Every change you need to know for your next wipe and also the hottest circuit that changed. Subscribe: / @philieverust Rustricity Workshop: discord.rustri... My Discord: / discord #rust #rustricity
Пікірлер: 52
@doinkstr10 ай бұрын
Didn't realise it was a Rust video when I saw the thumbnail lmao, I was like "Damn, they made a better superconductor?"
@PhilieveRust10 ай бұрын
Given that most components in Rust now don't consume power, they are conducting the power more super, but Idk.
@maxgroo26267 ай бұрын
the joke is about superconductors, which at very low temperatures do not have any resistance, like 0, not 0.0000001, but 0@@PhilieveRust
@firerust.10 ай бұрын
The 24 turret system cant you change the branch out to 29?
@PhilieveRust10 ай бұрын
Yes, you can. Very smart for noticing that after the resent update. Just make sure that the first two outputs go to the active/ online turrets and the last splitter output to the backup branch.
@W1ldSm1le6 ай бұрын
Also holy hell not having to use an AND switch on every single heartbeat sensor before each OR switch to join multiple heartbeat sensors together if they have the same function i.e. splitting a compound into zones for spotlights/turret pods. I played a wipe with a larger group and functionally made the second layer of compound a giant trap base where you had go be in the compound/in range of the turrets before the doors opened on external tcs and you got killed by turrets. It worked really well but with 20 hb sensors 20 AND switches 10 OR switches 4 sets of rf trans/recieve/timers 12 door controllers and all the electrical branches and splitters the amount of just standby power without turrets or lights even on was over 200 watts.
@robbinbloАй бұрын
May i ask how you do it now if not with AND / OR switch?
@rustdavinci10 ай бұрын
Great job with the video man, exciting times!
@W1ldSm1le6 ай бұрын
Please facepunch can we get craftable pcbs, and/or wall mountable cabinets for electrical components, a wire tool with "memory" so i can place components down pull my tool back up and be able to run a connection to a previously placed/interacted with component, changing where things like rf recivers and smart alarms can be mounted or making them less obnoxious shapes ect. Just changing how tall the medium batteries are made them 100% more practical, id like some thougnt given to other deployables in that respect. I made some pretty cool gadgets with rf receivers to create zones for lights auxiliary power and turrets in my compound but even just the size of the rf receiver made it impractical, having to have half a square foundation dedicated to just receivers in every gatehouse to acheive it was annoying and impractical.
@swiftcoyote144410 ай бұрын
Its a whole new world! Splendid :)
@IRAFOX88810 ай бұрын
Thank Christ we got some good electrical updates, I'm pretty good at electrical, but I mostly go for circuits held together with dreams and duct tape, now I can look as red neck as I want in my base without having infinite power drain from components. Thanks for the low down on the changes!
@PhilieveRust10 ай бұрын
They for sure are nice and things we wanted to have for so long. Very splendid time to be an electrician. What kind of circuits did you do?
@IRAFOX88810 ай бұрын
@@PhilieveRust lots of automation and auto smelt, with smart electronic swap overs for defense and whatnot wired with HB sensors. I also use a auto sort hub system to ferry loot all throughout my base and produce stuff. I tend to spam GP production early so I can raid.
@alencastrofelipe10 ай бұрын
Circuits hooked on a root combiner should balance the loads between the two inputs and not consume twice its rWm
@nerdhunt9 ай бұрын
Be aware that if you have multipLE TCs, the doors will not disconnect from controllers, make sure to use smart switches in that case as raiders can still use your own tech against your raid.
@Gpz010 ай бұрын
For the backup turrets, since the splitter can now send out uneven amounts of power, wouldn't it be simpler to just send 29 from the 1st branch and attach the branch with backup to power out 3?
@PhilieveRust10 ай бұрын
Yes, indeed. That's smart. I didn't think of it.
@Gpz010 ай бұрын
@@PhilieveRust You would have gotten there eventually. Love your work, I use backup turrets as the primary focus of my base. 😁
@SALT_KING10 ай бұрын
Can you show an example of this? I'm struggling to understand!
@Gpz010 ай бұрын
@@SALT_KING If you watched Philieve's previous video on his backup turret setup, change the 1st Electrical Branch to 29 so the Splitter will send outputs of 10, 10, and 9.
@realsecrets110 ай бұрын
@@Gpz0 is there any way to make 2 turrets back up each other? so if 1 break other one activates not 4
@GrahamSmart6 ай бұрын
Wait, you can plug in the fogger and strobe now?
@PhilieveRust6 ай бұрын
Yes, they added that a while back. Snow machines too.
@MonsteraRust10 ай бұрын
Great video! Thank you!
@aaronash85717 ай бұрын
they should add circuit boards so we can make very complicated circuits for in game practical use
@W1ldSm1le6 ай бұрын
Gotta agree, make three sizes of them that can have different amounts of competents and make them have a cost for mounting each component to them. Bonus points for having craftable cabinets to mount them that you need explosives to open. I'd love to be able to make complicated circuits In bedrooms or gatehouses that aren't destroyed as collateral during a raid.
@iRuenan10 ай бұрын
Awesome video, and awesome update! (Snapping going to be so nice)
@camiicode10 ай бұрын
The refrigerator and the Oil RIG table should consume energy, on the one hand the refrigerator fulfills the function of not damaging the food, although it does not matter if you put it in a box or not, and second, all the components that you require to Building a table of OIL RIGs by nature consume energy, but when you use them directly on the table, they don't, which to me makes no sense.
@TheDaddyD1010 ай бұрын
Now for the real question: how many small batteries to power your calculator? xD
@PhilieveRust10 ай бұрын
Good question, I'd probably need a calculator to get the answer.
@nicholaskokkaliaris10 ай бұрын
What are the lights called at 1:46?
@PhilieveRust10 ай бұрын
I would assume you mean the simple light rustlabs.com/item/simple-light Only admins can spawn them at the moment.
@nicholaskokkaliaris10 ай бұрын
@@PhilieveRustoh okay thanks 🙏
@peterweber799 ай бұрын
Only yesterday I realized that strobes, snow- and smoke machines can now also be controlled - pay to win 😂
@PhilieveRust9 ай бұрын
The more you know👍
@standbydom10 ай бұрын
😮 Thank you!
@Walverin8 ай бұрын
THANKS PHIL VERY COOL
@25566Ай бұрын
The vehicle lift is constantly wasting 5 power, its way too high. It should consume either 1 or 0 when not lifting up a vehicle, makes no sense, a real lift will not consume power while in use
@cre8tiv1utoob10 ай бұрын
Very splendid,,, indeed!
@cordrust10 ай бұрын
astronomically common Philieve W
@thefifthking534010 ай бұрын
Splendid
@yareyaredaz35226 ай бұрын
cool but impractical. The simpler circuits are and always will be the best to use cuz of cost, simplicity and adaptability. One wall falling down in an online raid or a batery beeing destroyed and all of this big brain circuits are useless
@lettuce470210 ай бұрын
Big
@itsarian.10 ай бұрын
remake the calculator now
@sortaspicey927810 ай бұрын
Quality of life*
@PhilieveRust10 ай бұрын
A yes, the quality of live of a dyslexic person, lol. Thanks for being so observant 😊
@_Bangs_10 ай бұрын
NIH circuit no longer works either
@PhilieveRust10 ай бұрын
Jup. Nih himself made some adjustments and posted some on the Rustricity Workshop discord. As there will be even more changes next month, I didn't want to showcase it yet.
@_Bangs_9 ай бұрын
@@PhilieveRust thanks, I found it on Rustrician and set it up. Works great