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Enemy Phase in FEH is Dead

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ZeShado

ZeShado

Күн бұрын

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Пікірлер: 194
@SuperMiIk
@SuperMiIk 7 ай бұрын
I miss you weapon triangle. I miss you armor meta. I miss when 4 takumi's were our biggest problem
@waitselljones8068
@waitselljones8068 6 ай бұрын
Armor: "We can only move one space, but we have the toughest defense in the game!" IS: ..... Are you sure about that?
@zebdal
@zebdal 5 ай бұрын
I miss you surtr, i miss you edelgard, i miss you fallen edelgard, i miss you all the dragon super effective moves
@richiellealmeidaferreira2231
@richiellealmeidaferreira2231 7 ай бұрын
Damage before combate is the worst thing, how I hate that!
@solidoxygen7873
@solidoxygen7873 7 ай бұрын
Just wait until IS sells you the solution in a month
@Accountthatexists
@Accountthatexists 7 ай бұрын
Wait till the next char comes out that says " ignores precombat damage" cause Make problems sell solutions
@Lyra_Moonwalker
@Lyra_Moonwalker 7 ай бұрын
but it's exists since beginning of the game. Yes, aoe specials are basically this even if, today, a hero like Leg Camilla is very, VERY powerful yes
@ocharlos7628
@ocharlos7628 7 ай бұрын
I blame it to the fact that dmg rd stacks
@rexmon2592
@rexmon2592 7 ай бұрын
@AniArtistMe I once saw a L!Camilla doing 40 damage before combat to a W!Byleth 😭😭
@infantrypulse
@infantrypulse 7 ай бұрын
Me, who almost exclusively uses enemy phase strategies in AR-O: 👁️👄👁️
@solidoxygen7873
@solidoxygen7873 7 ай бұрын
Me getting to tier 38 every season using winter Byleth
@PenguinWithInternetAccess
@PenguinWithInternetAccess 7 ай бұрын
Winter dimitri on both my accounts my beloved
@ChikuTenebresRattus
@ChikuTenebresRattus 7 ай бұрын
Not me still trying a Vantage team every now again 🐀
@nazh2905
@nazh2905 7 ай бұрын
Me too i have so much fun with gambit haar in AR-O even tho he struggles sometimes
@RenShinomiya121
@RenShinomiya121 6 ай бұрын
my Buffer GLR Anna still tanking most stuff in AR-O: 👁👄👁 my NCD4 Sharena killing stray Lnokas: 👁👄👁 Alfonse dying in the background: 👁👄👁
@thelostician
@thelostician 7 ай бұрын
When Close Defense 4 is one of the best A skills for armor units, you know there must be a problem.
@TanoKaen
@TanoKaen 7 ай бұрын
“A” problem
@superpokefan9567
@superpokefan9567 7 ай бұрын
Wouldn't necessarily say Close/Distant Def 4 are their best options. They have access to Ideal skills and Unity skills, and the physical side has access to Prime skills. Those provide a better boost by comparison, and denying a foe's bonuses can be given out via a character of your choice (Mirabilis just needs to dance for example). The main issue is that armor units' main exclusive tools are the Fighter and Save skills. I think those are why armor units don't get jack all for A skills, let alone their own exclusive line like Finish skills or Catch skills.
@destinationskyline07
@destinationskyline07 7 ай бұрын
I stopped playing this game a while back but still come back and check on videos like this. Gotta say that im glad with my decision.
@misery9216
@misery9216 7 ай бұрын
And what do you play now?
@fireembliam9090
@fireembliam9090 7 ай бұрын
@@misery9216 Pokemon Masters I guess.
@akety3570
@akety3570 6 ай бұрын
yeah.
@destinationskyline07
@destinationskyline07 6 ай бұрын
​@@misery9216nothing anymore. Spent a good 7 to 8 thousand dollars when I was playing FEH from launch to summer of 2023. The power creep just made the game unbearable. I'm honestly surprised I even lasted that long.
@Illusion517
@Illusion517 6 ай бұрын
@@destinationskyline07 Holy mother of christ! I thought I spent to much and I think I spent only 200 dollars in the same time frame
@ManuelKoegler
@ManuelKoegler 7 ай бұрын
Still funny how mad people got at F!Edelgard while Bride Catria just casually brought a sickness into this game we’re still trying to combat. We only just near the end of last year got ruse 4 to deal with her, and that is still locked to a single seasonal locked unit (for now). At least anti warping is kind of, sort of getting somewhere, but it’s like applying a bandaid to the stump of a hand that’s been cut off.
@zxylo786
@zxylo786 7 ай бұрын
F!Edelgard was ridiculous either way. She was the new Surtr. Everyone needed a counter on their team.
@deathclawproductions6723
@deathclawproductions6723 6 ай бұрын
Fallen Edelgard was still extremely hard to deal with, its only when FEH started spamming NFU units with Armor effectiveness that she got back in line. That said, I do agree that Bridal Catria is still quite a problem in modern FEH due to triangle attack.
@Wyglafff
@Wyglafff 7 ай бұрын
Just wait for Save 4, drive null c disrupt, drive vantage, drive counter null special skipping special charge thing to stop you from using your special skipping special charge thing (that will get countered by your null counter counter null special skipping special charge thing). And of course this will be in the kit of a CYL 8 winner just to be made better 2 special banners later.
@RenShinomiya121
@RenShinomiya121 6 ай бұрын
Considering Savior is a 300 SP skill, we're probably gonna be waiting atleast until next year for Save 4, but the others though.... it's most likely in a short while
@hiyapapayabro
@hiyapapayabro 7 ай бұрын
I like player phase strats but man sometimes I just wish I could turn my brain off and beat the enemy with big bulky unit.
@EinSilverRose
@EinSilverRose 7 ай бұрын
>refuses to say Ginnungagap >pronounces Kvasir incorrectly anyway Never change ZeShado Modern Duos, Harmonics, Legendary and Mythics being insane player phase nukes is frustrating because it has devolved the player's strategy into having several super nukes to deal with these characters who typically have 3-4 movement and/or 2 range that you realistically can't tank in any way at the moment since the player phase nukes just kind of ignore any form of damage reduction or defense stats because why not unless it's Duo Byleth. And speaking of Duo Byleth. Duo Byleth is such an obscene overcorrection to the current player phase nukes that it makes future Duo/Hamonic/Legendary/Mythic units who are designed to be a super tank will end up making the arena game modes even more annoying. AND they just released Harmonic Igrene who charges her AoE for free so I fully expect more anti-special charging abilities before combat is even considered.
@bugjams
@bugjams 7 ай бұрын
Fascinating how the evolution of FeH units mirrors real-world weapon advancement. Start with swords and shields, units trading non-lethal blows and using skill to strategically win engagements. Move up to "guns" - units who _can_ 1-shot other units, but are rare, and easily countered by "bunkers," aka very defensive units that don't deal much damage in return. Eventually we reach "fighter jets" and "tanks" - godswords and min-maxed armored units, respectively. Fighter jets deal lots of damage, and are agile and hard to hit - but frail if you can land a direct hit (pierce DR). Tanks are min-maxed to have high defensive stats AND the ability to punch back _hard._ And then... the penultimate weapon. Nukes. Where the only good defense to a nuke, is having more nukes than the other guy. Truly, nukes are the "if unit initiates, foe dies" of real life.
@jsterdawg72
@jsterdawg72 7 ай бұрын
My current arena core is 4 green units.... I have to surrender to byleth because i cant even get close to killing him unless i gotta good bonus unit
@jonassilva2099
@jonassilva2099 7 ай бұрын
Someone is voting for Lucia on CYL8 and AHR, huh?
@scanchannel3259
@scanchannel3259 7 ай бұрын
0:01 still my favorite Grima facial expression.
@pandinus1377
@pandinus1377 7 ай бұрын
my biggest issue rn with enemy phasing is that i cannot plan for shit unless i have saves cause the fact that every single unit can teleport anywhere makes it impossible to make any decent placements
@andrewnguyen664
@andrewnguyen664 7 ай бұрын
Day 1 player here, I took like 6 months off and recently came back to the game and so i missed a bit of stuff. Tanking is my main method and my very first AR match broke me in half... I literally watched an unmerged, minus atk, no support Gullveig completely solo my maxed merged, SS, full dragonflowered, Green cabbaged Brave Dimitri with flayn and Peony (nfu support). I wasn't even mad, just very depressed lol.
@Sonrio25
@Sonrio25 6 ай бұрын
Amazing how they watched this and decided to put out Potent 4.
@blankblank6214
@blankblank6214 7 ай бұрын
Vantage 4 will solve this
@shayminister4922
@shayminister4922 7 ай бұрын
Then L!Lilina comes a knocking with hardy bearing and AoE built into her toolkit already
@takyuumi
@takyuumi 6 ай бұрын
What are they gonna do with that. Give it damage reduction and a better range? If they make it counter hardy bearing that seal is useless. The only thing i can think of is some sort of check. Maybe related to the enemy's starting and end position?
@blankblank6214
@blankblank6214 6 ай бұрын
@@takyuumi Well it become instant vantage with Dr piercing
@flattire7843
@flattire7843 6 ай бұрын
​@@takyuumiI don't see a problem in counterinvalidating an invalidating skill (jk).
@michaelbayley9432
@michaelbayley9432 7 ай бұрын
They need away to make color advantage relevant again so if you want to enemy phase you have to think about it. Maybe feud 4 could give increase to color advantage or something.
@Fruitman1997
@Fruitman1997 7 ай бұрын
Ah yes, my favourite units in the game Chrom 1, Chrom 2 and Chrom 3!
@statrunner
@statrunner 7 ай бұрын
3:56 triangle strategy good game
@BingBangPoe
@BingBangPoe 7 ай бұрын
I've been using Enemy Phase Teams since the beginning, when I was lucky enough to get Hector very early. I absolutely love Distant Counter Armored units and I don't plan to stop even though they're in a bad spot now. I actually use Enemy Phase Teams for Aether Raids and Arena and it's a lot of fun.
@SpectralDynamite
@SpectralDynamite 7 ай бұрын
I maintain the Bridal Catria is still a needed unit because she allows slower units to actually get two hits in against the absolute units who have and/or benefit from NFU effects. I refuse to be against tools that aid weaker units just because stronger units can also make use of them. I also refuse to be against units being perpetually useful because I shouldn't have to replace everyone I use every year if I don't need to. I don't even use my Catria all that often and I'm still glad she exists.
@samkeiser9776
@samkeiser9776 7 ай бұрын
It’s weird. Imo feh could be a lot better if positional effects were more present, Yuri is one of my favorite units and at this point his weapon is really weak, but foul play is still incredible. It feels kind of inevitable that tanks would be at the disadvantage, because FEH can’t really afford to make a unit that is actually effective as a tank in every situation. (Ignoring that they did a few times.) At this point though it seems like it’d be impossible for them to leave these extremes, they can’t go back and retroactively balance Follow up prevention, or DR%, etc. feh is a very all or nothing kind of game. It doesn’t help that tanking strats are usually just turtling, in normal FEH you have map objectives and a wide variety of enemies you can use select units for, but in FEH in every game mode, the enemies are kinda just piled on top of each other.
@hyperm8
@hyperm8 7 ай бұрын
Maybe it's cause I just use outdated nukes but I find myself relying on tanks more often than not, NY!Nerthuz, W!Byleth, B!Corrin and others are some of the few units I consistently use
@user-df8hl4zx2l
@user-df8hl4zx2l 6 ай бұрын
I'm feeling so sad for that who wasted $1000 to get Hector back in the beginning of FEH
@supershadow125
@supershadow125 7 ай бұрын
If i get the inner self is purged ad one more tiiiiiime
@vorsillionx
@vorsillionx 7 ай бұрын
As someone who has been an enemy phase player for AR, Bridal Catria is incredibly annoying and at that time, I was using F!Edelgard as an omnitank. When B!Dimitri refine, it made much tanking easy but still, the brave attacks from Bridal Catria distributed among enemy members is still absurd, even with the support of two Flayns. Then when I got Elimine, I even used her on her off season just to counter Bridal Catrias and WInter Cordelias. When better nukes are introduced like Wind Claude, Ninja Sanaki and before combat damages, it's just way too much. I use galeforce nowadays with W!Edelgard to counter these shenanigans and yes, enemy phase strategies need a buff. I don't usually think much when I do enemy phase strategies but thinking is very much needed on player phase strategies like galeforce and hit and run. PS: I can't really maintain the Vault of Heaven tier like always but I just cruise in to the tier before that then VoH, then back again, rinse and repeat. This is why I use offseason units, and sometimes the bonus units. So if you're maintaining VoH tier, you should use the right heroes.
@Ender_King09
@Ender_King09 7 ай бұрын
It sucks they've imbalanced themselves into this corner, but I really would rather they didnt try to fix it at this point. They're so bad at NOT overcorrecting that we're guaranteed to get tanks 99% of the game cant kill if they tried. Just look at Byleth and how he STILL can tank Igrene (I think) because they gave him too many effects. (And if Byleth cant tank Igrene, thats an overcorrection in itself)
@Snagger__11
@Snagger__11 7 ай бұрын
What I find interesting is that despite tanking being much harder than before I a find myself enjoying the strategy more than ever! If I am able to find the perfect square and also the perfect spot to tank a base with the best of the best IT FEELS SO SATISFYING and that’s because tanking is so hard! Also, you didn’t mention how because more bases have more nulks GALFORE gets a HUGE buff since bases have less bulk and DAMN Galforcing with Brave Gullveig is SOOOO FUNNN! (Use her in both seasons 😂🏆) I don’t know how this affects summonor deuls since I don’t play it but I want to get into it someday
@MeleysRQ
@MeleysRQ 7 ай бұрын
Agreed with Bride Catria being at fault here, way to powerful of an effect added so early. Extra points for stealing the SoV harmonized hero slot, could've been Claire or Mathilda.
@theproletariat7983
@theproletariat7983 7 ай бұрын
I mean, speed preempt with times pulse and a slaying weapon and piercing effect can go super hard
@raidenpainn1561
@raidenpainn1561 6 ай бұрын
Me with the legendary camilla:
@isyf1523
@isyf1523 6 ай бұрын
I have 3 things to say about this video: 1) The problem with tanks as you said are tanks not being able to do anything more than tanking in most cases, and they should have a way to fight back, which is why the ultra-toxic on release formotiis is actually a staple of how to deal with that, not by direct damage but negative effects, canto and/or galeforce being staples of like 80% of the damage dealers is insane when your characters cannot reach your opponents even if they engaged in combat last turn, and it sometimes feel like cheesing an AI on a main-line game, giving canto control on characters unique skills or hell, even weapons, might be a solution for a lot of problems. Also making possible for a tank, being on a skill like a smoke or their weapon, to apply an effect that can at this point be named the "chrom's staple effect" beside self dancing, isolation, it is a really good ability to prevent snowballing from units that rely on dancers for reaching enemy back-lanes, or want to get away without problems (there is no way to stop canto dancers themselves without being ultra toxic against them), sadly it is a skill that is currently only available on self dancers (chroms and L! Ninian, and some really old and one staff weapon). 2) Tanking is shit the moment you realize that characters are the ones that we remember, but not the skills themselves. It means that we don't have anything ground-breaking like that period of time where each banner was a new god-sword (We got summer fjorn, fallen byleth, felix and lucia in a small period of time). Offensive skills are so good because now that there is nothing they don't counter, so each new character, as it needs to be stronger for the big money the developers want, it just makes those skills absurd, and whenever a new great defensive unit releases it gets instantly checked out by an offensive skill as it is the only way to be "innovative" without buffing the damage from each individual skill to the roof. 3) There is still a solution no one wants but it actually has happened, and it hard-reseted the game so hard in terms of meta that even if we still hate her, she basically finished killing the game when it was low on hp and revived it by the meta being around countering 1 specific character. The destroyer of everything, F!Edelgard (ik there have been better units like L!sigurd probably, but F!Edelgard wasn't about a strategy, it was about raw powers by herself). If we somehow get a character like her that was dominant on both player and enemy phase with little counter play at the time, we would be risking the literal death of the game, but if it somehow manages to survive from what I believe it is a loyal fanbase at this point, the developers would rush out for buffs on both offensive (so they can kill that unit) and defensive (so they can tank it), making it so every single type of character needs to renovate to still be dominant, which could lead to some period with builds that are not the same every time and everything can be a little more balanced until something like this happens again (L!M!Byleth, who released as the first "Edelgard hard-counter" had already skill that were miles ahead of what the pre-edelgard meta had, and aged great because it was a period where FEH was reconstructing itself after the Edelgard incident so it was careful to update and upgrade everything according to their needs and their intended role instead of dedicating to counter whatever the meta was).
@hellnestor172
@hellnestor172 7 ай бұрын
My team for Seers Snare was Ascended Idunn, OG Roy, Brave Soren, and Ascended Elincia, and Idunn helped me a chunk clearing the last map in enemy phase but I see your point
@RenShinomiya121
@RenShinomiya121 6 ай бұрын
I like playing mixed phase even more lately, trying to hit a smoke skill by initiating first against the problem PP unit then tanking the rest feels good imo. I still do EP in AR-O too, so it's not truly dead, you just have to play mixed more often, taking out problems with PP and then just EP the enemy EP unit
@f687sNFM
@f687sNFM 7 ай бұрын
I play Yu-Gi-Oh competitively and the weapon item text game makes it look easy
@RealityMasterRogue
@RealityMasterRogue 6 ай бұрын
as an enemy phase fan, I quit the game a good bit ago when it finally hit me that all my favorite units were just getting worse and worse and worse, and I'd either have to give up using them entirely to save for the latest nonsense or just accept i'm going to lose constantly for the crime of liking a certain playstyle.
@mneumvis
@mneumvis 7 ай бұрын
Nukes are becoming more and more insane with each banner.
@GabrylMD
@GabrylMD 7 ай бұрын
I feel like this has already been a thing. Especially when problem units crop up that take a very specific counter to beat. Only to really be phased out by the sheer power of PP units.
@HoChiPro
@HoChiPro 7 ай бұрын
Ah but you see, you have forgotten the trio of deflect seals. Arise ye deflect magic x Guard 4 combo
@lucg4005
@lucg4005 7 ай бұрын
The tier 4 null follow-up and tempo skills cut it in half, and specials that disable dr also disable it entirely. Plus so many modern units now are just getting anti guard for free in their kit, so they usually get their specials off regardless.
@tllgestalt1942
@tllgestalt1942 6 ай бұрын
It's absolutely useless thanks to DR cutting effects. Gotoh was so good until then, now he just dies to Sanaki in one hit.
@yokuutsu9097
@yokuutsu9097 7 ай бұрын
I do feel like Enemy Phase is dead because units nowadays just fucking kill you outright.
@kamer7687
@kamer7687 7 ай бұрын
Same as Infantry Pulse. I exclusively enemy phase in top 1k AR every week. Use W!Byleth for flash teams. Use W!Dimitri with a dancer and smite to snipe the 1 hardy bearing unit a team can run. I also still use A!Tiki with Special Spiral 4 and Heather when I see a Catria Ball. It's not hard. People just can't pull a +0 of their favorite tank and sit it there without the right support on turn 1.
@krandomk
@krandomk 6 ай бұрын
2 range is the sickness, distant counter should be built into every single unit
@gerarddomene5063
@gerarddomene5063 6 ай бұрын
My Legendary Corrin F can tank easily brave units (With Veyle againsts Ninja Sanaki) and other hard hitter units, the main problem is fixed damage in combat (Blazing Sparrow/Mirror, Ocultyst/assassin's Strike, L!Camilla etc...), we need combat fixed damage counters, passives like En Garde effect (Medeus) but in combat.
@thegiantegg9672
@thegiantegg9672 6 ай бұрын
as a person who built their entire playstyle around Ascended Fjorm, I'm really feeling this shit.
@deathstar6998
@deathstar6998 6 ай бұрын
Simple reason why enemy phase is dead, is 3 reasons. 1: They added coloured bows and daggers, why I just don't know. But the result was making a lot of overloaded coloured bows and daggers that it literally broke the game because otherwise they would be too niche, as if weapon triangle advantage wasn't already dead. 2: The best tanks at least imo stat wise are the colourless Omnitanks, the problem is they have to either be a dragon or beast to take effective damage and they added that C slot that just gives you free stats so long as you fight colourless defeating the potential for enemy phase there. 3: They made tanking a speed race. I love skills like wrath and Frenzy but the problem was stacking speed became better than getting high def, hp and res. Since your tank could also player phase if needed without needing an automatic follow-up or a strong special. Of course there is other reasons like unique specials and constant powercreep but those are just general problems the game has for all phases. Solutions to the issue: 1. Bring back HP tanking, I know it doesn't mean much when enemies can deal 99X4 your healthbar but allowing for certain abilities to not only give you a chunk of hp and the ability to nerf enemy damage so long as their hp is worse than yours allows more flexibility in defensive stat choices. 2. Give better stages with terrain advantages to exploit, like find ways to limit player phase units while bolstering enemy phase units, I mean seriously trenches were added how long ago? 3. Lower or half damage reduction units get in the player phase, it doesn't help that we improve the state of enemy phase when player phase has issues like units ignoring retaliated damage anyway. But those are my thoughts on the matter.
@phoenixblade8315
@phoenixblade8315 7 ай бұрын
Sad Roy noise🥺
@dkh6681
@dkh6681 7 ай бұрын
Base kit W! Byleth still getting T 38 AR no problem with no ladder usage.
@lobsterback523
@lobsterback523 7 ай бұрын
Remember when many people said that enemy phasing was the most braindead thing in the game? Yeah, the game did a whole 180 and now player phasing is the most braindead “strategy” in the entire game.
@bobbybobster2381
@bobbybobster2381 6 ай бұрын
Remember when Nino - Pious Mage was the most overpowered character in the game and everyone was using her? It really feels like it is happening again, but now, with many more overpowered units.
@colecote1432
@colecote1432 7 ай бұрын
Tanks will never be as strong as Player phase units ever so long as you can enemy phase the tank. Someone saying tanks are too strong is getting stabbed by sword and complaining the shield is too strong. Savior was never the disease, it was the cure.
@IcedCoffeeGaming
@IcedCoffeeGaming 6 ай бұрын
Oh this is about FEH, I was about to say you trippin
@FrinniferFran
@FrinniferFran 6 ай бұрын
GODS am I glad I jumped ship…
@acecogburn7006
@acecogburn7006 7 ай бұрын
Hot take: i want Triangle Adept 4
@404_kayjay_not_found
@404_kayjay_not_found 7 ай бұрын
Most PVPs are just whale simulator, or at least it feels that way. I'm by no means a high hitter in AR, but the enemy teams I sometimes face in my own tiers already seems insane and not an even match by a longshot. Sometimes I pray to Naga that the bolt trap either is or isn't because it is the only viable strategy left lol
@FafnirVestra
@FafnirVestra 7 ай бұрын
My AR defense always included a sweeper guy, most of the time A!Joshua... and then I realized A/SFjorm is a problem Then I got dmg Reduction to tank the A/SFjorm... however FMaria got a thing and then he struggles against that I got Cfeud on him so I can counter Maria, now I struggle with Byleth which I cant really fight at all... yea, gonna take a few months probably
@krismarshall3803
@krismarshall3803 7 ай бұрын
As for a counter .....well summoner duels is out of the question lol. For AR i woulf say the ban on multiple of the same units (specifically for CERTAIN strategies) but main thing is create a new structure that you can deploy on either side that has flat damage reduction to adjacent units. But i do see them creating a support unit that st4aight up gives a bonus that basically allows the unit to ignore all terrain effects.
@FMHikari
@FMHikari 6 ай бұрын
The amount of pain i go through just to keep B!Dimitri working on at least half of the scenarios i find, made me just switch him to either Gatekeeper(Because of the refine which works similar) or Walhart, because Walhart with Gambit is nearly unbeatable on the physical damage category if you're willing to sacrifice Alarm and Canto 1 for ATK Smoke 4, along with basically letting you have a free player phase due to his refine handing out an omnidebuff and preventing counters.
@EzeroXP
@EzeroXP 7 ай бұрын
Hear me out: Harmonic Medeus fomortiis Has Nightmare, Super en garde where out of combat damage (aka AOE and bolt tower) gets nullified and hardy fighter 4 like you said.
@Winter_Symphony
@Winter_Symphony 7 ай бұрын
My Vantage babies (Baby and Brave Marth) are fun to use on either phase though, I've seen him enemy phase tough units better than my B!Corrin depending on the condition
@KusunekoBrainless
@KusunekoBrainless 7 ай бұрын
Nintendo: "Why isn't the Enemy Having a Turn" Us: "We ated it all 💔💔"
@bazzadin5213
@bazzadin5213 6 ай бұрын
Excellent music choice for the video, I love Triangle Strategy's OST.
@wazzledog1007
@wazzledog1007 7 ай бұрын
Considering how long it takes for me to build anything, I ought to get started on some enemy phase units for the future.
@gackupo05
@gackupo05 7 ай бұрын
piercing specials/b skills, rally spectrum, fatal smoke work in both phases occultist/assasin strike + flared was a mistake
@emred4653
@emred4653 6 ай бұрын
currently the only game gets new players is someone finds a character attractive
@mundanephysics521
@mundanephysics521 7 ай бұрын
Strongest enemy phaser right now is Winter Dimitri, and even he has his flaws with hardy bearing or units with the effect in their kits.
@tllgestalt1942
@tllgestalt1942 6 ай бұрын
Every carry nuke, L!Hinoka, W!Claude, D!Sanaki, D!Seidr, would be/SHOULD be running Hardy Bearing (or someone has sweep) which fucks up any EP strat that's reliant on Vantage. That's why I don't rely on Vantage on B!Marth anymore, but access to NCD4 is extremely useful.
@junebyrd
@junebyrd 6 ай бұрын
Honestly at this point, I don't really touch Arena or Aether Raids, just enough to do quests/get tickets.
@jonathanryan9946
@jonathanryan9946 7 ай бұрын
Well, at least until Hard Fighter 4 comes out... and overcompensates like the original hardy fighter 3 did. Remember create a problem then sell the solution.
@Realience
@Realience 6 ай бұрын
I love watching people panic about the balance Because I have had no issues playing with an amount of power that I have fun with. I'm currently fucking around with building units from V1.0 because my meta stuff just sorta works So like, I'm chilling
@brasmak2606
@brasmak2606 6 ай бұрын
I still hope the make some off meta enemy phase team that might work. but maybe I have too much hope with the Allied weapons.
@drewbabe
@drewbabe 6 ай бұрын
They have to make player phase skills insanely good because player phase strats are only good in most non-Arena game modes (Rokkr Seige notwithstanding), or against bad players' AR-D teams, or in some Summoner Duels metas. Which, to be fair, is a majority of the game modes, but it's not the ones that *matter* that much. You can get through almost all PvE content by just tossing big balls of stats at the problem. My +10 brave Tiki, provided Finish is active, can still solo almost all PvE content in this game. *But in the game modes that matter it's an entirely different story.* That's because of how FE AI mechanics work in general, especially in FEH with its lack of RNG. We all know this as series vets: enemy phase strats work so well because you can take on exactly as much risk as you're willing to by only putting your units in the range of the enemies who will not survive against them in combat. The mechanics of the game make initiating combat almost always to your disadvantage. In AR-O, you're going to be dealing with traps and obstacles that simply make it impossible to have a sufficiently strong enough player phase unit or pair of units that won't get caught up in people's trap setups, especially against tried and true strats like cav line, restore trap, and bridal Catria (and her derivatives.) Eirforce strats don't work anymore, disarm trap takes away arguably the most important skill slot for most player phase units. You also have to dedicate some team slots to useless Mythics (thank goodness we have good Mythic dancers at least.) In Arena, you're going to be dealing with teams that are generally stronger than yours, because, to maximize your score, you're running the seasonal bonus Legendary, regardless of whether they're good or not, often making a lot of matches 3v4. And in Summoner Duels metas where player phase isn't strong due to the map or the skill selection, initiating usually means (at best) making 1 for 1 trades, while forcing your opponent to back off by not attacking, but just making the units your opponent can even get to be impossible to beat in combat by carefully planning your positioning, then taking the terrain and getting points through mostly that method. I'd argue that this has only extremely recently changed; besides legendary Lilina for a time, there were very few units that basically got to guarantee a kill when initiating, even units like Legendary Veronica weren't bulky enough to use their player phase combat advantages to survive combat and act as WoM beacons. I think brave Gullveig was the first unit to truly make player phase strategies worthwhile in all game modes (though, the Chroms with the dance reposition assist definitely got close.) And they had to introduce entire new game mechanics just to make sure that she would be able to get in and win combat no matter what. The power creep had to get THIS bad to overcome the inherent imbalance in FE phase mechanics. And the game is worse off for it, IMO.
@LukeA471
@LukeA471 6 ай бұрын
I wish I could get back into this game. But the power creep and gatcha is too real, and too expensive. Game will always have a special place in my heart though
@raidenpainn1561
@raidenpainn1561 6 ай бұрын
How about pre damage? I havent seen anything mentioned about that, theres like no counter out for that right now.
@Tomouryu
@Tomouryu 6 ай бұрын
Yeah, and I thought the amount of text in Yu-gi-oh was bad.
@hiHiHiHiHiHiiiiiiiiiii
@hiHiHiHiHiHiiiiiiiiiii 2 ай бұрын
2:22 No, brave dimitri IS the best or 2nd best tank when you put laguz friend 4 on him
@nessdbest8708
@nessdbest8708 7 ай бұрын
love these videos
@BlueStar72
@BlueStar72 6 ай бұрын
This really shouldn't be hard to figure out, IS. Just stop overdesigning prfs on a single-digit amount of units (that end up being comically predictable to build around, and otherwise end up being overbearing problems themselves) and instead overdesign inheritable Stance-like effects instead (so they aren't immortal on both phases; it's the one thing Savior meta did right).
@glassknight1940
@glassknight1940 6 ай бұрын
Found this through recommendations I just wanna say I dropped FEH and despise it(they didn't give me Grima). I'd be a hypocrite to even try to say anything to chastise enemy phases no longer mattering. In normal Fire Emblem games, I'm the bastard that abuses Vantage with Killing Edge and Sol.... or warp spamming to "one phase" the enemy army soooo..... yeah.....
@xemnasxiii3992
@xemnasxiii3992 7 ай бұрын
No we should promote and give a free W!Byleth to eveyone in this game i'm tired of meeting cav lines of the most broken range unit initiating on me thinking they can get away with it in AR-O smh these defensive option are all the same and ranged units (especially L!Camilla) are way too dangerous to be left unchecked
@Andr0idPers0na7
@Andr0idPers0na7 7 ай бұрын
Before she got countered and before I quit, Bridal Catria made me genuinely angry and I hated AR because of it
@OmniMon94
@OmniMon94 6 ай бұрын
As a certain pancake man once said WHO THOUGHT (insert OP gimmick here) WAS A GOOD IDEA I REALLY WANNA KNOW
@CasualFehPlayer-rf6sl
@CasualFehPlayer-rf6sl 7 ай бұрын
I’ve been enemy phasing in Aether raids since day one to the point where if it’s to hard to enemy phase I just surrender because I genuinely can’t be bothered thinking anymore and like arena or any mode I don’t really care about scoring anymore.😔 I mean heck yesterday I was that tired from working in the heat that when I saw a Ninja Sanaki cav-flier line I just went nope not dealing with that. I then got an almost exact identical team when I tried again and said screw it first time I used Auto dispatch in like 4 years.😅😂 I do occasionally have some luck with Severa her ability to shut off all the nukes DR regardless of what special she’s using is nice but she still requires setup to work but the day they give us Null C disrupt as a (bonus)or a drive buff might change things but still.
@SketchHusk
@SketchHusk 7 ай бұрын
I mean, if people complain about the shaft Heroes is getting while the same people are unwilling to read nor UNDERSTAND the perplexing implications from the million words of each abilities, then by that point, no one shall understand Heroes and its future-not even Intelligent Systems themselves.
@sparkleprizm199
@sparkleprizm199 6 ай бұрын
I miss when this game was simple, now it’s so complicated. 😢
@eddygarza7132
@eddygarza7132 7 ай бұрын
In combat add hit and avoid and critical
@ItsAZues
@ItsAZues 7 ай бұрын
FEH is gonna make the pen ultimate enemy phase skill that shutdown player phase... then make a player phase skill that shuts down said ultimate enemy phase skill.
@matteosavino1521
@matteosavino1521 7 ай бұрын
Idk man i just want my 80 deff idunn be able to tank 😢
@ufsman
@ufsman 7 ай бұрын
The biggest problem I have is severance on horse team in aether raids unless I have two units horse daggers vantage my team will lose and it’s really annoying to run that stuff cause I can’t run any buildings on that stat I if to lower the health destroy the thing in front of them and move them one space out while protecting them from the 4 movement horse sword user. And when that only works if they actually didn’t put hardly bearing on the one that’s going to attack it. Going up against horse cav in darkness week is the worse cause I always question why I still play this game when I know nothing is going to defend against this sat unless i go in without any building on my back line now days I ask to be able to remove buildings in aether raids before beginning battle in aether raids as my reason behind not giving them a 5 star review.
@Morgan_Mars
@Morgan_Mars 7 ай бұрын
This game can’t stop me because I can’t read! I’ve Been dying in arena since day one and that won’t change!
@KhristianBolano
@KhristianBolano 6 ай бұрын
We went full circle. Far save made DC infantries obsolete years ago for a reason. Now that god infantry/builds are stronger than ever, player phase had to step it up. i expecially dislike how brave effect is just straight up cheating nowadays. They even invented start of Battle pure damage to cheat fights. More tanky units need access to flat damage + %damage reduction combo to even have a chance at surviving all the bs. we also need save 4 skills to go back to melee Specialist+far save combo being viable. in fact, melee specialists lie in the midst so it's mid basically
@Dadidl
@Dadidl 6 ай бұрын
I'm not a fan of enemy phase strats. I get that they might need some help right now, but it's really frustrating to watch your carefully crafted AR-D just suicide one by one into a mega tank that was positioned without any thought or care, barely even scratching them.
@atmosdwagon4656
@atmosdwagon4656 6 ай бұрын
4:30 This is the logical end result of a game development cycle based entirely on power creep. The solution to today's power creep is tomorrow's power creep. I could elaborate at great length about specific examples (like back when Surtr was an existential threat to everyone) but really, this shit is old hat as it is so I'll get straight to the point: FEH doesn't gain net new players anymore because it's like NASCAR; those who know better already know the contest is a farce, the cost of entry to become even remotely competitive is so extremely high and even when you do become competitive the competition owners are directly incentivized to devalue your investments into doing so in order to keep their audiences from getting too bored too fast. (and for those who aren't aware, NASCAR has been slowly dying since 2004 because they blatantly rig the races in so many ways it isn't funny) IntSys could solve this very problem tomorrow, and I guarantee the solution they chose would take the form of yet another problem to complain about because that is what the entire sodding game and its monetization scheme is incentivized to do. The only winning move with FEH is the same one it's been since day 1: Stop spending money on it and put money towards the games where IntSys has to actually try. Any other action you take, including all possible future complaints you could make are null and void before you even make them because it's painfully obvious that IntSys/Nintendo do not care one whit what anyone thinks, and it's bare naked stupidity to assert otherwise given their history. Learn to let go. Gaming has better opportunities than dross like Fire Emblem Heroes.
@esrohm6460
@esrohm6460 7 ай бұрын
i have extreme success with vantage. of cause you need fallen maria so that you can beat hardy barings but a unit like alinat 3 revolution has insane actual bulk to outright survive someone like micaiah/sanaki's brave hit and then go and kill every last on of them with dr piercing and vanatage. i also use winter duo marth who i think is the best far safe unit in the game right now and while he does miss dr piercing thanks to him vantaging both hits can he break through the mostly first hit dr offense units have.
@uZIRaINoP
@uZIRaINoP 7 ай бұрын
Truer words ever spoken
@Blackhairboi9103
@Blackhairboi9103 7 ай бұрын
Those enemies got annihilated.
@rockowlgamer631
@rockowlgamer631 6 ай бұрын
As long as this doesn't get into the proper games we'll be fine.
@ajch22
@ajch22 6 ай бұрын
Not that I think EP should be removed, but I think people needed this wake up call where Player Phase is actually a thing they can do. Even without the new tools, Galeforce strats, for example, have not really changed all that much, yeah theres units and abilities to facilitate it like W!Edelgard or WoM 4, but surprisingly enough, chances are, you can still run your Brave Alm AoE WoM beacon and do fine, maybe ain't as easy, but that's where the new tools come into play.
@fisherdotogg
@fisherdotogg 7 ай бұрын
Would Conrad be better if he wasn't cavalry? Yes. Does he still work? ...With a crazy enough build, yes. He can even be worth the DC-M Seal honestly
@llukelcs
@llukelcs 7 ай бұрын
I still miss tanking with Divine Tyrfing base Seliph. Rip.
@mizutsunebubbledragon3382
@mizutsunebubbledragon3382 7 ай бұрын
I miss seeing old school units succeed in general. Remember when you could use your favs and still do pretty well without breaking the bank? I miss those days. Some old units can still sorta succeed in this powercrept world but you still need to engage with the meta alot to stand a chance in most modes
@zoids95ilmioanime
@zoids95ilmioanime 4 ай бұрын
The first skill that ruined the game and the tank strategy was null follow-up. It's now an obliged skill for every nuke and it makes useless every slow tank. Secondary, all of the skills you already mentioned
@avej99
@avej99 7 ай бұрын
Who would’ve thought invalidating the other half of a turn based game would be a bad thing
@krismarshall3803
@krismarshall3803 7 ай бұрын
Enemy phasing has pretty much been dead unless your tank has a bunch of dedicated supports, and you dont expect more than 2 foes to attack them per turn. Like i still run Duo Duma....but he has SS4 and Armored Floe...and atk/res scowl 3. Depending on the season he has Timerra & Askr as his support or Veyle & Rattat. Throwing in D.Chrom or Veloria for instant charge support. The guy can survive like 1 or 2 foes....as long as theyre not legendary hinoka/sweep or constantly throwing chip damage at him. Its sad thats the extent i have to go here lol.
@itsmethethingg
@itsmethethingg 7 ай бұрын
I use an outdated team and the arena is definitely harder than last year
@a-j-o-l-o-t-3
@a-j-o-l-o-t-3 7 ай бұрын
and you talked about enemy phase ans never mention saves? i am just so surprised, I never expected
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