FALLOUT 4 Mod Clinic #5 : Transfer Settlements

  Рет қаралды 76,091

Gopher

Gopher

Күн бұрын

Пікірлер: 207
@syahiko2891
@syahiko2891 7 жыл бұрын
if ur too lazy to find the Papyrus - [Papyrus] bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 bEnableProfiling=1 sDefaultLogOverlay=Papyrus
@Blindy_The_Bat
@Blindy_The_Bat 7 жыл бұрын
I thank you ever so kindly
@JackSparrow-co8gv
@JackSparrow-co8gv 6 жыл бұрын
You are a saint among men
@kvahuest2998
@kvahuest2998 6 жыл бұрын
thank you spent 5 mins trying to read it off the video bc i couldnt find it on the page
@braxtonseaman3626
@braxtonseaman3626 6 жыл бұрын
do i still need to do this? Doesdnt show it on the site
@kvahuest2998
@kvahuest2998 6 жыл бұрын
braxton seaman yes
@oxhorn
@oxhorn 7 жыл бұрын
Thanks for the shout-out! I love what you do :)
@RoshiGaming
@RoshiGaming 7 жыл бұрын
Explain?
@jacksonelh
@jacksonelh 6 жыл бұрын
El Kudos I feel like he was trying to explain something different, he just didn't explain as well as he could've. I think that what ox was saying is that we shouldn't let standards set by other (admittedly better) games ruin our experience of fallout 4, because when you take fallout 4 at face value, it's pretty damn great. It's ok to criticize, just don't let it ruin your and other people's experience with this great (though not a good fallout) game
@PaladinMthe13th
@PaladinMthe13th 6 жыл бұрын
Oxhorn, love you videos!
@emrfish6
@emrfish6 7 жыл бұрын
It is amazing what modders are capable of.
@DreddPirateRoberts
@DreddPirateRoberts 3 жыл бұрын
1:05 - FYI, Transfer Settlements just works fine without HUD Framework. You just won't have that little widget that shows your import/export progress.
@simple-commentator-not-rea7345
@simple-commentator-not-rea7345 5 жыл бұрын
"It just works" This disease is spreading to the Fallout modding community, because I did EVERYTHING as told, and the mod still won't work
@quietwolffallout9739
@quietwolffallout9739 3 жыл бұрын
@@whiteboigaming5900 have you made any blue prints? or downloaded any from nexus?
@dog_on_chair
@dog_on_chair 3 жыл бұрын
same
@Bauhauskiddo
@Bauhauskiddo 7 жыл бұрын
There's this mod called Sim Settlements that's like an overhaul of the settlement system that looks really interesting, you can choose a place for your settlers to build something (houses, shops, etc) and they'll do it on their own. If you keep them in a good mood they'll upgrade the buildings, I think. It looks really cool and just the sort of thing you'd take a look at, Gopher.
@Sleepy.Time.
@Sleepy.Time. 7 жыл бұрын
nice shoutout for Oxhorn, he really does have a great channel
@elezraita
@elezraita 7 жыл бұрын
Settlements aren't my thing, but the technical aspects of this mod are staggering. Incredible mod. What would be cool is if this could be scripted to import and then have the settlement appear over the course of several days or weeks to make it seem like the settlers were building things instead of being useless. The more settlers, the faster the imported settlement gets built.
@TheCrazer666
@TheCrazer666 7 жыл бұрын
I've literally been waiting for this since FO4's launch. I'll finally be able to enjoy the game!
@cpfs936
@cpfs936 7 жыл бұрын
This... is...PERFECT! I Want to go back & replay a good portion of the game, but not lose any of the work I've done on my settlements. I
@bverji
@bverji 6 жыл бұрын
I can't get the mod to recognize blurprints
@raverdeath100
@raverdeath100 7 жыл бұрын
nice shout out to Oxhorn.
@RealSancez
@RealSancez 7 жыл бұрын
This will sure be useful if and when I manage to bring myself to play FO4 again.
@somerandom7672
@somerandom7672 6 жыл бұрын
I love this mod! I was quite impressed by how simple it is to use and how well it works.
@nighthawk8412
@nighthawk8412 7 жыл бұрын
Gopher, Thank you for showcasing Oxhorn's blueprints. It's great to see settlements not made by the most well known authors.
@brennenhorton2493
@brennenhorton2493 7 жыл бұрын
OMG YES! This is the #1 thing I thought this game needed
@straatman12345
@straatman12345 4 жыл бұрын
Thank you so much for this video! I followed all the steps here and it didn't work so I was puzzled for about 3 hours. Then I found your mod preparation videos and there was 1 line missing in my prefs.ini file. Weirdly, half the line was there so I must've done half of it some time, then closed it or something! As soon as I added that line in, the transfer settlements worked! Thank you very much!
@seraphlord
@seraphlord 7 жыл бұрын
very cool, had no idea that was possible. That guys a genius for figuring it all out!
@ICULooking
@ICULooking 7 жыл бұрын
I don't care much for this mod but I'm still watching this. The Gopher effect.
@xavierleroux2079
@xavierleroux2079 3 жыл бұрын
je suis français et comprend un peu l’anglais, avec ta bonne prononciation, je comprend parfaitement ce que tu dis, good talk !
@t.pistole1318
@t.pistole1318 7 жыл бұрын
Thanks for highlighting and showing how to install the mod. I just wish that this mod was done earlier. I have already done everything I wanted to do in fallout 4 and have gone back to playing borderlands 2 for now.
@claespetersson1812
@claespetersson1812 7 жыл бұрын
Thank you Gopher! Sincerely for going in depth on "how to". This is very appreciated!
@Caliburnius
@Caliburnius 7 жыл бұрын
When I saw this on Oxhorn's channel I started thinking it might be fun to post tours of settlements on KZbin then upload the blueprints to Nexus for any of them that generated significant interest. However, as cool as this mod is for self-use if you have multiple characters (so far I do not), the more plugins needed to replicate the build the less desirable the blueprints will be to others (it seems to me). Probably vanilla settlements (game and DLCs only) will be more useful/popular, yes? In any case it's a great new toy to play with.
@WizardOfAtlantis
@WizardOfAtlantis 7 жыл бұрын
Will you upload your settlements, Gopher? I would very much like that crossover in the multiverse.
@johnshirayuki
@johnshirayuki 7 жыл бұрын
now..here's a question, will you be making your settlements into blueprints for others to use?
@spicydeath82
@spicydeath82 7 жыл бұрын
there's always the scrapall command to scrap the entire settlement at once. just be careful when you have a couple of settlements in sight of each other such as red rocket and sanctuary hills. apparently it'll scrap stuff in any loaded settlements.
@jogon1052
@jogon1052 7 жыл бұрын
Thanks Gopher. Your Mod clinics are always informative. It is a pity that, going on some of the comments, that there are some who want everything handed to them on a plate which completely negates the background lore behind the game. The settlers have had two hundred years to build settlements but no one who could actually put in the overall infrastructure to keep them in a somewhat safe environment.
@paulpowell1194
@paulpowell1194 7 жыл бұрын
Love the deck on on the billboard, can't believe I never thought of that! May have to get FO4 on PC at some point, looks like some fun PC exclusive mods are picking up again.
@ValkyrieLightwing
@ValkyrieLightwing 7 жыл бұрын
Wow. I saw this on the Nexus but didn't fully look into it. That is a really cool mod. Def gonna have to download that one when I play Fallout again
@Ko700el
@Ko700el 7 жыл бұрын
i've been waiting for this since the FO4 launch day ...OHH MY GOD Thank you cdante and Oxhornmovies..now i will NEVER have to fix the damn sanctuary or any other settlement EVER again...specially since almost everyone can make a better settlement than me...GOPHER...are you planning to upload your settlements at the Nexus ???
@Ko700el
@Ko700el 7 жыл бұрын
IF this was the frist playthrought (or the first few months of the game i would agree with you...but after rebuilding the sanctuary for the trillion time this becomes annoying...one would say do playthroughs without settlements ..and i have done many...but that eliminated 80% of the loot...so im at the point of searching for ready made stuff...plus many of my settlements aren't as elaborated as stuff i''ve seen online.. P.S and i find BS that someone hasn't made an "architecture" mod (give to someone the items so HE/SHE can make the settlement) like we have in FNV ..where the X npc sends you to a place to find XX and you bring it back to and in X amount of time the building is complete (Byson Steve Casino).....have you ever played AC2 ? ..were you have an architect in monterigioni that fixes the city for you when you give him money...
@Ko700el
@Ko700el 7 жыл бұрын
what made me replay it over and over...lets players...i played it for few months and the got bored of it after finishing it and deleted it...then i see someone elses playthrough of stuff/places i haven't seen or the perk build looks interesting and i boot up again the game with a different character...rinse and repeat
@KalEl7802
@KalEl7802 7 жыл бұрын
+GiRayne Building a settlement can take hundreds of hours in the game. I spent the last two weeks just improving the houses in Sanctuary.
@drunkredninja
@drunkredninja 7 жыл бұрын
This dropped and Sim Settlements dropped. 2 big game changers for FO4 imo.
@lonnieolafson3965
@lonnieolafson3965 7 жыл бұрын
This is very cool but I never do things the same way on each play through, I learn new things as I build and add this to the new buildings.Also building in settlements is half my fun and I like to try different things each time.But this mod is great for people who don't like to mess around with building in Fallout 4.
@Vercalos
@Vercalos 7 жыл бұрын
Funny how this mod took the NExus by storm
@darcyw156
@darcyw156 6 жыл бұрын
Thanks, Gopher. Very informative, and I am now eager to give it a try!
@Red52729
@Red52729 7 жыл бұрын
This mod is AMAZING! I don't know why you would turn the nuke explotions off that was great.
@Rhadagar
@Rhadagar 7 жыл бұрын
This is beautiful.
@TMWrath
@TMWrath 7 жыл бұрын
ooooohhh shit he knows ox exist... one step closer for a collaboration on ox's lore videos!!
@volkanhto
@volkanhto 7 жыл бұрын
You need to check this 'Sim Settlements' mod.
@TheAlexagius
@TheAlexagius 7 жыл бұрын
I just hope robbaz does this with some of his crime against humanity settlements.
@Kevin_Eder
@Kevin_Eder 7 жыл бұрын
I'd be amazed if this could actually export his stuff.
@themaskofdude
@themaskofdude 7 жыл бұрын
OMG OXHORN WOOT!!!
@nstorm2415
@nstorm2415 4 жыл бұрын
really nice redrocket gas station, im proud of my sanctuary small city, it include bars and a los of other entertaiments.
@danedwards8317
@danedwards8317 7 жыл бұрын
You know what this means Gopher. Now you have to start a new series where you download and tour all of our settlement builds much like you tour the Minecraft server to see our builds there. I've seen some FO4 builds that are as fantastic as some of the Minecraft builds and some that are soo realistic and detailed they will blow your mind.
@dog_on_chair
@dog_on_chair 3 жыл бұрын
the importing isn't working, I even turned on animation to see if it was just a bug or whatever and nothing is happening
@RXTRUX1
@RXTRUX1 7 жыл бұрын
This is great! I can't stand the building interface or pointless building in the first place; but with this hopefully moders will make some cool looking places available. Is there a way to preinstall the blueprints to a new game?
@zynix3698
@zynix3698 7 жыл бұрын
You'd still have to reconnect power lines. Also could you import to settlements that you have not unlocked yet? I'd like to start a new game with settlements already built as well so I could play a raider without having to build the settlements myself.
@yes1sir1no1sir
@yes1sir1no1sir 7 жыл бұрын
So you want to roleplay in fallout 4? Lol...that's a real knee-slapper!
@RXTRUX1
@RXTRUX1 7 жыл бұрын
What does RP have to do with this?
@RXTRUX1
@RXTRUX1 7 жыл бұрын
Is there an issue with the various file paths if you use ModOrganizer? I can't find the files it exports even though I can import them back.
@jacksonelh
@jacksonelh 6 жыл бұрын
ISureDoLikeCats I just spat my fucking milk. Yes, I store milk in my mouth 24 hours a day so that I can spit it. Fuck off
@jasonhale711
@jasonhale711 7 жыл бұрын
WE NEED MORE MOD CLINIC EPISODES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@4Xg5seuA78qu2h
@4Xg5seuA78qu2h 7 жыл бұрын
Wow! Never thought I would see a mod this cool! Thanks for making the video and uploading it Gopher! Now when are you going to upload all your settlements? :P
@Bradstephens11
@Bradstephens11 7 жыл бұрын
are you going to upload your settlements for us to use Gopher?
@BohrokKiller
@BohrokKiller 2 жыл бұрын
HOW DID I MISS THIS MOD!?!
@Ubermicropwned
@Ubermicropwned 7 жыл бұрын
Am i the only one who misses gopher's videos on bethesda games? he rarely makes fallout 4 videos.
@memorandom7484
@memorandom7484 7 жыл бұрын
See now, why couldn't Bethesda have done something like this in the first place?
@MrEditsCinema
@MrEditsCinema 7 жыл бұрын
holy shit!! these fallout mods are very complicated.. if people can do this anything is possible ;p
@ChildofEden96
@ChildofEden96 7 жыл бұрын
will you be uploading some of your settlements gopher ?
@OtsukisamaNeko
@OtsukisamaNeko 5 жыл бұрын
I believe the tutorial might be outdated as the transfer settlement page is already different, the installation process too, and we are now forced to use vortex
@sproy1
@sproy1 7 жыл бұрын
I have one question about this mod: Does importing settlements grant my character the same XP that I would have gotten by building that settlement from scratch? See, for those of us who take our settlement building seriously, that's actually one of the biggest rewards. The settlements themselves offer very little of real value, aside from a regular recurring supply of adhesive in the form of vegetable starch. But other than that, settlements are mostly independent of the rest of the game. The primary reward we get from building large, elaborate settlements is the ability to get lots of levels without putting yourself in mortal peril. This mod definitely looks like it would take that reward away ... unless the mod specifically makes a note of how much experience was gained by making that mod from scratch and included that data in the blueprint file. That's something the mod developer MIGHT have done, but it's not something I would necessarily EXPECT him to do!
@CammyWammy1227
@CammyWammy1227 4 жыл бұрын
I installed a blueprint but it wont recognize it...
@user-ob1kh6hp1y
@user-ob1kh6hp1y 7 жыл бұрын
Hey Gopher! Any chance of you uploading your settlements? i quite like your building style!
@clone10123
@clone10123 7 жыл бұрын
I'm unsure if this mod has came across your radar but Sim settlements released the other day and it looks like it has a lot of promise
@SwedudeEPIC
@SwedudeEPIC 7 жыл бұрын
Cool mod!
@nvsnake1489
@nvsnake1489 6 жыл бұрын
I can't figure out how to import a blueprint. If I try to nuke my settlement to start fresh, it says no workshops nearby. If I try to import, it says there are no blueprints even though I download several from the nexus. any help?
@daxterisawesome
@daxterisawesome 6 жыл бұрын
same here did you find a solution?
@nvsnake1489
@nvsnake1489 6 жыл бұрын
I did actually. You have to go into your data folder following this path: Data\F4SE\Plugins\TransferSettlements\blueprints\ and create a folder named "1". This apparently creates the "slot 1" spot. If you want to import a blueprint, make sure you have a .json file in that folder. These are actually steps for a exporting but it works the same way. I was pretty disappointed that the instructions werent so detailed or that no one provided a solution anywhere I asked. Hope this helps.
@leszybushcraft160
@leszybushcraft160 6 жыл бұрын
Tactical dot .
@Dudbun
@Dudbun 6 жыл бұрын
Thank you so much, it was so frustrating trying to find out a way to import from the Nexus
@nvsnake1489
@nvsnake1489 6 жыл бұрын
I have to warn you tho, I imported a castle blueprint, made some additions and tried to export it to another save game. I couldn't export and the file wouldn't overwrite my version of the settlement. This is probably a incorrect method but it's what I figured out on my own when nobody would tell how to do it the correct way (even after reading the installation instructions). It works but you probably can't export your settlement.
@wingingitwithbleep8934
@wingingitwithbleep8934 7 жыл бұрын
ty gopher
@SpaceCoastDragon
@SpaceCoastDragon 7 жыл бұрын
You said the Red Rocket settlement you exported was from your character Barry. Wasn't he your XB1 character? How'd you manage that?
@SpaceCoastDragon
@SpaceCoastDragon 7 жыл бұрын
That makes sense. Thanks! :)
@kitkat12326
@kitkat12326 7 жыл бұрын
So fancy Will it work with custom settlements like Fiddler's Green settlement mod?
@michaelhitchcock9255
@michaelhitchcock9255 7 жыл бұрын
The edit for Fallout4Custom.ini has changed in version 1.3b of this mod. The entire section under Papyrus seems to be no longer required. The author has removed those instructions from the description and now it only requires the little change bInvalidateOlderFiles=1 and sResourceDataDirsFinal= that many other mods also require.
@blackandwhitesolus9489
@blackandwhitesolus9489 7 жыл бұрын
Fantastic video as always.. but there is a pressing question I have. Why is Macready in a dress?
@gracieannpinker1492
@gracieannpinker1492 7 жыл бұрын
This a a COOL Mod. WOW. Modders just amaze me on what they can do. Just curious, would this work from another players saved game? Oxhorn has a wonderful working factory he made at the Mechanist Vault.
@bbenjoe
@bbenjoe 3 жыл бұрын
For some reason, export is not working for me. Seemingly it does its thing, but in the end it says it exported 0 items...
@PaladinMthe13th
@PaladinMthe13th 6 жыл бұрын
Great video, very informative!
@Mosiak1897
@Mosiak1897 4 жыл бұрын
Does Transfer Settlements also remove items/objects that were removed by your other character? I use scrap everything in my settlements and it would be amazing if this mod fully replicates everything you've added as well as delete removed items/objects.
@automaticnostatic2148
@automaticnostatic2148 5 жыл бұрын
Not sure if you read all of your comments but I followed the instructions to a T and still cannot import blueprints from nexus mods. The blueprints are in the correct folder but nothing is in the pip boy when I load them up.
@ps2gamer295
@ps2gamer295 6 жыл бұрын
Great video; love your Mod Vault and Mod Clinic. In your Pip-boy, how do you get the colour instead of b&w? Not just the display colour, but how do you change the actual icon and text colours? Thanks!
@cengizhanceviker9639
@cengizhanceviker9639 4 жыл бұрын
I wonder if we can travel from the settlement anywhere on the map while exporting/importing? I have quite large settlements with over 2-3000 items to be exported/imported.
@highestraven
@highestraven 7 жыл бұрын
thx for the help Goper well explained
@jameslang9703
@jameslang9703 7 жыл бұрын
This is awesome!!
@Shootkicksass
@Shootkicksass 7 жыл бұрын
That's a wicked impressive mod. Wow.
@smiths4life
@smiths4life 4 жыл бұрын
For some reason the holotape doesn’t appear in my inventory and the mod is installed, it shows its tab on the MCM menu and i can’t craft it either on the chemistry lab, how do I add it to my inventory? i know it’s the help command but i don’t know the command to spawn this holotape
@lisbethbredgaard7835
@lisbethbredgaard7835 7 жыл бұрын
Thanks Gopher!!!!
@0spitterhiter0zaraki
@0spitterhiter0zaraki 7 жыл бұрын
Danke Goper.
@jerrymcghoulberry355
@jerrymcghoulberry355 7 жыл бұрын
Gopher! Will you by any chance play The Frontier when it's finished?
@123456gordon
@123456gordon 7 жыл бұрын
Are you gonna try Mod Organizer with FO4 any time soon? Most mods do work, a few mods can't be unpacked and crash the manager, but the majority of them work. With the exception of DEF_UI, the mod itself works, but customizing the HUD seems to be impossible with MO. So I wanted to know myself if there's any way to make it work.
@winterworld1958
@winterworld1958 7 жыл бұрын
Gopher. I may need your help because I have installtion problem for the transfer settlement mod and required mods that I have already have it, but when loading on F4SE, and ingame, the transfer settlement mod is either have a wrong .dll or not load at all. Can you find out what did I do wrong?
@keeskaas9578
@keeskaas9578 7 жыл бұрын
Awesome, I have a question though. What about load orders? If someone exports a blueprint with items from OCDecorator does the person importing the blueprint need to have OCDecorator in the same load order?
@Lilithabyss
@Lilithabyss 6 жыл бұрын
Thank you very much for this! This helped me A lot! lol
@DiabeticNecromancer
@DiabeticNecromancer 7 жыл бұрын
Gopher check out Sim Settlements, its pretty awesome!
@carson79
@carson79 3 жыл бұрын
I have the holotape but when I’m in a settlement it says no settlement can be detected what did I do wrong please help
@Str8UpBustasGem
@Str8UpBustasGem 7 жыл бұрын
quick question, do you need the supplies to build the settlment before importing it, or does it all magically appear?
@RiffyDevine
@RiffyDevine 7 жыл бұрын
Do you plan to do any videos on merging mods?
@johncameron1349
@johncameron1349 7 жыл бұрын
hi gopher any chance you can post the .ini stuff here cheers.
@hippieh0p
@hippieh0p 7 жыл бұрын
Amazing mod and great video. I would pay money to be able to transfer my PS4 settlements to PC...
@OfficialJuke
@OfficialJuke 5 жыл бұрын
Can you explain where to put the settlement blueprints for importing
@alansmith19890
@alansmith19890 7 жыл бұрын
Hey Gopher, can you suggest the best way to organise your mod order? I just downloaded Darker Nights and True Storms but neither seems to be working.
@HoratioCanus
@HoratioCanus 7 жыл бұрын
Hi there.. I don't know what goepher use. But this thing is pretty much what.. atleast 4/5 of us are using. loot.github.io/
@respiratoryfailure3780
@respiratoryfailure3780 5 жыл бұрын
Can you import the settlement then leave and do other stuff while importing? Cause I'm importing a settlement that has 10 thousand items.
@sproy1
@sproy1 7 жыл бұрын
Does this mod allow me to obtain higher-level items (e.g. fusion generators and missile turrets) even if I don't have the perks or required levels to make them myself?
@Keloot
@Keloot 7 жыл бұрын
gopher watches oxhorns? :O
@7Naruto8
@7Naruto8 6 жыл бұрын
No matter what I do I always get "There are no blueprints to import", can someone please help me
@mishea13
@mishea13 2 ай бұрын
Probably a dumb question but can BluePring Settlements be used anywhere? Example...can I use Sanctuary Blueprint at Sunshine Trading Post for instance?
@GophersVids
@GophersVids 3 күн бұрын
No, sorry.
@CaudilloSilovik
@CaudilloSilovik 7 жыл бұрын
Great mod, but I'm still having trouble getting my system to recognize the current version of F4SE. Never did quite work for me, but very few mods required it, so...
@ZeroEx131
@ZeroEx131 7 жыл бұрын
Is there a reason why when you use nexus manager with other mods, it doesn't open the load order for your blueprints? Your's is the only one that works for me like that and it freezes my game after it transfers
@miazuki916
@miazuki916 6 жыл бұрын
Hey guys i've added a few different sanctuary blueprints with this mod but they aren't showing up in the import menu, anyone got some idea what i've might have done wrong? kinda ran out of ideas after searching for a solution for a few hours now
@sparky663
@sparky663 7 жыл бұрын
why wasnt there downloadable settlements in the beginning -_-
@Qmodi
@Qmodi 7 жыл бұрын
because that would be a potential DLC, we cant allow them to have mustard with their hotdog now that they also bought the bun.
@TomBombadilTheEldest
@TomBombadilTheEldest 7 жыл бұрын
because bethesda was more worried about those 11 fuckign pages of character dialog nobody asked for.
7 жыл бұрын
Because that's just not what game companies have in mind when creating games. I would've never expected Beth to implement Downloadable settlements on launch. Don't see why would they. Of all the things I've seen people wondering why they weren't already in the game, this one makes the least sense.
@jogon1052
@jogon1052 7 жыл бұрын
You could say the same about all of the mods that have been made, "Why did Bethesda not do this for the original game"? They would never have released the game if they had even thought about that. But they have given mod makers the availability to do so and probably saved themselves having to employ another hundred extra staff. I think giving mod makers the ability to make mods according to the way they see the game is a far superior alternative.
@lop90ful1
@lop90ful1 7 жыл бұрын
Because they let modders do their work for them
@ectogambit
@ectogambit Ай бұрын
i doesn't look like this mod is working with the Latest version of Fallout4
@GophersVids
@GophersVids 3 күн бұрын
There is now an NG version of the mod :)
@ectogambit
@ectogambit 3 күн бұрын
@@GophersVids thx
FALLOUT 4 Mod Clinic #2 : DEF_UI - HUD & Inventory Overhaul
19:52
💩Поу и Поулина ☠️МОЧАТ 😖Хмурых Тварей?!
00:34
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