while it may not be optimal, I can say with certainty that my twelve units of Vampire Coast Gunnery mobs all vaporizing a single unit releases too much dopamine into my lizard brain to let me stop doing it, but thanks for the tips nonetheless.
@carbon12554 жыл бұрын
How does a lizardman get Vamp coast gunners? ;)
@May-dk4ej4 жыл бұрын
@@carbon1255 With enough money.
@fashionsuckman46524 жыл бұрын
@@carbon1255 Certain sacrifices
@salgarcia80214 жыл бұрын
P.s a lot of mistakes you point out the new players do is from their conditioning from campaign. Might be a good mini series for you to do..talking about things that work on campaign that don't work in multiplayer.
@tigermuppetcut4 жыл бұрын
That would be great!
@daddysempaichan4 жыл бұрын
Maybe a collab with LegendofTotalWar, where they're up against an army and have to counter that army. They each make their own army and explain why they made it while the other side explains why it wouldn't work.
@datuputi7774 жыл бұрын
All campaign things on multiplayer works just the same. All this people talking about stationary players but none of the examples corner camps, none of the players know which units are truly effective for how much you pay for and etc. The game didn't change at all it's just this time you have limited funds.
@whereswally86954 жыл бұрын
@@daddysempaichan 100% I followed the consensus for army compositions and would regularly get owned on higher difficulty settings. The two biggest things for new players to realise: 1) a build for campaign is completely different from a build for multiplayer 2) unit scale changes effectiveness of different units massively
@salgarcia80214 жыл бұрын
@@datuputi777 everyone is a product of their environment. He used the term "defensive play style". Which is a vald way to play but also is probably the safest way to handle battles in campaign with quite a few factions. The enemy a.i tends to charge you. I can have a Lord/hero front line with guns,flame throwers behind them never worry about the a.i trying to snipe them or even avoid them..they just run right into bullets/flames . He is trying to help players break bad habbits with these videos. Identifying the source can expedite the process.
@Warpmek4 жыл бұрын
*laughs in Vampire Coast* Pistol mobs ARE the defence AND ranged! are they shit? Of course! But I'll have lots of them
@matthiuskoenig33784 жыл бұрын
sounds like the imperial guard
@RandomBJJGuy4 жыл бұрын
Which is funny for this video because the hard counter is archer spam
@janusceasar78514 жыл бұрын
@@matthiuskoenig3378 sounds about right. They are meat shield, dont run(cant run in case of Commisar) and are pretty shitty than the Spesh marine unless we are talking about Cadian.
@zackc33683 жыл бұрын
*Raises Dead and has Mr Suicidy charge at them in the rear for a booming time! God I love Vamp Coast!
@JD-hz9uk4 жыл бұрын
im definitely a sausage.. i love watching the arrows fly ...
@agps44184 жыл бұрын
which probably won't last for a long time heheh
@HistoricalWeapons4 жыл бұрын
I love shooting arrows
@Λυκάων4 жыл бұрын
"Laughs in High Elven" There is nothing more satisfying than finishing your enemy before they even get you
@kjarllan70973 жыл бұрын
Look at Asrai, speak for yourself
@silc3ents74r4 жыл бұрын
If you lose due to excessive amounts of ranged, you clearly aren't using enough of it. NOT EXCESSIVE ENOUGH! MORE RANGED DAKKA!
@DS-tv2fi4 жыл бұрын
1504245 Do you have enough dakka? No. There is never enough dakka.
@Mechagodzilla1284 жыл бұрын
DE ONLY FING DAT ILL PROTEC MY RANGED IZ MOAR RANGED YA GIT!
@Motorius90004 жыл бұрын
Vampirates ahoy-yy! *BURY THEM IN CORPSES AND LEAD!*
@jonsimpson62404 жыл бұрын
Good old ranged dakka, so much better than that silly melee dakka.
@DS-tv2fi4 жыл бұрын
jon simpson RAPID FIRE BATTLEAXE! ALL THE MELEE DAKKA!
@kampfkeks01584 жыл бұрын
Never too many ratling guns yes-yes
@BenAHowell7544 жыл бұрын
Lothern Sea Guard: "Am I a joke to you?"
@windflier16844 жыл бұрын
yes, they sucks
@zackc33683 жыл бұрын
@@windflier1684 They also act as defensive unit for other archers allowing you to bring more to the front lines.
@timothyhouse16223 жыл бұрын
Sisters of Avelorn.
@attila22463 жыл бұрын
@@cotton9087 If your opponent has any magic your sisters will be the first thing deleted.
@czardavid67102 жыл бұрын
@@attila2246 not if you spam them and you have a maiden and your lord is alarielle
@jongarrad56474 жыл бұрын
Speaking as a single player... player: since I've been watching these videos I've been spacing out more (staying away from that Formation button, the wily minx) and putting more effort into getting a caster in all my armies, and I've just reached the point this video's talking about WRT where my missiles are coming from. Swapping out some of the Darkshards I hired at the start and never bothered to replace for Shades has made my campaign armies perform better, take fewer losses and so on. IDK if "less ranged" is the lesson so much as "unit variety" - some of those shots need to come from cavalry or skirmishers or flyers or something that doesn't just line up and plod. I agree campaign mode leads to some bad praxis (the state of that Empire army in the video is a LITTLE too close to my Khalida build for comfort), but take heart, Uncle Zerk: this stuff is helping yer campaign players play less like puddings too.
@Higgs22443 жыл бұрын
The issue is that on anything over easy the ai gets cheats in the campaign which means that enemy light infantry will just straight up beat your tier 5 units, guns do fixed damage. Guns win. If they can’t get to you in campaign they can’t beat you, 16ish high tier elf archers plus heroes are the most efficient stacks possible for campaign.
@ktvindicare4 жыл бұрын
The issue I see here is that stacking missile units is the BEST way to play in campaign because thanks to the AI cheats that the units get, fighting in melee is horrible. So it's no surprise to me that a player used to playing vs the AI will adopt a lot of really bad habits when it comes time to playing vs players who DON'T have cheats on their units but who DO understand a lot better how to punish ranged units which the AI is utter crap at.
@TheManofthecross4 жыл бұрын
unless it is darth mod or other mods that improves the AI to be formidable then they can be equal to players out right which is what I go for in my single player campagins find those mods that improve ai's combat tactics to keep you on your toes.
@Eldiran14 жыл бұрын
@@TheManofthecross ia improvement exist? thanks for the tips man , i never thinks this could be a thing any idea what great mod i need to put for that ? you speak about darth mod thanks again for that , ia was one of the biggest issue for this game , they have tons of bonus in game and they aren't really intelligent (especially on the map , diplomacy is not their thing , but maybe i played too much at europa universalis IV )
@RoulicisThe4 жыл бұрын
@@Eldiran1 Yeah, I stopped playing in higher difficulty the moment I realised how much cheats the AI got. I mean : we don't like to see enybody cheat in a video-game, so why would I want to see an AI do the same?
@bethbearmacethatguy4 жыл бұрын
@@RoulicisThe Because the AI is too stupid to play without them.
@RoulicisThe4 жыл бұрын
@@bethbearmacethatguy Well then, let's make AI that are not stupid. Seriously : the AI of the old Total War game was actually better than the ones we've got the past couple of years, I think there is an issue here
@TehAsianator4 жыл бұрын
Who else feels personally attacked?
@euricoaw15354 жыл бұрын
Im here
@nicolasbarrancos38344 жыл бұрын
I mean.... why else would i'd but the Realm of the Wood Elves dlc?
@Kvzzzon4 жыл бұрын
Me, a proud noob player of Empire that use way too many ranged units and artillery :c
@ZerosterBuilds4 жыл бұрын
>.> I bring 2/3 of my army as ranged, as green skins, and I have a pretty good win rate (80% I would say). (but I normally only play when unit caps are turned off because of my army comp.)
@Mithguar4 жыл бұрын
they can tell this to my Ikit Claw army full of ratling gunners who can obliterate any infantry that tries to get close and just melts them. Supreme firepower is what you need. sure some crossbows and guns won't be enough but ratling gunners have just enough dakka to make it work xD
@IFY0USEEKAY4 жыл бұрын
Mega ranged works quite well against the AI. It's probably where people start using them, mayhaps on campaign ...
@TheNzFox4 жыл бұрын
yeah, you use a few elite blockers like a LL with regen or with campaign only items and your ranged never get touched so people start bringing more
@hentaioverwhelming4 жыл бұрын
@@TheNzFox Or you play as Skaven with Ikit Claw, 3 warplock engineers, and the rest of the army stacked with LOTS of ratling gunners, 2-3 jezails, and 2-3 catapults and deploy in a square-like checkerbox formation emphasizing depth instead of width. I've generally outranged even elven archers with my ratling gunners mostly because of the warplock engineers.
@jimmybobby94004 жыл бұрын
Especially because on campaign you have to fight another battle. Ranged units replenish their ammo after each battle. Infantry take time to replenish their health. In Multi Player it's all about that W.
@Aethgeir4 жыл бұрын
Yeah, I mostly just play campaign and am not much into multiplayer. Watching this series is like watching my play-style being described in detail! :P Campaign really trains you to do all the wrong things in multiplayer, especially against people who have been playing and evolving with the multiplayer meta.
@andrewparker50964 жыл бұрын
@@Aethgeir He does describe a few tricks that have helped me in campaign. Like staggering infantry and making gaps for flanking. Means I come out better off in more difficult battles. More important though is the fund limitation on multiplayer that doesn't need to apply in campaign.
@raeking81514 жыл бұрын
Zerkovich : *talks about how bad empire units are and proceeds to replace an army and buys.... war wagons ??*
@Badbentham4 жыл бұрын
Just watched a video by Legend: Alot of ranting about how redundant Giants of all kinds and colors are in campaigns. However, he also mentions that about nearly any unit has at least some specific purpose. With two exceptions: Bloated Corpses ( only resurrect them when you obviously have no other choice...) , and yes, even worse: War Wagons. ;) And then he starts to talk how the latter might be at least a "counter" to the former.... :P
@gabrielmontenegro94764 жыл бұрын
@@Badbentham Yep. Just drive the wagons into the bloated corpse.
@Nope-en9bo4 жыл бұрын
Badbentham I can’t count how many times I’ve been saved by bloated corpses. I use one to destroy 3 units of melee infantry (one time I fuckin destroyed 3 units of Phoenix Guards. fuck you Tyrion). War Wagons on the other hand...
@kubaGR83 жыл бұрын
@@Nope-en9bo Corpses have a lot of burst damage, but no sustain Wagons are the complete opposite. They have a fuckton of ammo, but only about 5 dudes firing at once.
@euromanijak4 жыл бұрын
Meanwhile in campaign. How many missiles do you need? Yes!
@_Meriwether4 жыл бұрын
So Zerk, are you saying my Dawi campaign army comprised of a Lord, Master Engineer, x2 Grudge Thrower, x2 Flame Cannon, x2 Bolt Thrower, x4 Irondrakes, x2 Irondrakes w/ Trollhammer torps, x2 Thunderers, x2 Rangers w/ Great Weapons and x2 Ironbreakers is too much ranged? **Cries in Dawi**
@aname8484 жыл бұрын
Meriwether you can never have too many grudge throwers. How else will you settle those grudges?
@jarrodbright52314 жыл бұрын
It's a perfectly fine campaign army. It's just not a good approach in multiplayer or even custom battles against the AI
@datuputi7774 жыл бұрын
@@jarrodbright5231 You sure? that's to expensive for an mp battle but if your willing lets limit your fund in mp way but this guy bring his campaign army. imo he might wipe the floor with your corpse without even touching the mouse by just corner camping. I'll let you into something your mp playstyle won't work on a head to head campaign.
@TheManofthecross4 жыл бұрын
@@datuputi777 or against ai improving mods either then you will have no choice but to bring the campaign army to the fight.
@jarrodbright52314 жыл бұрын
@@datuputi777 if he wants to play that against my late game campaign doom stacks I'm sure I'd wipe the floor with him but that's irrelevant since multiplayer armies are funds limited and I'm sure my 18 star dragon campaign doom stack will be even higher cost than his army. It's completely irrelevant though. My point is using that high a percentage of ranged units in multiplayer or even a custom battle against the AI where there are equal funds on both sides is going to get you flanked and beaten.
@MrDorkbot4 жыл бұрын
You're telling me I shouldn't bring 5 helstorm rocket batteries? That's heresy!
@Sevorsin4 жыл бұрын
One tip that helped me greatly in shogun 2 was "if you attack you can control the fight if you defend you react to the fight "
@grandengineernathan4 жыл бұрын
Everyone: everything can disrupt your missiles Me: laughs in lore of light
@napke85714 жыл бұрын
Hehe grapjas we say in the Netherlands. I play Empire a lot, you can perfectely make a well balanced army that blows half an oponent from the field even before melee combat starts. It is entirely on you what your style of playing is and wath kind if oponent there is. But in general Empire, High Elves, Wood Elves and Dwarves can bring devestating missile armies to the field.
@Atercor-kx8hs4 жыл бұрын
*confused Noctilus doomstack noises* Jokes aside tho, this is actually a pretty good point. I used to suffer from this mistake horribly during my early days of playing.
@acheron164 жыл бұрын
When CA makes high level AI use less melee cheats, then the bridge between Singleplayer and Multiplayer will be closer. As it stands, Singleplayer heavily punishes melee, with ridiculous shit like Empire Archers winning in melee against Dire Wolves in 1v1.
@randomlygeneratedname4 жыл бұрын
Or how skinks can take out depth guard in harder difficulty
@tonyfranksland4284 жыл бұрын
Yea so in single player we can play more missile unit lol
@delivererofdarknessshoguno11334 жыл бұрын
A recording of a dialogue between a chaos chosen and an Empire spearman: -Hoh? You are charging me instead of routing, pathetic mortal? -I can't use all these cheat buffs that I get on legendary without getting closer.
@knavenformed94364 жыл бұрын
Do they cheat on normal too? I feel like my starting Dark Elf units are paper compared to the enemy mirror match.
@Nimer4204 жыл бұрын
@@knavenformed9436 I don't think so but it could very well just be LL buffs making theirs a bit beefier?
@DoM1B214 жыл бұрын
I find your lack of range...disturbing
@parthaprotimbarua6034 жыл бұрын
Are you from India or Bangladesh brother?
@DoM1B214 жыл бұрын
@@parthaprotimbarua603 India brother!
@fabioscordo96534 жыл бұрын
First of all i would like to thank you for the great contenent about warhammer, it really helped me a lot understanding some key mechanics of the online battle. With that being said tho, don't you think it's a bit odd that in 2020 we still don't get to have a Matchmaking where noobs can play against eachother and not get completely overwhelmed by pros?
@Zerkovich4 жыл бұрын
Yup! They definitely need better match making. And thanks!
@cptcatnip63674 жыл бұрын
The Gobbo King once said in one of his older streams that a good rule of thumb is to bring about 3 infantry for every missle unit u bring. so lets say i bring a canon as empire vs bretonia, i need about 2 spears to protect in the back (vs cav and skirmishers) and about 1 unit to hold back if the frontline trys to break through. deciding what you need the most depends on your enemy faction. if you play against a mobile faction 2 spears in the back and 1 unit for the frontline and vice versa for a less mobile enemy. edit: formating and flashing out the example.
@bubbasbigblast85634 жыл бұрын
That's not affordable: it's better to send one unit back from the frontline than to keep two units guarding one in the back. It's all about having an onion, really: you want as many defensive layers as you can, so long as they can still support each-other. That way, the enemy has to run a long way while being exposed to 100% fire (which you won't get when your units obstruct them.)
@tomaszjackowski19814 жыл бұрын
I have around 100 hours in TW2 and mostly play single player and still learn new things from your videos. Thank you very much, this makes my campaign battles easier.
@OniGanon4 жыл бұрын
His videos are for online multiplayer battles. Campaign is a very different environment, where ranged units are much more valuable than normal. It's perfectly fine for a Campaign army to have something like 5-8 ranged units.
@akshayjb82054 жыл бұрын
I can clearly hear the orks shouting "MORE DAKKA !!!"
@therealdezza904 жыл бұрын
The one time KZbin Recommendation was on point. Two seconds uptime of the Video.
@samuvasc4 жыл бұрын
Zerkovich I would love to see a guide by you on "High dificulty Siege attack guide: Tips and tricks, optimised army comps, cheesy tatics and other ways to overcome overwhelmed odds when attacking" as Siege attacks are a huge part of the campaign and unfortunately one of the worst parts of it.
@alpharius77554 жыл бұрын
samuvasc if you want cheese go to legend of total war and search how to not suck at sieges, basically you will be able to overcome anything
@samuvasc4 жыл бұрын
@@alpharius7755 Thank you dude, will look into it. Have my 'like'.
@calebcampbell92804 жыл бұрын
For most factions you just need something that can destroy missile towers and then sieges are hilariously easy. The AI never goes on the offensive so you can methodically clean the walls with localized missile superiority, flying units, and/or certain spells. From there you can walk in and clean up the stragglers without much issue.
@isitnotwrittenthat1680 Жыл бұрын
I know I'm late, but my solution to sieges with beasts has been minotaurs, upgrading to shatterstone from my camp early
@zechariahsteiger43254 жыл бұрын
"doesn't have enough time to protect his ranged units" obviously hasn't heard of the Cheese master Legend
@tonyfranksland4284 жыл бұрын
Nah Legend knows Single player campaign, but this is multiplay battle
@zechariahsteiger43254 жыл бұрын
@@tonyfranksland428 True, I'd forgotten that
@tonyfranksland4284 жыл бұрын
Basically in single player Ai got cheat so melee is not a great option to play, but missile units doesn't care about enemy cheats, thus Ai is not smart enough to focus on certain missile unit, but on the other hand the real player will focus on killing missile unit first.
@tonyfranksland4284 жыл бұрын
So why that is not a cheat lol they had various way to make harder difficulty actually hard, but instead they give ai more buff than player lol
@zechariahsteiger43254 жыл бұрын
@@andre12388 indeed, I was talking in the context of Legendary difficulty
@SnlDrako4 жыл бұрын
"Try bringing less missile units" *Looks at his Vampire Counts army* *sad n00b noises*
@MustbeTheBassest4 жыл бұрын
Wow, such good points at the end! Those different match-ups really give you a chance to use units you otherwise wouldn't want.
@Azrael79a4 жыл бұрын
I like ranged units that are also really strong in melee, like steam tanks and dinosaurs with cannons on their backs lol.
@fauxgoose33844 жыл бұрын
I've always found that missiles follow the rule of diminishing returns; the more you have, the less you get. I can't count the times that just three, *three* missile units have absolutely wrecked my army. You don't need lots of missiles, you just need to manage them and protect them effectively. Missile units are really, *really* good in Warhammer. Some of the more ranged-focused factions can dish out 3000 damage in a single volley (in other words, 1/3 of a Stegadon in a single volley). Giving your missile units the time to fire and acquire the most value (use all their ammunition) is far more important and effective than spamming missile and hoping to shoot everything to death before they get to you because that just doesn't work. For MP, of course. Missile spam is really good against the AI because the AI hates to flank with infantry. And nice video Zerky.
@tex40964 жыл бұрын
I believe that has to do with things such as: lack of good targets, more to micro and less to defend.
@krell21303 жыл бұрын
@@tex4096 I'm gonna grab a Dr Pepper from the cooler, put it on my tab
@baka56264 жыл бұрын
Laughs in ikit claw
@chrisstanton704 жыл бұрын
lol on campaign i played skaven and made a stack consisting of Ikit Claw, Warlock Eng, 2x clan rats(stands behind ranged), 2x Grinders(guards the flanks), 1x doomflayer, 1x doomwheel, 4x rattling gun(front line), 2x jezzales, 3x warpfire cannons, 3x catapults I know its campaign but its still fun watching the mayhem lol. My worst enemy is me not seeing a mild slope that my rattling guns cant shoot over
@auroraourania71614 жыл бұрын
This is part of why I like Hogh Elves. With Lothern Sea Guard, your protection is also a ranged unit. Not like you can bring enough spearmen to protect more than one or two ranged units. Just add a couple silver helms to smash whatever attacks the LSG and you can easily bring 7+ ranged units and get good value out of them. At least against factions whose infantry isn't powerful enough to smash through spearmen super quickly. Teclis is good for those kinds of builds too since he can net stuff in place if it gets past your defenses. Plus, if you bring a sister or two, his kindleflame will mean that they'll annihilate basically anything that lacks silver shields or better during that net. Sisters are also not bad at defending themselves against stuff like zombie or clan rat summons.
@tex40964 жыл бұрын
This is not true, when using Lothern Seaguard to defend your front and rear they will almost never get value. You pay for all 20 arrows and you will only get to fire about three of them before you get stuck in melee. A very poor trade considering their lackluster melee stats.
@motog42214 жыл бұрын
Lothern sea guard with shields behind pheonix guard works well. They support with arrows where possible, and with spears when necessary. They can refuse the flanks or advance through breaches to find the enemy flank or rear. They can resist a cavalry charge and go toe to toe with monsterous infantry.
@jarrodbright52314 жыл бұрын
That's... very expensive for multiplayer. Phoenix Guard are 1400 each, Sea Guard with Shields are 750 each. That's either a very small battle line (getting flanked easily) or an army with nothing else in it (again getting flanked easily). Phoenix Guard are really bad when they get flanked because they won't be braced to negate charge bonuses.
@RoulicisThe4 жыл бұрын
@@jarrodbright5231 Yeah, for the same price you could bring 2 greatswords + 2 crossbows with the empire, and elves lacking HP I'm not sure they could win a 2v1 battle, even with their great stats and martial prowess
@juliuspavilovskis48624 жыл бұрын
*laughs in dwarven armor and leadership*
@lebigfrog20794 жыл бұрын
Laughs in throwing axe and higher mobility
@Megaman88803 жыл бұрын
Thank you Zerk for making these noob videos. You've been a huge help for me.
@lachlanmckinnie14064 жыл бұрын
"You fucking sausage." I'm stealing that.
@thekillertaco54324 жыл бұрын
*looks at my vampirates army with lord, 5 depth guard, 4 mortars, 8 gunnery mobs and 2 necrofex* There is a reason I don't leave the campaign
@jsven007 Жыл бұрын
Superb work on this video series Zerkovich!! I have followed and watched your whole series and you do a phenomenal job!!
@warhammerguy4 жыл бұрын
Zerkovich: Dont bring to many ranged units! LegendofTotalWar: *Make 20 stack missile armies!*
@Zerkovich4 жыл бұрын
Not in Multiplayer you won't. Hoorah for unit caps.
@jasperzanovich25044 жыл бұрын
I usually have 6 ranged units in my army but that is in campaign with a full 20 unit army. The rules for PvP are very different from PvE in pretty much every game.
@RoulicisThe4 жыл бұрын
limited fundings makes bringing a full stacked army pretty difficult to do. How we should interpret this is more like this : I usually balance my army at (6/20)*100 = 30% missile units
@xenonchikmaxxx4 жыл бұрын
cmon for campaign you can have 16 ranged units and it would be ok
@ephemispriest80694 жыл бұрын
D-did he just call me a sausage?
@spartaxjp50734 жыл бұрын
A FUkkin Sausage!!! (Ramsey bolton meme)
@babyspine4 жыл бұрын
this is the best warhammer 2 channel for guides and your editing is pretty damn good as well. I will have to apply these tactics to my gameplay and head online to battle!!!
@chickendrawsdogs33434 жыл бұрын
Making the enemies fight in the shade!!!
@krackerface3 жыл бұрын
Im brand new to this series of games i fell in love hard and i am so grateful for your vids im admittedly terrible at the game atm but just the few tips ive seen from you have helped tremendously all that to say thanks for the vids
@CharCole4 жыл бұрын
Turning the camera to the horde of orks, I was just in that Bretonians mindset and just thought "Oh no..."
@czechmeoutbabe19974 жыл бұрын
I feel so called out by this video even though I’ve been playing total war for years, decades maybe. Guess I learned these habits from campaign and never really changed.
@lachlanmckinnie14064 жыл бұрын
I'm the same. I started with the original Rome: Total War, so I've still got some habits stuck from that and Medieval 2. And in RTS games I've always been fond of turtling strategies, so defensive is almost like a default for me with most factions. Though I do it less with Warhammer, as Vampire Counts are my favourite faction.
@indigo78983 жыл бұрын
Having melee in campaign is just frustrating You literally click on an enemy and the unit will instantly react to it, its just not fun
@Fischdosepremium4 жыл бұрын
*cries in vampire coast*
@megaplexXxHD4 жыл бұрын
2:21 in all my years of total war ive never seen such a smooth arrow drawing :O
@andrewgodly57394 жыл бұрын
Well ranged units are good for preserving your army. Since online matches are all about maximizing damage output and disregarding unit survivability ranged units aren't that great. The only way to get a true strategic experience is to play campaign because you have a reason to preserve your army, it's more like reality. In campaign mode you can lose a battle but still win the war, retreating is a valid option. While in online battles all that matters is winning the battle
@Zerkovich4 жыл бұрын
The battle ai is nowhere near reality. It's senseless charging for the most part. Playing another person is the way battles should be played.
@TheGreatUnwashedThing4 жыл бұрын
@@Zerkovich I've been playing Total War exclusively single player since the first Rome and TBH its been a running problem with the series that the single player campaign rapidly becomes more like a Grand Strategy game through mass auto-resolving because the alternative is endlessly repitive battles with a fairly stupid AI. Which was fine in the more historical Total War games but it feels significantly less satisfying in Warhammer and to a lesser extent Attila.
@tex40964 жыл бұрын
Spamming 20 Stegosaurs, ah yes. The true strategic realism.
@guppyitsallgood4 жыл бұрын
Online matches aren't all about maximising damage and disregarding survivability, if it was people would run frontline sisters of slaughter or shades with great weapons. But generally, they don't. People will run line infantry, with 1 or 2 elite infantry backing up, one unit of witch elves because rampage is a scalpel that wins matches. Multiplayer is all about maximising your chances of success, being efficient with your funds, and winning at all costs generally takes you pretty close to losing from leadership penalties. If you don't preserve your army as best you can, you're probably throwing units away that could clutch you a lategame victory. A multiplayer battle is all about balanced unit choices to tackle a variety of potential threats. Cheese simply isn't that viable, unlike campaign which is wildly unrealistic because the ai has no concept of recruiting or countering a faction.
@KhanBloodBowl4 жыл бұрын
HELL YES!! Im so grateful that you make such videos for noobs! Im total Total War Warhammer noob, I want to play rating battles and I can’t find normal videos for beginners on Warhammer. Every my fucking battle is disaster, i lose probably 25 of 30 games. Thank you for such vid
@andrewroland74364 жыл бұрын
Don't you dare call me a sausage, sir! I'm definitely a hot dog!
@TheRealStoneyGames4 жыл бұрын
i think these videos are great bc i dont get to play multiplayer so its nice to see how different they are. bc in campaign if you bring too many melee troops you are basically guaranteed to lose (bc AI cheats) so missile spam + distraction ends up being the best way to play most factions (any with decent ranged anyway). take the skaven doomstack for example, the only melee troops are either 4 hellpits or doomwheels and the rest arty and missiles so that definitely explains the fondness for missiles a lot of "noobs" have
@WolfA44 жыл бұрын
You'll never get me to give up my Ratling guns and Jezzails!
@omganotherun4 жыл бұрын
"Too many missiles" - LegendofTotalWar would like to know your location.
@FifinatorKlon4 жыл бұрын
"Always use protection" Oh, had I known this a bit over a year ago lol
@jklas45914 жыл бұрын
Hundreds of hours in Rome, hundreds of hours of Medieval, hundreds of hours of Empire, hundreds of hours of Shogun 2, hundreds of hours in Warhammer 1... Could you please make a video of a noob mistake I am NOT making?
@silentbutterfly50364 жыл бұрын
Legendoftotalwar: Hold my beer. *doomstack of 19 missile units
@Zerkovich4 жыл бұрын
This isn't Campaign yo.
@Draffut20034 жыл бұрын
How many waywatchers can I buy for 12,400?
@madness..3449 Жыл бұрын
Before 10:25: "What in Heaven's name are you talking about? Me, the proud vampirate player, shouldn't sit there, showering landlubbers in lead?! How dare yarrr!!!" After 10:25: "OK...Guess you're not gotta go feeding the fishes just yet..."
@miclo200114 жыл бұрын
“I ask no questions. I tell no lies. I got big missile units, and all of them died...”
@MrDioXIII4 жыл бұрын
Less static ranged, more protection and skirmish units. Got it. *Cries in Dawi*
@RoulicisThe4 жыл бұрын
Don't worry dwarf friend, you got rangers to play with ^^
@raikaria30904 жыл бұрын
Worth noting that generally stationary; infantry missiles counter Skirmishers, since they usually outrange and outdamage. Especially things like Shielded Darkshards.
@nopens2 жыл бұрын
Than you, i keep struggling with mid to late game empire armies. I just like steampunk guns and artillery shoot hordes too much to stop recruiting them.
@SirTimbo4 жыл бұрын
the army slot has value all its own as well since most multiplayer games are only allotted a 20 stack anyways, the army slot value also increases as funds increase/decrease along with it, like bringing 10-12 skavenslaves would be pretty cheap it is still a pretty big investment into army slots, leaving only 7 after your lord.
@NoOne-dz8mf4 жыл бұрын
It's a great job, as always.
@thebiggun66634 жыл бұрын
But what about units like the free company or Lothern sea guard?
@ktvindicare4 жыл бұрын
Lothern Sea Guard are pretty expensive, (as are all High Elf units) if you bring too many of them you won't have any money for much else. As for Free Company, I'm not sure, I don't play much Empire myself but I rarely see them. They're basically bad infantry (slightly worse than Boyz or Swordsman) but who can deal a decent amount of missile damage if you leave them alone. Still, being melee units, I don't see them getting to just fire unharassed much in a typical battle unless you're severely outnumbering your enemy.
@RoulicisThe4 жыл бұрын
Militians aren't that bad in the campaign, but in multiplayer... They're just meh : no shields, not great stats and even though they got some missile damage the range is simply too short. The only way to get reliable value is to have them shoot from the flanks... So you're basically taking a melee unit out of your frontline to try and do damage that even a basic archer would outcompete >
@Guaccc4 жыл бұрын
You still want those units firing at range where they generate the most value, only having them fight in melee when they have no ammo or when there is no other option(much better if there is).
@tex40964 жыл бұрын
Still no, everyone of them will only be able to fire one volley. Not worth it.
@RoulicisThe4 жыл бұрын
And they're worse than regular swordsmen in melee while having no shield to tank a bit of missile fire. You get better value out of swordsmen than militians
@dannyavarice4 жыл бұрын
That's one thing I never thought. I didn't think the Empire was a noob friendly faction. Through this video I was thinking, "Why would defensive noobs EVER pick Empire? Go with Dwarves." Even their cheaper infantry have the sustain you need. You run more of the risk of being out maneuvered, but your Imperial handgunners aren't gonna outrun Rat Ogres or Cav anyway. Really good advice in this video. Magic and Missiles take a bit to get used to and noobs bringing a lot of either won't do them any favors until they learn to properly defend and micro those units.
@iforgotmyname16694 жыл бұрын
Wait, my 20 stack of necrosphinx colossus isn't a good multilayer army? But it works so well in campaign.
@thehistorians52314 жыл бұрын
its a good army...but its way too expensive 1 necro costs 1900 you only have 12400 so....
@MrRoboticeyes Жыл бұрын
This explain why I have so much trouble just to capture grunburg against those seccesionist. I'm sorry Karl Franz, I will try to be better.
@justrobin81554 жыл бұрын
Thank you, Uncle Zerk. Every video makes me slightly less garbage.
@hamaru76424 жыл бұрын
It's very interesting to see how different campaign and multiplayer is 🤔 in the campaign ranged units are the best, because the AI does not care about losses and charges right into you. That's why IMHO the Lothern Sea guard with shields is the best infantry in the campaign: Its a good ranged infantry, it's okish in melee and isn't to expensive. That's why my best army consists of 16 Lothern Sea Guards/shields, 2 Phoenixes (sometimes dragons) , 1 eagle claw and Tyrion.
@jarrodbright52314 жыл бұрын
Try using Sisters of Averlorn instead. They're basically better Sea Guard at the same upkeep cost
@hippegast124 жыл бұрын
@@jarrodbright5231 sisters are DLC not everyone has them.
@hamaru76424 жыл бұрын
@@hippegast12Sadly I don't have the DLC otherwise I would use them.
@hippegast124 жыл бұрын
@@hamaru7642 just wait for summer sales on steam. Dlc gets pretty cheap most times
@zackc33683 жыл бұрын
"You fucking sausage" LOVE that insult :D
@570y3n4 жыл бұрын
I gave up multiplayer because I never won a single battle. This is quite possibly the reason. I'm a Total War Sausage for sure. I love my Tomb Queen.
@sirmitri66664 жыл бұрын
One of my best of High elves were 4 archer, 4 sea guard. 4 spearman an 2 white lions of grace, and it destroy everything.
@KartarNighthawk3 жыл бұрын
Another possible solution: bring hybrid units. Lothern Seaguard, Free Company Militia, even "decent melee combatant," units like Orc Arrer Boyz and Marauder Hunters, can all protect themselves to a large extent.
@srdjan4553 жыл бұрын
Zerkovick: fucking low tier skaven Melee units Legendoftotalwar: Don't bother with high tier skaven Melee units, you get more value from the low tiers I'm confused
@toversnoleu87694 жыл бұрын
But, but, but Jezzails and Ratling gunz…!!!
@lunariclunestra83352 жыл бұрын
Oh wow I did that noob mistake. But I learned it from Rome Total War II. I used to have an army with 10 phalax and 10 rangeds, put them all in a corner so the enemy runs at a wall of spear, can't flank and my missle units just chew away the frontline. Worked like a charm. But wow TW Warhammer is so different.
@romanatorx39494 жыл бұрын
"you fucking sausage" - is that a compliment?
@KarimBellot4 жыл бұрын
the thing im noticing is I am bringing "bad habits" from older TW series. Magic is one thing that I was often like "wtf was that about". And don't even get me started on monsters and flying units xD but its good, makes me feel like im re-learning to play TW.
@damjanjelic49704 жыл бұрын
9:41 "Fewer.." - Stannis Baratheon, Lord of grammar
@SKILL3RS1014 жыл бұрын
As others have said, this comes from campaign. I don't play multiplayer very often at all (just don't enjoy it) but in campaign ranged units are far more efficient for the losses that they take. Swordmasters might kill more than your archers, sure, but they'll also take a lot longer to replenish afterwards. A ranged unit operating well takes minimal casualties, whereas a melee one is bound to take damage. If it was just a single battle, then it wouldn't matter, but in the campaign due to replenishment, it can have an impact. That, and on higher difficulties the AI cheats like mad, which just makes all melee fights completely useless.
@sindra3094 жыл бұрын
*laughs in Lothern Sea guard*
@jarrodbright52314 жыл бұрын
One point that is kind of missing from this video is that ranged units that can defend themselves are a little bit less vulnerable, but you're still picking those Sea Guard or Rangers to shoot not to fight in melee because you didn't remember to bring/deploy protection for them. You might not need as much protection since they can assist with that role but you still want them shooting as much as possible. I did the math on my usual ranged package and it's a little under 20% of my army but half of them can defend themselves meaning I need a little bit less protection than I otherwise would to keep them firing profitably.
@icewindofchange4 жыл бұрын
Its so happened in campaign, that after a huge battle with chaos mostly my ranged survived. Next battle, with a weakened chaos I had to play with 70% ranged units. It was a hell of a battle
@Galdenberry_Lamphuck4 жыл бұрын
You need a staunch line of spears for your proud people
@WurstWasser6174 жыл бұрын
Legend wants a word
@1chefadam3 жыл бұрын
One of the best days in your life....when TW2 finally “clicks” one day while you’re playing
@HistoricalWeapons4 жыл бұрын
I miss Rome 2 I could just spam horse archers
@spikegarzilla5864 жыл бұрын
13 noobs didn't like being called out for their excessive ranged
@Average.Enjoyer5554 жыл бұрын
archer spam is really strong. Put them in checkerboard formation and you're set.
@abcdef-cs1jj3 жыл бұрын
I think the main problem why newer players are so defensive is because the game mechanically teaches them to be in singleplayer for two reasons: 1) Most of the time, the enemy will simply charge in your direction without much maneuvering, allowing you time to shoot them and maybe countercharge at the last second. 2) The mechanics of the game aren't really making offense a fun alternative. Yes, you can move your army up and keep your formation with some hassle, but you will have to order every single unit in your battleline to attack the enemy in front of them (instead of just telling the whole line to advance). The option to order a group of units to move forward and attack would be as welcome for TW as attack-move was for old school rts.
@ruugyaku53474 жыл бұрын
no no no no no, the problem is not all that proectile, the problem is to use hellstorm battery
@Changelingineveryway4 жыл бұрын
I don't need to worry about ranged stacking, you see, because my black ark corsairs have no problems whipping out a sword
@xyzen96734 жыл бұрын
Laughs in vampire counts. What are ranged units? *Cries in vampire counts*
@mattscott47924 жыл бұрын
The lesson I learned from this: The Seahawks really need to spend more money on the O-Line to protect Russell Wilson.
@ImperatorTrajun4 жыл бұрын
First faction I played as is von Carstein, I quickly figured out that skeleton spamming is viable until you conquer most of the empire and can move onto Grave Guards and Cairn wraiths