Elder Scrolls - Tutorial & Playthough

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Gaming Rules!

Gaming Rules!

Күн бұрын

Пікірлер
@whoseturnpodcast
@whoseturnpodcast Ай бұрын
What a fantastic day and it has been great learning this in a lead up to today as well. Thanks again for Paul for inviting us on the stream (JP & Davey)
@marklambert84
@marklambert84 Ай бұрын
Finally finished watching this! It was epic. I feel so lucky to have played this twice at Gridcon, both sessions were so different even though I played the same start build. Thanks Paul, JP and Davey for an excellent playthrough and for explaining things as you went along. I cannot wait for this to arrive!!
@bjornlindberg8181
@bjornlindberg8181 Ай бұрын
That playthrough was well worth the wait, and I'm convinced that that also will be the case when the game finally arrives. Huge thanks to all involved.
@garyduddell3224
@garyduddell3224 Ай бұрын
What a great playthrough and explanation of the rules, won't be the last time I watch this or use it as a reference once the game is here.
@jeffkouba6521
@jeffkouba6521 Ай бұрын
thanks much for doing this, it's most helpful, the game makes much more sense now... knowing there is so much Too Many Bones DNA in this one, I've also been trying TMB for the first time, just to help me better understand ES, and your playthroughs on that have also been very helpful :) am really looking forward to the day a forklift unloads Elder Scrolls on my doorstep :) (you're my one stop shop for Chip Theory Games in general... I'm an enormous fan of Cloudspire and burncycle, and your playthrouhs of those got me started on those games too :) )
@stephenlake7398
@stephenlake7398 Ай бұрын
This game is top of my most excited to get for 2024.
@RockSteddie77
@RockSteddie77 Ай бұрын
Great playthrough thank you Paul, I will be coming back to it many times I'm sure! Was a shame I couildn't catch it live but I'm absorbing it a couple of hours at a time. Just makes the wait for the game to arrive all the harder :)
@BooghyPlays
@BooghyPlays Ай бұрын
This one looks like a huuge headache! I like the Trimming Eyebrows intro! :D
@Mike_James
@Mike_James Ай бұрын
thanks as always Paul. hopefully ill get to play my copy before next year.
@TheRealMrWolf
@TheRealMrWolf Ай бұрын
Amazing playthrough! Can't wait for more 🙃
@gregkleinfall1901
@gregkleinfall1901 Ай бұрын
Around 2:48:01 someone tried to roll their Heavy Armor die along with their sword/shield dice while in one handed battle form. I believe you have to be in defensive battle form in order to roll Heavy Armor dice.
@GamingRulesVideos
@GamingRulesVideos Ай бұрын
Thanks. Apologies if we got this wrong. I will let him know.
@gregkleinfall1901
@gregkleinfall1901 Ай бұрын
@@GamingRulesVideos No worries. Love your content. Lots to learn about this game. About to watch your Captain's Chair video.
@paulmcelroy1142
@paulmcelroy1142 Ай бұрын
Thanks for the great playthrough!
@marvsolarsystem
@marvsolarsystem Ай бұрын
Any rewards for completing this first part? Something to take to part 2? Awesome play through. I’m super psyched to receive my all-in(minus the binders)!
@twitch2021
@twitch2021 Ай бұрын
I forget when it happened but the Blue player (sorry, I missed people's names) used his character ability to replace dice in cooldown with light fatigue. The first time I saw him use that ability, he had to add an additional light fatigue but the second (I think) time I saw him use it, he didn't add the extra light fatigue. I'm at 3:26 right now and the 2 light fatigue he currently has between the 2 magika dice should actually be 3 (if I understand the mechanism correctly). I don't think the combat that started at 3:15 should have had an Atronach as the first enemy. The combat card said the first enemy must be human.
@GamingRulesVideos
@GamingRulesVideos Ай бұрын
Thanks. Hard to catch everything during a live playthrough :)
@snypergotya
@snypergotya Ай бұрын
Great playthrough! Kind of weird how they only have 3 spots for xp and you have to remember the rest. They have plenty of room to put 6 slots for xp and just make a symbol to remind to go back to 3 at end of day.
@devinmichael7935
@devinmichael7935 Ай бұрын
The reason they only have 3 slots is you immediately have to spend everything above 3 during the days reward phase in which you earned the exp.
@theonemarlowe9117
@theonemarlowe9117 Ай бұрын
I can't wait for my copy to get here. Whenever that happens to be.
@KarinK-l4u
@KarinK-l4u Ай бұрын
A 5 hour video...?! Bring it on!😁
@mccrispy
@mccrispy Ай бұрын
2:05:00 Skyrim has humour of a similar ilk. Who doesn't laugh every time somebody says, "I used to be an adventurer like you, then I took an arrow to the knee", or "those warriors from Hammerfell,? They've got curved swords. Curved. Swords", or even my personal favourite: (Lydia) "I am sworn to carry your burdens". Chip Theory Games seems the perfect partner to provide these little moments of humour.
@BoardGamecomments
@BoardGamecomments Ай бұрын
Excellent. I've been waiting for this for a while, it was a thoughly enjoyable 5 hours. You have so many other games to play, and this is a soloable game that's just going to be sitting there calling out to you. From a gameplay perspective, it was nice that everyone got off to a good start. The Archer started with a bow, the designated tank got Morag Tong Bracers and a Sword, and the Nightblade was able to train shadow very early on. The theme is a sweet spot where people that haven't played any Elder Scrolls games can still enjoy everything, but people that have played the games can go to towns that they've visited in a video game 500 years or so in the future. Some of the iconography also makes sense for people that've played the video game, for example: The summoning skill icon is an Oblivion Gate, it's a portal to what is effectively demon filled planes of hell. That icon is basically the entire box cover of The Elder Scrolls IV: Oblivion. Then in Skyrim, that icon was used for summoning skill as it is in this game.
@HoudiniSplicer
@HoudiniSplicer Ай бұрын
Hello, wasn't each one of the cities supposed to have an unique artwork? I think CTG were mentioning when playing one of the early prototypes.
@GamingRulesVideos
@GamingRulesVideos Ай бұрын
@@HoudiniSplicer you mean on the overland map or in the book? I’m not sure.
@HoudiniSplicer
@HoudiniSplicer Ай бұрын
In the book.
@GamingRulesVideos
@GamingRulesVideos Ай бұрын
@ ok, cool. We will find out when we get the final version.
@Darkhan9
@Darkhan9 Ай бұрын
Will you continue this campaign? How do you like this game compared to others in the genre like Gloomhaven family, Mage Knight etc
@philmcdonald7956
@philmcdonald7956 Ай бұрын
When two mats touch but there is no door there is there considered to be a wall between the touching hexes?
@GamingRulesVideos
@GamingRulesVideos Ай бұрын
There is no wall.
@TheRealMrWolf
@TheRealMrWolf Ай бұрын
At 1:01:57 you said that you could Engage, Move and then Engage again. Are you sure that's allowed. As I've understood the P59 of the rules, you could engage as many times as you want, then Move. You could Move, then Engage as many times as you want. You could also Move and Move again. But not Engage, Move and then Engage again. Am I wrong?
@GamingRulesVideos
@GamingRulesVideos Ай бұрын
@@TheRealMrWolf actions can be taken in any order, so I believe engage, move, engage, engage, engage is allowed.
@TheRealMrWolf
@TheRealMrWolf Ай бұрын
@GamingRulesVideos Alright! Thank you 😁👌 I love this video and I'll comment more as soon as I watch more 🤗
@gregkleinfall1901
@gregkleinfall1901 Ай бұрын
@@TheRealMrWolf I had the same question initially. CTG has actually confirmed Paul's assertion here both in BGG forums and on their discord channel. Their intent was to make sure people didn't "split" their movement to occur both before and after an engagement.
@TheRealMrWolf
@TheRealMrWolf Ай бұрын
@@gregkleinfall1901 Amazing, thank you both
@nickgiannini8860
@nickgiannini8860 Ай бұрын
From the discord discussion I belive Shannon is rewriting this bit in the rulebook to make it clear that engage move engage and any variation aside from two moves and an engage is possible
@mariuszkania9947
@mariuszkania9947 14 күн бұрын
Hi Paul. I have an impression that game gives bonuses to players kind of for free (It heals you in the morning, it gives you a loot in the market) and it makes game easier than it could be. With that I have a feeling that game plays by its own. I am used to situations where I have to drink a potion or cast a spell to heal myself or kill an enemy to get his sword or to pay to get a item. What do you think about it? I need to say that I didn't spent 5h to watch whole video unfortunatelly but just 30% of it. I wish my worries are not true because I am very interested in this game.
@GamingRulesVideos
@GamingRulesVideos 14 күн бұрын
It is common in games that there is some kind of healing at the end of the day. You don't automatically heal in battle without eating food or drinking a potion, but at the end of the day, you heal for 1HP and can remove a die from your tray. The game absolutely does not play "by its own". I'm not sure what you mean by that :) Just because you heal 1HP a the end of a day doesn't mean the game plays itself. As for the items... just imagine that enemies you kill have loot, and you sell that loot to get money to buy items. This game does exactly the same thing, but without bothering with the details of money. It just assumes you gain money for doing "things" and then you spend that money on items.
@Feldingor
@Feldingor Ай бұрын
Haven’t finished watching it yet, but man, you make it look like an easy game to learn Paul 😅 You also make it look like legendary items rain down like there’s no tomorrow 🤣🤣 In the first clash, where caches determined enemies defense value, I think that if you failed a lock pick you didn’t get the item anyway; the part on not discarding the cache compared to normal rules is to avoid an easy way out of high defence. Otherwise you could just waste all lockpick attempts without assigning any dice, call it a failure and discard the chip (thus decreasing enemies’ defence). Instead, you either succeed, get the item and discard the chip or fail, not get the item and the chip stays (so the enemies are still defended and you can have another go at opening the cache
@mccrispy
@mccrispy Ай бұрын
3:58:45 Love the way there's total amorality and zero role-playing when it comes down to earning VP and winning! I have to say that the huge difference between this and TMB appears to be that in ES the party always has initiative. That would make my plays of TMB so much easier. The game does mirror its source quite well, in that your characters seem to very rapidly become OP. It's a total cakewalk so far!
@jakeindalecio
@jakeindalecio Ай бұрын
Do all the card/chip/bits trays on screen come with the game or did y'all purchase those separately?
@stefanstenke4594
@stefanstenke4594 Ай бұрын
They're all in the game! Except the dice rolling tray
@Nezbo
@Nezbo Ай бұрын
Quick comment during watching: I think you may displace an active item to the backpack for the newly received item during an encounter. So far it looked like you immediately put it in the backpack without considering it.
@GamingRulesVideos
@GamingRulesVideos Ай бұрын
Yep. We asked that in the chat during the stream and got told you can equip the new item. Sometimes, we did look at the card and decide it could go straight in the backpack.
@Nezbo
@Nezbo Ай бұрын
@@GamingRulesVideos Sure, I am taking my time watching it. Certainly one of the best playthroughs out there for the game. Good job
@GamingRulesVideos
@GamingRulesVideos Ай бұрын
@@Nezbo If you spot anything else, let me know :)
@unclelurk1556
@unclelurk1556 Ай бұрын
Which do you think is better? Gloomhaven or this one?
@GamingRulesVideos
@GamingRulesVideos Ай бұрын
Honestly... right now... this one.
@unclelurk1556
@unclelurk1556 Ай бұрын
Thank you for replying. Got hooked on your Maracaibo videos and subscribed. Your work is much appreciated and enjoyed
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