@@JBOpie13 thank you, sir. I was just wondering about it!
@Murrlin272 жыл бұрын
6:40 Fine! You attack the darkness!
@ace942 Жыл бұрын
Never had a C64 (Had an Atari 800XL) but it is impressive that on such a small system they were able to create a very faithful recreation of Eye of the Beholder. Thanks for showing the game.
@BadManiac2 жыл бұрын
This is... I'm speechless. This is incredibly impressive. A single Megahertz and 0.064MB RAM and it does this! Hang on, let me pick my jaw up off the floor...
@rabarebra2 жыл бұрын
You do not realise that you can load another 64kb from a disk image, and another one, and another one, and another? What is so impressive?
@X1L32 жыл бұрын
@@rabarebra Where's yours?
@rabarebra2 жыл бұрын
@@X1L3 There.
@zacmussatt92672 жыл бұрын
An important thing to keep in mind is that 6502 architecture is vastly different than x86. That 1ish MHz clock cycle is used a lot differently. In a way it’s more efficient than say an 8088. Arguably the c64 is a more powerful machine that an 8088 running at I believe around 4mhz.
@demoman1596sh2 жыл бұрын
@@rabarebra Bitter for some reason?
@Riva10002 жыл бұрын
I started making games long time ago on 8bits, then Amiga, then 90s IBM PCs. I know all the tricks. But this, this is next level !
@Isoquant2 жыл бұрын
This is unbelievable! They went all out and created a modern retro masterpiece with full mouse support, 2 Mhz support, dual monitor support, lovingly crafted graphics and audio that max out the system's capabilities, and retains the full complexity of the original title... I'm speechless!
@david552002 ай бұрын
this game work in CGA on a IBM PC at 4,75 mhz. But yes, C64 version is very impressive.
@Virtualblueart Жыл бұрын
I love how people keep doing amazing things with my favourite old beige breadbin. I would think things like this would be impossible if I didn't see it here.
@cheater002 жыл бұрын
What an amazing port. Thank you very much for bringing this to our attention.
@YourXavier Жыл бұрын
3:35 That 3d turn is brilliant, considering the time.
@tubejay12 жыл бұрын
I never had a C64 or any Commodore, but I have to admit, the SID chip is freaking great. What a cool sounding chip. The raunchy distortion it produces is just so awesome and good sounding.
@retrobitstv2 жыл бұрын
Completely unrelated to the game but there are some great SID tunes still being made. LukHash recently released a full album for the C64 (it's also on Spotify, etc.) that's amazing! kzbin.infoQgIVV-Zjnbg
@st3ddyman2 жыл бұрын
That's an incredible achievement. It looks even more beautiful running on the C64.
@Charles_Bro-son Жыл бұрын
The more muted colour palette fits the dark sewers fantasy dungeon setting well.
@datriaxsondor5902 жыл бұрын
Wow. If this game had been made back in era, it would've blown people's minds, including my own. XD It looks incredible for the C64. Props to everyone involved with this. Very, very nicely done.
@archieil2 жыл бұрын
It'd cost $10k ;-)
@JustWasted3HoursHere2 жыл бұрын
It warms my heart, truly, to see so much love and attention being given to retro systems nowadays, from our beloved C64 to the Atari 2600 and everything in between. This includes both hardware and software! It shows how much of an impact these old systems had on us when we were kids. Now that we have money to spend and time to burn, many of us have decided to make - or buy - these games for our own gratification. Awesome!
@darkridearts2 жыл бұрын
I love it. Modern games are just not as interesting overall.
@fourthhorseman45312 жыл бұрын
That is hands down one of the most amazing things I've ever seen! I would not have thought a port of this quality possible. Amazing!
@charlesjmouse2 жыл бұрын
Speaking as a person of a certain age I have no nostalgia for the C=64 having not owned one BITD ...but I own one now because I am in to retro electronics and it has to be said development for this machine is more vibrant than any other platform - hence regular minor miracles like this. Very well done developers! (I'm finally going to have to build myself a cartridge solution it seems)
@lauraiss10272 жыл бұрын
The condition in which your monitors and console are and whole clean setup, is a sight to behold on it's own. Love when retro hardware is being looked after like that. Thank you!
@Damaniel32 жыл бұрын
This whole thing is pretty impressive, but that dual monitor C128 mode is super slick.
@darkridearts2 жыл бұрын
I was legitimately shocked when he got to that part 😅
@t0xcn2532 жыл бұрын
I'm SAYING
@space3022 жыл бұрын
I remember having a terrible outdated PC that could barely play anything anymore at that time, yet Eye Of the Beholder was running flawlessly on it, and had way more depth than I expected, I didn't even manage to finish it back then.
@luomotigre28032 жыл бұрын
Holy moly...Getting my C64 fixed, now! Was superfan of this on Amiga back in the days...and I actually think it looks better in this color palette + there is automap!
@YoreHistory Жыл бұрын
Just so absolutely stunning and nostalgic for this old Gen Xer to see his beloved C64 able to run a modern version of classic EOTB...what amazing work went into this.
@TheLastLineLive2 жыл бұрын
Wow, this is super impressive, visually and audibly it's amazing and that dual monitor feature is mind blowing for such an old system.
@bwgti2 жыл бұрын
Everyone in the comments saying how amazing this is seems like an overreaction. It is not. They have taken advantage of every c64/c128 trick and technique imaginable to produce a very, very nice version of this game. It’s the UI that gets me. This was always a huge shortcoming on the more involved c64 games. This version of the music is fantastic on the SID as well. Incredible work.
@t0xcn2532 жыл бұрын
Truly outstanding! With the addition of the second monitor map, I think this may really be the ideal way to play the game. Mind-blowing.
@kh23872 жыл бұрын
I remember spending weeks on EOTB 1 and 2. Such awesome games. That intro brings back memories :) Having the map on a second screen would have made it so much easier :P
@LeftoverBeefcake2 жыл бұрын
Since we have such awesome hardware add-ons available for the C64 now, it's wonderful that people are taking advantage of them like this. I hope this trend continues!
@mrr87022 жыл бұрын
my mouth dropped on the automap on the 2nd monitor, woooow! super cool :)
@ArttuTheCat2 жыл бұрын
I played EYE OF THE BEHOLDER a lot on my Amiga 500, and the Commodore 64 version of this game looks amazing 😺👍.
@m0nde2 жыл бұрын
Very thorough review, thanks for all of your work telling us about this amazing achievement. Super Mario Bros, Sonic and now this, I hope more ports like this come our way on the C64!
@robintst2 жыл бұрын
I am utterly blown away by the quality of this port. Gotta be honest, I think I like the overall visual presentation of this more than any of the originals.
@Szederp2 жыл бұрын
This is the first video I watch on your channel. (sry for my English I am Central Europe and I still live in Europe). Watching this video was a humbling experience. From one hand, as you mentioned, the amount of work done here is crazy, and on the other hand your video and humility also elevated my heart-rate. I am now 36 years old, I was around 7 when I got a C64. You know what? Well, you already know this but this system was fun not for so called "Gamers" ,as they are mentioned today, but it was enjoyed by the whole family. Back then I did not even know that a mouse existed for the C64, we used Datasette (magnetic tapes copied from tapes to tapes to tapes etc.). Thank you for this video. Keep this spirit alive. Greetings from Europe!
@scality43092 жыл бұрын
What country are you from if i may ask?
@shaolin952 жыл бұрын
The c64...such a legend. Insane what some can do with it
@bennewnham44972 жыл бұрын
I was there when it came out all those years ago. This game was amazing only bettered by the sequel. People have no idea how stunning this was in 1991 well before the era of VR and CoD. It was totally immersive.
@TheRememdium2 жыл бұрын
Oh man! Me and my older brother played this, II and III to bits when we were young and it was a game that stuck with me so many years later, easily a favorite among many. What better game to bring back to life. Imagine having that dual screen with the map back in the day, would have been considered cheating back then. Great work on the re-texturing and everything else to everyone who was involved in this. And great video.
@hooankee2 жыл бұрын
It looks like a 16 bits version. Amazing.😲
@ridiculous_gaming2 жыл бұрын
When I first ran Dungeon Master on my ST in 1987, it was simply jaw dropping. Running Eye of the Beholder, which was an Amiga favorite, is inconceivable to imagine running well on an earlier 8 bit.
@mbrochh822 жыл бұрын
this is one of my earliest childhood memories. I was watching my dad play and my job was to draw a mini map on paper while he traversed the dungeon.
@ZZKJ3962 жыл бұрын
This would have been a monster hit back in the day, when there were millions of C64s too... these guys would have been millionaires.
@EFreD-ed4ds2 жыл бұрын
Yes, because all the pirates from back in the day are also millionares.
@DanLekin2 жыл бұрын
@@EFreD-ed4ds It would have been a cartridge game - not so easy to copy.
@EFreD-ed4ds2 жыл бұрын
@@DanLekin What does that have to do with anything?
@DanLekin2 жыл бұрын
@@EFreD-ed4ds It would have been sold pretty good, even back then when everyone had pirated games. I also had (and still have) a C64 with only a few original games, but if this game would have been this good, I would have considered to buy it and I think many people would had back then.
@EFreD-ed4ds2 жыл бұрын
@@DanLekin It would not have made them millionaires though. Not by a long shot. A cartridge game may be harder to copy, but I don't see how they would manage to distribute it to a large enough market back in the eighties.
@gonzo39152 жыл бұрын
This is truly remarkable, thanks for the video good Sir.
@retrobitstv2 жыл бұрын
Glad you enjoyed it!
@matthewweng84832 жыл бұрын
Such a cool game. Westwood made some really cool stuff... I still play my PC version when I'm itching for a nostalgia fix.
@shanilmisra2 жыл бұрын
I cannot believe that I played this game on PC thirty years ago (yes thirty!!!) and even made a walkthrough for it back then. I see the walkthrough still survived (RIP to my hand-drawn maps though), and just reading it again after so many years made me smile. Back then a 'mouse' and the 'internet' were novelties, and it showed. Also I see the walkthrough has garbled characters, and even back then I must have used extended ASCII to draw lines and blocks and so on. Anyway, having owned a VIC-20 I am ASTOUNDED that this game has been released for C-64. Brings back so many fond memories both of the era of the home computer as well as the early days of PC games. Fast forwarding about 8 years through to Baldur's Gate, it shows how much the genre as well as PCs grew in such a short time. Long live this game and the fascination it brought me back then.
@steveleadbeater86622 жыл бұрын
I'm always amazed at how well the old hardware is used. I'd have bought this back in the day. Astonishingly good, Andreas may be an alien.
@carlchapman40532 жыл бұрын
This was one on my all time favourites and my absolute best RPG until I got a PC and found Daggerfall but I still think of it even now, 30+ years later.
@Virtualblueart2 жыл бұрын
I never would have expected this to be possible let alone look and play this well. Amazing!
@420glass2 жыл бұрын
I loved Tunnels of Doom on Ti 99
@FrosteMelon2 жыл бұрын
The game actually looks better.
@Darius122352 жыл бұрын
hot damn I want more retro fantasy gaming content. This scratched my soul deeply and left me with an unquenchable thirst for more
@earthlydescent2 жыл бұрын
When developers are given time and resources, the possibilities are endless.
@ian_b2 жыл бұрын
To be fair, it's a double edged sword. It can also mean games that never come out whether commercially (Duke Nukem Forever) or particularly in the Kickstarter type scenario. Constraints do tend to mean products get delivered.
@espressomatic2 жыл бұрын
Resources being the most important here. This game would not have been possible to make as a commercial product in the C64's production period for a few reasons. The most significant I believe is simply storage requirements for all the assets. Next is the intensive set of development requirements, that at the time of EoB's PC release, would have pushed a C64 port to an unsustainable budget - it would have been commercial suicide for a system past its prime even if the storage didn't make it an impossibility. This is a beautiful port done at a time where all the above (and more) concerns are simply non-issues. Non-commercial in nature, decades of experience doing things with the C64 that no one had time nor budget to explore when developing commercially in the 80's and products like EasyFlash (and compatible devices) offering cheap (and reusable) storage that weren't even a dream in 1991.
@thecappeningchannel5152 жыл бұрын
@@espressomatic agreed. This could only work as a labor of love. Not a commercial product.
@andrewloranger2 жыл бұрын
Wow - such an amazing feat getting this ported while making it look and feel true to the original. BRAVO!
@stewiedarkinvisibleid2 жыл бұрын
Unbelievable! Incredible! Back in the day, I played Dungeon Master and Eye of the Beholder 1-3 on Amiga. Those were the days!
@zosxavius2 жыл бұрын
This is a masterpiece. Seriously impressive work here.
@keithbeard71332 жыл бұрын
Truly, a labour of love and it certainly shows! Thanks for rasing awareness of this project RB!
@mattcole62302 жыл бұрын
Just awesome! The developers must be overwhelmingly proud if this achievement!
@exodous022 жыл бұрын
Wow, this is amazing. Imagine going back in time with this game. I guess it wouldn't be possible with the cart, that kind of space just wasn't possible.
@BrettLevin40962 жыл бұрын
That’s amazing. It looks beautiful and the dual monitor support is super rad.
@Mysticsword2 жыл бұрын
Amazing! I love those old Commodore computers (Vic-20, C64 and Amiga, which I owned them all back in the day) and also much enjoyed such classic RPGs / Dungeon-Crawler types games as presented in this video. For this game to be on a C64, it's very impressive.
@gearsofgames2 жыл бұрын
This looks amazing! Supremely impressive work from the devs! Also didn't know the C128 had dual monitor output, this game certainly makes perfect use of that! 😁
@youuuuuuuuuuutube2 жыл бұрын
Fantastic work. Shows you how much is possible with enough time and enough memory.
@DLeif-bk3ye2 жыл бұрын
Absolutely incredible.
@shaunhall9602 жыл бұрын
This was my game back in the day! Incredible skill went into making this game. Thank you so much for doing this video!
@jokerzwild002 жыл бұрын
Holy crap. I tried to get into EotB so many times when I was a kid but I never had the patience to map for myself. With this setup I could finally finish the game. Amazing, thanks for showing this.
@thecappeningchannel5152 жыл бұрын
You saved yourself much grief. EoB 1 is pretty much unmappable by hand. Especially with the resources of a kid. Illogical levels and lots of portals and pits. EoB 2 is more map friendly (and a lot easier).
@alhanzar2 жыл бұрын
Wow, that is jawdroppingly impressive. Who would have thought this possible? Amazing work.
@L0wcash2 жыл бұрын
This level of quality, 2Mhz support, dual monitor support AND it's free to download?! I must be dreaming.. Amazing work from these coding gods!
@nneeerrrd2 жыл бұрын
You can always donate to show your support. But will ya?
@L0wcash2 жыл бұрын
@@nneeerrrd Sure will! But maybe there will be a dedicated cartridge version i'd like to buy..
@nomorecontinues65642 жыл бұрын
Excellent overview video, well done!
@CorrodedCoder2 жыл бұрын
I can't believe he utilised a second display on the C128 - I had never heard that was even possible!
@RetroGameStream2 жыл бұрын
Dang such a cool project and I really enjoyed how the video was presented. New fan right here!
@stolz_ar2 жыл бұрын
Simply amazing. Great video!
@Agmanthion2 жыл бұрын
your wizard looks like he's ready to attack the darkness if needed
@arcadesfreaktesco54232 жыл бұрын
This port is incredible beyond belief. It's amazing how many things you can fit in 64kb of memory if you know what you are doing. Kudos to the developer.
@sweetkaratepunch2 жыл бұрын
Absolutely brilliant. This is so impressive!
@ScottDCameron2 жыл бұрын
I love that people exist in the world who take on labours of love like this
@MrMarianoamigo2 жыл бұрын
love c128 features
@WillCooper12 жыл бұрын
That right screen gave me Sword of Fargaol vibes! 🙂
@marccram65842 жыл бұрын
The artwork of the great Rick Parks who unfortunately passed away several years ago.
@bobfromsoireegames43092 жыл бұрын
An incredible port. I wish developers back in the day had had as much time to complete these conversions.
@retro31882 жыл бұрын
Awesome! I love this port!
@Ephmral Жыл бұрын
I loved Eye of the beholder game. This, and years later, Morrowind, were huge moments in my gaming life.
@alexandredevert4935 Жыл бұрын
This is mindbogglingly beautiful
@codingwithculp2 жыл бұрын
Absolutely stunning. Love that one of the characters was named Galstaff.
@glenndoiron93172 жыл бұрын
I cast magic missile on the darkness.
@Ryan-ok2ks2 жыл бұрын
I almost choked on my soup when I saw that
@scality43092 жыл бұрын
Wow. What a project it is.
@GreySectoid2 жыл бұрын
This game looks incredible.
@jovmilos2 жыл бұрын
This might be the best C128 game ever!
@sikkepossu2 жыл бұрын
That's unbelieveable how detailed the conversion is. I definitely need to get the boxed version if/when it is published.
@c128stuff2 жыл бұрын
Will there be a boxed version? This is a 'fan art' game, which uses copyrighted material. Selling it would be a quick way to get some highly undesirable attention.
@mjy2 жыл бұрын
@@c128stuff "A physical boxed edition is planned to follow."
@retrobitstv2 жыл бұрын
Here's a preview of the custom box art! twitter.com/c64pixels/status/1572552591275597824
@danielmantione2 жыл бұрын
@@retrobitstv I applaud that, but I also fear it: This is the point where the project will become commercial and once it becomes commercial it becomes much more likely that the copyright holders of the original game will act to protect their franchise. I hope they can appreciate the fan effort.
@vetodrom2 жыл бұрын
@@danielmantione there is a cut between the game and the box. The game will be available as fan-port not connected to the unbranded box (with fanart) and cartridge (which is compatible with eotb). It needs to be seperate to avoid licence issues, but it is IMO a reasonable way to provide a nice physical box for collectors.
@ShamblerDK2 жыл бұрын
I remember playing on my dads C64 back in the 80s. It's got so many great games.
@ohioterran73742 жыл бұрын
Wow! This is extremely impressive!
@MirageDU2 жыл бұрын
That is just awesome. Imagine showing someone back than what can be achived on this mashine.
@xenogearsmegadrive84992 жыл бұрын
NO WORDS TO DESCRIBE THIS WORK ! AWESOME !
@EsaKarjalainen2 жыл бұрын
I wonder, could this be the best-looking game on c64/c128?
@SeeJayPlayGames2 жыл бұрын
between this and Mayhem in Monster Land
@EsaKarjalainen2 жыл бұрын
@@SeeJayPlayGames I like the aesthetics here more. IMO "cutesy" isn't something the C64 palette does well. MiML is a gorgeous masterpiece, admittedly.
@gardhul2 жыл бұрын
I'm blown away. Absolutely speechless...
@manganoid74262 жыл бұрын
This is simply amazing. Not many things leave me in awe these days, yet this left me speechless. Itb would be cool if developers made some original games looking suck like this on c64\128 and make them exclusive for the system :D Thank you for this video :)
This is incredible, makes you really wonder what the C64 is really capable of
@gertachimrenel5952 жыл бұрын
What size has the cartridge file?
@retrobitstv2 жыл бұрын
EasyFlash cartridge images are 1MB.
@pw11692 жыл бұрын
Thankyou for showing this in a CRT!!
@chopdog65632 жыл бұрын
Dang! This port looks incredible. I love this game. I played the crap out of the Sega CD version, and when I finally bought a PC, the DoS version. The music I'm hearing hear sounds great (though because of the time I spent with the Sega CD version, the Yuzo Koshiro OST will always be at the forefront of my mind for this game).
@Pergasus2 жыл бұрын
I'll say this: the intro melody for the C64 version beats out the DOS and Amiga versions by a wide margine, at least to me.
@omnibrain31982 жыл бұрын
I wont switch to an Amiga with incredible games like that still coming out for the C64.