You tutorial was amazing , until you crected tjhe charter part where there is a "control "tab , which i cant find , i am using c4d R25 version and ther eis no charter tab. ,can you tell me what alternatve would be in r25 ?
@NyoraiFidesTV5 ай бұрын
Same here! Cinema 4D 2023
@ivan_feo4 ай бұрын
To anyone who has problems after the "animate" step. 1. If Weight Transfer does not work for you. Copy all the contents to a NEW C4D file. While you are in FBX, many functions are blocked. 2. To see the Root, Pelvis, etc. controllers: Character --> Display--> Choose Components and Character Attributes (Trigger) Below
@eyedesyn3 ай бұрын
Thanks for this!!
@markchen87766 күн бұрын
Thanks a lot Bro!!!!!!!!!!! You save me from the problem!!
@indigowoolfrey3 жыл бұрын
Running R23. When I click the 'Animate' tab (in 'Character'-'Object') 'Root' and its children disappear and I'm left with 'Master_con+' and 'Bind_Hierarchy' and their children. I can't follow the tutorial after this as the options are not the same and I can't find my own work around. Does anyone have any ideas?
@moldyloaf7743 жыл бұрын
same problem here, do you find the solution/ other tutorial?
@indigowoolfrey3 жыл бұрын
@@moldyloaf774 No, sadly I had to leave it and try other projects. Any luck on your end?
@indigowoolfrey3 жыл бұрын
@@moldyloaf774 No, sadly I had to leave it and try other projects. Any luck on your end?
@itsdavehimself3 жыл бұрын
@@indigowoolfrey I had the same issue and stumbled upon this on another video: Character > Display > Managers > Object manager - components AND tick character attributes
@dannyking463 жыл бұрын
@@itsdavehimself - Can you post the link to the video please?
@dalibormitic28722 жыл бұрын
HI, thanks for tutorial but this is not working in newest cinema R25.117 , as soon as I do wight transfer the whole rig moves, fingers, arms and legs are not aligned any more, up until this point everything works. Is this a bug in R25 or something is changed and this workflow does not work any more?
@fernandoalonso17294 жыл бұрын
every time i see your tutorial, have to speed up to 1.75, thats a lot better, haha
@fathimaruqaye76662 жыл бұрын
More all that good stuff than seconds
@tufanxhookah40502 жыл бұрын
Hey! I have a Problem. I cannot add my Model in the Weight Transfers.. And if i click Binding my Character changes form TPose to the normal pose and the joints are connected but wrong. I dont understand how i can fix this.. Please help me
@JustixModder Жыл бұрын
Bit late to the party here, but you have to copy the geometry from the FBX file into a new project. Everything within the FBX project is locked somehow. Took me 2 hours of troubleshooting to find this out
@DarkWorlds Жыл бұрын
@@JustixModder what does this even mean
@MrDhany9914 жыл бұрын
almost one year no have a new tutorial. hmm i can't wait
@eyedesyn3 жыл бұрын
I've been posting turorials on the @SchoolofMotion channel so be sure to keep a watch out there!
@rekiIR2 жыл бұрын
Hello, thanks a lot for the tutorial, I was following it but I can't find the Control Tab you refer to in 18:00. Can u help me?
@Zaedin7102 жыл бұрын
dude this is my EXACT problem im stuck
@yolandaxing98272 жыл бұрын
same here!!!
@eyedesyn2 жыл бұрын
If you head over to the Animate Tab it'll reveal the Controls Tab!
@JonathanWinbush2 жыл бұрын
Its called Retarget Master now
@Mograph2 жыл бұрын
@@eyedesyn But there's nothing in the control tab. It's empty. Is this an R25 issue?
@anetas49994 ай бұрын
Hi, is it possible to export an fbx file with animation date on skeleton from c4d character control rig? any help would be appreciated!
@amritfactorrrrrrr Жыл бұрын
I always seem to run into an issue when clicking the "transfer weights" button after dragging the model into the box, the button isn't greyed out however when I click it, nothing happens? There is a weight tag on it from mixamo, that has a well painetd weight map as well.
@crazyAlexander232 ай бұрын
quick question when I export the animation file for unreal ho do I export only the skeleton and not the controls like for the booty shaking
@LoganPinney5 жыл бұрын
Thank you for another knowledge bomb bossman! Impatiently waiting for your advanced c4d course(s)?!- happy to be a tester wink wink lol - still rave to ppl about how basecamp changed my life! Hope your well after the gigantic motion tour!
@SketchyConnection2 жыл бұрын
Hi everyone! I've gone through the process of rigging a character in Cinema4D with Mixamo, but my character doesn't appear to have a head control and some of the joints don't align properly with the mesh... Any advice? Thanks!
@alexanderhrafnr.673 Жыл бұрын
hello in version 2023 there is no controler tap in root do you know where it is now?
@eyedesyn Жыл бұрын
I really need to redo this tutorial they keep moving stuff haahah
@lastthem8976 Жыл бұрын
@@eyedesyn Hey man, we really need this new tutorial... Save us!
@halfcalf72 Жыл бұрын
I brought my character in to c4d from mixamo without an animation. All I need is a specific character to pose. I followed you all the way until the control tab. C4D 2023.2.2 doesn't have that but it does have a "retarget master". Nothing in my object manager has a weight tag either. Any clues?
@eyedesyn Жыл бұрын
I need to update this tutorial but read the comments as I believe someone offered a solution!
@UsamaIndieDev3 жыл бұрын
Thanks a lot for this. I'm making a game and was going crazy. You made my life a lot easier
@magicdog5623 Жыл бұрын
I have a problem when dragging the mesh into weight transfer. It wont allow me to do this. Ive followed every step numerous times. Do you have any advice? Im using v 2023.
@JustixModder Жыл бұрын
Bit late to the party here, but you have to copy the geometry from the FBX file into a new project. Everything within the FBX project is locked somehow. Took me 2 hours of troubleshooting to find this out
@szymonmirek6389 Жыл бұрын
@@JustixModder OMG IT WORKED. GENIUS. Yeah it's so weird i don't know even why or how this was locked
@eyedesyn Жыл бұрын
Wow weird - thanks so much for this tip!
@suabac51322 жыл бұрын
THank you for the tutorial. I cannot seem to drag my objects to the Weigth box?
@eyedesyn2 жыл бұрын
What do you mean?
@pumpkinkill29374 жыл бұрын
At 16:53, I dont seem to have the default Maximo Control Rig when I import my maximo character, how do I fix that?
@eyedesyn3 жыл бұрын
what version of c4d do you have?
@simonafrkova65993 жыл бұрын
Did you find a solution to this problem? :)
@walteramigos3 жыл бұрын
@@simonafrkova6599 It wasn't working in R19, so I downloaded R21 and now it works! R19 doesn't have mixamo option
@simonafrkova65993 жыл бұрын
@@walteramigos thank you, I'll try this
@lowanimator37393 жыл бұрын
I have cinema4d R22 and I still don't have an advanced option when it comes to "animate" ( 17:43 ). Do you like to need only to have the R21 version?
@eyedesyn3 жыл бұрын
The Animate option has always been there for many versions!
@artkiko44603 жыл бұрын
hey, EJ. do you have a R23 updated Mixamo rigging tut? thanks.
@eyedesyn3 жыл бұрын
Not yet
@mrcrowpsey3 жыл бұрын
@@eyedesyn Im in R23 and I'm having an issue where after closing and reopening the scene and mesh + bones no longer follow the rig. very strange. have you encountered this issue?
@vezikd3 жыл бұрын
Great stuff! Thank you!
@szymonmirek6389 Жыл бұрын
IF YOU HAVE A PROBLEM WITH TRANSFERING WEIGHT. Do this: make a new project. And from the mixomax you have to copy geometry and joints into a new project.
@eyedesyn Жыл бұрын
Thanks for this tip!
@Ben-rz9cf Жыл бұрын
the other thing i will say is that you have to export it from mixamo in the original pose not the T pose otherwise it snaps back to the original pose when transferring weights and breaks the rig
@jordanhunt12713 жыл бұрын
Does this work in c4d lite cuz I’m having trouble it only imports obj
@MISIUYT3 жыл бұрын
same
@MT-jd7uk3 жыл бұрын
My character suddenly goes back to t-pose and i just can't fix it by doing the process again? anyone with this problem???
@raghavdeshmukh84603 жыл бұрын
same
@raghavdeshmukh84603 жыл бұрын
kzbin.info/www/bejne/lWrCq5mIfpmhrK8 this helped. its even easier.
@raghavdeshmukh84603 жыл бұрын
eyedesyn missed out two steps and made it complicated. sorry! but that took me 2 hours to figure out the solution.
@thienphuvu75322 жыл бұрын
@@raghavdeshmukh8460 what's the solution I have the same problem? :(
@TheDripGodz2 жыл бұрын
Anyone know how to skip uploading characters and just use the animation?
@xpez9694 Жыл бұрын
thats what I was wondering. I had a model of a character that was too big to upload to mixamo. I want to just download the animation and retarget all of the rig elements to a new rig based on my character.. If I find that retargeting mixamo animation tutorial I will add it here..
@eyedesyn Жыл бұрын
Here's a good one kzbin.info/www/bejne/n6fWk3efmrqLq8U
@duongking30054 жыл бұрын
Hello, i have some questions about the software. I'm using Cinema 4D R20 for almost a year now. It's working very well ultil few days ago. Now whenever i enter the software and create an object and want to make it editable by pressing the C key or perspective, the object disappear. Please give me some advice to fix the problem. Thank you!
@eyedesyn4 жыл бұрын
Very weird! I would try reinstalling or deleting your preferences folder!
@duongking30054 жыл бұрын
@@eyedesyn Thank you I have tried to reinstalling the software and now it works ok. Again thanks!
@NaveedAli-tr7ox2 жыл бұрын
Hi, I modified an animation and set keyframes and exported animation in fbx format to use in Unity but animation is not exported, it stands still but skeleton moves
@eyedesyn2 жыл бұрын
Unity is totally out of my area of expertise, sorry! haha
@alvaromorinigo63462 жыл бұрын
I can open the file fbx with blender?
@Fedor_Movie5 жыл бұрын
Perfect tips ;D dziękuję ! 5
@eyedesyn4 жыл бұрын
Thank you!
@voidvx67823 жыл бұрын
May I know how can I bake it to import to unity?
@motsregor37232 жыл бұрын
THANK YOU EEEEEEEEEEEEJJJJJJJJJJJJJJJJJJJJJJJJAY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@Uhclys2 жыл бұрын
Thank you EJ for this amazing Tutorial! I wanted to ask you, how do you export that animation with a .fbx into Unity? Do you have to bake the animation? I have been searching for days and i cant find the solution. I wanted to thank you for sharing your knowledge with us, I've learnd so much with your videos!
@voiceman26122 жыл бұрын
did you know how?
@Uhclys2 жыл бұрын
@@voiceman2612 I couldn't make it work with the mixamo control rig, so I duplicated the rig and constrained those new bones to the mixamo rig
@LabuKuning3 жыл бұрын
Hi, when will new videos come?
@osmanyigit39854 жыл бұрын
Hi EJ, The mixamo control rig works perfect, but...... when we want 2 or more animation from mixamo blended in (motion clip) >>> WITH the mixamo control Rig included. Is that also possible? Because when I add " add motion clip" the rig goes unfortunately all the way crazy :'(. You are a great C4d Sensei
@philippeheritier93643 жыл бұрын
It works to me, but only if I take the exact same character that I use to make the rig.
@osmanyigit39853 жыл бұрын
@@philippeheritier9364 also the ghostrig? Did u apply it to a null object?
@philippeheritier93643 жыл бұрын
@@osmanyigit3985 no, no need to do it. I keep only the animated joints and add a motion clip to it, it works like that. Did you make your rig with mixamo autorig ? with your own character?
@osmanyigit39853 жыл бұрын
@@philippeheritier9364 ahh thanx for the answer, Im gonna give it a shot.. I use the mixamo rig exactly.
@LysanderSymp3 жыл бұрын
where did you get that model
@eyedesyn3 жыл бұрын
It's from Mixamo! You can download it from the site if you have a Creative Cloud membership!
@milhouse777 Жыл бұрын
Things are different in R22
@eyedesyn Жыл бұрын
Yeah I need to redo this tut! Apologies!
@mattgunningham15096 ай бұрын
@@eyedesyn Hey any idea when this will happen? :)
@KatlinSchirmer3 жыл бұрын
Great ,Thanks.Have you tutotial to Blender too ?Hug!
@IsuruRandika5 жыл бұрын
Did Adobe stop Adobe Fuse ?
@eyedesyn4 жыл бұрын
It's still around!
@IsuruRandika4 жыл бұрын
@@eyedesyn But they are not updating right? Stopped developing ?
@eyedesyn4 жыл бұрын
@@IsuruRandika Yeah I think so! Same thing with Mixamo unfortunately...who knows when we'll ever see updates! :(
@eyekust4 жыл бұрын
"Fuse will be removed from Creative Cloud and will no longer be available for download starting on September 13, 2020.”" :(
@CorazonDeSamurai3 жыл бұрын
This is not working, man
@agustinanazareth82743 жыл бұрын
te quiero mucho
@rennisaldanha98603 жыл бұрын
Cine guru
@eyedesyn3 жыл бұрын
Thanks for watching!
@Robinssoncravents Жыл бұрын
So you explained a lot but nothing in the same time