I just purchased the 6 course bundle for $30. What a great deal! Thanks Grant.
@grabbitt19 күн бұрын
Hope you enjoy it!
@a_blue_chicken109320 күн бұрын
Great video! Learned a lot. The single vertex beveling is indeed useful, when used like you did!
@plueschAMAZONE19 күн бұрын
I can recoment the course. Bought it some weeks ago and watched it straigt thru multible times. Grant gave me my love for blender back, after I loose the track after the release of 2.8 back in the days.
@grabbitt19 күн бұрын
Thanks
@BlackJar7220 күн бұрын
One thing I often find even more useful than references (depending on what I'm making) are measurements -- its easy to get something like a table correctly proportioned but the wrong actual size (and they often aren't as tall as you might guess when you measure them). Then, I don't usually make scenes in Blender, so much as individual props so that I can build the scenes in a game engine (usually Unity at the moment).
@griffin501210 күн бұрын
Love these videos Grant - thank you for all of the hard work that goes into making videos such as these. Could you PLEASE create a short series on box-modelling a pixar-style character and rigging of that character?
@bovineox111117 күн бұрын
I actually made my own bundle for $30, not as cost effective but several courses that look useful for my work
@astridtrisorio489418 күн бұрын
great video as usual from Grant :) bought this course few weeks ago, is on the "to-do" list :)
@grabbitt18 күн бұрын
Hope you enjoy it!
@MagevoStudio18 күн бұрын
Super cool scene!
@EvgenyTroshkin19 күн бұрын
As always your video is awesome, Grant! Thanks! 🖖🏻
@marioVSN19 күн бұрын
This is really great! 🎉
@Chloe2ndLife19 күн бұрын
I ❤ your Tutorials and own most of them on GDTV (but a tiny suggestion would be to re-record the ones that also have Rick in and make it just you, I'm sure he's a lovely guy .. just a little distracting x)
@abigailb570620 күн бұрын
babe wake up new grant abbitt video just dropped
@SolearGnG11 күн бұрын
I really liked that lighting part at the end. Is that tutorial part of the gamedev TV 6pack or you have that on YT as well?
@grabbitt9 күн бұрын
Its part of the pack in the course. There are some tutorials about on KZbin though I believe
@SolearGnG9 күн бұрын
@@grabbitt Thanks. I have no problem getting the courses, they looked good.
@Brickmatician18 күн бұрын
This video was super helpful thanks! Do you ever think about doing live streams again?
@grabbitt18 күн бұрын
Maybe some day
@1Gonkey113 күн бұрын
can you make tutorial how to bake the low poly materials to one texture and import it to game engine such as Unity
@grabbitt13 күн бұрын
It's not particularly optimal but I do have a tutorial on that
@ProjectHelisexuality17 күн бұрын
I've heard people say that game models should be all one model (rather than made up of separate objects). Is this true, or outdated thinking?
@grabbitt17 күн бұрын
It's generally unnecessary these days
@sarahdeecreates18 күн бұрын
Hi Grant, I really love your tutorials and I've even got a few of your courses on Udemy. I just wish you would also offer LIVE classes based on the course materials you have already. It would be great to interact with you and I hope you consider this idea. 🙂
@grabbitt18 күн бұрын
I'm thinking through this idea and maybe there'll be something in the future
@bovineox111117 күн бұрын
Some feedback that the link click through to the course renders badly on my iPhone 15 and a bit confusing. Will head to the desktop as I think I’ll snaffle this one…
@grabbitt17 күн бұрын
Thanks for the info
@Spiffer20 күн бұрын
I have never the Decimate modifier with Collapse, what purpose did that have?
@grabbitt20 күн бұрын
The decimate gives it a low poly feel
@agungwidinugroho55418 күн бұрын
Is this a new course?
@grabbitt18 күн бұрын
Yes it's blender 4.2
@sharashhasnine-nm4hy20 күн бұрын
Please give some texturing tip's
@grabbitt20 күн бұрын
kzbin.info/www/bejne/gaDQo6xnoNeoftU i did in my last video
@leegaul216120 күн бұрын
My problem isn't low or high poly, rather my spatial coordination is absolute garbage. I can barely walk without crashing into things. Thinking to myself that I'm insane to take up learning 3D art when I can barely get perspective or proportions correct. I've been doing a practice project recently that should have taken a most a week, and I'm on month four, because I can't just get the size and shapes to "feel right." Doesn't help having symmetry/order OCD.
@STANY030720 күн бұрын
Don't jump into modelling first, make a blockout first and get the proportions and placement right. Render your blockout and bring it to any photo editing software. Put your render above your reference image and decrease its opacity. Compare the two and make changes accordingly. Do this until you get everything accurately placed. This excercise is going to improve your spatial coordination.
@bandor_man.20 күн бұрын
tsrif
@Norman_Peterson13 күн бұрын
I'm back after 12 years and you're still here talking about topology, ngons and if they can cause problems in rendering. Jesus we are in 2025 almost, how is it possible that this is still a problem for this software>?
@grabbitt13 күн бұрын
It kind of isn't a problem but I still have to tell everybody 😂
@marufozkaya105820 күн бұрын
Türkçe alt yazıyıda aktif edersen çok memnun olurum sürekli takipteyim benim için blendırın peygamberi gibisin
@grabbitt20 күн бұрын
I'm not sure there's anything I can do this end but I'll take a look