Share with us in the comments if you have other tips! And tell me what you'd like to see next on this channel 👇
@FuzzballStudios Жыл бұрын
Just so everyone’s aware, Godot 4 has improved this so that it calls `randomize()` automatically when a game starts, meaning you don’t have to worry about that now. Instead, if you want predictable results for testing, you just need to call `seed()`
@furti Жыл бұрын
I hope you'll make a video on procedural generation! Nice content.
@mrelipteach Жыл бұрын
Thanks! Well, I'll try :)
@mimisaiko Жыл бұрын
Your videos are great! Thanks for sharing good stuffs! Trying to learn coding and Godot for a couple months in.
@vkronik Жыл бұрын
newb here, this is what i am looking for. of course i don't understand very well for know but definitely i want to use in my future games
@Imrane__9 ай бұрын
Bro what a perfect video for my game thenk yu
@vili288324 күн бұрын
or we can just use round()rand_range()
@SaiponathGames Жыл бұрын
Hey, did you accidentally added this video to Godot Add-ons or am I missing somethings?
@mrelipteach Жыл бұрын
Yep I did! Thanks for letting me know
@eggwhites4983 Жыл бұрын
I keep coming back to this video, it really is everything I need for randomness :D
@sergiobenitez6362 Жыл бұрын
Great video, would love to see you make one about procedural generation.
@onlineflowerstore Жыл бұрын
please do the procedual generation part. im very curios about it because i never tried