He is the guy that complained that Seasons means a fresh start for everyone in arpgs back at s1 of d4
@bmpm8444 күн бұрын
He is a clown
@skyler14694 күн бұрын
For real?
@destroyermaker4 күн бұрын
A lot of D4 players hated it. Blew my mind
@haschwell27574 күн бұрын
I feel like hes quoting Kripp without actually understanding his points. Almost makes me feel like hes not even done with the campaign.
@jfelton35833 күн бұрын
He got to the endgame and stated he stopped because Kripp basically let him know it's worse. Like you people are parroting each other instead of listening. He's talking about new average players the people that GGG said they want to attract. That's the point of view he's talking about. And the reality is the new players GGG wants will not stay because this gameplay of difficult and punishing isn't fun for the vast majority of new players.
@spencers14853 күн бұрын
@@jfelton3583 kripp is wrong though. He made a bad build in ssf and acted like the game is too hard because of it. Strenght stacker that uses int main skills lull.
@jfelton35833 күн бұрын
@@spencers1485 what are you talking about. So many people new to the franchise are saying it's too hard and they don't like it, asking for nerfs and y'all are crying about it. Hell this same girl responded to another video of a man new to the game complaining about it. Kripp is right so is Tassi. Y'all aren't new players
@spencers14853 күн бұрын
@@jfelton3583 he purposely limited himself, didn't trade and made a bad build. Then said the endgame is too hard. Sure for ssf maybe. New players are crying and calling for nerfs because the stroll into maps with 0 resists. Maybe it is the games fault bc in poe1 if you have 0 resists in the campaign you fall over if something looks at you. But the poe2 campaign you don't really need resists. But the maps you do. So new players get to maps with terrible gear, get one shot, cry. Instead of spending 5 ex on trade. Maps are actually super easy if you have one layer of defense and capped resists. Too easy imo. New players that can't look at their char sheet before calling for nerfs shouldn't be catered to.
@spencers14853 күн бұрын
@@jfelton3583 the endgame is not what kripp described at all. And now new players watch that and get the wrong impression of the game. U can get 10x better gear than kripp had for 1ex a piece through trade and coast to t16s
@zachtaylor53224 күн бұрын
I would like to see him go over his character sheet, gems, and gear.
@masdabugg86184 күн бұрын
Bro trusted Kripp like he was his dad 😂
@gr0men4 күн бұрын
Anytime I see Paul Tassi talk or write something I am more convinced he is not a gamer. He needs to find another hobby to complain about.
@evilfiendish97874 күн бұрын
I don't actually believe he made it to endgame lol. He doesn't even know how it works.
@AdrianVisan4 күн бұрын
Yeah, you can tell from the video he has no idea what he's talking about
@asdfghjsdfgg18414 күн бұрын
This man has not played the endgame, it's all based on kripp's feedback
@NiitroLoL4 күн бұрын
He can't, he ran out of waystones.
@Choriander4 күн бұрын
I understand the frustration as a new player though. There's the power fantasy of playing a certain build, and struggling to make that a reality while dying over and over, then trying to switch builds and getting gold-stuck, and bricking your build after sinking 20 hours into the game, and the response is "Just farm for another 20 and try another build" or "Reroll?" is pretty feelsbadman.
@justjay37504 күн бұрын
blasters will never understand the poverty of a mid player.
@Miyo_Kun4 күн бұрын
that's the reality of poe, u can go through campagne with pretty much any build, but u need way more knowledge and now skills also to get to the endgame
@mrsuperwog1004 күн бұрын
That's the point, you need to become a good player to start having real fun with the game. Not every game needs to be.. hop in, and you're instantly good at it. It's a game you need to want to understand, otherwise there is more options in this genre that are much simpler to understand games that require a lot less effort to play
@armandosillones26434 күн бұрын
I really don't understand the frustration, im used to roguelikes and like that, even as a new player it's a new game type, adapt or leave idk.
@BasegFarmer4 күн бұрын
@@justjay3750we were all beginners at poe, you learn, get better or cry and quit. Theres nothing wrong with quitting if its too hard, there are other great arpgs out there to play.
@dshearwf4 күн бұрын
I think many of those reviewers and players still haven't processed, that you can buy infinite t1 maps at the vendor for little gold, which you can even cube up. It is literally impossible to get "hard stuck" or locked out of the mapping endgame, once you got there.
@BokkoTheBunny4 күн бұрын
I think he's saying something more like you drop your first T11 then die immediately and now you are back to say T7 cause you got unlucky woth sustain. The problem is from how he talks about it, it sounds like he never even got to T5 tbh.
@phil40064 күн бұрын
@BokkoTheBunny He 100% hasn't gotten to late end game maps. It sounds like he is wearing gear from act 1 cruel, has no resistances, and is upset that he dies and lost his tier 2 waystone. He is referencing Kripp without even understanding what he is saying.
@dshearwf4 күн бұрын
@@BokkoTheBunny yea pretty much the last reply. if you still die at t11 and have such a low map pool by this point, idk what to tell you or ask myself how you even got there in the first place and expect to just waltz on. it's a TIERED progression system for a reason.
@Kuzka_3 күн бұрын
@@dshearwf I'm stuck at T7. I did 4/8 and only got some T8 and low tiers, but not enough to reforge, so I'm back to T3-4-5 until I drop T6s to run and get T7. And it takes ages to go through a single map. And no, it's not a build issue, it's by GGG's design, the "slow and methodical gameplay". I'm already at around 130 hours. I will get there, but it feels really slow. Even when running rare waystones.
@dshearwf3 күн бұрын
@@Kuzka_ it's 100% a skill issue, which is perfectly fine, so don't misunderstand. Everybody had that learning curve and it was probably shorter for poe1 people. I've gone from t1 to t15 without hiccups in like 2 days with a 1200 hp super squish deadeye. As a poe1 player I also know how important juicing your maps is, so it's an obvious thing for me to rush the towers, roll good precursor tablets and then use regals/alchs/vaals on my waystones for more/better loot and MUCH more waystone drops. Like all those things are in there for a reason and stacking juice/multipliers/map modifiers is the basic concept of an ARPG. It is 100% not the game, else we other people wouldn't literally squirt loot on poe1 levels in this game already. How boring of a game would it be, if there would be no room for improvement and learning? thats what made poe1 so great. Just keep at it and the knowledge will come with every session and before you know it on your next character you'll see the improvements you made.
@eepopgames27413 күн бұрын
There is nothing that tells people "hey you can farm this beetle for currency". And there is nothing in the game that points players to the trade site. Right now if you are just playing the game and not also consuming content for it, you'd never know those things. I have been playing it without those things even knowing about them, because I have some IRL friends also playing, so I am trying to play how they will play and how to help them out when they run into trouble. Those friends are likely to have the same "well I guess I am done then" response when they hit a wall on their very first maps and the only reasonable answer is trade site. Remember when the devs used to say about PoE 1 "if we get you to maps, we own your soul". They were totally right. Right now, there is a barrier to people really experiencing mapping in PoE 2 without having the insider knowledge we all take for granted on things like how to use the trade site. Its second nature to us now, but to a user for who it was never mentioned in game, and whose only experiences with a "trade site" in similar games means a place thats a hive of scum and villainy with RMT abound, actually making that first trade is a big impediment to them. PoE does trade right, but there is no way for a new player to really know that. If they are blasting (low level) maps, and getting to progress their atlas, then they will get hooked enough to eventually get over that impediment. But if they get stopped before properly tasting that map life, many that would probably love the game and play much more will just assume its not for them and drop the game before they ever get over the mental hurdle of trying trade. Things don't have to be easy, and complaints like the ones he makes in this video aren't necessarily asking for that. They are asking to see the path forward.
@mtbmbtmmlp99934 күн бұрын
dude got filtered by GGG tbh, he hit a wall but instead of trying to figure out what can he do about it he bailed lmao
@roddy8644 күн бұрын
if he played melee it can be rough even most content creators switch to a different character saying fk this. This is shit. I can't speak for it myself b/c I like spells, but I seen a lot of big poe 1 content creators say melee is kinda bad early on.
@mtbmbtmmlp99934 күн бұрын
@@roddy864 pretty sure he said he is playing ranger, not saying there are no balance issues, buuuuut there are not to the level where its unplayable
@roddy8644 күн бұрын
@@mtbmbtmmlp9993 really b/c I'm pretty sure ranger is really really good in the game are now. I've seen so many clips of them killings end game bosses while they're talking in the first 5 seconds of the fight.
@TaylorStreckerGaming4 күн бұрын
I bet this guy didn’t get on Poe trade once and is walking around in garbage without any resists and didn’t bother respeccing and trying other passives out like trial and error to get out of tier 1 maps 😂
@jaccl45394 күн бұрын
The problem is you can get into a trap of not having the skills or knowledge to work your way out of. This is the core POE issue. POE2 was supposed to fix this and made it worse. So yes, we can pull from experience and work it out-but the point was to give new players the tools to do the same. What pisses me off with this is simply what they attempted failed, like many POE players told them. It has a lot of annoying mechanics, which were already voted out, and they wanted them so bad they intentionally catered the game to a new audience just so they could do it again. But surprise, surprise, the new audience doesn't accept it either. Its arbitrary grind, difficulty, and confusion to stretch player hours. New players are frustrated with how was I suppose to know this and whats reasonable to pivot from here Poe 1 players are frustrated with having to deal with reduced QOL for GGG to attempt to reach a new desired core audience.
@LCD0114 күн бұрын
He is stopping playing because of someone else's experience lmao
@jockmonsieur72724 күн бұрын
this is just min/maxing your whining, can't fault it tbh
@bulat93314 күн бұрын
@@jockmonsieur7272 I think he's actually kind of smart, in a way. Instead of spending some time referring to a build guide when he got stuck + learn the game mechanics he instead chose to research the opinion of another player and made a script so he could farm all of us for AdSense...
@G3RCSI4 күн бұрын
6:44 Lily, for me that is inconvenient because I dont earn money playing the game. I want to build up my character, but if my mistake or worse some bs kills me, that is just wasted time for me. Especially with the size of the new maps. Losing the map on death is punishing me, but not in any meaningful way, at least for me, it just wastes my time, which is annoying. In the last 2 years I tend to build characters that become invincible in maps, but the best defense in poe 2 is dmg and freeze... while crafting is a rng clownfest.
@skyler14694 күн бұрын
Bro finished tutorial and wants endgame without fixing build Yep, he is a journalist
@mathias-q4t7g4 күн бұрын
he is a broGamer and sittyJournalist he need more experience^^ in games like POE MEGALUL
@cranknnutz4 күн бұрын
Unfortunately, a lot of gamers are like this too. Very entitled. Everything in the game has to be achievable with minimal to no effort. It sucks we have gaming journalists like this that encourage that loser mindset.
@spencers14854 күн бұрын
Kripp was playing ssf. Purposely limiting himself. The average person playing trade can get 3x better gear. Kripp also didnt lean into the obvious defense for int of energy sheild that is better than the life build. His experience is not indicitive of an average player.
@65rytg4 күн бұрын
3x is an understatement, maybe 7x
@disbled4 күн бұрын
Most people that don't play ssf league will still play ssf, just cause they're solo players
@CCSplinters4 күн бұрын
Int no longer scales ES tho. Just mana. Stats don't scale defenses anymore
@zyxyx67544 күн бұрын
@@CCSplinters int lets you put on ES gear, though.
@CCSplinters4 күн бұрын
@@zyxyx6754 yep it does but he's obviously saying int for ES.
@jelly86214 күн бұрын
as a new poe2 player the idea of restarting every "league" makes me don't want to play a game until i played poe2 lol i am willing to play it was so refreshing AND IM ADDICTED TO POE 2
@iRiDiKi4 күн бұрын
There's a reason why Leagues and fresh start servers and etc are super popular in your regular MMO even --- there's only so much that you can progress on one character and the further you go, the slower it is to progress. Seasons/leagues in ARPGs are a given, not only for their longevity, but also for player enjoyment *as well as a coherent patch and update schedule* If someone is such a casual player that they are put off by that sort of thing then they shouldn't even open their mouths to talk about the game because they're playing with such little investment that they don't have the experience to have an informed opinion tbh and when they do open their mouths they only muddy the conversation (and we see when game devs cater to these people the games always slowly degrade in quality - look at League of Legends as an example.)
@thermatico29804 күн бұрын
Game Journalism.... I hope GGG doesn't react heavy handily to these reviews that contain tons of misinformation. To me, the video says "I watched Kripp's video and learned I was wasting my time, I sorta agree so I wrote an article about it."
@jaccl45394 күн бұрын
they should this is the audience they wanted - if not then make POE 2 a better POE 1 - they got to make up there minds. Are you chasing a new audience and onboarding new genre players? or are we making a better POE 1? This meandering in the middle is the worst of both worlds.
@RG328224 күн бұрын
I don't think they will, but with the PoE1 sub being nothing but complaints because the game isn't hit maps and you're instantly T16 like PoE1 they'll probably change it.
@skyler14694 күн бұрын
I believe they dont care They got reddit, forum and streamers for feedback Journalist been dead medium for a few years
@AdrianVisan4 күн бұрын
This guy didn't even play the endgame, he's making assumptions based on Kripp's feedback, he has no idea what he's talking about
@Azrael4544 күн бұрын
He must have missed the fact that Kripp is running T15's in SSF. Many of Kripp's issues with the game are completely circumvented with trading. Paul is equating his T1 trade league experience to that lol
@jat14243 күн бұрын
The thing you’re missing is that a trade league casual 5 hour per week player getting stuck in T1 IS equivalent to Kripp getting stuck in SSF T15s, and it isn’t any less frustrating. For every 1 Kripp, there’s probably thousands of this guy. If this guy is frustrated, the rest of them will be too and they will all lose interest. You can still make the game hard, but the casuals need to feel they have a chance, and at least feel like they can make progression in the little time they have to play. If a streamer loses 10 hours of progress, that 1 fucking stream, big fucking deal. If this guy loses 10 hours of progress, that may have been 2 actual weeks worth of gaming and now he needs 2 more weeks to get back to where he was and that’s 1/4 of the entire league. He’s gonna go play something else.
@Aikidou-2 күн бұрын
….So he picks the guy to parrot that had a large hand in sending the initial feedback of this type to make it different from current PoE? I constantly read people going based on the same narrative.. and Kripp has a lot of right things to say! He’s right about some of these concerns and many others have echoed the same sentiment. But I will say that regardless of EA, Kripp himself and how he enjoys this game and how he plays POE1, in ruthless, was more tailored for this game style.. the more punishing, slower, more methodical playing. This is also how the Devs initially wanted to have each mechanic that way for a reason. Which is also the type of feedback that Kripp was giving in its development that helped formulate the type of gameplay. This is by no means any disrespect but damn do I feel like all I’m hearing is people asking for one thing a certain way, and when they got it… they are suddenly looking back a bit saying “yeah maybe we should keep it that way…” when they were the some of the voices for the change in the first place, and regretting it 2 weeks in. Then we get people smearing the narrative like in the subject video without the full proper context and practically wearing it like a shield. Risk, punishment and reward. Some changes can happen, but to say you hit a wall and quit is fine, it’s just going against what the devs meant. Those walls are meant for overcoming and why most come back.
@mattjtx932 күн бұрын
Yeah…just circumvent the whole issue with divine orbs that take 50 hours of gameplay to drop:)
@lightness76704 күн бұрын
The problem i faces was the disassociation of difficulty curve between cruel and maps, the game slowly became more challenging in campaign but drops in difficulty in Cruel meaning i felt no need to upgrade then maps just one shot me, it needs to ease players more into it. Me taking more time on rare mobs in T1 maps than the final boss of act 3 cruel is not good slope
@lightness76704 күн бұрын
also lily eats food wtf?
@bertjohnson4014 күн бұрын
It's just how disingenuous he is. He has a pinned comment about what an honor it is to join the 'fun community' and 'see you in the battlefield, Exilers!'. So he's not going to continue playing, but writes a trite comment about playing with PoE players and is so honored he just makes up a name for the playerbase that they don't use. Then half of the review is misrepresenting Kripp's critique. It's one thing to compare and contrast his experience, but to just extrapolate what serves him from a video about a portion of the game he hasn't experienced is just showing even further how the guy is just dishonest. The way he's talking about maps sounds like he didn't actually play maps, he's just inventing an experience based on watching Kripp's video about late game mapping. Sorry for the rant, refused to leave it on his video for the algo.
@Slormer4 күн бұрын
This is exactly my take as well. It seems like he watched a bunch of reviews and mixed some opinions together to create his own, while lacking the actual experiences himself.
@Defrath4 күн бұрын
I get the impression that he didn't get very far in maps. There is an initial difficulty to maps because people are often not ready, but it is easy to coast to t11+ once your build works and isn't wearing shit gear. It seems like he ran into a skill issue early and just misunderstood Kripp's actual feedback of the game.
@lightvictim4 күн бұрын
Or hear me out... multiple people are having the exact same issue? Na, more likely he just hasn't played and is plagiarising someone else's video.
@Zerasad4 күн бұрын
He's not misrepresenting Kripp's video. He's not trying to say that his opinion is Kripp's opinion. He's saying that he ran into this problem and looked online to see if other people are having this issue and learned from Kripp that the problem he's experiencing are only gonna get more annoying. Saying git gud is a fair comment for a difficult game, but if game difficulty spikes suddenly that needs to be sanded off, and that's worthwhile feedback. Difficulty spikes will drive away new players, especially if they come dorectly at the start of the endgame, when you are transitioning.
@MikeyJ284 күн бұрын
Are people not allowed to voice their dissenting opinion? The rhetoric around this game has been wild. Both sides misrepresenting how good and how bad the game is. The reality is, it’s currently a good ARPG but a very bad PoE game. It’s not Path of Exile and the changes that will happen before 1.0 aren’t going to appease people who love the original game and everything that makes it uniquely different than other ARPGs.
@neppity58874 күн бұрын
Using kripps video on red map balance to justify his complaints about white maps oneshotting them and bricking waystone sustain... What can even oneshot you in white maps unless you are running around with empty gear slots and negative resists lol
@jfsebastian84994 күн бұрын
tbf when you dont trade is easy possible, i had on start white maps 10-20% res and just 150 hp+ as a ranger unlucky with rolls and loot. things dont oneshot, "just" take 70% of hp.
@neppity58874 күн бұрын
@ Oh definitely can be hit by bad rng, but the dude acted like he was breezing through the campaign before maps. Even with ~1200-1500 life and 10-20% res you aren't randomly getting 1 tapped by random mobs, only makes sense if he's facetanking slams as a ranged character or running into on death aoes lol.
@zanido90734 күн бұрын
21:00 did you even watch the video? The campaign was way more fun than end-game. "The campaign is harder" dude he's not complaining about the difficulty, he's complaining about the bullshit time wasting stuff. Most of your responses don't even address what he said. I'm having fun in maps (almost lv 94) but campaign was WAY better than end-game. Also as for "learning a boss" it's pretty hard to do when you get one-tapped by a boss mechanic and then you don't see that boss again for 100 hours because the maps are randomized and only a fraction of them even have bosses.
@zero_grav_original4 күн бұрын
Your argument falls apart the minute you beat that boss that one tapped you before.
@stefanmirkovic18394 күн бұрын
Completely agree on both points. redoing boss maps with some kind of stacking debuff or handicap would be really cool for learning bosses
@Steve_R4184 күн бұрын
To me the biggest issue for new players isn't the difficulty its that you get thrown into maps with 0 explanation of the system, mechanics, and what to do. Same thing with ascendancy. The game seems to assume the player has been playing POE 1 for 10 years
@joshuacraies86714 күн бұрын
Poe1 does the same thing. Guess GGG assume you can read a tooltip and make a decision for yourself, how unreasonable.
@antonego95814 күн бұрын
its bizarre how they put all this effort into explaining the skills and such but there is still zero explanation in game for tons of stuff. i have a friend playing, super experienced gamer thousands of hours of D2 etc. He keeps texting me utterly baffled about stuff like the honor mechanic in sanctum, or what TF a waystone is. the difficultly leap from campaign to maps is already brutal, i think a lot of new players are just going to bounce right off it. Tassi is getting sneered at by all the POE heads but he has some good points and a lot of players are going to do the same thing he did get to maps and say Fk this
@george_denbrough4 күн бұрын
@@joshuacraies8671 People making decisions for themselves is the biggest ask of the century. It is astounding how many people need either complete strangers online or a streamer to tell them how to do things.
@george_denbrough4 күн бұрын
@@antonego9581 Good, if people can't be bothered to google something or use common sense and logic to figure things out then we're better off without them. Way less whining and crying
@Steve_R4184 күн бұрын
@@joshuacraies8671 Poe1 was also terrible at explaining things. Thats doesn't mean Poe2 has to make the same mistakes
@Barewell4 күн бұрын
I don’t really see why people think so highly of kripparian I mean I know his history with ARPGs but his video was very disheartening whenever he might just be trash at games now
@leederlee4 күн бұрын
Ppl value Kripps opinion (and GGG does as well btw) because he knows what he’s talking about and can look at a game from a normal persons perspective and not through the I’m a hardcore poe2 streamers eye…
@uhmmmFU3 күн бұрын
He still did floor 4 sanctum before 99% of the playerbase.
@turhanuner4 күн бұрын
Hello there fellow Exilers. I'm something of an Exiler myself.
@lohanwanoeight4 күн бұрын
This guy is what you become when you get participation trophies your whole life.
@randomfeg41414 күн бұрын
It feels like Paul just watched the Kripp video didn't fully understand it, and is misrepresenting it.
@Xyghaar4 күн бұрын
Have you been to the forums lately? People selectively misinterpreting Kripp is certainly going around
@smoke78774 күн бұрын
Dude played a ranger, one of the best ascendancies with some of the highest dps skills on low tier gear and is still trash
@wmecoy4 күн бұрын
T1 maps are always a point where I nearly quit leagues. Campaign is mechanically difficult, transitioning to maps is a knowledge/gearing check. 21:16
@pronick6194 күн бұрын
funny he is comparing himself to Kripp when kripp was complaning about the very TOP end of the end game. This guy is struggling in low tier maps lol
@requiem4adream334 күн бұрын
"according to other people" "journalist"
@HwanTheLight4 күн бұрын
Not that I'm agreeing with his takes, I don't think losing to a boss in a WoW raid encounter and dying to a map boss in PoE2 can be a one to one comparison. If PoE2 maps were like WoW raids where dying to a boss lets you just retry the same map and the map boss again after just an exp and gold penalty I don't think these complainers would have a ground to stand on. Love it or hate it, dying in Maps in PoE2 is a uniquely punishing experience, especially compared to PoE1 and WoW raiding (I'm only bringing up WoW because that's the example she used), but that's part of the game experience. You're not meant to be playing builds that use portals as a substitute for health, and dying has more meaningful consequences than being just an extra step in the trial and error process.
@lightvictim4 күн бұрын
Her comparison to a 1% hp WoW boss was missing his point so hard it hurt.
@antonego95814 күн бұрын
i just think the penalties for death in maps in POE2 are far too punishing. It feels so bad to die and lose the juiced waystone, the map mechanics, AND XP... and then be forced to clear the same map with no mechanics to progress the atlas. i guess the intent is to force more careful playstyle. but IMO this is a mistake. if i wanted to play with that mindset i'd play hardcore. I don't want to play hardcore. A big part of the fun in POE endgame for me is finding the limit of waht my character can handle, and then feeling the sense of progression as i become more powerful. But in POE2 the death penalty is so punishing, and dying feels so bad, that I am basically only running stuff where I am pretty sure I won't die. I never open breaches or do rituals. I'm probably way under-juicing my maps and towers. Its not really fun to play that way. i love the game and most my criticisms are minor stuff or just tweaking of numbers etc. But the one portal is just awful, I don't know if I've ever hated a single mechanic in an otherwise great game so much. I just don't think it adds to the game. There are other ways to penalize death without it feeling so punishing and bad. Even just ONE more portal would massively increase my enjoyment of endgame. Or maybe a big gold cost for another attempt. Or removing XP loss. Something. The combination of everything as it is right now is just way too much IMO
@Fenixyy4 күн бұрын
She's talking about raid bosses that spawn once per week, take week of farming preparation for potions and hours to clear trash mobs to reach the boss room.And if you fail to be fast at clearing trash, they will respawn. At this point if your group dies, your next try is gonna be next week. In poe you can just buy maps, alch and run. Even if you die 2 maps out of 10, you're still able to sustain them easily. If you die 8 maps out of 10...it's a skill issue. Portals should not be a defence layer.
@dslily4 күн бұрын
my point was in poe 1 you can get the boss to 1% hp, die and then walk in and kill it, wow is a little different because the only entry barrier is refilling consumables and whatever, but the barrier to entry in poe 1 is also not very high to re-open a map along with the benefit of getting 6 tries. but no one expects to be able to re-enter into a 1% hp boss in wow and kill it after dying, why should this be the case in poe 2?
@HwanTheLight4 күн бұрын
@@dslily my bad for misunderstanding. I thought you were directly comparing dying in PoE 2 to be like dying in WoW raiding. But yeah, what you said makes sense. In retrospect, dying in PoE 1 really costs nothing in comparison to MOST games and not just PoE 2.
@Greeblio2 күн бұрын
6:50 I think the issue is six portals persisting when you leave zone, enter towns, and hideouts, just seems weird to disappear when you die. A bit inconsistent because even in the campaign your progress is mostly saved when you die.
@nikp35164 күн бұрын
I don’t mind losing my map or xp, losing the boss that was on the map really blows though, especially when I didn't lose to the boss, I die to random purple on death effect on the way to the boss. Idk what game you are playing that erases the boss when you die to it, in your example that would be like blizzard removing the raid boss when you die to trash clear.
@williamschubert48194 күн бұрын
Good news the next patch is nerfing chaos damage enemies and an on death effect is being removed.
@christo26904 күн бұрын
He made a whole video to tell us his build sucked without saying it
@zero_grav_original4 күн бұрын
🎯🎯🎯
@OrtumTV3 күн бұрын
fr 😅😅
@lordvaldus8394 күн бұрын
Would not be surprised if he had trash res and that’s why he had a bad time. Seemed like his biggest complaint was getting one tapped.
@itspravus4 күн бұрын
14:18 that is true, it's really hard for people to admit that they are frustrated cause they are failing, and they don't want to do anything to overcome the challenges.
@Kjarrigan12 күн бұрын
Maybe I’m under falls impression but I understood the system as “pick your difficulty”, if you get hit to hard stay on a lower tier until ready or are you forced to rank up at some point?
@jat14242 күн бұрын
You don't understand it because you have all the time in the world. It's like if Elon musk said he didn't know why people were complaining about the price of eggs. If you spent Monday morning grinding low level Sanctums to get resistance relics and spend the next 6 hours running 4 floor sanctums and dying to the fourth floor boss until you finally beat it, you'd call that a great day streaming. That might be a weeks worth of play for 2 Ascendancy points for someone else and their opinion would be much different. That doesn't feel like a great use of your gaming time. I averaged 1.5 hours a day in Settlers League. I leveled a character to 100, did 40/40 challenges and beat all Uber Bosses. It took me 3.5 months, but I got there. If POE1 was as time punishing as POE2 seems to be, I don't think I would have. I think GGG should have a second early release and time limit streamers playtime to 2 hours a day and see what kind of feedback they give then and whether they think the game is in a good state or not and if it was something they would choose to play if they didn't have unlimited time. I admit there has to be time consuming content to keep the people that have more time to play interested and have goals for them to achieve which is why there are Ubers and super juiced maps, etc., but the BASE game which is the campaign, character progression (including Ascendancy) and basic Atlas progression HAVE to feel like you didn't entirely waste your time if you do fail.
@stoplosinglilboy14612 күн бұрын
Bruh what why would ppl who play 12 hours a day care to do this. The game is good for them now lol. The game is great for me to lol
@madhatten51234 күн бұрын
Not farming anything you need? I’ve made 60 exalts in white maps in two days. Also, you have to build an end game character to farm end game content…. Gaming journalism at its finest.
@Chief_Master_Guru4 күн бұрын
"I have to ABANDON this game in spite of my interests" Like if he just said 'i ain't feeling it, I'll be back later', it'd be fine
@shawn43874 күн бұрын
Maybe the are complaining about it because its just a boring grind
@Zeontubers4 күн бұрын
sadly the lack of being able to use such a high level ability like flicker strike (unlocked at 52) and not being able to make a build that primarily uses that ability, where instead i have to use mostly a different ability and flicker strike only sometimes, all of that is really killing my desire to play poe2 as that was my original plan.
@ToastyElfANt4 күн бұрын
Does beetle farm still work. My instance crashes everytime I respawn at checkpoint.
@requiem4adream334 күн бұрын
He said "I know there's these like crazy AMP DODGE ROLL folks.." speaking of repeatedly pressing 1 button at the correct time(space bar). Fuckin huh?
@Cable-GC4 күн бұрын
The punishment for making a mistake or not having enough knowledge is losing itself. You lost the time, and the game is telling you that you aren't good enough to complete the challenge. There doesn't need to be a compounding punishment on top of already losing, unless, of course, the devs think a player should not only fail the skill/knowledge check, but lose things they have already earned in game.
@austinjones10084 күн бұрын
His point is that there's no purpose to becoming a stronger character if the game experience at higher tier maps doesn't improve with higher levels and improved gear. If he's always going to be getting one-shot and losing progression no matter how strong his character is, there's no point in progressing. His worry is that Kripp's description is that the game becomes more and more punishing with 1 shots and character progression loss, not less, the deeper down the rabbit hole you go, with no achievement in sight.
@stoplosinglilboy14612 күн бұрын
You progress to do higher tier maps... get to highest tier... keep progressing and feel stronger. You want higher tier maps to be easy? If you kept lvling up and getting new gear but stayed on the same tier you would feel stronger but yeah of course as you go up tiers it gets harder.
@billybieber19742 күн бұрын
i wish we had more bosses in maps. and i wish they added checkpoints into this huge maps so we can tp to locations if we forgot a rare
@ilovefanservice4 күн бұрын
every video of a poe streamer reacting to the tassi video is just them eating and occasionally talking with their mouths full, and thats about the response that tassi’s cooked takes deserve
@phelmonk95024 күн бұрын
Yeah, pretty crazy how many people are just disgusting, worthless human beings that do not care about anybody else. Like the majority actually.. Pretty wild
@ThanhLai54 күн бұрын
Guys like this just wanna jump on a hate train, maybe he wants to stay relevant.
@PxNxWxGxW4 күн бұрын
I don't think he is hating at all. Ppl think criticizm is so quick to think it's hate. It's not. POE is not for everyone no matter how hard GGG wants it to be more welcoming. Some ppl hit walls and say fuck it.
@ThanhLai54 күн бұрын
@@PxNxWxGxW Jumping on a hate train is different than actually hating the game.
@PxNxWxGxW4 күн бұрын
@@ThanhLai5 I don't see the difference between the two.
@shawn43874 күн бұрын
I mean honestly im just finding this game boring its the same old shit basically ive just been forcing myself to play just hoping it gets better and really makes me want to play it
@skyler14694 күн бұрын
Thats what the game is about... Its grinding and farming till you get burned You may find it boring but i love it
@samylarbi3902 күн бұрын
welp i am playing titan and i still feel slow / high damage tho / but one shots are vary common even with max block and 80phys redc /and 75 chaos res/ i dont get what else to do for me to not get one shot from a pack of white monsters sometimes its lame
@samylarbi3902 күн бұрын
if thay dont make it better at least after ea i think poe2 is not for me even tho i played poe1 for 3k hours
@Creslin3214 күн бұрын
So pre-patch, I was getting wrecked in the last 3 maps of Act 3 cruel. But when I went to endgame, I had no issue at all with tier 1-3 maps. I'm not sure how you could be steamrolling the end of act 3, and then get to maps and can't even do T1 maps reliably.
@iRiDiKi4 күн бұрын
I feel like everyone has just forgotten that this game is in Early Access and already is more than finished games lol yes... things are to be added and balancing will change. Some parts have been frustrating to me (parts of the campaign - please GGG more tools to get resistances 😭) but in general this game is really fun and good and satisfying and awesome.
@JeremiasdeAlmeidaSantos3 күн бұрын
I mean, it is not only in POE that people are like this, not everyone want or have the time to play hardcore mode and GGG designs are not aligned with the one death thing, community know that when new content is released it is always gigaovertunned. They create the game, they know what defense numbers are and what kind of damage bosses attacks can do and yet they release gigaovertunned stuff
@ArniQQ103 күн бұрын
I like how you treat your own opinions as facts and his as untruths. You keep writing on twitter that you don't understand claims of gatekeeping or elitism, yet you spew out your own delusion in this video.
@antifusion3 күн бұрын
From my perspective it sounds like they guy didn't understand or research how to sustain a map pool and progress the "complete tier x" quest. Even Kripp dropped a video on that and when coupled with the current patch changes I haven't seen an issue. I'd like to perhaps see early map sustain without needing to leverage "boss" maps but on the flip side I'd like to see a huge increase in boss HP through maps. I think the devs goal was bosses take 30 seconds to a minute+ and right now a good build does it way faster. Looking forward to testing SSF pacing after starting in trade and my final point is it's really early days and a great time to share your feedback in a constructive manner to help mold a potential master piece.
@Asrlex954 күн бұрын
It's a damn MMO, it's like quitting WoW bc you couldn't beat a Mythic + in a week
@Premiumtax4 күн бұрын
How do you interpret cruel in comparison to red maps? The hell?
@Nickerek4 күн бұрын
Comparsion to WoW is super unfit, in WoW fighting boss over and over could be compared to maybe trying Sirus over and over. In PoE you lose map, tablet charges, all the progress u did to get to the point (clearing other maps) lose experience (hours of character progress in later levels). On top of that if you die let's say on Trialmaster, fight that u go in for the first time, you most likely won't even see all his abilities, and u lose all keys to the boss, experience and all runs that lead you to trialmaster. Come on let's be at least honest about comparsions.
@orteezy14 күн бұрын
current day gamer man cannot fathom being punished for making mistakes in the video game. amazing.
@Barcasaur4 күн бұрын
honestly to capture the majority crowd there is just going to have to be some kind of meta progression in endgame for sign posting what people are progressing too
@yuukizaki31634 күн бұрын
“I can’t reach lvl 100 in 1 week, game is bad”.
@jtwengN4 күн бұрын
A child overhears a math professor says math is hard and thinks “we are on the same level”.
@i7ven4 күн бұрын
6:50 Well they took some parts of poe1 and added it to poe2. So it feels off when some of the features didn't make it.
@sjfortson4 күн бұрын
This is a standard Paul Tassi take. He's the normiest of game journos. His main thing had been Destiny for a long time.
@aigoo_3 күн бұрын
In genuine sympathy with the dood, I think so much of his issues would be alleviated if he just had a gang of friends to game with on vc.
@riaanaucamp14724 күн бұрын
There's a HUGE disparity in opinion between veteran players and newbies. I myself am a newbie and I find the end game frustrating. I didn't expect the game to be so dependent on gear with very specific stats in almost every slot and trading for them being the cornerstone of how to "get better" at the the game. It's very weird to be so reliant on trading for progress... I find it strange that so many veterans can't understand that many newbies see this as inhibitors to them progressing. Many of you sit with like over a 100 exalts. I don't even know how you get to those numbers. Trading? In other words we have to go to commerce school to play this game. That's just stupid if that's what end game is about.
@phelmonk95024 күн бұрын
You can cook a meal or you can go buy one.. no one is making you trade.. there are entire game modes that people prefer where you are locked out of interacting with others.. you're deciding to cry about being able to buy stuff and be stronger when noone is making you. Go grind gear... Grinding gear games.. hmmm has a ring to it... You know the exalts you only see as money can actually be put into gear to improve them and add stats. You know all those little orbs you're picking up can be smashed against all the other items that drop for you and be turned into things. It's kind of what the whole game is about. It's not just a digital marketplace
@riaanaucamp14724 күн бұрын
@phelmonk9502 another condescending player who don't get the fact that this is what people are complaining about. That this game is actually about trading in order to get to the real higher tiers. Simply farming for gear will take months. Sure you can tell people "O if you don't like it then go do something else"... If that's how the game is intended to be, well it's definitely not a great setup then.... Playing a game for loot to improve yourself but the real way to do it is to trade instead of play the game for gear. Utterly dumb.
@S3frog4 күн бұрын
The reliance on gear is cornerstone to GGG's design, both in PoE1 and 2. It's what we veterans like about the game, and the slow grind is one of the reasons why we play these games so much. You can go about it SSF (solo self-round) like I do, but it's going to take much, much longer. So if you don't want to go through that, you need to trade. Now, you might ask, why? Why do you need to go through trade or through painful crafting to progress? Because if you get all the gear you want, the game is finished. We've had leagues in PoE1 where gearing waa very easy, and it got boring fast.
@phelmonk95024 күн бұрын
@@riaanaucamp1472 I do not buy gear and I have experienced every single thing in path of exile 1 and will do the same in 2. It does not take months. It takes knowledge that I earned and you are not entitled to. You do not want to play this type of game and that's all there is to it. You do not want to play a game where you have to worry about your gear. You just want to watch lights flash and colors move around on a screen you don't want to have to think or do anything at all. It's really simple. We both know it. You're an ignorant child
@phelmonk95024 күн бұрын
@@riaanaucamp1472 you think you're just entitled to experience the entire game right now with zero effort.. if there was an invincibility button you would press it so why even play?.. why don't you install cheats or run scripts? which is a trap question cuz you'll say you'll get banned and not because you actually want to experience the game because you don't want to experience the game you just want to win because you deserve to win don't you you deserve it and they should give it to you... Right?
@AbdulRehman-hm5do4 күн бұрын
TBH Lilly for a new player the one portal death is overly punishing if you are really new to poe. It wouldn't hurt us much if we do something like whites = 5 portal, yellows = 3 portals, reds = 1 portal.
@kcaddej29554 күн бұрын
or go back to what it was, 6 portals, you fail all 6 map goes red you cant run it like in the beginning
@bertjohnson4014 күн бұрын
My roommate is playing with his friends and they just reached maps. They don't think it's punishing, because they never played PoE 1, so they don't have an expectation of getting multiple tries.
@roddy8644 күн бұрын
@@bertjohnson401 playing with friends makes the game 10x easier even just 1 person makes a tough map feel easy.
@AbdulRehman-hm5do4 күн бұрын
@@bertjohnson401 That is a fair point poe 1 players do have that expectation that new poe 2 players wont have. But like he prob has a poopy build like most noobs and no one to tell him how important ele res are or that bow upgrades matter more for attacks than gem levels etc etc. For your friends you prob were able to give them pointers so its still an easier time
@SuperRic764 күн бұрын
@@AbdulRehman-hm5do if you can't think for yourself or do a little research to better your build, then the game is just not for you. Maps are meant to be hard and punishing.
@MikeyTubey4 күн бұрын
The 1 death only sucks at pinnacles, if I’m going in blind then I’m paying a hefty price in terms of my time invested for every attempt at something. I played like fuck for the first week because I had the time, I didn’t mind at that point. Now I’m back at work it sucks.
@NeillBS4 күн бұрын
But what tiers is he doing?
@guilhermearaujo58684 күн бұрын
Campaign is harder but it's more balanced than maps. The difficult in the campaign is divided between gear and mechanical skill, in the endgame is just gear, so if you don't get gear there isn't much you can do, and abusing a bug is not a solution
@gearhead4174 күн бұрын
This is like when someone who has had their license to drive for like a year talks about the problems with cars by relating with the experience for an F1 driver. Like your experiences arent even remotely close to the same level.
@Funhater4 күн бұрын
Gatekeeping newer players is not the play and shouldn't be the desire of the community. The newer players should be told that GGG is a very good developer and will get the game to a state that all can enjoy. If newer players are struggling, we should be telling them to check back later during 1.0 or something instead of just shitting on people for their lack of experience. Get rid of the poop sock mentality and educate with compassion.
@TypicalJacobb4 күн бұрын
git gud
@gian58294 күн бұрын
I agree we shouldn’t gatekeep new players but we should absolutely gatekeep those that want everything in the game to be free with 0 pushback. Its just that there’s a large overlap between both groups
@phelmonk95024 күн бұрын
Ggg doesn't want this game in a state that all can enjoy, practically a mission statement.. so you're saying we should lie to people
@Funhater4 күн бұрын
@@gian5829 No need to gatekeep the players that want freebies, GGG wont give in to that side of the player base. I agree with Lily on the majority of her points, but it could have been done with some finesse. I think its gonna take more time for people to adjust to POE2 and break the condition from POE.
@Funhater4 күн бұрын
@@TypicalJacobb Unga Bunga
@renaparker83234 күн бұрын
tbh I get the vibe that he's playing ssf effectively and doesn't really understand how much that's hurting him since he sees trading as a thing for hardcore players or whatever idk it's clearly mostly a knowledge issue situation more than anything
@Rilld84 күн бұрын
I have watched him for a few years, mainly following Destiny, but also First Descendant and Diablo 4. These are games that you steadily progress without "losing" anything. Sometimes you just have to attempt activity again. And they are really easy mechanically and systems-wise. PoE is completely different - you need good gear and decent build to progress. If you want to acquire it on your own it takes a lot of time. PoE 2 also introduces a lot of mechanics that you can use to overcome challenges (soft cc, hard cc, block, walls, dodge roll etc.). He is not used to that kind of game and does not have his expectations set correctly, especially after being influenced by Kripps video (which does not even apply to him at that point, mostly). He represents new players but ones that don't really enjoy or want to overcome hurdles, or generally don't enjoy PoE 2 as much as they think they should. Maybe the game is just not for him.
@JayT-v1j3 күн бұрын
You asked, "why is it only in poe people are like this?". It's because, poe has a broader player base and it encompasses a lot of casual, less abled gamers, either due to time restraints or just simply not being as mechanics savvy.
@Electric-Boogalo4 күн бұрын
Game journalist. That is funny.
@i7ven4 күн бұрын
23:26 bad take. Tanky builds are irrelevant when the game is based around a dodge roll. You need a dps build to reduce the monster attack rotations. The longer a fight is, the more chances you die from their 1 hit mechanics.
@toblurrz4 күн бұрын
It's like he, like so many others, get into PoE without actually wanting to play PoE
@romeprince112 күн бұрын
Dslily's take here is incorrect because she says evasion works the same as POE1 no... evasion in POE2 also works against spells.. making it the best possible defense in the game Meanwhile there's tons of videos of people ripping near instantly to white mobs in maps on HC Sorry but your take is giga wrong, there's not just 5 monsters that are overtuned.. and you cannot have overtuned content in a punishing as fuck game It would be entirely different if the bosses did not reset on death and maps were not lost on death It's EA excuse is about the only thing that POE2 fans have right now, but GGG ignored multiple CBT's of feedback Also they are just GIGA nerfing stuff to the point where it's unplayable.... you basically cannot play cast on freeze anymore because it does 0 and you cannot trigger it POE2 is a FAT L and the campaign is slow and boring as fuck with gigantic maps and the only thing POE2 fans like are the bosses Like bruh they just made bosses that have big damage and big aoe.... shits not that good We have plenty of that in POE1 as well People are way over hyped IMO on POE2 but alot more people are realizing its kinda booty and are quitting, so the steam numbers are gonna plummet pretty soon Anyone can design an ARPG like POE2 Make the zones massive with tons of dead ends ( which is giga bad dog shit level design btw ) Make big bosses with tons of damage and massive aoe abilities Balance the entire game around dodge rolling Make monsters super fast and very deadly with a collider on their sprite so players cannot move through them Make loot and monsters/bosses reset on player death Add a giga long player revive if people play co-op Tie every skill to a singular weapon type.. and balance them so everyone is forced into the same few skills Make the passive tree super boring and strict so if you pick cold caster you will basically have the same tree as every other cold caster..... WOOOOOOW POE 2 WOOOOOW... gtfo shits ass man It's a dumbed down, giga slow, more boring version of POE1 with more punishment
@joelhodoborgas4 күн бұрын
Man i couldnt watch the original video, the way these journos talk like they are the goat or something.
@zyxyx67544 күн бұрын
I went from map tiers 10 to 15 unlocking my atlas points and died once to a boss in a map with mods I knew were suicide. And I'm 2k life ranger with 900ES and ghost shroud. Not sure the average player is going to be getting 1 shot unless they're fighting the pinnacle bosses.
@madICrescent4 күн бұрын
Fun isn’t all on or all off, in defence of Paul it’s very possible to have a lot of fun with many aspects of a game, but be extremely turned off by a system or an aspect of the game’s current balance.. that’s essentially what he’s saying here, he really likes the game’s core but the current balance and level of punishment and lack of forgiveness in the endgame isn’t enjoyable for him as it skews very hardcore, which it absolutely does. It’s a super valid take, as is liking the current state of the endgame’s systems and balance. I’m absolutely in love with this game but I can completely understand why some are finishing the campaign and bouncing off it, and they’re not wrong to do so, it’s just, not gonna be for everyone, but maybe once 1.0 is out and they’ve toned down the difficulty some more, it will be for more of a mass audience 🤷♀
@corylowe27034 күн бұрын
i really hate certain content creators that definitively make opinions about the game based off of other peoples experiences and they haven't actually experienced what they are talking about themselves
@Anfallhund4 күн бұрын
uh oh it seems like the d4 normies are invading poe. he talks about how the end game is dysfunctional when he himself said that he EVEN completed a couple maps while also saying "other people will feel the same way i do after playing for an hour or two" which means he genuinely expeirenced 0.00000000001% of the end game. he unironically got filtered lmao.
@tyg-zw7nn4 күн бұрын
Everyone knew going into PoE 2 that this game was being built for hardcore gamers in mind so it’s honestly shocking that these casuals didn’t get the message beforehand XD. Every single pre release video, explanation.. playtest, everything was about how challenging and complex this game is… like c’mon. Lol
@chrislastname19943 күн бұрын
Thing is no one does everything in poe. You focus on certain things you want to do. That being said, yes there should be elements in the game that gatekeep to an extent. If you can just stroll through and do whatever then the game is meaningless
@Dreambanan4 күн бұрын
Well, good games gives you tools for resolving problems, poe2 is not exception. Asmon's take about building your character in this game is so relevant at this point. If you need defences, you see what type of character you are and just grab nodes/skills/gear with that. Poe always has been about stacking mechanics all over each other to smooth create build you really like. All the classes in the game have really strong mechanics to not die: fire doggo, tailwind, small passive nodes boost, sorcery ward etc. At top of that you can build stuns, electrocute, freeze, a lot of damage. People who casual plays games now realises what game that is and that's really funny to watch that's sort of videos.
@nikp35164 күн бұрын
I think I have a bigger issue with the tone and rushed nature of kripps video where he gave GGG no grace at all. Not to mention Kripp is playing hardcore ssf and doesn’t mention it once. The problems Kripp is having are not really the problems of an average trade player.
@iSlowhands4 күн бұрын
Because there is no grace left to give to GGG. They've been in the arpg market for well over a decade and they STILL make the same mistakes. They just never, ever learn.
@BobMotster3 күн бұрын
Paul Tassi is a laughing stock. Showed his true nature with the review of Dragon Age: The Veilguard. Yet another misguided creature.
@jakubeiselt36944 күн бұрын
I don't agree with most of your takes here Lily. 1) I don't think its appropriate to tell someone he is wrong because he feels certain way. His experience is his own and since he stated he is a beginner and not PoE veteran as you are, he probably shares same experience with most of beginning player base. 2) I get you like to play HC and all but not everyone likes to be triple punished for dying while tying to learn new things (that may be why majority of players play softcore). And its even worse if you have to grind all over for what probably feels like forever to have another try. 10% EXP loss and one less portal (out of more than one) is enough softcore punishment IMHO. 3) I bet most new players are not going on trade site to search for best gear and they probably don't even know how good gear looks like. Damn, they probably don't even know there is the trade site to begin with. And they probably spent most of their currency trying to "craft/gamble" their own gear as we are suppose to according to GGG.
@jasonivey66223 күн бұрын
Its kind of funny how people are saying everything one shots. There are so many energy shield nodes on the tree. If you go MoM into CI when you get enough ES everything changes and nothing one shots you.... maybe chaos damage is overtuned but he needs to try something other than a ranger lol. I love ranger and its def my most played in POE 1 but it def takes some positioning until you are juiced
@poom3234 күн бұрын
yeah, current poe1 is pretty balance, many people I see talk about poe1 like it is being 2-3 years ago.
@andrewbako94942 күн бұрын
I'm not sure why it's so hard to understand that GGG had HAD to start at the extreme ends of difficulty and low drops. That's easy to fix most everyone will be happy...if it was the other way around and they had to make things more difficult and decrease drops yeah that wouldn't go over very well they've learned that lesson. We are playing in early access helping them fine tune these knobs.
@forestgrump91504 күн бұрын
i mean , the boss that summons that circles , and you have to stand in it or die , is so freaking stupid , for the part the boss still attacks you sometimes while your inside thaat circle , so thats just the worst mechanic to have 1 portal for. so im back in poe1 thats well fine tuned
@lamasuvictor4 күн бұрын
game presented by devs and campaign as slow pased skill based arpg with variety of ways to play it, but at the engame it just turns in poe1 at it worst - 4 viable builds, cant progress without trade, cant interact with endgame system from the start, where did that "play as u wish that u wish" go yea. most of the ppl farming fckin beetle to buy gear, thats insame endgame yea
@darren75644 күн бұрын
There is a fair argument to be had that we play games to make us feel powerful and have fun. POE will make you feel like a loser and punish you for it if you don't get gud.
@jackwabbit9784Күн бұрын
Wtf he going on about having to hit every single dodge roll correct in a map to not die?? Some maps I literally don’t even use dodge roll lol
@metalskelly4 күн бұрын
This dude famously never has any idea what he’s talking about but somehow never stops talking.