy cavalry is still better) to Hussites, BUT they are expensive and slower for Dravidians, plus they don’t have s.engineers. On the other hand, Bohemian Castle age tech makes Hussites move 15% faster, and rear Hussites actually take less damage. So, I use Battle Elephants (as a Dravidian player) only when I play against Bohemians and Portuguese. Wish Devs do something to Ele Archers (like adding anti-siege mechanism) so that Dravidians can hold on against siege units. You see Urumis and Wootzsteel do nothing here; their faster firing ranged units too are a waste. This civ is overrated for ‘Wootzsteel’ which is an Imperial Age Tech that is food and gold intensive, and Dravidians struggle to survive in Castle Age.
@darkdill
@darkdill Жыл бұрын
​@@user-iz2tm5ih4e One idea I've seen is to give the Dravidians access to Two-Handed Swordsmen in Castle Age. Sure, it's still vulnerable to Mangonels, but if you spam a lot of THS in Castle Age, you could viably snipe the Siege Workshop. That said, I think if they want to get a real answer to Mangonel pushes in Castle Age, it should be that they get Redemption at the Monastery. EDIT: Turns out the devs' solution was to give the Dravidians a Wood discount on their siege units. That works well enough, making it so Mangonel trades will favor the Dravidians in terms of resources lost.
@SkarmoryThePG
@SkarmoryThePG Жыл бұрын
Ohhhhh I missed this intro
@Atabascael
@Atabascael Жыл бұрын
9:52 - that Korean hussar is missing wings. It looks like light cav. What happened there?
@ze3934
@ze3934 Жыл бұрын
Thanks for the new video, new video for showering bruv
@VentusTheSox
@VentusTheSox Жыл бұрын
6:00 I refuse to believe that a man covered in mail all over from head to the knees with a big shield too has the same melee armour as a man who is shirtless, wears only a cloth skirt lookin thing, and SANDLES.
@nianticseizure
@nianticseizure Жыл бұрын
Fear the Dravidian lacto-vegetarian diet. You will never take us down biologically.
@johnframboise
@johnframboise Жыл бұрын
hey spirit, thanks for another great overview. I noticed that you started to leave economy out of the tech tree overview, why is that?
@djanderson92
@djanderson92 Жыл бұрын
At this point, it makes sense that the AOE devs should really consult with SOTL to analyse and sense-check balance changes
@chadl3031
@chadl3031 Жыл бұрын
Dravidian Battle Elephants are underrated imho.
@pokefuranku
@pokefuranku Жыл бұрын
I think Siege Elephants are better for them than Battle Elephants once Wootz steel is researched.
@chadl3031
@chadl3031 Жыл бұрын
@Nimlug For better results, mix some battle elephants in with the siege elephants. They don't require much for upgrading and hit high-armored targets almost as hard in the late game as war elephants do. Paladins with 6 armor for example. BE 12+4= 16dmg WE (20+4)-6= 18dmg
@annominous826
@annominous826 Жыл бұрын
Spirit of the Law taught me that AoE2 has 5 ages, not 4. After the Imperial Age comes the Trash Age!
@scottmcconnell9211
@scottmcconnell9211 Жыл бұрын
Honestly, there should be a mod where the units wear the outfits of the civilization they are controlled under, like Celts wear Celtic clothing, Persians wear Persian clothes, etc.
@user-iz2tm5ih4e
@user-iz2tm5ih4e Жыл бұрын
With a myriad of civs already in game, it will take time to identify the units’ civ by their clothing.
@Fikuw
@Fikuw Жыл бұрын
I miss Spirit of The Law adding a random Elephant fact when speaking about elephants :(
@FeverAmbone105
@FeverAmbone105 Жыл бұрын
My only gripe with this civ is Thirisadai design, it's more Indonesian/Malay style ship than indian ship, they should use other ship model that more like one indian people would used, other than that I'm okay with Dravidian
@nianticseizure
@nianticseizure Жыл бұрын
It's because they used a false wikipedia article. I believe the devs will update this DLC if enough people voice detail concerns and continuity.
@benjaminjwilson6694
@benjaminjwilson6694 Жыл бұрын
With the new civs, I think it's time to do another all-tech video.
@VGInterviews
@VGInterviews Жыл бұрын
Imagine if instead of wood they got 200 stone when advancing to caslte and 200 gold in imperial
@user-iz2tm5ih4e
@user-iz2tm5ih4e Жыл бұрын
They need this bonus instead of 200 wood in castle age. Their castle age play is suicidal.
@cristobalguzman2066
@cristobalguzman2066 Жыл бұрын
Hey Spirit! Guys of the law here
@is7taken141
@is7taken141 Жыл бұрын
Hey "Spirit Of The Law", have you thought about doing Campaign overviews?
@twinsen1949
@twinsen1949 Жыл бұрын
I thought you said they weren't affected by supplies but you displayed it among the upgrades lol
@ChocolateMilkCultLeader
@ChocolateMilkCultLeader Жыл бұрын
They seem like Mongols in the way they play out
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