How did I not know your channel was out here? Great stuff, much appreciate the effort and quality. Subbed!
@eponatoose3 жыл бұрын
Cheers! To be fair I only just started posting Unreal stuff :)
@eponatoose3 жыл бұрын
So you haven't missed much :)
@bumstudios8817 Жыл бұрын
any chance to get the alembic with materials into marvelous designer?
@paulcharisse7746 Жыл бұрын
Ever manged to get multiple uvs sets to import across Alembic?
@favyijomah1889 Жыл бұрын
THIS IS AWESOME AND EXTREMELY EASY TO FOLLOW...KUDOS!!
@eponatoose Жыл бұрын
Excellent! :)
@claudiaciancio9056 Жыл бұрын
Hey there, I'm currently working on my degree honours project and everytime I import my alembic to unreal it doesnt read the materials correctly. The naming conventions are there now but the materials havent been assigned correctly to the faces/mesh eventhough I spent time re-applying materials to my characters faces in maya like you showed. Any ideas?
@christiandebney1989 Жыл бұрын
I'm having problems bringing in an alembic (multiple objects aniamted) into unreal 5.2 that has multiple materials it noyl comes ni with one material and one object.
@eponatoose Жыл бұрын
I've hears 5.2 has changed things a bit! Let me look into and I'll come back with an answer!
@christiandebney1989 Жыл бұрын
@@eponatoose that would be awesome. Just so you know... My issue is: i built a character in character creator exported his animated ABC into 3dsmax and marvelous designer did my cloth sim, set up materials in 3dsmax. Then exported it all as an ABC into unreal 5.2 expecting to see a list of materials (cloth, hair, eyes, skin etc) which I was happy to sort out. But the abc is one object, theres no sub meshs (hair fur cloth etc). the animation is good but its jsut one material and one object.
@cliffhton31992 жыл бұрын
If I want to work this with textures, can I follow the same process?
@keithyakouboff87552 жыл бұрын
Hello... what if you have 6 textures sets from Substance Painter? There seems to be no way to assign these all to their respective pieces of the model using alembic.
@eponatoose2 жыл бұрын
ohhh interesting question I haven't encountered that! would have to look into it!
@keithyakouboff87552 жыл бұрын
@@eponatoose Okeedokee.
@sergeydet3004 Жыл бұрын
Спасибо, прекрасная леди! Очень полезный урок!
@jso19801980 Жыл бұрын
0:40 MEHH is the most accurate impersonation of unreal engine ive ever seen, theres so many errors
@eponatoose Жыл бұрын
Yeah there's errors but they all have errors I still like using it :)
@jso19801980 Жыл бұрын
@@eponatoose yes, the realtime rendering is great coming from maya, are you bothered by the lack of data-smith for maya to ue?
@eponatoose Жыл бұрын
@@jso19801980 soooooo good!
@jso19801980 Жыл бұрын
@@eponatoose what about lack of datasmith
@macs3d392 жыл бұрын
Hey, you are funny . You remind me of the wife of Gru in Dispicable Me. As a plain noob in terms of bringing MAYA animations into Unreal this hepls a lot. Thx! btw. hair looks awesome :)