You're just jealous that your favourite tank can't run over other tanks.
@essex37774 жыл бұрын
Hey I'd say he should try Tiberium Essence, and song at the end, so good!
@drmcweazel4 жыл бұрын
[Baneblades chuckling in the distance]
@ChrisKunix4 жыл бұрын
@@essex3777 Yes, I have it. Though I kind of think things like an improved Predator Tank that's not built by the Tacticus archive and a Pitbull that acts more like a traditional Humvee.
@essex37774 жыл бұрын
@@ChrisKunix I was thinking of looking at the Forgotten arsenal and its improvised nature.
@synonymtoast7164 жыл бұрын
I dont know what you mean, the Apocalypse can run over tanks or pull them into its grinder
@duraluminiumalloy92484 жыл бұрын
"Flame tank is as dangerous to the Nod as it is to GDI." Pretty much applies to anything related to the Brotherhood of Nod.
@afluffybunny25434 жыл бұрын
"We will be remembered" -Nod fanatic
@luisgregoriopadilla95534 жыл бұрын
@@afluffybunny2543 kill a avatar
@Rat_Fบcker4 жыл бұрын
The entire high officer rank is as dangerous to the NOD as it is to GDI
@devinedwards99964 жыл бұрын
@@afluffybunny2543 FOR THE BROTHERHOOD
@Ironfist5284 жыл бұрын
@@thefullmetalmaskedduo6083 They do actually come up with their own designs, using tiberium and the tacitus to aid them. The avatar, redeemer, purifier, stealth tank (stealth tech in general). Some is based on Scrin tech, others more based on their own research of tiberium based weaponry.
@blarg354 жыл бұрын
The mammoth turrets actually do go up, if there is a wall the mammoth can shoot up the wall and you can see its turrets go up
@Duke_of_Petchington4 жыл бұрын
Gun barrels elevate and depress*
@happydeer36784 жыл бұрын
True
@cnlbenmc4 жыл бұрын
It looks like it can shoot things that are practically sitting on the ground in front of it all the way up to 40° in the air, the benefits of the unconventional design.
@swedishplayer974 жыл бұрын
I just want to say I appreciate that you just get to the point and don't drag out the video needlessly. So many channels post thirty-minute videos filled with sponsorships and endorsements, and needlessly long descriptions of everything. You just say everything that needs to be said in a quick, informative way. Thanks!
@nicholaswalsh44624 жыл бұрын
I wouldn't mind longer videos.
@nicholaswalsh44624 жыл бұрын
But, then again, this is Diet Chieftain.
@Rokaize4 жыл бұрын
swedishplayer97 Yeah, I’d actually want to see him do a long form video. Going in-depth like Chieftain but on the subject of fictional vehicles would be great.
@hummerskickass4 жыл бұрын
This comment was brought to you by Raid Shadow Legends.
@popeofpain69044 жыл бұрын
Siveastrike? Sorry forgot your Moddb ID. LOL
@shadowtear1014 жыл бұрын
Scifi Universes - "Behold our amazing weaponry!" Spookston - *Allow me to introduce myself.*
@14thbattlegroupcommander4 жыл бұрын
Sci-fi **FRANTCLY TROWING DESIGNS UNDER CARPET AND PAINTING ABRAHAM PHOTOS BLACK AND RED TO NOT GET KILLED**
@drivanradosivic13574 жыл бұрын
what would be a good Sci fi but practical look for GDI and NOD?
@drivanradosivic13574 жыл бұрын
I asked, because pointing out issues with practicality is one part of the solution, suggesting good alternatives is the other one.
@nichsulol48444 жыл бұрын
@@14thbattlegroupcommander c&c alternative history would be category science fiction
@deadman93352 жыл бұрын
@@drivanradosivic1357 the Mammoth is actually pretty good
*Massive Ass-Raping Vehicle* Scrin ain't got nothing on this shit!
@cnlbenmc4 жыл бұрын
Pffh, the Mammoth Mk II Walker makes that thing look like chump change; it had 4 Railguns that are each as long as a Mammoth Tank.
@Evanthestrange4 жыл бұрын
We NEED a video about the Generals tanks. so much to talk about
@Perdikofas4 жыл бұрын
That plus Tiberian Sun, I want to hear an opinion on that sexy Hover MLRS.
@rohanhalle5804 жыл бұрын
Gotta love those Marauders and Overlords
@stevenseagull49904 жыл бұрын
"This is the OVERLORD tank."
@IntrusiveThot4204 жыл бұрын
The paladin's laser APS is super rad. And if it's as powerful as its displayed as in game, it could also double as an anti infantry weapon.
@stevenseagull49904 жыл бұрын
@@IntrusiveThot420 i prefer chinese dominace. You can't have accumulator powerfull enough to take the entire red guard
@UraniumBullets4 жыл бұрын
"I played a ton of Generals" MY MAN!
@sleipnirpemolspa22874 жыл бұрын
HALLELUJA, AMEN!
@cyberspino62774 жыл бұрын
Yeah boi
@JoakimfromAnka4 жыл бұрын
China has been generous.
@michaelwen55404 жыл бұрын
"a ton of Generals and a bit of Red Alert" Glad we have something in common.
@MrImperatorRoma4 жыл бұрын
China will grow larger
@kedarunzi91394 жыл бұрын
Damn I was expecting you would cover the gdi lankreuzer ratte equivalent, the marv Edit: The predator was supposed to have a single anti infantry missile pod, but it was removed due to balance reasons. The mammoth's main guns are not fixed, you can often see the gunner trying to allign them with air targets (don't know why he's doing that tho, since only missiles can engage air targets) The juggernaut in the lore atleast isn't supposed to be near the frontlines very often, since it can provide artillery support if a friendly sniper squad spots for it. The scorpion's back track thingy serves no purpose, until it recieves laser gun upgrades, in which case the gun is positioned on said track. And yeah, the flame tank is a total hazard, that's why it's so easy to destroy. Thanks for the video though, was really excited for this one!
@azzythechristianfurry4 жыл бұрын
Kedarunzi An addition I’d like to make- the Scorpion tank has an upgrade that gives it an anti-infantry weapon... sorta. The tank’s body becomes a weapon with the Dozer Blades upgrade, if that counts. The laser cannon also grants it additional anti-infantry damage (similar to the rail gun). The Scorpion is a hit and run type of vehicle (fastest tank in the war), while the GDI combat doctrine relies more on slow, armored aggression. The glass crew compartment is a pretty bad idea. Spook did a pretty good job on breaking down the Flame Tank’s design. Pretty sure it’s even mentioned on the wiki that massing flame tanks is a bad idea because of the explosion when it dies can be damaging to allies. Hoping he does the Stealth Tank next. The breakdown here was pretty spot on.
@toddoverholt45564 жыл бұрын
Yeah I was going to say something to the effect of that. The Juggernaut is an artillery piece, and the flame tank is a terror weapon since Nod are terrorists
@dragonstormx4 жыл бұрын
The Flame Tank's design is extra hilarious given that the Flame Tank in Tiberian Sun, while looking like a giant shoe box, at least had its fuel tank partially covered by armor.
@toddoverholt45564 жыл бұрын
@@dragonstormx it could also burrow. Technology was lost when Nod fell and Kane 'died' in Tib War 2. Also everything is less advanced in Tib War 3 for some reason
@Mahbu4 жыл бұрын
@@toddoverholt4556 I wouldn't say less advanced, not for the GDI anyway. The walkers went away because they were supposedly impractical and too expensive. As did a lot of weapon systems. But the expansions reintroduce them as well as a lot of hover vehicles. Dunno what is up with Nod, though.
@draconicdolor55234 жыл бұрын
I think that a lot of the juggernaut flaws are nullified when you realize it's an artillery mech
@Grounders104 жыл бұрын
I was about to point that out. >.< He's going at it like it was meant to be a frontline combatant. It's not. It's a mobile artillery piece, not a tank.
@ismaeljunior86244 жыл бұрын
But he already spoke about these type of vehicles, why build these things if you can just bring the good standart pieces of artillery?
@vampirecount38804 жыл бұрын
@@ismaeljunior8624 ever heard of the concept of SPGs? Its used a lot in the real world you know?
@ismaeljunior86244 жыл бұрын
@@vampirecount3880 are you dumb or what? I'm talk about the things people usually reffer for futuristics weapons like the jugernaut who is a waste of resource.
@Klaus_Fischer4 жыл бұрын
@@ismaeljunior8624 the Juggernaut can go into areas that standard grade Artillery can't, that's the point of this boy, to go into more areas regular artillery can't
@highgrounder52384 жыл бұрын
Oh so you want quad tracks? The real treasure trove of those is Homeworld: Deserts of Kharak! We've got tanks with quad tracks, carriers with quad tracks, cruisers with quad tracks; should i even continue. On a different note, i just think the vehicles deserve your analysis, as they have a character on their own.
@rock_it97714 жыл бұрын
I build a quad track of lego. It cannot turn. Lol Stupid bullshit phantasy design. TS design had better ideas
@Shaun_Jones4 жыл бұрын
I mean, for something like a carrier quad tracks kind of make sense if your production is not up to making full length tracks or the machinery to drive them.
@Jfk2Mr4 жыл бұрын
@@Shaun_Jones but only if you use 1 part tracks (like on American half-tracks) - if your tracks are made of segments, then quad track has little sense
@BioClone2 жыл бұрын
well, it makes perfect sense for the big boys, just like it makes to the NASA crawler that moves the rockets... when you have that size and mass you expect to have perfect control of the 4 points of the vehicle to ensure perfect aligment or probably otherwise you could be breaking the thing by half by the lack of material properties.
@F4Wildcat4 жыл бұрын
1:37 Origenally the predator tank was gonna have a coax machine gun. It was removed before release for balance reasons
@Rat_Fบcker4 жыл бұрын
It have to be even mammoth original design have anti-personal turret but obviously have weapon to anti every enemy type for such cheap price is out right over power
@the_burger4 жыл бұрын
Waiting for generals
@geggeg31104 жыл бұрын
I second that but also some red alert 2 or tiberian sun
@jacplac974 жыл бұрын
Why not just an entire C&C franchise all at once? In chronological order
@geggeg31104 жыл бұрын
@@jacplac97 I shall give a hell yeah to that idea
@nichsulol48443 жыл бұрын
c&c based just too op if exit
@sebastiankrueger62094 жыл бұрын
You missed the MARV, and I was really excited for the cons of that one. Maybe next time.
@LtCWest4 жыл бұрын
Cons: EVERYTHING!!! Its simply too big xD
@valhalanguardsman25884 жыл бұрын
@@LtCWest leaving out all the details huh? I guess thats why people keep comparing mech'n'tanks
@jiado68934 жыл бұрын
I think it would be better if Spookston dedicated a video to each faction, rather than a sampling of the entire game.
@captainsternn76844 жыл бұрын
This game needs a part 2, too many strange vehicles, and some of the upgrades change the vehicles dramatically.
@azzythechristianfurry4 жыл бұрын
Captain Sternn Pros- Good terror weapon Splash damage cannon (unlike other tanks) Highly modular (due to infantry hard points) Essentially can pay itself back by rolling over Tiberium. Cons- The thing is giant. The ground pressure must be high. Directional armor No built in anti-air. Slower than a turtle riding a snail.
@KrisHandsome4 жыл бұрын
I think of all the C&C games, Tiberian Wars and Kane’s Wrath are my favorite. I especially love the GDI designs, but I do love this realistic look at them. I will say though, the Juggernaut kinda makes sense having poor ammo storage and protection since it’s an artillery vehicle. It would likely have a supporting group if it were a real vehicle.
@jiv96734 жыл бұрын
I imagine in the real life these vehicles would have Auxiliary weapons but they are not present in game FOR BALANCE
@jiv96734 жыл бұрын
Didnt mean to use all caps.
@trashrabbit694 жыл бұрын
That's exactly it. C&C is known for having separate classes of units that hard-counter each other. Tanks? Rocket soldiers. Artillery? Aircraft. Infantry? Structures! Structures? Stealth Tank cleared for combatttt.
@fuzzyhead8784 жыл бұрын
Agree 100%, otherwise cnc vehicles would be hilariously overpowered.
@nichsulol48444 жыл бұрын
@@trashrabbit69 when is damage pod would release to air
@Big_E_Soul_Fragment4 жыл бұрын
The Juggernaut doesn't really need much protection though, it's supposed to be a mobile artillery platform designed to traverse the Tiberium-laden hellscape of the planet. It's still ridiculous
@looinrims4 жыл бұрын
The 225677th Fragment of the Man-Emperor of Mankind that’s not a valid excuse since Nod doctrine is hit and run and raiding
@cnlbenmc4 жыл бұрын
Especially when you consider it's basically lugging around a stripped down turret off of a Battleship or Battlecruiser.
@Morgomir093 жыл бұрын
@@cnlbenmc it literally is, the original Juggernaut was 3 155mm guns strapped to a set of Titan legs, it was an improvised artillery vehicle to counter Nod's ridiculously powerful artillery, the Tib War 3 version is a more refined version of that original abomination
@urbanmech80644 жыл бұрын
So what if the Mammoth and Predator Tank has the rail gun upgrade? Edit: When you get a chance try out Kane's Wrath, they have some cool vehicles too. Like the GDI MARV or NOD Redeemer.
@icer12494 жыл бұрын
Wouldn't solve the ammo issue, still needs store the slugs. It would probably make it alot worse as it would need more power to charge the rail gun and cooling systems to stop it from over heating.
@majesticwolfyguy66294 жыл бұрын
@@icer1249 won't need as big rounds though, could fire a 10mm slug and do more damage than a 120mm shell
@nichsulol48443 жыл бұрын
track not supposed be flying mode
@sneedfeedandseed2410 Жыл бұрын
@@icer1249 the vehicles in that game use tiberium based fuels of some kind so the power issues would be solved.
@CantusTropus4 жыл бұрын
Pretty cool analysis. Though it's obvious that the lack of secondary weapons on the tanks is a game balance issue. Also, I'm pretty sure that it's canon that the Flame Tank is a deathtrap that NOD can only make use of because they have an abundance of fanatically loyal drivers eager for martyrdom.
@ismaelsantos5378 Жыл бұрын
Most of the vehicles are deathtraps. Buggies and Bikes leave the drives exposed because they need speed over armor as they are meant for hit&run attacks. That's also why the buggies can receive the EMP Coils which disable nearby vehicles, including the buggy itself.
@mirceaofrivia23314 жыл бұрын
Wait till he sees the titan, wolverine and the mammoth mk2. I recommend the Tiberian Sun version over the Steal Talon (Kane's Wrath).
@ALV6944 жыл бұрын
Wait till he sees the scalpel artillery, stealth tank and purifier mech.
@mirceaofrivia23314 жыл бұрын
@@ALV694 or the tick tank that digs into the ground for a lower profile,
@ALV6944 жыл бұрын
@@mirceaofrivia2331 that's tiberium sun, btw y do u prefer tiberium sun version of the listed vehicles, aren't they functionally the same (heck the Titan in game is more tougher than the predator tank).
@mirceaofrivia23314 жыл бұрын
@@ALV694 I am a fan of TS yes, but I like aspects of C&C 3 game, mostly (Kane's Wreath). Still is fun to speculate about future vehicle design but I fell like the AI and computer aspect is not being taken into consideration with phrases like "difficult to drive/aim"
@ALV6944 жыл бұрын
@@mirceaofrivia2331 wait since ur a fan of TS, there is a mod for c&c 3 which is tiberium essence or tiberium rising. Plus there is mod that adds the forgotten as a playable faction that uses leftover equipment from the second war such as tick tanks, and they got their neat campaign.
@sleipnirpemolspa22874 жыл бұрын
No talk about the MARV? Kinda surprised and disappointed, still glad you finally made this and that you finally play the tib timeline now
@ALV6944 жыл бұрын
Same, but also with redeemer
@jamesaustinredfern84224 жыл бұрын
I think the errors with the Juggernaut can be overlooked since it's supposed to be an artillery vehicle and not be on the front lines.
@MARStheFORSAKEN4 жыл бұрын
i would imagine some of the designs are influenced be the rough jagged and toxic environment of tyberium.
@philphlanigen4 жыл бұрын
Actually the mammoths guns can move up and down, there are certain situations where you can see them do that, such as if your target is on a cliff.
@bulldowozer58584 жыл бұрын
Thicc legs, Thin waist... The Juggernaught be like: 😩👌
@pyeitme5084 жыл бұрын
Please make modern 21st century MBTs vs Star Wars equivalent? And second!
@moblinmajorgeneral4 жыл бұрын
Strikers probably run circles around AT-STs, Abrams would probably only struggle with the height advantage of the AT-AT initially. Only the AAT would really compete, and even then, the average tanker has more intelligence than B1 Battle Droids.
@nicholaswalsh44624 жыл бұрын
That would be interesting. I'm gonna start looking into that.
@IO-hh2fz4 жыл бұрын
@@moblinmajorgeneral is that a complement to the intelligence of a B1 or an insult to the intelligence of the average tanker?
@EgorKaskader4 жыл бұрын
@@moblinmajorgeneral Just get some range on the AT-AT. Or shoot the legs out if you're facing the side, a lot of the mechanisms are exposed and kinetic weaponry like even handheld missile launchers can do a significant amount of damage (as seen in Rebels - which like it or not, is canon).
@valhalanguardsman25884 жыл бұрын
@@EgorKaskader well *technicaly* there is some sort of shielding that prevents it from being damaged by eneregy weapons or something, but like. Its a giant *robot camel*
@TheMaxsherwin30004 жыл бұрын
To be fair the reason it doesn't have auxiliary weapons is for game balance reasons.
@xenomorph91144 жыл бұрын
Tiberium tanks: looks futuristic but not that angled much... Apocalypse tank: Based from a IS-3-2.
@jadeorbigoso53694 жыл бұрын
World of tank player detected
@xenomorph91144 жыл бұрын
@@jadeorbigoso5369 Ok war thunder player
@jadeorbigoso53694 жыл бұрын
@@xenomorph9114 no I am not War thunder Player I'm also a WOT Player
@BioClone2 жыл бұрын
by the way there is anything real behind that double barreled concept? because it doesnt appear anywhere else aside world of tanks.
@NinjaAO424 жыл бұрын
*Tank uncontrollably spins around* "Be careful with this stuff"
@shoootme4 жыл бұрын
"Yea verily, though I charge through the valley of the shadow of death, I shall fear no evil, for I am driving a house-sized mass of 'f### you.'"anonymous Mammoth Tank crew member.
@serinahighcomasi22484 жыл бұрын
Peptuck be praised.
@m.j.93184 жыл бұрын
Praise Zooorg!!!
@noneedtoknow074 жыл бұрын
Kind of cool how that quote came from a Fanfic.
@Psyzrulez4 жыл бұрын
@@noneedtoknow07 may i ask which fanfic?
@noneedtoknow074 жыл бұрын
@@Psyzrulez It's called Tiberium Wars (yes I know), it follows the game from both sides with a more in depth look. This quote is header for one of the chapters
@captinobvious47054 жыл бұрын
The issue with aux weapons is RTS balance, since having a tank that can engage both inf and armour in an RTS like C&C would be a terrible idea, now I can't decide if it's worse to have them just for looks or not at all...
@gentlemanvontweed71474 жыл бұрын
I'd love a Wargame styled C&C RTS. One can always dream...
@tonykriss15944 жыл бұрын
Yeah in RA3 tutorial they even directly tell you the most efficient way to kill infantry with tank is to drive over them.
@mixnmatchflavourbleach23134 жыл бұрын
GDI: Function Nod: STYLE!
@kazmark_gl86524 жыл бұрын
to be fair NODs advanced tech is supposed to be alien in origin in Tib3 this manifested in a sleeker scifi design. to contrast better with the Utilitarian harder shapes of the GDI vehicle.
@stuartpostma82444 жыл бұрын
@@kazmark_gl8652 dont forget that nod loves its hit and run tactics
@luisgregoriopadilla95534 жыл бұрын
@@stuartpostma8244 and sucidal tactics!
@stuartpostma82444 жыл бұрын
@@luisgregoriopadilla9553 that only the 3rd game tho
@luisgregoriopadilla95534 жыл бұрын
@@stuartpostma8244 my favorite!
@mammothmk33554 жыл бұрын
Hmm. About Mammoth Tank, I'm curious about one thing: Why do peopple considering double barrel tank is a bad idea and a waste of resource? I mean, the idea of double barrel tank mean double firepower seems endear for me. But.... for me at least, I don't think there's nothing irl that warrant such firepower compare to single barrel tank we have today. :) Btw, about the Juggernaut, it seems that you only play CnC3, so there's my reason: In CnC Tiberian Dawn ( Which is prequel for CnC3), GDI use alot of walker design (Titan, Wolverine, and Juggernaut). The reason being that with how Tiberium agressively alter Earth's envirolment, it make ground nagivation easier. But in CnC 3, GDI retire almost all of their walker design, except the Juggernaut, because: 1. Expensive. And they are under military budget cut. 2. They are easily destroyed, mainly through their leg joint. That's how commando unit can kill it with their explosive. 3. The Juggernaut is an artilery piece, so the weakness you point out, beside their leg, doesn't matter much, since they aren't mean for front like combat. ( In Tiberian Dawn Firestorm you have to deploy it befor it can fire - as lewst as far as I can remember, and in CnC3 you can extend their range throgh the use of GDI Sniper). ;)
@ScienceRules1184 жыл бұрын
Mostly, it's because it makes it harder for the gunner to aim (because they have to take both guns into consideration instead of just one, which goes double if they can't independently traverse to converge on point targets, not even counting the parallax effect of your guns necessarily being offset from the gunner's vision devices), it increases strain on the turret drive (especially if the guns fire separately, because that means the recoil is trying to spin the turret against the turret drive, which is a recipe for stripped turret gearing), and it negates the ability to carry more ammunition that you'd get from using a smaller gun. Most sci-fi universes would be better off just carrying a bigger gun.
@valentinofontaine24444 жыл бұрын
instead of 2 little barrels you could create a single one wich can shoots a bigger shell with more firepower basically,instead of having two handguns,use that space and replace it with a single rifle
@thefirstprimariscatosicari68704 жыл бұрын
Because the only advantage of having more than one main gun is for increasing fire rate, but as high caliber tank cannons have massive breenches most of the time the increased reloading speed is nullified by the cramped conditions negatively impacting it or by not having the space to carry enough ammo to keep it up. So it only really works for smaller caliber guns, which in turn cannot harm tanks. In the end a single big gun with maybe a fast autoloader ends up being the best setup. This is why IRL few multi-cannon tanks intended for tank combat have ever been produced, and most of those were either: multi-turreted, had secondary coaxial or hull mounted cannon(s) of a lower caliber than the main one (most often less than 37 mm), or were casemate tanks.
@mitternacht40624 жыл бұрын
In theory if it was big enough it could house two guns with 2 loaders, one for each gun. This would in theory double the rate of fire when engaging targets. But other than that they offer more disadvantages than positives really. If you have a big gun, it's big for a reason: So you can destroy targets with few rounds. Multiple barrels are used by many anti air vehicles, to help increase their fire rate, but these tanks usually don't have calibres which are too large. For larger cannons they don't seem all the beneficial at all as they have way too many downsides to them.
@heroicspirit4744 жыл бұрын
The only thing it can theoretically improve is fire rate, but honestly that isn't something that would realistically happen. As in order for that to often work you'd need both guns to be able to move somewhat independently so they could converge on either the same target or separate ones, otherwise you just need to hope they are at the right range for both guns to hit. Not to mention that it's a somewhat complicated thing to have on a tank and would definitely be more than one gunner would be comfortable using.It'd almost have to be AI controlled. Or you have to swivel the turret continuously which would be disorienting. Then a second turret, and any necessary mechanical parts aiding it's functions take up more space, and thus either require the tank to get bigger, making it an easier target or to use more of the available space that it has, decreasing crew space and ammo capacity.
@noddy19734 жыл бұрын
It only took 3 polls where it got outvoted. Great video as always P. S hope you review some of TS units, like Juggernauts counterpart there and the rest of the mechs
@sleipnirpemolspa22874 жыл бұрын
Amen
@JJEverettRose4 жыл бұрын
An updated modern version of this game needs to happen with improved graphics and performance would be amazing
@viktortultukov40984 жыл бұрын
Make video about Red alert 3
@noneedtoknow074 жыл бұрын
Tanks for days, tanks with laser sights, tanks that steal weapons from other tanks, tanks with nano-bots, HEAVY tanks, tanks that eat tanks, stealth tanks electrical tanks, amphibious tanks. We got all your tanking needs so come on down AL's tank emporiums we are red alert on all the great deals on these tanks. Warning:Some tanks may contain terror bots.
@vietnamtoday95734 жыл бұрын
Red alert 2's vehicles aren't so bad, still mostly ridiculous
@emperorkane3174 жыл бұрын
I wanna see him go off on the Soviet and Rising Sun tanks.
@ratleader904 жыл бұрын
You should also review the Avatar walker, APC, Stealth Tank, Shatterer, M.A.R.V., and The Redeemer. Just for funzies.
@sleipnirpemolspa22874 жыл бұрын
Let's not forget the slingshot *laughs in less than 0 degrees depression*
@ЯношБан4 жыл бұрын
Now, you say that about flame tanks, yet literally only one of them is needed to completely demolish a base. Anyways, happy to see this video and I'd be even more happy to see more. Can't wait to see you rip Scrin's Devourer tank and jump into the Epic units of Kane's Wrath.
@robertkalinic3354 жыл бұрын
I was about to comment on that, it wasnt so rare to see somebody trying to sneak flame tank into enemy base in multiplayer matches. Guy driving it even sounds like nod fanatic with driving license so tank design rules dont really apply here.
@nodariusv33264 жыл бұрын
Ah the classic sneaky flame tank.
@UninstallingWindows4 жыл бұрын
One important thing that was left out is the placement of the main gun. Its asymmetric and firing it would cause torque and turn the turret+tank itself. For stability reasons, all major guns are at the center axis of their platform. This applies to planes, tanks and navy. Symmetry keeps things in balance. The advantage of quad tracks is that they can be rotated...which would help allot when climbing steep terrain. They would also offer better suspension and if done correctly would allow the tank to be raised or lowered significantly( predator tank ). One interesting thing is the placement of the main gun in the mammoth tank. The gun extends all the way through the tank which would give it much more power( longer gun = higher projectile velocity )
@davidjones43644 жыл бұрын
How about the vehicles of Gears of wars games
@sebastiankrueger62094 жыл бұрын
david Jones They can get chainsawed in half. They are made out of paper.
@urbanmech80644 жыл бұрын
@@sebastiankrueger6209 that's one weapon that did it... a weapon that was made to cut ANYTHING. so its pretty unfair to group all its flaws to one instance.
@valhalanguardsman25884 жыл бұрын
@@urbanmech8064 nurgle boys be defending here
@Phos94 жыл бұрын
I doubt it was intentional, but for the predator tank, moving the gun off center in the turret would allow the driver to be placed in the middle.
@TheDragonwarlordx4 жыл бұрын
I played a lot of C&C 3 and Its one of my favorite RTS so it was cool and interserting to see a video about a few of the vehicles Now I would say for some of the stuff about GDI and NOD vehicles may not have everything cause game but I surprised to see there were not a lot of negatives about GDI tanks, there are some stuff here and there but there small to how they work I will say if you get Kane's Wraith you should try a video talking about M.A.R.V. and maybe NOD Steath Tank and Avatar
@jonnypena76514 жыл бұрын
By far one of the best command and conquer.
@cruxnajii20564 жыл бұрын
I'd love to see you critique the tanks from Supreme Commander, I think you might be pleasantly surprised. Mainly because the only unit in Supreme Commander that has any crew is the ACU(Armored Command Unit).
@BioClone2 жыл бұрын
which ironically is the only unit that nukes acter being destroyed... xD
@cruxnajii20562 жыл бұрын
@@BioClone Lol
@GoranXII4 жыл бұрын
Once you hit a large enough size, quad tracks make sense, since they lower the wear on tracks when turning, especially if independent articulation is possible.
@deathtrooper1994 жыл бұрын
Spookston: "And yet again, a sci fi tank with quad tracks'" *1 sin added*
@TotallyNotAFox4 жыл бұрын
*Ding*
@otavio85664 жыл бұрын
Warhammer Fantasy steam tank next?
@TheArklyte4 жыл бұрын
Da Vinci tank+Cugnot steam car. It's even referenced in its lore with names swapped. Dwarves provided high perfomance steam engine, but since they live in mountains, they have no use for tanks. They use trains, blimps(WG gave them helicopters instead which make no sense. Simply because there was no way to make a blimp look cool) and ironclads(when on see). And Empire can't produce new ones simply because all available engineers are already busy repairing, rebuilding and maintaining existing ones. Funnily enough, there are several subtypes including APC with open top, SPG with howitzer and flamethrower variant.
@fus1324 жыл бұрын
@@TheArklyte The schematics for steam tanks were actually lost alongside their creator in a boiler explosion.
@TheArklyte4 жыл бұрын
@@fus132 as well as schematics of Me-262 that had sunk with submarine that was carrying them. And yet they've made Kikka on their own. Lost schematics mean nothing, the tanks are constantly REBUILT after getting blown to pieces. Think of soviet Tu-4 which is basically B-29. They can "clone" existing steam tanks and they had engineers, who spent their whole lives repairing those. Problem is high perfomance steam engines and specialists required to do so. Even new designs are possible as Empire had just fielded out their new mechanical horse contraption. All in all, Empire is basically interbellum Poland in terms of tank industry. They can design, but they can't build due to small industry and budget. So instead they maintain what they have.
@Grounders104 жыл бұрын
@@TheArklyte Blimps are cool. Dwarven Zepplins would be amazing.
@fus1324 жыл бұрын
@@TheArklyte Of course it would be easy to rebuild shit if the factories and tools were made and used beforehand, but this isn't ww2, so all of the tanks were hand made by one guy in his shed, and due to _that_ fact: "The Steam Tanks are the most confounding puzzle known to the Imperial Engineers School, for after the inventor's death, the secrets of their construction were lost with him and engineers have so far been unable to successfully construct any new steam tanks."
@thesaviorof82304 жыл бұрын
"The turret would likely have a very slow traverse rate" *turret zaps around at mach 5*
@titanime38304 жыл бұрын
thank you video games quad tracks very cool
@namelessking89054 жыл бұрын
Check out the object 490. That was a real prototype.
@Benjinator124 жыл бұрын
Just curious, are there any fictional tanks you find particularly well-designed or practical? And do any of them have radically different designs from modern military hardware?
@mustached_villain63544 жыл бұрын
When I saw the flamer tank I audibly said "Dear god"
@PablitoAndCo4 жыл бұрын
Everything wrong with Starcraft's vehicle design :D Please. Very please.
@fortkavanagh4 жыл бұрын
LOVE THE VIDEO, can you do an episode 2 on more Command and Conquer's Vehicle Designs please?
@chaosreaver35974 жыл бұрын
Full disclosure, I am an absolute sucker for the CnC games. However, I always thought that the vehicle designs were stupid, like Spookston said in the video, the weird lack of secondary weapons or oddly chosen secondary weapons always bugged me. For example, in CnC: Generals, the Chinese Overlord tank could support auxiliary weapons, but you would have to add them yourself, and they included a full sized CWIS style minigun (in form rather than function) or a turret mounted infantry bunker. That seems like a step too far in the other direction. There is also the fact that some of the vehicles (the "hi-tech" tanks and Mechs - I know they are referred as walkers in the game - were more guilty of this) were designed with an aesthetic in mind over real world functionality (alas, video games, rule one, make it cool). I always ended up using mod programs or manually editing line commands to make the vehicles in the game perform more realistically once I got bored with the main story and multiplayer. But, the vehicles design and performance always made sense with CnC Rock, Paper, Scissors gameplay mechanics.
@beanlord43474 жыл бұрын
REAL MEN USE ONLY KIROVS
@bundleoffuck29864 жыл бұрын
Cover (more if you already have) Gears of War vehicles.
@faragar17914 жыл бұрын
Could you review the vehicle from the game "Foxhole: trench warfare"?
@rigglesnz4 жыл бұрын
It's rather silly to take the tanks in a paper, rock scissors RTS game so literally. The predator tank would most likely have a coaxial machine gun as well as a remote controlled turret mounted machine gun to go along with the usual smoke grenades. It's main down side is its massively oversized tracks that have no frontal armour, although they do look rather cool.
@guguce284 жыл бұрын
0:00 to 0:03 SPIN.
@xiayurei4 жыл бұрын
another thing to note that was missed in the video is that all of GDI's tank designs have super exposed tracks and would thus be easy to immobilize. liking these videos so far, just the right balance of length & information!
@christianblair86634 жыл бұрын
My favorite thanks ever. The mammoth just screams ''I'm power.''
@simonnot84874 жыл бұрын
ARMOR SUPERIORITY
@luisgregoriopadilla95534 жыл бұрын
One of BEST tanks
@SuwinTzi3 жыл бұрын
When the flame tank gets detonated, the fuel tanks can actually damage even air units. Kinda like how the Hand of Nod ball can roll and crush infantry when it gets destroyed.
@I_Goblin_Slayer4 жыл бұрын
Could you do a everything Wrong with Starcraft 1/2 Vehicle Design Pls?
@austinm.98324 жыл бұрын
The juggernaut seems like more of a self propelled gun (or GUNS). Ammo might not be a problem if you use rail gun, seeing they have no shells.
@eerohoppania65624 жыл бұрын
You should take a look at Helldiver's vehicles some day. It's honestly a pretty good game and it has some neat mechs and tanks. Anyway good video as always.
@valhalanguardsman25884 жыл бұрын
Those are not mech but technicaly exosuits, and there is no tanks last i cheked, only one tank destroyer, a BMP for those cyber nazis, 2 a bit diffrent APCs (one with auto canon and the other with a 90mm canon)
@MyanmarWildWaters4 жыл бұрын
I thought the elevated rear tracks of the predator would help give the tank a "leg up" when climbing up elevations
@vampirecount38804 жыл бұрын
The author of this video should do a little bit more research for these videos. The tracks rant is utterly BS. There is actually some proposal designs of 4 tracked tanks in various configurations for the soviet union (object 279, object 490, amongst others) and the reason why they didnt went into mass production is because the system is much more complex and expensive to produce for not that much of a gain. But the worst part of the video in my opinion is about the juggernaut. Its an SPG, designed for indirect fire. Its artillery. Most "problems" mentioned apart from the legs are present in real life SPGs. "Huge turret that have to turn"? Oh no shit.... No "auxiliary weapons" in an SPG? Well thats also true in most real world SPGs...
@TheCoolParnell4 жыл бұрын
Will you EVER be satisfied with a fictional tank or mech? It seems like not only do you find major deal-breaking flaws with all of them, but you also seem to ignore certain details at the deficit of the topic weapon. You complained about the Juggernaut's lack of armor despite the fact that it was suppose to be an artillery platform and not a front-line combat mech. You claimed that the Scorpion doesn't have auxiliary weapons despite the two clear chin guns just below the turret. I would complain further about you constantly harping on si-fi armor design, however, the series is called "Everything Wrong with X's Vehicle Design" and not "An Analysis of X's Vehicle Design." Despite my disappointment, this series is still a great way of educating people about the common pitfalls of armor design. So far I have enjoyed your series, though I do wish that you would bring back your redesigns of the vehicle's that you cover.
@ВасилийДанилов-у8я4 жыл бұрын
Juggernaugt was based on a Titan walker from Tiberian Sun,which was phased out of service mostly because it was a walker,and thus impractical. The main reason for Juggernaugt being a walker is because they had a shit-ton of surplus Titan chassis and components for them,so they decided to turn them into self-propelled artillery by welding a bunch of 8-inch howitzers to the top. Its sort of like a Cheiftain ARVE,in a sense that it is based on a previous-generation chassis,but performs non-frontline/secondary roles. Although where they keep ammunition for these guns is still a good question. Considering it should have a range of at least 50 kilometers,they probably can afford to carry a bunch of supply trucks right behind it
@joedingo70224 жыл бұрын
I'd personally like to see what you think of Battlezone 98 Redux's vehicles, seeing as they are everything from basically hovering 1970s MBTs to some of the most viable walkers and howitzers in sci-fi games.
@picoletor4 жыл бұрын
in the predator, im pretty sure the driver shoud be laying down inside the chasis, just like the grizzly from RA2, about the jugg, well, i think is inspired by the destroid monster from macross, just like the titan is inspired by the tomahawk, so i ges the driver goes in the crotch of the walker and only the gunner goes in the bubble cockpit? also, if you are not familiar with the tiberium saga, i suggest you to check the original X66 mammoth... pretty much an abrams on steroids
@aces62624 жыл бұрын
Really though, can you try to analyze the Type-61 and HT-01B Magella MBTs from Gundam U.C.?
@Spookston4 жыл бұрын
At some point
@aces62624 жыл бұрын
@@Spookston The man himself replied, god bless :)
@machscga6238 Жыл бұрын
I am going to point this out especially in C&C Tiberium sun the Juggernaut is a deployable artillery that is used to bombard at long range... I used it a ton for base defense in Tiberium Sun.
@arsmariastarlight35674 жыл бұрын
Mammoth's guns has depression, you can see it by holding ctrl + right click on the ground directly in front of the tank to force attack the ground
@northropi20274 жыл бұрын
To be fair, the "everything is turret" layout was investigated in real life with the TV-8, which carried all crew and a nuclear reactor in a huge oscillating turret that sat on a bit of a bottleneck, making it not dissimilar to the last two tanks and, arguably, Mechs. If you couldn't tell by the usage of the terms "investigated," "reactor," and "TV-8," this did not get very far. All I can really say is that a group of people took this seriously enough to make a mock-up (I think) which makes me feel like obvious shit like the proportionally massive turret, nor the crew growing extra limbs in unwanted places, weren't the problems that actually did it in, and it was something less externally apparent that got it cancelled. ...though come to think of it a lot of cranes are like that too. Obviously they don't need to move a gun around super quickly, but now I kinda want to do a breakdown on exactly how bad it would be and what could actually be gained.
@youmukonpaku31684 жыл бұрын
Sounds like it's probably a workable solution for a superheavy SP artillery piece, not so great for a tank.
@zathnygothu954 жыл бұрын
The tv-8 was never tested with a reactor and i think only a wooden mock up was built
@northropi20274 жыл бұрын
@@zathnygothu95 yeah, I didn't say it got very far. I'm just saying the layout might not be an *instant* death sentence with how long the thing was on the drawing board for.
@gandharvtenali70854 жыл бұрын
Do the NC Vanguard from planet side 2..... I think its one of the best designed tank in all of gaming ....
@Someinsanity4 жыл бұрын
He should look at all Planetside2 Tanks. And pray to Vanu. PRAISE VANU!
@gandharvtenali70854 жыл бұрын
@@Someinsanity Boi everyone knows that space america is the best
@paynepersons61474 жыл бұрын
Could you take a look at the vehicles from deserts of Kharak at some point? I'm curious to hear you thoughts on them.
@Bruh-fb1xn4 жыл бұрын
Haven't watched this yet but I will in a bit. I can tell I'm going to love since it's command and conquer. The ones before tib 4 was the best. Please do more command and conquer
@nikkity54914 жыл бұрын
Breaths heavyily *yes**
@LOBricksAndSecrets4 жыл бұрын
Everything wrong with the batmobiles as possible future episode?
@Dallows654 жыл бұрын
The Mammoth tanks cannons do have vertical traversal. It's not common to see, but they can in game.
@TycoonTitian013 жыл бұрын
lol you think this is weird? Look at Red alert! There are trucks that are literally just drivable nukes
@johnclement1894 жыл бұрын
Can you react on the Tiberium Essense mod for Cnc3? There are new vehicles added.
@armaggedon4christ4 жыл бұрын
The Mammoth tanks cannons pivot near the rear, watch it shooting at a tiberium spike the cannons will aim up.
@Ekluzivs_Piens4 жыл бұрын
Try planetary annihilation: Titans It has a lot, and by god I mean a lot of it, it has more mechanical units than the star wars trilogy
@crackedjabber4 жыл бұрын
Quad-tracks. The bane of Spookston's existance.
@rattledthe2nd7164 жыл бұрын
Not begging or rushing but are you thinking/ working on the Pacific Rim Jäger(s)?
@Spookston4 жыл бұрын
At some point
@rattledthe2nd7164 жыл бұрын
@@Spookston okay. I know you're busy so take all the time you need. If you ever do it.
@rattledthe2nd7164 жыл бұрын
@@Spookston and thank you for responding. I crave self importance.
@merc7414 жыл бұрын
I'd love for a video on Endwar. It's a RTS game that seems to have really realisic vehicles and there's three factions too with different styles. I think you'd get an excellent video out of it
@dhwwiiexpert3 жыл бұрын
Ooh, that’s a good one! I should go and beat the campaign this time.
@SlaveKnightGael15794 жыл бұрын
Week 2 of asking for Planetside or Killzone
@chaosbringerlord4 жыл бұрын
Maybe do the vehicles from starcraft, especially the terrain ones
@pakornwattanavrangkul25504 жыл бұрын
Wait, no NOD avatar? Boo. Still, great video.
@gooseling22774 жыл бұрын
Sci-Fi combat vehicle : exist Spookston : I am gonna end this man's whole career
@thorshammer78834 жыл бұрын
Can you do a video on the Rhino tank from GTA 5?
@lewycraft4 жыл бұрын
Valkyria Chronicles when? XD
@ottovonbismarck76464 жыл бұрын
*Peace through power!!!!*
@valhalanguardsman25884 жыл бұрын
One holstered sword keeps the other in its holster. Or something like that
@ottovonbismarck76464 жыл бұрын
@@valhalanguardsman2588 I thinks it's more, "one sword keeps another sheathed." Still excellent wisdom for all NOD activists! #Kanelives!!!
@zsolti3574 жыл бұрын
Can you please do a Red Alert 2 video?
@Jasina854 жыл бұрын
New drinking game - take a shot every time he talks about a vehicle with quad-tracks.
@valhalanguardsman25884 жыл бұрын
*communist party growth rate jumps to 100%*
@wulfreviews4 жыл бұрын
i think the vehicle design of Planetside 2 is pretty good, and id really like to see a video on them. love this format, learning a lot about tank design! thanks for the good videos
@SlaveKnightGael15794 жыл бұрын
Minus the prowler
@wulfreviews4 жыл бұрын
@@SlaveKnightGael1579 that things a horrible design, i agree
@a_lexine4 жыл бұрын
Time for starcraft and starcraft 2.
@ethanjones99554 жыл бұрын
Do Supreme Commander next!
@TwisterAce3 жыл бұрын
I'd love to see you make a video about the vehicles in Command & Conquer: Tiberian Sun. The Mammoth Mk. II walker, while an impressive machine, probably deserves some critiques. I'd also like to hear your thoughts on the practicality of Nod's subterranean vehicles like the Tick Tank, the Devil's Tongue flame tank, and the Subterranean APC. Even though the gameplay is 2D, there's lots of concept art and 3D renders of Tiberian Sun's vehicles available on the C&C Wiki that can be analyzed.
@FELONIOUSBOLUSS4 жыл бұрын
Everybody knows the best fictional tank ever is the glorious LIGHT TANK OF THE GLA!
@rocket_sensha43374 жыл бұрын
That thing? Ha! my horse was faster?
@youmukonpaku31684 жыл бұрын
the GLA Scorpion (...why does everyone name their tank scorpion?) is a real, if shit, tank, though. It's a Carro Armato P-40, except somehow with even worse gun and armor than the literally pre-WW2 Italian design it's based on.