I understand the secret level is accessed in Underhalls by a secret panel in a monster closet outside the red key building - but I wonder how anyone was supposed to find that? There doesn't seem to be any design language or telegraphing pointing a player to it at all.
@ThatNukemGuy7 ай бұрын
Access to both is silly. They're both random walls that you have to click, which 99% of people would miss.
@ThommyofThenn7 ай бұрын
And accidentally inputting cheats o my goodness😂
@Mike1064ab7 ай бұрын
Isn’t that the whole point of it being “secret”? That way you have to try and find it.
@ThommyofThenn7 ай бұрын
@@Mike1064ab hey Mike, that is a good point. There's a distinction between "fun secret you can find if you have a curious mind and realise when the designer is having a bit of fun," and then "this is so randomly placed and illogical that I wonder if the designer was having mental health issues while making this"
@romerogoon7 ай бұрын
@@Mike1064ab it's a pretty hardcore way of looking at it. The design choices taken through the mainline Doom games generally point to something being a bit off - a misaligned texture, a light shining on a wall, an odd coloured lamp in a series of them etc - that Underhalls exit is just an rando wall that happens to have a "use" functionality attached to it.
@TapathyWR7 ай бұрын
This port was a little bit rough, extremely vanilla, but as a kid the appeal of split screen Doom with my brothers was too good to pass up
@lancebaylis31697 ай бұрын
It having built-in multiplayer, including co-op, on one copy of the game and one screen makes it pretty cool.
@TapathyWR6 ай бұрын
@@lancebaylis3169 Yeah, especially at the time. In the early 2000's? Split-Screen Doom wasn't a thing. You either had multiple screens or you were playing alone.
@valkiriforce7 ай бұрын
It's funny accidentally activating god mode - it's even funnier hearing the mooing cyberdemon every time it happens.
@CptJistuce7 ай бұрын
This man gets it!
@OblivionWalkerVerified7 ай бұрын
When I first accidentally inputted cheats I was like “I don’t remember a cyberdemon being here”
@RidleyPhantom7 ай бұрын
Dude the accidental cheats was so annoying. The God mode cheat was done by holding Run and pressing Activate/Open repeatedly (like 4 times I think) So if you were humping a wall to find a secret and happened to be holding run, you would suddenly have God mode
@monkaWGiga6 ай бұрын
That's so silly I love it. What a weird weird decision.
@ClassicDOOM7 ай бұрын
Well done, nice job! And for the record, Sewers and Betray were made long ago by some young Doom fans. Much later they wound up working at Vicarious Visions, and hid the levels in the Xbox game, but just as personal mementos of their earliest mapping days. The levels were expected to stay hidden far longer, and weren't meant to be a part of regular gameplay.
@ThatNukemGuy7 ай бұрын
That's why I mentioned they were from the 1990s. I know Betray is a 95 wad. It's a very touching tribute... one that most people can skip I reckon 😅
@BusyMEOW7 ай бұрын
Doom 2 womps!
@Dark_Jaguar7 ай бұрын
@@ThatNukemGuy Agreed, and perhaps it would have been better for those secrets to "unlock" those wads from their own distinct menu instead of dumping every weapon in the game in the player's inventory before they even reach level 2.
@lancebaylis31697 ай бұрын
The OG X-Box Doom 3 itself is kind of interesting too. The levels have been streamlined from the PC version, and a co-op mode is included, both of which make it worth playing for me. Seeing how they altered the game is similar to seeing all the differences in console ports of the original Doom games. Also, the streamlined level design actually picks up the pace of Doom 3 a bit, bringing it a little bit more in line with the other games. But just a bit.
@ORLY9116 ай бұрын
Same, i played Xbox D3 first then PC later, I found the PC version a bit padded out in comparison.
@zerotheero7 ай бұрын
Sound pitching was in the original games up to v1.4 where the changes in the DMX API was unaccounted by the codebase, and thus unintentionally removed it from the game. Considering the console games don't use DMX, that's why it's back.
@ThatNukemGuy7 ай бұрын
I've mentioned that in another comment. This was the first time it showed up on console.
@LanHikariDS7 ай бұрын
I came to comment something similar, but I thought sound pitching was a random glitch introduced in Doom95
@zerotheero6 ай бұрын
@@ThatNukemGuy If that's the case, then yeah I still don't see random sound pitching as a net positive tbh. My experience with it in the Unity-wrapped port (pre-patch btw) isn't a good one, so I am glad when the post-patch added the option to disable it.
@BusyMEOW7 ай бұрын
I had both Doom 3 & ROE on Xbox and I loved that I could finally Doom and Doom 2 properly on console. I accidentally got god mode too by mashing the A +B buttons and wrote down all the combo's I could find, and speaking of accidental discoveries I found the first secret level by accident. I knew the map layout well and I don't know why I mashed the use button on that particular wall..
@matthewgagnon94267 ай бұрын
I had Doom 3 Collectors Edition with Doom 1 and 2 and played Doom 1/2 on that far more than I ever played Doom 3.
@SneakyGreninjaАй бұрын
Doom 1 & 2 in the collector's edition of Doom 3 was the only reason I bought it back in the day
@kalmtraveler7 ай бұрын
Always thought it was odd that this version wasn't more complete feature-wise since the OG Xbox itself was quite literally a Pentium III PC. I would have assumed (as a non-developer) that 'porting' it would have been trivial compared to other console ports since everything else was on entirely different architecture but as you said this was probably just a small side project so didn't really have much of a budget.
@Gator1597 ай бұрын
My friend gave me this game because he didn't want it anymore. Before that we put a lot of time into three player co-op and deathmatch with our one other friend. Up until a few years ago I still had this game I kept it at my parents house, until their house got robbed and most of my stuff went missing. Ever since then I've been a digital library person because I just don't care anymore
@arker19747 ай бұрын
The original Xbox version is my favorite version of classic doom very nostalgic for me it was the version I grew up with back in 2000s
@robo30077 ай бұрын
Loved this port, I remember playing classic Doom on Resurrection of Evil more than the actual expansion. Only issue I had was that when dying in co-op you lose all of your keys when respawning, meaning some of the Master Levels with key traps become impossible to complete as you can't go back to pick them up.
@8ullfrog7 ай бұрын
I've been in a doom rabbit hole lately, and this was a very pleasant stop on the line. Thank you for putting it out. I'm now curious about the Playstation port.
@FuelAirSparkTime7 ай бұрын
Daisy would approve
@spaztec82857 ай бұрын
1:55 although not official I used to play a homebrew port of doom on the ps2 during its lifespan, even had keyboard support
@ThommyofThenn7 ай бұрын
I actually never played this but it looks frankly a tad rough. Still I am fascinated by stuff like this, particularly design choices. Thanks for researching/extrapolating
@ThatNukemGuy7 ай бұрын
It's clear that it wasn't a priority for anyone making it but I'm glad they did it.
@Chris-cf1hs7 ай бұрын
I remember my first exposure to the original dooms, and what kick started my love for old school games was doom 3 for xbox 360. That version had doom 1 and 2 arcade.
@Scouter9536 ай бұрын
This was actually how I beat these games for the first time! I still have no earthly idea why we even had the Doom 3 steelbook, but I'm so glad we did.
@chazgoat7 ай бұрын
This is how I started playing doom, doom 3 resurrection of evil on original xbox and then skulltag a year later. good times.
@NexusSomnia6 ай бұрын
This was actually my first experience with Doom 1 and 2, me being 8 when Doom 3 came out. I think, being the first faithful port to consoles, this was integral to my getting more into the classic games.
@TargetRenegade6 ай бұрын
I actually have the steel book version of Doom 3 on Xbox. At the time I was absolutely blown away at how they managed to port it over.
@MidnightMechanic6 ай бұрын
I think the reason why the secret level brings you back to Hangar is to make sure not to break the level order in Ultimate Doom, since each episode and level is coded (e)x(m)x, adding another level to that would've broken the level order. Since 9 is the highest numerical number that's single digit, and zero would've been digitally nullified, it wouldn't be possible to code it as E1M10, since the number 1 would've been struck first, bringing you back to E1M1.
@zlf3777 ай бұрын
Which wad is the video's music from? It kicks ass !!❤
@KingKool20997 ай бұрын
I could SWEAR that the sound fx pitch-shifting was part of the original DOOM, depending on the version. I seem to remember the pitch-shifted sound when I played as a lad on a DOS computer. Are we totally sure about this?
@ThatNukemGuy7 ай бұрын
It was a feature in DOS Doom at 1.0 but was unintentionally disabled by update 1.4 of that game.. It was disabled in all the console ports upto the Xbox port, which is what I was saying. For console users its the first time it's a prominent feature.
@jwithington93477 ай бұрын
Thanks for doing this video, it's time I take my copies of doom 3 collectors edition and ressurection of evil off the shelf to play these again
@ThatNukemGuy7 ай бұрын
If nothing else you can enjoy The Shores of Hell which look suspiciously like the sky's of Phobos 😂
@jwithington93477 ай бұрын
@ThatNukemGuy I've been meaning to play these versions again I haven't been on the xbox versions since I was about 11. I've spent the last 20 years playing about a million molded versions of gz doom or the more up to date ps3 versions. These versions were my introduction to doom before psx doom became my favourite not long after
@CptJistuce7 ай бұрын
@jwithington9347 Makin' me feel old. I was about eleven when the original Doom released.
@jwithington93477 ай бұрын
@CptJistuce man it's scary how fast that times gone, my introduction to doom was I had just turned 11 and saw doom 3 was being released in pc gamer magazine. Not long after I was lucky enough that my sisters boyfriend lent me a copy of doom 3 collectors edition and that's where my introduction was to classic doom. Soon after I bought a copy of psx doom, it's been my favourite version ever since
@ErdrickHero7 ай бұрын
The VV levels ARE in BFG Edition on PC. But their triggers are retextured so as to not look like switches.
@GamingWithDrew7 ай бұрын
Great overview. Thanks for making this. I remember getting the Collector's Edition of Doom 3 on Xbox way back in the day so this was a nice nostalgic trip.
@Fuuntag5 ай бұрын
Keep it up mate, enjoying your work.
@marscaleb7 ай бұрын
Playing Doom on the original Xbox is hands-down the best way to play Doom I ever found, and the most faithful port that maintains the experience perfectly. Of course, I'm not talking about the version they released with Doom 3, but the homebrew port that I have on my modded Xbox. I've spent so many hours playing Doom there, because until someone made Chocolate Doom (and later Crispy Doom) there was simple no other way to do it that properly delivered the game with sensible controls.
@SomniaCE6 ай бұрын
These were my entryways to Doom back in the day! I was about 9 years old, watching videos on people getting scared playing Doom 3 and thinking it was the coolest looking game ever. After begging my grandparents for it, I discovered that the game crashed on their PC the moment the invasion started. Wouldn't be for another 1-2 years until I'd get the Xbox port and I was amazed to see all the classic Doom games there. Despite being so enamored with 3 I never really bothered to look into the originals so the change in tone and technology was a little jarring at first. Absolutely loved them though! Their presence in Doom 3 for the Xbox was a huge leap for me getting way into retro FPS games and along with classic webseries like AVGN helped foster a love for retro gaming. Its funny because even tho I grew up with the PS1, Doom's sprites seem waaaay older due to the lack of polygonal 3D. Wouldn't be until years later that I'd understand just how ahead of the curve the game was in 1993 to challenge even the PS1 and Saturn to get a priper conversion (tho PSX Doom remains my favorite non-sourceport version of classic Doom). Rambling now but man this video just excited me a ton! Brought back so many memories!!!
@MrPerson616 ай бұрын
This was the first way my brother and I got to experience the original DOOM games, as up to that point, the only levels we played were the first chapter of DOOM my father had gotten from the ShareWare floppies at his office
@DankRedditMemes6 ай бұрын
This version was actually the first version of the original DOOM games I've played
@ORLY9116 ай бұрын
How I first experienced the original Dooms, was a great time playing the heck out of that Doom 3 disc, with all 3 games! One of my most prized games in my collection. I miss steelbooks.
@Doom_master11227 ай бұрын
I'd still say that this was probably one of the only one still that are entirely complete compared to every modern port out there. Its an interesting port over all with how complete it is, yet incredibly bare bones. Its very much "here's doom, enjoy" mentality. However the additional 2 bonus levels felt like they wanted to do more considering the history of Betray and Sewers. I don't think modern ports of Classic Dooms are complete anymore. Modern ports of doom 2 after this have entirely butchered the Wolfenstein levels to be able to release in German markets. The SS soldier enemy is entirely removed, and the Nazi references are lost. The SS soldiers are replaced with Former Humans, which have entirely different AI and stats to them. SS soldiers fired aggressively at the player until stunned, making a room of them quite dangerous, as opposed to simple Former humans which fire once before walking around for a little. It sounds trivial to mention, but in the long run it makes the game incomplete compared to its original releases. Combine this with the changes in graphics like the Red Cross on health packs. An "original experience" of Classic Doom games are no longer possible in the modern market any more. Again, I know its mostly small stuff a lot of people probably wouldn't care about. And really it doesn't "hurt" the experience of them. It' just the original image is long gone.
@ultimatum18957 ай бұрын
I remember being thrown for a complete loop when I played this version because I grew up on the PSX DOOM and thought that was the original doom. Imagine my shock lmao
@cheater877 ай бұрын
I got Doom 3 CE JUST for these ports!
@RichterTheRat7 ай бұрын
This port was my introduction to Doom 1 and 2.
@mazda96246 ай бұрын
Fun fact: To date, the OG Xbox port of classic Doom is still the only way I've ever experienced that game. I've always loved that it felt super true to the original game, with the super low resolution and everything. I genuinely feel that the high resolution of future ports kinda changes the experience in a negative way. I know I'm crazy for feeling this way, but it's the truth. Back in the day, Resurrection of Evil was worth owning purely for being able to play Ultimate Doom + Doom 2 in a relatively good state on a console.
@Spectere7 ай бұрын
This is one of those versions of Doom that I really would like to get my hands on at some point. It's pretty fascinating. :D > "Randomized sound pitches." That was actually a feature in the original DOS version of Doom up until…1.4, I think? The DMX sound library's SFX play routine had an argument for pitch adjustment, which the original DOS version took advantage of. Fortunately or unfortunately (depending on your opinion), the updated version of DMX they switched to during Doom II's development changed around the parameters for that function, inserting a panning parameter before the pitch parameter. id didn't end up catching that (to be fair, library developers _really_ shouldn't break their APIs when adding new features!), so from that point forward randomized pitches were replaced by very slight randomized panning shifts. Some source ports have restored the original behavior, of course. > "The SSG is in the wrong slot." Internally the chainsaw is in slot 8 and the SSG is in slot 9. Not a huge deal when you're selecting weapons with the number row, but it sounds like Xbox Doom's weapon select just cycles through weapons via their internal ordering. Oof. :( It's a shame they didn't put in a special case for the SSG, as that would have made it much more intuitive.
@THEGOOD3606 ай бұрын
This was the first version I played of Doom. I'd play my older brother's copy of Doom 3 and get too scared after Mars City and play the original Doom instead. Still creeped me out in the hell levels though... I was only about 7 at the time though. Now Doom is one of my favorites series of games.
@azereptile91086 ай бұрын
I still have this doom 3 collector edition with doom 1 and 2 included, i buy him for doom 3 at the time but can play with 3 friends on a split screen was so cool
@TheStrayHALOMAN6 ай бұрын
This is one of my favorite versions because of the split screen. Had the best gamepad controls until the Bethesda version too.
@kaliek52816 ай бұрын
I actually do have a copy of this. WAAYYY back in the day, when this first came out I managed to snag a copy from Blockbuster during a sale they had (trade 2 pre-owned games get ANY pre-owned for $5, which was deducted from what theyd pay you for the 2 trade-ins). I traded in two crappy games worth like $10 and got the collectors Doom3 (which, mind you, had only been out a month and was still $45 pre-owned at that point) for $5. I miss BB...I used to abuse their sales like that all time XD
@mcdonkey5006 ай бұрын
This was the first version of Doom I owned myself. Play them more than I did Doom 3
@xellella42216 ай бұрын
I tried to buy the steelbook edition from gamestop when I was a teenager, picked out the box from the used shelf specifically to play the ports of the original games. They must've given me the wrong disc tho, because my version did not have the original games! We thought maybe we had to beat the base game to unlock it but nothing happened when we did.
@headman827 ай бұрын
Imagine playing this for the first time. You’re doing some wall humping to look for secrets and then all of a sudden you beat the level. Then you get to the exclusive secret levels and you’re very confused. That’s what I did
@HamanKarn5677 ай бұрын
I still have my steel case version all this time later. It still holds up imo.
@boilerhousegarage7 ай бұрын
Nice! I bought a second hand Xbox and a copy of Doom collector's edition purely to play this. I had Doom 3 on PC so the Xbox version seemed crap and I never bothered with it after seeing it. I just wanted to try out original Doom with a controller, however I'm pretty sure the medikits and stimpaks were altered to show pills, not the red cross for some reason 🤔
@Bozar0697 ай бұрын
I forgot about this. I play a homebrew port that lets you load wads.
@lancebaylis31697 ай бұрын
The cheat code thing is so annoying. They would have been better off placing them in a menu with toggle on/off ala Goldeneye, because it's really, really easy to accidentally trigger cheats, and frankly it makes these ports unplayable for me. I really appreciate that they were included, and the Master Levels being thrown in for Resurrection Of Evil was excellent, but being in the middle of a fire fight and accidentally switching on cheats is frustrating.
@zclary9237 ай бұрын
I actually Pre-Ordered my copy of the Limited Collector's edition back at launch and played the original DOOM and DOOM 2 way more than I ever really played DOOM 3. My younger brother and I played a ton of the co-op as well. I have the Limited Collector's Edition, the Standard Edition, and Resurrection of Evil all in my physical collection today. Speaking of DOOM 3, people forget how much of a technical fest it was getting that game onto the original Xbox. No way at that time was I affording a PC that could handle DOOM 3 so it was amazing for me that they got it running on the OG Xbox.
@thecheapgorilla1107 ай бұрын
Doom I and II on the original Xbox was my first experience with those games and the Doom series in general. Loved them. Didn't even bother playing III though. Sure, its different from the earlier titles, but I've only heard good things about it.
@mutecommercials7 ай бұрын
Oh man, I had resurrection of evil.
@cMARVEL3606 ай бұрын
I think thr first time I actually got to play the Original Doom was through the Xbox 360 Xbox Live Arcade port.
@nathanryan85557 ай бұрын
wow, how bizarre - i'm going back to play the ps1 version of doom as that's the version I grew up with and I always found the music and background sounds so ominous compared to the PC midi tracks, it really adds a layer of scare to the game...
@JunkyardBashSteve7 ай бұрын
As the years pass I learn more and more about the original Xbox and how unique and quirky it was and, frankly, it spoiled us with features that we took for granted. I wish I had one still.
@griffodagreat76466 ай бұрын
Hey awesome video, what track are you using throughout the video? Awesome track but i cant remember if where its from if its from doom.... haha. Ur the best :D
@littlewhisky49926 ай бұрын
Dude, you have got to hook us up with the BGM you use in your videos.
@2009lucho7 ай бұрын
I have only played all the original PC versions and the only console version i have ever played is the PS3 Doom Classic Complete which was almost perfect and i loved it
@patkelley82937 ай бұрын
I'm going to go pick it up. I played Doom 3 on PC but don't have it for OG Xbox.
@rofthebg785225 күн бұрын
Hey, I know people have already asked, but do you remember which WAD the music from 7:41 is from?
@slowpokegarcia63426 ай бұрын
I remember having this version
@joeabernathy54027 ай бұрын
I have this version in my collection.
@GuardianStriker7 ай бұрын
Something you forgot to note though. The cheats can only be implemented if you hold down the Sprint, which is your left trigger, and then button mash. It is still an annoying mechanic that I have accidentally activated cheats though. Why should I be forced to go slow? I'm Doomguy, damn it!
@UniqBlue6 ай бұрын
Honestly, I think I'll stick with the Updated Ports we have on Current Gen.
@superbeaner06 ай бұрын
i remember playing the fuck out of DOOM 1/2 that came with DOOM 3 special edition. I thought they were the best versions back then lol before that I only played on SNES-N64 DOOM
@christiangottsacker69327 ай бұрын
This was how i originally played doom. I started with thy flesh consumed for some reason. Good life lesson in that first map.
@BathSaltShaman6 ай бұрын
Ironic, Doom is one of my all time favorites and OG Xbox was my first console yet it’s the only port I’ve never played.
@mikemoss60456 ай бұрын
0:31 i see what you did there with map31.
@braddeicide7 ай бұрын
How the heck do they accidentally change the order of the guns
@Zedek7 ай бұрын
I thought PSX also had pitch changes... It has been some time though^^
@Ironicicle19907 ай бұрын
I played Doom 1 and 2 via Doomguy's old computer in Doom Eternal. Aren't those based on the Xbox versions?
@locust767 ай бұрын
4:17 I’m pretty sure the original DOS version had sound pitching…
@ThatNukemGuy7 ай бұрын
This was the first console port to implement it
@BigNateDoggOG6 ай бұрын
Now I can download these for free to play on emulator might have to check these out.
@luciennethesorceress6 ай бұрын
iirc this version's music is played back at a slower tempo... any insight into that?
@balss2487 ай бұрын
Drives me nuts they changed the SSG sounds
@John-nb6ep7 ай бұрын
8:00 or just buy the oom collection for xbox 360. It's about a million times better.
@LumbyMcGumby7 ай бұрын
I have doom 3 resurrection of evil can I play doom 1 and 2 from the menus? I never noticed it I gotta check it out
@MobCat_6 ай бұрын
One of the most sucky things is because of the lack of options / being a side project, This version of doom does not have multiplayer. doom 3, the game this is packed with has multiplayer and even xlive. Playing original doom and doom 2 on xlive would of been awesome.
@Plaidman867 ай бұрын
I bought Doom 3 limited edition just for classic Doom... Come at me!
@willissudweeks10507 ай бұрын
I always loved Doom 3
@eljaminlatour66337 ай бұрын
Also, Activision, the publisher of the game, claims that the skybox in Doom for Xbox is not a bug, he mistakenly statex that the events of Doom takes place in Mars, which is false. In episode 1, it takes place in the martian moon of Phobos. In episode 2, it takes place in Deimos hovering above hell, itself. In episode 3, you're in hell. In episode 4, you're in the outskirts of hell, or in some sort of purgatory.
@mattnova187 ай бұрын
i totally forgot about xbox doom. i have nearly every console doom, and somehow forgot about this one. i guess im looking for it this weekend! 😂
@GermanPeter7 ай бұрын
I thought the SNES port of Doom 1 had all the levels and monsters intact?
@ThatNukemGuy7 ай бұрын
It's missing 5 levels from the original 3 episodes. E1M6 , E2M2, E2M5, E2M7 and E3M5 didn't make it. Plus They Flesh Consumed.
@lancebaylis31697 ай бұрын
Its, ironically, by far the most complete of the original console ports though. This always amused me because around the time of those ports coming out I still had a SNES and while my friends could boast their PlayStation version was technically superior in every way, I had the card that my version of Doom more faithfully translated the PC version 😂😂 Good times
@Dark44Mod7 ай бұрын
If I remember correctly, SNES DooM was also missing most of the directional sprites for the monsters, so they all end up always facing the player and SNES DooM's shotgun is technically a rifle it only fires one pellet per shot. Though I could be wrong...
@jojo07537 ай бұрын
@@ThatNukemGuy It's also missing the Spectre - they're replaced with regular Pinkies.
@ClassicDOOM7 ай бұрын
@@lancebaylis3169 Yeah, the maps that appear in SNES Doom are _very_ faithful to their PC counterparts, unlike the mapsets in most other console ports back then. But the game itself has its own custom engine, providing similar but different gameplay than the PC original.
@EmeraldEyesEsoteric7 ай бұрын
No, Doom was originally a PC game, not an Xbox.
@ThatNukemGuy7 ай бұрын
This video is talking about the Xbox port of Doom...
@platinum-or3y7 ай бұрын
just got both of em on switch lol
@michaelwhitacre84997 ай бұрын
Split screen multiplayer
@marscaleb7 ай бұрын
I can't fathom al these various additions people have been putting into the ports of Doom. Who the hell are these people who actually work in a professional environment, but are making the most brain-dead adjustments that look like things a 12-year old made in three hours when they first got a doom editor in 1995? Pitch adjustment sounds like a good idea, but they have the most absurd values set. Using the chainsaw in Doom Classic complete (PS3) is the most perfect example of this. Colored lighting effects with highly-saturated colors that no artist would ever pick. Secret level that you find in the most obtuse ways that break the rules for level design, only to find the level itself is complete garbage with nukage floors everywhere. And lets not forget the Unity-powered "port" that completely removed the ending to Doom! And to top it all off, these are coming out in eras where people are making mods that are of the highest quality, producing full games in their own right of the highest caliber. But the people who get to make and sell the actual ports couldn't design their way out of a cardboard box.
@SullySadface7 ай бұрын
Huh, i wonder how a sourceport would handle that .wad
@evelin10067 ай бұрын
ZDoom based ports handle it just fine
@AgentLazarus6 ай бұрын
Last thing I remember, Doom was not free.. I don't know why you said that a few times, it costed money.
@ThatNukemGuy6 ай бұрын
"Doom 3"
@AgentLazarus6 ай бұрын
@@ThatNukemGuy You were saying free. Like the game did cost us at least 40 dollars it was not free.
@ThatNukemGuy6 ай бұрын
@@AgentLazarus That's called an accent
@AgentLazarus6 ай бұрын
@@ThatNukemGuy A free edition was never available unless downloaded through risky torrent p2p programs.
@MetalFacedGamer7 ай бұрын
The intro is a bit long
@preamstrikbiz07 ай бұрын
Can’t you also just play it on PS4 / PS5 / SWITCH of classic Doom and Doom II ? If you link a Bethesda account to it yol even be able to play some available wads including Sigil , Sigil II . I feel like that’s better then the Xbox versions of Doom(s)
@wolfgangfrost80437 ай бұрын
The fact that the cheat codes were often accidentality accessed by normal button presses that would be incurred through normal use of the controller? To me that indicates just how TRASH the OG Xbox Doom ports were.
@ThatNukemGuy7 ай бұрын
It more.indicates that they didn't really consider that when implementing the cheat menu. I wouldn't describe this port as trash.
@CptJistuce7 ай бұрын
You say trash, I say hilariously charming.
@davidrosario12156 ай бұрын
Stop Doom ,just stop . It's historically good . Not good good . The same way Altered Beast will never die ...just stop already
@Destroyah50007 ай бұрын
Of COURSE the extra level is called Sewers. ding*
@wtfsamusidk75747 ай бұрын
Civvie 11
@OblivionWalkerVerified7 ай бұрын
Sewer count 302
@cleverkitsune43027 ай бұрын
Hate that version of doom they messed up all the sounds and music everything sounds...off
@tabsntoot7 ай бұрын
Hehe I had this on doom 3. I even bought the resurrection one just for the master levels