TNT MAP28 -solo-net has been UV maxed by KineticCalamity: kzbin.info/www/bejne/kH6XgqaJpJKFq5Y
@oleevv3 жыл бұрын
they really like to prove you wrong
@expendableround61863 жыл бұрын
Ask and you shall receive.
@Agenta-df3gb3 жыл бұрын
Now say Map 28 -solo-net UV Fast is impossible so that can be done. Also Endinggghost has also done it on -solo-net UV Speed. kzbin.info/www/bejne/i6Kli6lnptF2r8k
@gingleheimer82433 жыл бұрын
@@Agenta-df3gb im on it!
@oleevv3 жыл бұрын
also can someone give me a link to the song from 9:16 ? It sounds super cool and i could not find it myself.
@ireneparkin33603 жыл бұрын
The laugh at 5:03 is a reference to a mistake in the map. The Casali brother that did this map tagged the yellow key as a multiplayer only item. Luckily they managed to get a fix out pretty quick.
@YogiTheBearMan2 жыл бұрын
Haha thanks. I was about to ask
@ireneparkin33602 жыл бұрын
@@YogiTheBearMan you're welcome.
@pitch_blaccck2 жыл бұрын
I remember wasting almost an hour going insane looking for that stupid key card
@ireneparkin3360 Жыл бұрын
@@pitch_blaccck you can do the map without the yellow key card, but you you need to do a specific trick to raise the stairs near the end, but doing so kind of locks you out of half the map.
@CraftyScotty99 Жыл бұрын
I was about to ask that too
@Ashura963 жыл бұрын
Ah the most infamous multiplayer enemy: The yellow key
@iguana91733 жыл бұрын
You got that right.
@ShallowVA3 жыл бұрын
The only enemy that screws you over worse when it’s NOT there
@dungeonmaster62923 жыл бұрын
As a guy who doesn't play DOOM what's the joke here? I don't get it
@BlazingShadowSword3 жыл бұрын
@@dungeonmaster6292 the joke is that back when TNT Evilution was first released, the first secret level was unable to be beaten normally because the yellow key was mistakenly set to multiplayer only.
@smugbowkid99193 жыл бұрын
Broleg agrees.
@Dracomut3 жыл бұрын
The Casalis seemed literally hell bent on making sure people would never complain about Doom levels being too easy in co-op ever again
@Wavy667_3 жыл бұрын
5:03 Good to see our beloved yellow key card not taking its day off
@liangseng74743 жыл бұрын
I remember playing Pharaoh on single player and getting stuck because of that missing yellow key, had to cheat to progress into the throne room
@theindestructibleone4833 жыл бұрын
i spent HOURS, HOURS looking for the key only to find out it doesn't spawn
@Wavy667_3 жыл бұрын
@Ret Neychozken Not good. I'm low on ammo and there's a whole tonne of Shamblers, Fiends and Death Knights chasing me! Edit: nvm I found a Quad damage I'm good now.
@Wavy667_3 жыл бұрын
@Ret Neychozken Seems as if the map designer didn't put any of them in, and thank God for that.
@Titanic4Ай бұрын
@@liangseng7474 The yellow keycard was flagged as multiplayer only, thus it didn't spawn in singleplayer. The patch fixing the issue was quickly released. The PWAD goes after main WAD file in -file parameter.
@btaadomoth7923 жыл бұрын
Hearing decino say "agonizing rectal pain" made my day.
@CSLFiero3 жыл бұрын
That's the alternative map title for multiplayer monsters on the Archie maze in plutonia
@kotikvtanke23492 жыл бұрын
@@CSLFiero More like Map 28.
@15098D3 жыл бұрын
Petition to rename “Extra Pain Elemental” to “Bonus Meatball”
@odin96282 жыл бұрын
*Bonus ball*
@jacksongaming8542 жыл бұрын
And an extra caco to bonus tomato
@dylancross10392 жыл бұрын
@@jacksongaming854 Make the multiplayer list like a Menu at a restaurant "Extra cheese, no onion, extra tomato, extra meatball"
@Pokycraftgamer9 Жыл бұрын
Yoshi no like meatballs
@dickheadrecs Жыл бұрын
signed
@maltardraco95553 жыл бұрын
Plutonia has 58 extra Mr. Bones' on multiplayer. The ride never ends.
@SoldierOfFate10 ай бұрын
*Only* 58? I was expecting at least an additional 2000 of them.
@ShortHax3 жыл бұрын
Me who’s been playing with bots because my friends play the so called Eternal version of the game
12:06 Strange, the map literally named "Baron's Lair" has no extra multiplayer Barons.
@mifil33773 жыл бұрын
Casali brothers sure know how to cause crimes against humanity through Doom map editing.
@n3onkn1ght3 жыл бұрын
Ironically, they're better at it than the guys who put a Swastika in their map.
@ghoulbuster13 жыл бұрын
The funny skelethon
@xilpes62543 жыл бұрын
@@n3onkn1ght Wolfenstein referens
@Nikku42113 жыл бұрын
If you think that's bad, just wait until you see the maps that randomly teleport you to a room full of archviles with no escape.
@getgle Жыл бұрын
Doom 2 levels are superior to doom 1 levels
@BlazingShadowSword3 жыл бұрын
What I've learned is that the Casali brothers despise things like friendship and teamwork. If you dare to try their maps with a friend, you both shall suffer.
@AgentDanielCross2 жыл бұрын
I mean they are brothers. You know how multiplayer sessions go between siblings
@BlazingShadowSword2 жыл бұрын
@@AgentDanielCross I do not. I am a sad, lonely, only child.
@ShowToddSomeLove2 жыл бұрын
Milo Casali was literally built in a lab to torture us
@AgentDanielCross2 жыл бұрын
@@BlazingShadowSword Let's just say it always end up with a fight
@thatrandonamedrandy2 жыл бұрын
@@AgentDanielCross as someone with a younger sibling, I absolutely agree.
@NintenGunner3 жыл бұрын
Alternate title: The Casalis laugh in the face of co-op players
@MondySpartan3 жыл бұрын
Imagine if the Casalis never left after Final Doom, got hired to actually work at id and contributed in any future Doom title including Eternal. The horror...
@TheJungaBoon3 жыл бұрын
@@MondySpartan Master Levels where Pain Elementals spawn flying Archviles
@MondySpartan3 жыл бұрын
@@TheJungaBoon and have rocket launchers in its left and right side that consecutively shoots Revenant rockets, homing and unguided, but mostly homing, and Cyberdemon rockets. If in pain state, fire a hitscanning chaingun for a moment before going back to spawning Arch-Viles and shooting rockets.
@williamsmith6663 жыл бұрын
Putting the Yellow key in "Pharoah" as multiplayer only couldn't have been a "mistake..."
@williamsmith6663 жыл бұрын
@@MondySpartan They could have only made Eternal better.
@TheQuestion2.03 жыл бұрын
Other mappers: **add varied enemies** John Romero: Best i can do is Cyberdemon Casali: P e a c e w a s n e v e r a n o p t i o n
@TheDoomMaster3 ай бұрын
TNT Evilution: I have no idea what I'm doing
@geonightman3 жыл бұрын
decino in 5 years of doing this: "Let's talk about what makes this lone green pixel on this Teleporter's FLAT on MAP26 affect the RNG of wether or not your Plasma Rifle twitches when you fire it."
@masonbooh59412 жыл бұрын
Ya id probably watch that
@JGT-yd2wx Жыл бұрын
is that a real thing?
@TheRealFraston Жыл бұрын
@@JGT-yd2wxNot in the IWADs, no.
@Zenlore64993 жыл бұрын
The thumbnail: “WE are the extra enemies!”
@iguana91733 жыл бұрын
Good one lol.
@christiangottsacker69323 жыл бұрын
Where the real deathmatches start
@n3onkn1ght3 жыл бұрын
Well, now we know why decino hasn't posted anything for two weeks. He played TNT again... ...and he was simply awestruck how it's the best IWAD of all!
@actualFix3 жыл бұрын
I like to imagine Casalis holding meetings about map design: "Are 3 extra Archviles and 10 extra chaingunners enough?" "I don't know, it did whoop our ass, but I'm unsure if it whooped it enough... It took us only 20 attempts!" "Hmm, let's add another Archvile here... and 5 extra chaingunners here..."
@mjc09613 жыл бұрын
10:33 - Zero Master in 4 days: "TNT Map 28 UV Solo Net"
@nectarinna3 жыл бұрын
With Fast Monsters for the hell of it
@reptongeek3 жыл бұрын
Mmm not sure he would actually. I mean don't get me wrong he is a great Doom player but that challenge might be one too far. Happy to be proved wrong though
@MondySpartan3 жыл бұрын
@@reptongeek Zero Master proves that anything is possible!
@azzyasbourne91073 жыл бұрын
Heck UV+
@kingkuma41123 жыл бұрын
Idk, if the ground wasn't a hurtfloor I can see him doing it. Idk if there's enough ammo to kill the cybies, you'd prob have to get a cyberdemon to hit an archie and have the archie kill him very very slowly, and then do that three more times.
@smugbowkid99193 жыл бұрын
“Hey John, how do we make the game harder for people in Multiplayer?” “CYBERDEMON-“
@Skullkan63 жыл бұрын
I imagined Sandy asking that question.
@ZeldaTheSwordsman2 жыл бұрын
I think John wanted to show it off more
@JDRed117 Жыл бұрын
Hmm, 150 extra chaingunners. 20 extra archviles, 30 extra revenants, 2 spiderdemons, and 15 cyberdemons.
@jeffyp2483 Жыл бұрын
@@JDRed117 And a partridge in a pear tree
@ambostralian8 ай бұрын
After playing sigil 1 and 2 coop, nothing has changed
@drmajalis15833 жыл бұрын
"So we've got an extra impossible challenge" *shines a blue coloured doomguy lamp into the clouds* "He'll come, he has to."
@Spectere3 жыл бұрын
(TNT) "MAP22: Eww." You're way too kind.
@reptongeek3 жыл бұрын
To be fair to the designer it is an actual proper level, there is good visual flow between the different areas and not a mish mash of textures everywhere like Requiem's Militant Reprisal. And you can get everything. There isn't imps in storage areas glued to a barrel, single player items in a deathwatch area or secrets you can't tag
@Spectere3 жыл бұрын
@@reptongeek Sure, but they also hide a mandatory keycard behind an opaque rock wall without even offering the player the tiniest hint that it's there. That's a pretty deadly level design sin, IMO.
@reptongeek3 жыл бұрын
@@Spectere At least it's actually there unlike in Pharaoh where it was tagged as multiplayer - although to be fair to Team TNT they did offer to change it but iD were like nah
@Spectere3 жыл бұрын
@@reptongeek Ugh, yeah, when I did my first playthrough of TNT recently (it took me a while to get around to playing Final Doom, haha) I didn't realize that I'd need to use a PWAD to patch the yellow key bug. Easy enough to work around it, at least, if you don't mind skipping a large chunk of the map. Still, it kind of hints that the map didn't get a final playtesting run before it was released, which leads a lot of credence to the belief that the megawad was rushed. It's a shame, too. TNT has some soaring highs (some of its maps are incredible, both conceptually and in gameplay), but it's really hard to ignore its low points.
@kingkuma41123 жыл бұрын
It's got one of the best tracks on the OST, at least.
@NeilForshaw3 жыл бұрын
I remember playing Coop in Doom 1 back in the day and being disappointed there was no extra enemies. Even worse with all the weapons available. Also thumbs up for the various midi pack usage.
@Posichronic3 жыл бұрын
I like how you automatically go for the butt punch when you see a cyberdemon with its back turned.
@BlazingShadowSword2 жыл бұрын
He's got amazing glutes.
@doomboy69692 жыл бұрын
Its got that same feeling when your a dude and find a bag of rice
@A_Lazy_Mutt3 жыл бұрын
"Here's another impossible challenge added to the list." Do you hear it too, ducino? Yes, that's right.... You do hear it... The sounds of Zero Master cracking his knuckles, chuckling to himself. "How cute", he says.
@PeterLawrenceYT3 жыл бұрын
This video for sure has the largest tracklist of all time.
@ExtraPrivatable3 жыл бұрын
Yes
@doomerrasa84753 жыл бұрын
It's a nice touch how he now indicates what song is playing when it is.
@newguy23343 жыл бұрын
Wait how ur comment 22 hours ago
@newguy23343 жыл бұрын
@Staurt The Gamer lmao
@doomerrasa84753 жыл бұрын
Patrons have had access to the video since yesterday
@Thentavius3 жыл бұрын
"Oh. Hi, mom." That deadpan reaction just sells how much worse it is.
@Pokemanic332 жыл бұрын
TNT in singleplayer: _gets complaints for being boring_ TNT in coop: _Cyberdemon in Map 01_
@kylehyde215CA3 жыл бұрын
"It has 2 archviles" CC: it has 2 arseholes Well, it's not wrong...
@jh047o3 жыл бұрын
That one time CC was actually useful.
@HuntersMoon783 жыл бұрын
Vile Arseholes
@CarbonRollerCaco3 жыл бұрын
I thought CC meant CaCo for a hot second there.
@danielmiller37813 жыл бұрын
Even the CC hate them, that's cool.
@mkv27183 жыл бұрын
@@HuntersMoon78 Vile ArchArseholes
@serhiy-serhiiv3 жыл бұрын
Hey ducino, here's a video idea for you: movement guide in doom: how to sr50, how to archvile-jump etc. I feel like it would be very helpful to newer players trying to get to more competitive side of doom
@SoloLlamameDiego3 жыл бұрын
ducino
@AstorEzequiel3 жыл бұрын
It's Ducino with capital D for ya' (?)
@SoloLlamameDiego3 жыл бұрын
@@AstorEzequiel ducino doesn´t created nor destroyed, only transformed
@CascaDEER3 жыл бұрын
Dutchino
@zergmaster99993 жыл бұрын
This would not only be good for budding competitive doomers, as you may never know when WADs may require sr50 or tricky archvile jumps for secrets and/or progression if the WAD author is sadistic enough.
@jellyjohn69693 жыл бұрын
I love that you put the names of all the tracks in the vid, saves me a lot time hunting the music down.
@n3onkn1ght3 жыл бұрын
Well, he has some tracks in it, so it's a stealth advertisement too.
@AmaroqStarwind3 жыл бұрын
"Heck is where you go if you don't believe in gosh." - My stepfather. Edit: He was making a joke.
@TinyDeskEngineer3 жыл бұрын
Wow, he's so Mega-Christian that he has to censor "God"
@AlexeiVoronin3 жыл бұрын
@@TinyDeskEngineer You know what they say about taking the name of thy Lord in vain ;)
@AmaroqStarwind3 жыл бұрын
@@TinyDeskEngineer Actually, he was just making a joke.
@TinyDeskEngineer3 жыл бұрын
@@AmaroqStarwind oh, that makes me happier.
@amaruqlonewolf3350 Жыл бұрын
Hmm, almost the same name.
@XzMondayNightzX3 жыл бұрын
Good to see John carrying over the "Add a cyberdemon" play to every map ever carrying over to Sigil. Thanks John. I hope someone confronts him on that in the FPS: First Person Shooter. That person being decino.
@BlazingShadowSword3 жыл бұрын
That'll teach him.
@n3onkn1ght3 жыл бұрын
I think he was just sad because he only got to use zombiemen, shotgunners, imps, and demons in _Doom_ . He didn't even get to use Barons of Hell since Sandy designed E1M8.
@Fuchsia_tude3 жыл бұрын
Hi, n3onkn1ght, hope you're doing well. This is inaccurate...
@XzMondayNightzX3 жыл бұрын
@@Fuchsia_tude Oh man I read that in Johns voice.
@CoralCopperHead2 жыл бұрын
Confronts? Why, to shake his hand? Cyberdemons are great for ranged pressure and honestly boring to duel.
@doomerrasa84753 жыл бұрын
One thing the video didn't mention- the probable reason that "coop" doom levels shower you with weapons is that in vanilla doom, there's no difference between deathmatch-specific and coop-specific items, since items can only be flagged as multiplayer-specific. As such, if the level is designed for deathmatch (as most commercial doom levels are), there's no way to avoid giving players all those weapons in coop. This creates funny moments like starting with a bfg in map01 of doom 2. For the record, zdoom allows players to specifically turn off the deathmatch weapons, keeping only the coop monsters and ammo placements. I am not aware if other source ports do this, as I'm not familiar with them.
@linhero7972 жыл бұрын
A way I got around this was by making a recreation of the level on the side of it, flagged it's linedefs invisible (So things like the comp map don't make it show up), putting only the Deathmatch Spawns and Items there. This is really really intensive though, often doubling the time needed to make a map and meaning your wads get big in file size fast if you make massive maps. But what it does allow is for you to make a Map more oriented towards the singleplayer and Co-op experience while having a Fun Death Match section as well. Romero did this with Sigil if I remember right. I don't do Deathmatch often.
@SawedOffLaser3 жыл бұрын
"Wait, who made this map again?" Dario Casali "Ah." No further explanation needed lol.
@kerbonaut20593 жыл бұрын
trolling fps gamers since the 90s
@iguana91733 жыл бұрын
Exactly
@chaosvolt3 жыл бұрын
For the unfamiliar, it may be worth explaining why the yellow keycard room in Pharoh warranted a snicker: a major bug in Map 31 of TNT makes it impossible to finish the level in singleplayer (without noclip or some clever physics tricks), as they accidentally flagged it to only spawn in multiplayer.
@mr.tadpole16973 жыл бұрын
The more I think about it the funnier it is. Them missing the yellow key having the wrong flag means they never played the level legitimately all the way through. It's hilarious.
@chaosvolt3 жыл бұрын
@@mr.tadpole1697 So basically they didn't playtest it. As someone who's contributed on an open-source game, and more recently struggled my way through porting some things over to a different person's version of it, and having had to playtest the relevant code because the person who made it clearly having never done so...big mood.
@blakecacini80162 жыл бұрын
@@chaosvolt they did they just forgot to fix it
@amaruqlonewolf3350 Жыл бұрын
That's a mapping mistake, not a "bug".
@loading...4091 Жыл бұрын
@@amaruqlonewolf3350 You wanna be pedantic? Let's be pedantic. The Oxford definition of "bug" (in this context) is "an error in a computer program or system." Note how it doesn't say that it is specifically an error made when coding, so technically a mapping mistake counts as a bug (unless you think a map-making application doesn't count as a "program or system").
@-Raylight3 жыл бұрын
Nobody : ID software : *"Let me add 2 shotgunners, just to be sure"* And then there's *"Heck"* lol, that's just so sadistic
@Overgis40583 жыл бұрын
But in multiplayer you respawn and keep level progress. Heck was brilliant
@0neDoomedSpaceMarine3 жыл бұрын
@@Overgis4058 Unless you're playing some Last Man Standing with later ports.
@KopperNeoman3 жыл бұрын
People mapping for the original versions of Doom and Doom II didn't account for enhancements that didn't exist yet? How dare they.
@0neDoomedSpaceMarine3 жыл бұрын
@@KopperNeoman That wasn't a critique of the level's design (I think Heck is an excellent map), but more me recalling some Last Man Standing co-op servers many years ago.
@sego.3 жыл бұрын
oh yes, the mighty bugged yellow keycard
@jacobhammett47173 жыл бұрын
"How do we make Go 2 It any harder?" "Cyberdemons!" "Well, ok. How many?" "ALL OF THEM!"
@buggy7303 жыл бұрын
1 fifthruple of them! have fun trying to get out of Spawn area while you're constantly being harassed house with rockets constantly gib you.
@meromute40163 жыл бұрын
10:51 The most adorable "hi mom" I ever heard
@raychangalarza1793 жыл бұрын
I loved the little laugh of decino with the yellow key, the most infamous of the multiplayer enemies
@Xyronflare3 жыл бұрын
Ah, yes, the Yellow Key of Map 31 of TNT which for some reason was flagged as Multiplayer Only. It's the reason I learned to straferun, to be able and beat the game without needing the damn thing. I appreciated the tiny nudge at it.
@andyfriederichsen3 жыл бұрын
The extra cyberdemon in the first level of TNT: Evilution sounds like something to have enabled only if you have A LOT of players. Otherwise, it's kind of a stupid enemy choice. EDIT: I would have just upped the number of weaker enemies or included tougher enemies meant for later, like one or two pinky demons or something.
@therevenger2593 жыл бұрын
19:19 in map 30 of Plutonia Experiment of you use idclip you can find what I think is meant to be a death map outside of the spawn area. It even has weapons and dead hanging bodies.
@decino3 жыл бұрын
Yup, we played it during the Odamex stress tests. Pretty good deathmatch arena!
@therevenger2593 жыл бұрын
@@decino does it use the same teleporter to get to the death match map as the regular one and if so how. I'd ask Sandy Peterson but T fest isn't until November and I don't even know if he worked on final Doom.
@decino3 жыл бұрын
You don't teleport anywhere, there are deathmatch spawns there. Sandy didn't work on Final Doom.
@therevenger2593 жыл бұрын
@@decino ok thanks
@neputendo3 жыл бұрын
I love how slowly Decino becomes more and more confused by the enemies chosen to be Multiplayer specific in some levels and Casalis or Romeros levels
@squishybrick3 жыл бұрын
For the longest time I was so confused about this.. Every time I played doom, I remember there being a cyberdemon in O of destruction and the city, but yet I never saw them.. I wondered if I had a different version or something, but this video finally made it click in my head. My very first times playing doom, was multiplayer coop with my dad or sister.. So I remembered it from my childhood, but never played multiplayer since then.
@majamystic2563 жыл бұрын
i feel like the multiplayer only monsters have caused me a lot of mandela effects
@andreasottohansen7338 Жыл бұрын
growing up watching my sisters play Doom 2 co-op, it now makes sense why I remember so many bosses.
@kriegerkorps3 жыл бұрын
20:41 . Yeah so that explains why, when I played Doom 2 on Steam with Ultra-Violence+ (since there isn't an option to simply activate Fast Monsters (at least of what I know)) there is always an extra Cyberdemon ready torturing me. And even better: nowhere on the Internet have I found anything before this video. Thank you decino. As always good video.
Same except I paused Civvie's when I saw this one.
@Dondlo463 жыл бұрын
Still not enough
@miciso6663 жыл бұрын
Same. I was also just thinking of trying doom coop for the trophies on ps4
@AlexeiVoronin3 жыл бұрын
@@Dondlo46 Well then, let's poke that lazy Bunny Man to make something new already ;)
@forple89303 жыл бұрын
>casali makes painful maps ohhhhhhh, so that explains the "casali" signature in Half-Life's most painful level, On A Rail.
@Phryj3 жыл бұрын
The Casali Bros: What's that? We didn't put enough Chaingunners and Revenants in Plutonia? Try the multiplayer mode then!
@tormuse29163 жыл бұрын
21:36 This may very well be the first time someone has expressed thanks for agonizing rectal pain. :P
@_antares0313 жыл бұрын
Bonus point for introducing community-made soundtracks
@illuminatidad3 жыл бұрын
9:40 I remember playing this level. I didn't play tnt single player but only multiplayer and I was surprised by the amount of monsters. The good thing is you can keep respawning and don't restart the level in multiplayer.
@TheStylesjl3 жыл бұрын
I remember playing co-op doom with my brother many years ago (mostly Doom 2). Can confirm that we got our asses kicked many times by these extra boss monsters :( Great job on documenting all of this, brings back a lot of memories.
@moose53003 жыл бұрын
By 4 minutes in it sounded like you were selling homes. "This home is complete with a swimming pool and DEMONS!"
@sozhran3 жыл бұрын
Real estate prices in Ghost Town might surprise you!
@donk2c3 жыл бұрын
I love that you put the names of the music, and save me from having to try to find it for a long time.
@PyreOManiac3 жыл бұрын
Guide to adding multiplayer enemies by ID Software: 1. Carefully search the map for empty spaces worthy of your wisdom. 2. drop a cyberdemon, spider mastermind or archvile idk 3. drop in another zombie if you feel daring today 4. If you feel EXTRA EXTRA DARING TODAY drop in some barons, hellknights and if you're Dario Casali 1000 revenants and chaingunners 5. Marvel in your extreme genius while sniffing glue and rolling around in your money
@getgle Жыл бұрын
Enemy spam is satisfying in COOP.
@jojo07533 жыл бұрын
And you’re back at last! I’m sure this video will be great, multiplayer placements put a cool spin on levels
@ZomB19863 жыл бұрын
For many of those maps, especially in Plutonia, I never knew the monsters I'm used to playing aren't there in single player
@johnarmstrong55333 жыл бұрын
I enjoyed the guided tour through the IWADs showing off how these familiar scenarios can be radically recontextualized, and I appreciate the clarification on how -solo-net is an entirely different thing than what -fast is. (You can, of course, still apply both at once.)
@reloadpsi3 жыл бұрын
The extra Spiderdemon in the first room of multiplayer Plutonia is the most insane thing ever. My housemate and I immediately freaked out at the sight of it. Also the single extra zombie in TNT be like "i herd u liek hitscanners"
@MatthewBester3 жыл бұрын
5:02 Yerp. Spent a good hour or so "searching" for that Yellow keycard. Such an easy fix now though; just needs toggling.
@sozhran3 жыл бұрын
"Moving on to the Plutonia Experiment"... with more than half of the video remaining. LOL
@senyaiv3 жыл бұрын
it must be extremely stressful to make a topic like that interesting to not only mappers etc. but also for those who barely completed the original doom series. thats why we may consider decino a genius
@a1s9723 жыл бұрын
Hell yea the homie KineticCalamity getting some love! He’s one of my most watched channels recently.
@TheBrassDancer3 жыл бұрын
Casali brothers: “Hey, wanna play with your friends? Here's some more cyberdemons!”
@3O9XT3 жыл бұрын
i love how decino says "ah" after he sees dario casali made that map, and he is not surprised anymore
@sirkredrum34063 жыл бұрын
10:14 Now I know why they call that level Heck.
@SokaiiTheKitsune3 жыл бұрын
decino, you have increasing my understanding of the enemies, which in turn has increased my skill at the game. And for that, I thank you. Keep up the good work!
@-Raylight3 жыл бұрын
Me with no friends : *"Wait you can play Doom games with other people?"* I just love how decino called the pain elementals as meatballs xD
@TheDoomMaster2 жыл бұрын
The Casalis are either really faithful in the power of friendship overcoming the odds or think their maps should be single player only and are punishing anyone who tries co-op.
@amadeoflores_3 жыл бұрын
ayy ducino dropped a new yellow-background-thumbnail video. nice
@thepiratedoggo19963 жыл бұрын
Intresting note about PSX Final DOOMs plutonia section, Onslaught is the last map and it has the cyberdemon from the multiplayer difficulty enabled on all difficulty's. good stuff as usual Decino
@TheRogueWolf3 жыл бұрын
"...and another four Imps are spending their time in the computer room." Maybe they're deathmatching in Doom.
@TheJesterGuy_3 жыл бұрын
Just when I watched some past yellow videos a brand new one arrives in this week. Great! I guess it's time for me to take on the Final DOOM maps with the co-op stuff turned on. This is gonna be interesting, specially with GZDOOM and its mods. Anyway, thanks for another great yellow video! I hope you and your soulmate keep yourselves safe in this pandemic.
@cheezkid26893 жыл бұрын
Dario also worked on Half Life, which is obvious with some parts being full of enemies like Alien Grunts.
@HazmanFTW3 жыл бұрын
On the 4th map of Plutiona, co-op gave to me 5 Cacodemons 3 sniping revenants and an arch-vile blocking the exit
@shirohimayumikira2343 жыл бұрын
5:02 You should've added the Yellow Key to the list at this spot.
@Kylemsguy3 жыл бұрын
Hey decino, *thank you* for changing the challenge screen's "technically complete" to orange. It stands out from the bright greens now (though I thought those were yellow until I checked). I really appreciate it :)
@remulo21413 жыл бұрын
When I started playing TNT with a friend some days ago the Cyberdemon scared the shit out of us
@qwertyzorovague3 жыл бұрын
"Map 17 places an extra cyberdemon in the center area where only green goo is." *proceeds to take out bare fist while getting behind cyberdemon*
@invalid_user_handle3 жыл бұрын
Doom II: *A few Cyberdemons and Spiderdemons* Final Doom: *TOTAL SUFFERING*
@mysteriousstranger22873 жыл бұрын
Oh and listing all music track names is just super chef kiss of you. Really great stuff!
@probablynotalatexshork54953 жыл бұрын
i dont even play doom and this shit's interesting
@theindestructibleone4833 жыл бұрын
you see, that's your first mistake
@expendableround61863 жыл бұрын
You're missing out. It's quite cheap on both Steam and GoG.
@ChiefMedicPururu3 жыл бұрын
You should try it.
@JinKisei3 жыл бұрын
Can't help but feel like this video doubled as a way for decino to show off some of his favorite midis.
@AJXTHEWALL3 жыл бұрын
when he lists any casali level it sounds like a tired mcdonalds worker reading my order back to me
@RatoCavernaBR3 жыл бұрын
Video ideas. 1 - The history of map editors, but only the software part. How it started, how it evolve over time, what new features it allowed. 2 - The history of people getting used to the editor and how people push it to the limit.
@Player1-up3 жыл бұрын
oh boy, a way to play plutonia with even MORE revenants!
@lancebaylis31693 жыл бұрын
I've been waiting for a long time for someone in the Doom community to bring attention to this, thank you 😊 I still remember the first time I played Doom 2 with the multiplayer tag on in the DOS cursor and discovered that there are more enemies in multiplayer mode! I'm guessing for co-op play? The discovery that there's a Cyberdemon in the multiplayer enabled Doom 2 "Downtown" was so cool and tbh I think it improves the map so much I wish it were there in Single Player mode. TNT Evolution map 1 also has a Cyberdemon added in a particularly interesting place 🤔😁
@lancebaylis31693 жыл бұрын
Fun fact: PSX Doom (Playstation) does something similar but unique: the Doom 1 maps have several Doom 2 enemies (mainly Pain Elementals, Arachnotrons, chaingunners, hell knights and the occasional Revenant) added in, but tagged only in Ultra Violence difficulty, so playing the Doom 1 maps on the high skill levels actually changes PSX Doom 1 maps considerably.
@ShasOSwoll Жыл бұрын
1:29 I find it ominous how you just focussed on the cyberdemon's cheeks and slowly pulled out your hand
@mrlucas90723 жыл бұрын
Cyberdemon in TNT map 1 is eeeeeevil. Also, love the use of the music from MIDI replacement packs, everyone did a genuinely great job.
@danielmiller37813 жыл бұрын
Someone must complained that TNT Map 28 is too easy, so the Casalis did this to us lol.
@goldenguy74704 ай бұрын
I love how with every other level designer they pick demons that can (possibly) make it more fun and then there's John Romero, need I say more?
@willplaygames34073 жыл бұрын
The extra shotgunners in the starting areas could be to get the players shotguns without just giving them
@thelunaticcultist51573 жыл бұрын
You are actually part of the reason I got DOOM Eternal! I have seen your videos, and heard there was a DOOM 1 and 2 mod in Eternal! I also get a recommendation from a friend and doom had a sale! I got it and I had a great time playing it. Thanks decino!