Codemasters - The Scourge of Sim Racing (Project CARS 3)

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Ermz

Ermz

Күн бұрын

Пікірлер: 714
@Ermz
@Ermz 4 жыл бұрын
A few people have brought to my attention that Race Driver: GRID was actually a more arcade spiritual successor to the TOCA race car series. I included GRID as a positive to CM, in order to balance out the overwhelming negatives surrounding the company, but looks like it was too much benefit of the doubt. Thank you all for the heads up - I also loved the TOCA series back in the PSX days.
@ericjpdt
@ericjpdt 4 жыл бұрын
Toca 3 was a great game. Better than any GRID . The only that came close was Grid Autosport,that have a excelent career mode.
@franomano7543
@franomano7543 4 жыл бұрын
@@ericjpdt toca 3 was insane, also toca 2 career omg was insane😍😂
@massterwushu9699
@massterwushu9699 4 жыл бұрын
Eric Rodrigues Idk man. I really enjoyed the Grid rivalry system. I put hundreds of hrs into that game.
@ericjpdt
@ericjpdt 4 жыл бұрын
@@massterwushu9699 The Grid series is more focused in fast paced, few laps racing. Toca sounds more serious. I made careers in that game begining in karts and making my way trough the categorias untill i got to drive an F1. That was fantastic. Project Cars 1 has a similar career mode,but the majority of the categories is way too easy, even in the higher difficult levels,making the game a litlle bit boring sometimes. Grid Autosport i also liked Very much!
@racer7374
@racer7374 4 жыл бұрын
Toca 2 introduced me to the V8 Supercars series. I’m forever grateful. Loved the game
@danardisimracing
@danardisimracing 4 жыл бұрын
SMS were developing PC3 with their stated aims of being more 'fun' well before Codemasters bought the company...
@yz249
@yz249 4 жыл бұрын
Afaik sms stated something like 'it will be the spiritual successor of shift but with all of the simulation bits of project cars' before codemasters bought them. There doesn't look to be much, if any of the 'sim bits' left, and it doesn't seem to have much in common with the project cars genre, hence the annoyed fans. But yeah, I agree codemasters seemingly didn't have much to do with this.
@carlovergts02
@carlovergts02 4 жыл бұрын
Exactly. They stated ages ago that it would continue the shift series. I don’t know why the community is so mad if you’ve already have AMS2 using the same engine to be a sim. Not to mention PC1 and PC2 was also receiving hate for not having the greatest sim physics. There’s nothing wrong with PC3 going the arcade route.
@JordMan0007
@JordMan0007 4 жыл бұрын
This guy did barely any research and its a low quality hit piece. honestly baffled why this video has so many likes.
@R4M_Tommy
@R4M_Tommy 4 жыл бұрын
@@carlovergts02 the issue is, AMS2 is not on console. PC2 is the only "sim" on console (AC is very limited, ACC is focused on GT3 and GT4).
@miy1925hassun
@miy1925hassun 4 жыл бұрын
GT-RS Well, for me personally, it’s because AMS has an entirely different line-up of content to what PCARS 2 had. PCARS 2 was a sportscar racing fan’s wet dream, featuring everything from modern GT3s to Group C/GTP beasts with the day/night cycle and the weather system being the incredibly sweet cherry on top. PCARS 2 became my favorite sim because of this, finally dethroning GTR 2. AMS focuses more on open wheel racing and more niche content which means while AMS is great in its own way, it simply doesn’t scratch the itch that PCARS 2 did. And with almost all of the sims not having modding, nothing will for the forseeable future. Now can’t I just go back and play PCARS 2? Of couse I can and hopefully I will when I get my PC and wheel back but it just makes me a bit sad all the same to see all that amazing content and potential for a proper comprehensive sportscar sim abandoned like that when it could be taken to the next level with better physics, mid race saves, proper rules (ahem full course yellows) and even more content like the early to mid 2000s FIA/ALMS stuff.
@unknownperson1050
@unknownperson1050 4 жыл бұрын
To all the people saying pcars 3 got influenced by codemasters, they said back in december of 2018 that pcars 3 would be a spiritual successor to shift. www.teamvvv.com/news/project-cars-3-will-be-more-of-a-spiritual-successor-to-nfs-shift/
@justalittletoserious7796
@justalittletoserious7796 4 жыл бұрын
yes,ok, but WHY? This choice haven't any sense. If people like your Simracing games KEEP DOING THEM. Slightly Mad Studios is going self-destruct
@tecnoguy1136
@tecnoguy1136 4 жыл бұрын
Damiano Pagano People didn’t like their sim racing exploits. All they did was shit on it lmao.
@jamestaylor8577
@jamestaylor8577 4 жыл бұрын
Then project cars 3 shouldn't be called project cars 3 if it's going to be an entirely different game, like shift. codemasters are just being greedy, lazy and dishonest bastards for trading off a popular name .
@tecnoguy1136
@tecnoguy1136 4 жыл бұрын
James Taylor it’s not a totally different game. P cars was always more like shift than anything else on the market.
@Ryzza5
@Ryzza5 4 жыл бұрын
@@justalittletoserious7796 The goal since the start of WMD and pC1 was to become a competitor of Forza Motorsport and Gran Turismo - so it's really not a surprise and makes plenty of sense. Just because we purchased pC1 and 2, it doesn't mean SMS owe us anything for pC3 - they make the game they want and if we like it, we'll buy it.
@mondodimotori
@mondodimotori 4 жыл бұрын
When the hell did Codemasters ever made game for hardcore sim racers? Never. If you loved pure simracing, you used to play GP Legends, NR2003, F1 Challenge or Richard Burns Rally. Not the TOCA series or the Colin Mcrae Series. Jesus, all this sim racing elitism is hurting my right foot...
@mondodimotori
@mondodimotori 4 жыл бұрын
@d c Well, I don't know about Dirt 1 being a full proper sim. I mean, comparing it to Richard Burns Rally has some shortcomings...
@SpiderMan-ll5my
@SpiderMan-ll5my 4 жыл бұрын
Dirt rally 2.0 is supposed to be a full sim tbf
@mondodimotori
@mondodimotori 4 жыл бұрын
@@SpiderMan-ll5my Didn't tried it yet, but a friend that is a long time rally simracer (since RBR), and did some IRL rallying, sayd it was a pretty decent simulator... Still not reaching the high of the feeling in RBR with mods.
@listenerthree8998
@listenerthree8998 4 жыл бұрын
Outside of Dirt Rally 1 & 2 Codemasters have never made any sim games. Colin McRae Rally is no more of sim than Sega Rally is ! neither were the TOCA games.
@DerpyDays
@DerpyDays 4 жыл бұрын
The direction of PCARS 3 was long before codemasters bought it so I really don't see where you're getting at here And besides the gameplay reveals of project cars have always been revealed through controller gameplay, so I'm assuming there's some assists and fine tuning for controllers. PCARS was generally never good for controllers.
@sonyviva308
@sonyviva308 4 жыл бұрын
But aren't they made for controller inputs in the first place? Even PC 2 did that
@tecnoguy1136
@tecnoguy1136 4 жыл бұрын
Tbh lad, a lot of this is totally disingenuous. For example, the change in dirt was actually driven by Colin himself, who shifted to rallycross and x-games late in his career. The diversification was something he personally engaged in. Dirt 4 was developed with feedback directly from real world rally drivers. So while it had a few issues it’s worth noting that in rally driving power sliding everywhere isn’t actually the fastest way to complete a stage. That’s why drivers control it so much. So no, you really shouldn’t be sliding everywhere in a well set-up rally car lmao. With grid 2, as much as I don’t like the removal of cockpit, it is true it’s less than 10% of players using it. Codies put way more effort into that view than any other dev. That was a big resource drain for only a few to actually use. Especially when it isn’t realistic anyway, with the only realistic view from cockpit being the windscreen itself. It’s pure controller immersion and little else. Returning to the split between automobilista 2 and PCars3, it makes 0 sense for 2 games to directly compete on the same engine and there’s no grid release planned for this year. It does make perfect sense. And yes, the community was never happy with PCars anyway. It’s not turning it’s back on the community, it’s dampening down certain elements which frustrates a very small and vocal subset of the community. The community and following SMS built with shift will 100% follow them with PCars 3. That’s truly their audience. If sim racer entitlement continues along these lines everything will go simcade. You don’t get to take a dump on a franchise for years and then complain when it shifts to a larger and more friendly demographic.
@deandane589
@deandane589 4 жыл бұрын
U have a point. Yet why not make this clear. I'm new to the. Gaming rocking project cars 2. To me I'm still upset Coz need for speed tool the community advice toake heat, so why don't project cars keep that energy before they dropped their pc3 trailer
@tecnoguy1136
@tecnoguy1136 4 жыл бұрын
dean dane I think ghost game’s failing with NFS was actually listening to the community. Their best game is still rivals, but I’m yet to give heat a shot. None of their games are difficult on the handling front, what rivals does is add difficulty and risk/reward elements which I think heat does as well. Ie; community feedback on handling actually had no effect on why Heat was well-received. Anyone who knows anything about cars knows that “clutch kicking” is not what you do in that game at all, yet the circle jerk with that continues. As for project cars, SMS definitely continued taking community feedback on but the community generally just found new reasons to hate project cars as things progressed. The best things in that game were the variety of classes and dynamic live track technology, which I fully expect to be present. If they remove the above, I’ll be unhappy. Making physics a bit easier so more can play it? Bring it. The wet and snow is still going to be tricky and that isn’t going to change.
@darkchild130
@darkchild130 4 жыл бұрын
Nailed it.
@Snipes432
@Snipes432 4 жыл бұрын
Yep, as I SW dev I can pretty much assure you that the 6months that has passed since CM acquired SMS is not enough time to make this kind of genre switch. The game was in late production already, with all the gameplay loops and game systems pretty much in place. If you look at the trailer, it looks polished and very sure of itself as what it tries to be. The game was developed as it is presented, and as was decided by SMS.
@CobraAce04
@CobraAce04 4 жыл бұрын
Thank you. Him constantly saying "muh dudisms" pissed me off, especially considering the late Colin himself had switched to X Games and was sponsored by No Fear. I get the sense he did almost no research
@MrJr1976
@MrJr1976 4 жыл бұрын
SMS had been wanting to go for the Shift-style approach since 2018. CM didn’t do this. SMS did.
@yellowflash111
@yellowflash111 4 жыл бұрын
finally someone said it!
@STRIDER_503
@STRIDER_503 4 жыл бұрын
Don't you forget they just released that cursed FnF game, too.
@MrJr1976
@MrJr1976 4 жыл бұрын
Krown Slayer Yeah. That was likely a cash grab. Considering how little effort they seemed to put into it. I hope they improve PC3 and allow for the more sim elements so that people who DO want to use the game as such can. I will purchase PC3 at some point. Likely when it’s on DEEP sale, but at some point definitely. VR support in even an arcade racer is MUCH appreciated. Maybe they cam teach Codies a thing or two about VR implementation
@rxcartelesports
@rxcartelesports 3 жыл бұрын
It's not as simple as that. Before a game is developed there is usually a lot of paperwork and legal contracts that have to happen before spending time/money developing a game. It's extremely rare that anything is done last minute. When PC3 would have been in the planning stages, Codemasters would have already started to lay out the terms and conditions for them merging with SMS and backing the game. Just because the general public was only aware of the situation a few months before PC3 was launched does not mean that it was just some random spur of the moment decision by both CM and SMS last minute. That's not how the world of business works. So yes, Codemasters would definitely have had a lot to do with how THEY wanted the game to turn out if they were going to be the publisher for PC3.
@MrJr1976
@MrJr1976 3 жыл бұрын
@@rxcartelesports Are you completely sure CM was in talks back in 2018? Because that's when 3's development would have started. CM also wouldn't have approved initially of another GRID-style game.
@TheBoostedDoge
@TheBoostedDoge 4 жыл бұрын
This is why everyone hates us, sim racers, if the game isn't a full on sim it's garbage and a cash grab, learn to have fun people. The toxicity in this community rivals GTA Online
@ConnorLHW2004
@ConnorLHW2004 4 жыл бұрын
You cant really say that If your game isn’t a full sim despite the developers saying so then it’s like saying that this shooting game is realistic yet your able to scale walls on your own with heavy armor covering you
@JCTiggs1
@JCTiggs1 4 жыл бұрын
@boosted, wow you completely missed the point of the video. 😏
@godwindracing6056
@godwindracing6056 4 жыл бұрын
5:10 it was McRae’s widowed wife who asked Codemaster to stop using his name in future games IIRC
@Dexter037S4
@Dexter037S4 4 жыл бұрын
Godwind Racing the whole family (Jimmy mainly) asked for it as well.
@BFMV409
@BFMV409 4 жыл бұрын
Anyone remember TOCA? I think that was my first, more serious racing game after Sega gt 2002. It has been a while since I've played those games but I feel codemasters has always straddled that realism/arcade line. So long as it's not another GRID-like experience, I'm willing to give it a try. Hopefully they can recapture those TOCA Race Driver vibes.
@larryfoster423
@larryfoster423 4 жыл бұрын
I think if a good company could benefit from the name TOCA it would not be Codemasters
@ericjpdt
@ericjpdt 4 жыл бұрын
Grid Autosport was very similar to Toca. That was the only Grid game that i really liked.
@hermelean
@hermelean 4 жыл бұрын
Man TOCA 3 was the first racing game I ever played (i was only 4 or 5 when I tried it first time) though I sucked at it, it recieved a part of my heart.
@nicklibby3784
@nicklibby3784 4 жыл бұрын
Codies actually ditched TOCA to make GRID... :( We can only imagine what would've been.
@umi3017
@umi3017 4 жыл бұрын
TOCA Race Driver, then Race Driver GRID, it's simular to CMR to Dirt.
@mateusvin
@mateusvin 4 жыл бұрын
This is what happens when you make a video with little to no research. SMS' CEO tweeted a video showing Project CARS 3 gameplay with full simulation options a couple of days after the release of the trailer and the community's backlash. The video is clear. The game is still a racing sim, you can see how much different it is from the game we've been shown by mainstream media. Do your research before talking shit.
@Loose89
@Loose89 4 жыл бұрын
Hahaha ah yes “full simulation” none of the pCars games are even close, this game will not be either
@somebody9112
@somebody9112 4 жыл бұрын
/watch?v=O-h5gd4J2gs to see what he's talking about with the sim footage. To codies and this guy sim means taking every last bit of grip out of your tires aaaand good to go.
@pablocabezas1265
@pablocabezas1265 4 жыл бұрын
jajajajajaja........clearly you dont know how a simulator game looks like. Shutdown the assists dosent turn an arcade game in to a sim game.
@ealeitz99
@ealeitz99 4 жыл бұрын
That would not make it a simulator, if you have the options for arcade or simulator style then it is simcade at best and will ultimately not be taken seriously by the people who actually like racing with a wheel and pedals on a real simulator
@OneNightIn93
@OneNightIn93 4 жыл бұрын
Colin McRae was involved in the development of the dirt games until he died though...also he was an X games competitor, not just a rally legend, so the Pastrana and McRae inclusions in Dirt 2 isn't that off putting imo
@Dexter037S4
@Dexter037S4 4 жыл бұрын
LunchboxPM 2006 comes to mind it’s the reason rallying is now Uber popular in NA
@kylefunderburk4194
@kylefunderburk4194 4 жыл бұрын
Ermin talked about Rallycross as if it wasn't legitimate motorsport in this video.
@bLiNdThInG1
@bLiNdThInG1 4 жыл бұрын
It's weird just because Codemasters is a public company people instantly hate them while iRacing squeezes literally thousands out of every player and no one complains because it's a private company and that's apparently fine because it's not "corporate". Every company in the world overhypes their products because they need to sell them or they're done for. Sim elitist attitudes are so toxic in the racing community. Arcade and simcade are perfectly acceptable.
@oi1376
@oi1376 4 жыл бұрын
I feel like the F1 series is an exception to this to some extent. They seem to listen to (some of) the fans, adding loads of new, highly requested features. However, it definitely lacks in the simulation department, something that I hope will change with the arrival of the next-gen consoles.
@henrywardell723
@henrywardell723 4 жыл бұрын
Every year i feel like theres stuff they could add to the game that they dont, or they half add something just so theres always something to add to the next game
@JLCOBRAKAI
@JLCOBRAKAI 4 жыл бұрын
As a VR racer, I have to disagree....
@GDGomes_
@GDGomes_ 4 жыл бұрын
I don't even consider codemasters f1 a sim
@TheInsaiyan
@TheInsaiyan 4 жыл бұрын
Its really not a sim. Not even a simcade Its an arcade experience game for F1 fans and the cars look like they somewhat behave like real F1 cars but other than the times it's nothing like it. No laser scanned tracks, wich especially annoyed real F1 drivers in Spa, and Spa in the F1 series is really laughable..
@oi1376
@oi1376 4 жыл бұрын
Kaiserlicher König fair enough, I don’t consider it a sim either, I just hope that it goes that way in the future. What I meant was that the series doesn’t and never has labelled itself as a sim, so fans can’t exactly expect it to be one. This makes it an exception to Codemasters’ constant disrespect to the fan bases of various franchises.
@DeltaStridePLZ
@DeltaStridePLZ 4 жыл бұрын
Project CARS 3 Completely lost it's meaning on it's name (Community Assisted Racing Simulator)
@solidkreate5007
@solidkreate5007 4 жыл бұрын
Yeah, exactly.
@tommy93hun
@tommy93hun 4 жыл бұрын
Does ever had that meaning just because it was crowdfunded? I mean I see more mods and third party content for AC than any Project Cars game.
@prod_bx
@prod_bx 4 жыл бұрын
Stigie there are no mod support. But, we AS fans still want a new and refreshed sim, not an Arcade.
@omgvague
@omgvague 4 жыл бұрын
Project SHIFT 3: Unnecessary
@reececox7255
@reececox7255 4 жыл бұрын
glad I found this comment somewhere, I thought I was the only one😂
@linux_doggo
@linux_doggo 4 жыл бұрын
I personally only played the Colin McRae Rally/DiRT series, and I still don't understand how they managed to mess up that bad after the release on DiRT Rally 1, it was a hard game, no doubt, but it was super fun and by far the best rally game I ever played
@Commander_Xalamander
@Commander_Xalamander 4 жыл бұрын
Why can’t people just appreciate all of the different styles from the same developer. The DiRT series is fun, DiRT Rally is amazing and feels great, GRID gets my adrenaline pumping like no other track racing game, and the F1 games are a joy to play. Another thing to think about is that the Sim community never fully got on board with Project CARS. Project CARS 3 has the same handling model as the previous games just improved. This is a rival to GT and FM. I’m excited for the game I also appreciate Codemasters games. I have the most fun playing Codemasters racing games. The real problem is that no one in this fan base is ever satisfied about anything.
@name_christian
@name_christian 4 жыл бұрын
At least this explains where you are coming from. But still. You make it sound that there are some ill intentioned measures in place - aiming at our little niche sim community. It is a business with a lot of employees that caters to the market. Apparently, we sim racer are _not_ the market anymore. I can live with that.. so can you. :) (and please - dont be dissapointed with your "how to drive fast" views - it is great content and you already helped thousands of sim racers).
@johnw1122
@johnw1122 4 жыл бұрын
you can handle being lied to? great for you...
@superninja252
@superninja252 4 жыл бұрын
While i agree that codemasters did some mistakes in the past (and with PCars 3 launch), i feel that you got a bit a bit "sim-elitist" talking about Dirt series Besides not being a 100% full-sim, Dirt 2 and Dirt 3 were one of my favorites racing games ever, specially due the variety of Rally classes (Rally, rallycross, Hillclimb) and off-road cars, the guys had some care to make the games, damn. they even had the X-Games RallyCross (the event that Kickstarted the rallycross moviment that cuminated into FIA World RX) on it, with the acttual stages in the HomeDepot Center/Dignity Health Sports Park and later on LA Coliseum, it wasnt 10000% full sim, but you could see that they tried to put a bit of reality on it but still making a game that everyone can have fun with. Also, i know a lot of ppl that like play with wheel and pedals, and while the game isnt a full sim, lot of ppl say that they were fun games and wanted that Codemasters could do a such fun experience again in the future (maybe with Dirt5.but there is still a bit silence about the game tho)
@od13166
@od13166 4 жыл бұрын
I think codies spliting Dirt rally and Dirt for sim/acade i fine with that.
@massterwushu9699
@massterwushu9699 4 жыл бұрын
“Sim elitism” is cancer. The sim racing community is full of it
@rodivell1052
@rodivell1052 4 жыл бұрын
DiRT 2 was the most fun rally game i've ever played it was so good but no hell no for all these people all they want is "sim" handling a handling that even real life racers wont play on
@superninja252
@superninja252 4 жыл бұрын
@@rodivell1052 "all they want is "sim" handling a handling that even real life racers wont play on " *ahem* iracing *ahem*
@superninja252
@superninja252 4 жыл бұрын
@@od13166 i said that in his other video it is a great idea
@punishedarmsdealer8763
@punishedarmsdealer8763 4 жыл бұрын
Just going to state it again: Jesus man when you had her (Project Cars 2) you didn't love her, now when she's gone off with a man who truly wants and respects her you get buttmad and cry that you want her back; really not a good look on you mate.
@skybuprofen9834
@skybuprofen9834 4 жыл бұрын
Great now I feel like I need to abandon DiRT Rally 2.0
@qweryuiasdf
@qweryuiasdf 4 жыл бұрын
Honestly Project cars have failed twice to appeal to the sim racing community, and the hate they've received is ridiculous. I don't blame them for trying a different approach. Who knows, maybe even you will have some fun playing it. There are tons of great simulators out there already, both old and new ones.
@huyra8019
@huyra8019 4 жыл бұрын
progect cars always got malligned by the sim racing community so im happy theyvare trying new things tbh
@kbrizy7490
@kbrizy7490 4 жыл бұрын
@@huyra8019 if they'd gotten it right, they could have snatched the whole industry. We were all that interested. It's all or nothing for us, I guess. But the available sims are all patchwork. They get the physics dead on, but have a terrible multiplayer or campaign, or vice versa. PCars almost put it all together. But they left just before we thought they were going to nail it. My dollars were waiting. Alas.
@mikemhz
@mikemhz 3 жыл бұрын
@@kbrizy7490 That really be how it is. I heard about the game and thought cool I will buy. Then I heard that it had arcady driving physics and immediately clicked away.
@chibanga88
@chibanga88 3 жыл бұрын
@@kbrizy7490 They didn't get the physics right at all, they used the physX engine in "sIm", that simply doesn't work, the tool is not made for that and performs how it was designed.
@ANIMLFIRE
@ANIMLFIRE 3 жыл бұрын
Project cars 1 and 2 are amazing, race lemans or nordschleife with the day night cycle in a lmp car and tell me it’s not amazing
@robfaulkner7016
@robfaulkner7016 4 жыл бұрын
WOW, someones got a chip on their shoulder! I think the first thing to understand is that Codemasters is, and has always been, a computer game company. It has never been a simulator company. It's remit is to produce computer games for gamers, and if possible to as many as possible. So with this in mind they mix the atmosphere with realism in varying percentages, to get a game that is as accessible to as many people as possible. Criticising a game company for that is just daft. Who cares that F1 drivers don't like the F1 "game", it isn't for them, it is for gamers. I suppose it depends where you are coming from in this debate but to make the accusations you do seems over the top and unjustified given they are not going for the hard core sim racer, they are going for mass market appeal.
@armar4844
@armar4844 4 жыл бұрын
Exactly, not everyone is a sim racer. Not everyone wants super hard, sim like racing. F1 is a casual game, and as such should be.
@johnw1122
@johnw1122 4 жыл бұрын
Project cars is a label under the banner of sim racer. If they were honest they would have made a different game with a different name if they wanted an arcade racer
@mobyhuge4346
@mobyhuge4346 4 жыл бұрын
@@armar4844 what if I told you the complaint F1 drivers had on the game was because it's too hard.... Because that's what I've seen in the F1 2020 beta test videos where people talk about traction and ers feedbacks
@FOREST10PL
@FOREST10PL 4 жыл бұрын
Well, you'd be right if Codemasters didn't set the expectations of their games being simulations. They boast that F1 is more "realistic simulator" every year and Dirt 4 was marketed right toward hardcore rally crowd as even better simulation than Dirt Rally.
@brikbrak9386
@brikbrak9386 4 жыл бұрын
FusionSniping found it. The braindead comment
@mrmagpiepromotions
@mrmagpiepromotions 4 жыл бұрын
It's interesting that real rally and rallycross drivers have been quite happily playing dirt 2 during lock down. In fact (behind the latest wrc title for some) it's probably the best rally "simulation" out there. The whole "including rallycross, pastrana, block, and energy drink sponsorship" comments are rather off the mark because they were a big part of MacCrae's career at that point.
@CobraAce04
@CobraAce04 4 жыл бұрын
"Dudisms" Do you not follow real world motorsports at all? or do you just disdain the American motorsport scene which the late Colin himself shifted towards late in his life before his tragic passing. Also, keeping Colin's name on D2 was approved by Alison McRae and was spoken of in a very positive light. The game represented where his career was before he passed, and contained a worthy memorial. Colin himself had also become close with Pastrana and Ken Block at the X Games, with many pictures released at the time of the group together. You also forgot that Colin McRae 2005 was an arcade game. It wasn't a sim by any stretch of the imagination, not even at the time since this is a year after Richard Burns existed
@vladimirtomin8223
@vladimirtomin8223 4 жыл бұрын
My god, this is basically the story of Apple and the Mac crowd.
@isaacbenson1631
@isaacbenson1631 4 жыл бұрын
Ok but who asked? Keep that Mac vs pc bollocks to tech communities
@megadeth8592
@megadeth8592 4 жыл бұрын
@@isaacbenson1631 or you can just keep scrolling
@robert.39
@robert.39 4 жыл бұрын
Codemasters never struggle to dissapoint at super high prices, especially with the f1 games
@MrTripsJ
@MrTripsJ 4 жыл бұрын
I told everyone, codemasters doesn’t deserve the f1 license but everyone was congratulating codies
@robert.39
@robert.39 4 жыл бұрын
@@MrTripsJ I'm sure if Kunos (the people who made Assetto Corsa) would've handled the f1 games so much better, i mean... come on even forza motorsport 7 has laser scanned tracks and that game is not even a simulator
@DavidGarcia-oi5nt
@DavidGarcia-oi5nt 4 жыл бұрын
F1 2019 is such undrivable trash
@od13166
@od13166 4 жыл бұрын
F1 games for me worth that price because of fun career and improvements. Career is main reasons im still playing it you feel like doing something in races, carrying your team, beating rivalries this is unique for example Need for speed payback and Heat suffers same problem you dont feel doing somthing and all u do is grinding money or see some cutscene and never ever make world different But its sad F1 games career never implemented in Dirt rally as WRC8
@tecnoguy1136
@tecnoguy1136 4 жыл бұрын
FrezZyK1nG I’m sure 1 game in 5 years is exactly what the F1 license needs. There’s a place for them to make a game, much like when Geoff Crammond (GP4) had the license along with studio Liverpool, but the current state of F1 games as a singular series is the best it ever has been. Available on all platforms and contains things many sims don’t, like challenging AI, full dynamic weather, safety car and VSC protocols. You know, all things that simulate a race. It really depends on the angle people want. The only thing I’d say they should do is make one every 2 years that packs 2 seasons in. See their (still state of the art) indycar series games from the early 2000s for what they do with a longer dev cycle.
@BadDriversOfTheIllawarra
@BadDriversOfTheIllawarra 4 жыл бұрын
The old 98' Colin McRae Rally game truly was one of the best games ever. Some of my favourite childhood memories are racing split-screen against my dad in it :D
@hman1801
@hman1801 4 жыл бұрын
Sim racers have plenty of great options and actually I think that the arcade racer has been the one that has suffered compared to 10 or 15 years ago so I'm glad codemasters makes more accessible games.
@Idfk13yes
@Idfk13yes 3 жыл бұрын
I really like the dirt 1-3 games tbh Because they were my first rally games
@maynardburger
@maynardburger 4 жыл бұрын
"Codemasters is bad for chasing sales, and now here I'm going to selectively tailor my content to what I think will get the most views". Sound familiar? Anyways, if you're going to go this whole elitist route, I'm out. I'm not happy with where PC3 is going, but PC2 didn't sell super well and the sim community loves to trash on it, so I'm not surprised they tried a different direction.
@tecnoguy1136
@tecnoguy1136 4 жыл бұрын
Yep. All this shit about chasing after money when every sim has ridiculous dlc models. How dare codies make dirt rally 2. Why didn’t they add €100 of DLC to dirt 4 and patch the whole thing? That’s what a real sim racing dev would do 😂 Also ignore how loads of people actually enjoyed dirt 4, and how they specifically worked with real rally drivers to develop that handling model.
@kbrizy7490
@kbrizy7490 4 жыл бұрын
Making the analogy to sneakers, y'all aren't sneaker heads, it's cool. Just don't rail on folks that are sneaker heads and want the real Jordan's and not the Shaq's or Kobe's. Project Cars, the brand, was originally going the sim route. Sim racers liked the game and wanted it to be everything it could be. But they bailed, and went arcade. Seriously upsetting bc of it had reached its final form, they probably would have gotten the sales they wanted. But they didn't believe. Sometimes sales are correlated to how good a job you do, not how interested people are.
@matthewjimenez
@matthewjimenez 4 жыл бұрын
The Dirt series is great and the Dirt Rally 1/2 are some of the best rally sims of all time. Just because the F1 game doesn’t have perfect realistic physics doesn’t mean it’s bad and most of the F1 drivers have a lot of fun playing it even if it’s not the most realistic
@MajorYass
@MajorYass 4 жыл бұрын
Yeah been getting into F1 2019, and you're right this guy don't know shit, F1 2019 is pretty good
@Skeeta2011
@Skeeta2011 4 жыл бұрын
The DiRT series was great until D3...I still like D1 & 2 more because of the racing disciplines. Showdown was shit and DiRT 4 was dull, uninspired and just didn't feel right. Worst DiRT game so far next to Showdown. DiRT Rally was indeed the best Racing game experience in my opinion. DR 2.0 was split up into 40 (!) DLCs...what a fucking mess...and as it seems DiRT 5 will NOT have Rally events at all...I'm wondering how this series is still called DiRT without Rallying. Their Ego engine has evolved a lot and looks great...the games have been dumped down. GRiD 2019 was a train wreck, missing core features in online racing and recycling lots of content. so something IS really going wrong over at Codemasters. I've lost a lot of trust in them with their recent releases and I'm playing Codies games since PS1 era.
@XxBillyGoatNinjaxX
@XxBillyGoatNinjaxX 4 жыл бұрын
It was odd hearing him speak for F1 drivers. Lando Norris, Charles Leclerc, George Russell, and i think Max Verstappen all play F1 2019/20 often. Their streams are what got me into the game. And honestly, no one else has the rights to F1 cars right now so you can almost say those games are currently the best F1 sims available.
@NuScorpii
@NuScorpii 4 жыл бұрын
Even more glad that I bought into AMS2 now!
@DoctorRevers
@DoctorRevers 4 жыл бұрын
NuScorpii although it confuses things with it running on the sms engine. AMS2 is the one to get excited about now. Apparently coming to consoles possibly as well.
@tkv559
@tkv559 4 жыл бұрын
That probably why Reiza got license for the SMS engine, and maybe there is already a plan for codemasters to buy Reiza Studios. And then they have complete racing game lineup.
@FerJitsu8
@FerJitsu8 4 жыл бұрын
Automobilista 2 is good with good physic, but the online is shit and I'm tired of brazilians boring cars and tracks.
@PixelisedPaul
@PixelisedPaul 4 жыл бұрын
AMS2 is about as realistic as Ace Combat is to flight sims.
@pablocabezas1265
@pablocabezas1265 4 жыл бұрын
playing with fake cars???? mñeeee!
@Dcully
@Dcully 4 жыл бұрын
Codemasters and SMS suit eachother very well.
@michaelmonstar4276
@michaelmonstar4276 Жыл бұрын
And EA decided to be their daddy...
@hrvojekrsnik6572
@hrvojekrsnik6572 4 жыл бұрын
First Toca was my introduction to gaming. I played and finished almost all of the Colin McRae series (up to Dirt 2), and Toca series (up to first Grid). I grew up with this games, I was around 20 when first DiRT came around. That's why I have to say I don't agree with you for the most part. First DiRT was a breath of fresh air in an increasingly stale formula. They could have churned out another rally based game every year like F1, but at that point we got 5 of them and it really wasn't as exciting anymore. I still consider first DiRT and Grid to be peak Codemasters, game that struck perfectly that trademark simcade feel Codemasters built their pedigree on. It still one of my favourite games to play with wheel, it was exciting, had a great career... I actually didn't want to play DiRT2 when it came out because it felt too flashy as you say. I only started playing it last year and I must say it's a really fun game. It has its problems, but it still is really awesome to drive and play with wheel. But yeah, after 10 years it still looks and feels great, which is saying a lot. I was disappointed with first Grid because it felt to arcadey, but I had a blast with with it and still consider it the best arcade racer I played. I installed it again two years ago when Forza Horizon 4 came out. Forza felt so dull for me and felt like a chore to play so I wanted to see if I just wasn't feeling it for arcade racers or it was really just Forza. I ended up playing 2 hours of it and loving it (and actually made a video). It's way more engaging than FH is, and still feels and looks great. kzbin.info/www/bejne/eIGZo2l4aM-jpKs So yeah, Codemasters games were almost always acessible and fun, and I think they should be commended for sticking with this. Did they have a few misses? Sure. But for the most part, they made their own breed of racing games to which there are no real alternatives. Evolution Studios was the only company that tried something similar, but we know how that went. And Codemasters is still around and kicking 23 years later after first ToCA, so they must be doing something right. As for Project Cars 3... yeah, it looks Codemastersy when there's no real need for this with GRiD series, but let's wait for the actual game to pass judgments.
@jamimakela5540
@jamimakela5540 4 жыл бұрын
i really dont think Codemasters made SMS change anything in PC3, i mean if i remember correctly the CEO said that PC3 would be a spiritual successor to NFS Shift before Codemasters got involved
@DG53
@DG53 4 жыл бұрын
of course not, even wanting to, there wasn't enough time.
@marcusbishop8936
@marcusbishop8936 4 жыл бұрын
Can’t say that the drivers in F1 have said anything like that about the F1 games.
@stevenb7100
@stevenb7100 4 жыл бұрын
www.racefans.net/2020/04/11/norris-explains-why-real-world-drivers-prefer-iracing-to-f1-2019/
@DASGamesBrasil
@DASGamesBrasil 4 жыл бұрын
Lol, they all said it and you can confirm they are right by just playing the F1 game.
@magnussencube
@magnussencube 4 жыл бұрын
F1 2020 was developed with advice from F1 drivers lol
@DASGamesBrasil
@DASGamesBrasil 4 жыл бұрын
@@magnussencube Tell me one driver who helped into the development...
@Lifeislikeadoughnut
@Lifeislikeadoughnut 4 жыл бұрын
FriboiHD You do realise that F1 2020 isn’t made for F1 Drivers but for the fans
@jacquesduplessis8944
@jacquesduplessis8944 4 жыл бұрын
Out of the EA frying pan and into the Codedisasters fire.
@Timoto58
@Timoto58 4 жыл бұрын
If Project Cars 3 is anything like Toca Race Driver 3, I'll be happy!
@jonathanspencer4834
@jonathanspencer4834 4 жыл бұрын
A hugely insightful and interesting production. Your productions are always considered and of high quality. Look forward to watching more of your work in the future.
@casualtruffle
@casualtruffle 4 жыл бұрын
Great video mate. You said alot of things that I agree with and had also been thinking... I had been tempted to make a video about it, but you just nailed it! Well done.
@kinangeagle133
@kinangeagle133 4 жыл бұрын
Im not particularly sided with either sim racing or arcade, but this video just sounds like a sim racing elitist’s rant on history
@PbPomper
@PbPomper 4 жыл бұрын
You clrearly didn't listen then.
@kostinho790
@kostinho790 4 жыл бұрын
@@PbPomper No, seems like you didn't.
@WarpPal
@WarpPal 4 жыл бұрын
I like how the comments are taking up for Slightly Mad Studios despite many of them admit being Sim racing enthusiasts.
@pedroasif6844
@pedroasif6844 4 жыл бұрын
The reason why all PCARS 3 beta footage to date is being played with the chase camera is simple: If you've played PCARS and PCARS 2, you'd know that the chase camera is pretty terrible, and it's one of the biggest things fans complained about. They're simply showing how much they've improved that aspect of the game.
@IvanLysytsia
@IvanLysytsia 4 жыл бұрын
I heard maybe a year ago, that SMS what to make Project Cars 3 like NFS Shift
@tman229
@tman229 4 жыл бұрын
Yea and most of her thought that the content would be like Shift. A bit more road cars, customization, touge/city tracks, career, etc. We didn't think that the physic and overall sim parts would be like Shift as well otherwise why bother calling it Project Cars 3?
@oldskoolraver1079
@oldskoolraver1079 4 жыл бұрын
Then they should call it shift and not project cars. Project cars is made and funded by fans for fans. Calling this project cars is unacceptable.
@TheJakeMG
@TheJakeMG 4 жыл бұрын
Oldskool Raver EA has rights to the Shift name
@nahfezshultz4773
@nahfezshultz4773 4 жыл бұрын
JakeJLF Damn SMS is in big trouble.
@Mexmex1975
@Mexmex1975 4 жыл бұрын
I don't want a game game for the masses, I want a game FOR ME! I'm a sim racer.
@stpbasss3773
@stpbasss3773 4 жыл бұрын
Then play iracing you super sim racing bad ass
@huyra8019
@huyra8019 4 жыл бұрын
bruh there is only 1 of you why would anyone make a product for only such an insignificant population lol
@Mexmex1975
@Mexmex1975 4 жыл бұрын
@@huyra8019 And only one of you.
@jonathancarsen4613
@jonathancarsen4613 4 жыл бұрын
I was never so disappointed then watching the gameplay footage of project cars 3
@bobmcl2406
@bobmcl2406 4 жыл бұрын
As someone who came to sim racing late in life through AC, with absolutely no prior gaming experience, your video gave me a good "quick history" course. I already had watched the PC3 game play footage elsewhere. My reaction was that it did not appeal to me, but I could not have clearly stated why. Now I understand the distinctions between Sims and arcade games. Thanks! Personally, I do not hate PC2, but I guess my future progression will be towards AM2, not PC3. But I will need AM2 to broaden their content before I will be interested.
@Countrymusicnumber1
@Countrymusicnumber1 4 жыл бұрын
Dirt Rally 2.0 is amazing and a lot of people respect F1 2019/20...
@runningat50hz
@runningat50hz 4 жыл бұрын
Grid was for me the big break after Dirt. Race Driver Grid was not a new IP, it was the continuation of ToCa Race Driver, which was a proper simulator saga on PS2 and PC, which was in itself a continuation of ToCA, a saga on the PS1. So I was really pissed at Codemasters at this point: two of my favourite sagas killed by commercialism. Dirt Rally was a good change, I got in board directly in 2.0, so the DLC didn't hurt as I didn't play the first one, and I did not touch Dirt 4. Anyway, Codemasters went from being one of the best sim-racing developers to arcade-racing extraodinaire. They will not change back. Arcade gives them way more money. It's just sad to watch.
@od13166
@od13166 4 жыл бұрын
At least GRID has fun ai to compete then any of sim racer
@runningat50hz
@runningat50hz 4 жыл бұрын
@@od13166 Than* Sim racers don't care about AI, the point is racing online or best yourself.
@deputyskog
@deputyskog 4 жыл бұрын
If you spent a few seconds of your time researching the development history of the game, the game was far into development before Codies acquired SMS, and in December 2018 Ian Bell stated that PC3 was to be a spiritual successor to Shift. Unless they lied to us and Codies have somehow changed the game drastically in 6 months, which is very much impossible, SMS have always said they were to make a simcade game.
@rushilpalsana7554
@rushilpalsana7554 4 жыл бұрын
Codemasters are like the EA for racing games
@od13166
@od13166 4 жыл бұрын
Well EAs racing game is dead since removal Of black Box studios Its been 14~15 years and we dont get better NFS then Mostwanted and Carbon
@mykl1673
@mykl1673 4 жыл бұрын
so much angst in one video
@AlexBartnik
@AlexBartnik 4 жыл бұрын
First off, I think the "Getting Into Sim Racing" series is more evergreen content, so I would expect it to stay relevant much longer than this. Second, as someone currently getting into sim racing, it seems clickbait-y as hell. Driving fast is the goal, so calling a video that makes it seem like a panacea, and that seems impossible for what I know is such a difficult topic.
@therealad1238
@therealad1238 4 жыл бұрын
With Codemasters behind this I can see this game being a lot of fun and a nice change of pace or a complete flop, really intrigued to see more about this
@pancake5830
@pancake5830 4 жыл бұрын
complete flop i assume
@TheBoostedDoge
@TheBoostedDoge 4 жыл бұрын
@@pancake5830 you haven't even played the game. Wait for actually reviews.
@leedlefly
@leedlefly 4 жыл бұрын
Never forget that Codemasters stole an Assetto Corsa mod for their classic F1 DLC (I think it was the Ferrari F1?). They only said sorry once and there was no follow up afterwards.
@ALFONIC
@ALFONIC 4 жыл бұрын
Where can I find info on this? The Codies version of the F2004 is shit compared to AC's one 😂
@trievoluzione8868
@trievoluzione8868 4 жыл бұрын
@@ALFONIC www.racedepartment.com/threads/how-did-a-f2002-mod-from-ac-end-up-in-f1-2017.142884/
@2ndLastJedi
@2ndLastJedi 4 жыл бұрын
:o
@pippo-1073
@pippo-1073 4 жыл бұрын
Alfonic it was the mod they stole not the kunos model .
4 жыл бұрын
It's not clear how it exactly happend. I do not belive Codemasters stole this model on purpose. Facts are that SalamanderSoldier created a model for Assetto Corsa mod without a licence from Ferrari and was selling it on Turbosquid. Later Codemasters presented same formula for F1 2017 which looked very similar to a model in F1 2017 and F1 2018 games. This model was removed from later games. From my experience from a software development they probably bought this model from a 3rd party contractor who probably bought it on Turbosquid and provide it as his own work to Codemasters. This is unfortunately happening quite often not only in videogames, but also in other software. A lot of people are stealing others work and selling it on markets where big companies are buying licenses in a good will that they are truly legal.
@MegaMGaming
@MegaMGaming 4 жыл бұрын
Few issues with your video 1. The SMS may be a Codemasters Studio, however the trailer shows that the game is published by Bandai Namco. It seems to be pending deal between SMS and Namco Bandai 2. SMS had openly revealed a couple of years ago that the next Project Cars game will be arcade before the studio was acquired by Codemasters. So your theory of Codemasters has a hand in PC3 being Arcady is not correct. Food for thought.
@pliantimpala7858
@pliantimpala7858 4 жыл бұрын
Oh shit, these are the people behind V8 Supercars racedriver. I freaking loves that game
@mauriciopekelis84
@mauriciopekelis84 4 жыл бұрын
I'm absolutely terrified of what going to happen to the WRC series after 2023 when codemasters gets the license
@atesch10
@atesch10 4 жыл бұрын
An insight for you from a non-subscriber viewer. The "Getting in to sim-racing" video did not get recommended to me but this one did. I watched one of your AMS2 videos a few weeks ago so that's why I think you showed up in the algorithm at all. I did just sub though :D
@kylefunderburk4194
@kylefunderburk4194 4 жыл бұрын
The F1 series is fantastic. A racing game based around one series (especially one as globally popular as Formula 1) should prioritize fun over strict realism. If you want a realistic F1 experience, there are more than enough actual sims out there to satisfy you. Codemasters' F1 series is all about its career modes and simulation of an F1 weekend. The F1 series is miles better than the NASCAR Heat series, and we don't even have dedicated games for Indycar, WEC/IMSA or V8 Supercars.
@Draecko
@Draecko 4 жыл бұрын
It might be bad for hardcore sim fans but for an entry level track racer it'll do well to introduce new folks to the genre without the harsh realism barrier. This is what Grid did for me, it was very spectacular but not really hard and it set me off into track racing sims looking more and more for that extra realism.
@saarangsingh3656
@saarangsingh3656 4 жыл бұрын
With all the hate PC2 got from the sim community, I can't blame SMS changing the ethos. The Sim Community is ultimately small and niche, no matter how loud it seems on youtube.
@orzorzelski1142
@orzorzelski1142 4 жыл бұрын
>codemasters >sim Pick one. Also, fun fact: BI developed a rather considerable niche for itself with OF spiritual successor, ARMA.
@rraynor
@rraynor 4 жыл бұрын
The "real" Community Assisted Racing Simulator is the original Assetto Corsa on PC. Sure it isnt as sim-like as other sims but the thing that keeps it alive is the dedicated community of modders, car, track, and livery makers. Project CARS has turned into a cash grab. The good news is just like Bohemia Interactive kept making their MilSim games renaming them ARMA, we will continue to get great race simulators like ACC and AMS2. BTW love the content. Good stuff, greatly appreciate the longer vids and support the advice and information.
@LoongYawLee73
@LoongYawLee73 4 жыл бұрын
I could see where you're coming from. While I personally feel that GRID 2 was one of my favorite games (and I'm looking forward to F1 2020), given the recent news about CM and the things you've mentioned... I'm still holding back my excitement. Here's to pCars 3 being an enjoyable game that's worth getting when it came out, though.
@alexschmidt3692
@alexschmidt3692 4 жыл бұрын
Given that 95% of pcars3 would have been developed before cosemasters, I'm not too worried. I'm betting the trailer reveal is purely codemasters choice
@jamesstevenson9340
@jamesstevenson9340 4 жыл бұрын
Yeah this is the thing why I don't see why people are attacking codemasters 6 months is a short timespan to completely change an entire game the most you could probably change would maybe ui or anything that's less intensive with the code
@KreskizKi
@KreskizKi 4 жыл бұрын
I think it's important to mention that removing Colins name from the Dirt series was mainly because of his, recent at the time, tragic death
@bramjacob8623
@bramjacob8623 4 жыл бұрын
I love your in depth content more tho, so im definately watching those videos :). Eagerly waiting on getting into simracing part 4: setups :)
@guiltyspark3823
@guiltyspark3823 4 жыл бұрын
This was very well articulated and also informative. I wish I could make Ian Bell and SMS sit down and watch this video.
@nathansaxonracing
@nathansaxonracing 4 жыл бұрын
To be fair Project Cars is used to being a disappointment so Codemasters will fit them perfectly.
@Spock0987
@Spock0987 4 жыл бұрын
no it is not.
@Lifeislikeadoughnut
@Lifeislikeadoughnut 4 жыл бұрын
And you people wonder why they’ve switched focus to more arcade racing players. You guys bullied a studio into switching its targeted playerbase. Bravo
@brynleythomas5525
@brynleythomas5525 4 жыл бұрын
I just wish F1 would ask Lando and Verstappen to choose a developer to sell their license too. Yes money is important and going with codemasters is a safe bet. But I'd love to see them back a really serious team like 505 games, studio 397 or even I racing. Because ultimately its the sim community that keeps the games alive
@A7V2
@A7V2 4 жыл бұрын
The thing I liked about the "Race Driver" games which came before the first Grid was that they were IMO neither sims nor arcade games, but more like Sport games. No-one in their right mind would call FIFA a soccer/football simulator and yet they are very popular games with a lot of fans of the sport. This is something I've not found with any other game to come after it since they either focus only on being a sim , or they're very complicated (like Project Cars), or they are so arcadey that they are nothing like real racing. What we need more of are racing games which are about the sport of motor racing, in the same way that in the Race Driver games sure the handling wasn't hugely realistic but you follow a sensible career trajectory in the career mode, there's a huge variety of different classes, and the racing itself is realistic even if the handling isn't. This is what I thought was missing from the likes of Grid 2, Autosport and New Grid, as well as the NFS Shift games.
@laurentderrien
@laurentderrien 4 жыл бұрын
Don't be disappointed by the lower number of views on your "getting started" videos. Ik they require a lot more work but they don't appeal as much as others to your audience which is already deep into simracing. I personally like videos that are not just about new releases or the last hot topic over which simracers argue or rage. Maybe something can be done in this genre which appeals to veteran simracers more than tutorials. Love your channel and your input, keep doing such great work !
@thegingercarguy
@thegingercarguy 4 жыл бұрын
To my knowledge, the only sim like F1 game that code masters has made more simulators through the years recently is the F1 series. According to Lando Norris at least in 2019.
@SRS13Rastus
@SRS13Rastus 4 жыл бұрын
Excellent Vid and backs up what I've been saying for years, Codemasters have consistently fleeced their customers, Promised the best ever but failed to deliver... I was a bit disappointed you didn't mention the current debacle Grid 2019 other than a passing comment and there's a LOT more data you may have missed about the grid series, Grid 1 was an epic game that created the "Simcade" phrase, assists on was pure arcade, pick up and play fun for all, turn the assists off and you got a whole new animal, it wasn't a full on sim but to arcade racers it sure as hell FELT like it. I used to drift most of the time in Grid 1 all assists off (after a while). I got to 2nd in the ESL 1 vs 1 Drift ladder till Codemasters killed the servers with no warning in 2011. Hell it won the best sports game bafta beating both Fifa and Pro Evolution Soccer for the award, note SPORTS game not driving game there was no such category back in those days. When the servers were closed down we got told the hosting company demanded too much money and the license wasn't renewed because of this, all our stats, all gone in the blink of an eye with no notification whatsoever. Codemasters had promised a Grid game followed by a Dirt game year on year this never happened... 3 Dirt games before the next Grid.... A lot of the Grid 1/TOCA devs left the company and formed Playground Games (You'll need no 3 guesses what game they make now...). Can't find any official sales figures but SteamSpy claims Grid was "the sequel to the BAFTA-award winning, multi-million selling Race Driver: GRID." Codies claims of a "True successor to Race Driver Grid" and all the other blurb sucked us in, their BS claims about cockpit using too much resources overhead just for the 5% that used it outraged many, the gameplay LOOKED good the GFX were an order of magnitude better, it seemed pretty rosy (for anyone but that 5%). Live routes (Should sound familiar this one...) looked like a great idea a random track generator in all the city location. Drifting was back home after 3 YEARS+ waiting for it and being reduced to playing Grid 1 over LAN via Hamachi Tunngle or Gameranger..... 6 years after Grid 1? What we got was a drift to win MESS compared to its predecessor, no "grip racing" which rewarded proper racing techniques like it's forebear, EVERY car was drift to win races even the FWD cars! Paradoxically Drifting had been destroyed, tea tray on ice handling, point to point drifting with delayed starts, no tandem drifting, no track drifting, 90 second runs only, no drift combos encouraging drifting the whole track, all the passion sucked dry leaving the Fans, the "old skool gridders" cold... Simcade to arcade to please the masses, the fallout was so bad Codemasters dumped the entire forums.. All of it Grid 1 tips, info, vid links, club links, guides, ALL OF IT binned because of customer backlash. Yeah it sold well 5-10,000,000 copies on Steam from what I can find. A year later, We got what we wanted (Kinda...) a return to a game rewarding technique over flashiness and clouds of tyresmoke in races, a return of track based drifting but still limited to delayed starts, max of 2 cars on track (Sigh...), scoring zones (AAAARRRGGGGHH!!!), summat called flow (To encourage drifting the whole course despite no reward for the drifting outside those zones), Car upgrades (broken to this day despite promises this would get fixed), Car tuning with not enough steps to each category (later more levels were added), an OK game but still falling far short and sold between 1-5,000,000 copies on Steam, this poor performance vs Grid 2 resulted in 60 job losses DECIMATING the Grid team... Another 5 YEARS waiting and what do we get??? A game with HALF the locations, 3 disciplines missing in action (Drift, Derby and Touge removed despite the derby track being served up in Skirmish!). Constant crash issues, permanently blurred graphics, Shadows appearing right in front of the cars, LOD updates jumping out at you, graphics errors all over the place especially in the trees, Useless HUD on Ultrawide and refusal to fix it (3rd party software HAS to be used), run qualifying to get pole position but end up back of the grid (WTH?), car livery changing despite any choice you made, iconic tracks removed and sold as part of the DLC's offered, these same tracks were free to all players along with a loaner car (worst in each DLC class btw) in order to encourage more DLC sales. Despite MONTHS of complaints very little was ever fixed instead we got told "Sorry but that's baked in and cannot be changed..." Lies! You made it you can fix it. Worse was the "Manage your expectations..." comment we got later on, maybe this is why Grid 2019 has the WORST reviews of the series to date and also why in 8 MONTHS it's sold a mere 1-200,000 copies... A max of 10% of GAS sales and a mere 2% compared to Grid 2 and they STILL haven't learned! Hearing SMS sold out to these "Clowns" turned a game I WAS interested in into a "HELL NO FORGET DAT S***T!" Codies never listen and are now paying the price, their NEW Grid games have less players than the older versions, even today more are playing GAS than Grid 19, more yet are playing Grid 2, Grid 2 launched to ~6,500 players, GAS to 4,500 Grid 2019???? 1,058 at launch on Steam and even the free weekend never broke that number....
@fishfishing5782
@fishfishing5782 4 жыл бұрын
your original project cars 3 video was funny as hell ngl
@thomassmith4999
@thomassmith4999 4 жыл бұрын
I remember the whole flashpoint drama and what a game that was. GLORIOUS days
@giedmich
@giedmich 4 жыл бұрын
5:35 i call dirt 3 - the GREEN dirt
@MandoMonge
@MandoMonge 4 жыл бұрын
I see where you’re coming from and agree, but also think on how the more casual and not so experienced player bases can keep and even help other more hardcore titles stay relevant or grow. Me personally, if it wasn’t for F1 2012 and forma horizon, I wouldn’t have even been interested in project cars or corsa...sim racing is a niche genre where probably below 10% of the ones who purchase the titles have direct drive wheels, pedals and a full setup at home. Same as flight sim fans, it wasn’t until 14 years later we got a new flight sim to look forward to and there aren’t many options out there for us
@Bullshiy77
@Bullshiy77 4 жыл бұрын
wow people really dont believe you. ive never seen your videos before but you are 100% right this is crazy
@TheRealFLX81
@TheRealFLX81 4 жыл бұрын
While I agree on almost everything you said, pcars3 is not Codies wrongdoing. They only bought SMS some months ago while development of this game was already well underway. Also Ian Bell said from the start that the target this time around would be casual. Granted, with every release he overpromises massively, to say it nicely. And to claim that this arcade nonsense game is "all the simulator you could ever want"... Yeah nah, mate.
@Ricochet1136
@Ricochet1136 4 жыл бұрын
Race Driver GRID was pretty much the same story actually, as it used to be TOCA Race Driver, which in turn used to be TOCA Touring Cars. The original TOCA was focused around the BTCC, then when they moved to TOCA Race Driver they made it more accessible and expanded to outside of just being Touring Cars, to the point where in TOCA Race Driver 3 you could race in just about anything, except from the BTCC (which had been out of the game for the past few games too, despite still holding the TOCA name). They then came out with Race Driver GRID, and dropped the Race Driver name entirely in GRID 2.
@MUSTDOS
@MUSTDOS 4 жыл бұрын
7:57 and the obnoxious lens dusts. It can't be disabled in the options menu....
@slaphead90
@slaphead90 4 жыл бұрын
It's kind of interesting how this trailer has divided the video game racing scene, I'm a member of two very active racing forums, and while the members of one have welcomed this with open arms, the other has derided it immensely. Codemasters caters for the controller player first and foremost, and there's nothing wrong with that - there are millions of people that want to play driving games who, for various reasons don't have the opportunity to obtain a full wheel and pedal set. Codemasters also come out with some gems such as Dirt Rally, and also the F1 games of late. Even though they're roundly pounded by the sim community and real F1 drivers, they are actually really good racing games coupled with probably the best AI in the business. As always you take the choice decide where to put your money.
@carking652
@carking652 4 жыл бұрын
I liked Project cars 2, since I have Xbox there aren’t many sims to play and Asseto Corsa was just dead. But I played project cars 2 on release and it helped me get into Motorsport and helped me learn how to become a faster racing driver and a lot more. I mean project cars 2 in my opinion is very underrated because it looks good, great car/track list, and good weather and can handle well if you have the right settings. And now that I’m a huge sim fan, seeing project cars 3 ruined everything what I was expecting. I thought they were gonna have better physics in PC3 and improve on what they already have but I was wrong. Project cars 2 means a lot to me since it’s helped me with almost everything and it’s been a great game to play. But now it’s time for ACC instead of PC3. But that’s all my opinion and hope you guys understand. Sorry to make you read a lot if you read this.
@mt1104uk
@mt1104uk 4 жыл бұрын
What I don't understand is how RBR, a game released in 2004, can still hold the title for the most realistic gravel physics and force feed back... its 16 years old now and nothing has come close. The original dirt rally got somewhat close, but there were fundamental issues with the FFB system which IMO means it isn't close to RBR. When you have to adjust 100 settings to dial in the feedback for each car, the physics engine has failed. Software development is meant to be iterative, it's extremely sad to me that the original RBR source code is either sitting in a corporate vault somewhere or has been lost all together. The modding community has done their best though and I am forever thankful to them.
@salvatoreferrandino7990
@salvatoreferrandino7990 4 жыл бұрын
If Codemasters decided to make Project Cars 3 like that, how about Grid? Did they make their own game competitor? Honestly, I don't understand
@diesel227
@diesel227 4 жыл бұрын
I like codemasters and play the F1 game every year. The big thing to realize about it is that I said F1 GAME. It is not a sim. I also use the iracing simulator. But when I play the Dirt series or F1 series, I do it to just have a bit of fun and chill. Not use it a as a challenging driver simulator. It's comparable for me to playing MLB the show or Madden. It's just a video game
@Joe_Pinder
@Joe_Pinder 4 жыл бұрын
FINALLY ! an honest review from a non biased reviewer !
@Suave_TheArtKartel
@Suave_TheArtKartel 4 жыл бұрын
The game is not out yet to "REVIEW"
@izzdin6228
@izzdin6228 4 жыл бұрын
@@Suave_TheArtKartel is this the new meta now? Review a game that hasn't hit the market based solely on their trailer & beta gameplay vid?
@labnux
@labnux 4 жыл бұрын
I've been playing Project Cars 2 with a friend. As much as I want to call it a simracing title, it's more simcade to me than anything else. So I'm not surprised PC3 will continue on that route. Simracing already has plenty of titles running, no?
@TrevorJones1
@TrevorJones1 4 жыл бұрын
As a laymen gamer, I project cars 3 looks like the first truly fun project cars and I've played all of them. Im truly burned out on the sheer amount of "sim" games giving us a sandbox of realism with no actual single player content. I have AM2 and it's the Madness engine perfected already, why do we need PC3 to be exactly the same as that. If COdemasters wants to take F12021 and turn it into a glorified Super Monaco GP arcade game i'm all for it. it will be the first f1 game i buy.(if they ad vr support)
@marce18123
@marce18123 4 жыл бұрын
Project cars has always been looked at as more arcade compared to other SIM by most simracers. It's not surprising that after 2 games SMS decides to make PC3 a spiritual successor to the NFS shift series(they obviously can't call it Shift 3)
@izzdin6228
@izzdin6228 4 жыл бұрын
Heck they've announced that PC3 will be a "spiritual successor" to the Shift Series long before Codemasters got to SMS. And honestly alot of these Sim guys are jumping the gun on a game that isn't out yet. Chill guys.
@F4celessArt
@F4celessArt 4 жыл бұрын
Here's my take, They let AMS2 happen with the Madness engine because WMD knew PC3 would be arcady, and so it makes sense to license out their engine to a game they will not compete with. And score on both the simulator crowd and the arcade plebs. They need to dial down their use of "simulator" in marketing however.
@rityblackmore
@rityblackmore 4 жыл бұрын
oh man, you just threw a bucket of reality at my expectations with Project Cars 3 ... I really hope that it is a good game, but I realize that it will be far from what made me fall in love with the first and second games, I just wanted it to expand what the previous games managed to do ... At least we still have the Forza Motorsports series on PC ... ... as well as other series of relatively smaller studio simulators ...
@elgronte2521
@elgronte2521 4 жыл бұрын
Complaining that the F1 games developed by codemasters aren't realistic enough is the exact same as complaining about the FIFA, NFL, NHL, and WWE games aren't realistic enough. You made one good point during the whole video, and that was about the shooter game you mentioned at the start, I'm sorry that you so miserable that you forget that most racing games are about having fun, not being a perfect replica of real life.
@endlessdrive8421
@endlessdrive8421 4 жыл бұрын
I respect the points which you validly pointed out even if I don't 100% agree. Tbh, after buying both PC1 & PC2 I wasn't really all that thrilled to see PC3. Unlike those who were part of the crowd funding community, I never spent a dime on that process so I came into the series completely unbiased and as an unbiased experience, they were both very forgettable experiences. Although I concluded that they fit the scale of Sim-cade, I STILL couldn't justify a good reason to play it over AC / RF2 as a sim experience or Forza as Sim-cade experience because PC just never felt right as driving game. Seeing Codemasters take ownership of PC3 tells me that at the very least, I can probably expect a relatively different experience than the former titles. Whether those differences will be good or bad, we won't know until we get our hands on it, but change in the case of an undeniably short of success series of PC would be one way reset the stage. If they make the game similar to Forza or GT Sport handling characteristics but with a FOV/seat position adjustment and VR support, I would reconsider buying PC3 despite my less than satisfactory historical experience with the PC series.
@lonniefarrare1297
@lonniefarrare1297 4 жыл бұрын
When Code Masters makes something new I wait for reviews. I agree that it looks more arcade than sim. PC2 wasn't a true sim but close, Dirt 2 I skipped and bought Dirt Rally once it gave us VR support. Just wait to see what it really is.
@slightlypickled
@slightlypickled 4 жыл бұрын
I think pCars3 will provide a great entry point to the world of sim racing for lots of folks. It looks like it can be both one persons arcade racer and to another a chance to see what a more serious sim might be like. If it upsets you that much, stick to ACC/AMS2 and ignore it. Codemasters are a UK success story and have been a key part of the UK game industry for a very long time (Not a Fanboi I just that I think the world is better off with them than without). Besides, given the length of time involved in developing multi-platform AAA titles I expect this was in gestation at SMS long before Codemasters rang the doorbell.
@MrTripsJ
@MrTripsJ 4 жыл бұрын
Good one ermin codemasters need this
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