how would you do this for a car? and how could you make it a keybind to activate it instead of a pick-up?
@jephrennaicker4584 Жыл бұрын
I think you might need to look at UE's interaction'
@ImAboveTheLaw2 жыл бұрын
But how would you make it so it destorys it right away, but you do get the speed boost for a set amout of seconds?
@1pentagames12 жыл бұрын
sorry for late answer .Before casting to character, destroy box collision with destroy component and delete the destroy actor. I tested and it works
@markhor141 Жыл бұрын
hi! brother i am having issue with the run animation of a weapon.when i set the run speed less than 600 the animation not work but when i set 600 or above the animation works good.can you plz help me to fix the issue.
@1pentagames1 Жыл бұрын
Did you set in anim bp?
@markhor141 Жыл бұрын
@@1pentagames1 yes brother i have declared it in anim bp and works fine with 600 or more speed but when i decreased speed from 600 it not work
@Nirah-qs7qr Жыл бұрын
How can you extend the delay if you go through the actor again?
@1pentagames1 Жыл бұрын
you can check updated version kzbin.info/www/bejne/hqaaXn2FgrJobaM
@sallad_ran_far72886 ай бұрын
Thank you sm!
@KevGamesStudio Жыл бұрын
The love
@rickkillinger418Ай бұрын
Simple. To the point. Exactly what I was looking for.... Youll never make it on KZbin