Such a cool addition to the game, completely shifts the way you play the game, I'm super impressed by the implementation of dark fog.
@hikyuuri120210 ай бұрын
Thank you for the great content, it's fun seeing the challenges faced on a death world, and you handle them with absolute ease.
@joneydew473910 ай бұрын
He already fixed it.
@victorcaldera24910 ай бұрын
@joneydew4739 ???
@fare-517410 ай бұрын
Dark Fog invasions gain XP for doing damage, so if you want to level them up quickly, you want to tone down the turrets and improve your repair facilities. That way, you will have very few enemy drones attacking, but they will be loaded with high-tier loot, which is something you care about more than a lot of low-tier crap.
@rekrn1234510 ай бұрын
They also gain xp when taking damage. He should have built closer to the hive and completely surrounded it so it would attack the flying units that wander around triggering attacks inbetween waves and increasing the threat to make waves come faster.
@tristen973610 ай бұрын
@@rekrn12345he said why he wasn't doing that in the video. Going on the offensive increases threat from the space hive, which he can't defend well right now. Only defending actual attacks prevents that
@rekrn1234510 ай бұрын
@@tristen9736 No it doesn't.
@A_Very_Creative_Handle10 ай бұрын
@@rekrn12345yes it does, it’s just slow. But it’s a lot faster at max difficulty
@ThemLoLShortClips7 ай бұрын
I love this but, honestly, I would have loved a video of infrastructure building. I would have liked to see you build the sorting system and the BUS from scratch. Keep it up! Great content!
@obi-daddykenobi203110 ай бұрын
Been doing a similar run on a pretty rough seed. Forced to farm the fog on my home planet too for the titanium unless I want to spend 3 hours flying to another star. A few things to note 1)any mixed loot belts from fog drops you can drop assemblers right next to them and use sorters unfiltered to pull what it needs as it passes by. a)I use logistic bot on a chest for final products or B) feed the result back onto the loot belt 2)fast farming that causes space attacks I turned missle launchers to space only because using towers to attract fog damage as they're easier to maintain and missle cost is Expensive. 3 a) using method in #1) of assemblers directly on the loot line I have them create more BABs, turrets, and towers to feed a few designated rebuilding BABs (make sure to set rebuilders to not loot and no output sorters) 3 b) alternative allow rebuilding BABs to pick up filtered to items to make structures to rebuild and filter output sorters to assembler next to it
@professorpwerrel10 ай бұрын
Ahh the 'sushi' method, I've seen people do it successfully but it's far too chaotic on paper for me! Order must be achieved :D
@arminb39399 ай бұрын
Nilaus 1:50 "you can see that is not happening anytime soon" Nilaus next video title: "How To Attack 25+ Dark Fog Bases?"
@gammaphil10 ай бұрын
2:30 Putting a logistics hat on the chests will allow you to collect the entire stack of chests onto your cursor in one go by clicking on the hat. Also let's you place the entire stack on the target planet.
@ZakisHereNow10 ай бұрын
I wish the logistic drone hats pulled to your inventory. Like if you lack items to build a smelter or something, it should grab the materials for you. That would be a nice addition. Maybe you can even have a drone inventory that goes to get them.
@RinksRides9 ай бұрын
I spent 4 REAL hours cruising at 1000m/s (before warp tech) to the nearest G star 2LY away to collect 6K+ organic crystals for the yellow science to get me scienced up to the warpers. Thanks for the infinite storage in the right hand trick :D
@williamhuhn922110 ай бұрын
Experience for Dark Fog bases is based on the damage against the units as they're killed. So if a biter has 10 HP and you kill it with a 12 damage attack, there's not a lot of experience applied. Meanwhile, if you used a 100 damage attack, that's a huge amount of extra XP. So you should use the highest output damage weapon possible. Implosion Cannons are great for this.
@vrnvorona10 ай бұрын
Shells are not free unlike solar energy
@williamhuhn922110 ай бұрын
@@vrnvorona depends on if the ROI is worth it in farmed materials versus expended. Implosion has AOE splash damage, so it also kills faster with fewer shots.
@vrnvorona10 ай бұрын
@@williamhuhn9221 ROI doesn't matter if you're on limited materials tho, so it's trade. You can't farm same amount back (no infinite ammo possible)
@jonathan_6050310 ай бұрын
The way I'm farming my high end hive I'd really like sorters with an inverted-filter option. A filter which identifies the one item they won't carry -- so everything else gets output onto the belt except one item that stays in that command center with the matching logistics distributor atop its storage. (Which really just means I need to redo my design to better work with the options we have -- I just don't want to tear down and restructure the farming infrastructure around a currently level 30 planetary base. So I'm living with the hack job I've got)
@TheTehruneshow10 ай бұрын
You could always use a splitter, or better yet, have a main belt output and have containers from both sides of the belt then set your sorters which item you want the container for. Pretty much what I do since I get lazy doing it with splitters.
@schillelagh10 ай бұрын
I ended up becoming "stuck" farming four bases on my home planet and unlocked most of the tech before being able to mine Titanium directly. The bases were too high a level to destroy and more of my attention and resources were focused on defending. The amount of Titanium and Titanium Crystals dropped on the home planet are paltry to sustain yellow science, much less the other technology that's unlocked on the way. It's supplimental at best. The drop rates for most other resources are much better, even the higher end versions.
@starburst9810 ай бұрын
Drop rate is modified by resource scarcity and planet type. Home planet has 0 native titanium so it has low titanium drop.
@DrZaius314110 ай бұрын
I find it extremely annoying that the logistic "hats" don't automatically connect with logistic stations. Considering how short the timespan between unlocking the hats and the stations actually is, it's a lot of effort (first setting up the hats, producing them and the drones, then later connecting them with the proper logistic stations) for little reward. I personally prefer planning my base so I don't need them as much. Also, their range is abyssmal - and you can't even build connector stations in between, because their settings are so limited.
@DJTimeLock10 ай бұрын
I think their biggest strength is providing you with items when you're in range. I just have them deliver items to me what i frequently use (belts, smelters, storage, ...). It's also nice to have them fly proliferate around the planet without taking up a spot in your logistics towers
@DrZaius314110 ай бұрын
@@DJTimeLock Yeah, I don't know. When I need to grab 1200 belts or 600 inserters, the little drones just aren't doing it. And like I said, the range is so short that you're pretty much back at your market anyway.
@callum.dokkodo10 ай бұрын
@@DrZaius3141 exactly. can't say I've ever used the fidget spinners because PLS is so soon afterwards in tech. I can't even be bothered to wait in my hub to get the resources I just grab from chests like a buffet and then go about my business. If they were faster, longer range, and more spinners per hat I think they'd be very useful even into the lategame
@aimozg10 ай бұрын
I farm titanium from big rocks and it usually is enough for 200 yellow science, 2 ILS and 10 vessels; then I spend leftovers on hydrogen fuel rods.
@melind8210 ай бұрын
I wonder if abusing signal tower attraction would be a good strategy for taking out that beast of a planet. For example you could have one extremely strong base on the north pole with your only signal towers on the planet who's job is to take all the incoming attacks. Then starting from the south pole you clear bases without using any signal towers.
@LarsHoppa10 ай бұрын
There is a theory that overdamage gives the dark fog more XP. Lasers do not do overdamage. Would be interesting to see you go back to earlier save and replace the lasers with cannons and see if the dark fog levels faster.
@ZakisHereNow10 ай бұрын
Im up to producing purple science steadily and my base is absolute spaghetti. Even with IPLS and PLS. The fact that you not only have the patience but the time to neatly layout a fantastic looking main bus is frankly beyond my comprehension.
@nevius656410 ай бұрын
A year has passed and I'm still waiting for the next factorio space exploration video XD
@jinhong9110 ай бұрын
If you want to level up and farm the Dark Fog, you can use the Implosion cannons. Those cannons really increase the exp the Dark Fog base gets. Once the Dark Fog bases are at the level you want them to be at, you can switch back to Laser turrets
@tylerhallon500710 ай бұрын
When you added material to the bus using the boxes they weren't proliferated.. perhaps having a proliferation machine to the beginning of your sorter would give everything a production bonus on the way in..? Just an idea I think is great...
@Timmzy2710 ай бұрын
I like the fact they’ll be some controlled design parts interspliced with Anarchy parts
@funtik060910 ай бұрын
Hey you can get titanium and silicon ore by collecting stones that are spread all over your home planet there is also achievement for it
@Nilaus10 ай бұрын
I don't play automation games to be manually farming flowers ;)
@deanlawson688010 ай бұрын
Great episode Nilaus! I was wondering what a good DF farming setup would look like, and what the "rules" were for placement of signal towers and other things. Nice setup! Thanks for this!
@sjmiller60910 ай бұрын
I like the hum of the charging
@Khaim.m10 ай бұрын
5:30 The blueprint should have sorters already connected to stub belts, so all you have to do is run the belts and it just works.
@tarotaro693310 ай бұрын
Best way is to clear out your home plannet but don't kill the base at the 2nd planet, use 2nd planet as a farm till your are have all the necessary components for interstellar hub and scaling.
@sawyeriii10 ай бұрын
An interesting fact that I did not know, the splitters can not take 2 filters. This increases the size for my idea of an optimal filter ring by 28 more main splitters but everything else stays the same, and you now have an optional input port at each of the 57 main line splitters for BAB loot belts. So for an all fog drop farm filter it would be a ring/loop of 57 belted splitters with the interior/pole output side filtered into the splitter/depot(s)/DLS combo building and the exterior/equatorial side open for BAB input belts. 114 splitters, 57 depots( or a multiple thereof), 57 DLS along with 3 stackers and a proliferator per each BAB input line injected into the ring. I've been watching another person who setup filters directly into multiple BABs and PLS towers( 2 BABs per 3 towers), knowing their pickup ranges will mostly overlap, and look forward to seeing how their final version is designed. It seems an optimal build would be a modular configuration of 2 BABs( set to priority repair), 2 wireless power, 3 PLS and 18 laser towers( as each BAB has 12 construction drones). The tightest configuration with those parameters would have all buildings being repairs with a dedicated drone, protected by dedicated lasers and 8 dedicated items exported by PLS( plus 2 more if using large depot and DLS atop each BAB). 6 of these builds around a base and you would be farming and collecting all 57 items, as I expect the max swarm of 180 split into 6 directions, 30 per side would easily be handled by 18 laser towers that have total coverage from dedicated repair drones. Next would be to figure out the power consumption of such a farm, choose a method to supply such power, and add in the factories and demand sides of those DLS/PLS to keep the BABs from filling up.
@MrDaliLeo10 ай бұрын
It would be more easy and faster to make an outpost for mining titanium. Without ISL it will be destroyed when ammo or fuel depleted, but with miners you will get enough titanium pretty fast. Implosion + rockets can effectively survive with 20+ bases.
@Nilaus10 ай бұрын
Clearly you have no experience with this difficulty. As soon as you power even a single miner all 25 hives will attack instantly
@MrDaliLeo10 ай бұрын
@@Nilaus i played only on max difficulty. I just described my experience. I did it with 1 tir ammo. Ones i got technologies i need, i made the base with ISL and it was working few hours, while i was preparing for bigger offensive. You just need a good ammo production. And of course signal towers and analysis bases. Later i added distribution logistics to supply bases with energy towers, turrets and other buildings that can be destroyed, so the base could reconstruct itself (not sure if this was needed). Hives don't attack all together, because they at different distances from you. if the ammo is replenished quickly enough you can kill waves one by one. You start power after building defense.
@flytraf132610 ай бұрын
Happy to see this, I was waiting it out!
@YouCountSheep10 ай бұрын
Thats why the new patch is good, for a farm build you only need one or for safety maybe 2 signal towers in the same location and have a shield to prevent any further bases, then missile defense for that is no longer needed and after all missile launchers are gone and replaced with plasma cannons you wont waste missiles on defense either. And yeah it takes alot of space to do that, a dedicated planet with multiple bases attacking is better. Edit: I wanted to add that you can now clearly see what these towers are doing and what went wrong on stream putting so many of them down while attacking. All waves always came to you instead of your base, thats why so many got destroyed. Once most of the waves ar eon the way to your base you can simply push with guns and BABs and NO signal towers, and only put a tower down very shortly to launch a missile barrage. Its a bit cheesy but that way you don't loose any hair.
@chimmy_jim10 ай бұрын
Loving the series, thanks!
@alistair933710 ай бұрын
the fog level like crazy if you use lvl 2 implosion cannon ammo.
@K-o-R10 ай бұрын
I thought the accumulator sound was a bunch of Gatling gun batteries firing.
@chr0mg0d10 ай бұрын
awesome series so far, love it 🖖
@laimonis15610 ай бұрын
i understood something. You don't need to put signal towers all over the planet, it's enough to put a few on opposite sides of the planet and set all missile turrets to high priority on everything.
@AdamSaxton10 ай бұрын
The "P" in "DSP" stands for patience. 😁
@Nilaus10 ай бұрын
I thought it was for PANIC
@AdamSaxton10 ай бұрын
@@Nilaushahahaha
@tricorius965310 ай бұрын
11:25 … and here we see that patience is a Wichu….
@Bluewolf111810 ай бұрын
Great stuff
@randylahey123210 ай бұрын
I also love factorio and satisfactory
@alexdeathnote110 ай бұрын
Was wating all day yesterday 😡 Anyway thx for the vid!
@Italianburrito10 ай бұрын
Love it!
@khuldrek619810 ай бұрын
Thanks!
@hellyworld10 ай бұрын
Hey @Nilaus, is this episode still based on the pre-rebalance version? I heard that with a planetary shield, planet invasions become a thing of the past. Can you confirm if that's the case in your content?
@randylahey123210 ай бұрын
I love this game🤪
@darianleyer577710 ай бұрын
JDPlays warped into a system with nil Dark Fog presence after his starting system. Reason: Less than 2 million Copper initially in starting system. Got Lucky.
@dragonsoul363010 ай бұрын
I'm sorry Nilaus. I love your vids but i've been noticing when you are talking about the notice area for the hives you say top right corner(that's displayed on the Left). As I said i'm sorry for pointing it out. As i said I love your vids and all the blueprints you make. Keep pumping out the info you DSP Mastermind!!!
@cmrs9299Ай бұрын
what are those sorter 2 story things you got going in the bus? the things you seem to be able to run conveyors off of
@jamesrogers471510 ай бұрын
"I did a bit of mining of camera"
@Anand7070710 ай бұрын
This isn't farming - you're waiting a fair bit of time for the waves to show up. Lasers also do not provide enough xp to the planetary base to level up quickly. Farming with lasers means you need to build the laser turrets at the edge of the planetary base structure, surround it on all 4 sides and place signal towers behind the lasers. This leads to constant attacks by the base on your lasers and you get about 5-10 items per second.
@betterinbooks10 ай бұрын
it's funny that dsp brings all of this awesome expansion for free and factorio is charging for a dlc for adding a free to download mod to the game.
@DrZaius314110 ай бұрын
Also, despite being outdated and surpassed, Factorio still increases its price.
@holydemon6910 ай бұрын
I keep seeing that indicator on the Dark Fog hive saying where it is and how far away it is. How do you turn that on in the game?
@JarPlace10 ай бұрын
epiiiccc
@Steev4210 ай бұрын
Out of curiosity, why does your description still link to Atlassian for your blueprints, which then links to Google Drive? Wouldn't it be easier to just link to Drive?
@rekrn1234510 ай бұрын
Is there a blueprint for that entire bus ?
@JeneralMills10 ай бұрын
The starting system in my game only had 400k silicon and ive only got 35k left and i havent even started deuterium yet, ive taken so long getting to this point that the dark fog has i guess mined all the matter they need that tthey dont send new hives to planets anymore, so I cant farm. I might be screwed lol
@DrZaius314110 ай бұрын
Low silicon systems suck. You don't actually need all that much titanium but silicon is massive (and often the breaking point when you need to look for another system).
@viltur8310 ай бұрын
Recommend you have some batteries for the Lazer spike
@firuss21310 ай бұрын
Why don't you mine the titanium manually on the lava planet?
@Nilaus10 ай бұрын
How long does it take to manually mine 10k Titanium? I don't play automation games to sit for hours and manually mine to cheat the AI
@firuss21310 ай бұрын
@Nilaus I don't know how much time it will take but it is better than just waiting on the planet for drops, why not both, it will be faster for sure. I don't get how manually mining is cheating, it is intentional mechanic of the game I think. Anyway, I was just asking.
@prasaadii10 ай бұрын
What happened to factorio space exploration? @nilaus
@timonachamp10 ай бұрын
9
@icehotgaming10 ай бұрын
first :)
@randylahey123210 ай бұрын
The long dark and 7 days to die....I know nobody cares I'm just sayin