Few minutes Blender - Sword / Katana Style V3 (30 min)

  Рет қаралды 7,261

Tannos 2023

Tannos 2023

4 ай бұрын

How to create sword in Blender
Useful for beginners. Maybe it's give some idea for You in box modeling.
Hope you like it, happy creation.
If You have a question leave comment.
by Digital Blacksmith
Funny Short: • Few minutes Blender - ...
Easy Version Full tutorial: • Few minutes Blender - ...
Tech Katana - • Few minutes Blender - ...
Some Qich Help - Blender navigation and Basic
Blender Basic - 1 Navigation • Blender Basic - 1 Navi...
Blender Basic - 2 Object • Blender Basic - 2 Obje...
Blender Basic - 3 Edit mode • Blender Basic - 3 Edit...
Tips & Tricks - 4 Part1 • Few minutes Blender - ...
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#3D #Blender #Blender3d #Unity #Unity3d #Indiegame #Tutorial #Tutorials #Modeling #Tip #Tips #Tricks #Beginner #Guide #Beginnerguid #Shader #Shadergraph #2023 #2024 #fyp #fy #shorts #short #shortvideo #shortsvideo #shortsfeed #how #howto #weapon #weapons #sword #katana #japan #ninja

Пікірлер: 53
@mr.wissam7583
@mr.wissam7583 5 күн бұрын
Thanks ❤
@tannos2023
@tannos2023 5 күн бұрын
You are welcome 🤗 Thanks so much your feedback ❤️
@3d.artsoul
@3d.artsoul 3 ай бұрын
Great modeling. Thanks for sharing.
@tannos2023
@tannos2023 3 ай бұрын
Million thanks for your feedback 🤗
@LoshFN
@LoshFN 29 күн бұрын
Use Shift + G -> Area when selecting those faces along the holes for the hand guard on the grip
@tannos2023
@tannos2023 26 күн бұрын
Hi LoshFN Thanks so much your great tip. I dont know this shortcut, very useful and fast, not need aiming 😀👍👍👍 Have a nice day and happy creatin
@KrissArts00
@KrissArts00 4 ай бұрын
Wow that's great! Blade is awesome! Great job! 👌 👍👍👍👍👍
@tannos2023
@tannos2023 4 ай бұрын
Thanks so so much Kriss
@GonzalesDaBaby
@GonzalesDaBaby 17 күн бұрын
Thanks it helped me a lot I’m making models for my friends game
@tannos2023
@tannos2023 17 күн бұрын
Thank you so much your nice feedback That's great, congratulations 🤜💥🤛 Gamedev and 3D modeling is very interesting and cool thing. I wish much success for You in the future 🤗 Have a wonderful day, and happy creation
@sansosea
@sansosea 4 ай бұрын
Excellent ! Very nice final result ! And your thumbnails are great too 👌👏
@tannos2023
@tannos2023 3 ай бұрын
Thank you your kind words, that's mean a lot of me 😊
@dertobbe1176
@dertobbe1176 4 ай бұрын
Wow this crystal clear light reflection 👍 amazing
@tannos2023
@tannos2023 4 ай бұрын
Thanks so much Dertobbe It accidentally reflected during editing, I liked it too, thought I'd leave it 😅
@kasghana2788
@kasghana2788 Ай бұрын
Tnk u for the inspiration
@tannos2023
@tannos2023 Ай бұрын
Certainly 😊 Thanks so much your feedback
@moren5445
@moren5445 Ай бұрын
Very very good. And thank you
@tannos2023
@tannos2023 Ай бұрын
Thanks you so much Moren 😊
@mrblue2836
@mrblue2836 Ай бұрын
ty!!
@tannos2023
@tannos2023 Ай бұрын
My pleasure 😊
@deprisantori4577
@deprisantori4577 2 ай бұрын
goood bros
@tannos2023
@tannos2023 2 ай бұрын
Yeppp, thx bro 🤗
@krissosful
@krissosful 4 ай бұрын
Niiiiice model:)
@tannos2023
@tannos2023 4 ай бұрын
Thanks you :D
@user-ip6ef8rg2i
@user-ip6ef8rg2i Ай бұрын
why in the rendering do I just get dark colors and you even have a reflection? I divided them one by one by color. And where did you place the sun?
@tannos2023
@tannos2023 Ай бұрын
Hi, I do nothing special. - Put one light source into scene, lift up a bit on Z axis. Set as sun and incrase a bit the streng to 3. If You select the sun an press the rotate (R twice ---- R+R) you can catch the good setup of the sun reflection light settings on the metalic material - Set some property in render : bloom, reflection, AO - Set the metal materials metalis and roug value Maybe help drive.google.com/file/d/1uCYX89ym3BPJ8vf2MN281KQpQNJElPP3/view?usp=drive_link If dont work well send me your blender file and I will chek it. Have a nice day and happy creation
@bojidarvladev4890
@bojidarvladev4890 Ай бұрын
7:10 How was that extrusion possible? Also a bit of context I use Blender 4.1.
@tannos2023
@tannos2023 Ай бұрын
Hi Bojidarvladev4890 Before go to edit mode (and you scale and move object) press CTRL+A and chose Alppy all transform. Many case its important, other case in edit mode the object have distorsion. In Edit mode press dot (.) on alphabetin keyboard not on numeric padand chose invidual origins from contex menu. Select the side of cylinder around : ALT+LMB (LeftMouseButton) try aim the side of the face where you want orient the selection. If cylinder full side is selected, press ALT+E from popup manu chose ExtrudeFacesAlongNormals. This will make a new circle around the object. Another way if You select the top and bottom of the cylinder (SHIFT+LMB). If both side selected press I (insert face) This make similar effect in this case like extrude faces along normals, just the object will not grow. Hope thats help, have a nice day and happy creation
@bojidarvladev4890
@bojidarvladev4890 29 күн бұрын
Before you answered my question I thought that the guide is incompatible with the blender version I used which was and still is v 4.1.
@bojidarvladev4890
@bojidarvladev4890 29 күн бұрын
And thanks for helping me.
@natedoesrandom362
@natedoesrandom362 3 ай бұрын
At 1:16 i dont understand how you made it a point?
@tannos2023
@tannos2023 3 ай бұрын
Hi Natedoesrandom362 You can scale the faces, edges, vertexes to one point with S + 0 Here I press S + X + 0 (Scale the seleted face on X axis to zero. You can use the axsis what you need x,y,z) Here are my favorites hotkeys Blender Basic - 1 Navigation kzbin.info/www/bejne/eHK3gYGnlJ6qbsU Blender Basic - 2 Object kzbin.info/www/bejne/nYmwgYqbbriepq8 Blender Basic - 3 Edit mode kzbin.info/www/bejne/pn3Ze4qpqbagbMU Hope its help for You. Have a nice day and happy creation
@jinexsusakrex7293
@jinexsusakrex7293 Ай бұрын
Hey, love the tutorial. Althought i dont understand how oyu managed to extrued outwards from the pummel area as seen on the minute 14:28 how did you manage to do this?
@pyllyvanukas
@pyllyvanukas Ай бұрын
Select the top side face of the cylinder, press E, but instantly press Right click (don't drag ur mouse to add height to extrude, then just scale it outwards. Not 100% sure that how he did it, but atleast thats how u can get it done :)
@pyllyvanukas
@pyllyvanukas Ай бұрын
then you press E again to add another extrude to that ''wider'' cylinder and make it higher, if u dont make another extrude and just to move it upwards, it will be bit weird shape (idk the name haha)
@pyllyvanukas
@pyllyvanukas Ай бұрын
(conical cylinder might be the shape im looking for, that's IF you dont make second extrude)
@tannos2023
@tannos2023 Ай бұрын
Hi Inexsusakrex7293 Thank you so much your kind words :) My trickm in edit mode before you working with the object/ model important to use Apply All Transfrom option. Object mode, select your model CTRL + A and chose Apply All Transform. In this case in edit mode the modell not will deformed when use E (extrude) or CTRL+B (Bevel) My favorite settings in Edit mode (invidual origins) Press the dot (.) end select this mode. When I do the extrude outside on the grip I use ALT+E This popup the Extrude option menu. Here I select Extrude Faces Along the Normals. With this option extrude will pull or push the faces in the direction of normal orientation. Hope this will help. Have a nice day and Happy creation 🤗
@tannos2023
@tannos2023 Ай бұрын
Hello Pyllyvanukas Thanks a lot your helping hands and fast reply. That's fantastic, when the community help each others, You are na Gentlemann. Have a wonderfull day 😊
@jacobsboringlife1334
@jacobsboringlife1334 Ай бұрын
10:00 is there a way to recreate this keeping quads ?
@tannos2023
@tannos2023 Ай бұрын
Hi Jacobsboringlife1334 If you think for simple quad holes, when you create the cutter object, use cubes, or simple reduce the sides of cylinder to 6 or 8 or what you want. If you think keep better symmetry topology you need create other way. Blender built in Loop Tools addon is very usefull in this. Some way for better topo kzbin.info/www/bejne/pYnMi2uehp5sfqs
@senoskiii
@senoskiii 3 ай бұрын
how did you make 2 bevels here 1:40?
@tannos2023
@tannos2023 3 ай бұрын
Hi Seno3557, With mouse srcroll You can adjust the bevels Have a nice day and happy creation
@senoskiii
@senoskiii 3 ай бұрын
thank you so much @@tannos2023
@SuperHeroVN
@SuperHeroVN 23 күн бұрын
11:57 how can you scale in the middle
@tannos2023
@tannos2023 22 күн бұрын
Hi SuperHeroVN In edit mode, press dot (.) on alphabetic keyboard, not on numpadand, then select individual origins option. This mode scale will working like in the video. Have a nice day and happy creation
@SuperHeroVN
@SuperHeroVN 18 күн бұрын
@@tannos2023 I did but it didnt work
@tannos2023
@tannos2023 15 күн бұрын
@@SuperHeroVN Hello Often the wrong scale cause, when I forgot to add Apply all transform in object mode (in object press CTRL+A and chode apply "All transform") If that dont help, send video or picture maybe I can help better
@SuperHeroVN
@SuperHeroVN 12 күн бұрын
@@tannos2023 sure it didnt work at all, how can i send the video or pic to you
@tannos2023
@tannos2023 9 күн бұрын
​ @SuperHeroVN Hi SuperHeroVN You can upload to your channel or gdrive and share as private video or picture with me. My email address are under the channel details (tannos2023@gmail.com)🤗
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