I'm also struggling to make things spin or move in general , but I'm the obsessive guy so I probably will figure it out some day.
@martinsoos3 жыл бұрын
I am a subscriber of you channel and I can say all that I am doing is making a verbal algorithm, where you are adding code. Been there, code is 10 times harder.
@m.c.46743 жыл бұрын
@@martinsoos the best I could come up with is that the collective motion is caused by pressure difference. 🤷
@martinsoos3 жыл бұрын
@@m.c.4674 Pressure differences works best for math then you can use wave equations. What I have found to be true in all the reverse engineering that I have done is that you must break things down to their simplest parts and except the mind numbing complications before simplifying. I can visualize it in pressure waves (group particle velocity and momentum) from quantum dot ether to electrons, protons, neutrons, and electrons, but that only describes what it does. Describes and does are the key words. I want "proves" and "is". Like the Bernoulli principle, it describes what it does perfectly but it doesn't show the work, what it "DOES".
@m.c.46743 жыл бұрын
@@martinsoos what I just said was wrong , I think I have a better solution , but it is out of my league to simulate . Due to something called tunneling in game development .
@martinsoos3 жыл бұрын
@@m.c.4674 Tunneling @ C prompt is a way to get around fire walls in Windows and get the company computer bugged. So I think you are talking about recursion, where you have the sub program call up itself. If that is what you are doing, then in basic you send it to a line number, Fortran and Pascal you put all the variables into a group and pass the group set as you recall the procedure. But I am clueless with any version of "C+". I think that I will stick with pen and ink, even if it looks tacky.